Warehouse District | Environment Design | Level Art | Speed Level Design | Unity | URP

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  • Опубліковано 26 жов 2024

КОМЕНТАРІ • 33

  • @JustinPBarnett
    @JustinPBarnett 2 місяці тому +2

    It's crazy how amazing it looks once you start to add in lighting. Incredible as always!

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому +1

      Light is the basis:) even the ugliest scene with appropriate lighting and post-processing can be turned into something nice:) That's why for me the most pleasant moment when creating, is setting the lighting and effects, because then in a few moments I can see how the scene changes from ugly to more and more beautiful:)

    • @剩余血量
      @剩余血量 Місяць тому

      ​@@SetaLevelDesignHello, it is possible to put the undead mode in the zombie game, bro, the player I am playing with is not dying

  • @BravoPhantom
    @BravoPhantom 2 місяці тому

    Just amazing 🤩 I have learnt so much about how to create things step by step, especially how lighting can transform the game from bad to incredible.

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      Thank you:) I personally think that lighting is the main and one of the most important aspects that is responsible for the final visual effect of the game:) So yes, it is definitely worth learning:)

  • @GameDev1
    @GameDev1 2 місяці тому +1

    Very beautiful, great atmosphere. Thanks for sharing!

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому +1

      Thank you:) Your YAPP came in handy again:)

  • @seemantadebdas294
    @seemantadebdas294 2 місяці тому +1

    This is a masterpiece! Feels like a more realistic version of Dishonored.
    All the props fit in so well in the environment.
    How do you decide where to place which prop so it doesn't look out of place? Is it practice or do you take lots of references?

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому

      Thank you:) When it comes to arranging props, I rarely look for references. I only do it when I have no idea if it could be placed in such a place:) When I set up props, I usually try to look at the surroundings and create a little story in each place. So, for example, here, if someone leave the warehouse, probably went out to smoke. That's why he brought a chair from inside (you can see another chair through the window). Since he smoked, he had to throw away his burnt cigarettes somewhere, so there's a small can next to it. It is on the left side of the chair because most people smoke with their left hand. Sometimes he probably felt like drinking, so a crushed can of soda is lying under the chair (usually ppl drinks with right hand), and after drinking, he would probably throw it under the chair, because the garbage can is too far away:) There is also a pack of cigarettes on the window, because he would probably put it there, and under the chair (you probably can't see it in the video) there is a cigarette that fell out of him. As you can see, I try to come up with stories for a small part of the scene, because it makes it easier to place props and their layout is more realistic:)

  • @Nazgul
    @Nazgul 2 місяці тому +1

    Better than Tarkov!

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому +2

      Has it been released, or is it still in beta?:P

    • @Nazgul
      @Nazgul 2 місяці тому

      @@SetaLevelDesign they're still waiting for you to make some levels before they can release

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому

      Hahaha:)

  • @StevenTRINH-e5j
    @StevenTRINH-e5j 2 місяці тому

    really nice work but i think you should've add some broken glass bottle

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому +1

      Thank you:) Believe me, I was looking for broken bottles in my assets and unfortunately I didn't find anything:/ I also looked for some newspapers/magazines but unfortunately I didn't find them too:/

  • @seesooner3112
    @seesooner3112 2 місяці тому +1

    fantastic

  • @mohammedsalih5670
    @mohammedsalih5670 2 місяці тому

    very cool !!

  • @zemzemisbest
    @zemzemisbest 2 місяці тому +1

    Its looks So good damn. But isnt it hard to build it? Because I can't connect edge walls.

    • @SetaLevelDesign
      @SetaLevelDesign  2 місяці тому

      Thank you:) If the models are well made and have divisible sizes then you can easily connect them using Snap, (holding Shift and moving them). If the models have indivisible sizes and Snap doesn't work, then you can connect them by vertices. You select the model and by holding "V" on the keyboard you can select a vertex and connect it to another vertex in another model. With a little practice it goes very quickly:)

  • @Cyb11893
    @Cyb11893 2 місяці тому +1

    good

  • @galberger3937
    @galberger3937 Місяць тому

    Hi.
    Is there a free assets that we can use to create this kind of scene?
    the assets cost a lot of money.

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      With free assets it can be hard because there are few that are really useful for this type of scene and most of them are just single models. When I have some time I will try to create something in a similar style but with free assets:) We will see if I succeed:)

  • @BravoPhantom
    @BravoPhantom 2 місяці тому

    Is there any way to learn level design in unity proper way online ?

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      When it comes to Level Design, on Y2B check out Steve Lee (Level and Game Design) and timdoesleveldesign, but I personally recommend books like "Preproduction Blueprint: How to Plan Game Environments and Level Designs". However, when it comes to courses, it's hard for me to recommend anything, but pay attention to whether they are courses in which someone calls it a level design course but in reality shows how to create a simple game:)

  • @NN-dv2no
    @NN-dv2no Місяць тому

    Do you have classes on Udemy¿ That would be awsome

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      Unfortunately no:( First I need to improve my English to run the course fluently:) Maybe in the future:)

  • @Wildlifelover386
    @Wildlifelover386 Місяць тому

    Sorry but , I turn for unreal engine 5😢

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      Good luck:) Unreal is a really powerful engine:)

    • @Wildlifelover386
      @Wildlifelover386 Місяць тому

      @@SetaLevelDesign can you turn also ? 😅

    • @SetaLevelDesign
      @SetaLevelDesign  Місяць тому

      Unfortunately, I guess I'm a masochist because I prefer to struggle with Unity:)