How Has Mario's Run Changed?

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  • Опубліковано 10 лип 2024
  • With Mario Maker 2 now released, I thought it'd be cool to look at how Mario's running animation has changed over the last 30 years.
    You can follow me on Twitter where I upload my drawings, animations, and other cool and amazing things @Rootayable.
    Please consider supporting the channel through Patreon to help improve the quality of research, editing, footage capture, animation and overall production of each episode:
    www.patreon.com/DanRoot
    MUSIC LISTING
    00:01 - A Secret Course - Super Mario Sunshine
    00:51 - Super Mario Maker 2 - SMB 1 Athletic Sky Theme
    02:30 - Run, Jump, Throw! 2 (8-bit) - Super Mario Odyssey Soundtrack
    03:14 - Main Menu - Mario Kart 7 [OST]
    04:00 - Run, Jump, Throw! 2 - Super Mario Odyssey Soundtrack
    04:48 - New Super Mario Bros. 2 Soundtrack - World Mushroom Map
    06:42 - Chainlink Charge - Super Mario 3D World
    07:25 - Rogueport Sewers - Paper Mario The Thousand-Year Door
    07:59 - Super Block Land - Super Mario 3D World
    08:30 - Mushroom Kingdom - Super Mario Flashback OST
    11:18 - [OST] Super Mario Maker - Title Screen
    12:28 - Double Cherry Pass - Super Mario 3D World
    14:14 - [OST] Super Mario Maker - ManualCredits
    15:50 - Rainbow Road - Mario Kart Wii
    #SuperMarioMaker2
  • Ігри

КОМЕНТАРІ • 583

  • @VideoGameAnimationStudy
    @VideoGameAnimationStudy  5 років тому +443

    Trust me, you're not the first person to misread this as *Mario Run*

  • @goshator
    @goshator 5 років тому +332

    10:03 whoa, good thing Mario saved himself from falling by travelling a couple of generations forward!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +58

      Yay, glad someone noticed!

    • @Zadamanim
      @Zadamanim 5 років тому +31

      @@VideoGameAnimationStudy I noticed it too, thought it was a pretty cheeky edit lol

    • @nonamea9177
      @nonamea9177 4 роки тому +4

      Indeed

    • @clonefighter1996
      @clonefighter1996 4 роки тому +1

      @@VideoGameAnimationStudy So did I, but didn't want to comment it.

    • @kidnamedfingor
      @kidnamedfingor 3 роки тому

      @@clonefighter1996 me too 'o'

  • @da_pikmin_coder8367
    @da_pikmin_coder8367 5 років тому +202

    Super Mario Bros. 3's Mario running: "Woohoo hee hee I'm an airplane! :3 "
    New Super Mario Bros. U's Mario running: "You can't escape me, Sasuke! I'm gonna be the true Hokage! >:| "

    • @TechBlade9000
      @TechBlade9000 5 років тому +12

      3D World: You exist solely due to me Sonic, I'll take your ideas as payment

    • @professionalclown7166
      @professionalclown7166 4 роки тому

      Alright I don't get it but nice joke I guess?

    • @bitwize
      @bitwize 3 роки тому +7

      @@professionalclown7166 In New Super Mario, Mario runs pitched way forward with his arms back. This is often called the "Naruto run" after the way ninjas run in the anime Naruto.

    • @aidenpomeroy1848
      @aidenpomeroy1848 3 роки тому +2

      @I'm Self Aware Naruto is way worse than Jojo’s. I’ve literally heard 2 jokes about Naruto and I hear them more than any of the 50+ Jojo’s jokes.

    • @mjc0961
      @mjc0961 3 роки тому

      @I'm Self Aware It's worse.

  • @ikmor
    @ikmor 5 років тому +101

    1:56
    "And then, when you hold b for the rest of the game.."
    Haha, damn right!

