What a massive timbre difference it makes knowing about this behavior of the filets, which I had no clue about until watching this video. Suddenly I feel like I have 2x the filter's in the Grid now. Great content as always! Cheers
Ooh thanks for doing these experiments.I had noticed there was something going on and usually gain stage stuff to mitigate the effect, but I never dove into it formally. Very nice.
Another great vid ! Something thats also often overlooked is the clipping behavior/settings of the output module. I also think that in devices like polymer or filter+ these settings should be accessible in the inspector instead of having to convert into a grid...
I found this out years ago when I was using FabFilter Micro. That plugin is notoriously "distortiony" sounding. However, it has input and output gain knobs right next to one another that have 36dB of reduction/gain, which I believe may have been put there on purpose but the devs. It's something a lot of people still don't seem to know about. Thanks for the vid. :)
Many thanks for the tips! I never changed the resonance limit but it affects the sound a lot, thanks for sharing 🙏 😅Regarding filter+ I realised you can set the resonance limit by right click next to the cutoff/resonance knob. You can then save this as a present and it will be restored. But when you select one of the new filter rasp for example you have other options by right clicking (feedback limit in this case) and when you switch back to a normal filter with 'resonance limit' it will be set to -10db again.
Need more of this type of videos! I'm a beginner so when I'm working on something in Bitwig I'm noticing the sound moves around when I move gain around but I don't always understand why. Are my ears getting confused from changes in relative loudness or is something different happening? I could study every device methodically but I don't have enough time. A lot of content-farm type of tutorials show using the devices under specific conditions and highly-tuned setups without explaining any of that. I am left dumbfounded when I fail to achieve same sound in my track. Tutorials like these set the course for learning how these tools actually respond.
I'm afraid my tutorials are usually more advanced, but I'm glad it helped :). And I always try to make them in a way that the results should be reproducible, even if some might not completely understand what's going on.
Hell yeah, always great to see you post. I got really annoyed by how easily they saturate quite recently. Nice top notch pun too, if that's even intended. Edit: lmfao schmatzig
I wish they would either change the default for the Q limit parameter, or make it more prominent, because it feels like nobody else knows about this, and think the filters don't sound all that great. It's available everywhere, Polymer and Filter+ included, at least by right-clicking on it.
Sneaky, sneaky, sneaky. I figure moaty DAWs & VST etc do this. Not illegal as such but it does give a more blammin' sound than "honest" settings would. This explains/confirms how other VST and DAWs initially appear to be more "sound goodified" than default settings in Reason devices which traditionally are more clean. Of course, the user can then 'do their do' to get the sound they want (assuming they know how) - just as you showed here how to undo the default sound. :-)
This is the missing link for me. I wasn't able to get the sound I was looking for in a bass with the bitwig filters and this is probably the reason why.
@@theRumbleChannel Ich habe das getan und anscheinend die resonanzfrequenz meiner katze getroffen. Sie schüttelte ihr fell ab und läuft seitdem nur noch im kreis. Anzeige ist raus.
good tips! (i guess thats why the input gain of the filter is called "drive" and not "gain") 😅
Most likely 😅
What a massive timbre difference it makes knowing about this behavior of the filets, which I had no clue about until watching this video. Suddenly I feel like I have 2x the filter's in the Grid now. Great content as always! Cheers
Wasn't so sure if that video was really needed, or if I would just expose myself 😅. But it looks like I wasn't the only one who overlooked it.
Awesome video ! 90 seconds in and I already picked up a new way of understanding the wave forms/shapes. DANKE, keep up the good content:)
Thanks for sharing this. So good to see I can now create those rubbery sounds with Bitwig's filters. And now everything will change.
This is a game changer and opens up another layer of sound design. Thank you for sharing these fantastic tips and a new sub here for thee! ✌️
1 hundo fan-fugi-tastic. I'll apply this everywhere...and love your ADSR wrapper on the Segments Envelope, quiet genius.
Ooh thanks for doing these experiments.I had noticed there was something going on and usually gain stage stuff to mitigate the effect, but I never dove into it formally. Very nice.
Wow, very smart observation and demonstration setup. Thanks.
Another great vid ! Something thats also often overlooked is the clipping behavior/settings of the output module. I also think that in devices like polymer or filter+ these settings should be accessible in the inspector instead of having to convert into a grid...
