Join over 50 million Wizards to hone your inner magic and help save the Spiral in a nostalgic turn-based CCG MMORPG! Try Wizard101 for free now: wehy.pe/y/7/WillE
@@sachinjungade9265 Gamigo obtained Wiz101, they never started with it. The issue with Wiz, as someone who's experienced it since childhood, is the paywall so early. Its a great card game, the monetization just needs to take a chill-pill.
Wizarding 101 was like the last sponsor I expected to show up. "Wait, that game's still alive?" I legitimately thought it was long dead years ago, never mind now. Points for having a different sponsor than the usual ones that UA-camrs run with, I guess. Lol
@@lightner6924 I mean, apart from the fact that neither you nor anyone else knows if that is true: who cares? It's not like most other forms of entertainment aren't skripted as well. In fact, it would be almost impressive to come up with a somewhat believable AND interesting way to die that boosts viewership.
Pro tip: macro demonic sacrifice and void sacrifice together. The batching means you end up with a void shield and 3% health per tick. Could save your life.
@@seanborland4531 just /cast demonic sacrifice /cast void shield (not sure what the spell is called, just shift click both from your spellbook on separate lines when making the macro)
KI need to make the original worlds f2p already. They already made a fortune off of the game and the best way to draw in new players would be to make all the worlds free up to Celestia.
My very first wow character in '04 was a mage because I've always liked casters in rpg's. Around lvl 8-10 I was in Goldshire and some lvl 60's rode down from Stormwind to welcome a friend who had just started playing and one of them was a raid geared warlock on their epic mount. I started a warlock immediately and it's been my main class ever since. Great video :D I wish I knew half as much as I do now back then. It's a strong, durable, versatile class that can appear easy on the surface but is difficult to master
My experience was similar. As a gnome mage I ended up in Goldshire and saw a 'lock on a Felsteed. When I told my buddy I wanted THAT mount, he said it was lock specific. That night I created her, and didnt look back. Got to 60 pre-bc on her. XD
My way of warlock leveling is affliction with drain tankink using voidwalker. That way u have defensive options, makes killing 2 target super efficient. 1 tanked by voidwalker 1 by you and gives access to dark pact. U just have to manually use torment (macro /autocasttoggle tornent makes it possible to use torment without targeting the off target) and only use it when multidoting. I made it to 59 with that, and died due to huge missplays…sadge
I used to do speed run Sunken Temple runs with a tank and 3 locks as a holy priest. Purpose was to deal with 3 locks life tapping while being able to manage my mana and heal. It helped me balance mana usage better than ever and these days I've had some tanks tell me in a dungeon run that they never played with a priest who barely needs to stop to drink. Sounds silly but if you get the chance try and practice speed running with multiple locks life tapping to work on your own balance of mana usage and heals. This was in the vanilla days.
my first character was a shadowpriest and my friend who introduced me to the game told me int/stamina was good, I guess the int flew right over my head cause I only focused on stamina
As someone who hasn't played wow since Mop and only has played a little bit of classic. I still love watching these videos brings back fond memories also Rogue and Warlock were two of my most played classes.
You don't level a warlock as Demo... you go full Aff, it's much safer, more fun and you learn the class much better. If you want to play with a tank pet and autoattack the mob, go for a hunter. Aff: CoA, Corr, Immolate, fear, next mob, repeat. You can easily do 3 or 4 mins at the same time with this. To be safe, wait till you get the (near) uninterupted Drain talents before you start taking on 4 or 5 mobs at the same time.
@@macp988 Demo is better IMO as well, especially with orcs. Yeah, the damage suffers but you really can't die unless there are hyperspawns but those basically kill everyone anyways.
Demo lacks in damage in dungeons, but the survivability of double sac, soul link and a personal tank is just unmatched, if you like to live you play demo warlock, the damage is not too bad and you have to mess up really bad to even come close to dying
Warlock has worst success rate because people keep using the demo build which is just straight up bad. And yet its presented first. I ve leveled HC warlock (first try HC char) easily with affli build. You just dont have fundamental abilities and talents if you dont spec into affli. Voidwalker will never be able to keep aggro consistently and basically every talent except instant pet cast is just useless. You need to be strong individually while having the pet as a support, not tank. Also agony in affli talent tree is bs because you will barely ever get full advantage of all ticks (also the dmg increase is shit). Nightfall can be life saver in some situations + very good in 1vX scenario due to multiple corruptions. What you wanna do is pull with pet and then to CoS + SL + corruption and spam drainlife, you will do at least two drainlifes before pulling threat. This way you will maximize your mana and hp efficiency and will never need food. You will also be ending fights will high mana and hp left. Immolate only when you dont have enough dmg. Also use void at all times as HC - aoe taunt and sac is great way for escape. Pet management is also important but this comment is getting too long.
I honestly don't undertstand how people die so much with Warlock. I reached lvl 54 on my first try Also I would recommand to get improved corruption + suppression, then improved voidwalke,r and then go affli. The extra damage is pretty neat. It's a more agressive "classic" warlock with voidwalker Remember that compared to mage, warlocks are BEEFY. Especially with demonic embrace. Their health is their mana bar as compensation. But as a warlock, you are more tanky than you could expect. Since you will mostly dot, no pushback either. Don't be scared to take a few hit. You said as some point "if you crit you may take aggro" how do you expect to crit ? Shadowbolt ? How dare you. With an affli spec you absolutely does not use shadowbolt, unless you have nightfall proc and you'll try to finish the mob with it. Warlock is a very reliable class thanks to Voidwalker's tanking and mostly sacrifice. It's a get out of trouble card really. Do NOT let your voidwalker die without using it because you want him to take an extra hit, it's what killed me. If shit hits the fan, use life tap. Do not be paralysed at the idea to use life tap => fear (or life tap => hellfire, which saved me once) instead of a wanding which could be too slow. Mana is survivability. It's an hard line to walk but your health is better spent on a spell saving you that taking one extra hit If you are alliance, do NOT go fetch your succubus unless you want to play drain tanking. The quest is super far and super long for a pet you may not use. It has a soul bag but you'll have to make do. Do it with your felhunter At lvl 31 you have a blood golden robe quest. DO IT. It has 10 stamina 17 intel, it will last you forever. Warlock is a resillent class. A good warlock cannot be killed by his enemies, only by his own stupidity by over life taping or over fearing. And in duo, it is fantastic with a healer, since he can turn healing into damage. He's excellent with a druid (druide cast hot then go cat to fight) or priest. Best is palahael because with focus aura you could consider going destruction, intensity makes you immune to pus back and hellfire is devastating. You need a healer you can trust tho. When you learn master summoner, make a macro with fel domination +> summon voidwalker, to summon one in 0.5s to instantly sacrifice him. Excellent panic button
@@pedromoreira1311 It depend of your objectives or allies. Tailor, for bags and golden blood dress, but not enchanting for hardcore. And all other profession are duo You could go skinning and just vendor everything you get. It's free gold. Or pick Herbalist and have an alchemist alt
Agreed - I play locks all the time. I play them different than most, I run down the affliction tree, but only use the imp. VW sucks at higher levels as I eventually out dps it. But with the imp they fall faster than they can kill me. Remember there are lots of classes that don't have pets, so I use the imp as a crazy dps buff. Anyways works for me. Using the VW takes longer to kill if he holds the aggro. Another note - get a wand at level 5, and you will rarely run out of mana.
Even rank 1 CoeX (Curse of Exhaustion) on affli locks is a must, with a macro using amplify curse + coex can be a lifesaver, and can be useful in dungeons or situations where you must outrun the followers. Hamstring and wing clip needs melee range, most slow has minimum range and cooldown, so even mages cant slow followers down for long, unless stopping to spam r1 frostbolts or r1 talented blizzard. Coex can be cast while running... on normal servers I usually picked it for PvP, was good against rogues AFTER they cast sprint, or against aspected hunters who tried to kite me.