  • @dkpsyhog
    @dkpsyhog 5 років тому +75

    I love his 3D World sprint because he looks like he’s in a hurry. Like, that’s the run you do when you’re about to be late for a train

  • @alexsc13
    @alexsc13 5 років тому +159

    How about a video about *Luigi's* running animations?, that would be cool, as some of them are quite different

    • @edsoncastillo7357
      @edsoncastillo7357 3 роки тому +5

      New Soup Luigi’s run (but not sprint) animation

    • @justsomeone7298
      @justsomeone7298 3 роки тому +3

      Yeah, especially the differences from luigis mansion games

    • @richardcampbell9325
      @richardcampbell9325 3 роки тому +2

      He usually does like a kinda stiff lil jog with his arms bobbing but to tucked to his sides

  • @bananabike279
    @bananabike279 5 років тому +27

    SGDQ: * doing speedruns all day *
    Dan Root: Here's a video about ACTUAL RUNNING

  • @EvilNMessedUp
    @EvilNMessedUp 5 років тому +193

    11:46 Dude your gonna get demonetized you just showed Mario’s jiggle physics.

    • @possibly_ben
      @possibly_ben 4 роки тому +6

      bruh, and i thought rouge was bad

  • @JacobGeller
    @JacobGeller 5 років тому +242

    Dan, your videos are weapons-grade charming.

  • @thebigdawgj
    @thebigdawgj 5 років тому +14

    I feel like in future iterations, the "run" button should be changed to walk, since everyone naturally runs anyway.

  • @DrPumpkinz
    @DrPumpkinz 5 років тому +69

    I had never heard of Super Mario Flashback, but its animation looks gorgeous! I'll have to check it out.

    • @TechBlade9000
      @TechBlade9000 5 років тому +12

      Hurry before the Nintendo ninjas

    • @mikhailbjornsson1874
      @mikhailbjornsson1874 5 років тому

      Is that mod or hack??

    • @DrPumpkinz
      @DrPumpkinz 5 років тому +5

      @@mikhailbjornsson1874 Neither. It's a fan game.

    • @DrPumpkinz
      @DrPumpkinz 5 років тому +5

      @Pikachuisloveandlife I played a bit of it, and it feels like an original game.

  • @MelvaCross
    @MelvaCross 5 років тому +32

    What I like most about Mario's running animation is that it's always so playful. Leaning deep into the curve, stretching his arms out or leaning back. He does it effortlessly and playfully.
    In a game which is all about running and jumping it's nice to have a character who seems to have fun doing said things. It's infectious.
    Your videos get better and more professional each time. Especially the little Google-Search-comedy-thingy! Short, sweet and not overstaying its welcome!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +4

      Thanks for the kind words, I'm glad you enjoy my videos!

    • @tankthehedgehog105
      @tankthehedgehog105 Рік тому

      @@VideoGameAnimationStudyI Always Loved The New Super Mario Series Run Animation
      I Always Thought It Was Cool How Mario Swung His Arms Horizontally!

  • @VictorADino
    @VictorADino 5 років тому +6

    I love Super Mario World Mario’s run, he seems to be going in tune with the music (which it’s great by its own merits) and it just makes it so fun to watch.

  • @Step1adder
    @Step1adder 5 років тому +41

    2:02
    Shell: *teleports behind you*
    Goomba: nAni
    Shell: Nothing personal kid
    Goomba: *commits die*

    • @quadpad_music
      @quadpad_music 4 роки тому +2

      Sprite flickering at it's finest.

  • @jackgwhitaker
    @jackgwhitaker 5 років тому +26

    This is the most interesting video I’ve seen about a super random topic

  • @skunkooo
    @skunkooo 5 років тому +20

    i would honestly really, REALLY love if you talked about luigi's running animations as well :)

  • @JoeCrafts123
    @JoeCrafts123 5 років тому +14

    " Did you mean: *Funimation* "

  • @truetrash5164
    @truetrash5164 5 років тому +2

    The timeline at 2:49 is a genius piece of editing

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +2

      I put the time and effort into things like that for people like you to notice 🤩

  • @kaiser9321
    @kaiser9321 5 років тому +23

    5:52 It does if you recover from a slide/dive at an upwards slope, same for Sunshine

    • @MishKoz
      @MishKoz 5 років тому +6

      Dang, I'm surprised someone already commented that. Not a lot of people seem to know about it.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +8

      Ah, yes.

