When I think of light and heavy attacks, I think of something like the snap cut that is quick and doesn't go too deep depending on where and how hard you hit compared zornhou that's intended to ruin your day
One of the reasons "light" and "heavy" attacks are a thing is due to the principles of animations and how the "heavy" attack is more exaggerated to better convey the attack and it's function in game to the player. Similar reasoning applies to tv/movies.
in my head: light attacks = techniques: you only need your arms, or wrist. no need to get a proper stance. so, in a way it can be a little faster heavy attacks = standard attacks, like when you practice striking on punching bag or tires: you use other parts of the body, like the leg, hips, upper body and arms. the attack will still be very fast tho. it shouldn't be that slow like most video games lol
I can say, in amateur practice, this is pretty much how it is. I spar with friends on the weekends with foam larp weapons when it isn't too hot outside, and I usually find your observations to be true.
I’d be interested to see one of these discussions but focused on combatants in armor. Those light attacks that would end the fight on an unarmored hand are just causing a sting when you have HEMA gloves on. I have to assume a knight’s plate gauntlet or chainmail mitt would be similarly protective And usually video games are dealing with some amount of armor - not always, but often. Would be cool to dive into what parts of that armor dynamic in video games are hitting the mark and what is less realistic. I’m not any sort of expert on western weapons and martial arts, but I gotta say donning heavy chain mail changes the whole way you move and interact with a sword - even in ways you wouldn’t expect, like deadening recoil in your sword arm
Interesting video! Notably the line from the Zettel says, "To the head, to the body, do not shun the Tag-Hits." In the von Danzig gloss it is mentioned as a hit to the arms if the opponent parries. Also, I'm certain you are both very skilled and controlled fencers but it was very jarring to see a demonstration at speed without masks.
@@SellswordArts Dont be angry, but is there a structure 2 handed from blade wrestling with armors That videos END part mentions what i asked ua-cam.com/users/shortseRxh8Smulnc?si=rO-1DP_jy3BuzY2W
If you heard this man's voice on the phone, you would think he was 100lbs and can't open a pickle jar... yet here he is, covered in runes, absolutely jacked, teaching the world to kill.
What about the finishing moves then, coup de graces and so on? Do many manuals cover those? Those could be thought in some game systems to be slower and more damaging, and could give time for the opponent to recover for a defense.
A lot of them are cases of grappling, limiting the opponent’s body movement and lining up your sword for some sort of deep tissue strike. For example, a good, standard heavy cut at distance should be able to cut off the head. But wrestling their weapon arm out of the way so you can skewer or saw into the throat is more of a finisher. Tying finishers to a game’s grappling system might be a good way to institute more counterplay, instead of Hellish Quart’s infamous grab where the recipient’s brain turns off if you don’t immediately hit the ‘break grab’ button.
So it could be simplify in gaming term Heavy attack = Normal attack, meant to deal some damage Light attack = Disruptor attack, meant to interupt opponent's movements
How about trying out a huge sword against a regular one? Like the guy with the 20 pounds guts sword. Not sure what that video would accomplish but I'm curious if it would be viable by any chance.
Want to pick your brains on something. If you had a sort of crook shaped pommel on the end of your hilt, could it be used to grab the hilt, guard, or blade and control it at closer range than regular blade contact would allow? I don’t mean something sharp, just a sort of protrusion that would allow you to pivot/ sweep your hilt with your bottom hand and grab the opponent blade or hilt.
Well, the video was about demonstrating light attacks, so we did more than usual. But there were actually a ton of heavy attacks. They just mostly were blocked
idk i feel like snap cuts are what everyone uses in hema just we count hits and not their deadliness@@SellswordArts last time when I was on a tournament, almost everyone was just sniping forearms with military saber and longsword cause they were getting more points this way. In most HEMA rules there is no point making good proper cuts cause we play tag game
@@favkisnexerade That's not true. It's 100% depends on the rules that you're fighting under. The last determines I went to were a mix between shallow and deep targets. Additionally, every hit to a shallow target is not a tag hit. A snap cut isn't a tag hit, it's a very powerful cut. Tag hits are the small ones that we showed in the video. To that point, a lot of the shots that we do to the hands aren't tag hits, their normal cuts
Ah, that's all good and all, UNTILL THEY REVERSE GRIP :gets kick out of the comment section: As a guy who's at least dabbled in martial arts both armed and unarmed, it truly is a movie/game/media thing with the wind up attacks being more powerful then 'light' attacks. Bruce Lee proved you only needed an inch to make a very effective punch! Tho, this was more for show, then an actual attack, it proves the point. The more you spend energy on a 'wind up' the less energy you have for the damage of the attack. Also it telegraphs your next move and that could be your last move.
