Considering Barroth's weakness to fire when clean of mud, I think it's dependence on the substance can definitely be seen as a kind of "sun screen", something just sitting in clear water wouldnt help with if it had photo sensitive skin.
weakness to sunlight and weakness to....straight up fire are to entirely different ball games, plus even when cleaned of mud a Baroth is dark brown in coloration with lots of hardened plates.
@@wither5673 you have to account that it's using mud to block off any heat, not just sunlight (though that is the main reason it uses it). Without mud, it's being overheated and fire causes it to most likely burn worse
God, i remember slamming my head into Barroth over and over back in tri. As for Almudron, I feel it’s ability to manipulate mud into various simplistic structures might aid it in a variety of ways. For instance, it may be possible that it makes rudimentary damns and levies like beavers in order to form permanent bodies of water. Its tail would be used in a similar manner as beavers too, patting and compacting mud into walls and balls. As for the mud ball, I feel that it’s unlikely that Almudron would use something exclusively for rearing as a weapon in a fight for its life. Rather, I find it more likely that it’s actually a display mechanism, one both used in threat displays and mating rituals. For instance, females may select the males with larger and more fine orbs of mud, as it demonstrates the male’s virility. Not to mention the leviathan may use the mud ball as a deterrent to more ferocious monsters, as even a Tigrex or Bazelgeuse will pause for a moment when they see a lithe and frail looking creature pull out a club of mud as large as it is.
The mud throwing thing for mating reminds me of a neat detail I like about D&D wyverns, and about how they humiliate sexual rivals by spraying their venom directly into each other’s mouths. Hell, that’s not such a bad comparison. Maybe each Almudron also coats it’s specific mud balls in pheromones for territory marking, like Anjanath does with its snot.
The thing is that their weakest point is in the one place you wouldn't expect - their forearms. For most monsters, it's their head or something, but Barroth's head is so solid that you can't break it unless you're using a Hammer or Hunting Horn.
Is it wrong to find a Barroth wallowing on its back in the mud like a dog wanting a belly rub kind of adorable? At least as adorable as a rocky multi-ton dinosaur-looking thing can be.
I really like this stuff, even though I don’t understand some of it. Sometimes it’s easy to forget that these monsters are animals as well, and not just “bosses” to fight. It’s cool to see them this way
Really loved this one, both monsters are great and hearing their ecologies was amazing. I always found it weird that a monster so dependent on mud like Barroth consistently lived in dry habitats, but the crocodile analogy really made sense of it, and also explains why Rise's rendition of the Sandy Plains even has multiple large bodies of water as opposed to the one main one in the original version of the map. An interesting note you didn't touch on was how Almudron's turf war with Bishaten could also explain how it may hunt for larger prey items both on land and in the bodies of water it inhabits. Being able to soften Earth and grab smaller monsters with its tail, it seems to be capable of dragging smaller creatures into the mud to suffocate them, Bishaten perhaps being a bit too large and powerful for a successful kill.
Cheers as ever! A good point with the turf war, especially as its been suggested by other that Almudron may well be quite smart. I definitely think the otter could eat the monkey too, it's just the MH team aren't doing deaths in turf wars (yet...).
The Almudron is handily my favorite leviathan and one of my favorite monsters in the series. That might be because the fight was almost made for Insect Glaive, with its massive mud waves and a tail always hanging 3 meters in the air.
Barroth in my experience was also a wall in my times playing MH Tri, it was thanks to Barroth being a kind of practice dummy with simple and dodgable attacks that I have learn to hone my weapons when playing MH3U. When I see Barroth in the latest games, I can't help but feel sorry for it being bodied by large monsters like Diablos. Probably the best thing to come out of Barroth in MH World was its turf war with Jyuratodus, seeing 2 monsters fight for their self proclaimed title of being the mud king feels oddly personal and I do like that it gives Barroth fair competition when both of them ends with a draw. I can't wait for more of your videos, you bring out everything I ever wanted in fictional documentary/ research
Thank you so much! Agreed re: poor little Barroth, he's really suffered with an increased focus on interspecific conflict between the monsters, but his turf war with Jyuratodus is a great one.
perhaps if there is a quest to hunt a breeding pair of barroth in hm Wilds we could see a barroth turf war with kula-ya-ku and see kula get thrown sky high.
Barroth and Brachydios seem to be the most closely related out of all the brute wyverns. They share the same stocky compact build, relatively long arms compared to other brutes, and armoring.
If I can somewhat add to this and if we go by that, it could mean that they evolved their arma differently from other brute wyverns because of their lifestyles. With Barroth probably using it to move more easily across the mud while Brachydios uses them for combat.
I feel like Barroth attacked Great Jaggi because of the commotion it was creating in the mud pool as it was causing a lot of disturbance at the time, and it didn’t attack Aptonoth because they were causing less disturbance. I do think Barroth is somewhat similar to a crocodile as it is sensitive to the water vibrations caused by monsters. Or anything dumb enough to sit on his head. Meanwhile, Almudron I see as extremely territorial compared to Barroth because it will attack anything that enters its waterhole as seen with the Bullfango who was just taking a stroll there. Anyway, I look forward to seeing Pukei Pukei next time.
Personally think Barroth’s armour may allow it to collect water,like a bizzare thorny devil. Interestingly,they have been able to collect water through burrowing in moist sand.Could Barroth(especially Jade Barroth) partially do this by wallowing in mud/snow, along with the obvious protection?
The Barroth was the very first monster I saw when I stumbled on a monster hunter 3 ultimate video back in my school days. Made me fall in love with the series
This channel is so wonderful. If you’ve ever heard of a channel called “Tierzoo”, this gives off the exact opposite feeling, a biologist attempting to explain in-game behaviors of fictional creatures using real world comparisons. As an aspiring zoologist AND enormous MH fan, thank you for the content :D Edit: also that roar at the end sounds a lot like Pukei, but you already did Bird Wyverns. Maybe a status video? Or on even Pukei specifically? He has an interesting subspecies after all!
Another great video. I love Barroth, it's probably in my top 3 favourite Brutes and I personally quite like Almudron, don't really get the hate myself. I will forever be annoyed that it didn't get a turf war with Mizutsune in Rise. I wonder if Barroth's large head crown, while obviously being reinforced for fighting, is used for amplifying its roars as well? In the older games especially its roar has a very echoing feel to it which fits the idea of it reverberating in the Crown which might allow it to find mates when watering holes are smaller and more scattered by roaring and having the roar be carried further by the amplification of its Crown. As you said, the old world deserts etc. are more seasonally affected than the new world so I feel the head could play a part in finding mates through roar amplification, as well as intimidation and territory marking for other monsters.
Regardless of its purpose, it would absolutely make sense for Barroth’s crown to be hollow, since its weight would place a lot of strain on its neck otherwise.
