The Great Reaver-ing - Reversed StarCraft 1! - Pt 8
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- Опубліковано 21 лис 2024
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After all these years I finally know why the Protoss is so powerful with so less population than the Terran or the Zerg. They've been sitting on a planet made up of minerals. No wonder they like units with 15 mineral production queues.
They believe in environmental sustainability unlike the Terrans, giving them ample minerals to call upon in times of crisis.
@@TheCuriousFan1explains why the ai mines with like 4 probes for 50 fields lol
@@ChannelMinerSpace manipulation tech. 1 trip returns 400.68 minerals.
The funniest thing in Starcraft 1 is still watching high templars play ring around the rosie instead of morphing into an archon
"This is the rectangle because our opponents are gonna get wrecked" Massive Grant.
"rekt"
"Zealots are kind of throw-away-able"
Zealot in the background: "My life for Aiur!!"
we need a compilation of each time grant says something and a unit responds
yes
lookin forward to it
"Affirmative"
UA-cam cannot handle a video of that magnitude!
There are a few theories on where the origin of "saying uncle" came from. It dates back to at least the 19th century and it possibly goes back to the Romans. It definitely does not originate from any Animes.
Due to heavy Irish immigration in eastern Canada and New England in the 19th century, it is likely an anglicization of the Irish 'anacal', meaning deliverance or quarter.[2]
A less likely theory is that it derives from a phrase uttered by youngsters in the Roman empire who got into trouble, patrue mi patruissime (“uncle, my best of uncles”).[1]
A fanciful suggestion is that it may be based on a joke from 19th-century England about a bullied parrot being coaxed to address his owner's uncle.[1][3]
Another suggested origin is from the English phrase “time out”, a plea to cease hostilities. The abbreviated usage "T.O." was mistaken for the Spanish “tío”, which means "uncle".
From wikipedia
This many minerals on the map makes me want to try to just 100% photon cannon push the zerg base. :D
But I actually like the weird and not optimal mineral and gas placements in SC1 maps. They give the environment a more natural and less human-designed feel. And it requires a bit more thought on where to put your bases and how many probes to use etc.
Believe it or not, the first version of this had worst base placement. Some minerals and the starting Nexus/CC/Hatcheries are placed in significantly better spots because all the SC1 AI starting bases where placed in such terrible locations (because money didn't matter to them). Originally I thought it would fit to leave it like that, but it showed quickly how annoying it was and a bad idea that was so now its "improved."
Also, these two are the rare missions where you can fail the primary objective, and a secondary objective will appear (being to stop crystal from returning to Zerg base or crystal from entering the destroyed temple).
Dunno, I personally always loved the "nonsensical" resource placements of Starcraft 1. It makes you adapt to what you are given, unlike Starcraft 2 where every planet is magically tailored to perfectly fit the needs of the player
@@RancorSnp for ladder pvp they could go for that magically fit placement but i have no idea why they did it to campaigns sc1 has a charm in that bad placement
I think he means that the original Nexus was far away from the minerals, which makes less sense
@@RancorSnp They balanced it on the player starting base position. Since the AI can cheat, they could place them literally anywhere.
"They put the air in Corsair."
"Bid them Adun."
"It's a rectangle, because they're gonna get wrecked."
"Depends on how many zealots we want... Generally you want lots."
The puns in this stream were so good. The "please laugh" was the cherry on top.
Building bases just before victory screen must be your signature move honestly, every time just before you win the mission you expand
3:34
In the original game there's a certain trigger which - until it's activated - yellow and orange (you) Protoss players are, well, inactive.
I think in normal mode it's the player gaining vision of yellow, or going across the cliffs teal is on.
Notice how at 4:27 a couple of seconds after purple appears on the cliffs, yellow starts moving.
I remember noticing how I kept to myself for the longest time just thwarting off teal Protoss, and then when I had a huge army I came into contact with yellow and it was as if nothing happened there.
Helped me a lot with my deathless run.
Wow! Now, this is some insight.
Yes, there's basically a giant location across the map just below Teal's base. Step into, and Yellow activates.
There's another location across the map just below Yellow's base to activate Red.
I remember when I first tried the mission, I kept exploring the map and (unknowingly) activating all the enemies, then getting destroyed.
But if you play the map slow and steady, it's very easy.
30:08 "This is not a cube, this is the rektangle"
These are the puns I watch for
Your persistence in building arbiters for attacking against the race with unlimited detection (and ensnare) amuses me.