I'm not sure it's safer, but I definitely prefer it. You spend more time with lower levels of health, which is why it I feel it's less safe. It really starts to shine in the late 20s when you have 5/5 Fel Concentration to reduce drain cast interruptions. Before then, it's is quite risky, although the Succubus damage is truly insane early on. Even later, Succubus will consistently do 20-30% of your damage, which compares only with the mana-stricken, fragile Imp. The reason I find it more fun is the utility. Succubus can cast 3-4 Seductions before going OOM. This is often seen as just a safe version of Fear (mob doesn't run) that can only be used against humanoids, but it can also be used as an interrupt. This makes for a very strong pet since you'll never need to pull out the Felhunter.
managed to get to 58 with a warlock on hardcore in the first run (of this class) back in the days of ssf HC on Hydraxian Waterlords. it has quickly become my favourite class.
I chose mage as my first character and don't regret it, but my friend showed me his warlock and how cool they were. It made me seriously reconsider, but I might try one once the official hardcore servers launch.
My experience with interacting with the other end of Warlocks is that, while you CAN kill them, YOU are likely to die seconds later. Now, in terms of PvE... so long as they macro their pet attacking before they do and let them get in a hit or two first, I think they're probably good. Same applies for a safer Hunter run.
Willie dude I’ve watched your stuff since classic. I have much respect for your ability to level alts. I can barely tolerate leveling a main up to lvl cap, my guy. Also your content rocks, im a subscriber
And yet, oddly, it's the least successful class to 60 statistically. I'm not sure if this includes dropping out of the class. Either way, warlocks are the least represented class at 60 in HC challenges.
yeah, no mained hunter until p3 and lock till nax in classic. feign death is the best ability in hc and theres nothing even close on the lock. i was regularly using LIPs just because its the only oh shit thing you have access to. no vanish no iceblock no feign death if you agro you voidsac, 360 and moonwalk out of there is the only play
@@PoliPantev feign death definently is a great get out of jail free card and makes them probably one of the easiest hc classes for new players. But if you're playing lock properly with pet management.... you don't need feign death cause everything dies
i love the drain tank build, i using sucubbus because she have the biggest dmg and u tanking. with siphon life and drain life you are walking tank. just stack stamina + intelect and spirit
I've played a warlock for what seems forever. From Vanilla to Classic Era, I can always say for vanilla-based warlocks, "Never ever use or train spellstone." It is a trap. You lose all of your buffs, everything. You might think it's a great shield but you risk dying from even using it. Consider it a super dispel where you immediately remove all of your buffs. Back during Vanilla, I considered using the spellstone for lock tanking twins in AQ40. I asked some of my guildies to buff me so I could see what my stats and such would be. Then popped a spellstone and poof every buff I had was gone. The same case occurred in Classic Era when I slightly considered it again and was like, "oh yeah, that's why I never used it back then." So for the sake of saving your buffs, save your gold and never train spellstone. Firestone though, if you've got a 1h and the firestone is better than your OH, you might as well use it. But to be fair, there are many more staves that are better options than using any 1h and FS combinations. Edit: Plus you only have Immolate, Searing Pain, Rain of Fire, & Hellfire that would be buffed from Firestone. You'd be better off going strictly for shadow spell damage or straight spell damage gear as you have more shadow damage spells. Plenty of good info in the video though! :)
Here's a followup to my original comment. After a late start on HC I dinged 60 on my lock. Out of all of that journey I only had 4 situations where I could have died. 1) the first mine that you encounter in Elywn. I was killing those mobs on the outside of the mines to be safe. Then I went in to kill goldtooth or the named mob for the quest. Hyper spawns occurred after I looted and while I was killing a mob to get out. So I left my imp in there to die while I ran out and survived. I'd highly recommend not to do that quest. I got lucky with that misfortune. 2) That tanaris chicken escort. It aggroed a croc that has a cone stun at the same time while the 3 mobs were spawned in. I managed to kill the croc and howl of terrored the others to the point where the chicken continued on moving. Definitely got lucky by running the same direction the chicken was going. 3) had a disconnect with two mobs. Easy to tell when you DC since casts don't do anything and mobs stop following you. Alt-F4 and log in asap was what saved me in that situation. 4) this one I wasn't really in danger of dieing but it is an easy mistake that could have been avoided. I was killing mobs and I went up a hill that I didn't see any of the usual mobs up there. Figured someone had killed them. So went up a little bit and had my back towards it, simple mistake that could have caused others to die. Since I didn't see mobs there I opted to fear my first mob and pull a second. The fear stayed on my screen and I referred it while getting ready to pull a 3rd mob, the first was getting close to dieing. It went up the hill and off my screen. I feared the newest mob and well, the first mob was followed by 2 more. Eventually I delayed enough to kill the original 3 mobs then escaped the extras. Did manage to get a recording of it because after that tanaris chicken I set up instant replay on GeForce experience if something else occurred. Kinda surprised I've never used that before, quite handy without having to record everything then edit the clip out. Anyways, greetings from Nerokos, 60 Human Warlock on Defias Pillager. Good luck my fellow shadowmages
Great video, would like to add that endgame on warlock = very high threat with moderately low damage to show for it. And don't get me started on debuff cap issues :P
If I had to guess, Skull Rock is probably the reason why Warlocks die so early. That place is so damn scary. Getting the Voidwalker quest completed is half the battle.
Definitely this. I got lucky with having most mobs dead when I went but considering most level 10s want their demon ASAP a lot throw caution to the wind.
You can just grind a couple of levels prior and it's easy. You already have an imp for additional dps as well as fear so overworld grinding is pretty easy.
just died on my lvl12 undead warlock to a lvl14 ravenclaw servant. pulled at like 40% mana, then it straight up zapped/siphoned my voidwalkers hp fast af, while healin itself. then i was in a battle of attrition which i lost. tried to cast fear twice in a panic. didnt realize undead cant be feared.....
Pretty chill class to level. Dot, wand, shadow bolting as needed. Life tap, bandage, repeat. Sacrifice is helpful but you need things like rocket boots to stay safe.
The warlock was my second lvl 60 on hardcore bloodsail buccaneers. I find them enjoyable but I do agree with you they aren't a 100% beginner class. You have to juggle threat, and maintain aggro radiuses for two , you and your pet. Unlike the hunter if the stuff hits the fan you don't have a FD. I feel it is a pretty fast leveling class though and people can get a little over-confident with them in HC I notice. If you play it safe and are good with watching threat bars of you and your pet, they are a pleasure to play compared to some other classes.
I love watching succubus warlock players die. No, the increase in dps does not make up for a taunt, an aoe taunt, and a massive shield when playing hardcore. Voidwalker is the best pet and there is no close 2nd if you want to prioritize living over speed.
: Life Tap is a hell of a drug! There is nothing quite like it and it does take it's toll. You can't really say something about it unless you've tried it. The life forces leaving your body is such a rush 😀
dude when i was new to vanilla wow classic outside of dungeons i never died once leveling its an amazing class and i was a noob not knowing what i was doing
Biggest note is Voidwalker, even with the +30% talents, is not a competent tank pet. It can barely hold threat from your DoTs, but what I found is that it barely does hold threat on 3 of your dots (possibly only 2 if you aren't demonology), allowing you to pull a 2nd mob to facetank yourself for double efficiency. 2nd note is voidwalker is also your best AoE pet. Use its sacrifice with Hellfire for big safe aoe, it also doesn't stress your healer as much, just stop when you start taking actual damage. (don't do this solo)
I speak from experience. Wanding a target with your dots was a surefire way to pull threat from your voidwalker, making it a less useful pet. Heck, just the dots alone sometimes pulled threat from it with the demonology talents.
