A Serious Critique of LEGO Star Wars: The Complete Saga

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  • Опубліковано 27 тра 2024
  • Get your Jay Exci plush now at www.makeship.com/products/jay...
    They're only available for a limited time so get it now or miss out FOREVER, WHICH IS A VERY LONG TIME.
    Today we delve into LEGO Star Wars, an activity I spent months of my childhood engrossed in, and break down its mechanics, gameplay, and irresistible charm.
    Become a channel member: / @jayexci
    Outro music by Fizzylazer: / fizzylazer
    My Twitch: / jayexci
    My Twitter: / jayexci
    My Patreon: / jayexci
    Join the Discord community: / discord
    Join the Reddit community: / cinemasinssins
    Timestamps:
    00:00 Introduction
    02:33 Combat
    11:44 Puzzles
    20:09 Love, Care, and Charm
    28:28 Collectables
    41:50 Challenge Mode
    46:44 Vehicle Levels
    1:05:13 Bonus Levels/Challenges
    1:19:18 Player Rewards
    1:25:02 Conclusion, also IGN
    1:29:25 Outro
  • Розваги

КОМЕНТАРІ • 2,6 тис.

  • @nopenoperson8964
    @nopenoperson8964 2 роки тому +4064

    "I'm not sure why you would ever want to target your co-op partner."
    Clearly you never played this with a younger brother.

    • @averyaustin1
      @averyaustin1 2 роки тому +95

      Dude, how dare you. That hit in the nostalgia......

    • @Strong_the_Panda
      @Strong_the_Panda 2 роки тому +202

      As the younger brother, it was my favorite mechanic to beat the living shit out of my older brother and loosing all our studs and him getting frustrated cause he was a perfectionist.

    • @Evanxbdlt
      @Evanxbdlt 2 роки тому +31

      So true. I still do it in skywalker saga
      He was grievous and i was maul and he got frustrated everytime i carried him

    • @officialmonarchmusic
      @officialmonarchmusic Рік тому +15

      I am fortunate enough to have never had to play this with my younger brother

    • @Maggerama
      @Maggerama Рік тому +7

      Even my younger brother understands sarcasm.

  • @CaptNSquared
    @CaptNSquared 2 роки тому +9611

    I just feel it's incredibly important to point out that "an extra that gives every playable character glasses and a mustache" includes playable characters like The Millennium Falcon

    • @Mrcrazy80
      @Mrcrazy80 2 роки тому +1058

      I remember playing the Hoth battle level and losing my fucking mind when, in the intro cutscene, they zoom in on the ATAT's with binoculars, and the walkers have glasses and mustache as well.

    • @Chuked
      @Chuked 2 роки тому +85

      @@Mrcrazy80 ahhh childhood

    • @CaptNSquared
      @CaptNSquared 2 роки тому +364

      @@Mrcrazy80 That is a top tier level with that extra.
      My favorite memory is when my brother and I would offten play as Gonk droids becouse we found them hallarious.
      In the count Dooku level we made the mistake of both being Gonk droids when the cutsceen where Yoda and whoever else run up to face Dooku . Its like 2 second but as Gonk droids it took 15 MINUTES for them to slowly walk their way across the room. All the while Dooku just stood their watching these 2 droids walk up to him as the room he was in kept exploding. And my brother and I were dying laughing the entire 15 minutes at the absurdity of it all because we were soft locked into watching the cutscene

    • @alecbormia4523
      @alecbormia4523 2 роки тому +120

      It also affects cutscenes. You thought the lego star wars cutscenes were goofy already try watching them where everybody wears fake glasses and a mustache.

    • @alecbormia4523
      @alecbormia4523 2 роки тому +52

      @@CaptNSquared lol my friend and I had this game where we play as gonk droids with super gonk and self destruct on and we would play to try and see how many times we could blow each other up.

  • @J-Coops_
    @J-Coops_ 2 роки тому +1235

    Something about Obi-Wan ripping out Grievous's chest brain and then just summoning a glock really speaks to me

  • @Phoenix.Sparkles
    @Phoenix.Sparkles 2 роки тому +1402

    "Poo money" does not turn the studs into poo, it allows ridable creatures to poop studs, which is probably the fastest and most grindable way to get studs. I haven't discovered a better way.

    • @terrantony2635
      @terrantony2635 2 роки тому +133

      faster than spamming replay on the first revenge of the sith level?

    • @queenkatara7861
      @queenkatara7861 2 роки тому +67

      I haven’t tried that one, but my favorite was to put on character studs, invincibility, and maybe a multiplier and get into cantina fights.

    • @itzmeavery9854
      @itzmeavery9854 2 роки тому +46

      @@queenkatara7861 that has always been my favorite way of stud grinding, it’s so much fun

    • @Ramsey276one
      @Ramsey276one 2 роки тому +14

      Considering it’s a kiddie game, Jay’s theory would not have surprised me
      XD

    • @finnthefinn
      @finnthefinn 2 роки тому +21

      my personal go-to is to get invincibility (multipliers optional) and shoot the cannons in the beginning of 3-1 and crash right after them to respawn in the beginning, rinse and repeat and I got thousands/millions of studs within minutes (depending on the stud multiplier)

  • @fdntrinity
    @fdntrinity 2 роки тому +2943

    "Occasionally the game will auto-aim on your allies - that's not amazing"
    That's actually a great feature to take revenge on your brother after he dragged you off the map with the camera for the SIXTH FUCKING TIME.

    • @michaeldorsey9231
      @michaeldorsey9231 2 роки тому +57

      Me, but with the first lego Batman game.

    • @Vaguer_Weevil
      @Vaguer_Weevil 2 роки тому +86

      It's not so great when you're playing them with a kid who's high off sugar and also bored so he spends the whole game actively trying to kill you at all times. It was my friend's nephew too, so I was trying to be polite and not dent his head with my fist.

    • @benedictrogers1478
      @benedictrogers1478 2 роки тому +77

      @@Vaguer_Weevil my siblings and I did that all the time as kids without sugar. The goal of the game clearly wasn't to complete the level but to be the one with all the studs on completion.
      You play these games very differently as an adult, is basically my point.

    • @falconboi9126
      @falconboi9126 2 роки тому +3

      Good to see I'm not alone

    • @sugoistalin7809
      @sugoistalin7809 2 роки тому +29

      "Sorry, the game auto-aimed" I said, after killing my friend for the 10th time.

  • @SawtoothWaves
    @SawtoothWaves 2 роки тому +3139

    7:13 how could you say dying has no huge penalty, just as the sacred blue stud bounces over the edge 😭

    • @offlinemedia1784
      @offlinemedia1784 2 роки тому +94

      Oml IKR!!!
      I felt my soul drop with that stud-

    • @bruhbrat9038
      @bruhbrat9038 2 роки тому +142

      Silver stud: C tier
      Golden stud: C-D tier
      Blue stud: S tier
      Purple stud: A tier
      The silver stud seems balanced
      The golden stud appears less often and gives a cash bonus too small for it to be better
      Blue stud:Good rarity, Good value, perfect color, meta
      Purple stud: best value but very very rare

    • @NathanTAK
      @NathanTAK 2 роки тому +66

      @@bruhbrat9038 Blue stud also makes the noise.
      (yes yes, purple too)

    • @AdvancedGaming4444
      @AdvancedGaming4444 2 роки тому +11

      @@offlinemedia1784 “The blue stud dropped as did his spirits….”

    • @comrade-princesscelestia4907
      @comrade-princesscelestia4907 2 роки тому +9

      Sawtooth! I found you recently after binging the whole of FiM starting in mid 2020 and your channel has sustained me in my post-show "I have no content but I require horses" phase, and I also find it fascinating and wistful to look back at how people thought the show might go earlier before it was over. Thanks for all the good times!
      EDIT: Also i never expected to see you here for some reason

  • @SkylightCiel
    @SkylightCiel 2 роки тому +1978

    Lego Star Wars is a perfect showcase of how video games aren't just about their gameplay. You can have a lackaluster and non-challenging gameplay loop but if it's filled with so much CHARM, fun world building, and great writing then you still have a really fun and memorable experience. Lego Star Wars is remembered fondly by so many of us and its entirely because of its charm.

