The Marauder - Still Crazy After All These Years (DOOM Eternal Retrospective)

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 352

  • @underthemayo
    @underthemayo  3 місяці тому +25

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  • @bruhder5854
    @bruhder5854 3 місяці тому +494

    How many times has this man said "this will be the last doom eternal video I'll make" And then uploads another doom eternal video! Never change brother

    • @underthemayo
      @underthemayo  3 місяці тому +146

      Saved this for last. Full circle ;)

    • @jaughnekow
      @jaughnekow 3 місяці тому +7

      @@underthemayothe first Marauder intro was just awesome!

    • @mdexterc2894
      @mdexterc2894 3 місяці тому +28

      That's cause Doom is Eternal

    • @RTX4050Games
      @RTX4050Games 3 місяці тому +6

      My favourite lie

    • @oye6124
      @oye6124 3 місяці тому +4

      ​@@underthemayosure sure, cant wait for the next doom eternal video

  • @oledomsjude661
    @oledomsjude661 3 місяці тому +214

    Doomslayer in the Dark Ages: Look at me, I am the Marauder now

    • @LFMteehee
      @LFMteehee 3 місяці тому +31

      If Doom Dark Ages lets me summon a fucking ghost dog to maul demons I might not ever be able to play anything else.

    • @Andman8210
      @Andman8210 3 місяці тому +3

      @@LFMteeheehonestly yes

    • @SPEEDFREAK6988
      @SPEEDFREAK6988 3 місяці тому

      Marauder:You copied me Slayer?
      Slayer:No,I'm not you,Im better.....
      Mick Gordon sounds intensifies

    • @bazuso___
      @bazuso___ 3 місяці тому

      @@SPEEDFREAK6988no Mick Gordon in dark ages D: (sad heavy metal sounds)

    • @thesnailshow8004
      @thesnailshow8004 2 місяці тому

      Marauders are going to be fodder in the dark ages. In the trailer when slayer is shot out of the space ship if you slow down the part where he makes impact you can clearly see several marauders.

  • @dmatech
    @dmatech 3 місяці тому +18

    Amusingly, they intentionally put a Marauder in that foggy room full of mecha-zombies in the Super Gore Nest Master Level, so I think id knows about the friendly fire issue and seems to embrace it in some capacity.

    • @Seraphim_1172
      @Seraphim_1172 3 місяці тому +3

      They're a bunch of hypocrites imo. "Oh, this is a bug. It makes the game easy. PATCH."
      Five minutes later.
      "Oh, this is a bug. It makes the game harder. Let's build a dedicated section in a super hard level to exploit this bug and make it even harder!!"
      I really hope Dark Ages doesn't get this treatment.

  • @justingoers
    @justingoers 3 місяці тому +42

    I’d love to have Mayo deep dive on what’s good and bad about 2016.

    • @younannowzaradan1149
      @younannowzaradan1149 3 місяці тому +3

      Why? He'd just bitch and moan how demons don't have weak spots and how there's too much ammo, no dash and enemies don't drop armor when shot at unless you equip a specific rune. He'd also complain how there's no meathook and how the game is NOT doom eternal.

    • @LanceOmikron
      @LanceOmikron 3 місяці тому +10

      @@younannowzaradan1149 ...No. He wouldn't say that at all. The times he's talked about 2016, he's shown great love for it. Which you'd know if you actually watched his videos.
      (If you made this comment ironically, please excuse me. Not always easy to tell.)

  • @Ghost_Text
    @Ghost_Text 3 місяці тому +40

    Marauder: The "I feel so stupid right now" boss
    when you finally understand how quickly he can be defeated.

  • @AlexDoubleAU
    @AlexDoubleAU 3 місяці тому +168

    Single marauder strategy: clear the room and fight him, mano y mano
    Multiple marauders strategy: pray to a deity of your choice

    • @galomir833
      @galomir833 3 місяці тому +16

      while trying to clear the room to be able to actually do something

    • @NguyenKien1808
      @NguyenKien1808 3 місяці тому +7

      May I introduce you to something called splash damage?

    • @Kafka779
      @Kafka779 3 місяці тому +5

      initially read that as mayo y mayo

    • @SkoomaGodDovahkiin666
      @SkoomaGodDovahkiin666 3 місяці тому +2

      Remote Detonation gotta be my favorite God.

    • @colin3ds1
      @colin3ds1 3 місяці тому +4

      I just get chips in of damage when I can and try not to risk it too much
      Just catch his openings between dealing with other enemies

  • @BAGGYHEART
    @BAGGYHEART 3 місяці тому +100

    I loved this enemy, the feeling of "OH SHIT" that he throws into a normal combat scenario is something that I never got tired of, plus he appeared like a whopping 4 times in the entire main game as far as i remember

    • @sa-amirel-hayeed699
      @sa-amirel-hayeed699 3 місяці тому +6

      The only one I didn't like to fight was the one in one of the dlcs that spawns with the spirit in it that is much faster and fights you much more aggressively

    • @nicolaasvanvliet-hg3iu
      @nicolaasvanvliet-hg3iu 3 місяці тому +1

      I think it was like 5 or 6 times.

