It is truly amazing to think that Fujibayashi is one of the few directors who not only got to live the dream of working on a Zelda game, but become one of the main directors of the headline games. I wonder if his more story-focused direction style for the Oracle games is the reason Link and Zelda's relationship (as well as Zelda's characterisation) gets more exploration in future games, or if it was just the games shifting to match the mood of the times.
I can never get enough Oracles content, and your deep dive is a welcome contribution. Many thanks for the thoughtful analysis! If I may clarify about the Advance rings, there is one for each game: the GBA Time Ring and the GBA Nature Ring. It sounded like you were saying there was one total. Strangely, these rings aren’t stored together in the collection, with Time going at #15 and Nature at #54.
I'd always known these were good games; by word of mouth. Seeing you play through them as shown me fully that they are great games. Very much worthy of being Zelda. Almost the MOST Zelda. These devs knew what they were doing. This was a love letter, through and through. These guys knew Zelda, and they knew games, and boy did they land. I feel a little bad that I'd never given these games the time of day, but I appreciate you and your time for sharing what makes them so special. Thank you. Can't wait for the next legendary adventure!
This legacy's a touch more strenuous, but this is also the first time in the series we've had other characters named after the three golden goddesses to emphasize their importance to the lands they protect. We have Din and Nayru (and would have had Farore fully had the third game in the set worked out - As is, she's unfortunately kind of just left as a unique NPC). In Twilight Princess we'll be introduced to Faron, Eldin, and Lanayru (though they're more traditional gods), and Breath of the Wild and Tears of the Kingdom give us the dragons Dinraal, Farosh, and Naydra, whom Tears heavily suggests were not always dragons. Speaking of those games, the Oracle games are at least notable enough to be included among the many map references in that game. I also never knew Link could sleep in the bed in Impa's house. And I played Seasons back when it first released on the Game Boy Color. Love that its still possible to learn new things about games that have been with you for years.
After a very long hiatus from gaming from 2006-2014 ish, these two Zelda games and link’s awakening were some of the first games that I bought that got me back into gaming ever since. They will always hold a special place in my heart. I still had my old issues of Nintendo power at the time with guides for them inside. Great series! Can’t say to see what’s next from this channel. ❤ thank you again for doing research and including old interviews, old documents/websites/resources. Must be a lot of work!
The sleeping as health restore is very console RPG. I do think it's cute that the LA wake up sprites got reused, but this time Link can't awaken with a musical instrument
This has been an amazing Season! Thank you so much for going in depth about these two games that mean so much to me. They were there since my early childhood. Thank you also for the shout on the bed info.
I wish Nintendo made a Oracles remake with the exact same artstyle as the artworks. Mario & Luigi: Brothership is evidence enough cartoon-like graphics are possible now.
They were a favorite of mine especially with how each version had their own focus (ages puzzle. Seasons fighting). Especially with the small carry over bonus with the stories. Like how the undead pirates in seasons were linked to the queen in ages or how you could influence the child growing up. Normally I did ages then seasons as I enjoyed seasons more thus wanted the carry over and the best 'pal' of the three games. My brother did the reverse as he preferred ages more than seasons.
It is really sad that the 3rd game was never finished. The games are the only in the series where having both and playing them unlock an entire alt path final ending. The fact that both games can have content from the other if data transfer is done and they comment on your previous antics is really cool!
I know right? Nowhere in the game tells you, you can. Except in the PAL version of the game which retranslated the Cukeman enemy dialogue to hint at obscure secrets like sleeping in the bed.
Ah, memories! My parents bought me the newly released Gameboy Advance and a copy of Oracle of Ages while on vacation in summer 2001. I played the heck out of that game for the rest of the trip.
For the timeline, Link to the Past, next the Oracle games, and then Link's Awakening is my canon. It makes more sense this way. Link gets the Triforce in LttP after defeating Ganon, it sends him to Holodrum and Labrynna to prevent Twirova from resurrecting Ganon, and then we see him set sail and accidentally come across Koholint in either a dream, a magical experience, or a weird combination of the two.
5:55 this whole segment strikes me as silly - why not just load up a ROM and see what happens??? If an aversion to emulation where Nintendo is not getting cash straight out of your pocket is of interest to you from a journalistic point of view, I think leaving out such an easy and obvious solution is a bigger sin for the larger public. Your hands are absolutely not tied and you could have solved the mystery so that others may learn and cite your video.
Your intuition is correct. It's been confirmed Grezzo indeed the developers of Echoes of Wisdom.
It is truly amazing to think that Fujibayashi is one of the few directors who not only got to live the dream of working on a Zelda game, but become one of the main directors of the headline games. I wonder if his more story-focused direction style for the Oracle games is the reason Link and Zelda's relationship (as well as Zelda's characterisation) gets more exploration in future games, or if it was just the games shifting to match the mood of the times.