Hey question what's your opinion on swords made by companies like Cold steel, specifically. In this case the Cold steel handed a half sword. I just want something to hit stuff with but don't really want to spend a ton of money and I definitely don't want a katana.
I have the Cold Steel Hand and a Half polypropylene practice sword, and it's weighted like a bat. Good for practicing solo with a pell for form and technique, but BAD for sparring against a person as it's pretty dangerous and heavy. I don't know how good their real swords are, though. The sword is weighted pretty far forward, so if you prefer practicing against live opponents, don't use it. I will say, it's likely pretty good for home defense, though, better than a baseball bat. It's weighted the same, but has a narrow point of impact and has a cross guard. If you're looking to practice against people, and don't want to spend a ton of money, look into getting some LARP swords from LOOYAR. Their Middle Ages 2-hand sword, which is literally just Aragorn's LOTR sword, is great. It's not as heavy as a real feder, but it's full sized and safe to use without protection, thrusting included.
I’d say there’s three different attacks in terms of power. Light attack aka quick snipe to the hands. Medium attack aka a normal attack that starts from close to your body. And a heavy attack that starts slightly behind your body. Now the purpose of the heavy attack I think is to get through gambeson and chainmail armor or to get more stopping power to ensure the enemy can’t attack you after being hit.
i agree but you could simplify it and just say heavy is a variant of medium attacks to where its just slightly winded up but not much so they are in a way both kinda heavy-ish attacks
Ye pretty much but only mail and gambeson obviously, you won't be able to get through plate. And mordhau grip is more for blunt impact rather than getting through armor. @@gabrielegenota1480
So what you're trying to suggest is that instead of attacks being _light_ and _heavy:_ it should be _simple_ and _complex:_ As _simple_ attacks are heavy hitters and _complex_ attacks are lighter but offer more options.
@@helwyrm yea I liked the red legs on the other one as well. This one looks really fancy while the one that has red legs is very subtle till you get to the legs which I liked also
The only thing where I think heavy attacks are usefull is either is sneak attacks, we’re you just yanking an enemy, killing and running our were both opponents are wearing very thick clothing or mail were you aiming to break clavicles and cut through thirty layers of linen. Civilian dueling is pointless cus unnecessary force and plate cus it wouldn’t hurt the person anyway.
Geralt's fighting style is more for keeping monsters or numerous opponents at bay while taking advantage of his supernatural reflexes. He admits that that a knight errant would probably beat him in a duel with conventional swordsmanship.
Except in the books Witchers use short swords and very animalistic, "one shot one kill" fighting style. In the tight caverns or in the sever tunels there is no place for a guy with a long sword. Fight in the Witcher game doesn't make any sense :)
@@randomnickify I mean, you can fight decently well in close quarters with a longsword if you halfsword with it. Not ideal, but it could be worse. Geralt just doesn't do this.
Are you talking about 0:14, perhaps? I do a bit of martial arts, and I can tell you there're more ways to transfer the energy than just telegraphing with your whole body 1 example is literally kicking from your rear leg and pivoting your upper body, do it right and you can land a nasty roundhouse kick, or a straight punch - the same principle can be applied to sword as well. just imagine your center of mass a little above your hips (this can change, based on your stance), then you spring off both with your rear leg and the upper body, this will launch your sword quickly (and speed increases the damage of a cut, as long as the edge is properly aligned), even if it results in your rear foot getting off the ground, which you can see him trying to cross forward (AKA step forward) with his rear leg, to keep himself balanced after the attack is already delivered. If he didn't do it, then he would lose his balance and potential tumble over if you want an obvious example. let's use video game. the rear leg is like a thruster of a jet fighter, pushing you forward. and your upper body is the gun which fire off a punch or sword strike. even after you have fired your shell, your center of mass would be pushed forward along with your body. but unlike aircrafts, human stand two legs, you need to move your rear leg forward so you will still be standing.