    • @LanceOmikron
      @LanceOmikron 3 місяці тому +2

      IMO his appearances in later DLC and master levels are where he *really* shines.

    • @spikypikachu1162
      @spikypikachu1162 3 місяці тому +2

      I liked and didn’t like fighting the marauders. It did get annoying at times, but there are fun moments in it as well too

  • @bazuso___
    @bazuso___ 3 місяці тому +20

    Just picked up doom eternal again after 2-3 years of not playing. Came back and am very rusty, but when I got to the marauder yesterday, I had fun showing him my quickswaps. And then when they threw him in the Phobos base slayer gate, I really enjoyed playing around his presence, he adds more depth to my combative encounters and tbh I can’t wait till he appears again, he’s like finding an onion ring in a box of French fries

  • @PunishedSnakeV
    @PunishedSnakeV 3 місяці тому +21

    Four years later and he still looks badass as hell

  • @NoXion100
    @NoXion100 3 місяці тому +11

    I love the Marauder. I used to find him a tough but fair enemy because of his limited window of opportunity for getting damage in. Now that I've learned his patterns and gotten better at increasing my DPS, he's almost a piece of piss. The way he shakes up the board and demands attention makes him unique. The Archvile does something similar, but can be deleted with a Crucible charge. The Marauder isn't so easily cheesed. Plus his intro is the coolest out of all the demons.

  • @jaughnekow
    @jaughnekow 3 місяці тому +44

    Mayo has a toxic relationship with the Maurader 😂😂😂

  • @TwistOfTransistor
    @TwistOfTransistor 3 місяці тому +5

    The Marauder changed the game forever. It was the reason why the last boss of the last Doom Eternal DLC was like that. It added to the game, it was like nothing I've faced before in any fps game.

    • @Seraphim_1172
      @Seraphim_1172 3 місяці тому +1

      Technically the Gladiator fight in base game also had the same mechanic.

  • @nimconrod
    @nimconrod 3 місяці тому +9

    I think this guy remains one of the most interesting enemies we've encountered in a DOOM game.

    • @opmike343
      @opmike343 3 місяці тому +1

      Exactly. He's pure, wonderful chaos.
      I think the Marauders start to get fun around the same time you get the combat loop figured out. If you never have the loop "click" for you, he's going to be a miserable opponent. So, as they say, "get good."

  • @AD-mt9qu
    @AD-mt9qu 3 місяці тому +7

    What a coincidence. I finally get around to playing Eternal after wanting to for so long, the new doom game gets announced and mayo uploads a couple doom videos.

  • @mroms25
    @mroms25 3 місяці тому +4

    Been watching you off and on since that original video all those years ago. Its cool to see how much you've grown as a content creator, and it's been really nice hearing you talk about Doom again.
    I don't know if it's too early for this, but I'd love to see a video where you talk about your specific hopes/fears regarding The Dark Ages. Keep it up, man.

    • @underthemayo
      @underthemayo  3 місяці тому +3

      Thanks. I do kinda already have that video, and it's in two Doom Eternal video i did last year about what needs to be in the next game.

  • @PanMan47
    @PanMan47 3 місяці тому +3

    The video that first introduced me to this channel, revisited!

  • @Cloperella
    @Cloperella 2 місяці тому +2

    I will die on a hill saying that the Marauder is the king of the shit mountain that is Doom Eternal. He is literally the kid you played with in grade school that gave himself overpowered abilities so that he was the only one having fun, and if you don't play by his rules then he's going to go tell on you. He sucks, he's stupid, he's annoying, he can go jump rope in traffic.

  • @argentaviis7381
    @argentaviis7381 3 місяці тому +14

    Seeing this in my feed while on the toilet is what I needed

  • @eldibs
    @eldibs 3 місяці тому +2

    Fighting multiple Marauders isn't so bad. It's pressure, but nothing I can't handle. The last bit of Horde Mode where you fight multiple Archviles though? That was brutal, it took me some doing. I ALWAYS prioritize Archviles over everything.

  • @Samurai-es5wh
    @Samurai-es5wh 3 місяці тому +1

    Used to not like the maurader but I learned to like him more overtime, He's a great enemy because he forces you into uncomfortable situations. Pretty much i knew i had skill issues back then, and still do to an exstent but i have gotten better at fighting these guys.