    • @EPPicstuff
      @EPPicstuff 2 роки тому +22

      (Nods in agreement)

    • @logancampbell3065
      @logancampbell3065 2 роки тому +31

      it was my favorite game as a kid it's just so boring now as an adult, especially being a person who loves challenging games

    • @HardwareFahrrad
      @HardwareFahrrad 2 роки тому +10

      To me, that's nothing more than just watching a movie. Whenever I encounter a game like this, or just any story-driven game at all, I just think to myself, why not watch a movie instead? It might be me but it always removes the point of having gameplay at all or just being a game at all.

    • @koshergaming3964
      @koshergaming3964 2 роки тому +14

      Big money this is what I just thought. I thought, what did I love about these games? I remember blowing through them so fast with my friends, but I remembered just enjoying myself doing it every time. That’s it right there-you get to participate in the movies you love, in a way that is so charming and relatable to real world experience because everyone has stepped on a Lego at some point.

    • @vanroyal244
      @vanroyal244 2 роки тому +30

      @@HardwareFahrrad What abut games like undertale? You can't make those movies. What about indie games that can't just get funding to make movies and tv shows? What if they're a gaming company, not a movie company?

  • @Sir_Poohheart
    @Sir_Poohheart Рік тому +701

    If Jay never before realized that deflecting blaster bolts back at the enemies requires a timed block, he definitely doesn’t know that every lightsaber-wielding character has a unique set of unblockable lightsaber combos you use by timing your attacks in sequence

    • @adamlong6711
      @adamlong6711 Рік тому +79

      They what?

    • @soarimg
      @soarimg Рік тому +7

      wot

    • @Dovah_Slayer
      @Dovah_Slayer Рік тому +8

      I knew that

    • @SOMEGUY7893
      @SOMEGUY7893 Рік тому +96

      @@adamlong6711 When you press the attack button if you wait to press the button again at the last second of the first attack it starts a special combo if you continue to press the attack button at the last second rather than the usual one you'd get by just mashing it.

    • @Amirifiz
      @Amirifiz Рік тому +66

      Each character has two specific animations for that combo. Some of the extra Jedi uses Obi-Wan's and Anakin's.
      All the custom characters uses Obi-Wan's even in Lego Star Wars 3.

  • @SilvenVids
    @SilvenVids 2 роки тому +2887

    The worst part about the auto-aim is that if you shoot your sibling by accident you have to spend 10 minutes fighting each other, losing all your studs in the process, until you can finally convince each other to truce to progress.
    Source: My entire childhood

    • @asideofsalt.6645
      @asideofsalt.6645 2 роки тому +16

      Yup

    • @mysterybox8406
      @mysterybox8406 2 роки тому +106

      Holy shit you just unlocked a core memory

    • @qbc_03x65
      @qbc_03x65 2 роки тому +43

      I was much better than my younger sibling so it was usually me beating them down until they gave up lol

    • @mysterybox8406
      @mysterybox8406 2 роки тому +2

      @@qbc_03x65 gg

    • @benedictrogers1478
      @benedictrogers1478 2 роки тому +50

      Wait, you started those sessions by accident? I remember them being on purpose.
      Because when they die you can steal their studs.

  • @lukasbernermatto4615
    @lukasbernermatto4615 2 роки тому +3866

    I usually respect people's opinions and like to see every part of problem, but if Jay says even one slight negative thing about this masterpiece of a game, we're gonna have an issue on our hands, this game defined my childhood.

    • @mysterybox8406
      @mysterybox8406 2 роки тому +36

      Facts

    • @PeterGriffin11
      @PeterGriffin11 2 роки тому +26

      Facts facts

    • @chile_en_nogada2090
      @chile_en_nogada2090 2 роки тому +23

      How is it a masterpiece when there are no levels???
      Edit: i thought we were talking about the skywalker saga

    • @samlewis6487
      @samlewis6487 2 роки тому +99

      @@chile_en_nogada2090 well that's your fault for not reading

    • @chile_en_nogada2090
      @chile_en_nogada2090 2 роки тому +12

      @@samlewis6487 what is a woman?

  • @MaxWelton
    @MaxWelton 2 роки тому +411

    I like how duel-centric levels make the opponent the second player character if it’s just a 2-person duel, so Luke and Vader and Obi and Ani are forced to take breaks in their epic battles in order to solve some puzzles together

    • @AlexPastGrey
      @AlexPastGrey Рік тому +4

      Vader isn't player 2

    • @Mrenderboyo
      @Mrenderboyo Рік тому +15

      @@AlexPastGrey he was talking about the palpatine level

    • @AlexPastGrey
      @AlexPastGrey Рік тому +12

      @@Mrenderboyo In that one they aren't dueling

  • @evaunit0014
    @evaunit0014 2 роки тому +442

    Honestly I like the lack of difficulty. Makes it a fun thing to unwind with and not have to think much. After an hard day when I don't want to try with anything, and want some nostalgic comfort, it's great.

    • @7fatrats
      @7fatrats 2 роки тому +21

      Wonder if jay's ever played kirby's epic yarn. Its fairly similar as a stupid easy romp with a friend, that works entirely bc of its charm.

    • @Randomperson19200
      @Randomperson19200 Рік тому +15

      @@7fatrats Except Kirby's epic yarn does what he wanted this game to do. If you just try to finish to game it's a joke in terms of difficulty, but as soon as you go for 100% it's an actual challenge, making sure it's accessible to everyone but provides harder content for players who want that.

  • @Longshanks1690
    @Longshanks1690 2 роки тому +2369

    Me before this video: This game is the peak of gaming, by far one of the best games ever made and that's not just my nostalgia talking!
    Me during the video: Oh god yeah, the controls were janky, all these levels were far too drawn out or poorly designed, these sections were made tedious nightmares for no reason and the whole experience is just exhausting the more you play.
    Me after the video: I'm so glad we all agree this game is perfect and the peak of all human culture and achievement.

    • @epicgamner1139
      @epicgamner1139 2 роки тому +100

      honestly same

    • @-_-murilo2865
      @-_-murilo2865 2 роки тому +105

      Honestly, we should just give up on gaming, after The Complete Saga we peaked as a species

    • @bonapart8453
      @bonapart8453 2 роки тому +7

      i never had doubt

    • @lilvern9268
      @lilvern9268 2 роки тому +13

      You have the longest goddamn username. GG

    • @megabuster3940
      @megabuster3940 2 роки тому +5

      Strife and imperfections is what makes life and art beautiful

  • @TheLastPhoen1x
    @TheLastPhoen1x 2 роки тому +1887

    "Absence of challenge makes game not only accessible to kids, but also to game journalists."
    SAVAGE

  • @theoverseer1775
    @theoverseer1775 2 роки тому +179

    “The change they showed in the trailer is the ability to choke jar jar to death”
    _everyone liked that_

  • @SeanA099
    @SeanA099 Рік тому +158

    Something that stood out to me, even when I was a kid, was that there was only one level in the entire game that you could lose, the pod race

    • @theendoftheworld9921
      @theendoftheworld9921 4 місяці тому +7

      And before the update, you most certainly did- over and over and over

    • @alexyoblick
      @alexyoblick 3 місяці тому +3

      Most nerve wracking level ever in the original version

  • @bl4cksp1d3r
    @bl4cksp1d3r 2 роки тому +747

    My fondest memory is, beating the C3PO units down to one heart, bc they lost limbs with every heart, and so they hopped on one leg around and had to use consoles by bashing their heads into it lol

    • @tomzielinski5977
      @tomzielinski5977 2 роки тому +40

      Yes. This is the way

    • @blootube97
      @blootube97 2 роки тому +33

      Dang we were pretty cruel as kids lol

    • @spooderman6312
      @spooderman6312 2 роки тому +23

      On those computer panels they would bash their heads against it to get by, what a chad

    • @andrewarnold9818
      @andrewarnold9818 2 роки тому +9

      Mine is playing the Battle over Coruscant with my brother, activating silhouettes, and then us pissing each other off in sequence by intentionally dying because we thought it was funny to watch a cutscene of nothing exploding
      We've spent hours doing this I'm sure

    • @TheRealBoss1113
      @TheRealBoss1113 2 роки тому +7

      I loved ripping the storm trooper arms off with Chewbacca

  • @laineydavis00
    @laineydavis00 2 роки тому +448

    I think so much of the difficulty (as a kid) comes from playing in 2 player mode with a sibling. Friendly fire seems stupid? Now you can deliberately sabotage your sibling (for fun I guess???). Switching characters seems repetitive? Now you're stuck as C3PO while your little sister does all the fun stuff and you unlock doors. Puzzles too easy? Now you have to cajole your teammate into doing The Thing They Have To Do

    • @andrewarnold9818
      @andrewarnold9818 2 роки тому +1

      And then there's the fun of pissing off your siblings by intentionally dying RIGHT before you do the thing you need to do

    • @MediumRareOpinions
      @MediumRareOpinions 2 роки тому +37

      It was a source of amusement for myself to friendly fire C-3PO as it would remove limbs until my brother was forced to hop around with no arms.
      I wonder if I was more easily amused as a child or if this would still seem funny to me now.

