Those Ravagers were trained by Michael J Caboose himself. Ultras: "Those were the worst biles ever. Of all time." Ravagers: "Not our fault. Someone put a bunch of teammates in the way."
Лол Раведжеры байлили своих на первом этапе так то, а не были по торам. А так же циклоны не пользовались зацепом, либераторы не перераскладывались до последнего .... упоротое видео то вышло
Damnnn, those Ravagers must have always hated those Ultralisks. Their tough armor and high HP, and those stupid splash damage Kaiser Blades. So they worked together with the Thors and Marauders to kill them off. Too bad the Ravagers didn't know that the Thors and Marauders hated them, too. 🤔
Those high templar storms are so laggy but to the point it was cool to see all those roach blood splats before the might of the high templar's storm! Lol
The Queen's transfuse isn't really the most useful thing with Hydra's is it? They're not bulky enough to get good value out of it, and aren't liberators pretty much going to one-shot them anyway?
4/4 Cyclone's rework of lock on actually really really helps them against zealots. Doing an extra 50% more damage really runs through them. I didn't realize at the time, but they also synergize super well with reaper grenades since it delays the fight until lock on, and they can keep firing while their enemy is knocked back. I expected thors to win. I didn't expect it like this though That's a lot of High Templar. Sometimes there are some units which use up their abilities then die, but 250 High Templar was enough to be supremely confident in the water balloons. Libs are really good.
2/4 today lol My predictions: - Reapers (As soon as I saw them appear I knew what was going to happen to that Protoss frontline. The leftover would've destroyed the remaining Stalkers) - Thors (I bet on them specifically once I saw them appear, otherwise I was going to bet for Zerg. Did get concerned that they wouldn't outlast the Ravager burst though) - Roaches (I've seen this before - the AI doesn't know how to stagger the storms, instead opting to stack multiples of them on top of each other, so I put my money on the Roaches outlasting - didn't realize the pathing would've gotten them killed anyway) - Queens (as odd as it seems I thought of putting extra weight on the queens to carry the situation here)
In one of the earlier versions of direct strike I used to love playing as Zerg because I could make the Reapers launch my baneling towards them instead of away
3/4 cyclones combo done right, didn't expect that marauder is tough as barrier for ultras, thors just adding splash damage this fight is a beauty, big numbers HT enough to cast storm against roaches liberator combo done right, everything went smooth
Watching the Ravagers gleefully Bile the Ultralisks - and thereby cost themselves the fight - was hilarious. And man, UA-cam did like trying to process that many Storms at once in the High Templar battle.
I feel bad for ultras because they totally would have won if Ravagers didn't bile them. True bronze league hero moment where you're better off just A moving instead of touching abilities
Okay, when I first saw zealots and stalkers going up against two of terrans most micro intensive units I thought, this is just dumb. Its going to be a slaughter. Then the grenades started flying...
I wonder how that would have looked with the ravagers in front of the ultralisks, or the ultras split in 2 distinct groups with the ravagers between them.
Gateway units are just....bad. Those Ravagers sure wrecked the Ultras really really hard XD. This is why nobody combines melee units with siege units that have friendly fire from splash in their games. The Templar did well with their water balloons. The Liberators screwed me though....I thought the Zerg would take that one :/ 3/4 for me :)
Zealots in battles like this are always terrible. They're basically the worst unit in the game in large head-to-head engagements. They're only really used in MP so much because they're the only unit Protoss has that doesn't cost gas, and they're reasonably tanky with the light tag, so make a decent buffer for the important tech units.
@@Matt-ln7lb yup. It’s not exactly a mystery why co-op zealots are universally replaced with superior units. ((Except legionaries and Supplicants which aren’t the same thing yet still generally better anyway))
@@Matt-ln7lb Well, zealots are also fine for their cost as long as you don't build so many of them that they prevent other zealots from attacking (and have charge - zealots are complete garbage without charge). They also tend to get worse in a "maxed out" army just because they only cost 50 resources per supply so a maxed out army using zealots will have less resources invested into it than other units.