In the last mission, that first expansion grant got actually had a gas geyser. It was slightly offscreen oops
Broodwar is absolutely amazing. Though on the final mission of the protoss in broodwar i challenge you to kill all the protoss before you kill the temple.
Hey look buddy...
I'm a Protoss Executor...
That means I solve problems...
Not problems like synergetic army compositions, because that falls in to the purview of your conundrums like meta-gaming
I solve practical problems :D (Sips zerg tears)
For instance, how am I gonna stop some mean Hydralisk from tearing me a structuraly superfluos hole in my cannon wall?
The answer? :D (Zerg screaming)
Is a Reaver ;D
And if that don't work? :o
Use more Reavers :D
Like this cutesey little Caterpillar shooting deathballs desinged by me... Built by me....
And you better hope, not pointed at you :p
Meet the Executor
Your jokes are so mature that they aren't just dad jokes they're grandpa jokes
"I'm about to bid these guys Adun......please laugh"
The pun made me chuckle. The "please laugh" actually made me laugh
43:55
The way the reaver just stands there after, contemplating his life choices 🤣
I heard the origin of "say uncle" came from a similar saying among irish immigrants in which they would beg "anacal", which means "deliverance, quarter, or mercy".
The legend I was told is saying "Uncle" comes from pledging fealty/servitude, thereby literally making you a part of their family line.
24:04 "I'm about to bid these guys Adun!" - Giant Grant Games, 2024
- Me, 2024
In the jungle, the mighty jungle, the zealot fights tonight 🎶
I love how the allied Zealot actually stopped attacking after Grant said sorry :D
Uncle derives from a phrase uttered by youngsters in the Roman empire who got into trouble, patrue mi patruissime “uncle, my best of uncles”
I'm almost certain that theory is incorrect. The gaelic loan word theory seems the most likely of all the etymological theories. Namely, Irish immigrants that arrived in North America might cry out the gaelic word "Anacal" to beg for mercy. This would be a common refrain among the children from Irish communities when dealing with bullies, which would sound like a strongly accented version of "Uncle" to the Americans already living there. This would explain why the earliest uses of "cry uncle" are in the 19th century and it becomes very common swiftly. It became a common phrase in North America but is utterly bewildering to English speakers outside of that continent because it comes from the massive Irish immigration during the Potato Famine.
🗿 Okay Grammarly@@Alex_Fahey
There is no straight forward answer to something as simple as the origins of a word, like zombies.@@Alex_Fahey
@@Voidmercenary Zombie is one of those words that is extremely clear etymologically. Specifically, it came from West African slaves brought to the new world who still retained some of their cultural and religious traditions. Zombie is an almost exact copy of a Kongo word for fetish (the religious object - not the sexual proclivity). It is also related to a word meaning god or spirit. It came to mean a sort of fusion of those ideas in the form of a fetish inhabited by a foreign spirit which later evolved into the idea of the walking dead we know today where a human corpse is the fetish being possessed by that spirit - which is functionally identical to the numerous such terms that were used before the usage of zombie like revenant, ghoul, and so on.
"How much Zealots does it takes?" - As "Zealot only" states, it's takes every single one Zealot, including those, which are became one with Khala
22:35 Grant missing the HUGE ball of mutas and death coming to his base (as usual) and being saved by the mission ending, all without him realizing it xD
(you can see it in the map, orange turning blue-neutral)
That disruption web leapfrog retreat was a joy to watch! hilariously effective!
"if fighting is sure to result in victory, then you must fight!"
For anyone in chat that has a similar problem with setting rally points, a neat technique to learn is to set a camera hotkey over your production and a camera hotkey where you want to rally to. From there, you just flick back and forth, left clicking on a building, tapping the camera hotkey, then right clicking at the new location. It's incredibly useful on the ladder for how fast you can do it... but it's also less annoying even doing it slowly just to not have to move your mouse as much.
16:11 (top right) High Templar arrives, storms friendlies, doesn't elaborates further, leaves.
20:40 It is known that Scourge deal extra damage to Capital ships as opposed to smaller individual ships.
Hey, shoulda called Jay over. He loves his reavers.
41:47 The staple of Protoss strategies.
43:52 That scarab shot was hilarious. Reaver had to compensate for ultralisk not splashing.