@@skeletorlord621 Even when if he used a proper step, the nature of the passing step is still, to lift the back foot off the ground and step forward. This is not boxing
This is a good format, stating your point, explaining it in depth, followed by stress testing. Thanks for consistently high quality videos!
💯💯
This is very interesting. Might be worth exploring in a game with "attack" and "special attack" format.
"He's better than me" "Nonsense" "You're my instructor!"
All HEMA instructors are the same I swear, gotta love the modesty
When I think of light and heavy attacks, I think of something like the snap cut that is quick and doesn't go too deep depending on where and how hard you hit compared zornhou that's intended to ruin your day
One of the reasons "light" and "heavy" attacks are a thing is due to the principles of animations and how the "heavy" attack is more exaggerated to better convey the attack and it's function in game to the player.
Similar reasoning applies to tv/movies.
Also nice from a game design perspective to have the harder to get out heavy attack be stronger
in my head:
light attacks = techniques: you only need your arms, or wrist. no need to get a proper stance. so, in a way it can be a little faster
heavy attacks = standard attacks, like when you practice striking on punching bag or tires: you use other parts of the body, like the leg, hips, upper body and arms. the attack will still be very fast tho. it shouldn't be that slow like most video games lol
I can say, in amateur practice, this is pretty much how it is. I spar with friends on the weekends with foam larp weapons when it isn't too hot outside, and I usually find your observations to be true.
so would partial stance be like heavy but kinda medium
Absolutely lovin these more in-depth/long form vids 🙏 wish you nothing but prosperity bud
The exchange at 6:44 was absolutely fantastic!
The human body is so vulnerable..
Gotta repeat what others are saying, this format is fantastic, I'd love to see more
I’d be interested to see one of these discussions but focused on combatants in armor. Those light attacks that would end the fight on an unarmored hand are just causing a sting when you have HEMA gloves on. I have to assume a knight’s plate gauntlet or chainmail mitt would be similarly protective
And usually video games are dealing with some amount of armor - not always, but often. Would be cool to dive into what parts of that armor dynamic in video games are hitting the mark and what is less realistic. I’m not any sort of expert on western weapons and martial arts, but I gotta say donning heavy chain mail changes the whole way you move and interact with a sword - even in ways you wouldn’t expect, like deadening recoil in your sword arm
Wow, that means I've skipped all my For Honor's execution 💀
Interesting video!
Notably the line from the Zettel says, "To the head, to the body, do not shun the Tag-Hits." In the von Danzig gloss it is mentioned as a hit to the arms if the opponent parries.
Also, I'm certain you are both very skilled and controlled fencers but it was very jarring to see a demonstration at speed without masks.
We didn't do anything at speed without masks.
@@SellswordArtsI was referencing the strikes around 0:17.
@@bensteinhauser784 ah, those were done at a very solid Perry.
Don't worry, everything was safe and taken into account
@@SellswordArts Dont be angry, but is there a structure 2 handed from blade wrestling with armors
That videos END part mentions what i asked
ua-cam.com/users/shortseRxh8Smulnc?si=rO-1DP_jy3BuzY2W
If you heard this man's voice on the phone, you would think he was 100lbs and can't open a pickle jar... yet here he is, covered in runes, absolutely jacked, teaching the world to kill.
Swords are awesome
Swordsmen are awesome
these men are awesome
What about the finishing moves then, coup de graces and so on? Do many manuals cover those? Those could be thought in some game systems to be slower and more damaging, and could give time for the opponent to recover for a defense.
A lot of them are cases of grappling, limiting the opponent’s body movement and lining up your sword for some sort of deep tissue strike.
For example, a good, standard heavy cut at distance should be able to cut off the head. But wrestling their weapon arm out of the way so you can skewer or saw into the throat is more of a finisher.
Tying finishers to a game’s grappling system might be a good way to institute more counterplay, instead of Hellish Quart’s infamous grab where the recipient’s brain turns off if you don’t immediately hit the ‘break grab’ button.
The closest analogue in games is probably the Arkham series, where you have a normal attack and a "stun" attack.
