It's best Parallax Ice Shader in Blender, here's why:

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  • Опубліковано 27 лис 2024
  • Creating very cool Ice Shader in Blender, if u show this shader to ur friends, they will think u cool!!!
    WARNING!
    Dub and Subs Created automatically from russian language, so if u hear or see a big mistakes in video, please notice me, i will fix it in my future videos 🙏🙏
    My channel name in English: "CG Sparrow"
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    Telegram Chat: t.me/+gPYZO5tbOfwxN2Uy
    Boosty: boosty.to/cgskvor
    E-mail: ads@cgvor.ru
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    Authors of explanation footages:
    @elbertwithane965 - RayTracing
    @kishimisu - RayMarching
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    Colors:
    1 POS = 0 | HEX = BFBFBF
    2 POS = 0.255 | Hex = 3BAFD6
    3 POS = 0.709 | Hex = 4985A0
    4 POS = 1 | Hex = 245570
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    Music:
    Keerthin - Escape (Official instrumental)
    MANIA & Tom Wigley - Calling Out Your Name (feat. Lottie Jones) [Official instrumental]
    CiDE & Vide - Late At Night (feat. Jordan Grace) [Official instrumental] _ NCS A
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    Time stamps:
    0:00 Start
    0:10 Video Objective
    0:46 Are you a newbie or a veteran?
    0:57 What will I show?
    1:30 What's in the video
    2:06 Project Structure
    2:42 Initial Blender Setup
    2:56 Why an English interface specifically?
    3:09 Continuing Blender Setup
    3:30 What do the Render Devices settings mean?
    3:53 About Undoing Actions
    4:11 About Autosaves and File Saving
    4:42 Preparing the Scene
    5:01 Difference between Color Schemes
    5:20 Adding an Environment Map
    5:36 Obtaining an Environment Map
    5:56 Saving the Environment Map
    6:11 About Proper File Naming
    6:30 Continuing to Add an Environment Map
    6:54 Setting up the Camera
    7:29 Changing the Interface
    7:45 How to Disable Gizmo and Overlay
    8:13 Setting up Objects
    8:45 Continuing Interface Setup
    8:58 Adjusting Material
    9:18 Theory: About the Technology We Will Use
    13:50 Practice: How to Fiddle with Nodes
    14:46 Creating a Base and the Purpose of Geometry and Texture Coordinate Nodes
    15:46 Making an SDF Node
    16:36 Better Call It Vector Coordinate
    16:49 Creating a Step
    17:13 Theory: What's Included in the Step Node
    18:37 Practice: Finalizing the Step Node
    19:10 Adding Steps
    19:25 Making the Appearance Nicer
    19:37 Modifying the SDF
    20:16 Limiting Depth a Bit More
    20:27 Further Modifying the SDF
    21:38 Coloring Ice
    22:08 Playing with Values
    22:18 Adding the Ability to Scale Ice and Discussing an Important Detail
    23:17 Adding Snow
    25:31 Making It More Realistic
    26:33 Result
    27:42 Bonus

КОМЕНТАРІ • 1

  • @TheAptimn
    @TheAptimn 8 місяців тому

    надо в названии писать English или Русский