Love Barroth. He was definitely one heck of a wall back in Tri. Him eating Altaroth was also the first time I really started to consider unique monster ecology back then. Shame he's bullied so much now. Surprised you didn't make a comment on the fact that it has like, 5 nostrils on the top of it's crest like a a cetacean. With Almudron I believe part of the reason for it's long slenderness is the fact that one of it's multiple inspiration is that of a giant centipede youkai, most noticeable with the centipede-leg-like claws on it's tail. Also I'd like to think that Almudron is quite intelligent, as one of it's mud structures is a pyramid. And, correct me if I'm wrong, only Almudron in the Flooded Forest make these, showing that it it's mud structures change depending on it's environment as the Flooded Forest obviously has the huge pyramid. Whether or not I'm mistaken on that, I also believe that creating mud structures could play a part in some kind of mating display. Not only do the biggest, most perfect mud balls get favored, male Almudrons might make mud structures as a sign of health and experience towards females.
Can’t wait for the next video on Pukei Pukei Barroth was my very wall back in Tri but i always love his ecology, and i think i’m the only persone who likes Jyuratodus … conceptually … it remind me of some big polmonate fish that got stranded in the desert and hybernate in the mud like the African lungfish
Eyy! Finaly someone else who likes Jyuratodus! I also like his aperance and id even say hes one of the more realistic monsters in the serries. Also hes the 2nd best piscine imo after plesioth.
Dude I got into Jakobs videos like a day after yours, you’ve both honestly have opened my eyes to just how intriguing the world of monster hunter is not just through the combat or intrigue of monsters but how they interact and shape their environments(bring back the fog!)
@@unnaturalhistorychannel I think fog will come back in gen 6 because they now have a much better engine to put it unlike world where it is struggling to even run the game
@@handtomouth4690 It ran pretty bad on consoles. I think even ps4 pro was like 40fps at best, dipping below 20fps with 3 monsters using something flashy at the same time. Even my PC "only ran" it at +80fps, and it had some optimization problems at the beginning where new nvidia drivers that were advertised to be optimized for MHW made rotten vale run below 30fps so I had to roll back to 6 months old drivers to run it above 60fps. Iceborne also fixed a lot of optimization as far as I can remember, also giving dx12.
I came here as soon as I found your channel, to understand how Barroth’s insectivorous habits could possibly maintain its size. I never realized that the spires in the waste were massive anthills!
The almudron’s physical appearance according to the monster hunter wiki is based on the Chinese dragon which has both reptilian and mammalian features to it which also shows it’s dependency on water as Chinese dragons are said to be found in mountains and bodies of water from streams and rivers to the sea
Another thing that could be limiting Barroth is soil composition. Soils in jungles tend to be acidic, which would react and weaken their shells. Jungle soil are very nutrient poor because the particles of clay in the soil don't absorb water very well, so even if the add nutrients through dung, it would just get washed away by the rain.
Really enjoy these sort of videos. Reminds me of a paleo youtuber by the name of Dr. Polaris who often discusses more obscure paleo fauna. I've been debating this for a bit but I'm thinking of making a collaborated fanmade mh ecosystem. Something easy to imagine in the series, with a flagship and other creatures filling all the niches of said ecosystem. Was thinking a massive somewhat dry lake bed that has water fed into it during the rain season via nearby swamps and marshes overflowing. With labyrinthine slopes akin to the badlands throughout and white cracked sedimentary ground. The basic idea was sort of an African inspired fauna like pack hyenas, crocodiles, and horned herbivores.
I would really love to see a video on my favorite monster tobi kadachi. Due to it's strange mixture of traits from different animals it is hard to discern it's exact ecological niche. Given its squirrel-like body and habitat you would assume it is an arboreal predator yet it's slit pupils and low head posture seem to suggest it hunts low to the ground. Tobi kadachi also features some traits you would expect to see in prey animals such as electric/poisonous quills and eyes that are oriented more to the sides that the forward facing eyes typically found in predators. Despite the fact that this would seem to imply tobi is frequently preyed upon by larger predators, in the games he acts very aggressive and chooses fight with any large monster he comes across much like a badger. To be honest the more I think about tobi kadachi as a real animal the less he makes any sense. I was even surprised to see a viper tobi kadachi eating a popo as due to the small size of its teeth and mouth mixed with regular tobi's habitat I naturally assumed it preyed on small mammals and birds. Despite being my favorite monster I don't understand him at all and I would love to see what you think about him.
Perhaps, like a badger, its tendency to occasionally punch above its proverbial weight class stems from times of desperation. (Also much like Odogaron). In fact, that might also explain its wide array of seemingly-contrary evolutionary features. It could have evolved to be a jack-of-all trades, ecologically speaking, in order to weasel its way into any convenient niche.
Barroth was my first monster I fought that wasn't new to world and gave me quite a bit of trouble, due how much I was bouncing off, I like the design and I've a soft spot for monsters based of vehicles or inanimate objects. I really like Almudron a lot, one reason is that the initial trouble I had about came less from how hard his moves git and more so how to hit him effectively and consistently that and the design for him and his equipment is really nice
I was always fine with barroth, but thanks to my replay of GenU I did learn to appreciate his fight. In G-rank he is a great opponent. But I rlly hope your channel keeps on growing, best of luck.
Loved the vid. Barroth also happened to be my favourite brute, and even after anjanath it still is, Anja is a close second, I guess they just seem more natural to me than the others. I don't really have much to say on the main monsters of the vid, however I do have something about what you said regardding Elder Dragons being tetrapods. It'd be interesting to see you elaborate on this, however I personally consider them closer to piscine wyverns than to actual tetrapods. This started off as a joke of mine but it ended up being serious after I thought seriously about it, even drew an oversimplified evolutionary tree of how I think that'd look. If you'd like me to elaborate more, I'm in your discord server and go by the same username as here, so just tell me there as it'll be easier to explain with images.
I find it interesting that you didn't mention how Almudron is a close relative of Mizutsune (them both being classified as sea beast wyverns). They both have notably serpentine body shapes, mammalian features, and secrete a particular substance that is integral to their survival. We could probably better understand Almudron's ecology by looking at Mizutsune's.
Had a lot of fun listening to this one. It was nice geting to know some more info about Brroths ecology and the speculations on Almudron and how Dung Beetles care for their little ones. As for the monsters themselves I really like Barroth,he was a bit of a wall for me when I started with World and I adore his bronze orange and brown carapase,the I do like the somewhat more vivid tones he has in Rise. As for Almudron his one of my favourite new Rise monsters,his pretty much an Eastern dragon a creature usally asosiated with devinity,the sky,storms,imortaly but its MUD. Its such an odd concept that seems to strange to actually work yet it does,and I love that personally. Cant say about his fight since Rise hasnt come to PC yet but I do hear his one of the harder ones in the game. Also a very big applause on reaching over 1K keep up the good work mate and soon you might reach 10K before you know it haha
"Why doesn't Barroth live in more fertile regions like rainforests?" The simplest answer to this is that it just doesn't. It didn't evolve there, and doesn't migrate. Invasive species thrive in areas they weren't specifically adapted for, the only barrier is that they simply weren't there already.