@@1un4cy coming from my experience, you’re wrong. I’ve leveled 3 warlocks to 60 in my entire time on classic, one of which on hc and I can assure you that you are wrong. There are two different ramps. The first is a sure way to pull threat; immolate into corruption into agony . This ramp is probably what you have been doing, and it’s wrong for world content. The second is CoA into corruption into immolate. This way, you rarely ever pull threat even with wanding granted your micro is good . Chances are you don’t micro your pet, you have no idea how to fear juggle, and you don’t track your vw taunts. This is why warlock is hard, people have no idea how to play it, but still think they do. You’re wrong.
I don't want Blizzard to remove soulstone or resurrection spells from official hardcore, I just want them to be balanced in a hardcore way. Warlocks and shamans should only be able to resurrect once. Resurrection items for priests and paladins and druids should be extremely rare, non-tradable, and unique.
Nooooo! Tainted blood on FelHunter stacks 5 times and reduces melee damage dealt from mobs hitting it. Its fantastic to send in the felhunter and let the melee debuff stack and then light them up. You will take far less damage... if you are demo you can send them in, let the debuff stack, then summon a VW or succ after the debuff is stacked. Its really good.
@@CaptainSweatpants90 not niche - elites... a 3-4 pull... its the mobs hitting the felhunter that causes the debuff, not the felhunter attacking the mob.
@@BAMAJiPS I see what you're saying, and it's definitely a decent strategy, there is nothing wrong with it - it just sounds like it takes a loooong time to execute properly, as you essentially have to sit there and wiggle your thumbs while the Fel Hunter gets beaten down, then resummon another demon, and THEN you can start your normal rotation. It definitely makes the fight 100% undoubtedly easier, but unless I'm missing a piece of the puzzle, it would also take a long ass time and cost 2 soul shards per pull, so you wouldn't want to do it on every pull. And if you only do it in very rare situation, you can make the argument that it's not worth the gold to keep the spell leveled. That said, this is from a "leveling speed and gold efficiency optimization" standpoint. From a "optimize every fight" standpoint, I 100% support your idea.
i know this video is a year old now but i would just like to suggest putting your pet attack and follow abilities on your mousewheel and putting your camera zoom in & out on page up and down.
You are definitely gonna want the nightfall talent in drain tank. With Corruption on your target and you draining, that is a huge chance you're gonna get a proc on an instant, mana free shadowbolt. It is really nice to have for executing a mob.
I have always disagreed with the way a lot of people argue to level locks, based on Willie's description I basically do the drain tank spec...except I run with VW still. I also pick up nightfall. It's a great way to get aggro, but can still be helpful if used appropriately. You can 1v1 or even 1v2 a lot of mobs before 30 with proper fear juggling/aggro management, and once you get SL it becomes more comfortable. Amp curse really just makes full DoTs on a mob likely die. You send the VW in on a mob while you pick up your own with a shadowbolt into an immo, corr, agony, and fear. Then you put immo, corr, and agony up on your VWs and wand away with little fear (heh) of pulling threat; even if you do it'll be close to dead at that point. Watch your 2nd mob for the fear break and fear again as necessary. Rinse, repeat, victory. Once you get SL I tend not to immo my VW's target as that'll probably pull aggro in addition to SL, but dive immediately into Demo to get ImpVW/Imp summoner/Fel Dom as early as possible as they are all critical survival talents later in leveling. If you have first aid, potions, and a healthstone available with two VW sacrifices up (via Fel Dom) you are borderline unkillable. Undead for cannibalize as an extra precaution/way to keep you going. Never even bothered with engineering for target dummies and I have stories of taking out 3-5 mobs in a chain. Also really disagree that Consume Shadows is too costly. I've always used it on the regular and while it does keep his mana low(ish) plenty of mana for torment. Turn off AoE taunt by default, and you'll be fine. Really once you get comfortable with 1v2ing mobs it just gets easier and easier. The scary part with a warlock is definitely the early levels before you have access to all your abilities. Anyways I feel like I am in the minority on this strategy, but it's always served me well. VW is definitely less damage though, but it's far more strategic from a defensive/recovery standpoint. He can easily grab and tank extra mobs for you that you ignore/grab with the AoE taunt while you focus down others, and if it goes really south a sacrifice and run away is very likely to save you, especially in late game with it being improved and having fel dom. And for reference leveled locks a lot, played one for TBC and WoTLK, and currently have a 36 HC one that admittedly I shelved for a while as I started working on a rogue.
The pet sucks at holding aggro until cataclysm comes along. I do appreciate how this was fixed on naughty servers though, because you know, it makes sense.
Im personally going DM4/5/SL+CoEx on my lock for extra utility with the slow PS. anecdotally my lock was easier to level than my warrior non-HC because elite quests were a simple - SS+Pet tank elite+fear bomb adds - you know youre going to die in that situation normally but you hard pump the elite so you can get your quest item, take the L and get 10k exp from a 10 min run and 30-60 second fight.
Having leveled like 15 different warlocks in WoW in a multitude of expansions, I never understood why people think it's easy. Sure it can be VERY easy IF you have every cooldown up and you start a fight at full hp full mana for both you and the demon. But that is the rarest case while leveling. Also when you reach around lvl15 in classic, it's almost like a hitting a brick wall. At that point your pet will take more damage per mob than they can heal back up passively but you don't yet have means to heal them back up, your spell costs get high but your self heal is still low so lifetap just kills you.. After you reach lvl40-45, it gets much better again but I really dread the lvl15-40 part of leveling a warlock. I was also curious how soulstone works in HC, I don't really get it why you can't use it.. it's your ability, why take it away.
Most people don't understand that Life Tap only start to get good at higher levels, and even then, it's not very useful as you will get access to Dark Tap which is just better. Warlock pets suck, but Imp is nice for the bonus hp and Spirit tap potential, while Felhunter has the counterspell that is so good! People recommending points in Demonology until you got Dark Tap are playing the class wrong. Also Will-E-s Affliction build is weird.... Grabs Improved CoA and Drain Life but skip Improved Drain Soul, Nightfall, and Improved CoEX.... He picks the worst 2 of those 5 choices, ignoring the 3 best choices.... Bad build.
Leveling a warlock, never played a lock in Vanilla. I'm currently at mid level. I feel some things in this video are good with great advice. Other things a little overexaggerated and not as nearly as bad as you make it seem.
Good to mention that the best race for HC warlock is undead. Canibalise can heal you a lot when mobs are feared. It can also be used as an endless mana pool combined with life tap. Also I don't like the idea of tanking lock using imp or succubus just to level up defense. Voidwalker is the ultimate survival pet for Locks. And defense you can level up very fast on low lvl mobs just letting them hit you.
@@Goldeneye3336 im talkin for HC best race to survive solo lvling.most important is not to die cause you have 1 life. In hc lvling doenst matter +5-10% dps. I think troll is best for dps cause of beraerking. Blood fury dont affect spell dmg in vanila only attack power.
Willie do you think alchemy gives much benefits to drain tank spec? I feel like alchmey is usally underused on casters but im on the fence for Alch vs Engi. Currently lvl 10
One of the things that frustrated me is how much weaker the Warlock's demons are than Hunter pets, even after speccing into the Demonology Tree. I realize that Demons are specialized and Hunter pets are more general, but a Demonology spec Voidwalker is a much crappier tank than any Hunter pet.