  • @The_Pronato
    @The_Pronato 3 місяці тому +1

    my personal tech that I developed is that the Marauder does not block automatically when you bring up the chaingun shield
    so you can just bash him to death with the shield dash and really rub his gimmick in his own face
    it's not efficient to only use it that way, but its a good way to get some cheap jabs in, if the Marauder gets too close to you and doesn't glow up
    that said, I managed to kill the dual marauders on UAC Atlantica like that on nightmare diffculty, so in my eyes, nobody has any excuses anymore

  • @chandleralves698
    @chandleralves698 3 місяці тому +1

    Nowadays when I see the Marauder I say "Bring it, bruh". I was admittedly one of the players who hated him at first. But I got used to him over time and now I enjoy fighting him.

  • @jayboi7063
    @jayboi7063 3 місяці тому +1

    As soon as I learned that he will never cross in front of your crosshair, it all clicked. I just always kept him stuck on my right or left and wait for the primary attack, running backwards, green flash and then bam.

  • @Do_Not_Comply_V
    @Do_Not_Comply_V 3 місяці тому +1

    After all this time I can beat him now easily. Didn't realise there's two at time later in the game but still EASY kills. He is a brilliant enemy. A really smart demon.

  • @galomir833
    @galomir833 3 місяці тому +2

    i FUCKING LOVE fightin marauder
    why ?
    because it a dance, a dance whit death
    and the only way you get out of that mortal dance is being the best dancer of the two

  • @justingoers
    @justingoers 3 місяці тому +37

    I prefer 2016 over Eternal but I love the marauders fights. So fun.

    • @hammerh2851
      @hammerh2851 3 місяці тому +6

      I will hunt you down...but based opinion.

    • @sleazyfellow
      @sleazyfellow 3 місяці тому

      2016 was superior. Eternal was a stress filled game for me. Not what doom is about. Used to play the originals how I wanted, not like how eternal ended up being.

  • @xzraiderzx308
    @xzraiderzx308 3 місяці тому +2

    I really like the way the Marauder fights flow, that feeling of a proper dual you need to focus on, but I would be lying if I said it felt really intuitive/ natural. His attack mechanics are just too rigid for it to not feel like an NPC, like you mentioned the Armored Baron was much better designed in that regard. I don’t think you should be able to chip away at the Marauders health like the Baron, but the Marauder could have really benefited from some smaller attacks that gave more opportunities to deal damage instead of just the stun after big swings. That would have broken up the monotonous waiting game and make it feel much more like an actual dual; it would also hide the cheesy elements like his instant shield less obvious. Arguably the stun could then be shorter to make the dual even more engaging. Basically I really loved the Marauder conceptually, but he just doesn’t feel as fleshed out as he could have been

  • @0rnery0verwatch
    @0rnery0verwatch 3 місяці тому

    I'll *never* forget that feeling of "aw heeeeeeeeeeeeeeeell naaaaaaaw...." when the game put me up against two Marauders lol, I was like "I feel like I just lucked out on the first, and now there are TWO?!"

  • @pencilswordfish
    @pencilswordfish 3 місяці тому +11

    I love how so many reviewers like Skillup or something just lost their minds over the Marauder and a bunch of them started pulling up their armchairs and became Doom philosophers and designers. Good times. All that said, I will always appreciate when developers out themselves out there and pull out the curve ball now and again, I may not always agree with it (I loved the Marauder tho), but I can understand it.

  • @HydraKittten
    @HydraKittten 3 місяці тому +2

    Marauders, We love to hate em (in a good way)

  • @Mankey619
    @Mankey619 3 місяці тому +1

    The Marauder is the coolest DOOM enemies ever made. His character design is very cool. Even with all the coolness, I can agree that he's an annoying enemy to encounter. But I never hated the Marauder.

