"Praetor, you must hold your position for as long as possible. Fight on, brave Fenix!" "Aldaris, maybe I wasn't clear. An unending tide of ultralisks just decimated the Velari base, I'm not talking about a few hydras beating the Furinax, this is a PROBLEM."
You know, one of the more annoying things about making the mod is that there are like only 2 voicelines with cerebrates talking to deal with the enemy Protoss. So sadly the voiceline becomes a bit repetitive in Protoss reverse campaigns (as time goes on)
Phoenix actually dies to a trio of Hydras. Its very dark and obscured in the original cinematic. In the remaster, you more clearly see that he got overwhelmed by a group of zerg
not to mention that the Zerg interrupt the Psy Matrix and rob the protoss defenders of their Psi Blades :P Fenix got overwhelmed while being without his usual weapons.
on the topic of the fenix death cutscene, I remember back in the day there was a flash animation on youtube showing fenix's battery fallout out of his arm-sword thing, glad to know thats cannon.
30:30 The yellow player is canonically Artanis…, so now I’m imagining brood war Artanis saying Mira’s line of “Stop! Stop! You win Grant! You’ve destroyed my base, and captured my heart. All over again!” And Zasz chiming in with “He is very strange.”
Grant: We actually have a Cerebrate in this mission Me: you actually *are* a Cerebrate in the Zerg missions 😅 as stated in the intro, one thing I really love about the campaign in SC1
at 0:45 the sunken + overlord combo and placement looked like some weird tower abomination with teeth, and I just though "Wtf is that?! I've never seen that in SC before." then like 20 seconds later you pan camera over it again and I realize what it actually is lol.
DON'T LET THE FACT THAT HE'S 469 YEARS OLDER THAN YOU FOOL YOU HE CAN STILL how do you terrans say it THROW DOWN WITH THE BEST OF THEM *furious cry, followed by Siege Tank shots and Siege Tank explosions in the distance* Update: Receiving incoming transmission... Fenix: "There is no shame in defeat, so long as the spirit is unconquered! *AND* I am still able to serve Aiur to a degree!"
7:39 Imagine how awesome it’d be to hit Fenix with “Spawn Broodlings”. Oh btw, “OK” used to be an abbreviation for “Zero killed”, according to my grandfather who used to serve in the military.
Usually to perfect saturate You need 1.6 the amount of workers per mineral patch. So if You have 5 minerals parches You only need 8 workers. If You have ten, You need sixteen.
An attack wave of zealots show up. Sends 9 ultras. Ultras take lots of damage cleaning up the attack. Man, ultras consistently underwhelm me in this game. Yes, I know: they get used in pro games against Terran sometimes because marine 6 attack matches poorly into ultra 3 carapace, making ultras take "half damage" from marines. And they're fast; I do like mobile units. But against protoss, ultras are quadruple the cost of the zealot, and are definitely not equal value to 4 zealots. More like equal value to 3 zealots.
I always thought that the Phenix cutscene is him losing due to his base being eliminated. His blades turn off - like what he is supposed to do, beat the hydra in the face?
Interesting, looks like the purple AI in the 3rd mission was running difficult AI I want to say, while the yellow was doing insane. I like that they're mixing it up a little, since they have different timings
You know how you can spawn a terran attack wave in mission 5, when you play as protoss? I would love to know, if you can spawn them in this mod and if you can, will they attack the protoss or the zerg.
I really like this mod! First of all, why aren't there any rush/cheese missions in Starcraft or Warcraft? It would've been hilarious to get to Bunker rush the Tal'Darim or to 12 Pool Amon or to go full MFM on Tarsonis's Zerg and just incapacitate two of the four Hives with one ginormous wave of Terran bio, now wouldn't it? Secondly, while Executor Nral ain't part of the team, his voiceovers ('tleast for the Cerebrates) are miraculous Thirdly, this mod made me remember that Fenix is totally the type-a-guy to pull his boys to defend from a Zerg rush, lose all his boys, not have 50 minerals for a new Probe and then just sit 'ere without gg'ing outta' 'ere waiting for his stoopid ally halfway across the map to send 2 Dragoons and 2 Zealots UPD for the UED: HE PULLS THE BOYS!!!!1!
oh man, i miss the overlord in sc2, i think it was the single thing that made me enjoy zerg (as a kid who didn't know jack shit about english language and played what looked and sounded fun)
If I recall correctly the only mission with base building where you fight a Terran base while playing as Protoss is Mission 4 in the Broodwar Campaign. Strangely enough there's only 2 Terran missions where you fight against Protoss too. Once in the Original and Once in Brood War.