    • @mjc0961
      @mjc0961 3 роки тому +1

      Super Mario 64 has mushrooms if you recover from a slide/dive at an upwards slope? Because what he's saying at that timestamp is how there's no mushrooms.

  • @willkelmanpenapena3551
    @willkelmanpenapena3551 5 років тому +7

    The movement in Super Mario Odyssey is god like

  • @Doc27901
    @Doc27901 5 років тому +23

    I never knew I'd be interested in a video about how a video game character runs.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +2

      I'm glad to hear!

    • @briannawilson8845
      @briannawilson8845 4 роки тому

      I'm surprised you WOULDN'T be interested in a video about Mr. Video Game himself, considering you have Dr. Mario as your profile. You probably look at Smash videos everyday XD

  • @1Thunderfire
    @1Thunderfire 4 роки тому +3

    I love the animations in the Mario & Luigi games, especially during battle in the later games. Then again, it is my favourite series of all time so I guess I'm pretty biased.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  4 роки тому +1

      Never actually played them, but I've seen bits of footage here and there. Looks good.

  • @originalname1008
    @originalname1008 5 років тому +3

    Mario be looking like naruto now.

  • @dale992
    @dale992 5 років тому +12

    Well made content deserves well made criticism:
    Nice video!

  • @HaydenTheEeeeeeeeevilEukaryote
    @HaydenTheEeeeeeeeevilEukaryote 5 років тому +15

    13:53 Yes Dan, we remember. Have you had too much milk and cookies? Do you need a nappy-wap?
    (In all seriousness this is great thank you)

  • @sophiecharron5186
    @sophiecharron5186 5 років тому +4

    I discovered your channel with the Samus run animation and I would love to see the same concept applied to other video game characters. Link, Luigi (and how it differs from Mario), Bowser (and how walking animations are used to convey danger and weight), Kirby, Sonic, Donkey Kong maybe even more general takes on things like horseback riding animation in different media. I really like the way you discuss the way the movement animations serves to convey character traits. I think you're doing a great job!

  • @crazyfox669
    @crazyfox669 5 років тому +9

    Thanks... Now we need the evolution of Sonic's run and maybe Crash's run

  • @crep50
    @crep50 Рік тому +2

    Came back to this because mario wonders animations reminded me so much of mario world
    And also because its just a good breakdown of animation

  • @BroToastR
    @BroToastR 2 роки тому +2

    I love the google gag, it’s pretty funny and gets me every time

  • @JLchevz
    @JLchevz 2 роки тому +1

    What a fantastic video, I'm so hyped since I just bought the Switch OLED and a couple Mario games

  • @hyperventalated
    @hyperventalated 4 роки тому +1

    This videos a year old so im sure this was brought up, but I remember Super Mario Galaxy had the arms-to-the-side style of run when you were at top speed with the rainbow star power-up! I remember it feeling really nice flying around, arms out stretched, blasting through goombas.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  4 роки тому

      Oh I don't think I realised that, I must've forgot! That's interesting though!

  • @enchilordo8562
    @enchilordo8562 5 років тому +6

    Being honest, when I run, it’s just like Luigi’s run from 3D World

  • @VulpesHilarianus
    @VulpesHilarianus 5 років тому +2

    One thing you showed alongside the various run cycles is how Mario reacts. In the New Super Mario Bros. series he's slidey, floaty, and very slow. In Super Mario Bros. 1, 2, 3, World, and Sunshine he's much faster and precise in his movement. In Galaxy, 3D World, and Odyssey he starts off with dissatisfying floaty movement and with momentum, but gets snappy. 64 is the one outlier in that he's snappy and fast but oddly always seems to be fighting his own momentum.

    • @briannawilson8845
      @briannawilson8845 4 роки тому

      I agree with everything you said except about Sunshine. I felt like the way he ran in Sunshine was rather slower than he usually runs, but part of that could've been from playing with a broken Gamecube controller.

  • @metamayto
    @metamayto 5 років тому +2

    I love how awkward you are in this video. There's some genuinely hilarious moments in this episode.

  • @gracefulcharity8412
    @gracefulcharity8412 5 років тому +7

    Amazing video man !! Also thanks for showing your true power. Time travel.

