Clem is going to get Terran NERFED... again! (StarCraft 2 Finals)

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  • Опубліковано 1 кві 2024
  • Grand finals of the StarCraft 2 ESL Open Cup 221 Europe between Clem and MaxPax. An amazing SC2 series of Terran versus Protoss.
    Support my work: / lowkotv
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    Live most days, starting at 2 PM CET / CEST
    StarCraft 2 is a military science fiction real-time strategy video game developed and released by Blizzard Entertainment.
    #StarCraft2 #SC2 #RTS
    Kijkwijzer (Dutch viewer guide): 6, violence, fear
    --
    / lowkotv
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    / lowkotv
  • Ігри

КОМЕНТАРІ • 399

  • @managarmmanagarm668
    @managarmmanagarm668 2 місяці тому +579

    'Hello everyone, Lowko here. Hello everyone, Lowko here.'

    • @user-dz9gj2ew4w
      @user-dz9gj2ew4w 2 місяці тому +80

      LowkoBot CONFIRMED

    • @dralord1307
      @dralord1307 2 місяці тому +13

      echo echo echo

    • @josephsleiman9964
      @josephsleiman9964 2 місяці тому +5

      He may have forgotten to trim that out? Lol

    • @domingofung
      @domingofung 2 місяці тому +8

      "Hello everyone, Lowko here. Hello everyone, Lowko here."

    • @managarmmanagarm668
      @managarmmanagarm668 2 місяці тому +1

      @@josephsleiman9964 I think so since his voice went higher on the second one

  • @hetaresgaming7771
    @hetaresgaming7771 2 місяці тому +217

    Lowko gives us 2 Hello Everyones to make up for the times he didn't.

  • @user-ni3yt1rw1x
    @user-ni3yt1rw1x 2 місяці тому +127

    Loko and his twin brother Loko casting perfectly synchronized.

  • @sotiriosmoschos9016
    @sotiriosmoschos9016 2 місяці тому +71

    Bro wanted to record the intro twice

  • @grigorsamsa6564
    @grigorsamsa6564 2 місяці тому +22

    That micro starting around 8:45. Juggling on both sides, blinking to dodge the mine, the sheer APM on display was absolutely nuts. Like watching two martial arts masters in a movie where they both unleash a flurry on each other, except in real-life, and in real-time. Amazing.

  • @dreamforgegames4776
    @dreamforgegames4776 2 місяці тому +36

    Next balance patch: siege tanks now can waddle forward while in siege mode

    • @LowkoTV
      @LowkoTV  2 місяці тому +9

      Nooooo

    • @Iaotle
      @Iaotle 2 місяці тому +2

      Heroes of the storm actually has this as a talent for siege tank

    • @villz1267
      @villz1267 2 місяці тому +2

      At the rate the idiot balance council are going they will give ghosts reaper jump packs and regen

    • @Iaotle
      @Iaotle 2 місяці тому +2

      @@villz1267 spoken like a true plat player

    • @schippes24
      @schippes24 2 місяці тому +1

      if lurkers profit from the tunneling-claws of the roaches and go full dune-worm, i'd be fine with that

  • @tjclarke4604
    @tjclarke4604 2 місяці тому +19

    I think the average marine in a combat suit would stand about 7 - 8 feet tall. Unless of course it is Tychus Findlay, who is 6'7" without the suit, so with it on, probably 9 feet tall. Still smaller than a Zealot though.

  • @ZombieApocalypse09
    @ZombieApocalypse09 2 місяці тому +12

    Sentry guardian shield should reduce EMP damage to shields. Give void rays a cooldown ability that lets them to move while continuing to shoot for a short time.

  • @user-jm2sq4of2p
    @user-jm2sq4of2p 2 місяці тому +40

    12:42 "Even though it is absolutely enormous, I've learned to ignore it.
    THAT'S WHAT SHE SAID!"
    Bro, I was watching this on a living room television!

    • @ivanfaletar4359
      @ivanfaletar4359 2 місяці тому +5

      ''The extended thermal lance, that was my nickname in colllege.'' At about 57:04 is also hillarious

  • @wedgeantilles8575
    @wedgeantilles8575 2 місяці тому +29

    Seems like if Clem plays today and the opponent is NOT Serral, we already know who will win^^

    • @shadowpriest2574
      @shadowpriest2574 2 місяці тому +9

      Let's hope he keeps it up.

    • @JSp4wN
      @JSp4wN 2 місяці тому +2

      Right. He's an absolute monster.

  • @Daniel-Star
    @Daniel-Star 2 місяці тому +11

    It seems every time I see skytoss against terran now it's just a slow loss. Skytoss just loses to viking, it's not even close. The only way it seems to be winable with skytoss is to surprise the terran before they can build up their viking count. The terran can get to mass vikings many times faster than protoss can get their air army built or reinforced, and it trades very cost effectively.