    • @danielmontoya2494
      @danielmontoya2494 2 роки тому +8

      I played lego harry potter and let me tell you sabotaging is as fun as i remember

  • @charlisebar-shai2613
    @charlisebar-shai2613 Рік тому +147

    This is actually the first game I ever played. I was 3 years old, and it unlocked a life long passion of mine, so I will forever love it from start to finish.

  • @JaceAce22
    @JaceAce22 2 роки тому +141

    As the lightsaber characters, if you time the button presses well for each swing, you trigger a more acrobatic saber combo that penetrates blocking. It's signified by sparks coming out of the saber and a whistling sound.
    Also, certain blaster characters have an action rolling attack when you press Jump twice. When you roll out, you can rapid fire 3 shots.
    I feel like I'm the only one in the universe who knows and cares about these cool little attacks.

    • @trianglemoebius
      @trianglemoebius Рік тому +21

      This is also why the stormtroopers fall on their face if you press A in the air. It's not an attempt to double jump, it's an attempt to roll.

    • @alexo_pog
      @alexo_pog Рік тому +5

      also jumping and shooting as blaster characters applies autoaim
      even though normally running and shooting fires straight forward and you have to stay still for autoaim

    • @matone1z
      @matone1z 2 місяці тому

      You could also do different combos with different timings, only the last attack needs flairs for the block penetration.

    • @isabellegrimes9366
      @isabellegrimes9366 Місяць тому

      I care a good bit as well & was a bit disappointed these points didn’t come up. Honestly the fact they think that Gunship Cavalry is a good level made me realize just how fundamentally I disagree with a lot in this vid…

  • @LiveHedgehog
    @LiveHedgehog 2 роки тому +344

    Honestly, I never knew the minikits had a noise.
    I think most people (kids) played this game on the family TV. No special stereo sound system or headphones/earphones. So that sound would get drowned out, or its direction not as obvious.
    Doesn't stop them being easy, or negate the minikit locator, but still.

    • @angrychicken2874
      @angrychicken2874 2 роки тому +39

      I heard the sound but I never realized that it was from minikits. For some reason I thought that this was a phantom menace exclusive sound

    • @the_seer_0421
      @the_seer_0421 2 роки тому +1

      @@angrychicken2874 me too actually. Only much later I realized what it was

    • @luciferhimshelf5354
      @luciferhimshelf5354 2 роки тому +21

      @@the_seer_0421 I only learned about it from him talking about it and had a massive 'WAIT WHAT THE FLUFF, THAT'S WHAT THAT NOISE IS???' moment xD

    • @MrTheCheesecaker
      @MrTheCheesecaker 2 роки тому +11

      I have replayed all the Lego Star Wars games more times than I can count, and I don't even recognize that noise. I don't know if it got drowned out by the music or if I just assumed it was ambience and filtered it out, but it doesn't ring any bells.

    • @the_seer_0421
      @the_seer_0421 2 роки тому +6

      @@MrTheCheesecaker you may have thought that it was just ambiance. I did too.

  • @benedictrogers1478
    @benedictrogers1478 2 роки тому +210

    'I'm not sure why you'd want to punch your friend in the face...'
    To be fair, when I played Lego Star Wars 1 and 2 with my siblings back in the day that was about 80% of what we did. Generally in an attempt to ensure the other player finished the level with zero studs.

    • @shcdemolisher
      @shcdemolisher 2 роки тому

      Finally... the punching bag has arrived!

  • @FishfaceTheDestroyer
    @FishfaceTheDestroyer 2 роки тому +70

    This game's story is such a well-written, almost Shakespearean tragedy that blends perfectly with the gameplay. The theme of minor errors grotesquely blossoming into even murder between siblings is as horrifying as it is poignant.

  • @jazzpear8877
    @jazzpear8877 2 роки тому +87

    I have fond memories of my mother and I screaming at each other trying to 100% Lego Star Wars on co-op. Every time one of us would die, we would lose money and possibly lose "true jedi" status, and we were both incompetent at the game. Plus the controls were really frustrating. Or y'know, accidentally sabotaging one another.

  • @thesupremeking8715
    @thesupremeking8715 2 роки тому +192

    Jokes on you, the last time I played this game as a teenager, the puzzles were challenging because I made them challenging by convincing myself that the real answer to the puzzle was "too simple" and that "there must be something else I need to do"
    It took me half an hour to realize the answer to that Dagobah level was just shooting the bush...

    • @bullymaguire6091
      @bullymaguire6091 2 роки тому +6

      That always happens to me in LEGO games. I spent 30 minutes trying to salve a puzzle in Skywalker Saga, thinking there was a hidden button or something, and all I had to do was close a door I had already opened.

    • @danielhaycroft1597
      @danielhaycroft1597 2 роки тому +1

      so basically play the levels when doing a "sandwich".

  • @1crate248
    @1crate248 2 роки тому +502

    Now Jay, I get it. These LEGO games are easy. You could easily storm through the levels in like 20 minutes. But as a child it would take me HOURS to beat one level. I don't know if I was just a dumb kid, but me and my cousin would take upwards of an hour and a half to beat one level from beginning to end. (Also LEGO games are always more fun when played in co-op)

    • @GodOfOrphans
      @GodOfOrphans 2 роки тому +120

      For me they take so long because I would compulsively destroy every single solitary breakable use every single solitary interactable and and get every single solitary stud.

    • @benjapizarro981
      @benjapizarro981 2 роки тому +38

      As a child they seemed so long

    • @EdwardMoJo
      @EdwardMoJo 2 роки тому +37

      This. I distinctly remember playing the Rescue the Princess level with my brother (I was about 9, he was about 4) and thinking you had to pull every single lever to find Leia. Only finished it because my brother accidentally walked into one of the cells. Took us wayyyyyy too long to figure that one out.

    • @Rohan-iq6zb
      @Rohan-iq6zb Рік тому +7

      I'd get stuck so often and found them pretty hard when I was a couple years old

    • @notme8232
      @notme8232 Рік тому +1

      To this day, I have never finished the Jedi Temple lever in Revenge of the Sith.

  • @relichandler
    @relichandler Рік тому +49

    Something about the combat system not mentioned here, is that if you press the attack button right as the previous attack animation completes, the next hit does double damage and becomes ✨sparkly✨

    • @theraymunator
      @theraymunator Рік тому +9

      Not just that, it makes your attacks unblockable. I think the intention was that you time your attacks when fighting bosses kinda like how Arkham combat works, but they fucked it up and accidentally made the Jedi slam be able to do that too.

    • @littlechickeyhudak
      @littlechickeyhudak 3 місяці тому +1

      Also I could be entirely making this up but I swear to god on the Wii version if you swung the controller to attack instead of pressing B, you could attack WAY faster. Even melee enemies couldn’t block fast enough to keep up

  • @TheLonelyGoomba
    @TheLonelyGoomba 2 роки тому +780

    Any plans on reviewing the new game? I feel like the game would work very well for this format. Especially if you get 100% in the game since it is a completely different experience than just playing through each Episode.

    • @mattguy1773
      @mattguy1773 2 роки тому +1

      Hello there
      I did not expect to see you here

    • @michaelreyes9283
      @michaelreyes9283 2 роки тому +6

      Don't know about video but he'll be on the next efap on Saturday talking about the new game.

    • @hatefuleyebrows
      @hatefuleyebrows 2 роки тому +48

      I feel like the new game unintentionally fixed everything he said. The lightsaber spamming is punished, the force using is actually controlled by the player, and how much more of the game requires skill and speed rather than just pressing a button. I mean the game is still easy, because lego games are intended to just kinda be an easy stroll through a cute game. But even then, with additions like aiming through blasters and manual blocking and many more character mechanic abilities makes it more fun

    • @deansheridan3720
      @deansheridan3720 2 роки тому +23

      @@hatefuleyebrows the new game is nowhere near as good as this game

    • @AlliroG98
      @AlliroG98 2 роки тому +3

      @@hatefuleyebrows I feel like the game is still missing a major feature: Punishment for failure. Something like an optional extra that gives the player bonus studs but forces him to restart from the last checkpoint when dying would have worked great without changing the game too much.