@@TheJoninMonkey I'll be interested to see if he or Aonuma ever have anything to say about that directly as I go through the series.
I can never get enough Oracles content, and your deep dive is a welcome contribution. Many thanks for the thoughtful analysis!
If I may clarify about the Advance rings, there is one for each game: the GBA Time Ring and the GBA Nature Ring. It sounded like you were saying there was one total. Strangely, these rings aren’t stored together in the collection, with Time going at #15 and Nature at #54.
@@darkisatari Thanks, I did not realize there were too. I didn't pick that up from the guide
I'd always known these were good games; by word of mouth. Seeing you play through them as shown me fully that they are great games. Very much worthy of being Zelda. Almost the MOST Zelda. These devs knew what they were doing. This was a love letter, through and through. These guys knew Zelda, and they knew games, and boy did they land. I feel a little bad that I'd never given these games the time of day, but I appreciate you and your time for sharing what makes them so special. Thank you. Can't wait for the next legendary adventure!
@@mbe102 you should definitely try them! To me they represent the best of what 2D Zelda should be ^^
This legacy's a touch more strenuous, but this is also the first time in the series we've had other characters named after the three golden goddesses to emphasize their importance to the lands they protect. We have Din and Nayru (and would have had Farore fully had the third game in the set worked out - As is, she's unfortunately kind of just left as a unique NPC). In Twilight Princess we'll be introduced to Faron, Eldin, and Lanayru (though they're more traditional gods), and Breath of the Wild and Tears of the Kingdom give us the dragons Dinraal, Farosh, and Naydra, whom Tears heavily suggests were not always dragons. Speaking of those games, the Oracle games are at least notable enough to be included among the many map references in that game.
I also never knew Link could sleep in the bed in Impa's house. And I played Seasons back when it first released on the Game Boy Color. Love that its still possible to learn new things about games that have been with you for years.
After a very long hiatus from gaming from 2006-2014 ish, these two Zelda games and link’s awakening were some of the first games that I bought that got me back into gaming ever since. They will always hold a special place in my heart. I still had my old issues of Nintendo power at the time with guides for them inside. Great series! Can’t say to see what’s next from this channel. ❤ thank you again for doing research and including old interviews, old documents/websites/resources. Must be a lot of work!
They may not be the most popular Zelda games, but they were my first 2D Zelda games, so they'll always have a special spot in my heart.
A heartfelt and wholesome intro ❤
The sleeping as health restore is very console RPG.
I do think it's cute that the LA wake up sprites got reused, but this time Link can't awaken with a musical instrument
This has been an amazing Season! Thank you so much for going in depth about these two games that mean so much to me. They were there since my early childhood.
Thank you also for the shout on the bed info.
Awesome series, really look forward to each episode each Wednesday morning (UK time)!
Thanks again!
I wish Nintendo made a Oracles remake with the exact same artstyle as the artworks. Mario & Luigi: Brothership is evidence enough cartoon-like graphics are possible now.
They were a favorite of mine especially with how each version had their own focus (ages puzzle. Seasons fighting).
Especially with the small carry over bonus with the stories.
Like how the undead pirates in seasons were linked to the queen in ages or how you could influence the child growing up.
Normally I did ages then seasons as I enjoyed seasons more thus wanted the carry over and the best 'pal' of the three games.
My brother did the reverse as he preferred ages more than seasons.
Good vid
It is really sad that the 3rd game was never finished. The games are the only in the series where having both and playing them unlock an entire alt path final ending.
The fact that both games can have content from the other if data transfer is done and they comment on your previous antics is really cool!
YOU CAN SLEEP IN THESE GAMES?!
I know right? Nowhere in the game tells you, you can. Except in the PAL version of the game which retranslated the Cukeman enemy dialogue to hint at obscure secrets like sleeping in the bed.
I've been playing these games for 22 YEARS from gameboy color to GameCube advance add on, to roms on my phones and I just found that out today!
Ah, memories! My parents bought me the newly released Gameboy Advance and a copy of Oracle of Ages while on vacation in summer 2001. I played the heck out of that game for the rest of the trip.
For the timeline, Link to the Past, next the Oracle games, and then Link's Awakening is my canon. It makes more sense this way. Link gets the Triforce in LttP after defeating Ganon, it sends him to Holodrum and Labrynna to prevent Twirova from resurrecting Ganon, and then we see him set sail and accidentally come across Koholint in either a dream, a magical experience, or a weird combination of the two.
I wonder if the Magnet Rune on BOTW Shiekah Slate was directly inspired by Oracle of Season's Magnetic Glove, because that was a really cool item
5:55 this whole segment strikes me as silly - why not just load up a ROM and see what happens??? If an aversion to emulation where Nintendo is not getting cash straight out of your pocket is of interest to you from a journalistic point of view, I think leaving out such an easy and obvious solution is a bigger sin for the larger public. Your hands are absolutely not tied and you could have solved the mystery so that others may learn and cite your video.