  • @eggswithrice
    @eggswithrice 3 місяці тому

    I think one important thing to add is also the way the marauder was tutorialized. I first started playing soon after the game’s final update (now with over 1000 hrs… lol) and the way I understand the marauder now is far different than when I first played. I can’t remember exactly what it says but I do remember going into the first fight thinking “ok, only shoot him during his window to damage, and BFG no work”. However, this isn’t the case at all, as we now know the marauder can take damage and be faltered at any point outside of his window as well (splash damage, and can be shot at as long as he’s faltered or his shield is pointing another way), AND can be BFG’d after he’s stunned. The marauder kinda clapped me my first time because I was trying to use the plasma or chaingun thinking they’d do good damage, but he didn’t stun during his window. It didn’t occur to me that I was meant to use SSG or ballista or snipe or whatever bc I didn’t know how to quick swap yet and I figured whatever gun can bring the most sustained damage for his attack window. And that’s the same for other new players by the looks of it is they didn’t fully understand what the proper approach to him is based on the tutorial we received. Now, I just stand there, wait for him to run up to me and either side-step the axe or just wait for his window bc he always gives it when sprinting at you, then you can just 2 cycle him into GK using PB-ballista. He’s almost trivialized unless other enemies are in the mix, in which case I throw splash damage whenever I see him as I’m running around the arena then single him out for any remaining health when it’s safe.
    The point is that the options are really endless for ways to kill him bc he’s pretty much like any other enemy except can 1-frame block any attack, but the tutorial made it seem like we were supposed to approach him in only a very specific way.
    I also never thought anything of the stunning sound effects and didn’t even know they were an afterthought until much later, but when I did land the first stun finally with SSG, it did click in my head that he was stunned and that was what I was supposed to do.
    I also hate the armored baron, I choose to use plasma on it and never hit the weak point bc he literally just becomes a normal baron without range attacks… I think the weak point shouldn’t have broken armor completely at least, as half his fun is outrunning him while I shoot off his armor. His armor likewise can be broken with any weaponry, plasma just does it much faster. People should really experiment with the heat blast mod more because it’s insanely good if you know how to use it…

  • @Hydrodictyon
    @Hydrodictyon 3 місяці тому +1

    Personally, I hate marauder. He pushes me out of my comfort zone and requires to play any encounter he’s in different from how I am used to.
    But, when I come to think about it, this is what DOOM Eternal also did. It took me out of my DOOM comfort zone, threw me into a new environment and pushed me to learn and adapt to all the changes Eternal had made. This is why I fell in love with it and why DOOM feels dull after having played Eternal.
    And Marauder just follows the steps of the game he was made for, word for word. So yeah, I hate him, but this guy, in a way, IS DOOM Eternal.

  • @DeadPixel1105
    @DeadPixel1105 3 місяці тому

    The video that introduced me to Under The Mayo was the quick-swapping video. That was the first video I saw from this channel. I immediately subscribed and I'm still here 4 years later.

    • @underthemayo
      @underthemayo  3 місяці тому +2

      Thanks for hanging around hope you find more to enjoy.

  • @GallowayJesse
    @GallowayJesse 3 місяці тому +1

    People saying the Maurauder is bad because it throws a wrench into the gameplay just have an in-the box, games journalist mentality. That's exactly why the Maurauder is GOOD and they just can't think outside the box.

  • @josephmajor7761
    @josephmajor7761 3 місяці тому

    It took me a couple days but I went right from marauder-hating newb to heavy Stan. Such an amazing change of pace.

  • @danielphillips3749
    @danielphillips3749 3 місяці тому +1

    The marauder alone is a great fight, no question. The problem started with master levels when he was placed in locations not designed for him, with too many enemies around him. Or, if there were two or three of him at the same time. In those cases, his AI just completely broke down, and the mechanics that made him fun went out the window. That's when I started hating him.

  • @atyladasilva
    @atyladasilva 3 місяці тому

    The Marauder and DOOM Hunter are still my favorite enemies.
    A lot of people, especially new players, when face-to-face with a tough challenge, never think like "What is the best way to approach this?" or "What can I do to make this easier for me?". Instead they are too quick to think "I can't believe the devs put this bullshit into the game!". This problem is also really prevalent in the Dark Souls community as well.

  • @gaurd3
    @gaurd3 3 місяці тому

    No matter how strange the sound effects are in Doom eternal they all Jive with me. Its like it shouldn't fit but it does.

  • @MegasLagann
    @MegasLagann 3 місяці тому

    "they had to patch the marauder to make people engage with him more"
    meanwhile me, who's been shooting sticky bombs at his feet this whole time to cheese every marauder I see:

  • @tamagreen9032
    @tamagreen9032 3 місяці тому

    I've personally always loved the Marauder. It's just so nice to have a demon that can mess with your plan, getting you to think on your feet, and is a nice change of pace compared to just running thru everything with quickswap combos coz that gets a little boring from time to time

  • @that800sguy7
    @that800sguy7 3 місяці тому +1

    Hugo better put the marauder in Dark Ages otherwise I would be pissed

  • @Nik930714
    @Nik930714 3 місяці тому +1

    As much as i loved Doom Eternal when it came out, the Marauder is the reason why i've not replayed it. It really killed the flow for me. Yes, i'm not proficient at the game, but with an enemy like him i never really wanted to put the time to get proficient at it.