While killing the bases is fun, i would have loved to surround fenix's spawn area with an ungodly number of sunks. Welcome to the world and now goodbye.
for sc1 2.5 drones per mineral patch should be fine but as for hatch count, thats purely econ and what units you want lol. like mass zergling needs more hatch then a hydra army.
"Oh, he's not that strong."
"Does he one shot zerglings?"
A complete character arc in six seconds!
Typical anime😂
"Know that the gods watch over you" is one of the worst things you can hear when requesting reinforcements.
Amon: "lol, get wrecked."
Truly the "thoughts and prayers" of the Starcraft universe
"Praetor, you must hold your position for as long as possible. Fight on, brave Fenix!"
"Aldaris, maybe I wasn't clear. An unending tide of ultralisks just decimated the Velari base, I'm not talking about a few hydras beating the Furinax, this is a PROBLEM."
You know, one of the more annoying things about making the mod is that there are like only 2 voicelines with cerebrates talking to deal with the enemy Protoss. So sadly the voiceline becomes a bit repetitive in Protoss reverse campaigns (as time goes on)
I wholeheartedly recommend you to watch Nral's 3-hour long video then w custom voicelines.
@@petrowegynyolc7108Yeah Nral version is really cool and funny
@@AvelineMelenaDaggoth: "ME!"
*Bullied Hydralisk noises*
*"There is no shame in defeat so long as the spirit is unconquered!"* -Chad Fenix, probably
the "I'm going to take this expansion." to an immediate "they have taken the expansion i was too slow." got a good laugh outta me.
same
“i was too slow” at the one minute mark too
Grant - Can I get an overlord?
Overlord - BLLEEAAHHHG
Grant - Thank you.
10:38
It is hilarious how Grant automatically tries to open units tab in victory screen :D
11:49 According to the lore of Starcraft, this is GiantGrantGames in universe. (Since the cerebrate controls the brood)
My two favourite sounds from sc1 are the overlords saying "I hate you", and the sound of sawing through plastic when you click on an egg sometimes.
Mine is the "Computer player defeated" line when Dragoons die.
I like the pissed observer line where it just plays random ancient Terran sounds.
I always love this mission because I love SC1 Fenix. His super-Zealot stats are just amazing in these first couple missions.
In the last mission, the white ally did an incredible job! Not only it revealed the expansions, it soaked the competent attacks.
Phoenix actually dies to a trio of Hydras. Its very dark and obscured in the original cinematic. In the remaster, you more clearly see that he got overwhelmed by a group of zerg
You are thinking of a different Protoss "Phoenix", Fenix does not have a graviton beam!
not to mention that the Zerg interrupt the Psy Matrix and rob the protoss defenders of their Psi Blades :P Fenix got overwhelmed while being without his usual weapons.
@@allhailderpfestor4839 What we actually see is the batteries in his blades giving out and then a hydralisk eats him. :p
mission number 1 was such a zap brannigan moment, "I send wave after wave of soldiers until they run out of ammunition and are forced to surrender"
he spent all his money on early attack instead of base defense. there's a name for that
sunken cost fallacy
And now I can only think of Queen’s Nests as Queenie Hut Jr. Thanks!
Overlords wearing hats and carrying briefcases, they have very serious overlord business. Cant get caught up in that overlord traffic lol.
Fenix woke up and chose violence. But ain't no way Fenix surviving that many Ultralisks coming at him all at once.
"Yeah he made a dragoon... Which I wouldn't say is the correct number." LOL
Love how the Ai in this game has so much... personality.
on the topic of the fenix death cutscene, I remember back in the day there was a flash animation on youtube showing fenix's battery fallout out of his arm-sword thing, glad to know thats cannon.