  • @briannawilson8845
    @briannawilson8845 4 роки тому +2

    I like how Mario went from running with his arms spread out in his classic games to running like a ninja in the newer games. My favorite running animation would be Mario Galaxy's.

  • @CrokeyHigati
    @CrokeyHigati 5 років тому +1

    Another delightful and informative video Dan! Im glad Im not the only one interested in seeing this lads run change from game to game.

  • @Brodbrody
    @Brodbrody 5 років тому +2

    "I'll be interested to see how you run next Mario"
    *Shows a Yoshi game as its last shot*
    (Yeah I know, baby mario running)

  • @Inferno144
    @Inferno144 5 років тому +10

    Gotta go and save the Princess, but gotta make sure my stride is right.

  • @smaery
    @smaery 5 років тому +2

    Great Video, I animate a lot of crazy characters at my job, and I think your videos will be useful for my work!

  • @bitwize
    @bitwize 3 роки тому +4

    I always found it interesting how Mario runs like a toddler but his other moves are done with the style and grace of a top gymnast. Not bad for a pudgy middle-aged man. It really shows the boundless joy Mario represents, and that sort of disjunction in movement style is distinctly, recognizably Mario.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  3 роки тому +2

      Fun fact: Mario is officially in his early twenties, according to Shiguru Miyamoto

  • @matthewforce
    @matthewforce 4 роки тому

    The little Google search breaks really had me a hootin' and a hollerin.' Funny stuff!

  • @orinanime
    @orinanime 5 років тому +2

    Absolutely wonderful and informative video as always.
    I love your output.

  • @afanguy
    @afanguy 3 роки тому +1

    heres a quick fun fact: in the mario and luigi games, luigi is always given a walk cycle with his hands by his hips, like in SMW. ironically though, in super mario all-stars + super mario world, which updated luigi's sprites for super mario world to be completely unique and not just green mario, luigi actually has a much different walk cycle.
    additionally, in the mario and luigi games, the bros also raise different arms when jumping, with mario raising his left arm and luigi raising his right arm. the only exception to this is when the bros are facing left or right in superstar saga, as those sprites are the same for both directions

  • @radwulfclan2841
    @radwulfclan2841 5 років тому

    You always make my week whenever you come out with a new video! Keep up the fantastic work!

  • @MedAnimations
    @MedAnimations Рік тому

    11:01 i just love how they used this in the Mario Movie, so your wish was hopefully granted!

  • @hasanelrabih283
    @hasanelrabih283 3 роки тому

    I always thought I was the only one who was really interested in Mario's running animations! Love the video!

  • @dalej3552
    @dalej3552 5 років тому +2

    16 minutes of run cycles is a spicy meatball to swallow for sure:
    But I love it! (in a strange way)
    Thanks for the video! I did not know I needed this in my life!

  • @celestialcephalopod4331
    @celestialcephalopod4331 3 роки тому +1

    "This means no additional top speed can be reached."
    Me:*yayayayayayayayayayayayayayayahoo intensifies*

  • @jetainzedan7946
    @jetainzedan7946 5 років тому

    Your videos have a nice charm to your videos (I've only seen this one). I like it :)

  • @Stephen-Fox
    @Stephen-Fox 5 років тому +1

    Perfect video to roll in midnight with, thanks for this :)

  • @hypershadix1
    @hypershadix1 5 років тому

    Just 40 thousand more to go and you'll finally have 100K subscribers Dan. I'm predicting by the end of this year you will have almost 80 thousand subs.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +1

      Haha, thank you! SocialBlade.com reckons I'll be on 100K by March next year, which sounds realistic. 😅

    • @hypershadix1
      @hypershadix1 5 років тому

      Video Game Animation Study hey thats my birth month. Anyway let's hope that in between now and then you'll make a video that boosts your popularity like how the death egg video did.

  • @YoutubePizzer
    @YoutubePizzer 5 років тому +4

    I never noticed how different 3D world + land was to the other 3d games
    I guess I just knew that this game had a run button initially

  • @LordBaktor
    @LordBaktor 4 роки тому +1

    Mario Odyssey's animations are a thing of beauty. Fluid, playful and full of personality.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  4 роки тому +1

      Yes, they really really are!