  • @viddaz
    @viddaz 3 місяці тому

    The number of times this clown has thrown me off with his side dash and pulling his shield up when I thought he was about to open up :D :D

  • @themagicalgamer6522
    @themagicalgamer6522 2 місяці тому

    I love this video! I have 200 hours or so on series S, and only recently i have begun looking for new ways to bully marauders. I have optimized bullying every other demon, but i only ever ss balista'd these bad boys. Recently i started using splash damage to get an extra cycle, shield bash + blood punch, sticky bombs and so on. I have soo much to learn and dominate in this game, i believe it is the only game i will never put down

  • @mauroperez2848
    @mauroperez2848 3 місяці тому

    My main introduction to your channel was your Marauder video and it's nice to see a sortof follow-up to it. I still stand in the defense of the Marauders as they helped make the battle feel more exciting. I also love how he basically makes you use your brain and think about how to fight him, especially in a large firefight. Their designs are also huge plus for me as well. I hope to see something similar to them appear in Doom:The Dark Ages.

  • @jacksputrid
    @jacksputrid 3 місяці тому +2

    Sticky bomb the floor and keep moving. Aim at their feet….I’m being serious. When I had to fight two marauders in a small room it was just a blur of movement and sticky bombs……trying to manage them both face to face is absurd

    • @underthemayo
      @underthemayo  3 місяці тому +3

      And then ballista splash damage puts them in stun

  • @cheez1771
    @cheez1771 3 місяці тому

    I really appreciate you calling yourself out on certain things. I'm not saying you NEEDED to, but the fact that you did really make's me appreciate you. You don't see that a lot, and it shows how much you've grown as a content creator. Big respect for you man. Can't wait for more coverage of The Dark Ages!

    • @underthemayo
      @underthemayo  3 місяці тому +1

      Well thank you for the words.

  • @SimakSantana
    @SimakSantana 3 місяці тому

    the marauder was awesome it really taught you opportunity of attack and how fast you should be playing in the game.

  • @skulpturostone4621
    @skulpturostone4621 3 місяці тому

    This guy adds some flavour to the mix, otherwise all the encounters would feel the same: kill a lot of variety-scale-fodder. All the other other enemies are fodder if you kite them and shoot when turn around

  • @peteyd1984
    @peteyd1984 3 місяці тому +16

    I love that the Marauder raises his shield to block enemy fire. It makes him so much more random. I actively engage Marauders before killing them, purely because I enjoy the duel. They dash, they charge, they pause. It's so fucking cool.
    If anything could be changed about Marauders, id should patch out the stars and retarded noise they make during their stagger phase. I'd even go as far as to have the green eyes removed when they intend to strike.

    • @themanofshadows
      @themanofshadows 3 місяці тому +1

      That’s just broken for new players then.

    • @geecarma7239
      @geecarma7239 3 місяці тому +2

      @@themanofshadows new players??? Game's like 4 years old... dont care about new players anymore. Take the sound effect and green eyes away, so as i can enjoy it more. Or give me the option to do so, so as everyone wins. As for me, i would discard speedrunners still running patch 1.1 and enjoying killing the marauder with the ice bomb bug. I love xamide, i love absolutemassive, i love gyc, but on a level, they are all cheating... and its sad, cause no matter how good their speedruns are, they still don't play the game as it was intended to play.

    • @Cptn_Fabulous
      @Cptn_Fabulous 3 місяці тому +1

      Removing the green flash would be great if he had a different telegraph to replace it. I'd change the animations during his shielded phase so he actually keeps the shield held up, and visibly lowers it when he's about to strike.

  • @muricaneagle666
    @muricaneagle666 3 місяці тому +1

    I love the Marauder, Doom Eternal is a better game with his inclusion. He's fast, he hits hard and he doesn't follow the rules of the rest of the enemies in the game, and that's exactly why I love him. That last point seems to be the issue that people have with him, but half of what you are hearing is completely false and the other half is easily resolved by intelligent play and learning the game. Lets listen to the criticism about this character from several channels that I regularly view and produce a lot of content that I enjoy, and we are going to disect and debunk left and right. So who is the Marauder, gentlemen?

  • @jaysanj152
    @jaysanj152 3 місяці тому +1

    I still think they are one of the most humbling skill check enemy type in an FPS where you actually go out of your way to turn off your autopilot mode,come up with a tactic and actually start focusing on it's movesets and respect them otherwise you get punished hard...Ironically like every good souls mini boss.
    and it's crazy how they becomes surprisingly easy and fun to fight the moment you figured out a good strategy and stick with them and there's like a lot.
    Although part of me just wish i could one shot delete them with my BFG and move on,I suppose fighting enemies like these is necessary as it keep you on your toes,builds up your muscle memory with your gear and weapon swapping and everything.it's like an exercise reallly but i do sympathize with speed runners.

  • @asimplepie2279
    @asimplepie2279 3 місяці тому

    Marauders are some of my favorite enemy AI to face in any game ever, not even kidding.