@@Goldeneye3336 In the original release, no. Voidwalker was crap. It did less damage, did not hold threat as well, and had the same HP pool as a Hunter Pet. I played both classes and the Warlock was my favored class. I actually did extensive testing with all the Warlock's Minions. For single targets, the Succubus held threat nearly as well as the Voidwalker, at the very least my target was nearly dead by the time it turned to me and the Succubus still had sufficient health for me to chain pull 3-4 mobs before I had to heal her. Fear chaining meant I never had to heal her at all and I could kill things four times as fast.
@@tunafarrell2067 As I said. Learn threat juggling. No way you are serious about testing. All the values are in the client outside of binumerical resists for non periodic damage applications (which for revealed with OTK makgora tournament). Nothing is left unsolved in WoW classic since then
@@Goldeneye3336 I know all about threat juggling. I got quite good at it. At both Hunter and Warlock. My testing was by taking a Minion/Pet out and killing things with them. Seeing how well they performed in comparison with each other. I'm not saying you couldn't use the Voidwalker, and a lot of people did. But there's a reason why when Burning Crusade was released they doubled his threat generation and tripled his DPS. It's because he was crap.
@@tunafarrell2067 Nah. Dps tripled because you were LVL 70. Like quit this experimentation bullcrap. If you know about threat juggling then voidwalker is fine.
Even improved my voidwalker couldnt keep aggro to save his life, i figured that if im going to get aggro anyway then i might as well use the succubus and became a much more efficient drain tank. Demonology ftw
This class is not new player friendly. You'd think that blueberry besides you would take all the damage. But there's a reason warlock talents center around health. It's so dang easy to lifetap or hellfire yourself dead
Honestly, just get to around 20ish and drain tanking really comes into it's own. From there it's a cakewalk to level. I think you'll find why the drop off for most played characters is warrior is because of the endgame warrior meta being such a huge thing, we shall see how many raid spots warlocks etc get with the debuff limit being removed
Never ever leveled as demo in my life...played vanilla, tbc, wotlk and some others...always chosen pvp specs and treated mobs as they were chars and had aleays a super fine leveling experience, plus many pvp kills too. One of the best helper is having engineering, which can help you with the lack of shadowfury
Dark Pact is not a good choice if you're drain tanking, imo. Succubus can only do 3-4 Seduces before going OOM, and seduce can be used not only as an in-place fear (mob won't run), but also as an interrupt. Truly invaluable against casters. If you aren't managing your Succubus's mana and abilities and are just Dark Pacting, you're wasting vital functionality that the pet offers you.
unless something has changed isn't wizard 101 free to start? i always remembered you could get to level 10ish before you had to pay to continue to different areas. this seems like false advertising, its like saying that the wow demo is a free to play game. i mean it might be but you can only get up to a certain level.
In the drain spec, is it worth going into Improved Succubus(for increased pet dmg) over for example Fel Stamina, since u will be doing most of the tanking anyway?
A warlock without a soul stone is half a lock. Locks are slow, and die more often than people remember. People forget how often because they're back up and running in a second and a bandage.
I main Warlock, as well. Its got to be hands down the best class to level/hardcore, at least for me. Affliction/Dem and succubus/imp and drain tank. Huge up-time, single pulls, stay safe and Defense stays up to boot! It works better than most people think and earlier than people think.
Priest is great, SW:P goes so well with your other dots and renew/PW:S enables you to be aggressive. You basicly chainpull and juggle 2-4 mobs at a time... all while running and with no downtime, you only stop to loot. Just let the priest get their spirit taps. Affli with improved VW.
I always think back to 2005 when on my lock in BRD on a bad pull I was keeping 4 mobs at bay simultaneously. 1 elemental banished 1 mob off tanked by VW 2 mobs fear juggled with CoR to prevent chain pulling Took forever, but we survived.
Does no1 use the drain soul talent that gives a lot of mana regen after you kill a mob while hitting it with drain soul ? Might just be me, but I find it really strong for killing one mob at a time with almost 100% uptime
Join over 50 million Wizards to hone your inner magic and help save the Spiral in a nostalgic turn-based CCG MMORPG! Try Wizard101 for free now: wehy.pe/y/7/WillE
Do you know who published wiz 101? Its Gemingo one of the most worst publisher for gaming so there is no need me to say how pay to win that game is.
Josh Strife Hayes did a video on it and concluded it wasn't a half bad game!
@@sachinjungade9265 Gamigo obtained Wiz101, they never started with it. The issue with Wiz, as someone who's experienced it since childhood, is the paywall so early. Its a great card game, the monetization just needs to take a chill-pill.
Spec affliction, siphon life, equip only shadow damage stuff. Done.
Wizarding 101 was like the last sponsor I expected to show up. "Wait, that game's still alive?" I legitimately thought it was long dead years ago, never mind now.
Points for having a different sponsor than the usual ones that UA-camrs run with, I guess. Lol
if you play warlock, never hotkey your potions next to your demonic rune / life tap
best life advice after..... the incident.
Is that you Guzu?
Better advice : never keybind life tap 😂
You believe that UA-camr did that by accident LOL. All these content creators are playing you
@@lightner6924 I mean, apart from the fact that neither you nor anyone else knows if that is true: who cares? It's not like most other forms of entertainment aren't skripted as well. In fact, it would be almost impressive to come up with a somewhat believable AND interesting way to die that boosts viewership.
Pro tip: macro demonic sacrifice and void sacrifice together. The batching means you end up with a void shield and 3% health per tick. Could save your life.
what is the macro for this
@@seanborland4531 just /cast demonic sacrifice /cast void shield (not sure what the spell is called, just shift click both from your spellbook on separate lines when making the macro)
@@savagepattywell now I learned you can shift click abilities to get them in macros..
didn't think I'd ever see a W101 sponsorship lol
How did this happen, who did this
Josh Strife Hayes said it was a great game, just ruined by monetisation and pay-to-win mechanics. Shame really because it looks great 🤷🏻♂️
how does one even get that
@@kiffy00 W101 comeback starts now
KI need to make the original worlds f2p already. They already made a fortune off of the game and the best way to draw in new players would be to make all the worlds free up to Celestia.
My very first wow character in '04 was a mage because I've always liked casters in rpg's. Around lvl 8-10 I was in Goldshire and some lvl 60's rode down from Stormwind to welcome a friend who had just started playing and one of them was a raid geared warlock on their epic mount. I started a warlock immediately and it's been my main class ever since. Great video :D I wish I knew half as much as I do now back then. It's a strong, durable, versatile class that can appear easy on the surface but is difficult to master
But part of the fun was discovering/learning more about your Warlock!
2004, level 60, raid geared? No buddy. First 60 ever was in December 2004. You did not see a level 60 raid geared warlock in 2004
U must be fun at parties
My experience was similar. As a gnome mage I ended up in Goldshire and saw a 'lock on a Felsteed. When I told my buddy I wanted THAT mount, he said it was lock specific. That night I created her, and didnt look back. Got to 60 pre-bc on her. XD
Warlock master class 🤘😎
Great video. Something to note is that the Warlock Healthstone and the Engineer Target dummy share a 2 minute cooldown.
yea, the weirdest thing, almost died because of that
Well damn, that decides my professions then
That should be fixed! Great tip
My way of warlock leveling is affliction with drain tankink using voidwalker. That way u have defensive options, makes killing 2 target super efficient. 1 tanked by voidwalker 1 by you and gives access to dark pact. U just have to manually use torment (macro /autocasttoggle tornent makes it possible to use torment without targeting the off target) and only use it when multidoting. I made it to 59 with that, and died due to huge missplays…sadge
I drain tanked using succubus. Worked pretty well.
I used to do speed run Sunken Temple runs with a tank and 3 locks as a holy priest. Purpose was to deal with 3 locks life tapping while being able to manage my mana and heal. It helped me balance mana usage better than ever and these days I've had some tanks tell me in a dungeon run that they never played with a priest who barely needs to stop to drink. Sounds silly but if you get the chance try and practice speed running with multiple locks life tapping to work on your own balance of mana usage and heals. This was in the vanilla days.