Oh no! Fenix is going to cannon rush the Overmind so he doesn;t lose a unit!
Don't rage quit this time Overmind
I love that "Everything looks insane, now they're in pain" just rhymes.
30:30 The yellow player is canonically Artanis…, so now I’m imagining brood war Artanis saying Mira’s line of “Stop! Stop! You win Grant! You’ve destroyed my base, and captured my heart. All over again!” And Zasz chiming in with “He is very strange.”
11:40 Zergling dancing :D
You didn't misremember that mission; the second base is normally an island
Congratz on the Brood War deathless vid too btw
fenix' psi blades were like those flashlights. you have to bang them a bunch of times to get them to turn on
Grant: We actually have a Cerebrate in this mission
Me: you actually *are* a Cerebrate in the Zerg missions
😅 as stated in the intro, one thing I really love about the campaign in SC1
17:34 Power....
Forsakened, I am awakened
FENIX'S ASHES ARE DIVINE
Obsession's pulling meeeeeee
I am the swarm that is approaching?
Bury the Khala deep within
Cast aside, we're reclaiming our hooome
Slicing zerglings along the waaaay
Drifting inTO THE OVERMIND ALLL ALOOOONE
@@l0rf My capital ship is the Overmind's death!
@@ExecutorNral I am both surprised and not surprised to see you here. Entaro Adun!
@@veritech4884 I heard someone said "Fenix' ashes are divine" through the psionic link and came here immediately
at 0:45 the sunken + overlord combo and placement looked like some weird tower abomination with teeth, and I just though "Wtf is that?! I've never seen that in SC before." then like 20 seconds later you pan camera over it again and I realize what it actually is lol.
really loving this playthrough, such a shame it is over soon! I hope we won't have to wait TOO long for brood war
its over protoss we got the higher ground
Bro, we need a "10 minutes of Grant out of context" video
Why so many people are shaming Fenix for his performance issues, it happens to all of us at least once, and Fenix is an old, old man.
DON'T LET THE FACT THAT HE'S 469 YEARS OLDER THAN YOU FOOL YOU
HE CAN STILL
how do you terrans say it
THROW DOWN WITH THE BEST OF THEM
*furious cry, followed by Siege Tank shots and Siege Tank explosions in the distance*
Update: Receiving incoming transmission...
Fenix: "There is no shame in defeat, so long as the spirit is unconquered! *AND* I am still able to serve Aiur to a degree!"
7:39 Imagine how awesome it’d be to hit Fenix with “Spawn Broodlings”.
Oh btw, “OK” used to be an abbreviation for “Zero killed”, according to my grandfather who used to serve in the military.
Keep up the good work man. You make really entertaining Sc content!
30:55 Oh, yeah! Let's smash..... Your base
Usually to perfect saturate You need 1.6 the amount of workers per mineral patch. So if You have 5 minerals parches You only need 8 workers. If You have ten, You need sixteen.
Assuming they aren't placed like a minefield
Thanks Grant, now I can't stop imagining Tsundere Protoss. XD
Slowly, GGG is transforming into the Ross Scott of Starcraft.
That briefing for zerg 1 is so legendary it has to be reused for these
Scoutling is little zerg with that long aviator scarf and googles :D
shoutout to the yellow protoss giving you the "do you like me? Zealot or Dragoon" message
Thanks for the fun reversal and the puns! ^^
Overmind introduction is always epic.
Idea for a new Challenge Run: You have to get 1 unit to 100 kills every mission, if possible.
An attack wave of zealots show up. Sends 9 ultras. Ultras take lots of damage cleaning up the attack.
Man, ultras consistently underwhelm me in this game.
Yes, I know: they get used in pro games against Terran sometimes because marine 6 attack matches poorly into ultra 3 carapace, making ultras take "half damage" from marines. And they're fast; I do like mobile units. But against protoss, ultras are quadruple the cost of the zealot, and are definitely not equal value to 4 zealots. More like equal value to 3 zealots.
more like 5x as gas is more valuable than minerals, making them even worse
We STAN Fenix on this channel.