  • @keanuxu5435
    @keanuxu5435 3 місяці тому

    I love the Marauder’s armor, especially Cultist Marauder

  • @Snufflegrunt
    @Snufflegrunt 3 місяці тому

    One theory that I haven't seen thrown about so much is that The Dark Ages looks, at least to me, like it is going to be (or could be, I guess) both a prequel and a sequel. A prequel chronologically, but a sequel from the eyes of the Slayer. Going by the ending of TAG2, it would work.

  • @litmus7325
    @litmus7325 3 місяці тому

    I'm team pro-marauder. Love how much he changes the gameplay loop. All of a sudden your plan is COMPLETELY scrapped and you have to focus on him

  • @KeepingItFishy
    @KeepingItFishy 3 місяці тому

    I NEVER KNEW THAT SHOOTING THE SHIELD MAKES THE DOGS COME OUT 😅

  • @Andman8210
    @Andman8210 3 місяці тому

    It’s a good new enemy, fits its role pretty well

  • @skylad31.
    @skylad31. 3 місяці тому +2

    the marauder is my favorite enemy in doom eternal

  • @jerrysedam3711
    @jerrysedam3711 3 місяці тому

    I personally didn’t have any issues with the Marauder, and I was playing when the game first came out. Looking at it from the view of a speedrunner as you mentioned I suppose makes sense, but the game’s entire point is to feel like a more tactical take on Doom. It’s not mean to be the Doom 2016 run & gun, murder everything with the Super Shotgun style, and I really wasn’t surprised when I ran into the Marauder because of this. I still stand by the get good statement that many people said when discussing the Marauder

  • @georgekostaras
    @georgekostaras 3 місяці тому

    I really love these guys in the challenge rooms

  • @HobeyDator
    @HobeyDator 3 місяці тому

    I hope more variety of Marauders or Instead implement a Marauder Nemesis System, wherein despite being defeated on nhmerous encounters he will keep showing and pursue you relentlessly getting deadlier before. And there will be a Final Battle between the two of you that even the Marauder has the max abilities they learned.

  • @The.Ronin.Kuzuri
    @The.Ronin.Kuzuri 3 місяці тому

    I just started dealing with the Marauders, and I don't think they are too bad, it definitely takes a little getting used to, but once you have the patterns down it's a lot easier!

  • @AidenR19
    @AidenR19 3 місяці тому

    Marauder is like your opponent is a fighting game. You learn his moves, punish him, bait him and yet he's still random so its still engaging.

  • @keviniraheta5085
    @keviniraheta5085 3 місяці тому

    I’m enjoying the Doom Eternal throwbacks, reminds me of how fun the game is

  • @bertruger
    @bertruger 3 місяці тому

    I love that the Marauder spawns his dog when he blocks friendly fire. It forces you to face the dog even if you are careful not to hit his shield, and it also keeps you on your toes. I actually thought the Marauder randomly spawns the dog even without friendly fire.
    The Marauder is most fun for me when he is mixed with other enemies because you need to juggle between him and fucking up other demons.

  • @opmike343
    @opmike343 3 місяці тому

    Still one of my favorite video game mega mooks. Especially when he turns up at the worst possible time.

  • @blizzardcrow3051
    @blizzardcrow3051 3 місяці тому

    I do think the Marauder malls under the same school as Alatreon from Monster Hunter. People have trouble articulating what they actually don't like, because on the surface, it does seem like there's a lot of different ways of taking it down, and there's one thing that people don't like that really overtakes the conversation. However, on a deeper gameplay analysis level, it really is that people feel forced into one style of gameplay. Regardless of how much you can weapon swap, you're still always backpedaling and waiting for an opening, and doing a little combo. There's not really options to go aggressive, or strip his tools against you, or fight him in alternate paths. Players never like the feeling of control being taken away, some just get used to it way faster than others.
    But. You know. I can't tell you how you feel when you fight the Marauder, just like you can't tell other people, so if any of you enjoy him that much, that's great! I'm happy you found something to have fun with.

  • @Majinblaze
    @Majinblaze Місяць тому

    I used to hate the marauder when the game first came out. Once I got the pattern down, though, I really didn't mind them much. They were just another "switch up the dance a bit" enemy at that piont.
    Now those new enemies in AG2 - the ones that possess / buff the other superheavies and can only be killed with specific weapons....
    THOSE are the devil encarnate. Those made me rage-quite the series.

  • @derekbrackett1622
    @derekbrackett1622 3 місяці тому

    I check out all your videos Mayo. Dont stop being you and keep this train a rollin

  • @shadowelite7
    @shadowelite7 3 місяці тому

    While I haven't played much of Doom Eternal. I think the marauder adds diversity within the types of demons you encounter.
    Doom Eternal wasn't the only game to do this. Unreal had the Skarjj and the Skarjj AI was made by the person who made the Reaper deathmatch bots for Quake 1 since Quake originally didn't come with bots.
    The reaper bots themselves can play like proplayers on the highest difficulty and the Skarjj from Unreal play like a player than a basic video game monster.