Way to suck your own dick
My first character was a fire melee warlock. I did not know about stats so I kept looking at the DPS number on weapons and that ONLY.
my first character was a shadowpriest and my friend who introduced me to the game told me int/stamina was good, I guess the int flew right over my head cause I only focused on stamina
@@Nielsper At least you probably died less than me. When did you start playing? In some expansio0ns I don't even think int was particularly good.
As someone who hasn't played wow since Mop and only has played a little bit of classic. I still love watching these videos brings back fond memories also Rogue and Warlock were two of my most played classes.
Loved Wizard 101 when I was a kid and still come back to it every now and then.
Hellfire and Rain of Fire can still be useful to reveal stealth mobs and killing a bunch of low hp mobs e.g. some silithids spawns a lot of 1 hp bugs.
You don't level a warlock as Demo... you go full Aff, it's much safer, more fun and you learn the class much better. If you want to play with a tank pet and autoattack the mob, go for a hunter.
Aff: CoA, Corr, Immolate, fear, next mob, repeat. You can easily do 3 or 4 mins at the same time with this. To be safe, wait till you get the (near) uninterupted Drain talents before you start taking on 4 or 5 mobs at the same time.
If we are talking about HC, you go demo for the Soul Link. There is no doubt that it is much better.
Demo is much more safe than affliction you noob
@@BrokDoidaodemo does no dmg dude, the op is right
@@macp988 Demo is better IMO as well, especially with orcs. Yeah, the damage suffers but you really can't die unless there are hyperspawns but those basically kill everyone anyways.
Demo lacks in damage in dungeons, but the survivability of double sac, soul link and a personal tank is just unmatched, if you like to live you play demo warlock, the damage is not too bad and you have to mess up really bad to even come close to dying
Warlock has worst success rate because people keep using the demo build which is just straight up bad. And yet its presented first. I ve leveled HC warlock (first try HC char) easily with affli build. You just dont have fundamental abilities and talents if you dont spec into affli. Voidwalker will never be able to keep aggro consistently and basically every talent except instant pet cast is just useless. You need to be strong individually while having the pet as a support, not tank. Also agony in affli talent tree is bs because you will barely ever get full advantage of all ticks (also the dmg increase is shit). Nightfall can be life saver in some situations + very good in 1vX scenario due to multiple corruptions. What you wanna do is pull with pet and then to CoS + SL + corruption and spam drainlife, you will do at least two drainlifes before pulling threat. This way you will maximize your mana and hp efficiency and will never need food. You will also be ending fights will high mana and hp left. Immolate only when you dont have enough dmg. Also use void at all times as HC - aoe taunt and sac is great way for escape. Pet management is also important but this comment is getting too long.
Succubus over Void unless you need double shield.
Warlock is such a special class in Vanilla/Classic wow
I honestly don't undertstand how people die so much with Warlock. I reached lvl 54 on my first try
Also I would recommand to get improved corruption + suppression, then improved voidwalke,r and then go affli. The extra damage is pretty neat. It's a more agressive "classic" warlock with voidwalker
Remember that compared to mage, warlocks are BEEFY. Especially with demonic embrace. Their health is their mana bar as compensation. But as a warlock, you are more tanky than you could expect. Since you will mostly dot, no pushback either. Don't be scared to take a few hit.
You said as some point "if you crit you may take aggro" how do you expect to crit ? Shadowbolt ? How dare you. With an affli spec you absolutely does not use shadowbolt, unless you have nightfall proc and you'll try to finish the mob with it.
Warlock is a very reliable class thanks to Voidwalker's tanking and mostly sacrifice. It's a get out of trouble card really. Do NOT let your voidwalker die without using it because you want him to take an extra hit, it's what killed me.
If shit hits the fan, use life tap. Do not be paralysed at the idea to use life tap => fear (or life tap => hellfire, which saved me once) instead of a wanding which could be too slow. Mana is survivability. It's an hard line to walk but your health is better spent on a spell saving you that taking one extra hit
If you are alliance, do NOT go fetch your succubus unless you want to play drain tanking. The quest is super far and super long for a pet you may not use. It has a soul bag but you'll have to make do. Do it with your felhunter
At lvl 31 you have a blood golden robe quest. DO IT. It has 10 stamina 17 intel, it will last you forever.
Warlock is a resillent class. A good warlock cannot be killed by his enemies, only by his own stupidity by over life taping or over fearing. And in duo, it is fantastic with a healer, since he can turn healing into damage. He's excellent with a druid (druide cast hot then go cat to fight) or priest. Best is palahael because with focus aura you could consider going destruction, intensity makes you immune to pus back and hellfire is devastating. You need a healer you can trust tho.
When you learn master summoner, make a macro with fel domination +> summon voidwalker, to summon one in 0.5s to instantly sacrifice him. Excellent panic button
What profession would you recommend for warlocks?
@@pedromoreira1311 It depend of your objectives or allies. Tailor, for bags and golden blood dress, but not enchanting for hardcore. And all other profession are duo
You could go skinning and just vendor everything you get. It's free gold. Or pick Herbalist and have an alchemist alt
Agreed - I play locks all the time. I play them different than most, I run down the affliction tree, but only use the imp. VW sucks at higher levels as I eventually out dps it. But with the imp they fall faster than they can kill me. Remember there are lots of classes that don't have pets, so I use the imp as a crazy dps buff. Anyways works for me. Using the VW takes longer to kill if he holds the aggro. Another note - get a wand at level 5, and you will rarely run out of mana.
@@pedromoreira1311 I use herb/alc. Make crazy pots that really help, more armor, hp regen etc..
Even rank 1 CoeX (Curse of Exhaustion) on affli locks is a must, with a macro using amplify curse + coex can be a lifesaver, and can be useful in dungeons or situations where you must outrun the followers. Hamstring and wing clip needs melee range, most slow has minimum range and cooldown, so even mages cant slow followers down for long, unless stopping to spam r1 frostbolts or r1 talented blizzard. Coex can be cast while running... on normal servers I usually picked it for PvP, was good against rogues AFTER they cast sprint, or against aspected hunters who tried to kite me.
I think the drain tanking build is safer honestly. higher defence while leveling. Also easier to control mobs positions when they are on you.
I'm not sure it's safer, but I definitely prefer it. You spend more time with lower levels of health, which is why it I feel it's less safe. It really starts to shine in the late 20s when you have 5/5 Fel Concentration to reduce drain cast interruptions. Before then, it's is quite risky, although the Succubus damage is truly insane early on. Even later, Succubus will consistently do 20-30% of your damage, which compares only with the mana-stricken, fragile Imp.
The reason I find it more fun is the utility. Succubus can cast 3-4 Seductions before going OOM. This is often seen as just a safe version of Fear (mob doesn't run) that can only be used against humanoids, but it can also be used as an interrupt. This makes for a very strong pet since you'll never need to pull out the Felhunter.
Yea i'll be speccing that when I can max fel con. For right now it's voidwalker, dot , wand with an exit stradegy. 😁
managed to get to 58 with a warlock on hardcore in the first run (of this class) back in the days of ssf HC on Hydraxian Waterlords. it has quickly become my favourite class.
I chose mage as my first character and don't regret it, but my friend showed me his warlock and how cool they were. It made me seriously reconsider, but I might try one once the official hardcore servers launch.
That's gonna be too late, you have to practice it now. Can you imagine athletes doing their first training session during the main competition event?
My experience with interacting with the other end of Warlocks is that, while you CAN kill them, YOU are likely to die seconds later. Now, in terms of PvE... so long as they macro their pet attacking before they do and let them get in a hit or two first, I think they're probably good. Same applies for a safer Hunter run.