    • @LordBaktor
      @LordBaktor 4 роки тому

      Have you ever analyzed the animation of Raziel in Soul Reaver? When the game was new his character animations blew my mind in several directions.

  • @Photon210
    @Photon210 5 років тому +1

    Me: I should be sleeping
    UA-cam: Check out Mario's run!
    Me: I'm interested

  • @Whatthetrash
    @Whatthetrash 5 років тому

    Very cool! Love your stuff, mate. :)

  • @Gilbot9000
    @Gilbot9000 4 роки тому +1

    You'd think that since I've been playing these since the first Mario I'd have noticed all of this progression but nah, I'm realizing it now as I watch the video. That was wonderful.

  • @shanekrauchi2465
    @shanekrauchi2465 3 роки тому +1

    7:34: I feel it's more like the SMW Small Mario run, but with more of the split kick run of Sunshine.

  • @MangoesBangoesicup
    @MangoesBangoesicup 5 років тому +1

    Eyy i see you've puttin some super mario flashback music in the video eeeeyyy

  • @antidevgodot
    @antidevgodot 5 років тому

    I always love a new Dan video notification!

  • @spaghettiman697
    @spaghettiman697 5 років тому

    amazing video dan!

  • @Tinkerer_Red
    @Tinkerer_Red 3 роки тому

    This channel is very helpful for gamedevs, especially anyone trying to remake a game

  • @Kidusrox
    @Kidusrox 5 років тому

    I've actually wanted a video like this, so thank you.

  • @martluca_
    @martluca_ 5 років тому +1

    I didn't read the title properly and read it as "How Has *Mario Run* changed" expecting it to be about Mario Run. Not disappointed though, only in myself.

  • @PersephonevanderWaard
    @PersephonevanderWaard 5 років тому +7

    Watching speedruns for the Mario games, I always appreciated how the P-meter for SMB3 was incredibly important to speedrunning that game (the best speedruns try to maximum the P-meter for as long as possible). However, I also appreciated the way the developers signified its importance by animating it differently that Mario's regular running animation (and by providing additional sound effects). I feel like this concept of "powerful motion" has been applied since the oldest days, with power-ups making Mario glow and changing the music to the "Star Man" theme. However, simply having principles of motion be animated differently to emphasize specific locomotive abilities-this was something that needed to evolve into itself, over time. As the technologies of various entertainment systems grew more powerful, they allowed the characters to animate more expressively while moving.
    This wasn't purely for show, though; it helped players understand how to take advantage of their character's maximum potential whilst moving through the space. As they did, their avatar served as a guide for how to behave more effectively. It's a wonderful example of "learning by doing" wherein "doing" amounts to "action as animated." This didactic principle allows for a virtual lack of tutorials, in older games, because the observant player needs only watch themselves-an act assisted by increasingly expressive forms of animation that, likewise, inform the gameplay itself. The act of platforming is simple enough to present as an obstacle the player can then master by watching themselves make the attempt, over and over. It's almost hypnotic, but not to the point that it distracts from playing the game. Quite the opposite.
    In any case, just my two cents on the matter. As always, I love your videos, ; they give me much to think about in my own areas of study! I've often thought about how Metroidvania characters animate relative to their controls, and Gothically a tremendous sense of destructive power can be conveyed through their actions, mid-game. :)

    • @dannytheguitarwarrior
      @dannytheguitarwarrior 5 років тому

      Hello

    • @peterwaynelegend
      @peterwaynelegend 5 років тому +1

      Hello man, hey, you weren't suposed to save another Two cents for another remaster?

    • @PersephonevanderWaard
      @PersephonevanderWaard 5 років тому

      @@peterwaynelegend I have a special piggy bank set aside just for remasters.

    • @peterwaynelegend
      @peterwaynelegend 5 років тому

      @@PersephonevanderWaard
      *Modrern problems require modern solutions*

    • @peterwaynelegend
      @peterwaynelegend 5 років тому

      @@PersephonevanderWaard
      Hey man, i have a question:
      Did Ahdy Khairat erased the Painkiller remaster from UA-cam?
      Or it's just me?

