CONCERNING! - The Scar Essence Mine | Ramble 173
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- Опубліковано 25 сер 2024
- Follow Up Video: • Why I'm Against Scar E...
Cosmic Underworld Runecraft Idea: • The Cosmic Underworld ...
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Respectfully, I don't understand how you can read the newspost in its entirety - including the part where it pretty much explicitly states "THIS IS AN UPDATE FOR IRONS BECAUSE WE DON'T WANT TO IMPACT THE ALREADY FLOORED PRICES OF RUNES AND SHOPSCAPE IS NOT ENGAGING GAMEPLAY" - and then immediately ask "can someone tell me if mains will be doing this???"
It's not like mains don't already effectively buy XP through essence runners either
"Instead of hopping worlds which literally nobody has a problem with." Ya bro, I love world hopping to buy items from shops for hours at time.
They quadrupled the rate you can craft blood runes in the last couple years. Go craft them if you dont like shop scape. If you refuse, play a main account
@@griffin5071 Why should he when Jagex are doing updates like this? You're the only one who's pressed here.
@griffin5071 it's just crafting more, at a price. Oh it's so terrible 😂
@@christophermuise9871 for a price? You mean trading with more steps?
@@griffin5071 why would i shopscape when i can just use the hundreds of mils of gp ive got and just buy them? This does that, but while avoiding blood rune packs because jagex doesnt want to support even more shopscaping. The quadrupling doesnt matter when the old method of crafting bloods was just afking at zeah, afk methods are just bad by default for balancing.
Even then, you should still be using blood essence on blood altar rc if you've got it because using rainments/essence is more blood runes/h than making raw gp and buying runes from scratch, its just that the majority of irons get all their gp passively and have nothing to spend it on after they've maxed besides runes.
Sae Bae’s reading comprehension skill hard stuck in early game
Ya it’s painful
I used to like watching him and now I just get angrier and angrier at how bad it is
yeah i know its a ramble but this was a frustrating watch
Irons have been BEGGING Jagex for Blood Rune Packs for YEARS. This update is literally just Blood Rune Packs but dressed up a bit in an attempt to move away from shopScape - I really don't see the issue.
Me neither. I’m endgame Ironman. Definitely not complaining about anything, it’s just the way it is. Having to hop for blood runes was terrible and this is a nice update to counteract that. Idk why Sae Bae sounds so depressed by every update that has been released and makes gathering faster.
@@Erikkertsir they literally released true blood rc that’s like easily 8k+ bloods hour probably more if you are more efficient.
@@Erikkert I used to have a 7b bank end game ironman before it got hacked and now I don't play an endgame iron at all, so I can really see it from both sides of the fence. This really doesn't change anything. There's no "skill" or "nostalgia" in hopping at a shop for 12 hours to get 300k Blood Runes. I know I'd much rather do this for an hour or two instead. It's incredibly bleak having to spend hours and hours hopping shops to do PvM.
@@Erikkert Dude is so burnt on the game he's negative about everything. Starting to become difficult to watch his content.
@@FrayRS Yeah exactly! Don't think it's bad at all. Doesn't change anything from anyone in a bad way. But hopping for all type of runes, and now this. Hell, this is 1000 times better, and probably even more enjoyable.
"Who literally nobody has a problem with"??? Uhh lots of people have problems with having to hop worlds to buy shit lmfao what are you talking about? Love this solution by jagex.
Gp to access an area to get runes? Sae Bae sleeps
The exact same thing but it's an open field full of imps? REAL SHIT
Lmao
Lmfaoooo
Mains arent going to spend 600 million gold to sell ehat they get for 300 million.
This is literally just for ironmen who want runes faster and have the gold to spare for it. Usually I'm all for you, SaeBae, but i feel that your fears and concerns are incredibly off base in this situation
They usually are
its cuz it'd devalue his lack of pvm, cuz he just afk skills@@wozo9210
comment I wish i saw more. i like saebae as a person and a player but his takes this past year have been off imo, makes watching the podcasts more difficult when he is so set on "im right, jagex this is a terrible idea for x reasons, not the z reasons jagex has listed" @@wozo9210
I agree with this wholeheartedly.
You said exaclty what he said. He said thats not good for the game
You're very disconnected on this one. You've proposed ways to artificially make runecrafting rates faster for no loss which would impact the economy for mains. This is the same price as shopscape for irons but it requires you to actually runecraft.