    • @Ijatsu
      @Ijatsu 2 місяці тому +1

      Yeah I'm surprised nobody is ever complaining about it. Corruptors and Vikings just decimate any sort of skytoss comp there doesn't seem to be anything protoss can do since the void ray can't compete. Being able to hit both air and ground costs too much to skytoss units. Anything that deals area damage from protoss is either awfully slow or awfully short range. EMP is like storm but more accurate and faster, and ghosts are still strong on their own without that. High templars are kind of a joke in comparison.
      Tempests barely outrange vikings and are less maneuverable, they should deal area damage.

  • @CassidyAWaters
    @CassidyAWaters 2 місяці тому +3

    "Nip it in the bud" is an informal idiom that means to stop something early on or thoroughly check something. For example, "By arresting all the leaders, they nipped the rebellion in the bud". The expression alludes to a spring frost that kills flower buds. It was first recorded in a Beaumont and Fletcher play of 1606--1607.

  • @yaminegira9239
    @yaminegira9239 2 місяці тому +18

    im not a player so my opinion isnt worth much but ghosts just seem to bring so much value in games that arent terran vs terran

    • @villz1267
      @villz1267 2 місяці тому +1

      ghosts are imbalanced bad. EMP needs a range nerf they can stealth to get in close... they counter every T3 zerg unit with hust energy. Absurd OP unit that breaks balance in most match ups.

  • @finns23653
    @finns23653 2 місяці тому +61

    Hello everyone, Lowko here. Hello everyone, Lowko here.

  • @scrapbotcommander
    @scrapbotcommander 2 місяці тому +5

    On the topic of the ghost, I agree that it feels overtuned, but honestly it needs a rework, not a nerf. It already got a radius nerf, but in its current state I don't believe nerfs will never be enough until the ghost isn't viable at all in TvP.
    Why? Well, ghosts require a lot of investment - You have to tech up to a ghost academy, swap your rax to tech labs which slows your bio production speed, and even then each ghost costs the same price as a siege tank.
    Without abilities, it stands at almost half the health of a siege tank, with auto attack damage about equal to a single unstimmed marine. 2 unstimmed marines versus light. So the ghost is a caster, and only pays for itself as a caster. That's fine, but the problem is with the ability design.
    Let's look at snipe in the TvP matchup. Does a lot of damage, but only to light units. What does that mean for PvT? Well, Toss only has 5 light units: probes, high templar, zealots, adepts, and DTs. Snipe can't target _anything else_ Protoss has.
    This means that without EMP, the ghost would be useless as both a combat unit AND as a support caster in TvP, only trained if you intend to nuke your opponent. And at that point, nuking would be a high risk, high cost, very slow move that your opponent can _still_ spot in time to run the probes back even if they don't scout it in advance. Between the academy, ghost, and nuke, that's -400/-275. Only worth it if your opponent makes a huge mistake in missing the dot, a gamble that isn't worth taking in any mid to high level match.
    All that to say... EMP shield damage hasn't been nerfed into the ground yet because, believe it or not, it's the only thing the ghost currently has going for it in PvT. I agree, it's stupid to watch half of your army's HP get drained by a single ball of energy that you can't even dodge, and the radius nerf only puts a band-aid on the core problem: Having a high investment unit's only means of paying for itself be dependent on a single one-time cast ability is not a healthy unit design for the game.
    Perhaps EMP could be nerfed more aggressively to have a casting delay or a DOT effect like storm if snipe could target non-biological units for reduced damage. This would buff the ghost's utility in TvP, allowing EMP to be made more reasonable without invalidating it, while simultaneously making it more fair to fight against - because snipe has a charge time, there's already more potential for counter play with it using blink and prism micro, or by just killing it while it's standing still to aim. At that point, the only potential problem would be visual indicators, which as we've seen from the recent widow mine change, is definitely something the council also cares about improving.
    This change wouldn't hurt TvZ either, because all zerg units are already biological, so changing snipe to hit non-biological targets changes nothing. The only remaining concern would be creating an indirect buff to the viper through EMP nerfs, but considering energy and shields are two different resources, there are definitely ways to make EMP more fair against Toss without removing the ghost's ability to keep other casters in check.

    • @scrapbotcommander
      @scrapbotcommander 2 місяці тому +2

      TL;DR: Ghosts are really expensive to tech into, and snipe does nothing to toss, so they're very feast or famine in TvP. It's an unhealthy unit design.
      I believe snipe should be able to hit non-biological targets for reduced damage so EMP could be reworked to something more fair (DOT, charge time, reduced damage, etc). This sacrifices raw power for utility, keeping the ghost viable in TvP while making it more fair to fight. It also wouldn't affect TvZ hardly at all.

