Nevermind the stupid plasma cannons, those are great and all. Your accuracy is f'ing OP!! I saw two misses, one at 14:20 and another at 16:41. The last one was not because you didn't hit the reticle dead on. It was because the target rotated on it's Z axis which the targeting system doesn't account for. These are fixed weapons on a huge Anaconda that's not known for its maneuverability. The wiki page says it all: "The drawbacks include the high level of pilot skill required to use them effectively" Yeah, no sh*t!! Congrats CMDR, you kick butt.
Awww thank you. I can't take all the credit, though. My AI crew is invaluable. She keeps the ships busy so they don't keep trying to fly around me. That makes them easier to hit. Although once I've done enough damage they're like "Um... something big is melting my ship, I better deal with it." :D But yeah, the PAs are fun to use. I actually find them easier to use on a big ship like the 'Conda because she's more stable. She isn't twitchy to fly like some of the smaller ships. :)
LOL. An unhealthy amount of practice. To be honest, PvP is a whole different thing. With a different skillset and a different mindset. Not one I really have much to do with. You'd probably kick my ass in PvP :)
😂 I yell the same many times (ornamented with some unspeakable slurs in spanish) but ramming. God I hate chaffs 😂😂😂. No hotas, no mouse... I suck at aiming with fixed. I hate chaaaaaffs!
Lovely build! I have one PlasmaConda since January and love her! This is my build s.orbis.zone/dw-a and I call her Frejyamoon :) I outfitted her with 4 rails plasma slugs lately, to learn to use them :) They do quite a lot of damage and even in CZ's she's capable. I miss the small ships cause they are too nimble, but use the multi's for them :) the shields are not that big ... but they recharge really fast and have some resistance. o7 and be well!
That seems like a very effective build. The shields seem fine for NPC combat. If you're having trouble with small ships, though, I would suggest investing in an SLF bay and an AI pilot. Small ships are their specialty. You just send 'em after the little stuff and they keep them busy while you fire on them. :)
@@Kaethena Thank you for this advice :) You said in an earlier video that we should train a novice and get him to Elite, cause the profit will be about 10%, not almost double from Dangerous to Elite. Have a nice day :)
@@deio977 If you hire someone at Harmless, they start off taking 2% of your profits, and that rises to 10% at Elite. Which, when you compare that to hiring someone at Expert who already takes 12%, which rises to 20% at Elite... yeah it's far more cost effective to put in the extra time to train them up. :)
Speechless :) That is a very efficient conda killer !!
Aye, she's not too bad. Give the pirates a taste of their own medicine, lol.
Nevermind the stupid plasma cannons, those are great and all. Your accuracy is f'ing OP!! I saw two misses, one at 14:20 and another at 16:41. The last one was not because you didn't hit the reticle dead on. It was because the target rotated on it's Z axis which the targeting system doesn't account for.
These are fixed weapons on a huge Anaconda that's not known for its maneuverability. The wiki page says it all:
"The drawbacks include the high level of pilot skill required to use them effectively"
Yeah, no sh*t!! Congrats CMDR, you kick butt.
+1
Awww thank you. I can't take all the credit, though. My AI crew is invaluable. She keeps the ships busy so they don't keep trying to fly around me. That makes them easier to hit. Although once I've done enough damage they're like "Um... something big is melting my ship, I better deal with it." :D But yeah, the PAs are fun to use. I actually find them easier to use on a big ship like the 'Conda because she's more stable. She isn't twitchy to fly like some of the smaller ships. :)
@@BannorPhil Thank you.
Thanks for sharing, gorgeus HUD btw :) and video!
Im your 200th sub! thanks to Rusty.
Thank you!!
everytime it fired in my head i heard WOMP
Lol it does kind of sound like that.
Another killer ship ! NPC Anaconda's would surrender if FDev allowed them to :)
That would be awesome! Although then you couldn't get at their juicy insides after haha. :D
Hey man where you buy those skills at the build is awesome but those skills man boy if I run into you in space I'm using cheat codes
LOL. An unhealthy amount of practice. To be honest, PvP is a whole different thing. With a different skillset and a different mindset. Not one I really have much to do with. You'd probably kick my ass in PvP :)
Wow, very nice and deadly, the name is ace!
Thank you!
Just another day for K lol
You know it! :D
If you scoop, will that remove the synthesis buff?
Yeah it does, which is why I went with extra fuel tanks instead, so you can keep it as long as possible.
Lol...If I were those guys, I would ask for a refund for all the chaff they wasted.........
Haha, yeah. The pretty fireworks don't work on this big ol' girl.
😂 I yell the same many times (ornamented with some unspeakable slurs in spanish) but ramming. God I hate chaffs 😂😂😂. No hotas, no mouse... I suck at aiming with fixed. I hate chaaaaaffs!
Awwww, you'll get used to it. With a big target like another Anaconda, it's quite hard to miss hahaha.
Lovely build! I have one PlasmaConda since January and love her! This is my build s.orbis.zone/dw-a and I call her Frejyamoon :)
I outfitted her with 4 rails plasma slugs lately, to learn to use them :) They do quite a lot of damage and even in CZ's she's capable. I miss the small ships cause they are too nimble, but use the multi's for them :) the shields are not that big ... but they recharge really fast and have some resistance.
o7 and be well!
That seems like a very effective build. The shields seem fine for NPC combat. If you're having trouble with small ships, though, I would suggest investing in an SLF bay and an AI pilot. Small ships are their specialty. You just send 'em after the little stuff and they keep them busy while you fire on them. :)
@@Kaethena Thank you for this advice :) You said in an earlier video that we should train a novice and get him to Elite, cause the profit will be about 10%, not almost double from Dangerous to Elite.
Have a nice day :)
@@deio977 If you hire someone at Harmless, they start off taking 2% of your profits, and that rises to 10% at Elite. Which, when you compare that to hiring someone at Expert who already takes 12%, which rises to 20% at Elite... yeah it's far more cost effective to put in the extra time to train them up. :)