This feels like a pitch you would have agreed with if you came up with it first but it sounds absurd coming from jagex. The point is to get runes quickly while still losing the money because no one likes shopscape.
He's actually pitched this exact thing on older rambles (several years ago). "Why isn't there some thing I can buy that lets me craft 50x runes".
He even agreed when LGR proposed it in the cast with him.
"This literally ruins ironman" youre right the game mode was all about standing at the runeshops for hours.
Edit: i love how he says hes scared and concerned and this ruins the game but never gives a single reason why.
as a maxed iron i dont see the problem it solves blood rune packs for iron without making it shopscape
I'm going to have to disagree brother. This is a great solution for the following reasons:
Doesn't wreck the economy for mains.
Allows Irons to far exceed rates for buying blood runes.
Encourages you to actually train your skills (RC +Agil) for max rates.
If you don't like what it means to play ironman mode, why play ironman to begin with?
@@baardi2 It doesn't have to do with that man. Hopping worlds over and over is a shit gameplay loop. At least this Scar Runecraft update makes it to where you can spend the money (more money by the way) at a way faster rate and it doesn't affect anyone else. It also eliminates "shopscape" gameplay loops which I find to be annoying and redundant on an iron anyway.
@@baardi2 I've maxed and played over 10k hours of ironman. Shifting gameplay away from buying from shops is always good. I'd rather other players not have to compete for 180k gold ore or charter ships.
You’re competing with Gnomonkey on who can have the worst takes.
At least GnomeMonkey stands by his takes and doesn’t constantly contradict himself. Sae Bae has been literally begging for this kind of update for ages that promotes skilling and yet he immediately shits on the idea and apparently didn’t bother to fully read the blog to begin with.
@@Forged4War206ikr i could swear this is what he has asked for in the past.
@@Forged4War206 he really showed his bias / ego because he was clearly upset it wasn't the idea he had (sepulcrhe but craft runes at the end) and actually fixed shopscape for Irons for runes. His idea didn't, but he thinks its better.
How do you get this far in life with that level of reading comprehension?
I feel like this is the Sandstone grinder equivalent for rc, don't see the huge issue but i understand the bandaid vs. a skill overhaul problem here.
Also someday Sae Bae will learn how to read flow charts and the rambles will be better for it XD (the pure essence confusion had me so frustrated lol)
yeah honestly I wonder if it's just trying to make click bait outage from some of his opinions. I can't believe a grown man genuinely can't read a flow chart
@@gabrielwood3016☠️
bro was in blinker city with this ramble
Are you at the point to where you see an update and immediately complain? This is a great idea, im tired of buying rune packs from stores. Bring on the scar essence mine!
Literally all I spend my gp on is runes anyway so I'm just glad to have more reason to go for Sanguinesti staff now.
"If your a pvm'er, play a god damn main account"
If this doesn't show you lost your touch I don't know what does. 2015 has ended for a while now.
Yeah this comment just made me sad
Nah dude, he's right. You're supposed to afk zeah bloodrunes 8+ hours so you can go raid in the weekends. Just afk at work or quit the job, otherwise this gamemode isn't for you buddy.
Sae Bae, I hope this finds you well, you are wrong
Gf
Sounded a little gatekeepy on ironman mode
I like this update, it will make it easier for ironman without messing up the market for mains, blood runes used to be 400-500 gps before jagex started making updates to help irons.
You could do it for 2 hours and get half a million blood runes but you also need 1.2b gp which I don’t know many irons with that kind of cash
25k extracts cost 600m gp. 25k extracts at blood runes is 1.5m blood runes. How did you calc 500k bloods is 1.2b?
@@VuxGaming They said you’d make 25k extracts and craft 200-250k blood runes
@@VuxGaming I see, they don’t say you’re actually using all 25k in that hour of crafting blood runes
seems like a well balanced idea
yeh Sae realllllly ignored the GP aspect. You can't.. FOREVER DO THIS. You could have an ironman thats played since release, and they'll do this method with blood/soul/wrath for like... 3 hours tops before they've used up all their liquid GP. And nobody will do that. Because liquid GP also has uses for those long term irons for skilling (fletching, con, crafting).