And then it just stood there, contemplating its decision to fire
@@great_hedgehog8199 Contemplating? Bro fired immediately, wym. He couldn't waste the collat.
@@yessir6919 Fired immediately, watched the allies get hurt, and then stood there for the remainder of the mission contemplating the choice it's made is what I mean
@@great_hedgehog8199 Oh, yeah it did do that.
@@VeryPeeved Oh, you mean the worms that can fit the entire human race in?
Grants puns and jokes here make me smile. We're all children at heart here, so we find stuff like that funny.
If it helps Grant, when you click on a unit production building, you can right click to set a rally for that building. No need to actually hit the rally button i dont even know its default hotkey bc i never use it!
Hope this helps! Cheers from fellow starcraft fanatic
Race advantage: Terran: Tactics. Protoss: Technology. Zerg: Numbers.
30:45 most accurate description of dragoon pathing XD
"It's not a cube, this is the WRECK-tangle"
I'm actually amazed that grant and I thought of the same strat in this mission and that island terran mission where you unlock the wraith. We literally went for the same units and defended the same spots at the same time hahaha
these missions have crazy potential, a more aggresive enemy AI is required
Those teal dragoons keep making me think they're Fenix, inexplicably already dragoonized.
its super cute when Grant Puns and the checks the chat to see if they laughed.
My favourite part of SC1 was when Dark Templar helped their brethren in repelling initial Zerg invasion and said "It's lettuce time".
I am so ashamed of that joke, please forgive me.
This is super fun.
Cannot wait for the next campaign.
the land carrier strat seems to work a treat
I always loved the merging of templars into archons when merging was not always successful when the templars missed their pair 4 times before actually morphing.
15:00 Apparently the answer to "what counters reaver/corsairs" is "a ton of ultralisks and hydralisks".
This mission is just the epitome of spending 75 minerals of scarabs to kill 25 minerals of zergling.
"It's time to, A-A-A-A-A-A-A-A-A-AAAA move!"
--Grant, probably
If you have the space, you can fit 10 gateways (horizontally) around a pylon by doing the first 4, then 8 in symmetrical rotation around them
I enjoyed watching orange's last-minute hail mary of mutalisks and overlords on the minimap in the first mission - shame it didn't get to actually murder any of Grant's probes before he won :P
The rectangle joke is PEAK GGG love it
Reversed campaign my beloved
Pylon Pete doing some good work
Supervisor high Templar must be well protected
16:13 ally storming Grant's carrier lol
21:18 that's the only zergling that Will never be reincarnated, his essence is lost forever
Reaversed StarCraft, one could say. :D Loving the series!
32:58 Man i laugh every time HT fail to high five.
Good job indeed, G
Can't wait for the PvP mission where the enemy will go full mind-control DA!
25:20 "I hope that doesn't mean it's gonna be a six hour giga grind" After finishing the video It checks out that you were just under 20% correct, to you credit ;)
lmao Jayborino would be disgusted by Giant Grant's Great Reaver Migration
I was just thinking "we are going to bid these losers 'Adun'", when suddenly Grant said it. Never pass up the pun!
You see, Zerg have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them until they reached their limit and shut down. -Grant Giantgames
Screen hotkeys make rallying so much easier. Put one on your production, one on the place you want to send them, and you barely have to move the mouse.
I believe it's shift+f2-f4, then f2-f4 to select, but it's been a while
Ah, the map I hit the entity limit on playing Zerg. Sunken colonies everywhere.
ALL GLORY TO THE WRECKETANGLE
A single Dark Archon would let you completely cheese these missions.
it WAS a rectangle, they did get wrecked.
12:32 Reavers have a cap of 5 scarabs not 4, the upgrade making it 10 not 8. I think you got them mixed up with carriers and their interceptors.
Kinda feels like ANY shield upgrades woulda helped in that last mission, but donno, I'm not this good.
Honestly I feel that last mission might have been improved if teal started out getting attacked, so they'd get taken out immediately. Does make the briefing feel a little more appropriate and makes it so you don't control 75% of the map from the get go.
I kinda liked SC1 mineral placements, it was insanity but also amazing and it just always felt like there was another expansion to fuel the assault.
Those Pylons didn't form a rectangle, they formed a 'getwreckedangle'.
I wonder how this would look like with cartoon starcraft. I am doing a campaign playthrough with that mod on and the zerg are absolutely adorable/derpy.