Almudron seems to be an evolutionary "missing link" between the Snake Wyverns and Leviathans. If you pay attention to its' moveset, it seems to use a lot of the same circling and digging behaviors that Najarala has. It also has very interesting proportions compared to most other leviathans, having such a long tail and neck in proportion to where its' legs are. As another bonus, the back scales on Almudron are quite similar to Najarala's, from the head all the way down to the tail.
You should make a video based on how herbivores survive in the monster hunter world. One of my theories is that for example aptonoth live similarly to wildebeest. Living in massive herds, where a couple losses don’t matter much. Especially since they have so many calves.
I love Almudron for many of the same reasons other people hate him. He is a monster with a confusing tempo to him, unlike many monsters nowadays he is not simple to parse at all. Many monsters in the series have a similar rhythm to their attacks and movements, and Almudron ends up being fun for me because you actually have to take a good amount of time to learn again
Happy to see Barroth getting covered :D I absolutely adore both it and Kulu-Ya-Ku. When I first played Rise, which is my first ever Monster Hunter game, I saw Barroth and fell in love! It's a big ole choo choo mud dinosaur and I absolutely love it for it :D Barroth and the egg boi will always have very special places in my heart!
I didn’t know alligators were ecosystem engineers. That’s actually pretty fascinating. This is why I love your channel, I learn new things all the time from your videos!
Finally, I have found another Barroth lover. Love the ecology and in terms of design, chefs kiss! There is just something about it's design that is so satisfying to me.
Dung Beetles are like legit my favorite Bugs, have been since I was 10. Just think they are neat and the Dung Beetle is my favorite endemic life in all of MHW
Great video, and it's nice to see you growing more! Seems we're getting mixed species in videos now, so that should provide some interesting connections. I hope you do a video on nakarkos at some point, as it's definitely an interesting "elder dragon". Interestingly enough, many of his traits (a defensive shell, spitting mucus, mimicry) are often used by prey animals, and I'm a bit worried about the implications of a monster of nakarkos' size being the prey of another monster.
This is the most efficient packing of interesting scientific facts (that I didn't know) that I've seen in years. And it's couched in fun speculation about a game series I love. What a fantastic channel. Incredible work!
yo been binge watching your MH videos, these are an absolute blast to listen to, i've learned a tonne of new things about nature in general and your theories on how the MH world works makes things really cool to think of in that way, keep up the amazing work (hopefully Glavenus gets a vid soon, he's my fave)
Think I forgot to post here first time I watched but again, incredible wealth of knowledge on the channel in such fun context. Never thought I'd find ecology interesting
Thinking about it again, it’d be interesting to see a temperate variation of Barroth that’s like a bad tempered beaver, damming small stream flows to create artificial mud pools from which they can turn a surrounding temperate forest into a proper bayou
amazing video about both of these mud monsters. i really like them. i also have the theory when it comes for both of them: for barroth, it's his vision like and the whistle. The vision of the barroth could be the same one as the rhino, given the fact that whatever he charges at you, he yolo's it without even looking up due to its head being shaped flat, as for its whistle it is something that is new in new world, and that barroth in old world never done this before, so this could be barroth's new mechanism on whatever barroth is enraged, he has this whistle to show its anger to an opponent or hunter. as for the Almudron is its age/gender, to further talk about it: i have a theory that the almudron we fight in Rise is either a sub-adult male almudrom or the full grown female ones, the reason as of why i take this is because of the dungballs they hold, this would consider that female almudrons were smaller than Male almudron, and they would be chunkier and stronger like you would imagine one, instead of typical "hyena-ganda" idea (females always bigger than males, and males are weaker than females). as for the future of the channel, i had one ecology in mind you could do for future: the two non-same species, but in similar of the game appereance: dancing femaler bird hypno, and Jura's oldest lava cousin Lavasioth, aka the agnaktor but fish, i don't say to do it now like i forced you, but in case to keep it in mind to do it in future, like a optional thing
Looking at the new Almudron subspecies, called Magma Almudron, I'm gonna assume that, just like Anjanath and Odogaron, that the base species is an offshoot of the supposed subspecies.
Idk if I just missed the part where you mentioned it, but my favorite part of barroths design is the way his nostrils are positioned way up at the top of his head, so that when he's completely submerged in mub they'll just barely poke out and he can breathe. It's like a built in snorkel, and a really smart design choice imo
@@unnaturalhistorychannel I really liked the idea of barroth being, ecologically speaking, an "apex guardian" of watering holes. Brought to mind the idea of how different species respect the supposed sanctity of the watering hole with very limited predation around it. Could definitely see a Barroth lazily lording over his water hole, ready to smash anything that disrupts his tranquil space.
Barroth has been in my top 6 overall monsters since TriU my first Monster Hunter game when I was...I dunno...somewhere in highschool. Almudron is such a beautiful design and I'm so glad we have 3 Mud Bending Monsters now. Almudron, Jyratodus, and Barroth are all in my top 30 monsters
One detail I’m surprised you didn’t mention were the dung beetle-like insects found throughout the maps of Rise. They roll mound balls of the different elements and when thorn at a monster inflict it with a blight that corresponds to the specific element.
Barroth is routinely that monster that after not fighting for a long time I go "oh its just a barroth" when I see one, only to then have my brains and pride bashed outta me in equal measures by the attacks I constantly underestimate and timings I've forgotten about entirely.
I really enjoyed Barroth in World, and he was my favorite of the earlier fights as well. Having only played World I can't say much about Almudron, though I like its design and your dung beetle theory is pretty cool.
One of my favorite things about barroth is its nostrils on the top of its head allowing it to fully sumberge. The discussion of the river otters and comparison to almudron made me think in the opposite direction of a marine almudron.
The dung beetle mud ball link is an interesting theory. Making the mud ball is likely a side product of its ability to make many solid shapes out of mud which may be more of a nest building tactic to atttact mates, as seen in many birds but also other taxa. Especially since the mud doesnt hold together for very long, making it a poor egg/young incasing tool. Also the gold burning effect works well as a defense tactic and nest making shows females how powerful the males mud is as well as its ability to protect her and the eggs/young.
I'm so glad I stumbled upon this channel. I've been loving these videos, and I feel like I've been learning a lot about monsters and real animals. One thing that I think would help improve these videos is some BGM throughout the whole video, rather than just in the end (Not sure if that was an intentional choice though), which would also get rid of the white noise you can hear through most of the video. Anyway, besides that, these videos are fantastic. personally I would love to see one for Mizutsune to understand how it's 'soap" works.
Thank you! I have wondered about that, but thought the often bombastic nature of the MH BGM was a bit distracting for the whole thing when I tried it out making the unpublished editions of the first one. I did consider village themes though but I ultimately wound up unsatisfied and decided to just hack the white noise.