    • @striderhiryu9501
      @striderhiryu9501 2 місяці тому

      The problem with EMP not insta removing shields is that disruptors will become even harder to deal with since the unit will move out of range while still having the ball on the field

    • @HungTran-cv9jt
      @HungTran-cv9jt 2 місяці тому +1

      @@striderhiryu9501I think you are mistaken. The Ruptor is rooted in place until the ball detonates

    • @striderhiryu9501
      @striderhiryu9501 2 місяці тому +2

      @@HungTran-cv9jt yep sorry you are correct

    • @HungTran-cv9jt
      @HungTran-cv9jt 2 місяці тому

      @@striderhiryu9501 All good!

  • @varoonb6593
    @varoonb6593 2 місяці тому +17

    I do agree lowko, the EMP needs some counter play or a nurf. An idea would be to make the sentry shield reduce EMP damage by X% as well as it's normal damage reduction

    • @akungfustudent79
      @akungfustudent79 2 місяці тому +1

      much too small. EMP should do NOTHING to shields and only affect energy. One Terran fields ghosts, Toss is done for. every time. disruptors buy a few extra seconds until they get sniped while bowling.

    • @Lost7one
      @Lost7one 2 місяці тому

      EMP is countered with micro and high templar feedback.

    • @varoonb6593
      @varoonb6593 2 місяці тому

      @Lost7one in theory yes, in practice not really. Maybe if the ghost's EMP was melee range. Lowko even mentioned that sniping the ghost is supposed to be the current counterclaim. Unfortunately, the EMP range is so massive that you can't engage the ghosts before they EMP your army, and EMP out ranges the high Templar too when you account for the radius of the spell. Basically the current counters don't work and it makes PvT boring to watch. As soon as the ghosts come out I know the terrain wins and I just walk away from the video until I hear lowko announce the start of the next game.

    • @akungfustudent79
      @akungfustudent79 Місяць тому

      @@Lost7one if a terran player is good enough to use EMP, then the massive range advantage and massive radius of EMP ensures that that is impossible

    • @rayzerot
      @rayzerot 23 дні тому

      ​@@Lost7oneIt's not though

  • @martinmikus6142
    @martinmikus6142 2 місяці тому +16

    I love how PiGs term Iron bank became household term for Terran orbital spam

  • @kingsgambit7098
    @kingsgambit7098 2 місяці тому +17

    I absolutely agree. There is definitely a whinny terrain player on the balance team. I didn't personally have many issues with the balance patch, but why was there an infestor nerf?! There is only a handful of players that I have seen get success out of them while a majority seem to struggle. It really did seem like they nerfed it because of Serral's success with it. Which is absolutely ridiculous! So, if Clem gets terrain nerfed I think that is fair.

    • @villz1267
      @villz1267 2 місяці тому

      Terran is the hardest to use, so if someone isn't as good at the game as they think they are (very common) than their opinion on terran strength will be way off. terran is the most mechanically hardest to use race, when played very well they are literally unbeatable. If you trained AI bots with 2000 APM to play SC22 Terran would have 100% win rate, Its just almost inhuman to to do. difficult to balance due to design.

    • @kingsgambit7098
      @kingsgambit7098 2 місяці тому

      @@villz1267 I wouldn't compare a human's ability to an A.I. While they clearly have better APM they lack the ability to adapt and come up with strategies. Terrian players just need to be more realistic. Work smarter not harder. Give up medivacs and swap to Ravens when you see the infestors. They could even split up the snipers to reduce the damage done.... I don't know if the nuke would kill the Nydus Network, but start nuking military productions rather than hoping to land it on moving targets like army/workers (ON CREEP!). Especially when you know the Vipers are going to drain the structures HP to gain energy. Which is practically a given if you have Ravens out.
      Games like chess or poker haven't changed their design over hundreds of years. Instead, the players have learned to change their strategies. It is time that terrain players stop making excuses and start getting good at the game. Stop abusing mechanics and start adapting. A grouped up bunch of snipers deserves to lose to an infestor. Especially when you are expecting to have your cake and eat it too (medivacs instead of Ravens).
      If this isn't a viable option then you know where to start redesigning.

  • @joshuamitchell7535
    @joshuamitchell7535 2 місяці тому +1

    Lowko, thank you for consistently uploading Starcraft 2 content. I've been watching your videos on and off for years and they've always brought me great comfort through even the most challenging times of my life. You are and always will be one of my favorite youtubers :)

  • @theperson912
    @theperson912 2 місяці тому +3

    Double intro goes crazy

  • @alexanderfriedman788
    @alexanderfriedman788 2 місяці тому +31

    EMP needs a rework (or flat out nerf). EMP does too much damage one instant cast can wipe hundreds of hitpoints or more. Compare it to how long it takes for storm to do any kind of similar damage and how much easier it is to dodge (bonus wipes energy). Plus the protoss army naturally tends to ball up making it an even more powerful weapon against toss. Maxpax has fantastic micro but how does he micro against losing an absurd amount of hp off his army to an instant cast? It's anti-skill. Look at how amazing watching Clem dodge all those disruptor shots - how do we make a similar possibility for toss micro?