@sae bae you're approaching king condor levels of bad takes
The weirdest thing has been watching king condor videos lately and thinking "wow he's being really reasonable with reading this update blog"
“Jagex never caters to irons”
“There’s no updates for HLC”
*an update for both*
“Reeeeeeeeeeeeeeeeee”
People hate jagex no matter what they do. My friend has been crying for the toa update forever. We get it today and he decided they made it worse because the poisoned shamans spit at you.
Literally just don’t use a blowpipe
Lil bro turned into a "No changes" gamer.
Watching saw bae do the math wrong and then get mad at his way too big number 😅
Oh yeah, good thing the number is at a fair level of just TWO HUNDRED AND FUCKING FIFTY THOUSAND blood runes per hour. nice and balanced
get his ass sae bae
Can’t do math or read apparently
Bro didn't even watch the video, they state the hourly rate, he doesn't have to do math for that. Where he did the math wrong was irrelevant, he didn't base his opinion off his math overall, he also acknowledged he was probably wrong lol
@@Saeder for 100m at 400 per blood? 2x ge price. cheaper for ironman than shop buying.
If I'm understanding it correctly, yes this is purely an Ironman update and the only way mains are doing it is if there's a pet involved
It's a RC method and RC has a pet already
Their example of the sand grinder is a good one. Its not a moneymaker, its a shopscape eliminator. Its a good update.. we need this, and not blood packs. It wont be botted for money,.but instead used by irons for mass blood runes.
Yeh im surprised Sae didn't mention sand grinder AT ALL. Irons love that update, himself included. Yet all it did was replace shopscape for crafting for irons.. using a skill... and GP. The same idea they're doing here. Its wild he cant see the comparisons and realise its not an update for main game.. because main game doesn't have the issue.
Idk how he does rambles and podcasts when he’s so thick lol
Great update, sad to see you very against this. When all it does is eleviate shop scape (which no one likes to do). And yes theres always an issue with stocks in a lot of the shops, battling other irons to try to get some astrals, bloods, or deaths is not engaging gameplay.
I do have a problem with hopping worlds, so as an ironman im glad for this. Big QOL update but ye for the economy it has literally no value
You are out of touch when you say that no rune shops have purchase competition. At least for Group Irons, astral runes are very frequently and frustratingly bought out or bought down.
I dont understand how this kills ironman at all.
Youre complaints seem to be:
1. This update is for ironman only
2. This is basically just faster shopscape
1. I dont see why this is an issue, using insane amounts of runes and not being able to buy them is an ironman exclusive problem.
2. This is not at all shopscape, this is literally just a way to make traditional runecrafting competitive with shopscape. At the end you talk about reblancing the rune multipliers, and thats what this update is.
If your complaint was that the gameplay loop didnt seem fun, i would understand that (i would disagree, since the gameplay loop is mostly traditional runecrafting), but thats not how your complaints came across.
So you want to make tick manip methods way easier with a weird item that starts a 3t cycle but removing shopscape for runes is where it crosses the line? Lmao
He’s been having some really bad takes these last few months.
My man needs to let these updates simmer for a day or so and talk to other people about how they see it before making a video
@@jamescasimir726 yeah I think he is just trying to be the first to talk about something for youtube purposes, even if it means stumbling through a blog post and forgetting what he just read 5 minutes ago. Giving it time to think would be more effort
"This only fixes hopping worlds, which nobody has a problem with"
Oh I absolutely beg to differ lol.
I wouldnt say shop scape isnt a problem, i actually hate having to hop over and over. I feel like they have gone overboard on the runes per hour with this, but it has potential to be scaled back and decent.
"I feel like they have gone overboard on the runes per hour"
How so? Shop-hopping is like 100k runes every 10 minutes if you just buy out the entire stock. This is much slower, while also being a bit cheaper and has an rc requirement.
@@Notiusthis is actually a good bit faster, but it's fine either way.