@@Skullhawk13 Co-op is really a lot different than the ladder - melee units kind of suck in co-op/campaign because even trading 2:1 is an awful trade - in co-op you're expected to beat enemy armies with overwhelming efficiency that you'd never see against actual players, and short range units are just really bad at doing that (unless you can spawn them without spending any resources of course).
@@asdfqwerty9241I mean a lot of the upgraded melee units are good. In the case of zealots Auir zealots are more than mere meat shields like the rest. But I get what you mean.
In these sorts of large engagements, they're probably the worst unit in the game. In real MP, they're the only unit protoss has that doesn't cost gas, and they're fairly mobile and can potentially overwhelm the opponent with a surround, and are decent when numbers are fairly small and/or micro is poor + they're a decent buffer for the expensive tech units that protoss relies on.
Damn, the Ultras never stood a chance against the Marauders, Thors and Ravagers.
Those Ravagers were trained by Michael J Caboose himself.
Ultras: "Those were the worst biles ever. Of all time."
Ravagers: "Not our fault. Someone put a bunch of teammates in the way."
Лол Раведжеры байлили своих на первом этапе так то, а не были по торам. А так же циклоны не пользовались зацепом, либераторы не перераскладывались до последнего .... упоротое видео то вышло
"Just remember, Ravager-squad. Aim where they're going to be, not where they are."
_"You got it boss! I'll aim where you're gonna be!"_
3/4. Didn't expect ravagers to end up hitting the ultralisks.
Yeah same with me! Seems like damage output of the ultras worked against them this time.
Well you can say that they accidentally *bonk* them
Yeah I was laughing at that too, they biled their own guys! LOL
Thors are just broken anti ground units
@@FantasyFantasy934 ok keep whining about a unit being broken
Damn that Roach lightning massacre was a thing of beauty!
Yeah that's right! The thumbnail held up to its promise (:
That one reaper that survived that first fight will soon be hired by some guy in a Marine suit with a chaingun. Some say his name is Sam.
Damn those templars killed the FPS alongside roaches
02:23 lol they even got into the next battle
As was said in the chat, THE COMPUTER CANNOT HOLD
Damnnn, those Ravagers must have always hated those Ultralisks. Their tough armor and high HP, and those stupid splash damage Kaiser Blades. So they worked together with the Thors and Marauders to kill them off. Too bad the Ravagers didn't know that the Thors and Marauders hated them, too. 🤔
I really love the moment when Liberator said: "It's liberation time" and liberated them all
'merica 🗽
I think you need to clarify which side ravagers will be attacking before the battle.
We all need Cyclones Vs diamond backs just because of that one line
we've had it, diamondbacks crushed them easily
@@Ramusculus yh I thought so
Those high templar storms are so laggy but to the point it was cool to see all those roach blood splats before the might of the high templar's storm! Lol
0:41 that lone surviving reaper becamed the legendary Crooked Sam the reaper man
That Ravager friendly fire hurt to watch... XD
Thor's somehow always seem to lose at first but then either win or bring it back a LOT in these vids
A reaper survived a Tya video?! 2023 might just BE the year!
Well, Grant did do that reapers-only thing, right? So maybe it really is happening...
Thors, marauders and ravagers vs ultralisk 😂😂😂😂
I liked the moment when Liberator said "it's liberatin' time" and liberated all over.
Yeah! I am about to say that as well, good thing I found your comment.
It's freedom time
The Queen's transfuse isn't really the most useful thing with Hydra's is it? They're not bulky enough to get good value out of it, and aren't liberators pretty much going to one-shot them anyway?
That second wave was New Conglomerate levels of friendly fire
4/4
Cyclone's rework of lock on actually really really helps them against zealots. Doing an extra 50% more damage really runs through them. I didn't realize at the time, but they also synergize super well with reaper grenades since it delays the fight until lock on, and they can keep firing while their enemy is knocked back.