    • @Grendich
      @Grendich 2 місяці тому +6

      true, terran does just have quite some unavoidable instant aoe, be it emp or tank shots. and enemies are just expected to eat it up.
      meanwhile, with disruptors, or biles for that matter, all but the most geriatric units can leasurely walk out of the aoe. disruptors are even locked in place while this is going on.
      maybe emp should just remove a % instead of a flat amount of shields. maybe it should be 100 shield/energy total instead of 100 of both. to give it some counterplay, perhaps draw it out over several seconds. tho that might make it too similar to storm

    • @malekiththeeternityking5433
      @malekiththeeternityking5433 2 місяці тому

      Toss losers still complaining lmao

    • @brianfrost3344
      @brianfrost3344 2 місяці тому +3

      It doesn't wipe hitpoints though, only shields that can be regenerated.

    • @Wanderer1991
      @Wanderer1991 2 місяці тому +4

      @@Grendichmaybe lose 100HP shield over the course of 3 second like fungal growth.

    • @Grendich
      @Grendich 2 місяці тому +8

      @@brianfrost3344 effectively it's still hp. right before engaging, theres not as much of a difference. besides shields having worse armor

  • @En-Jon-eer
    @En-Jon-eer 2 місяці тому +3

    I'm just waiting for the sequel where he says "Hello everyone my name is Lowko and welcome back to a professional match of StarCraft 2" twice in a row.

  • @ZenKih
    @ZenKih 2 місяці тому +2

    23:20 'maybe a second engineering bay would've be a possibility'
    *the second one is right in the middle of the screen

  • @ignacioarmandugon2916
    @ignacioarmandugon2916 2 місяці тому +2

    4:52 dancing stalker

  • @_CRiT_hits_
    @_CRiT_hits_ 2 місяці тому +20

    I'm a zerg main, but I have to say it: Terran is OP in TvP. The problem are Vikings and Ghosts. They are OP as hell. What is Protoss supposed to do when enough Vikings in a clump can one shot any air unit or Colossus from a huge range then back off before the Protoss can trade? They need either a range reduction or a big change to how they attack (quicker, less damaging missiles). Then a couple ghosts can literally HALVE your entire armies HP?? That's insane compared to every other spell in the game.

    • @Wanderer1991
      @Wanderer1991 2 місяці тому +4

      Don't forget the Raven interferes matrix, making Colossus immobile for quite some time. Terran units just counter protoss so well. At this point SkyToss doesn’t look so scary at high level now.

    • @polca4love
      @polca4love 2 місяці тому

      They are expected to do the same than against vipers and infestors. Nothing.

    • @Jez4prez1
      @Jez4prez1 2 місяці тому +1

      what you bronze leagues forget is that shields regenerate.

    • @villz1267
      @villz1267 2 місяці тому +3

      Ghosts are imbalanced, vikings fire rate is absurd, liberators are too tanky for their dps. Terran is a busted race. Easily the most imbalanced but also the hardest to use. If 2000 apm AI's played it would be 100% terran win rate.

    • @HungTran-cv9jt
      @HungTran-cv9jt 2 місяці тому +4

      ​@@Jez4prez1What you forget is EMP exists.

  • @lxTxl
    @lxTxl 2 місяці тому +3

    Clem is for Terran, what Serral is for Zerg.
    Maybe in the future MaxPax will be that for Protoss.

  • @MadSnake123
    @MadSnake123 2 місяці тому +30

    As a Protoss and MaxPax fan this was such a frustrating series to watch ... You can't break Terran defenses in the early game and you don't have an answer against Liberators. And then Vikings counter Colossus, Tempest and Carriers, and let's not even begin with Ghosts ... And people wonder why Protoss hasn't been able to win a Major. No doubt everyone in the balancing committee plays Terran.

    • @Kben01
      @Kben01 2 місяці тому +12

      Okay but facts though. Protoss is severely underpowered honestly. Emp drains half their “health” and they have no answer for half the Terran units. It’s crazy.

    • @champchamp156
      @champchamp156 2 місяці тому +8

      Fully agree. The balance is so f..ked up . Protoss need to use all kind of trick just the beat the most basic terran unit composition. And terran has a better answer for everything if you go forward. Ghost are fully ridicolous. I'm big fan of terran but it's a shame to have a unit which is an ultimate caster and a good fighter as well .

    • @Random-op5xl
      @Random-op5xl 2 місяці тому +3

      🧂🧂🧂🧂🧂

    • @MadSnake123
      @MadSnake123 2 місяці тому +6

      @@Random-op5xl sorry to burst your bubble but it's not salt when these are irrefutable facts.

