Thank you:) I have BOTD prepared as I showed in the video "How To Use Book Of The Dead Asset Without Unnecessary Things" and it works without any problems with Unity 6, you just need to connect the diffusion profiles because they do not load correct in 6. Shaders and everything else works without a problem:)
Very good job! I would like you to do a tutorial with free assets and on a URP project sometime, because I don't have a powerful computer to work on an HDRP project.
Awesome, could you make a tutorial of how to design a level like this with free assets and how to set up and use unity?? Thanks a lot for this awesome video anyway... 😉
Very inspiring scene. The lighting and post processing are top, as always
Thank you:) It's a very simple scene, so setting the lighting was probably the least of the problems:)
Wow, great job
Thank you:)
This looks amazing! Did you use any reference material, or was this free hand?
Thank you:) It's quite a simple scene, so I just created it out of my head:)
Really nice!
Thank you:)
Very inspiring! How did you setup the BOTD assets to work with unity 6?
Thank you:) I have BOTD prepared as I showed in the video "How To Use Book Of The Dead Asset Without Unnecessary Things" and it works without any problems with Unity 6, you just need to connect the diffusion profiles because they do not load correct in 6. Shaders and everything else works without a problem:)
Very good job! I would like you to do a tutorial with free assets and on a URP project sometime, because I don't have a powerful computer to work on an HDRP project.
Thank you:) Actually, you're right because the combination of free assets and URP hasn't been on the channel yet:)
Awesome, could you make a tutorial of how to design a level like this with free assets and how to set up and use unity?? Thanks a lot for this awesome video anyway... 😉
I will try to prepare such a tutorial:)
@SetaLevelDesign thank you so much, I'll be waiting for it 👌💪