I expected thors to win. I didn't expect it like this though
That's a lot of High Templar. Sometimes there are some units which use up their abilities then die, but 250 High Templar was enough to be supremely confident in the water balloons.
Libs are really good.
2/4 today lol
My predictions:
- Reapers (As soon as I saw them appear I knew what was going to happen to that Protoss frontline. The leftover would've destroyed the remaining Stalkers)
- Thors (I bet on them specifically once I saw them appear, otherwise I was going to bet for Zerg. Did get concerned that they wouldn't outlast the Ravager burst though)
- Roaches (I've seen this before - the AI doesn't know how to stagger the storms, instead opting to stack multiples of them on top of each other, so I put my money on the Roaches outlasting - didn't realize the pathing would've gotten them killed anyway)
- Queens (as odd as it seems I thought of putting extra weight on the queens to carry the situation here)
In one of the earlier versions of direct strike I used to love playing as Zerg because I could make the Reapers launch my baneling towards them instead of away
Did not expect Terran winning against powerful Protoss and Zerg at all! 1/4
Well guess what, ladder races and coop races work very differently. On ladder terrans easily beats zergs
I think the last battle may have ended differently if the queens were in front of the hydras
3/4! I love watching reaper fights!
3/4
cyclones combo done right, didn't expect that
marauder is tough as barrier for ultras, thors just adding splash damage
this fight is a beauty, big numbers HT enough to cast storm against roaches
liberator combo done right, everything went smooth
Watching the Ravagers gleefully Bile the Ultralisks - and thereby cost themselves the fight - was hilarious.
And man, UA-cam did like trying to process that many Storms at once in the High Templar battle.
that high templar one was fun.
Aw wasn't it nice to watch all those stalkers still be in range of the cyclones after their perfect AI blinks
I like the moment where liberator said "it's liberation time"
who loses in 1000 roaches vs 250 Templar? the computer
I think ravagers killed more ultras than thors and marauders combined
HT: we cannot hold.
They did, in fact, held.
you could smell the gpu melting with the templar vs roaches 😂
music to my ears to hear all those roaches die
3/4. Didn't expect Thors and Marauders to win (because the difference in resources was huge)
I mainly WANTED the Thors and Marauders to win, so I voted for them. And then the Ravagers helped out. 😁
wow that was a stomp for the terrans and protoss..
Yeah, seems like the Terrans and Protoss won this round.
Reapers, Marauders, Roaches, Hydralisks
I don't think I ever saw liberators lose against ground units in any upload.
I enjoy powerpoint presentations of SC2
Friendly fire corrosive bile. Ouch.
3:13 For the first time, an alien has a point about a pyromaniac.
I feel bad for ultras because they totally would have won if Ravagers didn't bile them.
True bronze league hero moment where you're better off just A moving instead of touching abilities
Okay, when I first saw zealots and stalkers going up against two of terrans most micro intensive units I thought, this is just dumb. Its going to be a slaughter. Then the grenades started flying...
If stalker is standing on first line, fight first and blink to back of zealots, i wonder they can fight more stronger.
I think it goes without saying that you should find a way to re-do the thor-marauder vs ultralisk-ravager one
Impressive high templar slideshow
This video = Terran Supremacy
Well I was right that storm wouldn't kill all the roaches, but...
The reaper bombs are hilarious. More of this ! xD
Jesus Christ. Never seen a Psionic Hurricane before
I wonder how that would have looked with the ravagers in front of the ultralisks, or the ultras split in 2 distinct groups with the ravagers between them.
High Templar vs Roaches: The Slideshow
Gateway units are just....bad. Those Ravagers sure wrecked the Ultras really really hard XD. This is why nobody combines melee units with siege units that have friendly fire from splash in their games. The Templar did well with their water balloons. The Liberators screwed me though....I thought the Zerg would take that one :/ 3/4 for me :)
3/4, Liberator range nullified the queen healing.
It looked like the ravagers dying cancelled their biles, was that just me?