    • @polca4love
      @polca4love 2 місяці тому

      Protoss does not have answers in late game against neither Terran nor Zerg.
      But as a Broodwar veteran the only thing i can say is "about time!". Kidding.

  • @vladimiralexanderlagos1477
    @vladimiralexanderlagos1477 2 місяці тому +2

    Maxpax is fantastic but Clem, when he has his game on, is just unstoppable. I actually don't see Clrem playing against protoos all that much, thanks for sharing this one.

  • @TheCaptainDamage
    @TheCaptainDamage 2 місяці тому +6

    When MaxPax is playing Weller, is he the Wellerman then?

  • @StrudelerOfTheTSociety
    @StrudelerOfTheTSociety 2 місяці тому +1

    Nice shade thrown at the Terran Cabal in this one.

  • @loucahoornaert6013
    @loucahoornaert6013 2 місяці тому +2

    1:02:19 i love the tank that got saved by a phenix 😭

  • @WaterCrane
    @WaterCrane 2 місяці тому +1

    I'm only a Diamond Protoss, but my suggestions for Protoss were new upgrades that increase energy regeneration rate for a few units (much like the new Caduceus Reactor for Medivacs)... Khaydarin Matrix (150m 150g 85s at Cybernetics Core) for Sentries, Argus Jewel (100m 100g 57s at Fleet Beacon) for Oracles and Khaydarin Amulet (150m 150s 78s at Templar Archives) for High Templars. Not sure how good they will be in practice though. I don't like to be a whiner though.

  • @bloodydove5718
    @bloodydove5718 2 місяці тому +8

    I play zerg so its not anywhere nears much of an issue for me, but I've always thought EMP was too strong against protoss.
    I mean thats instantly half their HP at the start of the engagement without any way to prevent or mitigate it, and it even decloaks units, as well as comply nullify a number of other units like templars.
    Sidenote: Lol dang, zerg winrate so far on that one map is atrocious; 1 win out of nearly 20 games???

    • @malekiththeeternityking5433
      @malekiththeeternityking5433 2 місяці тому

      And I always thought it was dumb that you could hace Battery Overcharge but hey

    • @SilvinhoWA
      @SilvinhoWA 2 місяці тому +2

      ​@@malekiththeeternityking5433I mean without overcharge emp also would counter shield battery

    • @malekiththeeternityking5433
      @malekiththeeternityking5433 2 місяці тому +1

      @@SilvinhoWA They nerfed Ghost 4 times, have yet to nerf the Overcharge or Storms for that matter.... But hey Clem and Maru can dodge Storms so it isn't OP

    • @SilvinhoWA
      @SilvinhoWA 2 місяці тому +5

      @@malekiththeeternityking5433 storm it's damage over time and emp outranges it and it's instant, I don't know how you want to avoid instant damage and even if they don't get the best emp the ghost it's also a combat unit unlike any other caster

    • @malekiththeeternityking5433
      @malekiththeeternityking5433 2 місяці тому

      @@SilvinhoWA The Queen can hold off BC's Oracles and any other unit tbh.
      But hey you keep crying about Ghosts maybe they'll nerf it again cause the last three patches have been nothing but Terran nerfs

  • @djingiskhan4581
    @djingiskhan4581 2 місяці тому

    *Ment for the first game*
    Maybe CC rushing a little bit away from the golden minerals, then lifting off and placing it down by the golden minerals to build a PF would be good. That's like 750 minerals to deny a base for multiple minutes.
    If you manage to hold it relatively comfortably, maybe moving a tank and some units there would be good in order to anchor a position close to the enemy. Maybe even taking the rich gas would be worth it. That would also make use of any SCV you have there ready for repairs.

  • @dimitriwebb4069
    @dimitriwebb4069 2 місяці тому +1

    Lowko I've been struggling a lot the last few years with my mental health, but thank you for always producing content that makes my mind quieten

  • @AtomicRadii
    @AtomicRadii Місяць тому +1

    I'm loving the "Balance Council" jabs, lol

  • @ShanePhoenix5558
    @ShanePhoenix5558 2 місяці тому +1

    Idk why but I kept hearing a laundry machine in the background. It’s almost like someone is doing laundry right in lowkos room…..

  • @110jmartin011
    @110jmartin011 2 місяці тому

    against protoss, you can proxy, if they take the gold, you build a techlab and a bunker, with the bunker slightly further back, and use a maurader to deny mining, if they don't take it, build 1 reaper and fly the barracks home.

  • @Brooke-rw8rc
    @Brooke-rw8rc 2 місяці тому

    EMP should do a base amount of damage split among all units hit. like, (500 damage + 20 per unit affected), split evenly. That way stacking and absorbing single EMPs could be a useful form of counterplay. If your 3 infestors are surrounded by a dozen zerglings, the zerglings would absorb a lot of the damage and protect the infestors from being completely drained.