@@Notius the 100k figure is an extreme exaggeration. Stocks cap out at 250 per world, and that's if no one else has bought for a while, which is almost never the case. 100k runes would take 400 world hops, which isn't even possible, and it would take a lot longer than 10 minutes
How in the world can you be so utterly disconnected to the player base that you classify world hopping for runes as something “nobody has a problem with”
I do not know a single person who *doesnt* have a problem with it
You need to work on your reading lol
The bonuses from blood essence and raiments are additive, not multiplicative, just a heads up. So it’s not 9200 per run. I don’t feel like doing the calc, but instead of doing x1.5 then x1.6, it’s just x2.1
Correct, and x62.1 when including the extracts they've proposed, commented with the math earlier
The update is just shop-scape but much faster
The whole point of this thing is specific for ironmans
cant they use guardians of the rift? or get high enough in the endgame kill new bosses. they drop lifetime amount of runes already. this update pretty pointless... just tie gotr to the runecraft pet. call it a day.
imagine a zulrah like boss that drop 3k blood runes 1/15 or something like that, that would make skilling pointless probably lol@@kylehughes329
@@kylehughes329I did gotr to rc pet on my main and got about 120k bloods out of it, ran out of bloods in ~2 months. Just to give you some perspective
@@kylehughes329you have zero clue what you are talking about.
This actually solves the issue with obtaining combination runes on ironmen. Upscales the amount you can get per hour. I'm all for it
I don't understand how this is "skilling", it's just an expeditated way to buy runes. This will actually kill runecrafting for irons since you can get all your runes so fast with this.
Just buy them from a shop, same thing :)
Ironmen destroyed ironman mode
My dude, it explicitly states that that the raiments and blood essence would result in an overall 62.1 runes per essence at the cost of 24,000gp(for bloods), meaning it costs a bit over 386gp per blood rune. Without the outfit and blood essence, it's 61 runes per essence, meaning a bit over 393gp per blood rune.
Currently blood runes from shops costs between 400-450gp per rune depending on # of bloods bought per world. Overall it's a buff for irons but shouldn't affect the main economy, which is the goal of what they're proposing.
I think overall it's not a terrible proposal, but I don't think having a hard cap on item prices in general is a good idea since it limits potential future updates, reworks or other changes.
This doesn’t even become appealing until you’re late game iron. I don’t see this ruining the Ironman game mode.
I disagree with you on this but please keep fighting for good skilling content.
Maybe the raid introduced with sailing can be a skilling raid.
Please god no skilling raid. Maybe some rooms, but not all skilling.
Cosmic underworld sounds so cool!
By reading the blog it doesn't look like the bonus runes will be multiplied, it will just +60 per essence after all the multiplications are done. Thats why it says 61 blood runes because it would be 1 then +60. It only makes sense to be like this as if it was multiplying you wouldn't be losing money anymore when rcing this way.
Nothing personal against you Sae Bae, but this is IMO a bad take.
First off, you're saying people are fine with world hopping as it is. No, I'm NOT fine with world hopping as it is.
Also, people want rune packs and this is it. Just introduced in a more thematic way. It's not runecraft for xp and gp.
I also think that it's kind of wrong mentality to say PvM ironmen are wrong. It's a game and people want to have fun in their way. I don't think this will impact runecraft as it is necessarily, and it doesn't remove the option of a new minigame in the future either.
I love the current state of Pvm in this game. I have a main account that is max combat with all the kits (including blood torva) and gear and stuff already. Now I'm enjoying a new challenge of trying to get good gear on my Uim. I already have a scythe and sang staff, but I'm stopped from using them time and time again with all these "skilling breaks". It's what I signed up for when making the account, but am I wrong to enjoy Pvm more? I can already world hop and buy bloods every now and then, but hopping worlds sucks. It really SUCKS!
I hate that just because I don't like skilling that much, suddenly there's something wrong with me. I don't complain when people go around making lvl 3 cb skilling account, saying they are playing the game the wrong way. I play the game my way, and this update changes nothing for the current blood rune meta. I don't have infinite money, so I'm still gonna runecraft every now and then, but world hopping should never be encouraged.
I can agree with the statement of "make skilling great again", but stopping updates like this, when you can already shopscape, is a bad take.
Your math for how fast runes are crafted is off, the raiments and blood essence are additive not multiplicatively. It would look like 63x60 + 1.6(63) + 1.5(63) = 3975.3 assuming 63 essence per lap
World hopping is truly horrible, and I think this is fine considering ironmen don’t have hundreds of million in GP lying around
just think about the base cost as being 400gp for every extra blood. pre-update making 9.5k bloods/hr at true blood. you're using ~4600 essence and ~4600 extracts(110m gp) - post update - for 285k bloods/hr or 385 gp/blood with outfit+blood essence. mains would have a net loss of 54m/hr
While I'm not a fan of putting gp costs on content to make updates solely for irons, I think this update would be fine. Like I think the fee on Sandstone Grinder is too high and ruins a potential unique method for mains to train mining with some profit solely to balance around Irons, but for this, I don't think there is anyway to make a RC method that can compete with shops without putting a gp cost on it.