I have honestly had a long standing rivalry with the Barroth, ever since it used to fuck up my shit back in Tri. I tried for weeks to kill that bastard, getting outwitted at every turn, and I think I let out a scream when I finally did it. Ever since then, when a Barroth appears, my instinct is go and ruin its day as a campaign of revenge. Also, the Barroth armour looks sweet as hell. The Barroth Switch Axe has become my main at this point. Barroth fights have just got that extra intensity to them, since they don't let you breathe for a moment when you're in the thick of it. You feel like you get a full body workout with them. I hate the thing, but as in rivalry, I venerate it at the same time.
I hope you eventually end up covering elder dragons as I greatly enjoy these videos, and learning how the monsters might possibly work. One pair of elder dragons I’d love to learn more about is teostra and lunastra, mostly because they are a pair.
You make delightful videos! I have noticed your criticisms of Rise, a lot I can see really - it is kind of noticeable that there's not nearly as fleshed out stuff as World had (only really played World before Rise) - but personally I disagree on the difficulty. I'm not particularly an amazing player and also play alone so it takes me quite some time to take down just about anything! The wirebug has saved me plenty of times, though so did the mantles in World so I don't feel any better at surviving in Rise
Very nice, I’ve always liked barroth for his design and I liked his fight in the beta for world, in truth me and my friends couldn’t take him down in the beta I was the only to complete the beta for world. Almudron was a cool monster I was still sad that he didn’t get to have a fight with good old mizu. Overall a very decent video
I find it curious Barroth isn't more lenient with carnivores to some extent given that carcasses also attract insects but then again that would probably depend on the type of carnivore. Hippos tolerate crocodiles to an extent because they're typically not as much a threat to them (save for when they have calves). But if Barroth does descend from a more carnivorous ancestor, this might be a remnant of the sort of territorial behavior a lot of carnivores have, having little tolerance for other carnivores intruding on their territory as they'd be competition for resources. Even if Barroth is primarily an insectivore it still sees other carnivores as potential competition while understanding herbivores aren't such a risk.
How much Controll Almudron has over Mud, and how versatile it is, in its Defensestrategys, remembers me of Namielle. It uses every Facet of its Element to the Fullest. Furthermore, I theorice his golden Mud might be a highly alcalic Mix of Earth and eighter Saltwather, or specific Fluits he produces, who work like Acid. Maybe hes able to filter Salt out of his Prey much more efficient then other Predators, and uses it as fuel for that Technic. From a Gameplaystandpoint im unsure of him. He could easily be an Elder how much he trows at you, his Moveset is enough to make two fully new Monster, and give something new to Jyuratodus. That makes him more versatile and less boring in the Longterm, but Elders whit near mystical Powers also way less special, and its hard to pinpoint a true Identity for him. Hes just everything at once. Barroth is just a Dinosaur Hippo. Simple, incredible cool Design for a lowtier Monster, or in General. I like him.
These videos are so cool first saw his King Kong one but this guy deserves a million of dollars becaus this a quality n so cool to learn bout the monsters but also our world
20:20-20:32 so at this case this is clearly a reference to Gigginox who are the only 2 monster to have a "strange"way to carry their babyes So yea Giggi confirmed for RiseU LMAO ( IF ONLY.......)
@@pinkfridge6111 no even compared to those two areas flooded forest is more densely populated especially when it comes to aquatic predators from large wyverns like plesioth and its subspecies to lagiacrus, almudron, gobul and royal ludroth and his harem
@@007accessb4 I thought you meant only the rise flooded forest but if you mean the flooded forest other the generations, then yeah flooded forest does have more predators and competition for tetranodon
@@unnaturalhistorychannel I know this is kinda unrelated but the reason rise lack ecology is because it is a portable game and portable games dont focus on the world of the mh and more like the gameplay like with mh generations
Considering Barroth's weakness to fire when clean of mud, I think it's dependence on the substance can definitely be seen as a kind of "sun screen", something just sitting in clear water wouldnt help with if it had photo sensitive skin.
Oh I really like this idea, never thought about Barroth's fire weakness that way.
Great point on the fire weakness especially, barroth might be quite heat sensitive overall.
Back in Tri this was basically stated as fact by in game lore.
weakness to sunlight and weakness to....straight up fire are to entirely different ball games, plus even when cleaned of mud a Baroth is dark brown in coloration with lots of hardened plates.
@@wither5673 you have to account that it's using mud to block off any heat, not just sunlight (though that is the main reason it uses it). Without mud, it's being overheated and fire causes it to most likely burn worse
The abundance of water in the Wildspire Waste is a great explanation as to why New World Barroths are not as hostile as their Old World counterparts
Thank you!
Barroth is an underrated (and kind of adorable) monster. I like watching him roll around in the muddy flats.
Agreed my mahn
The underrated brute for sure, a good mud puppy.
He is adorable! Whenever he rolls in the mud, I stop attacking and make my hunter sit in the mud with him.
@@unnaturalhistorychannel _aggressive_ mud puppy
he is actually my favorite brute wyvern, I don't want to fight them I want to pet them lol.
God, i remember slamming my head into Barroth over and over back in tri. As for Almudron, I feel it’s ability to manipulate mud into various simplistic structures might aid it in a variety of ways. For instance, it may be possible that it makes rudimentary damns and levies like beavers in order to form permanent bodies of water. Its tail would be used in a similar manner as beavers too, patting and compacting mud into walls and balls. As for the mud ball, I feel that it’s unlikely that Almudron would use something exclusively for rearing as a weapon in a fight for its life. Rather, I find it more likely that it’s actually a display mechanism, one both used in threat displays and mating rituals. For instance, females may select the males with larger and more fine orbs of mud, as it demonstrates the male’s virility. Not to mention the leviathan may use the mud ball as a deterrent to more ferocious monsters, as even a Tigrex or Bazelgeuse will pause for a moment when they see a lithe and frail looking creature pull out a club of mud as large as it is.
The dam-making is a really good idea that I didn't think of, great suggestion!
The mud throwing thing for mating reminds me of a neat detail I like about D&D wyverns, and about how they humiliate sexual rivals by spraying their venom directly into each other’s mouths.
Hell, that’s not such a bad comparison. Maybe each Almudron also coats it’s specific mud balls in pheromones for territory marking, like Anjanath does with its snot.
I just want to say I had the same experience with Tri. My one friend was too scared of Lagiacrus popping up in an early quest to even get there, lol
The thing is that their weakest point is in the one place you wouldn't expect - their forearms. For most monsters, it's their head or something, but Barroth's head is so solid that you can't break it unless you're using a Hammer or Hunting Horn.
Is it wrong to find a Barroth wallowing on its back in the mud like a dog wanting a belly rub kind of adorable? At least as adorable as a rocky multi-ton dinosaur-looking thing can be.
I think he’s very cute when he does it!
the "stuffy and technical" is why we love it
I'm glad there's still room for it in the world!
