How to Create a Game Instance in Unreal Engine 5 - Carry Data Between Levels

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  • Опубліковано 30 тра 2024
  • Hello guys, in this quick and simple tutorial we are going to see how we can make a game instance in Unreal Engine 5.
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КОМЕНТАРІ • 41

  • @shahmaarbaba
    @shahmaarbaba 17 днів тому +21

    make a loading screen showing the process bar with percentage of level loading

  • @moeburhanimeez7354
    @moeburhanimeez7354 17 днів тому +8

    Saving data and sending it from one level to the other is much easier than I thought it was!

    • @GorkaGames
      @GorkaGames  16 днів тому +3

      with a game instance it's so easy!!

    • @DarkTechGames1
      @DarkTechGames1 16 днів тому +1

      To simplify it... Your Level Instance is the ONLY THING that needs to communicate with your Save Game. Everything else communicates with the Level Instance.

  • @DarkTechGames1
    @DarkTechGames1 17 днів тому +7

    You're on top of it quickly... Lol

    • @GorkaGames
      @GorkaGames  16 днів тому +3

      haha I work with speed!!

  • @bisart1
    @bisart1 16 днів тому +1

    Please make a video about save game load game and reset!

  • @eligijuspranskunas3509
    @eligijuspranskunas3509 16 днів тому +2

    nice, please make more tutorials about those instances, player controller, etc.

  • @halall_man_o
    @halall_man_o 17 днів тому +3

    I needed this for my game, thx Gorka! I have a question can you tell me how to store multiple stuff like what swords I have, what health/Ammo and Level I have etc?

    • @DarkTechGames1
      @DarkTechGames1 16 днів тому

      Just create variables for them in the level instance matching their variable types and set them in the level instance when it's where you want it. Then to load them, just SET where you want it FROM the Level Instance.

    • @DarkTechGames1
      @DarkTechGames1 16 днів тому

      Key point in this is to organize your Level Instance to make it easier to FIND data that will be later loaded or saved.

  • @Muneebdevelopment361
    @Muneebdevelopment361 16 днів тому +2

    hey , gorka, i switched to unity but i still will be your supporter and subscriber and always a unreal user!

  • @ChkolMix
    @ChkolMix 16 днів тому +2

    who we makeup short animation in own game to vid and put a vid on first title's of game or put some animation clip into game look like when you open door or walk on the some place when we pointed showing animation clip when we puted before ? idk how i telling you but i know u know what i mean to say .... ty man i love u so much for help us

  • @ThePavilionWeb
    @ThePavilionWeb 15 днів тому

    Just found you Today and so glad I did, amazing content clearly explained with a decent real world example, SUBSCRIBED ✅

  • @Cazaq
    @Cazaq 16 днів тому

    Great tutorial. One suggestion for future work would be to use "Open Level (by Object Reference)" in place of Open Level (by Name), as it takes an object reference, loads async and is generally a better way of doing things.

  • @enderfire3379
    @enderfire3379 17 днів тому +3

    yay, new tutorial

  • @reginioremarkb.4864
    @reginioremarkb.4864 16 днів тому

    Nice tutorials bro, can you also make a dialogue where a player can interact to npc (like having a conversation) where there is option to select to answer to the npc question.

  • @lordchimp
    @lordchimp 17 днів тому +2

    çok aktif bir kanal

  • @J4RUBY
    @J4RUBY 14 днів тому

    Can you show us how to sim projectiles in a third person shooter. You’ve shown us line traces, but I’d love to create a projectile based shooter

  • @daviddedovec6435
    @daviddedovec6435 17 днів тому +1

    Do an uneqipment system please

  • @nayler2010
    @nayler2010 16 днів тому

    Always great easy to follow content your doing great work for helping solo developers! One of the best ue5 UA-camrs out here,

  • @FredrikBlixt-mn9re
    @FredrikBlixt-mn9re 10 днів тому

    Amazing

  • @zachwise476
    @zachwise476 14 днів тому

    I'm almost done with the game I've been working on for the passed year! You've been a big help. How do I find assets in my project I didn't use and are safe to delete?

  • @pierrecadeot
    @pierrecadeot 17 днів тому +1

    oh yeah purrrfect :)

  • @gracecpy
    @gracecpy 16 днів тому

    Hello! Can you make a tutorial on cooking system in Unreal Engine?

  • @MorningStar1621
    @MorningStar1621 16 днів тому

    Works great except you need to hold down mouse to play when you load into level, how do you fix it?

  • @AbbastiktokRt24
    @AbbastiktokRt24 16 днів тому +1

    Good good

  • @HeyShotgun
    @HeyShotgun 17 днів тому +1

    Hmm okay so this isn’t really known . But can you possibly try a meta human setup tutorial because I look for it and everyone shows the meta human site and then skip the actual implementation

    • @DarkTechGames1
      @DarkTechGames1 16 днів тому +1

      I actually HAVE a 3D metahuman character selection screen and it works the same. But instead of saving a Mesh, you are saving a particular Blueprint to load.

    • @HeyShotgun
      @HeyShotgun 16 днів тому

      @@pierrecadeot 🗿NO

  • @AlexZyablov
    @AlexZyablov 16 днів тому

    Hello Gorka, can you explain please, why cyberpunk 2077 is an open world without loadings between levels but when you use a teleport you have to wait a few seconds of loading? Probably some of optimization? How can I implement it in my own game?

  • @KyrmetronixStudios
    @KyrmetronixStudios 15 днів тому

    how can I transfer ownership of the session to a different player such that the host can leave without disrupting the other players?

  • @101_studios
    @101_studios 15 днів тому

    please create
    could you please make a video of creating a server and entering it but as an fps game? please

  • @sachchitlauvyadaskakoty
    @sachchitlauvyadaskakoty 13 днів тому

    Brooo pleaseeeeeee make a video series on how to make a game like resident evil pleaseeeeeee pleaseeeee

  • @samos0001
    @samos0001 14 днів тому

    Hi
    I really like your videos. Unfortunately I can't find answer on my problem, so maybe you can give me some advice:)
    I created simple Physic-Base flying ship (it's cube for now). I want be able to flying this ship and also move BP_ThirdPersonCharacter on that ship. Unfortunately, BP_ThirdPersonCharacter move is Non_physic and because of that I got many issues. Is it possible to combine physic with non-physic movement? If not, what is easier to implement? Physic movement for character or non physic movement/flying for ship? I prefer physic solutions, but also I dont want to create physic movement for charcter (I think it will be complicated, especially since in the future I will want to implement an NPC that will walk around the ship). What do you advise?

  • @HG-tu2xn
    @HG-tu2xn 15 днів тому

    does game instance save player's data after closing and opening the game?

  • @jacktoobsee
    @jacktoobsee 14 днів тому +1

    Please try not to ‘Cast’ too much, it can impact performance

  • @jotafreshh4126
    @jotafreshh4126 15 днів тому

    Hello Gorka Games, I am from Argentina, sorry if I write wrong.
    I come from the video in which you teach how to create an equipment system. My question is how could I make it so that my character, when starting the game, already starts with the weapons and the respective damage that each one inflicts. Like in the game shadow of the colossus

    • @jotafreshh4126
      @jotafreshh4126 15 днів тому

      Gracias por tus videos!! aunque estan en ingles aprendi mucho!

  • @agentshadow6618
    @agentshadow6618 15 днів тому

    Iam asking for the 10th time please make cloth system like steller blade you find outfits and you change in main menu, using also metahuman.... Please❤❤