Grant rigged maybe
Carrier: 22:26 affrimative
You know what else sun tzu said? "All warfare is based"
I would have laughed my ass off if the AI simply dropped a drone. It could have fought in a straight line 99% of the time
The Modders need to invent Space Orks for Starcraft 2!
Final mission of protoss reversed: prevent Tassadar from divebombing the overmind
I think that first mission would have been more cool if it started like half way in. So after the zerg have already gotten to the crystal with the whole top of the map taken and you have 15 minutes to push back and stop the drone getting to the beacon and destroy the zerg
Thanks for the fun reversal. ^^
I’ve got no idea about the uncle means surrender thing, but my best guess is how America called itself Uncle Sam, so maybe a German or Italian was referring to America in an attempt to surrender then some American soldier who heard it brought the saying home and made it a thing.
Don’t quote me on that, it could be completely inaccurate.
How could you Grant! You had a beautiful Artotosis pylon going to give the zerg hope! But the tasteless pylon for support is just too cruel! And you did it twice!
R.I.P. spine crawler family 🙏🙏😔😛
I always forget how ridiculously busted Disruption Web is.
I love how the Garm brood was present despite how it should have been eliminated by the Cerebrate.
Or is this the game being accurate to its previous campaign missions, with the Garm Brood surviving?
So there are 3 prevailing theories I can find about the "uncle" = "surrender" thing:
1) There was a known joke in newspapers ~1890-1910 that read:
"A gentleman was boasting that his parrot would repeat anything he told him. For example, he told him several times, before some friends, to say “Uncle,” but the parrot would not repeat it. In anger he seized the bird, and half-twisting his neck, said: “Say ‘uncle,’ you beggar!” and threw him into the fowl pen, in which he had ten prize fowls. Shortly afterward, thinking he had killed the parrot, he went to the pen. To his surprise he found nine of the fowls dead on the floor with their necks wrung, and the parrot standing on the tenth twisting his neck and screaming: “Say ‘uncle,’ you beggar! say 'uncle.'""
I'm skeptical of this as an origin as the particular choice of "uncle" as a word he was trying to wring out of the parrot seems to imply to me that the term was already culturally associated with surrender. However, it is worth noting that the phrase was first printed in the Oxford English Dictionary in 1918, (relatively) shortly after this joke had circulated in newspapers.
2) Americanization of the Old Irish word "anacal", which allegedly was a means roughly "protection"/"deliverance"/"quarter" from the proto-celtic "anextlom". I find this claim dubious, though I suppose it could have been something that came over with Irish immigration. The part that I find dubious though is the poor etymological citations on most of these claims and the general lack of "anacal" in modern Irish as best I can tell (though that may also have to do with the similarity to the English word "anal"?).
3) Perhaps the most antiquated and thus hardest to prove: allegedly Roman children would say "patrue mi patruissime" (“uncle, my best of uncles”). Since uncles were colloquially seen as figures of of respect comparable to your own father at the time, addressing the other with that title would have been a sign of respect and deference. Allegedly.
Bonus) It could literally have just started as a call for a grown-up to interfere with whatever the children are doing, thus being a way of "chickening out" of whatever game they are playing. From there it might have spread through the aforementioned newspaper joke, since it's largely an American/Canadian phrase it would make sense for it to have somewhat modern origins.
Lol I think reavers need some support. They did not look good here, you just beat a 2-base zerg with 6-base protoss. It's so painful to see 9 scarabs explode on top of nothing because 11 reavers attacked one zergling, lmao. Still fun to watch though, thanks for trying goofy compositions!
Fenix'es voice is the one from the ork from Warcrafts. Did someone notice?
It's a nice variety option for the player, but I'm curious why the Aiur protoss have access to the Corsair. Isn't that a Nerazim design?
Lettuce attack!
Use two camera position hotkeys to quickly change rally points of lots of gateways
Should recall the reavers just because it's a classic strat in BW
Star Craft Reaversed.
I don't know how I put up with grant's horrendous humor.
Starcraft Reaversed
The great reaver has arrived
So we are on to the reversed protoss campaign next
Ok a tip if they dont have overlords they can't produce (hatch gives 1 supply in sc1)
My only opinion, beyond that this mod looks crazy fun, is that it seems like it might a bit undertuned? I mean, Grant absolutely roflstomped through this particular campaign. Protoss will no doubt be harder, especially the last mission!