I really like this stuff, even though I don’t understand some of it. Sometimes it’s easy to forget that these monsters are animals as well, and not just “bosses” to fight. It’s cool to see them this way
Thank you! Anything I can help with re: the understanding?
Really loved this one, both monsters are great and hearing their ecologies was amazing. I always found it weird that a monster so dependent on mud like Barroth consistently lived in dry habitats, but the crocodile analogy really made sense of it, and also explains why Rise's rendition of the Sandy Plains even has multiple large bodies of water as opposed to the one main one in the original version of the map. An interesting note you didn't touch on was how Almudron's turf war with Bishaten could also explain how it may hunt for larger prey items both on land and in the bodies of water it inhabits. Being able to soften Earth and grab smaller monsters with its tail, it seems to be capable of dragging smaller creatures into the mud to suffocate them, Bishaten perhaps being a bit too large and powerful for a successful kill.
Cheers as ever! A good point with the turf war, especially as its been suggested by other that Almudron may well be quite smart. I definitely think the otter could eat the monkey too, it's just the MH team aren't doing deaths in turf wars (yet...).
The Almudron is handily my favorite leviathan and one of my favorite monsters in the series. That might be because the fight was almost made for Insect Glaive, with its massive mud waves and a tail always hanging 3 meters in the air.
Better than agnaktor?
@@contentthemaker Frankly I've never fought one outside of Stories. It's cool, certainly popular for a reason.
I like the design but as a fight almudron is pretty low tier in my books.
barroth's underrated, his lil' toot when he charges is adorable
Barroth in my experience was also a wall in my times playing MH Tri, it was thanks to Barroth being a kind of practice dummy with simple and dodgable attacks that I have learn to hone my weapons when playing MH3U.
When I see Barroth in the latest games, I can't help but feel sorry for it being bodied by large monsters like Diablos. Probably the best thing to come out of Barroth in MH World was its turf war with Jyuratodus, seeing 2 monsters fight for their self proclaimed title of being the mud king feels oddly personal and I do like that it gives Barroth fair competition when both of them ends with a draw.
I can't wait for more of your videos, you bring out everything I ever wanted in fictional documentary/ research
Thank you so much! Agreed re: poor little Barroth, he's really suffered with an increased focus on interspecific conflict between the monsters, but his turf war with Jyuratodus is a great one.
perhaps if there is a quest to hunt a breeding pair of barroth in hm Wilds we could see a barroth turf war with kula-ya-ku and see kula get thrown sky high.
Barroth and Brachydios seem to be the most closely related out of all the brute wyverns. They share the same stocky compact build, relatively long arms compared to other brutes, and armoring.
If I can somewhat add to this and if we go by that, it could mean that they evolved their arma differently from other brute wyverns because of their lifestyles. With Barroth probably using it to move more easily across the mud while Brachydios uses them for combat.
The concept art reinforces this idea as Brachydios was also going to be a more aquatic brute in the past
@@TsulaAngenati2292Or burrower too. The most likely enviroment to find their symbiotic relation would be the soil, so a scratch digger.
I feel like Barroth attacked Great Jaggi because of the commotion it was creating in the mud pool as it was causing a lot of disturbance at the time, and it didn’t attack Aptonoth because they were causing less disturbance. I do think Barroth is somewhat similar to a crocodile as it is sensitive to the water vibrations caused by monsters. Or anything dumb enough to sit on his head.
Meanwhile, Almudron I see as extremely territorial compared to Barroth because it will attack anything that enters its waterhole as seen with the Bullfango who was just taking a stroll there.
Anyway, I look forward to seeing Pukei Pukei next time.
Both are basically the embodiment of "WHAT ARE YA DOIN IN MY SWAMP".
Personally think Barroth’s armour may allow it to collect water,like a bizzare thorny devil. Interestingly,they have been able to collect water through burrowing in moist sand.Could Barroth(especially Jade Barroth) partially do this by wallowing in mud/snow, along with the obvious protection?
The Barroth was the very first monster I saw when I stumbled on a monster hunter 3 ultimate video back in my school days. Made me fall in love with the series
The image of an Almurdron couple sleeping around a ball of mud will forever be in my head
This channel is so wonderful. If you’ve ever heard of a channel called “Tierzoo”, this gives off the exact opposite feeling, a biologist attempting to explain in-game behaviors of fictional creatures using real world comparisons. As an aspiring zoologist AND enormous MH fan, thank you for the content :D
Edit: also that roar at the end sounds a lot like Pukei, but you already did Bird Wyverns. Maybe a status video? Or on even Pukei specifically? He has an interesting subspecies after all!
Thank you! You may find your wish granted soon, more bird wyverns are to come!
Now that you've brought up environmental barriers, it makes me wonder how stuff like jade barroth and glacial agnaktor ended up in the tundra.
Blos Wyverns being hostile to anything -shaped like a brute wyvern- that lives, breathes, or moves
Really looking forward to tetsucabra, considering we see a "tamed" ish young one in the latest game
Another great video. I love Barroth, it's probably in my top 3 favourite Brutes and I personally quite like Almudron, don't really get the hate myself. I will forever be annoyed that it didn't get a turf war with Mizutsune in Rise.
I wonder if Barroth's large head crown, while obviously being reinforced for fighting, is used for amplifying its roars as well? In the older games especially its roar has a very echoing feel to it which fits the idea of it reverberating in the Crown which might allow it to find mates when watering holes are smaller and more scattered by roaring and having the roar be carried further by the amplification of its Crown. As you said, the old world deserts etc. are more seasonally affected than the new world so I feel the head could play a part in finding mates through roar amplification, as well as intimidation and territory marking for other monsters.
Regardless of its purpose, it would absolutely make sense for Barroth’s crown to be hollow, since its weight would place a lot of strain on its neck otherwise.
@@Cottonmouth255 That's true as well, I mean we already know that its nostrils go through the crown so it can likely blow air through it when roaring.
Great point, and a very likely use of the crest too. And thanks as ever too!
I personally love almudron from a design and concept standpoint, but I hate it for the fight, which is annoying and janky for me
Love Barroth. He was definitely one heck of a wall back in Tri. Him eating Altaroth was also the first time I really started to consider unique monster ecology back then. Shame he's bullied so much now. Surprised you didn't make a comment on the fact that it has like, 5 nostrils on the top of it's crest like a a cetacean.
With Almudron I believe part of the reason for it's long slenderness is the fact that one of it's multiple inspiration is that of a giant centipede youkai, most noticeable with the centipede-leg-like claws on it's tail.
Also I'd like to think that Almudron is quite intelligent, as one of it's mud structures is a pyramid. And, correct me if I'm wrong, only Almudron in the Flooded Forest make these, showing that it it's mud structures change depending on it's environment as the Flooded Forest obviously has the huge pyramid. Whether or not I'm mistaken on that, I also believe that creating mud structures could play a part in some kind of mating display. Not only do the biggest, most perfect mud balls get favored, male Almudrons might make mud structures as a sign of health and experience towards females.