  • @wonderguardstalker
    @wonderguardstalker 4 роки тому +3

    “And when you hold B for the rest of the game”
    Too right

  • @MicklePickle
    @MicklePickle 4 роки тому +1

    how did you keep me satisfied and interested for 16 minutes about a plumber's running animation from a Japanese Company for 16 minutes.
    "Love ya, bye!"

  • @Bloxed
    @Bloxed 5 років тому +1

    Great way to wake up! Great video! =)

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому

      🌞

    • @Bloxed
      @Bloxed 5 років тому +1

      @@VideoGameAnimationStudy Yeah. The angry sun woke me up before my alarm clock, but I fell asleep again. When I truly had the alarm go off, I opened my computer, saw your video, and clicked on it ASAP. =)

  • @AlexYardZone
    @AlexYardZone 2 роки тому +1

    Wow, just two frames for SMB2 run cycle. I never would have noticed!

  • @newchallenger9017
    @newchallenger9017 5 років тому +10

    Mario: welp, time to save the princess again... I’m gonna do it as fast as I can.
    Dan and audience: yeah but look at how he runs differently in this game. You can really see how his motif has changed a bit as he is more confident about saving

  • @skychaserthedragon2046
    @skychaserthedragon2046 2 роки тому +1

    Mario's sprinting animation in 3d world looks like it should be accompanied by steam engine chugging noises

  • @dappitydingdong1219
    @dappitydingdong1219 5 років тому

    Great video!

  • @FireyDeath4
    @FireyDeath4 5 років тому +4

    Did he just look at that person as he ran past him at the end?

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому +2

      Yeah, he does glance at objects and people as he goes past them, I think that started in NSMB.

    • @briannawilson8845
      @briannawilson8845 4 роки тому

      @@VideoGameAnimationStudy Yeah. Most Nintendo games now have their characters looking at citizens/objects, including the Zelda games starting with Twilight Princess *(I would have said Ocarina of Time but on the 1998 n64 version the graphical limitations didn't allow it, but on the 3DS remake Link can now turn his head to at objects and people).*

  • @dimitreze
    @dimitreze 3 роки тому

    great video!

  • @memeloverr
    @memeloverr 3 роки тому +1

    Youre right, i do hold the run button forever in the new smb games

  • @James-wd9ib
    @James-wd9ib 2 роки тому +2

    Jesus H. Christ. Your critique has the depth, subtlety and contemplation normally reserved for the domain of fine wine, cigars, perfumes, bespoke apparel, designer watches...

  • @joedoncaster2503
    @joedoncaster2503 5 років тому +1

    Nice video!

  • @pixelsrnautded9286
    @pixelsrnautded9286 3 роки тому +1

    Entertaining video 👍

  • @abramally1566
    @abramally1566 5 років тому +2

    The whole video I was thinking about Dream Team mainly cuz his run is goofy and its also my fav M&L game (and only M&L game) and didnt think you were gonna bring it up. Bonus points that you did tho

  • @matsubi4236
    @matsubi4236 5 років тому +2

    Paper Mario the thousand year door if you look closely at Mario’s animation you can see his hat going up and down

    • @briannawilson8845
      @briannawilson8845 4 роки тому

      I've noticed the way Mario runs in the Paper Mario games is the same run from Super Mario World when he's tiny *(before he gets the big mushroom)* where he has his arms at the side. I think his hat bobbing animation is based from Super Mario World as well.
      In the BETA/early demo for New Super Mario Bros, Mario's hat originally was going to bob on his head, but they took it out, I guess because it too much to add in the game.

  • @PlayersNarrative
    @PlayersNarrative 5 років тому +1

    Not really a Nintendo fan except for the Metroid series .but this brings back so many memories from my childhood .

    • @ceceliaacaba2739
      @ceceliaacaba2739 5 років тому

      Player’s Narrative Speaking of Metroid his video on Samus’s animation only has 67k this one has 5.1k poor Samus...