  • @pogisdog1795
    @pogisdog1795 2 роки тому +266

    Glad to see you think this game is a perfect masterpiece with no flaws, it only makes sense.

    • @pogisdog1795
      @pogisdog1795 2 роки тому +3

      @@Channel-ut8vu Why would I be angry? He made a long video about why LEGO Star Wars: The Complete Saga is the best game ever made, which I think everyone here can agree with!

    • @pogisdog1795
      @pogisdog1795 2 роки тому +1

      @@Channel-ut8vu (No)

  • @tobyjack1238
    @tobyjack1238 2 роки тому +206

    Love the breakdown of the clone Jedi scene. “Just ignore our faces that look identical to the clones you’ve fought with over the years.”

    • @RebelGaming4U
      @RebelGaming4U 2 роки тому +11

      The "jedi" clones were supposed to be in Revenge of the Sith but the scene was cut and it was unfinished. You can see the deleted scene on UA-cam. I was confused as to why they were dressed like Jedi when I first played it but I realized that was because they were using it as a disguise. Obi Wan and Yoda knew better. Plus their voices were a dead giveaway lol.

    • @DovahFett
      @DovahFett 2 роки тому +17

      Well it's like what Obi-Wan says in that scene: "You Clones make terrible Jedi".

    • @RebelGaming4U
      @RebelGaming4U 2 роки тому +4

      @@DovahFett yeah with his cheeky grin just before slashing them down 😆

  • @danielrestrepo1119
    @danielrestrepo1119 2 роки тому +47

    I was feeling pretty good about myself for figuring out the interesting tidbit about deflecting very early on. Then, when he said the thing about the mini kit noises, my mind was blown and I’m shocked that I didn’t realize that until just now.

    • @Amirifiz
      @Amirifiz Рік тому +7

      I always thought that it was background noise for the longest time.

  • @willscott1533
    @willscott1533 Рік тому +21

    Jay probably should have mentioned that the difficulty of the Mustafar level is compounded when you play with a friend, which is really what it's designed for.

  • @pigy459
    @pigy459 2 роки тому +413

    I feel like This and pretty much any Lego game is enjoyable primarily due to the two person co op. Simple combat and puzzles become way more enjoyable when you and your little brother are playing as one character each instead of you controlling both. The boss fight you beat with your eyes closed is instead a pvp battle between the 2 players if there are 2.
    I don’t fondly look back on the time I had to fight general grievous, but I certainly do remember the times me and my brother killed each other in mos eisely or when me and friend spent hours trying to figure out that damn 1 million stud mini game

    • @benedictrogers1478
      @benedictrogers1478 2 роки тому +80

      Everything in this game makes a lot more sense when you realise it's designed for two kids playing together. The instant respawns are so you never have to sit out, the easy puzzles are much harder if the other player messes with the camera, and you target your friends because the other player MUST NEVER HAVE A SINGLE STUD.

  • @LordEpos
    @LordEpos 2 роки тому +428

    I'm personally rather a fan of the way dying normally works in LStCS, and not so much checkpoints. There's not really anything a game can ask me to do that's less engaging than "the thing you just did, but again." Dying is never crippling, but the chance that some of your cash will fall into the void, expire before you get to it, or, on the airship levels, glitch inside a wall, is still enough that it's worth avoiding.

    • @benedictrogers1478
      @benedictrogers1478 2 роки тому +65

      It's also designed as a co-op game where players might have completely different skill levels (for as much as skill matters). I think a small part of the problem is Jay was playing single player, where sitting out because you're dead isn't a concern (and the way the camera works can make puzzles more difficult).

    • @cameron9385
      @cameron9385 2 роки тому +28

      I feel this way exactly, especially since it works great with co-op. I'm just imagining playing this game with my dad but every time one of us dies it resets to a checkpoint and that would just make the game so much worse. Also, as someone who finds intrinsic joy in collecting collectables in video games, no matter how useless, and seeing a number go up on screen, the loss of studs is a good incentive to stay alive.

    • @thebloodyaussie1458
      @thebloodyaussie1458 2 роки тому +4

      I personally like the Mario Odyssey idea of dying. You don't get set back too far from where you fell but you permanently lose some money, a very small amount to be fair but it still sets you back. Lego games are similar but I'd rather it permanently lose the money, rather than the scattering to the winds it does.

    • @TristenSarelvun
      @TristenSarelvun 2 роки тому +8

      Exactly. I won't dispute the simple "puzzles" or anything, but being forced to redo something in a game over and over is _not_ more engaging or necessarily fun, and I'm tired of games being praised for -crappy- harsh checkpoint systems and critiqued for flexible ones. In fact, I can't think of a single game I regularly play that has harsh checkpoints.
      Though I also don't think anything should be universal in gaming; I'll never say "no game should have harsh checkpoints," even if I rarely enjoy it. On that note, calling harsh checkpoints "crappy" was just a joke. Every game has its own goals and needs to accomplish them differently.

    • @Mega-Brick
      @Mega-Brick 2 роки тому +1

      In theory, at least for platformers, the role of checkpoints is to slowly make players master the game. If you have a sequence of 3 events, and you die on the 3rd event and have to redo all three, and then you try again and again, through iteration you become much better at 1 and 2, before suddenly you can complete 1, 2, and 3 all in one easy swoop which is supposed to feel rewarding to players.
      Obviously, checkpoint systems can be taken too far and can become extremely tedious, though.

  • @hqizyyy
    @hqizyyy 2 роки тому +37

    I’m 24 and decided to replay TCS DS to try and 100% it, I’m at 70% right now and I’ve been having a blast revisiting the game! It was my first game I got for Christmas in 2007, I was given a black and red DS Lite with TCS. My first console and game I owned completely to myself (used to have to share a white DS Lite with my younger siblings) 🙌🏻

    • @Timonl0007
      @Timonl0007 2 роки тому +1

      awesome game. I could never get all gold bricks because of some minigames and I also couldn't find 1 minikit in the phantom menace

  • @GoldenfoxxPrime
    @GoldenfoxxPrime 2 роки тому +53

    And yet, I still love these games. And no, that's not nostalgia talking; I was 32yo when this game came out. I liked them specifically because they were just simple, goofy fun. I called them (until they very recently went open world) "my no-stress gaming." Difficulty completely lacking is what I LIKED about it.

  • @Rainec777
    @Rainec777 2 роки тому +281

    There's another unspoken battle mechanic for lightsaber users. If you slightly delay your button presses for the basic combo, your saber starts to give off extra sparks and the full combo ends with an unblockable hit with zero drawbacks. Fun to do, especially with Grievous since you become a big mass of spinning death particles.
    Edit: Oh yeah, IIRC there's also another feature where if you jump mid lightsaber combo, you'll jump over your opponent.

    • @DoctorCyan
      @DoctorCyan 2 роки тому +9

      WHAT?!

    • @noahvanhyning7752
      @noahvanhyning7752 2 роки тому +31

      Yup, most people just spam ground pound or make a video criticizing the combat system while not fully understanding it. The delay hits are good for breaking through a block and the jump over power can lead straight into a ground pound without a double jump and with zero chance of you getting hit
      I think the jump over ability could also be used if you're hit twice while you block, which lets you avoid the third unblockable sparking hit from somebody else, PVP was wild.

    • @doctorplag6905
      @doctorplag6905 2 роки тому +7

      @@noahvanhyning7752 I remember how most of my friends had an absolute mindfuck when i told them about this mechanic. The way i found out about it was when i noticed that sometimes lightsabers have sparkles and animations are weird so i wondered what makes it happen and i noticed that when you delay the attacks it becomes unblockable. This was one of those games that i had so much fun i brought it to it's limits sometimes i also know 3 diffrent ways to kill maul before final battle but it was on the first game so only one of them works in complete saga

    • @zionharris9432
      @zionharris9432 2 роки тому +8

      See yeah there was more to the combat than people gave credit. I did those moves all the time!

    • @4cps777
      @4cps777 2 роки тому +6

      The ground pound also isn't as overpowered as people like to think it is. I used to duel my little sibling in that game and basically just countered it by moving away during the build up and then attacking right after the impact/at the start of the next build up.

  • @michaelfraser1073
    @michaelfraser1073 2 роки тому +434

    So basically, the lesson of this game is that you can have bad gameplay, poor level design, and janky controls, but all will be forgiven if you let the player put a pair of fake glasses and a mustache on.