That's a really good point, and its quite possible Almudron may be quite intelligent too.
Can’t wait for the next video on Pukei Pukei
Barroth was my very wall back in Tri but i always love his ecology, and i think i’m the only persone who likes Jyuratodus … conceptually … it remind me of some big polmonate fish that got stranded in the desert and hybernate in the mud like the African lungfish
Cheers! I actually really don't mind Jyuratodus either, and rest assured he'll appear in a future video.
Eyy! Finaly someone else who likes Jyuratodus! I also like his aperance and id even say hes one of the more realistic monsters in the serries.
Also hes the 2nd best piscine imo after plesioth.
Missed opportunity to make the pun, "messters of mud"
Dude I got into Jakobs videos like a day after yours, you’ve both honestly have opened my eyes to just how intriguing the world of monster hunter is not just through the combat or intrigue of monsters but how they interact and shape their environments(bring back the fog!)
Thank you, that's great to hear. And bring back the fog!
@@unnaturalhistorychannel I think fog will come back in gen 6 because they now have a much better engine to put it unlike world where it is struggling to even run the game
@@marcusgo6784 ...first time I've ever heard performance issues from World.
@@handtomouth4690 It ran pretty bad on consoles. I think even ps4 pro was like 40fps at best, dipping below 20fps with 3 monsters using something flashy at the same time. Even my PC "only ran" it at +80fps, and it had some optimization problems at the beginning where new nvidia drivers that were advertised to be optimized for MHW made rotten vale run below 30fps so I had to roll back to 6 months old drivers to run it above 60fps.
Iceborne also fixed a lot of optimization as far as I can remember, also giving dx12.
I came here as soon as I found your channel, to understand how Barroth’s insectivorous habits could possibly maintain its size. I never realized that the spires in the waste were massive anthills!
The almudron’s physical appearance according to the monster hunter wiki is based on the Chinese dragon which has both reptilian and mammalian features to it which also shows it’s dependency on water as Chinese dragons are said to be found in mountains and bodies of water from streams and rivers to the sea
Another thing that could be limiting Barroth is soil composition. Soils in jungles tend to be acidic, which would react and weaken their shells.
Jungle soil are very nutrient poor because the particles of clay in the soil don't absorb water very well, so even if the add nutrients through dung, it would just get washed away by the rain.
Really enjoy these sort of videos. Reminds me of a paleo youtuber by the name of Dr. Polaris who often discusses more obscure paleo fauna. I've been debating this for a bit but I'm thinking of making a collaborated fanmade mh ecosystem. Something easy to imagine in the series, with a flagship and other creatures filling all the niches of said ecosystem. Was thinking a massive somewhat dry lake bed that has water fed into it during the rain season via nearby swamps and marshes overflowing. With labyrinthine slopes akin to the badlands throughout and white cracked sedimentary ground. The basic idea was sort of an African inspired fauna like pack hyenas, crocodiles, and horned herbivores.
Thank you! I should have a look at some of Polaris' stuff, have seen it on my feed occasionally.
And I say go for it!
@@unnaturalhistorychannel if you ever want to offer suggestions or need art for any speculative stuff lemme know!
I would really love to see a video on my favorite monster tobi kadachi. Due to it's strange mixture of traits from different animals it is hard to discern it's exact ecological niche. Given its squirrel-like body and habitat you would assume it is an arboreal predator yet it's slit pupils and low head posture seem to suggest it hunts low to the ground. Tobi kadachi also features some traits you would expect to see in prey animals such as electric/poisonous quills and eyes that are oriented more to the sides that the forward facing eyes typically found in predators. Despite the fact that this would seem to imply tobi is frequently preyed upon by larger predators, in the games he acts very aggressive and chooses fight with any large monster he comes across much like a badger. To be honest the more I think about tobi kadachi as a real animal the less he makes any sense. I was even surprised to see a viper tobi kadachi eating a popo as due to the small size of its teeth and mouth mixed with regular tobi's habitat I naturally assumed it preyed on small mammals and birds. Despite being my favorite monster I don't understand him at all and I would love to see what you think about him.
Tobi is still quite mysterious, even the World book admits he's still quite an unknown monster - but hopefully I'll get to him someday.
Perhaps, like a badger, its tendency to occasionally punch above its proverbial weight class stems from times of desperation. (Also much like Odogaron).
In fact, that might also explain its wide array of seemingly-contrary evolutionary features. It could have evolved to be a jack-of-all trades, ecologically speaking, in order to weasel its way into any convenient niche.
Barroth was my first monster I fought that wasn't new to world and gave me quite a bit of trouble, due how much I was bouncing off, I like the design and I've a soft spot for monsters based of vehicles or inanimate objects.
I really like Almudron a lot, one reason is that the initial trouble I had about came less from how hard his moves git and more so how to hit him effectively and consistently that and the design for him and his equipment is really nice
I was always fine with barroth, but thanks to my replay of GenU I did learn to appreciate his fight. In G-rank he is a great opponent. But I rlly hope your channel keeps on growing, best of luck.
Thank you!
I wished these two monsters had a turf war for territory/surpremacy for mud along with jyuratodus
Loved the vid. Barroth also happened to be my favourite brute, and even after anjanath it still is, Anja is a close second, I guess they just seem more natural to me than the others.
I don't really have much to say on the main monsters of the vid, however I do have something about what you said regardding Elder Dragons being tetrapods. It'd be interesting to see you elaborate on this, however I personally consider them closer to piscine wyverns than to actual tetrapods. This started off as a joke of mine but it ended up being serious after I thought seriously about it, even drew an oversimplified evolutionary tree of how I think that'd look. If you'd like me to elaborate more, I'm in your discord server and go by the same username as here, so just tell me there as it'll be easier to explain with images.
I find it interesting that you didn't mention how Almudron is a close relative of Mizutsune (them both being classified as sea beast wyverns). They both have notably serpentine body shapes, mammalian features, and secrete a particular substance that is integral to their survival. We could probably better understand Almudron's ecology by looking at Mizutsune's.
Had a lot of fun listening to this one. It was nice geting to know some more info about Brroths ecology and the speculations on Almudron and how Dung Beetles care for their little ones.
As for the monsters themselves I really like Barroth,he was a bit of a wall for me when I started with World and I adore his bronze orange and brown carapase,the I do like the somewhat more vivid tones he has in Rise.
As for Almudron his one of my favourite new Rise monsters,his pretty much an Eastern dragon a creature usally asosiated with devinity,the sky,storms,imortaly but its MUD. Its such an odd concept that seems to strange to actually work yet it does,and I love that personally. Cant say about his fight since Rise hasnt come to PC yet but I do hear his one of the harder ones in the game.
Also a very big applause on reaching over 1K keep up the good work mate and soon you might reach 10K before you know it haha
Cheers! And very glad you enjoyed it, Almudron is one of my new favourite in Rise too.
"Why doesn't Barroth live in more fertile regions like rainforests?"