  • @schippes24
    @schippes24 2 місяці тому

    1:17:00 i'm not usually s.o. to call for big changes, but how about the shield upgrade for protoss (which is like... never?.. researched) gives also resistance to emp. shield+1 takes 10% dmg of emp away, shield+2 takes 20% away and shield+3 takes 30% dmg from emp away (or whatever % makes sense). this way emp is still good, but has actuall interaction with protoss and not just a "well, it's ALSO doing THIS"
    over all, the efficiency of clem in this game was insane.. in each match. reducing disruptors to zoning-tools most of the time

  • @user-pg5sz2vn1w
    @user-pg5sz2vn1w Місяць тому +2

    between emp and anti armour missile i don't get how terran ever loses this match up.

  • @daveburgan
    @daveburgan 2 місяці тому +1

    How much better is the ghost than the disruptor?
    Ghost has a powerful auto attack and EMP is instant, and hard to micro against
    Disruptor can only attack when microed, has a long delay, and is easy to micro against.

  • @galupman
    @galupman Місяць тому +1

    I didn’t believe he was here until I heard it for the second time

  • @DarsusD
    @DarsusD 2 місяці тому +1

    what about shield upgrades mitigating some EMP damage?

  • @ZirJo
    @ZirJo 2 місяці тому

    That "that's what she said" came up so unexpectedly xD I loled hard

  • @scrublord09
    @scrublord09 2 місяці тому

    Lowko talking about Zerg odds on a map during a PvT is the Zerg Cabal at work. Keep up the good work, Darth Lowko

  • @aldrmn7792
    @aldrmn7792 2 місяці тому +1

    Kinda hard to hear this one - is there a laundry machine on in the background, perhaps???

  • @Grendich
    @Grendich 2 місяці тому +1

    so, isnt toss supposed to be the race with the expensive, but powerful units? cause im not really seeing it. the second part, i mean. compared to terran.
    seems like whenever races have similar abilities, zerg and toss get some huge drawbacks with those abilities. while terran versions come with almost instant effect, next to no counterplay (or counterplay that takes much more effort than the actual play) and not a whole lot of consequences for screwing up. take ghosts. or widow mines.

  • @Uhthis
    @Uhthis 2 місяці тому +1

    Dang, what's that rattling in the video? Is Lowko doing LAUNDRY??

  • @yura37
    @yura37 2 місяці тому

    game 3 was wild. clem trading so well so consistently even while down 2 bases was incredible to watch. those disruptor splits were something else.

  • @pirosopus9497
    @pirosopus9497 2 місяці тому

    I'm loving the early gold base expansion on Dynasty as a spectator. Players going for it and duking it out on each opposite sides of the map simultaneously is cool.

  • @thegoodthebadandtheugly579
    @thegoodthebadandtheugly579 2 місяці тому +1

    Lowko, I couldn’t hear anything you said because of the laundry machine..

  • @Iaotle
    @Iaotle 2 місяці тому

    I think a good change to EMP would be either a damage reduction when guardian shield is up, or making it do energy damage first before stripping shields. That way you can still shut down casters but it won't do as much shield damage.

  • @j1u4hoctb
    @j1u4hoctb 2 місяці тому

    39:00. And that's why protos dominating this map)

  • @maddog2314
    @maddog2314 2 місяці тому

    Knowing the exact timing in order to trigger the widow mine while blink is still ticking down and to blink a split second after it's done and save the stalker just goes to show how ridiculously skilled these players are at this level.

  • @josephsantoro5103
    @josephsantoro5103 2 місяці тому

    Hey Lowko, are you going to be at IEM Dallas?

  • @wolfblev7546
    @wolfblev7546 14 днів тому

    Watching these videos makes me want to get a PC again and try my hand with the swarm.

  • @crapsound
    @crapsound 2 місяці тому

    Those Terran Flying Lurkers are quite good.

  • @pascalshopify
    @pascalshopify 2 місяці тому +6

    Phantoms in SC2 multiplayer shouldn't be as strong as KERRIGAN in the solo campaign.
    Snipes / EMPs / Nukes / Has cloak / is a Bio unit that can be healed by Medivac -> it's just INSAAANE how strong they are!
    I believe that Lowko is right: nobody talks about EMPs because they are no as flashy as the rest of the others capacities.
    Definitely nerf EMP + make snipes more of a roleplay capacity: only powerful against psychic units, and that's it.
    It's fine if it easily kills High Templars, Archonts or Infestors, but +3/+3 Colossus, Carriers, Ultralisks, Lurkers, Broodlords shouldn't take as much damage as they do in the current meta.

    • @polca4love
      @polca4love 2 місяці тому +1

      I only interact with the SC community through Lowko videos comments, and EMP is a common topic.