  • @masterninja1667
    @masterninja1667 3 місяці тому

    Correction mi amigo:
    The secret 5 Marauder fight on World Spear is not limited to the master level. It is there on the base level.
    Shout out to Allstin for sharing this secret fight on UA-cam.
    PS I have a clip of me killing all 5 Marauders with 1 BFG shot lol
    It was lucky and required the hammer.

  • @HoopyCoows
    @HoopyCoows 2 місяці тому

    That microwave hot dog marauder combo was sick

  • @opmike343
    @opmike343 3 місяці тому

    Rule: Dog is summoned when the shield takes damage. Friendly Fire hitting his shield, and summoning the dog is an interesting mechanic that I don't think is best characterized as a "glitch." It may have not been the intention when the devs first made him, but it happens enough that I'm sure they left it in to increase the level of chaos when you're in a busy room.

    • @underthemayo
      @underthemayo  3 місяці тому +1

      Exactly what Hugo said in my interview with him in 2021

  • @НикитаКаменев-и5ж
    @НикитаКаменев-и5ж 3 місяці тому

    Maybe some one already say it but. With most thick enemys Doom eternal says. " I don't care you cant beat him. JUST Get beter and rip him open."

  • @DouglasBurton
    @DouglasBurton 3 місяці тому

    I'm happy he called out that the Marauder was pretty buggy in the beginning. I recall that first month of the game I ranted so hard about how the Marauder was a buggy, horribly designed piece of crap.
    Happy to hear that he became more fun after a few fixes, but I still think they're a horribly designed enemy. Great concept but seeing all the fixes and VFX/SFX changes they have had to add just reinforces my belief that they executed the idea poorly and have had to keep fixing it.

  • @Benjamin_Wolfson
    @Benjamin_Wolfson 3 місяці тому

    One thing is for sure; this gent is not a casual gamer!

  • @officialrhythmicthoughts
    @officialrhythmicthoughts 24 дні тому

    I'm honestly surprised people dont hate the carcass more

  • @pjf674
    @pjf674 3 місяці тому

    What frustrated me originally was that the Marauder's shield felt automatic. E.g., if you get off a ballista shot w/o the green eyes, it seemed like the current animation would interrupts and the shield comes out in time to block it. This would make it look like you mistimed the shot even if you didn't, making the fight feel too prescribed.

  • @RacingSnails64
    @RacingSnails64 3 місяці тому

    WOOOOOO the Marauder!!! This guy kicked my ass in Taras Nabad. I had to grind the balcony fight after you get your Crucible from the dead Titan so many times. But it's how I learned to just keep backing up and SSG+ballista him, and after that he became very manageable. It's still very intimidating and exciting when that motherfucker appears and starts running straight at you.
    I agree that him blocking friendly fire makes him inconsistent and frustrating in an unfair way. I almost lost my Taras Nabad ML UN run in the very last encounter because I just couldn't get an opening on the double Marauders surrounded by hordes of Imps. It's not engaging or a test of skill, it makes them a frustrating waiting game.
    However, the Ice Bomb exploit 100% needed to go, because that's not what the Ice Bomb is supposed to do. Using both grenades to one cycle the Marauder? That's fair game because that's burning two valuable hard falter cooldowns to instantly take out a highly dangerous and evasive enemy. The Ice Bomb on the other hand is supposed to *freeze* enemies, not distract them.
    The fog fight in SGN ML is such a good memory, I'd forgotten about that. And learning how to do the Full Auto one cycle on him actually helped me beat the Mars Core ML on UN! That double Marauder fight with the infinitely respawning heavies was nearly unfair lol.

  • @Raindrop511
    @Raindrop511 3 місяці тому

    honestly as much as some people didn;t like it, this enemy is amazing, it's so much fun to play against.

  • @ThePowerRanger
    @ThePowerRanger 3 місяці тому

    The Marauder "bugs" should stay there, they make him more fun.

  • @vengefulbird6918
    @vengefulbird6918 3 місяці тому

    I never got a good strat for the marauder down, I always just shoot rockets and explosive shots from the shotgun at his feet, still do

  • @PlotlinePlus
    @PlotlinePlus 3 місяці тому

    I loved the game and this enemy, buuuut i also only played on medium difficulty. I can imagine this enemy being hell on higher difficulties.

  • @bobbywogoman7932
    @bobbywogoman7932 3 місяці тому

    It took me entirely to long to learn I could shoot him 3 times instead of just two. Just wasn’t quick enough lol

  • @nicolaasvanvliet-hg3iu
    @nicolaasvanvliet-hg3iu 3 місяці тому

    2:21 it’s not a glitch, it’s intentional, almost all marauder fights set it up to where the Marauder will get hit by friendly fire.