    • @andreassmed2255
      @andreassmed2255 2 роки тому +22

      That might’ve been true back in the day when our standards for what a “good game” is were lower, and developers actually bothered to put any sort of charm in their games.

    • @DeepfriedBeans4492
      @DeepfriedBeans4492 2 роки тому +1

      @Fenrir First of all I disagree, the puzzles are still super boring and unengaging even with someone else, any enjoyment is just because you're spending time with a friend, not because the game is good. Super smash brother is a much more engaging game with layered gameplay that is still very fun even without a friend/friends to play it with.

    • @DeepfriedBeans4492
      @DeepfriedBeans4492 2 роки тому

      @Fenrir So the action is the core gameplay? I'm confused are you saying the game is bad or what.
      I never said playing by yourself, you can play smash online

    • @AGuy-vq9qp
      @AGuy-vq9qp 2 роки тому

      @Alex DeLarge lmao that much edge is an occupational hazard.

    • @MonkeyManPrime64
      @MonkeyManPrime64 2 роки тому

      @@DeepfriedBeans4492 Average Smash player

  • @MaxWelton
    @MaxWelton 2 роки тому +19

    38:19 I could’ve sworn that was just part of the soundtrack! It felt so natural and atmospheric that I didn’t know that’s why it’s there!

  • @godofmediocrity7582
    @godofmediocrity7582 2 роки тому +28

    Something to note, the Challenge mode DID appear in Lego Star Wars 2, or at least the PSP version. In that game, the time limits were much more strict, about 10 minutes per level, which isn’t much but it’s a lot more challenging than 20 minutes

    • @theraymunator
      @theraymunator Рік тому +1

      On that note, LEGO speedruns are surprisingly really fun. The LEGO Batman games have a lot of very unique jank and tricks to skip cutscenes

  • @theskyisteal8346
    @theskyisteal8346 2 роки тому +86

    The best part about the Episode III Level 6 boss fight is that, if you are playing in coop it turns into a DUEL TO THE DEATH. The level ends normally when one of you wins. I don't know if it actually does end if anikin wins but it definitely does when Obi wan does

    • @calumbyrne5926
      @calumbyrne5926 2 роки тому +11

      There was a non Lego revenge of the sith tie in game that had an alternate ending where obi wan dies if you play as anikan in the final level and win

    • @denistannenberg
      @denistannenberg 2 роки тому +17

      I think that if you win as Anakin, Obi wan stumbles for a moment in the cutscene but then still comes out on top with a relieved face or something like that. Haven't played the game in ages tho

    • @juanp7691
      @juanp7691 2 роки тому +7

      If Anakin wins Obi Wan stumbles but ultimately cuts Anakin's limbs anyway

  • @filmfaithandlevity
    @filmfaithandlevity 2 роки тому +189

    In the original version of the podrace you would actually instantly die when you hit a rock. When playing with two people this was actually pretty difficult (or at least it was to me and my friend when we were children).

    • @barbequeboii
      @barbequeboii Рік тому +15

      there's actually an extra level in complete saga of the original pod race 🤩

    • @tonnentonie2767
      @tonnentonie2767 Рік тому +1

      Ohhhh that's why I remember the podracer loose Animation so vividly

    • @Crowens
      @Crowens 8 місяців тому

      Yeah still a tough one, mostly cause your speeder plays like absolutely dogshit.@@barbequeboii

  • @64studios74
    @64studios74 Рік тому +4

    It took me until this video to realize that sound was coming the minikits. I thought it was just randomly put in the game at every level

  • @juanokug4
    @juanokug4 Рік тому +4

    extra shoutout to the mustafar level because if it's coop you fight eachother and that's sick as hell

  • @EZOnTheEyes
    @EZOnTheEyes 2 роки тому +62

    My largest, greatest, most crucial critique that has haunted me since childhood? *Jabba the Hut is a cut playable character.*

    • @yurifairy2969
      @yurifairy2969 2 роки тому +7

      weird how they got every bounty hunter but no jabba

  • @gabrielgiorgi7332
    @gabrielgiorgi7332 2 роки тому +366

    While I feel everything said here is justified, I also feel that the content being limited to only a one-player perspective causes you to miss a load of the benefits and solutions to some of the problems you stated with 2-player mode. For instance, on Mustafar, if you play with a friend the boss battle becomes the two of you against each other making it human against human. So even though the combat is still simple, your opponent can now react in the same ways you would. Also for the Lego city million dollars rooms, while achieving the objective on your own might be tedious, the room itself also functions as a great sandbox area for me and a friend to hang out and goof around in with multiplayer. Finally, while the combat and puzzles can be simplistic alone, with friends, or with young kids, they can be incredibly engaging since you can compete with each other on your performance or, for platforming in a lot of cases, you have to work together to move on.

    • @jamesostendorf1518
      @jamesostendorf1518 2 роки тому +11

      Multiplayer make most things better

    • @certifiedfunnyguy
      @certifiedfunnyguy 2 роки тому +20

      I loved this as a kid, I was the little brother so I was always player 2, but man when I turned out to be the final boss, that was so cool.

    • @ammi5311
      @ammi5311 2 роки тому +2

      did anyone knows you can perfectly time swing perform a different animation that is unblockable

  • @theartisticweirdo2344
    @theartisticweirdo2344 Рік тому +7

    I actually love the easiness of the Lego games, it’s nice to relax with a Lego game
    Plus, the Lego yoda death noise
    I also love that you can make your own character

  • @Rebelco
    @Rebelco 2 роки тому +16

    The lego game I started playing literally 3 days ago is lego DC super vilains, and it's the same formula, the puzzles are easy, the combat is simple, and that just makes everything perfect because I can just enjoy it and play in the at my own pace, picking up as many collectibles as I can. And having fun too with the jokes and references. (And I like that the main character can be customized however you want.
    )
    for me lego games it's like I'm just playing with toys, I don't want to have a challenge I just want to have fun.

  • @TheManBehindTheSlaughter6669
    @TheManBehindTheSlaughter6669 2 роки тому +241

    I was hoping jay would talk about how timing your attacks correctly would make your lightsaber sparkle and deal damage to blocking enemies. Also pressing the jump button at the correct time after pressing attack once or twice will make lightsaber welders jump over and behind other enemies.

    • @existentialselkath1264
      @existentialselkath1264 2 роки тому +29

      This game is the only game I've ever 100% completed, and I somehow never knew any of that.
      What do you even mean 'timing your attacks correctly'?

    • @alisaurus4224
      @alisaurus4224 2 роки тому +3

      Lightsaber welding would have made Flashdance a much cooler movie

    • @TheManBehindTheSlaughter6669
      @TheManBehindTheSlaughter6669 2 роки тому +22

      @@existentialselkath1264 you push the attack button at the correct time at or near the end of each previous swing your lightsaber will sparkle and the final attack will break the enemies block and damage them. Super useful for fighting the bosses so they don't hit you after you do the ground pound. Similarly if you push the jump button at the correct time after an attack you can do a flip jump behind the enemy which jay almost pulled off in the video as one scene on kashyyk where his character does a spinning side jump near some enemies.

    • @TheManBehindTheSlaughter6669
      @TheManBehindTheSlaughter6669 2 роки тому +8

      @@existentialselkath1264 also I think in the og Lego star wars game there was a purchasable hint about the attack timing which is where I first discovered these moves. Also did you know that in the first one Yoda's double jump summons his floating chair that moves faster than any other toon in the game?

    • @Unknown-hb3id
      @Unknown-hb3id 2 роки тому +5

      @@existentialselkath1264 You press the attack button 3 times with short intervals in between. It might take a few tries, but you'll see what he means by the sparkle on the saber.

  • @fakejaredgraham
    @fakejaredgraham 2 роки тому +244

    if this isn’t a 10 hour video talking about how this is the greatest video game ever i’m gonna cry

    • @BigGator5
      @BigGator5 2 роки тому +9

      I don't think so. From the previews Jay has released, they were not flattering.

    • @1ER1
      @1ER1 2 роки тому +10

      I'm so sorry...