@Sellswords Arts I teach light attacks for most of the due then heavy attacks then an opening is made. it work for me and my fighting style.
These are super fun and interesting. You guys should review lightsaber duels.
So it could be simplify in gaming term
Heavy attack = Normal attack, meant to deal some damage
Light attack = Disruptor attack, meant to interupt opponent's movements
So I was right all along! I ALWAYS button-mashed the quick attacks to win in video games!
Great video ❤ ! I just have one quick question, could these techniques work with short/one handed swords?
Video game "heavy attack" is a telegraphed attack with severe overswing. Light attacks are just normal attacks.
it we can make a completely realistic and still fun to play then i would be so happy
How about trying out a huge sword against a regular one? Like the guy with the 20 pounds guts sword. Not sure what that video would accomplish but I'm curious if it would be viable by any chance.
Want to pick your brains on something. If you had a sort of crook shaped pommel on the end of your hilt, could it be used to grab the hilt, guard, or blade and control it at closer range than regular blade contact would allow? I don’t mean something sharp, just a sort of protrusion that would allow you to pivot/ sweep your hilt with your bottom hand and grab the opponent blade or hilt.
Mordhau did a good job with it's attack, block and chamber system imo
funny how in your spareing almost or all your attacks were light attacks and you didnt use heavy attacks lol
Well, the video was about demonstrating light attacks, so we did more than usual.
But there were actually a ton of heavy attacks. They just mostly were blocked
idk i feel like snap cuts are what everyone uses in hema just we count hits and not their deadliness@@SellswordArts last time when I was on a tournament, almost everyone was just sniping forearms with military saber and longsword cause they were getting more points this way. In most HEMA rules there is no point making good proper cuts cause we play tag game
@@favkisnexerade That's not true. It's 100% depends on the rules that you're fighting under. The last determines I went to were a mix between shallow and deep targets.
Additionally, every hit to a shallow target is not a tag hit. A snap cut isn't a tag hit, it's a very powerful cut. Tag hits are the small ones that we showed in the video.
To that point, a lot of the shots that we do to the hands aren't tag hits, their normal cuts
Ah, that's all good and all, UNTILL THEY REVERSE GRIP :gets kick out of the comment section:
As a guy who's at least dabbled in martial arts both armed and unarmed, it truly is a movie/game/media thing with the wind up attacks being more powerful then 'light' attacks. Bruce Lee proved you only needed an inch to make a very effective punch! Tho, this was more for show, then an actual attack, it proves the point. The more you spend energy on a 'wind up' the less energy you have for the damage of the attack. Also it telegraphs your next move and that could be your last move.
Hey question what's your opinion on swords made by companies like Cold steel, specifically. In this case the Cold steel handed a half sword. I just want something to hit stuff with but don't really want to spend a ton of money and I definitely don't want a katana.
I have the Cold Steel Hand and a Half polypropylene practice sword, and it's weighted like a bat. Good for practicing solo with a pell for form and technique, but BAD for sparring against a person as it's pretty dangerous and heavy. I don't know how good their real swords are, though. The sword is weighted pretty far forward, so if you prefer practicing against live opponents, don't use it. I will say, it's likely pretty good for home defense, though, better than a baseball bat. It's weighted the same, but has a narrow point of impact and has a cross guard.
If you're looking to practice against people, and don't want to spend a ton of money, look into getting some LARP swords from LOOYAR. Their Middle Ages 2-hand sword, which is literally just Aragorn's LOTR sword, is great. It's not as heavy as a real feder, but it's full sized and safe to use without protection, thrusting included.
You make great videos and tutorials
whats the red and black jacket you wore during the sparring?
Always love your breakdowns!
Games didn't get it wrong. THEY, RE GAMES
I love your content!!
I’d say there’s three different attacks in terms of power. Light attack aka quick snipe to the hands. Medium attack aka a normal attack that starts from close to your body. And a heavy attack that starts slightly behind your body. Now the purpose of the heavy attack I think is to get through gambeson and chainmail armor or to get more stopping power to ensure the enemy can’t attack you after being hit.
i agree but you could simplify it and just say heavy is a variant of medium attacks to where its just slightly winded up but not much so they are in a way both kinda heavy-ish attacks
Halfswording and the Mordhau grip are usually the go-to methods of punching through armor, no?
uh you dont WANT to mordhau unless you HAVE TO bc it is murderous to yourself @@gabrielegenota1480
Ye pretty much but only mail and gambeson obviously, you won't be able to get through plate. And mordhau grip is more for blunt impact rather than getting through armor. @@gabrielegenota1480
Is that the SIGI Gothic Clark is using? Such a nice looking feder!