Willie dude I’ve watched your stuff since classic. I have much respect for your ability to level alts. I can barely tolerate leveling a main up to lvl cap, my guy. Also your content rocks, im a subscriber
My problem with playing lock is I get cocky and do stupid things bc I feel so strong
Same here, they are just next-level powerful in the open world and the only class that even comes close is the hunter.
Lock is definitely the best HC class to lvl if you know the games mechanics. Never had such an easy time lvling than with lock.
Yeah, you can just play it like a mage/preist with a void walker tank and never lifetap/fear if you wanted to
And yet, oddly, it's the least successful class to 60 statistically. I'm not sure if this includes dropping out of the class. Either way, warlocks are the least represented class at 60 in HC challenges.
yeah, no
mained hunter until p3 and lock till nax in classic. feign death is the best ability in hc and theres nothing even close on the lock. i was regularly using LIPs just because its the only oh shit thing you have access to. no vanish no iceblock no feign death if you agro you voidsac, 360 and moonwalk out of there is the only play
@@PoliPantev feign death definently is a great get out of jail free card and makes them probably one of the easiest hc classes for new players. But if you're playing lock properly with pet management.... you don't need feign death cause everything dies
Big true. I've done rogue , warlock and palladin and was very surprised at how easy lock felt
i love the drain tank build, i using sucubbus because she have the biggest dmg and u tanking. with siphon life and drain life you are walking tank. just stack stamina + intelect and spirit
Voidwalker can be used for sacrifice, people die more when using Succy :p It doesn't have to be used for emergencies only.
I've played a warlock for what seems forever. From Vanilla to Classic Era, I can always say for vanilla-based warlocks, "Never ever use or train spellstone." It is a trap. You lose all of your buffs, everything. You might think it's a great shield but you risk dying from even using it. Consider it a super dispel where you immediately remove all of your buffs.
Back during Vanilla, I considered using the spellstone for lock tanking twins in AQ40. I asked some of my guildies to buff me so I could see what my stats and such would be. Then popped a spellstone and poof every buff I had was gone. The same case occurred in Classic Era when I slightly considered it again and was like, "oh yeah, that's why I never used it back then."
So for the sake of saving your buffs, save your gold and never train spellstone.
Firestone though, if you've got a 1h and the firestone is better than your OH, you might as well use it. But to be fair, there are many more staves that are better options than using any 1h and FS combinations. Edit: Plus you only have Immolate, Searing Pain, Rain of Fire, & Hellfire that would be buffed from Firestone. You'd be better off going strictly for shadow spell damage or straight spell damage gear as you have more shadow damage spells.
Plenty of good info in the video though! :)
Here's a followup to my original comment.
After a late start on HC I dinged 60 on my lock.
Out of all of that journey I only had 4 situations where I could have died.
1) the first mine that you encounter in Elywn. I was killing those mobs on the outside of the mines to be safe. Then I went in to kill goldtooth or the named mob for the quest. Hyper spawns occurred after I looted and while I was killing a mob to get out. So I left my imp in there to die while I ran out and survived. I'd highly recommend not to do that quest. I got lucky with that misfortune.
2) That tanaris chicken escort. It aggroed a croc that has a cone stun at the same time while the 3 mobs were spawned in. I managed to kill the croc and howl of terrored the others to the point where the chicken continued on moving. Definitely got lucky by running the same direction the chicken was going.
3) had a disconnect with two mobs. Easy to tell when you DC since casts don't do anything and mobs stop following you. Alt-F4 and log in asap was what saved me in that situation.
4) this one I wasn't really in danger of dieing but it is an easy mistake that could have been avoided. I was killing mobs and I went up a hill that I didn't see any of the usual mobs up there. Figured someone had killed them. So went up a little bit and had my back towards it, simple mistake that could have caused others to die. Since I didn't see mobs there I opted to fear my first mob and pull a second. The fear stayed on my screen and I referred it while getting ready to pull a 3rd mob, the first was getting close to dieing. It went up the hill and off my screen. I feared the newest mob and well, the first mob was followed by 2 more. Eventually I delayed enough to kill the original 3 mobs then escaped the extras. Did manage to get a recording of it because after that tanaris chicken I set up instant replay on GeForce experience if something else occurred.
Kinda surprised I've never used that before, quite handy without having to record everything then edit the clip out.
Anyways, greetings from Nerokos, 60 Human Warlock on Defias Pillager. Good luck my fellow shadowmages
Great video, would like to add that endgame on warlock = very high threat with moderately low damage to show for it. And don't get me started on debuff cap issues :P
Warlock is top caster dps... but at scariest aggro cost
@@kaoz247lol
If I had to guess, Skull Rock is probably the reason why Warlocks die so early. That place is so damn scary. Getting the Voidwalker quest completed is half the battle.
Definitely this. I got lucky with having most mobs dead when I went but considering most level 10s want their demon ASAP a lot throw caution to the wind.
You can just grind a couple of levels prior and it's easy. You already have an imp for additional dps as well as fear so overworld grinding is pretty easy.
Just like most cave quests in HC, NEVER go into a cave unless mobs are at least 3 levels behind you
@@rg975
Caves AND mines (has PTSD flashbacks of Defias Pillagers in Gold Coast Quarry)
Dude skull rock and fizzle. You get the fizzle quest like 4/5 levels early and it’s a setup lol.
just died on my lvl12 undead warlock to a lvl14 ravenclaw servant. pulled at like 40% mana, then it straight up zapped/siphoned my voidwalkers hp fast af, while healin itself. then i was in a battle of attrition which i lost. tried to cast fear twice in a panic. didnt realize undead cant be feared.....
Pretty chill class to level. Dot, wand, shadow bolting as needed. Life tap, bandage, repeat.
Sacrifice is helpful but you need things like rocket boots to stay safe.
The warlock was my second lvl 60 on hardcore bloodsail buccaneers. I find them enjoyable but I do agree with you they aren't a 100% beginner class. You have to juggle threat, and maintain aggro radiuses for two , you and your pet. Unlike the hunter if the stuff hits the fan you don't have a FD. I feel it is a pretty fast leveling class though and people can get a little over-confident with them in HC I notice. If you play it safe and are good with watching threat bars of you and your pet, they are a pleasure to play compared to some other classes.
Genuinely think drain tanking is some of the most fun you can have on a toon in classic wow
I love watching succubus warlock players die. No, the increase in dps does not make up for a taunt, an aoe taunt, and a massive shield when playing hardcore. Voidwalker is the best pet and there is no close 2nd if you want to prioritize living over speed.
Preach
You are fine living with Succubus. Just charm one sucker instead of mindlessly dotting.
: Life Tap is a hell of a drug! There is nothing quite like it and it does take it's toll. You can't really say something about it unless you've tried it. The life forces leaving your body is such a rush 😀
Ritual of Doom is a must have, you wont convince me otherwise
Warlock is life
dude when i was new to vanilla wow classic outside of dungeons i never died once leveling its an amazing class and i was a noob not knowing what i was doing
That Wizard101 sponsorship hit me like a TRUCK man
Never seen a sponsor for wizard101 before lol
Havent gotten a chance to play hardcore yet, but warlock has always been my favorate class, so definetly gonna do that once I get the chance
😅😢
Biggest note is Voidwalker, even with the +30% talents, is not a competent tank pet. It can barely hold threat from your DoTs, but what I found is that it barely does hold threat on 3 of your dots (possibly only 2 if you aren't demonology), allowing you to pull a 2nd mob to facetank yourself for double efficiency.