  • @typreegamingtpg2198
    @typreegamingtpg2198 5 років тому

    you have no idea how happy i was to see this in my notifs

  • @weirdboi744
    @weirdboi744 5 років тому +1

    5:20 mario went low poly there.

  • @possibly_ben
    @possibly_ben 4 роки тому +1

    10:03 that transition tho

  • @hatti1727
    @hatti1727 5 років тому

    I saw this channel and instantly fell in love

  • @XaneMyers
    @XaneMyers 4 роки тому +2

    3:10 OOOOOHHHHHH! Mario's head rotates! I thought he had the very common "stiff head" problem but MARIO DID WHAT SONIC DOES? I never noticed! I'm surprised right now because...I've clearly only paid attention to how stiff Mario's head is in Super Mario World...

  • @tomb411
    @tomb411 5 років тому +1

    You've earned a new subscriber! I love your videos and the charm, even though it's mostly retro-inspired...
    I'd love to see a video on the Animal Crossing unique characteristics within it's animation style or a video on the evolution of Comic Book styled games like evolution of Marvel Ultimate Alliance!

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому

      Hey thanks for subscribing and thanks for the suggestions, they'll go on my list of ideas to develop!

  • @VilaToro64
    @VilaToro64 4 роки тому +1

    I like his running animation in Mario Odessey when he sticks out his arm like a air plane or whenever he gets a starman in Galaxy

  • @AllisonFleisch
    @AllisonFleisch 5 років тому

    thanks for the runimation ruminations

  • @TheVideoGameManiac
    @TheVideoGameManiac 5 років тому

    I love the rebranding.

  • @wavypumpkingaming
    @wavypumpkingaming 3 роки тому

    This gave me a whole new appreciation for mario's design and how incredibly cute he is. I've mostly just seen him as a vessel for my own enjoyment, but I think I'll see him as an important figure forever now.

  • @CyberCat3O
    @CyberCat3O 3 роки тому +1

    In Galaxy, Marios arms didn't get longer as much as Mario got shorter and fatter. This is because his hitbox is a sphere in this game and the devs had to make him fit in it.

  • @sweetmamaschili4051
    @sweetmamaschili4051 5 років тому +3

    Yeah but Joker’s run in the P5 victory screen just looks really cool for some reason and I don’t know why

  • @JimmysDonuts
    @JimmysDonuts 3 роки тому

    3:40 PTSD from the body removal of a bloody raccoon from my backyard is hitting me like a truck.

  • @blunderbus2695
    @blunderbus2695 4 роки тому

    I love how UA-cam detects this video as being about Super Mario Run

  • @chiefcloudyeye0489
    @chiefcloudyeye0489 5 років тому +1

    At about 10:30 you were saying maybe the resolution made it look "janky"-er, but the "3D" characters in the ds version are prerendered onto 2D sprite sheets, and so they actually have set frames, whereas the Wii U version is real time so it is as smooth as your games fps.

    • @VideoGameAnimationStudy
      @VideoGameAnimationStudy  5 років тому

      Mm, yeah. It still looks jankier though. Maybe I don't know what janky means..

    • @thepuzzlemaster64
      @thepuzzlemaster64 5 років тому +1

      No they aren't 2D sprites, as there are Action Replay codes that allow you to change Mario's size, and you can clearly see that it's a model. Not only that there's also people on UA-cam who have been able to put DS games in 4K, and most of the characters are 3D models on 2D plains.

  • @thelolminecrafter7830
    @thelolminecrafter7830 2 роки тому

    Not gonna lie, running and jumping around with the Turbo Nozzle active feels like it would've been a nice place to sneak in Mario's "airplane arms" pose....

  • @fwobebe5164
    @fwobebe5164 5 років тому

    The quick frantic running of New Super Mario Bros almost looks like he's running on ice, or he's wearing really slippery shoes.

  • @supergamer1388
    @supergamer1388 3 роки тому +1

    I don't see his run much in Odyssey. Unless I'm fighting a boss or somewhere that requires a ton of precision, I'm usually rolling everywhere.

  • @crazycookieboy4310
    @crazycookieboy4310 3 роки тому +1

    Nice vid