So what you're trying to suggest is that instead of attacks being _light_ and _heavy:_ it should be _simple_ and _complex:_ As _simple_ attacks are heavy hitters and _complex_ attacks are lighter but offer more options.
So *light* attacks should be the ones that break posture, interesting...
That's actually a really good way to look at it
Filthy plebs! Level up your physical attributes or get enough gold to afford the unblockable attack from the trainer!
What brand is that feder Clark has?
Sigi gothic
I have a fencing competition in two days, wish me luck
🔥🔥🔥
Hi, Shad has recently been testing double bladed swords saying they are quite effective. Could you give your input on this?
Take a look at the video posted right before this one
I notice your sparring outfit looks different from the usually all black with the red knee pads and shin guards. This new outfit looks way too cool.
Damn i really loved the Red Legs this one is way more subdued. The overcoat is fire tho 🔥
@@helwyrm yea I liked the red legs on the other one as well. This one looks really fancy while the one that has red legs is very subtle till you get to the legs which I liked also
Can you do one on critical hits
swords cool
Im tired. Thanks for this
Cheers!
The only thing where I think heavy attacks are usefull is either is sneak attacks, we’re you just yanking an enemy, killing and running our were both opponents are wearing very thick clothing or mail were you aiming to break clavicles and cut through thirty layers of linen. Civilian dueling is pointless cus unnecessary force and plate cus it wouldn’t hurt the person anyway.
real live Soul calibur
false edge is light atack
Can you please do a video about fencing with a baseball bat
sounds complicated
Wear gauntlets and rediculous fantasy pauldrons. Done
I think the Witcher did it okay
Geralt's fighting style is more for keeping monsters or numerous opponents at bay while taking advantage of his supernatural reflexes. He admits that that a knight errant would probably beat him in a duel with conventional swordsmanship.
Except in the books Witchers use short swords and very animalistic, "one shot one kill" fighting style. In the tight caverns or in the sever tunels there is no place for a guy with a long sword. Fight in the Witcher game doesn't make any sense :)
@@randomnickify I mean, you can fight decently well in close quarters with a longsword if you halfsword with it. Not ideal, but it could be worse. Geralt just doesn't do this.
🗿👍🏿
Boost
first :D
Wtf he says power attack and lifts off with one foot and brakes the energy chain, how is that a poweratack xD it looked weak
yeah, I'm sure you know WAY more about sword fighting than me
@@SellswordArts well I dont I just know that atack could have been much more powerful if u used all your body
Are you talking about 0:14, perhaps?
I do a bit of martial arts, and I can tell you there're more ways to transfer the energy than just telegraphing with your whole body
1 example is literally kicking from your rear leg and pivoting your upper body, do it right and you can land a nasty roundhouse kick, or a straight punch - the same principle can be applied to sword as well.
just imagine your center of mass a little above your hips (this can change, based on your stance), then you spring off both with your rear leg and the upper body, this will launch your sword quickly (and speed increases the damage of a cut, as long as the edge is properly aligned), even if it results in your rear foot getting off the ground, which you can see him trying to cross forward (AKA step forward) with his rear leg, to keep himself balanced after the attack is already delivered. If he didn't do it, then he would lose his balance and potential tumble over
if you want an obvious example. let's use video game. the rear leg is like a thruster of a jet fighter, pushing you forward. and your upper body is the gun which fire off a punch or sword strike. even after you have fired your shell, your center of mass would be pushed forward along with your body. but unlike aircrafts, human stand two legs, you need to move your rear leg forward so you will still be standing.
@@skeletorlord621 I am using my whole body, you should go watch my video on how to throw a cut. Maybe you'll understand
@@skeletorlord621 Even when if he used a proper step, the nature of the passing step is still, to lift the back foot off the ground and step forward. This is not boxing