    • @Jez4prez1
      @Jez4prez1 2 місяці тому

      yeah good thing Lowko has no influence on the balance council, so he just keeps on whining publicly. He is not smart enough.

  • @user-kf9jn8ty9w
    @user-kf9jn8ty9w 13 днів тому

    16:34 ITS A RAVEN

  • @tacochaos5127
    @tacochaos5127 2 місяці тому +1

    Lore wise I never understood how protoss tech gets outclassed by... gunpowder...

    • @SarumanDeWhite
      @SarumanDeWhite 2 місяці тому

      Might be more than regular gunpowder too ^_^

    • @andrewxu503
      @andrewxu503 19 днів тому

      gets outclassed by... saliva, spit, and burps.

  • @mathieugrenier27
    @mathieugrenier27 2 місяці тому

    I think that the only thing missing from Maxpax's army was the high templar like Lowko said

  • @LDSG_A_Team
    @LDSG_A_Team 2 місяці тому

    As a Terran Main, I think either Archons should be immune to EMP, or all protoss units should take half the shield damage from EMP when inside a power field.

  • @MrValarath
    @MrValarath 2 місяці тому

    Well. Protoss's main unit damage, armor and shield upgrade buildings only costing minerals, and with the armory no longer cloaking mines and requiring a tech lab upgrade + armory I think seems fair.

  • @rc-fannl7364
    @rc-fannl7364 2 місяці тому

    A small buff to the purification nova speed would be nice. Now these almost always get fully avoided because most units move way faster. At least Clem avoids most of these

  • @Mikivericks
    @Mikivericks 2 місяці тому

    I felt like I did a double take with that intro. Thanks, Lowko.

  • @lasaveloy
    @lasaveloy 2 місяці тому +2

    I had to run it back and play it a third time for good measure

  • @worlddocumentary1635
    @worlddocumentary1635 2 місяці тому

    Is it part of PRO to make Vikings on the meet (not to put down them) after there is no sky units from MaxPax side ????

  • @CubeItself
    @CubeItself 2 місяці тому

    i think we lack high templar in this series, and i dont know if its because of ghosts considering that they can feedback and psi storm pre emtively, i lack knowledge of playing protoss and playing this matchup to judge.
    on a side note; i wish void rays are also more viable on late game

  • @HaploBartow
    @HaploBartow 2 місяці тому

    I think EMP should be changed to a missile that takes ~0.8 seconds to reach its target, and that affects both shields and energy, however, energy will only be affected on units that have no shields when the EMP lands. So to zero out High Templar you'd need to reduce their shields with combat units first, or cast a second EMP. Likewise any cloaked units with remaining shields would lose their shields, but not become uncloaked. The latter change would weaken EMP against Protoss modestly, but not against Zerg, and the former would allow both Zerg and Protoss to micro a little bit against EMP shots, leading to more interesting gameplay and more opportunity for skill.
    Viking also needs a -0.5 to 1.0 range reduction against air. I love playing with them but man are they just grossly OP in my opinion.

  • @alexanderruplinger2453
    @alexanderruplinger2453 2 місяці тому

    I've never heard anything in your background. your mic is very good

  • @mally7842
    @mally7842 2 місяці тому

    when you said siege tank with legs. I thought of a tank with Colossus legs, and when they siege there legs spread across the map. haha

  • @johnmacisaac8630
    @johnmacisaac8630 2 місяці тому

    From what I can tell, the death spiral from a Terran usually begins with large quantities of medivacs pooling up, and not being killed before its too late. It's like, once the Terran player has enough of them, their units become extremely difficult to kill because they can be healed so fast, or simply evacuated en mass from any sort of danger. As long as a Terran bio unit isn't one shot, it can continually be at full health similar to battery overcharge. I've noticed this in a lot of games shown on this channel, both with Protoss and Zerg opponents. Oh well, that's my little tangent on what I've observed about Terran player wins.

  • @ChillnkillGaming
    @ChillnkillGaming 2 місяці тому

    Is that a laundry machine in the background

  • @NirBaller
    @NirBaller 2 місяці тому

    great cast! but so many funny mistakes - confusing the players, confusing the units. was great!

  • @jeremygardner3183
    @jeremygardner3183 2 місяці тому

    It’s about time!
    Terran has needed some tuning for a while.

  • @121Corey121
    @121Corey121 2 місяці тому

    I've always thought EMP for TvP is OP. Taking away the shields of protoss is almost like halfing there health to all units in range! In 1 switch shot. That's crazy.

  • @gagaronpew4382
    @gagaronpew4382 2 місяці тому

    on point with the unit names today. 5/7 perfect casting

  • @MrErizid
    @MrErizid 2 місяці тому

    Lowko, can you do some research on exactly how much minerals are spent repairing the bunker like Clem did at the start of the video? The resources lost tab doesn't cover that and I feel like its more significant than people think. In future videos, try and guesstimate how much minerals are being spent repairing when a Terran repairs a lot.