    • @underthemayo
      @underthemayo  3 місяці тому +1

      I don't believe I called him blocking friendly fire a glitch. More that it makes him appear buggy because of stopping his actions to block a random fireball. The glitch is him spawning the dog from friendly fire. That was confirmed by Hugo Martin in my interview with him.

    • @nicolaasvanvliet-hg3iu
      @nicolaasvanvliet-hg3iu 3 місяці тому

      @@underthemayo oh I didn’t know the dog was a glitch MB.

  • @paulcrandall2534
    @paulcrandall2534 3 місяці тому

    The only thing I don't like about the marauder is the goofy arcade sound and the stars that they added when he's faltered.
    Edit: I do like the sound when you use the hammer though. It fits nicely with that.

  • @tomlion0116
    @tomlion0116 3 місяці тому

    You just want every enemy be like the Marauder! 😁

  • @zv_real
    @zv_real 3 місяці тому +1

    I had an idea about if you would wanna make a video on some new master level mods that are out? I think it could be a good thing to show people the cool master levels that still come out. Maybe some old players would see it and come back to try it. Like with the Kaiser Campaign. Idk if you even play mods yourself nowadays though.

    • @underthemayo
      @underthemayo  3 місяці тому +4

      I think I want a doom break after this one it's been two straight weeks. And I haven't played any new levels in a long time. Might get into it some day

  • @RelakS__
    @RelakS__ 3 місяці тому

    Frendly fire. Keep it, but the wolf should attack the demon which hit the Marauder, and when the demon died, the wold should disappear :D So, in short: if Marauder hit, summon the wolf, and the wolf should hunt whoever hit the Marauder.
    Armored Baron: That's it! If you can chip away a traffic light enemy's shield or whatever prevent you to hurt it: it is good. But when your only way to hurt an enemy is to wait for the green light, is bad. You can hurt the Marauder, that's ok, but what about the Dark Lord? That is a way more aggravating traffic light enemy.
    BTW, frick the Eye on the pole thingy as well, because you almost can't do anything when the eye is not awake.

  • @WolfShi3ld
    @WolfShi3ld 3 місяці тому

    Hating this guy was just a meme bandwagon people hopped on to have something to argue about, both from a "difficulty" perspective (as there is none), and a "game design" perspective (as he does nothing to change the overall way you address an arena in the base game). He's still just a "shoot it until it dies" type enemy at the end of the day. For a first time playthrough, Doom Hunters are a LOT more obtuse to figure out how to kill, due to their wacky resistances and vulnerabilities. But comparatively few complained about them for some reason, despite being the same threat level if you don't play to the game's systems. Why? Cause they weren't the meme zeitgeist - that's it. We only have opinions on what we're told we need to have an opinion on.

  • @quarth9396
    @quarth9396 3 місяці тому

    speedrunners still downpatch, but not necessarily because of the funny axe man. icon takes an extra 35 seconds to finish his first phase in current patch because he's been given the ability to attack instead of going through his armor breaking animation sometimes, plus death planes and invis walls in a few places mess up skips and force slower backups. difference overall is a minute maybe 2.
    ever since we found the "fun zone" (if you stand at a precise distance away from the marauder as he spawns, he will do a green eye attack every single time. the "physical" zone where you have fun, if you will), marauders don't lose time anymore.

  • @fourtruths3324
    @fourtruths3324 3 місяці тому

    I’m playing this game for the first time on PC and damn this fucker gave me a run for my money

  • @Quickpatch12
    @Quickpatch12 2 місяці тому

    Too this day I still can not stand the Marauder. and the strat of "oh just quick switch" does not work because I just can not do it reiably, no matter how many times I try and practice.
    So when I finished it on the normal difficulty, I went through on Nightmare with cheats with unlimited ammo and health just destroying everything, and getting the BFG and using it to just spam shots felt so good, especially when Marauders could not do anything against me.

  • @bulutcagdas1071
    @bulutcagdas1071 3 місяці тому

    I always saw them as a boss enemy more than anything else. Didn't know they were really buggy to be honest.

  • @thesnailshow8004
    @thesnailshow8004 2 місяці тому

    I don't know if any of you saw in the dark ages trailer there are marauders and it looks like marauders are going to be
    fodder. So we know the game takes place during the sentinel civil war.

  • @pissedead
    @pissedead 3 місяці тому

    SSG-Balista quick swap go brrrrr

  • @coletrain583
    @coletrain583 3 місяці тому

    Writers: We want to make a formiable enemy for Doomguy to face.
    Fans: This guy is a pain in the ass!!!
    Writers: We succeded.