Agreed!
Thanks for this descriptive overview!
Thank you for pointing this out.
Great findings well presented. Subbed.
I found this out years ago when I was using FabFilter Micro. That plugin is notoriously "distortiony" sounding. However, it has input and output gain knobs right next to one another that have 36dB of reduction/gain, which I believe may have been put there on purpose but the devs. It's something a lot of people still don't seem to know about. Thanks for the vid. :)
Interesting I always placed a gain reduction before the filter. Just because I noticed the driven sound. But I never bothered to test it. Great Vid !
Just came across ur channel. Excellent content. Great way to get into the grid 🙂. Also those filters r sexy af ❤
Thank you!!!! I always withdrew to vital/serum when the filter didn't make sense to me in the oscilloscope.
Many thanks for the tips! I never changed the resonance limit but it affects the sound a lot, thanks for sharing 🙏 😅Regarding filter+ I realised you can set the resonance limit by right click next to the cutoff/resonance knob. You can then save this as a present and it will be restored. But when you select one of the new filter rasp for example you have other options by right clicking (feedback limit in this case) and when you switch back to a normal filter with 'resonance limit' it will be set to -10db again.
good to know :)
Need more of this type of videos! I'm a beginner so when I'm working on something in Bitwig I'm noticing the sound moves around when I move gain around but I don't always understand why. Are my ears getting confused from changes in relative loudness or is something different happening? I could study every device methodically but I don't have enough time. A lot of content-farm type of tutorials show using the devices under specific conditions and highly-tuned setups without explaining any of that. I am left dumbfounded when I fail to achieve same sound in my track. Tutorials like these set the course for learning how these tools actually respond.
I'm afraid my tutorials are usually more advanced, but I'm glad it helped :). And I always try to make them in a way that the results should be reproducible, even if some might not completely understand what's going on.
Hell yeah, always great to see you post. I got really annoyed by how easily they saturate quite recently. Nice top notch pun too, if that's even intended. Edit: lmfao schmatzig
Thank you!! This video is “ear-opening”!
I wish they would either change the default for the Q limit parameter, or make it more prominent, because it feels like nobody else knows about this, and think the filters don't sound all that great. It's available everywhere, Polymer and Filter+ included, at least by right-clicking on it.
Yeah it's a strange default setting. Just recently learned about the right click option. That make life a little easier :)
Really cool video, thanks!
Interesting and informative! Is there a performance issue with boosting the Q limit?
No I don't think so, it just gives you more headroom
This is massive. Thanks !
Sneaky, sneaky, sneaky. I figure moaty DAWs & VST etc do this. Not illegal as such but it does give a more blammin' sound than "honest" settings would. This explains/confirms how other VST and DAWs initially appear to be more "sound goodified" than default settings in Reason devices which traditionally are more clean. Of course, the user can then 'do their do' to get the sound they want (assuming they know how) - just as you showed here how to undo the default sound.
:-)
This is the missing link for me. I wasn't able to get the sound I was looking for in a bass with the bitwig filters and this is probably the reason why.
Incredible content as always.
Excellent explanation. Subbed!
great stuff as always dam how i love delay lama
Good old delay lama :)
@@theRumbleChannel HAHAH yes
Thank you for this info!
Filter goes BRRRRR-WUBWUB... Sehr geil
Probier mal filter FM mit einem Sine Oscillator, der eine Oktave tiefer gestimmt ist :). Und dann die Resonanz hochdrehen!
@@theRumbleChannel Ich habe das getan und anscheinend die resonanzfrequenz meiner katze getroffen. Sie schüttelte ihr fell ab und läuft seitdem nur noch im kreis. Anzeige ist raus.
didn't know this! thanks!
Is there a way to change the q limit on polymer?
You need to convert it to a grid as far as I know.
@@theRumbleChannel too bad i dont have grid because i only have producer version
Wow I guess that’s an important one🙏🏽
Holy Shit, thanks for the incredible Video
schmutzig is dirty ;-)
danke tolle neue info für mich.
No, he meant "schmatzig".
"Schmatzen", the verb is the sound you make when you smack your lips/mouth together while eating eating.
i use fl studio but this is just so interesting
schmatzig?! i dont think ive ever said that 😂
It's official terminology :)
@@theRumbleChannel duely noted
danke