    • @MrMitchbow
      @MrMitchbow 2 роки тому +3

      It’s not, go cry

  • @DWN037
    @DWN037 Рік тому +3

    I'm only at 17:26 so I don't know if this was brought up, but it's CRIMINAL that Mustafar's final boss being Player 2 wasn't mentioned along with the platforming challenge, because if you can beat Mustafar with any character in the P2 slot, they'll instantly become the final boss of the prequel trilogy. It's easily the most important part of the level to me, because there wouldn't be much incentive to beat the level if you can't have Wicket square off against Jar Jar Binks on a crumbling rock in a pit of lava

  • @hardpeter5403
    @hardpeter5403 2 роки тому +7

    It’s crazy to me how as a 20 year old, I still remember most of those levels and puzzles like the back of my hand. Especially the prequel section of the game.

  • @LukeMason
    @LukeMason 2 роки тому +118

    Nice in-depth review! Though I'm surprised you didn't cover the 2-player aspect of this game. It's built from the ground up for couch co-op. This adds the significant additional challenge of getting your little brother to step on his button or pull his lever, and trying in vain to move to the next area while your brother pulls the camera in the opposite direction because he lives to spite you.

  • @freelancepear87kakkoka11
    @freelancepear87kakkoka11 2 роки тому +35

    "here's a clip of me beating it with my eyes closed."
    funniest shit i have ever seen, Jay has a really great sense of humor.

    • @gueton5200
      @gueton5200 2 роки тому +5

      I laughed hard at that part, perfectly executed joke

    • @tFighterPilot
      @tFighterPilot 2 роки тому +5

      Yeah, that was one of the most perfectly executed jokes I've seen.

    • @kirkbupkis
      @kirkbupkis Місяць тому

      😂😂😂

  • @TheOnePrinceMeatball
    @TheOnePrinceMeatball 2 роки тому +2

    31:56 this is painfully accurate. As someone the adhd, I simply MUST get every possible stud in an area. I dont care that I already got true Jedi 20 minutes ago I need them ALLLLL

  • @RexSheath
    @RexSheath 2 роки тому +4

    Oh my god I never knew what extra toggle was. When I was a kid I always thought the womp rats were called toggles and that it makes more of them appear

    • @littlechickeyhudak
      @littlechickeyhudak 3 місяці тому +1

      The name itself has such a strange enigmatic quality to it. Devoid of context you have no way of knowing what it actually means. Like, if I’m not mistaken, it means you’re toggling on the ability to play as extras, yeah? As a kid, not really knowing what toggle means, it was always such a mysterious thing lol, and it’s only natural that a kid would interpret it as meaning that, whatever the hell a toggle is, there’s more of them now. Maybe it’s just persisted from childhood, but even as an adult “extra toggle” still feels so strange. It’s like the liminal space of words.

  • @Lionfrog13
    @Lionfrog13 2 роки тому +152

    I understand this critique and I think it’s perfectly valid, but I don’t play a Lego game to be stimulated. It’s a relaxing thing I can do with a friend or family member. If it was more challenging it would hurt my enjoyment. I think Lego games are close to perfect for that type of play.

    • @jcore0981
      @jcore0981 2 роки тому +11

      I agree. The new game(At least the Prequels segment) is pretty flawed. The levels are pretty quick and boil down to go from A to B. But to me just walking around Couresant as lego Obi Wan is pretty satisfying to me.

    • @Whitedudeabove
      @Whitedudeabove 2 роки тому +27

      Yeah. It feels like he was criticizing it for being too easy. But I don't really see that as a negative. Sometimes I just want something fun and mindless.

    • @PhoenixAce
      @PhoenixAce 2 роки тому +6

      @@Whitedudeabove as a seven year old who played the game I had so much difficulty on 3 different maps mainly eps 3 and 5

    • @LaserDiscWarrior3043
      @LaserDiscWarrior3043 2 роки тому +5

      Average long difficult video games fan vs average short and easy video games enjoyer

    • @LaserDiscWarrior3043
      @LaserDiscWarrior3043 2 роки тому +2

      @@Whitedudeabove most hard games belong in hell. Easy games are superior.

  • @MrxstGrssmnstMttckstPhlNelThot
    @MrxstGrssmnstMttckstPhlNelThot 2 роки тому +51

    How the hell did I go almost 20 years and never notice the minikits made a specific "minikit noise"?!
    Maybe my brother and I yelling at each other for killing each other too much overpowered the sound.

    • @XmartiHUNx
      @XmartiHUNx 2 роки тому +3

      I'll admit, I never had any knowledge about it, this video was the first time I learned about this.

    • @theunholysmirk
      @theunholysmirk 2 роки тому +4

      i think most people didn't have directional sound because they didn't have headphones with theiir consoles

  • @ethanhobbs7278
    @ethanhobbs7278 11 місяців тому +5

    9:16 I would like to point out that that boss fight was against player two if you have a friend, I think it was one of the most memorable because of that.

  • @Swedishmafia101MemeCorporation

    One of the things I love about old Lego games is that all the dialogue is just moans and grunts.

  • @erikm8373
    @erikm8373 2 роки тому +55

    I think that the cut scene in Revenge of the Sith where the clones are disguised as Jedi could've worked. It was a good enough idea, but the scene itself was terrible. All it really needed was a fairly minor change, here's how I would've done it:
    -Obi Wan and Yoda are walking through the massive ruined entrance of the temple, in the distance, a huddled group of robed figures are standing in a circle in the distance
    -Upon seeing them, Obi Wan breathes a massive sigh of relief, saying something like "Over, there, survivors! Perhaps not all is lost" and begins hurrying over to them.
    -Yoda keeps with him, but after a second slows down, saying something like "Hmm, something strange, I sense here"
    -It switches to a shot from inside the circle, where we can see one of the hooded figures slightly pulling open their robe, barely revealing clone armor underneath as they reach for a blaster at their waist.
    -Yoda calls out to Obi Wan, saying that it's a trap. All the disguised clones immediately pull out blasters, turn, and start firing. A few reflected blasts and lightsaber cuts later, and they're all dead.
    -Yoda and Obi Wan stand in shock. Yoda picks up a cut piece of a robe and solemnly says "From the dead, these robes were taken" Obi Wan gives a look of shock and horror before yoda continues "Dwell here, we cannot. A time for mourning, there will be, but not yet." and they head into the temple.
    What this improves:
    -Clones aren't shown as stupid. Why walk up to the jedi and show your faces while talking to them? Here, the plan they have is a little more straightforward and effective: wait far enough into the temple that Jedi will see you and drop their guard, but you can shoot them at range before they get too close or notice the ruse
    -Reveal that it's a trap by the clones builds more tension, the audience is shown that Obi Wan is walking into a trap and doesn't know it
    -It isn't treated as a joke. These clones just killed an entire temple of Jedi, then took their robes to trick other Jedi so they could kill them too. That's pretty messed up

    • @erikgain1294
      @erikgain1294 2 роки тому +9

      This is a really good change

    • @denistannenberg
      @denistannenberg 2 роки тому +9

      the cutscene in the game actually looks similar to what you described

  • @somethinguncreative2634
    @somethinguncreative2634 2 роки тому +90

    As a child I used the character creator to create darth jar jar without ever having heard of the fan theorie, simply to keep switch between characters to a minimum.

    • @GribbleGob
      @GribbleGob 2 роки тому +6

      It isn't a theory. it was actually planned.

    • @JainaSoloB312
      @JainaSoloB312 2 роки тому +7

      @@GribbleGob Until there is evidence for that, it's still a theory

    • @lucasoheyze4597
      @lucasoheyze4597 2 роки тому +5

      No, it wasn't planned, it's a FAN theory. George Lucas says Jar Jar's story was always what it is in the films, only his screen time was reduced...there would have been more scenes of Palpatine influencing him, that's all.

    • @Kjf365
      @Kjf365 2 роки тому

      Preeeety sure George said Darth Jar Jar was going to be a thing and was going to be the ESB style twist in attack of the clones, but then no one liked Jar Jar so they replaced him with Dooku.

    • @Replica_Films2000
      @Replica_Films2000 2 роки тому +2

      @@Kjf365 its just nonsensical Rumors

  • @zeonino
    @zeonino 11 місяців тому +4

    Hey Jay! On the return-to-sender blaster bolts, it's not just when it's about to hit you. If you block at any point after the bolt leaves the gun, you'll deflect it back. If you're blocking before it's fired, it'll get randomly deflected.

  • @KainZeuxis
    @KainZeuxis Рік тому +5

    Just a note Anakin’s flight is actually a cut level from the original Lego Star Wars.