  • @Faoriter
    @Faoriter 2 місяці тому

    Just a thought maybe make it so tempest need a robitics bay or a fleet beacon. To make it more available.

  • @admiralmurphy1543
    @admiralmurphy1543 2 місяці тому

    Collossi? Oh no, Vikings.
    Literally any Skytoss unit? Oh no, more Vikings.
    Not quite that simple, but the only difference between countering groundtoss and countering Skytoss is that you build liberators to counter ground toss.

  • @chiruzbg
    @chiruzbg 2 місяці тому

    Omg Lowko i cant hear anything from that laundry machine! I`m a big fan, but please find an alternative to the "write home about" :D

  • @crewcutter2030
    @crewcutter2030 2 місяці тому

    "If the protoss have been more whiny maybe they could have zealots having the ability to burrow" - Lowko

  • @lelanddyer9461
    @lelanddyer9461 2 місяці тому

    Lowko Lowko, A name so nice, you say it twice.

  • @sl4wannabe
    @sl4wannabe 2 місяці тому

    Not the turn I saw game 1 taking given the title

  • @jommsnow
    @jommsnow 2 місяці тому

    Don't let the double intro distract you from the fact Lowko experiments with us by turning his laundry machine on and off in the middle of videos.
    Additional note: Remove disruptors from the game. The unit feels so bad to watch. It relies on your opponent being bad at micro to gain value.
    Edit: EMP too good!!! Protoss players have been angry at it for years. I guess it was sidelined because of the widow mine.

  • @josephfield6903
    @josephfield6903 2 місяці тому

    If Lowko wants to reach new audiences I feel like he should collab with other creators. It helps reach out to people outside of StarCraft. I first found out about the game from watching alphazero and alphastar and I think if Lowko collaborated with someone like Hikaru or gothamchess their viewers could be easily translated from chess to starcraft

  • @Lightwait321
    @Lightwait321 2 місяці тому +1

    Disrupter needs to fire 3 balls to even things out.

    • @AntonioLopez-kw3ev
      @AntonioLopez-kw3ev 2 місяці тому +1

      You aren’t 6kmmr so quit crying about balance for Protoss platinum 3 boy

    • @rayzerot
      @rayzerot 22 дні тому +1

      So toxic. Yeesh. Stop embarrassing the fandom ​@@AntonioLopez-kw3ev

    • @AntonioLopez-kw3ev
      @AntonioLopez-kw3ev 22 дні тому +1

      @@rayzerot girly males say the word toxic

  • @goatmeal5241
    @goatmeal5241 2 місяці тому

    So much talk about the Protoss balance council not standing up for themselves, what about the Zerg letting them balance around Serral? I think the outlier is the assertive/whiny/sneaky Terran advocates, and I'm not sure we should be holding them up as the ideal for the other two to match...

  • @rafakolak5840
    @rafakolak5840 2 місяці тому

    How amazing would look pvt without emp, like late zvt without snipies or if abduction couldnt hit massive units

  • @ElJulyPK
    @ElJulyPK 2 місяці тому

    As a Lowko and Starcraft 2 enjoyer, i really like this map. And man, MaxPax and Clem are so damn good at this game

  • @NecronIsGood
    @NecronIsGood 2 місяці тому

    Me half way through realizing I already watched winter cast this game

  • @ukaszsiebiesiuk9002
    @ukaszsiebiesiuk9002 Місяць тому

    Sometimes I'm wondering if aside from obvious bullshit of EMP, the vikings are also a bit too good in being able to burst out every skytoss unit. And it's kind of cheap and quick to build a ton of them.

  • @dahvish7726
    @dahvish7726 2 місяці тому

    to me... race balance needs to be balanced but different maps for different races should be a must. it creates dynamic games and more rewarding for the players who engage in different strategies.

  • @kosmoshol9335
    @kosmoshol9335 2 місяці тому

    13:22 isn't it right in the middle of the screen?

  • @hiddentruth1982
    @hiddentruth1982 2 місяці тому

    I think the reason why protos doesn't get buffed very much is because they go from holding their own to busted in one buff.

  • @thisbinaryu1143
    @thisbinaryu1143 2 місяці тому

    Can we do secret second videos? I wanted to see MaxPax win game #4 and link to the final match in another video... surprise!

  • @addisonhall2098
    @addisonhall2098 2 місяці тому

    This is the kind of youtube title I'm talking about!

  • @gecko33yusuf60
    @gecko33yusuf60 2 місяці тому

    Lowko should make his own names for the units xD

  • @onion69420
    @onion69420 2 місяці тому

    Wow i wonder why i felt so naked without the UI during the intro