2nd note is voidwalker is also your best AoE pet. Use its sacrifice with Hellfire for big safe aoe, it also doesn't stress your healer as much, just stop when you start taking actual damage. (don't do this solo)
Just straight up wrong. You can Immolate+corruption wand down mobs in seconds without pulling aggro if you send your voidwalker while casting immolate
I speak from experience. Wanding a target with your dots was a surefire way to pull threat from your voidwalker, making it a less useful pet. Heck, just the dots alone sometimes pulled threat from it with the demonology talents.
@@1un4cy your experience is wrong
@@1un4cy coming from my experience, you’re wrong. I’ve leveled 3 warlocks to 60 in my entire time on classic, one of which on hc and I can assure you that you are wrong. There are two different ramps. The first is a sure way to pull threat; immolate into corruption into agony . This ramp is probably what you have been doing, and it’s wrong for world content. The second is CoA into corruption into immolate. This way, you rarely ever pull threat even with wanding granted your micro is good . Chances are you don’t micro your pet, you have no idea how to fear juggle, and you don’t track your vw taunts. This is why warlock is hard, people have no idea how to play it, but still think they do. You’re wrong.
currently almost a 40 on my HC Warlock but taking a break playing Diablo IV waiting for official servers. But pretty easy so far IMO
I don't want Blizzard to remove soulstone or resurrection spells from official hardcore, I just want them to be balanced in a hardcore way. Warlocks and shamans should only be able to resurrect once. Resurrection items for priests and paladins and druids should be extremely rare, non-tradable, and unique.
Nooooo! Tainted blood on FelHunter stacks 5 times and reduces melee damage dealt from mobs hitting it. Its fantastic to send in the felhunter and let the melee debuff stack and then light them up. You will take far less damage... if you are demo you can send them in, let the debuff stack, then summon a VW or succ after the debuff is stacked. Its really good.
Summoning 2 demons for 1 mob sounds like a VERY niche use case tbh. May as well just dot them up and fear them around.
@@CaptainSweatpants90 not niche - elites... a 3-4 pull... its the mobs hitting the felhunter that causes the debuff, not the felhunter attacking the mob.
@@BAMAJiPS I see what you're saying, and it's definitely a decent strategy, there is nothing wrong with it - it just sounds like it takes a loooong time to execute properly, as you essentially have to sit there and wiggle your thumbs while the Fel Hunter gets beaten down, then resummon another demon, and THEN you can start your normal rotation. It definitely makes the fight 100% undoubtedly easier, but unless I'm missing a piece of the puzzle, it would also take a long ass time and cost 2 soul shards per pull, so you wouldn't want to do it on every pull. And if you only do it in very rare situation, you can make the argument that it's not worth the gold to keep the spell leveled.
That said, this is from a "leveling speed and gold efficiency optimization" standpoint. From a "optimize every fight" standpoint, I 100% support your idea.
i know this video is a year old now but i would just like to suggest putting your pet attack and follow abilities on your mousewheel and putting your camera zoom in & out on page up and down.
Did anyone else get flash banged when he said the add?
You are definitely gonna want the nightfall talent in drain tank. With Corruption on your target and you draining, that is a huge chance you're gonna get a proc on an instant, mana free shadowbolt. It is really nice to have for executing a mob.
Nightfall Reduces cast time only, it's not mana free.
Just drain tank with Destro speedleveling build
Jesus fuck that ad reel dredged up some Antediluvian fucking memories.
I have always disagreed with the way a lot of people argue to level locks, based on Willie's description I basically do the drain tank spec...except I run with VW still. I also pick up nightfall. It's a great way to get aggro, but can still be helpful if used appropriately. You can 1v1 or even 1v2 a lot of mobs before 30 with proper fear juggling/aggro management, and once you get SL it becomes more comfortable. Amp curse really just makes full DoTs on a mob likely die. You send the VW in on a mob while you pick up your own with a shadowbolt into an immo, corr, agony, and fear. Then you put immo, corr, and agony up on your VWs and wand away with little fear (heh) of pulling threat; even if you do it'll be close to dead at that point. Watch your 2nd mob for the fear break and fear again as necessary. Rinse, repeat, victory.
Once you get SL I tend not to immo my VW's target as that'll probably pull aggro in addition to SL, but dive immediately into Demo to get ImpVW/Imp summoner/Fel Dom as early as possible as they are all critical survival talents later in leveling. If you have first aid, potions, and a healthstone available with two VW sacrifices up (via Fel Dom) you are borderline unkillable. Undead for cannibalize as an extra precaution/way to keep you going. Never even bothered with engineering for target dummies and I have stories of taking out 3-5 mobs in a chain.
Also really disagree that Consume Shadows is too costly. I've always used it on the regular and while it does keep his mana low(ish) plenty of mana for torment. Turn off AoE taunt by default, and you'll be fine. Really once you get comfortable with 1v2ing mobs it just gets easier and easier. The scary part with a warlock is definitely the early levels before you have access to all your abilities.
Anyways I feel like I am in the minority on this strategy, but it's always served me well. VW is definitely less damage though, but it's far more strategic from a defensive/recovery standpoint. He can easily grab and tank extra mobs for you that you ignore/grab with the AoE taunt while you focus down others, and if it goes really south a sacrifice and run away is very likely to save you, especially in late game with it being improved and having fel dom. And for reference leveled locks a lot, played one for TBC and WoTLK, and currently have a 36 HC one that admittedly I shelved for a while as I started working on a rogue.
Wizard 101 is still alive! Shit long ass time since I played that
Don't forget the melee warlock spec! The best warlock spec
what😂
Melee weaving firestone + wand in between is nutty midgame damage
The pet sucks at holding aggro until cataclysm comes along. I do appreciate how this was fixed on naughty servers though, because you know, it makes sense.
Im personally going DM4/5/SL+CoEx on my lock for extra utility with the slow
PS. anecdotally my lock was easier to level than my warrior non-HC because elite quests were a simple - SS+Pet tank elite+fear bomb adds - you know youre going to die in that situation normally but you hard pump the elite so you can get your quest item, take the L and get 10k exp from a 10 min run and 30-60 second fight.
One note, you can't trade other players healthstones in Hardcore (even if they're in your dungeon group). Same rule applies for mage food/water.
You propably will on the hardcore realms though
8:20 The abusive relationship between warlocks and healers' mana bars...my favorite part of vanilla as a warlock XD
Ah yes, the class most (in)famous for its multitude of built-in ways to reliably kill itself
Like fire... hellfire! This fire in my ❤️
You haven't lived until you've been fully world-buffed spamming hellfire in the Spider wing trash in Naxx xD
So chuffed wizard 101 is still poppin! Fascinating
Love all your content man! Keep it coming!
Having leveled like 15 different warlocks in WoW in a multitude of expansions, I never understood why people think it's easy. Sure it can be VERY easy IF you have every cooldown up and you start a fight at full hp full mana for both you and the demon. But that is the rarest case while leveling. Also when you reach around lvl15 in classic, it's almost like a hitting a brick wall. At that point your pet will take more damage per mob than they can heal back up passively but you don't yet have means to heal them back up, your spell costs get high but your self heal is still low so lifetap just kills you.. After you reach lvl40-45, it gets much better again but I really dread the lvl15-40 part of leveling a warlock.
I was also curious how soulstone works in HC, I don't really get it why you can't use it.. it's your ability, why take it away.
Most people don't understand that Life Tap only start to get good at higher levels, and even then, it's not very useful as you will get access to Dark Tap which is just better. Warlock pets suck, but Imp is nice for the bonus hp and Spirit tap potential, while Felhunter has the counterspell that is so good!
People recommending points in Demonology until you got Dark Tap are playing the class wrong.