R.I.P. spine crawler family 🙏🙏😔😛
Fenix is like the Protoss Captain America
“I can do this all day”
I always thought that the Phenix cutscene is him losing due to his base being eliminated. His blades turn off - like what he is supposed to do, beat the hydra in the face?
Ah at last we get to see the Protoss get beat down.
Those little zergling feet look like duck feet XD
But Grant, Furinax was the only other player besides you that killed more units than he built, clearly Furinax believes in efficiency over waste.
To be fair to Furinax, he purple didn't spawn in with 15 pylons providing max supply for free.
Interesting, looks like the purple AI in the 3rd mission was running difficult AI I want to say, while the yellow was doing insane. I like that they're mixing it up a little, since they have different timings
You know how you can spawn a terran attack wave in mission 5, when you play as protoss? I would love to know, if you can spawn them in this mod and if you can, will they attack the protoss or the zerg.
You vs. The Fenix she told you not to worry about.
I hope one day Grant goes back and plays UEDAIP
Zealots were done dirty in SC2
I really like this mod!
First of all, why aren't there any rush/cheese missions in Starcraft or Warcraft? It would've been hilarious to get to Bunker rush the Tal'Darim or to 12 Pool Amon or to go full MFM on Tarsonis's Zerg and just incapacitate two of the four Hives with one ginormous wave of Terran bio, now wouldn't it?
Secondly, while Executor Nral ain't part of the team, his voiceovers ('tleast for the Cerebrates) are miraculous
Thirdly, this mod made me remember that Fenix is totally the type-a-guy to pull his boys to defend from a Zerg rush, lose all his boys, not have 50 minerals for a new Probe and then just sit 'ere without gg'ing outta' 'ere waiting for his stoopid ally halfway across the map to send 2 Dragoons and 2 Zealots
UPD for the UED: HE PULLS THE BOYS!!!!1!
"I was too slow." Not even a mi ute in rofl
18:09 because it usually is an island! The person behind the reversed mod seemed to connect the two areas! For some reason!
Anybody else is getting annoyed that drone at 22:51 camoflages itself under over lord for next 5 minutes?
oh man, i miss the overlord in sc2, i think it was the single thing that made me enjoy zerg (as a kid who didn't know jack shit about english language and played what looked and sounded fun)
If GGG has the Cerebrate does it makes him a cerebrity?
I wonder if i'd enjoy him also blazing through both SC2, and SC1 (forward both cases), i'll have to peruse his channel to see what's available to me.
do you remember that when fighting protoss take out the pylons to weaken them
So, correct me if I'm wrong, but outside of Duke looking funny at you in 3.05, you practically do not fight any Terran in the Protoss campaign, eh?
If I recall correctly the only mission with base building where you fight a Terran base while playing as Protoss is Mission 4 in the Broodwar Campaign.
Strangely enough there's only 2 Terran missions where you fight against Protoss too. Once in the Original and Once in Brood War.
Dude, give purple a break, he killed more units than he produced, and almost double than your white ally did lol
Grant’s dad is a wise man
"Mano a mano" means hand to hand, there's no "e" there.
As opposed to, "man to man. Just you, me... and my GUARDS!"
Would the opposite of mano a mano would be pedis a pedis (foot to foot)
Anyone know if there was anything up the ramp in the North-East of the base in Mission 2?
While killing the bases is fun, i would have loved to surround fenix's spawn area with an ungodly number of sunks.
Welcome to the world and now goodbye.
Please use spawn broodling in future mission containing Fenix
3 min ago, i am from lucky wanderer sect, and i wach EVERYTHING FROM YOU and everything there is to see
And i love it all alwayes
Queeny hut jr
for sc1 2.5 drones per mineral patch should be fine but as for hatch count, thats purely econ and what units you want lol. like mass zergling needs more hatch then a hydra army.
I don't know if someone proposed this before but you should Play Warcraft campaign but in StarCraft world (it is something like mod)
awesome :3
the next step is to make starcraft unreversed. the original campaign but with attack waves based on how players beat starcraft reversed
zerg mission 1 becomes just impossible lol
I think it's "Mano e Mucho"?
3 game special :D
Grant we know you don't take showers. :P
Idk the purple player's k-d ratio was positive
So when we getting SC Reversed without losing a unit? ;) hehe