The simplest answer to this is that it just doesn't.
It didn't evolve there, and doesn't migrate. Invasive species thrive in areas they weren't specifically adapted for, the only barrier is that they simply weren't there already.
Almudron seems to be an evolutionary "missing link" between the Snake Wyverns and Leviathans.
If you pay attention to its' moveset, it seems to use a lot of the same circling and digging behaviors that Najarala has.
It also has very interesting proportions compared to most other leviathans, having such a long tail and neck in proportion to where its' legs are. As another bonus, the back scales on Almudron are quite similar to Najarala's, from the head all the way down to the tail.
Now I am imagining a dalamudure swimming through the sea to hunt a ceadeus
You should make a video based on how herbivores survive in the monster hunter world.
One of my theories is that for example aptonoth live similarly to wildebeest. Living in massive herds, where a couple losses don’t matter much. Especially since they have so many calves.
I love Almudron for many of the same reasons other people hate him. He is a monster with a confusing tempo to him, unlike many monsters nowadays he is not simple to parse at all. Many monsters in the series have a similar rhythm to their attacks and movements, and Almudron ends up being fun for me because you actually have to take a good amount of time to learn again
I'm in full learning mode and all I hear next is "when moto moto doesn't like you" and I lose it lmao
Happy to see Barroth getting covered :D I absolutely adore both it and Kulu-Ya-Ku. When I first played Rise, which is my first ever Monster Hunter game, I saw Barroth and fell in love! It's a big ole choo choo mud dinosaur and I absolutely love it for it :D Barroth and the egg boi will always have very special places in my heart!
I didn’t know alligators were ecosystem engineers. That’s actually pretty fascinating. This is why I love your channel, I learn new things all the time from your videos!
Nice work! Glad you were able to make good use of my footage!
Thank you once again for allowing it!
Love the fact that barroth is iirc the only monster you can cut more than one part off. The hard head bit and tail.
these are so quality. the most engaging youtube content i think i've ever come across. so fucking good keep making these and thanks
Thank you so much! More to come!
Finally, I have found another Barroth lover. Love the ecology and in terms of design, chefs kiss! There is just something about it's design that is so satisfying to me.
Dung Beetles are like legit my favorite Bugs, have been since I was 10. Just think they are neat and the Dung Beetle is my favorite endemic life in all of MHW
Great video, and it's nice to see you growing more! Seems we're getting mixed species in videos now, so that should provide some interesting connections. I hope you do a video on nakarkos at some point, as it's definitely an interesting "elder dragon". Interestingly enough, many of his traits (a defensive shell, spitting mucus, mimicry) are often used by prey animals, and I'm a bit worried about the implications of a monster of nakarkos' size being the prey of another monster.
This is the most efficient packing of interesting scientific facts (that I didn't know) that I've seen in years. And it's couched in fun speculation about a game series I love.
What a fantastic channel. Incredible work!
Thank you so much!
yo been binge watching your MH videos, these are an absolute blast to listen to, i've learned a tonne of new things about nature in general and your theories on how the MH world works makes things really cool to think of in that way, keep up the amazing work
(hopefully Glavenus gets a vid soon, he's my fave)
Think I forgot to post here first time I watched but again, incredible wealth of knowledge on the channel in such fun context. Never thought I'd find ecology interesting
Thinking about it again, it’d be interesting to see a temperate variation of Barroth that’s like a bad tempered beaver, damming small stream flows to create artificial mud pools from which they can turn a surrounding temperate forest into a proper bayou
Your videos are amazing, ive started listening to them at work and it has been an informative and engaging series of vids to listen too.
amazing video about both of these mud monsters. i really like them. i also have the theory when it comes for both of them: for barroth, it's his vision like and the whistle. The vision of the barroth could be the same one as the rhino, given the fact that whatever he charges at you, he yolo's it without even looking up due to its head being shaped flat, as for its whistle it is something that is new in new world, and that barroth in old world never done this before, so this could be barroth's new mechanism on whatever barroth is enraged, he has this whistle to show its anger to an opponent or hunter. as for the Almudron is its age/gender, to further talk about it: i have a theory that the almudron we fight in Rise is either a sub-adult male almudrom or the full grown female ones, the reason as of why i take this is because of the dungballs they hold, this would consider that female almudrons were smaller than Male almudron, and they would be chunkier and stronger like you would imagine one, instead of typical "hyena-ganda" idea (females always bigger than males, and males are weaker than females). as for the future of the channel, i had one ecology in mind you could do for future: the two non-same species, but in similar of the game appereance: dancing femaler bird hypno, and Jura's oldest lava cousin Lavasioth, aka the agnaktor but fish, i don't say to do it now like i forced you, but in case to keep it in mind to do it in future, like a optional thing
Looking at the new Almudron subspecies, called Magma Almudron, I'm gonna assume that, just like Anjanath and Odogaron, that the base species is an offshoot of the supposed subspecies.
Barry was one of my favorites to fight with a hammer, bashing its armour plating is a fantastic stress reliever
Idk if I just missed the part where you mentioned it, but my favorite part of barroths design is the way his nostrils are positioned way up at the top of his head, so that when he's completely submerged in mub they'll just barely poke out and he can breathe. It's like a built in snorkel, and a really smart design choice imo
The Baron of Mud is my favorite, and 100% is the reason I came to this video.
I hope it delivered!
@@unnaturalhistorychannel I really liked the idea of barroth being, ecologically speaking, an "apex guardian" of watering holes. Brought to mind the idea of how different species respect the supposed sanctity of the watering hole with very limited predation around it. Could definitely see a Barroth lazily lording over his water hole, ready to smash anything that disrupts his tranquil space.
My first real wall in first Monster Hunter game. Love him
Barroth has been in my top 6 overall monsters since TriU my first Monster Hunter game when I was...I dunno...somewhere in highschool.
Almudron is such a beautiful design and I'm so glad we have 3 Mud Bending Monsters now. Almudron, Jyratodus, and Barroth are all in my top 30 monsters
Barroth was the first monster I ever saw in MH Tri, when my brother fought it.
It'll forever be one of my favorite monsters.
I am so happy that you mentioned my theory on dragon energy in this video " about it being plant stuff" thank you so much!
One detail I’m surprised you didn’t mention were the dung beetle-like insects found throughout the maps of Rise. They roll mound balls of the different elements and when thorn at a monster inflict it with a blight that corresponds to the specific element.
Barroth is routinely that monster that after not fighting for a long time I go "oh its just a barroth" when I see one, only to then have my brains and pride bashed outta me in equal measures by the attacks I constantly underestimate and timings I've forgotten about entirely.
I really enjoyed Barroth in World, and he was my favorite of the earlier fights as well. Having only played World I can't say much about Almudron, though I like its design and your dung beetle theory is pretty cool.
Barroth is my absolute favorite. Thanks for making this
One of my favorite things about barroth is its nostrils on the top of its head allowing it to fully sumberge. The discussion of the river otters and comparison to almudron made me think in the opposite direction of a marine almudron.