They are not under Serral's command, so yeah
1:32 that fight got me with 0/3 fps 💀
Wow I am surprised at how shit the zealots were vs mass reapers
Zealots in battles like this are always terrible. They're basically the worst unit in the game in large head-to-head engagements. They're only really used in MP so much because they're the only unit Protoss has that doesn't cost gas, and they're reasonably tanky with the light tag, so make a decent buffer for the important tech units.
@@Matt-ln7lb yup. It’s not exactly a mystery why co-op zealots are universally replaced with superior units. ((Except legionaries and Supplicants which aren’t the same thing yet still generally better anyway))
@@Matt-ln7lb Well, zealots are also fine for their cost as long as you don't build so many of them that they prevent other zealots from attacking (and have charge - zealots are complete garbage without charge). They also tend to get worse in a "maxed out" army just because they only cost 50 resources per supply so a maxed out army using zealots will have less resources invested into it than other units.
@@Skullhawk13 Co-op is really a lot different than the ladder - melee units kind of suck in co-op/campaign because even trading 2:1 is an awful trade - in co-op you're expected to beat enemy armies with overwhelming efficiency that you'd never see against actual players, and short range units are just really bad at doing that (unless you can spawn them without spending any resources of course).
@@asdfqwerty9241I mean a lot of the upgraded melee units are good. In the case of zealots Auir zealots are more than mere meat shields like the rest. But I get what you mean.
Wow 0-4. First time getting skunked.
Zerg would have easily taken the last one if Queens were ones on the front.
Oof what a massacre.... the templars dominated that
Pretty sure those Ravagers killed more Ultras than the Terrans did.
a good day for Terran
FRIENDLY FIRE: ON
Damn... Terran dominion running hot today...
Crazy fights!!
we`ve already seen photon cannons there, but can i ask doing alarak pylon with alarak overcharge on them?
Неважно, кто выживет в битве храмовников и тараканов, важно переживёт ли это сражение компьютер
4/4
Those poor, poor ultras.
Ohh look psi-storm is actually good now...
well. terran op.
3 3 Liberators just one shot Hydras
I keep forgettin that HT have an attack besides their spells now....3/4
Dark magic! Terrans are winning Zergs are losing! Dark magic I say!
Has the curse of the Hellbats been lifted? Could it be??
What means that bottom's thing? red and blue sign with numbers??
Ultra Hard Fighters
Красиво штормеры роучей уделали
Can we get the ravagers to play for the team they're on next time?
How many ultralisk was killed by the revengers?
finally terrans won
Hey, can you do how many probes it would take to kill 1 Dehaka? Not sure the game will allow you to place that many units but it would be cool to see
I would say that it is legit impossible for the probes to kill dehaka, because his hp regen will out heal the probes unupgradable attacks
@@anhuynhpc o well
You can't. Just cant
Lmao, your computer is dying in that Templar to Roach fight. What was the FPS?
That red blue triangles - what is it? What does it mean?
Below the cost
0/4. Bad luck for today I guess.
Reaper Cyclone, Marauder Thor, Roaches, Hydra Queen
How can i play this?
Did the liberators hurt their teammates like the ravagers did theirs?
No. Liberators are single target zero splash in liberation mode
@@Skullhawk13 gotcha, thanks
3/4
Why do zealots always seem to get beaten so quickly? Are they just not a great unit? 🤔
In these sorts of large engagements, they're probably the worst unit in the game.
In real MP, they're the only unit protoss has that doesn't cost gas, and they're fairly mobile and can potentially overwhelm the opponent with a surround, and are decent when numbers are fairly small and/or micro is poor + they're a decent buffer for the expensive tech units that protoss relies on.
also because all other protoss units cost a f*ck ton of gas so ur gonna be floating minerals, and zealot only cost minerals to make is easy dump
保护我的敌人 痛击我的队友
alg
3/4😒
4/1
How did you get joe biden to do the outro?
나 얘 영상에서 렉걸리는거 처음봐
oh your pc sucks, cant even handle 250 storms at once.
Stalker blink works better for the other side
3/4