Also Will-E-s Affliction build is weird.... Grabs Improved CoA and Drain Life but skip Improved Drain Soul, Nightfall, and Improved CoEX.... He picks the worst 2 of those 5 choices, ignoring the 3 best choices.... Bad build.
You cant use soulstone because you cant die lol. Die=delete.
@@zealgaming8161life tap is great from LVL 6 onward. You must simply suck.
Wait. W101 is still a thing?
I was so surprised to see that as a sponsor
Yes it still gets updated too
Leveling a warlock, never played a lock in Vanilla. I'm currently at mid level. I feel some things in this video are good with great advice. Other things a little overexaggerated and not as nearly as bad as you make it seem.
Watched your film and read your description, where is the link to the 2 talent specs you talked about ???
Wizard 101 is awsome!
Good to mention that the best race for HC warlock is undead. Canibalise can heal you a lot when mobs are feared. It can also be used as an endless mana pool combined with life tap. Also I don't like the idea of tanking lock using imp or succubus just to level up defense. Voidwalker is the ultimate survival pet for Locks. And defense you can level up very fast on low lvl mobs just letting them hit you.
Undead is below orc undead side. Blood Fury and pet damage is insane.
@@Goldeneye3336 im talkin for HC best race to survive solo lvling.most important is not to die cause you have 1 life. In hc lvling doenst matter +5-10% dps. I think troll is best for dps cause of beraerking. Blood fury dont affect spell dmg in vanila only attack power.
@@dimi3e1 xd we know who doesn't melee weave on warlock lmao
This makes me wanna classic again.
Willie do you think alchemy gives much benefits to drain tank spec? I feel like alchmey is usally underused on casters but im on the fence for Alch vs Engi. Currently lvl 10
I remember nightfall being the talent that kept getting me killed in raids back in late classic, great the rest of the time though.
One of the things that frustrated me is how much weaker the Warlock's demons are than Hunter pets, even after speccing into the Demonology Tree. I realize that Demons are specialized and Hunter pets are more general, but a Demonology spec Voidwalker is a much crappier tank than any Hunter pet.
Voidwalker is fine. Learn threat juggling correctly
@@Goldeneye3336 In the original release, no. Voidwalker was crap. It did less damage, did not hold threat as well, and had the same HP pool as a Hunter Pet. I played both classes and the Warlock was my favored class. I actually did extensive testing with all the Warlock's Minions. For single targets, the Succubus held threat nearly as well as the Voidwalker, at the very least my target was nearly dead by the time it turned to me and the Succubus still had sufficient health for me to chain pull 3-4 mobs before I had to heal her. Fear chaining meant I never had to heal her at all and I could kill things four times as fast.
@@tunafarrell2067 As I said. Learn threat juggling. No way you are serious about testing. All the values are in the client outside of binumerical resists for non periodic damage applications (which for revealed with OTK makgora tournament). Nothing is left unsolved in WoW classic since then
@@Goldeneye3336 I know all about threat juggling. I got quite good at it. At both Hunter and Warlock. My testing was by taking a Minion/Pet out and killing things with them. Seeing how well they performed in comparison with each other. I'm not saying you couldn't use the Voidwalker, and a lot of people did. But there's a reason why when Burning Crusade was released they doubled his threat generation and tripled his DPS. It's because he was crap.
@@tunafarrell2067 Nah. Dps tripled because you were LVL 70. Like quit this experimentation bullcrap. If you know about threat juggling then voidwalker is fine.
Even improved my voidwalker couldnt keep aggro to save his life, i figured that if im going to get aggro anyway then i might as well use the succubus and became a much more efficient drain tank. Demonology ftw
Made me happy to see that Wizard 101 is still alive lol
This class is not new player friendly. You'd think that blueberry besides you would take all the damage. But there's a reason warlock talents center around health. It's so dang easy to lifetap or hellfire yourself dead
I did not expect the Wizard 101 sponsor lol
In Vanilla I main a warrior. Though I got bored at one point and tried a warlock. Fuck it was so easy to level. If I ever tried HC, I'd go warlock.
Honestly, just get to around 20ish and drain tanking really comes into it's own. From there it's a cakewalk to level. I think you'll find why the drop off for most played characters is warrior is because of the endgame warrior meta being such a huge thing, we shall see how many raid spots warlocks etc get with the debuff limit being removed
What's this about the debuff limit being removed??
Love highlighting rank 2 life tap... very nice.
Never ever leveled as demo in my life...played vanilla, tbc, wotlk and some others...always chosen pvp specs and treated mobs as they were chars and had aleays a super fine leveling experience, plus many pvp kills too.
One of the best helper is having engineering, which can help you with the lack of shadowfury
Dark Pact is not a good choice if you're drain tanking, imo. Succubus can only do 3-4 Seduces before going OOM, and seduce can be used not only as an in-place fear (mob won't run), but also as an interrupt. Truly invaluable against casters.
If you aren't managing your Succubus's mana and abilities and are just Dark Pacting, you're wasting vital functionality that the pet offers you.
unless something has changed isn't wizard 101 free to start? i always remembered you could get to level 10ish before you had to pay to continue to different areas. this seems like false advertising, its like saying that the wow demo is a free to play game. i mean it might be but you can only get up to a certain level.
Ahh Warlock. Some days I miss my little guy.
Firestone would of been such a cool idea, fire sword warlocks
Better damage than most staff. Wand/melee weaving is big
In the drain spec, is it worth going into Improved Succubus(for increased pet dmg) over for example Fel Stamina, since u will be doing most of the tanking anyway?
No it barely increases the succubus dps
Been a fat minute since I heard about Wizard 101 lmao
Thank you for this!!!
A warlock without a soul stone is half a lock. Locks are slow, and die more often than people remember. People forget how often because they're back up and running in a second and a bandage.
Nah. Soulstone is just useful for PvP.
Cant wait for priest video
with the cast shoot macro does that mean i can spam the button and it will keep attacking even if i stop spamming the button?
Damn, you really will make me wait for this shaman video amirite ? :D
I main Warlock, as well.
Its got to be hands down the best class to level/hardcore, at least for me. Affliction/Dem and succubus/imp and drain tank. Huge up-time, single pulls, stay safe and Defense stays up to boot!
It works better than most people think and earlier than people think.
Hmm I dont think you could trade in hc even for dungeons, like I can't get water from the mage or food.
you are correct
There will be no restictions on real, upcoming 1 life servers. Sadly that unique game play will be negatively impacted by HC addon users.
If doing the duo challenge, which other class would you partner the warlock up with?
Priest is great, SW:P goes so well with your other dots and renew/PW:S enables you to be aggressive. You basicly chainpull and juggle 2-4 mobs at a time... all while running and with no downtime, you only stop to loot. Just let the priest get their spirit taps.
Affli with improved VW.
I belly laughed when you said the sponsor name, hey a welcome change from nord vpn and raid 🤣
Great upload!!
I always think back to 2005 when on my lock in BRD on a bad pull I was keeping 4 mobs at bay simultaneously.
1 elemental banished
1 mob off tanked by VW
2 mobs fear juggled with CoR to prevent chain pulling
Took forever, but we survived.
I plan on going drain tanking. It's less safe on average but actually safer when you fuck up.
Wizard101 rulesssssss
Does no1 use the drain soul talent that gives a lot of mana regen after you kill a mob while hitting it with drain soul ? Might just be me, but I find it really strong for killing one mob at a time with almost 100% uptime
yeah I run this too def my preferred play style
well that answers a curiosity of mine if one dies as a warlock-no freebie on the Soulstone
is drain tanking with a voidwalker even after lvl 20 any good? i like affi with nightfall and siphon life, but i also want a tank pet
In tried a lock twice, die around 12 or 13 either on hidden enemies or starting in the battens, typically cause I oom. Lol
Is there one for shaman ?