The dung beetle mud ball link is an interesting theory. Making the mud ball is likely a side product of its ability to make many solid shapes out of mud which may be more of a nest building tactic to atttact mates, as seen in many birds but also other taxa. Especially since the mud doesnt hold together for very long, making it a poor egg/young incasing tool. Also the gold burning effect works well as a defense tactic and nest making shows females how powerful the males mud is as well as its ability to protect her and the eggs/young.
Barroth also was my favorite brute, im enjoying using him on wings of ruin.
Barroth looks so cute when he is coverings his body in the mud 😍
I'm so glad I stumbled upon this channel. I've been loving these videos, and I feel like I've been learning a lot about monsters and real animals. One thing that I think would help improve these videos is some BGM throughout the whole video, rather than just in the end (Not sure if that was an intentional choice though), which would also get rid of the white noise you can hear through most of the video. Anyway, besides that, these videos are fantastic. personally I would love to see one for Mizutsune to understand how it's 'soap" works.
Thank you!
I have wondered about that, but thought the often bombastic nature of the MH BGM was a bit distracting for the whole thing when I tried it out making the unpublished editions of the first one. I did consider village themes though but I ultimately wound up unsatisfied and decided to just hack the white noise.
@@unnaturalhistorychannel Ah, that makes sense. Regardless, keep up the great work dude!
Mud, mud, glorious mud,
Nothing quite like it for cooling the blood.
Barroth will always be a bro for protecting those aptonoths
also pukei pukei hype
I have honestly had a long standing rivalry with the Barroth, ever since it used to fuck up my shit back in Tri. I tried for weeks to kill that bastard, getting outwitted at every turn, and I think I let out a scream when I finally did it. Ever since then, when a Barroth appears, my instinct is go and ruin its day as a campaign of revenge. Also, the Barroth armour looks sweet as hell. The Barroth Switch Axe has become my main at this point. Barroth fights have just got that extra intensity to them, since they don't let you breathe for a moment when you're in the thick of it. You feel like you get a full body workout with them. I hate the thing, but as in rivalry, I venerate it at the same time.
we just got shown the lava ama coming
cant wait for a video on that thing
I really like almudron and just leviathan in general. Awesome video
I hope you eventually end up covering elder dragons as I greatly enjoy these videos, and learning how the monsters might possibly work. One pair of elder dragons I’d love to learn more about is teostra and lunastra, mostly because they are a pair.
You make delightful videos! I have noticed your criticisms of Rise, a lot I can see really - it is kind of noticeable that there's not nearly as fleshed out stuff as World had (only really played World before Rise) - but personally I disagree on the difficulty. I'm not particularly an amazing player and also play alone so it takes me quite some time to take down just about anything! The wirebug has saved me plenty of times, though so did the mantles in World so I don't feel any better at surviving in Rise
Very nice, I’ve always liked barroth for his design and I liked his fight in the beta for world, in truth me and my friends couldn’t take him down in the beta I was the only to complete the beta for world.
Almudron was a cool monster I was still sad that he didn’t get to have a fight with good old mizu.
Overall a very decent video
Cheers as ever, and thanks for the turf war video too!
@@unnaturalhistorychannel no problem, I just hope the quality was good
Barroth is still territorial towards Jyuratodus in world
this is amazing
Yay Barroth is my #1 favorite monster
You're videos give me life I love them 💕
Thank you!
I find it curious Barroth isn't more lenient with carnivores to some extent given that carcasses also attract insects but then again that would probably depend on the type of carnivore. Hippos tolerate crocodiles to an extent because they're typically not as much a threat to them (save for when they have calves). But if Barroth does descend from a more carnivorous ancestor, this might be a remnant of the sort of territorial behavior a lot of carnivores have, having little tolerance for other carnivores intruding on their territory as they'd be competition for resources. Even if Barroth is primarily an insectivore it still sees other carnivores as potential competition while understanding herbivores aren't such a risk.
the shade of jyrutodos not being in the thumbnail, and I assume, not in it the video at all
How much Controll Almudron has over Mud, and how versatile it is, in its Defensestrategys, remembers me of Namielle.
It uses every Facet of its Element to the Fullest.
Furthermore, I theorice his golden Mud might be a highly alcalic Mix of Earth and eighter Saltwather, or specific Fluits he produces, who work like Acid.
Maybe hes able to filter Salt out of his Prey much more efficient then other Predators, and uses it as fuel for that Technic.
From a Gameplaystandpoint im unsure of him. He could easily be an Elder how much he trows at you, his Moveset is enough to make two fully new Monster, and give something new to Jyuratodus.
That makes him more versatile and less boring in the Longterm, but Elders whit near mystical Powers also way less special, and its hard to pinpoint a true Identity for him.
Hes just everything at once.
Barroth is just a Dinosaur Hippo. Simple, incredible cool Design for a lowtier Monster, or in General.
I like him.
These videos are so cool first saw his King Kong one but this guy deserves a million of dollars becaus this a quality n so cool to learn bout the monsters but also our world
Very kind of you to say!
@@unnaturalhistorychannel only played world but you’ve def rekindled my interested n love all your vids
No Jyuratodus? Or are you planning to give Piscines their own video?
He'll likely appear in a future one!
Looking at the latest wilds trailer, i really want almudron to return just so i could see him build a dam as part of his ecological behavior.
20:20-20:32 so at this case this is clearly a reference to Gigginox who are the only 2 monster to have a "strange"way to carry their babyes
So yea Giggi confirmed for RiseU LMAO
( IF ONLY.......)
Barroth is one of my absolute favorites
I'm surprised you didn't mention jyuratodus seeing as how they're vital to mud production
I don’t think Barroth’s consumption of ants is as detrimental to cactus growth due to their habit of bringing mud out of the springs with them
I wonder something, why doesn’t Tetranodon not venture into the flooded forest?
Maybe its food source (The big slugs) don`t exist there but if its not that I really have no clue
Too much competition, flooded forest has A LOT of predators.
@@007accessb4 shrine ruins and lava caverns also have a lot of predators
@@pinkfridge6111 no even compared to those two areas flooded forest is more densely populated especially when it comes to aquatic predators from large wyverns like plesioth and its subspecies to lagiacrus, almudron, gobul and royal ludroth and his harem
@@007accessb4 I thought you meant only the rise flooded forest but if you mean the flooded forest other the generations, then yeah flooded forest does have more predators and competition for tetranodon
i love Barroth so much hes one of my favourite boi hes so cool and cute looking.
Missing jyuratodus.
Now I wanna draw a pair of almudron parents with their little brood ball baby peeking its head out
Ah yes the mud men
good show
Thank you!
@@unnaturalhistorychannel your weclome
@@unnaturalhistorychannel I know this is kinda unrelated but the reason rise lack ecology is because it is a portable game and portable games dont focus on the world of the mh and more like the gameplay like with mh generations