  • @zaferc2743
    @zaferc2743 2 роки тому +95

    In terms of building animations being interrupted or canceled, I found that the strategy would be to wait for an opening, start building, and then stop mid build to deal with any threats. There is *some* strategy there.(but holy I didn't even know powerups made you invulnerable that kinda breaks that challenge lmao)

    • @XmartiHUNx
      @XmartiHUNx 2 роки тому +4

      Yes, if you're about to get hit, stop building, it will stay semi-finished and won't reset back completely.

  • @victoriadoh3385
    @victoriadoh3385 2 роки тому +69

    I never had a gaming console as a young kid so my fondest memories of playing video games are going to my friends place and play Lego Star Wars. Her brother was always focused on completing the story and we were focused on exploring the world. That said, if you say anything remotely negative about this Jay, I will track you down, study your movements for several months and live in your walls, making only slight differences to your surroundings until, over time, you go completely mad.

    • @LaserDiscWarrior3043
      @LaserDiscWarrior3043 2 роки тому

      I never had a console of my own until I got a PlayStation 2 when I was 10. I'm 18 now btw.
      Before then I knew nothing about video games lol
      I think I played the Lego Prequel Trilogy on Gamecube with a friend once. And that's one of the first PlayStation 2 games I ever owned along with Finding Nemo and Ice Age 2 The Meltdown. Seeing a lot of movies growing up I was only interested in movie games because I actually knew what they were about.

  • @certifiedfunnyguy
    @certifiedfunnyguy 2 роки тому +2

    I loved the lego town level because my brother and I would just run around it like a playground. Occasionally killing eachother.

  • @AlonzoTompkins
    @AlonzoTompkins 3 місяці тому +2

    “Use the force in fun new ways” he says as Vader chokes Jar Jar and throws him off a cliff to hide the body.

  • @eocaioquil
    @eocaioquil 2 роки тому +239

    Idk mate, if i actually had to face a "you lose" loading screen every time I died because i was bombarded with enemies while trying to progress through the simple puzzles, i would probably have dropped the game. There are many instances with infinite enemies where you must complete the puzzle to stop them from spawning. These sequences are very annoying.

    • @monochrome_soft9472
      @monochrome_soft9472 2 роки тому +47

      ESPECIALLY from the perspective of a kid who doesn’t have the same sense timing or as deep of an understand of the games mechanics. i remember being INCREDIBLY frustrated with pretty much all of the timed/checkpoint based levels as a kid and needed my family’s help to basically complete those levels for me. i can’t possibly imagine how much this game would’ve been ruined if every level was checkpoint based

    • @big-gloom
      @big-gloom 2 роки тому +20

      Game reviewers want every game to be Dark Souls

    • @AGuy-vq9qp
      @AGuy-vq9qp 2 роки тому +10

      @@big-gloom mild overstatement detected.

    • @slothorne8222
      @slothorne8222 2 роки тому +3

      @@big-gloom I want that so bad dark souls isn’t even hard

    • @HyenaDandy
      @HyenaDandy 2 роки тому +1

      Yes Jay agrees with you.

  • @NameHere100
    @NameHere100 2 роки тому +72

    Hidden feature: If you time your lightsaber attacks right, the third hit in the combo does double damage and goes through blocks.

    • @Vaguer_Weevil
      @Vaguer_Weevil 2 роки тому +8

      If I remember the characters do different animations for this special attack, mainly though it's indicated by the lightsaber leaving a glowing trail behind it and the saber whistles while attacking, just in case anyone wants to know if they're doing it right or not. You basically just attack again right at the end of the swing.

    • @carnage0685
      @carnage0685 2 роки тому +5

      I really thought almost everyone knew this. Kind of crazy they didn't.

    • @garlicicecream9087
      @garlicicecream9087 2 роки тому

      Are you sure this is in all versions? I never played the complete saga, but the individual games were a huge part of my childhood. I feel like I would have noticed something like that...

    • @carnage0685
      @carnage0685 2 роки тому +2

      @@garlicicecream9087 It was in the first and second lego star wars games as well, so I'm pretty sure it's in all versions of the complete saga.

  • @blackisbackblack9105
    @blackisbackblack9105 Рік тому +5

    2:03 Finally someone mentioned this, the strange camera angles always made me annoyed as a kid

  • @hidekitom0
    @hidekitom0 2 роки тому +4

    The segment where you’re building a grapple hook area while getting shot: there’s storm trooper helmet stations throughout the level that make you camouflaged from stormtroopers. you were right next to one, that was the puzzle. You just brute forced it. Also, you’re using a character with a gun, you could’ve killed them.
    The section where you have to build a giant door with a room of like 10 stormtroopers: If you kill enough of them they stop coming. It’s a survival room, you have to kill them all before you get a chance to build the door

  • @dusty2366
    @dusty2366 2 роки тому +46

    Hearing Jay talk about the solution to every boss fight being to spam the ground pound made me realise how much better of a gamer I was when I was five, versus how I am today.

  • @bromachrome
    @bromachrome 2 роки тому +72

    I'm willing to admit it, when I was a kid playing the first Lego Star Wars game, Anakin absolutely wrecked me and it took me an embarrassing amount of time to beat him.

    • @LaserDiscWarrior3043
      @LaserDiscWarrior3043 2 роки тому

      The pod race for me

    • @megabuster3940
      @megabuster3940 2 роки тому +1

      That's because Anakin works on player two logic rather than boss enemy logic
      All the other bosses get knocked back and stunned from the ground pound but Anakin only takes damage and keeps wailing on you while you're stuck in your post ground pound animation during which he can sneak in a hit right after your invincibility period is over
      A much better strategy against him is to use the unblockable combo string the jedi and sith can do by pressing attack in a certain rhythm rather than mashing it mindlessly

    • @braeden4878
      @braeden4878 2 роки тому

      @@megabuster3940 or do the single jump attack which is faster than the slam attack, you'll still get hit but Anakin's health will go down faster than your own

    • @megabuster3940
      @megabuster3940 2 роки тому

      @@braeden4878
      I prefer being flashy while also getting a flawless victory

  • @trojanrabbit792
    @trojanrabbit792 2 роки тому +3

    this is an hour and a half video about lego star wars. i watched the whole video. ive never played lego star wars. well done

  • @itzmeavery9854
    @itzmeavery9854 2 роки тому +4

    If you delay your swings/button presses with a lightsaber character, you’ll do a sort of special attack where the saber will make a cool whooshing sound and have a bit more glow. Normal enemies can’t block the second one, and lightsaber bosses can’t block the third. I think this is the intended way to do lightsaber duels

  • @alastaircarr235
    @alastaircarr235 2 роки тому +14

    Fun fact about the ghost characters - if you break into the room full of storm troopers on the Deathstar while a ghost character, the troopers will draw their guns, before putting them away again. They then start marching down the hallways in single file, up and down. A small detail, but its more effort than they needed to put in here.

  • @keshonhend2047
    @keshonhend2047 2 роки тому +113

    Did you know that there’s a “timed strike” combo for all lightsaber characters where the third attack breaks blocking? I think that’s the intended way to do the boss battles, but you’re never told about it and I’m pretty sure that less than 0.1% of people who have played this game are even aware of.

    • @Kolateak_
      @Kolateak_ 2 роки тому +16

      I found it out on my attempt to get 100% *a few months ago*
      15 years, and I found out a few months ago

    • @Predatornc1
      @Predatornc1 2 роки тому +12

      I 100% the game and I never knew this. I always just air jumped them or got a lucky strike.

    • @the_seer_0421
      @the_seer_0421 2 роки тому +10

      I always knew about it and it's pretty cool. Among many other little hidden combat mechanics that aren't told to the player. Though I like it that way. It's rewarding for the more "experienced" players who went out their way exploring all the games extra hidden features. They can then use them to their advantage. Especially in co-op.

    • @VinVonVoom
      @VinVonVoom 2 роки тому +6

      They even made unique animations for all the characters when they're doing these, yet there's no signifier that you're able to do it.

    • @ShadeKill
      @ShadeKill 2 роки тому +4

      Yeah. If you time your attack press just after the first strike, you can do a timed strike swing and then do another, if you time it again. So, normal swing -> timed strike swing -> timed strike swing. Something not mentioned in this section is also that it shows particles and a different noise

  • @tristandpc
    @tristandpc Рік тому +3

    There is also a fully customizeable character that allows you to use all the parts from every unlocked character, and then some.

  • @vkpotter260
    @vkpotter260 Рік тому +4

    Honestly this is probably the best analysis of the Complete Saga on UA-cam. Jay really knows how to dissect games and whilst still making it entertaining and enjoyable.
    It would be epic if Jay made a sequel to this by talking about the Skywalker Saga, which is basically the new game for Lego Star Wars that came out this year.

  • @talesfromiDEATH
    @talesfromiDEATH 2 роки тому +59

    I think we basically agree on this game and it's the thing I really love about the lego games. There's basically no challenge but theres a million collectables and they're the perfect thing to put on and turn off your brain and just play through, listening to some podcasts and getting the dopamine hit of watching the numbers go up, with the occasional break to check out the cute little easter eggs and scenes.
    love these games man....

  • @Evanz111
    @Evanz111 2 роки тому +62

    “Is this really how the world works?”
    “Yes son, it is” - replied Hassan’s dad
    This blindsided me and killed me at the same time, thanks :’)

    • @andreassmed2255
      @andreassmed2255 2 роки тому

      I’m very sorry that you died

    • @Evanz111
      @Evanz111 2 роки тому +1

      @@andreassmed2255 *ghost noises*

  • @wes4736
    @wes4736 Рік тому +4

    I am SO glad you brought up how hard it was to collect the studs in lego city! I never did end up completing it, but let's just say that many many mornings were spent by childhood me waking up obscenely early to try and collect the studs on this level before school.

  • @brendiesel386
    @brendiesel386 2 роки тому +1

    i love this video so much!!!!!!
    its so refreshing to hear an honest opinion of lego star wars, as me and my friend recently played thru lego stars wars 1, 2 and half of complete saga, and we both got burnt out

  • @YourFavoriteVampireSuccubus
    @YourFavoriteVampireSuccubus 2 роки тому +146

    "Is this really how the world works?"
    "Yes it is" Said Hasans Dad
    Never change Jay

  • @post_content
    @post_content 2 роки тому +84

    Just played and finished the game 100% for the first time in about a decade a week or two ago, and this was exactly the kind of video I wanted on my recommended. A few things:
    1. The *real* 100% completion award (which requires all the gold bricks AND the super stories beaten, which have no collectibles but make the percent tick up) is making it so your custom characters have every single powerup in the game. The fountain's more for maxing out your money (which caps at 4,000,000,000) in my experience.
    2. Since most enemies die in one hit it's less of a question of damage, so much as damage per second. And since most blaster characters shoot faster than jedis can swing, you can take out most enemy packs from a safer distance, OR close in and punch them to death (which I didn't see much of in the video). Han Solo has the fastest shot speed and punching speed so he's more or less one of the best combat characters in the game. I was even able to beat some of the Sith bosses just by punching them from behind.
    3. Episodes I-III definitely have more polish than IV-VI IMO. They're more varied and less tedious, and generally what I'd consider the "meat" of the experience. That said, II-1 is probably one of the worst, if not the worst levels in the game. Also, why does every puzzle have 4 bomb pads, but you can only carry 3 torpedos at a time? ;u;
    Great work on the video! Keep it up

    • @gull1265
      @gull1265 2 роки тому +5

      as someone else who 100%ed it for the first time very recently, i *was* gonna post something like this? but no this covers it pretty succinctly, props to you.
      though i find it odd that you forgot to mention the REAL real 100% reward... which is getting customizer parts to make Asajj Ventress and Saesee Tiin. curious 🤔

  • @MichaelKaraman42
    @MichaelKaraman42 2 роки тому +1

    your videos are awesome dude. thank you for creating these!! i’m definitely gonna watch your channel while i finish my last leg of university. cheers!!

  • @davidumann6707
    @davidumann6707 Рік тому +2

    "You don't get autojumps to the next platform you wanna go to."
    Really wish it stayed that way.

  • @TheTrueThomaster
    @TheTrueThomaster 2 роки тому +43

    So, I feel the need to mention how much I feel like playing this game in the 2-Player Mode really helps it out. The complaint about when you need to build while enemies are attacking you is made slightly easier when one player can focus on the building while the other is focused on the enemies. Additionally, both player's Studs are counted separately, meaning that you and your friends are likely to get into competitions about who'll have the higher stud counts at the end of the level (at least assuming that you and your friends are like me and mine). This competitiveness makes the whole stud-drop quick respawn deaths a lot better as now you can just kill your friend at any point, steal some of their studs, and then lose no progress in the level (not to mention that the quick respawn allows for immediate attempts at revenge kills). Multiplayer also makes the Obi-Wan vs. Anakin level a whole lot more interesting since you are forced to work cooperatively together in order to pass the majority of the level, at the very end you are *forced* into the only mandatory PvP section to decide who'll fight against the boss. I guess since I mention it, how is the PvP in Lego Star Wars the Complete Saga? From my experience with it it's... okay... (though apparently the Devs thought that it was good enough that they included a PvP game mode) it's mostly the same as when you fight against NPCs, but with a bit of added complexity from the fact that the other character is being controlled by a player instead of an AI. It certainly wouldn't win any awards, but hey, it's always funny to beat up your friends from the safety of a digital block game. (Why the fuck are the power ups in the PvP game mode too???)
    Also, I remember the Lego City levels being some of my favorites in the game as a kid but that was because my Brother and I would just ignore the Time Trial aspect of it and instead just use it as a huge open Playground area to just mess around in.

  • @clintonwilcox4690
    @clintonwilcox4690 2 роки тому +13

    I've only ever played the Lego games as an adult (I come from the NES era of gaming, as a child). I'm an obsessive completionist, so this game really scratches that itch with the sheer number of collectibles and things you can save up studs for and buy. And it's not terribly difficult, so you're not having to spend hours on one task like you would on a Final Fantasy game or something. But I'm also not above using cheats. So I usually wait until I get the cheats that attract studs to you and multiply the number of studs you get when you collect them before I *seriously* try to go through all the levels and get True Jedi.

  • @michaelkidd8746
    @michaelkidd8746 Рік тому

    5:38 Hell, I'm playing along with your video and I caught myself relying on the ground-pound right as you talked about it

  • @barkley8285
    @barkley8285 2 роки тому +4

    looking back this is probably one of the best games ever made. Perfect game to play as a kid, combining star wars with lego is ingenious. So simple yet so fun.

  • @TuesdaysArt
    @TuesdaysArt 2 роки тому +18

    When I was a kid, I liked playing as Jar Jar Binks because I like how he jumps. That's it.

  • @SirGrimLockSmithVIII
    @SirGrimLockSmithVIII 2 роки тому +14

    I kinda miss that mid-2000s Lego aesthetic where builds and pieces were becoming more complex but not too intricate and the figures still retained completely black pupils for eyes.

    • @azh698
      @azh698 2 роки тому +4

      Ye, that was peak Lego right there. As polished Lego starwasrs 3 was, it never captured me like the first three.

    • @emmanuelmolina836
      @emmanuelmolina836 2 роки тому +4

      there's something charming about the classic lego minifigure face, just look at that smile 🙂 they look very friendly haha

  • @nova7938
    @nova7938 Рік тому +2

    I would just like to point out that as a kid I was a massive fan of the hobbit so we got the lego games...I didn't watch the movies until two years later. So for two whole years all I envisioned when reading that book was a bunch of lego characters running around.

  • @MaxWelton
    @MaxWelton 2 роки тому +1

    18:06 it also fundamentally changes how you interact with your harem.

  • @kamikazekallum
    @kamikazekallum 2 роки тому +7

    "All six Star Wars films".
    Well played.

  • @hen-ryebread714
    @hen-ryebread714 2 роки тому +23

    this video has single-handedly destroyed my pride in my gaming skills, I couldn't beat any full movie sections as a child since I was that awful, but hey, it was fun

  • @calarakien
    @calarakien 2 роки тому +1

    Complete saga techs:
    1:Any gunner character with a dive-roll(Mostly han) Can "Queue" extra shots by firing while in the dive animation. Generally if you spam you can quick-fire 3 shots.
    2:Timed attack presses for melee characters when attacking fires unblockable special attacks with unique particles and animations. Jay mentioned the timed blocking already.
    3:Force users have a special back-jump animation that can be abused in certain cases to reach spaces only the high-jump characters could normally reach. Sometimes higher.
    As children, my younger brother and i 100%'d this. By the time we quit when i turned 13, we had accrued 4.6 trillion studs.

  • @zhukov6182
    @zhukov6182 2 роки тому +2

    When building you can stop building before you get shot, this keeps the progress instead of resetting when u get shot. Then you can continue building and stopping when necessary till its complete.