Making 60x runes is kind of a crazy high number, but I would say it is better to involve RC and lock it behind its level reqs than just buying from a shop. Like my mid-level GIM already has spent hours hopping around shops to get Nats and Law Runes; if I could instead spend that GP to craft the runes I need, that would feel so much better even if it didn't change the time it takes or the cost of the runes. And this doesn't kill normal RC either since normal RC still "profits"; like if you would rather craft runes than buy from a shop, the same would apply to crafting normally than crafting with the new extracts. So while I get wanting better normal RC methods, I think it kind of misses the point and causes more problems since it could still end up slower than shops for Irons and potentially further crash rune prices for mains.
The only thing that concerns me is they seemed to neglect multi-rune crafting. Like it says 200 gp per nature rune, but it doesn't mention what happens if you have 91 RC... Either it would go from 61 Runes per Ess to 62 (2x the 1, then add 60), which would make 2x nats kinda useless, or it would be 122 Runes per ess, which halves cost per rune to 100 gp.
They said it’s additive, so 2x the 1 then add 60.
Who let bro cook????
This entire video basically ignores the fact that buying blood runes is already the meta.
All this would do is streamline the process so you don't have to world hop.
Crafting blood runes is already like 2m an hour with bloods being at the floor, you're literally just suggesting that be exponentially better for no reason.
I'm not understanding the problem here. It gives you an option. Would you rather pay more to craft the runes or do shop scape. It's not like the alternative is crafting the runes regularly, it takes 20x as much time. People hate shop scape. Which fair, it fucking sucks. This isn't replacing or ruining skilling because of the cost of the process.
Sae Bae, I'm pretty sure you've mentioned in the past that you've spent more than a billion gp on bloods buying from shops, how is that any different than what is being proposed here? This just make the process faster and more fun to do than hopping worlds and competing with other irons. This isn't going to be sustainable way to craft runes, it's meant to be a faster and more fun way to burn gp for runes.
Yeh the overblown 'this will ruin ironman' from the guy whos acquired the large majority of his ruins from using GP at an NPC shop is wild to me. This isn't a long term sustainable thing to do. Its a BURST method of using your MINING and RUNECRAFTING skills (which he says doesn't count as using them.. but shops do?) to make a lot of runes in a short amount of time (like what shops achieve).
Then you would return to traditional RC methods for training the skill and getting runes. You don't have infinite GP on an iron.
I dont get the problem here. Is there a benefit that blood rune packs have that this proposal doesn't have or is there a negative aspect here that im not seeing?
Honestly the current 10k bloods an hour is fine. If i need bloods ill just take a day and craft. The real issue is the soul altar, fuck zeah rc. True soul altar when? This scar shit could be useful in the scenario where your scythe is out of charges and people want to tob soon, you can craft a lot quickly for a price and get to it. I dont think id ever let myself get to a point like that though, and i dont see how buying bloods currently (or even with packs) would be any different, both are fairly quick and costly.
I dont really understand your negativity here.
"This is literally just ironman catered"
The blood rune scarcity and shop-scape is literally an ironman exclusive problem. So yes, was that not clear?
Yeah, an update being ironman catered in of itself doesn't seem bad. I also just play a main though so might not appreciate some of the unintended downsides.
the ENTIRE idea of ironman is to play solo in a game where trading was intended from the start. jumping through hoops to be able to progress has always been a part of the mode. Jagex originally promised to never cater updates to ironman to keep the integrity of the game mode intact.
now obviously times have changed and people don't want the jank of this game mode anymore, which is incredibly saddening to us that think this is what makes it fun.
I don't understand the comments on this video saying that this update is bad for ironmen.
Only late game irons with 100's of millions of GP and DT2 at least started will be using this method. It's getting rid of shopscape via runecrafting. It still costs a resource - GP - which you get yourself. It's more involved and faster than shopscape.
How is this bad for the game mode?
@@cauchy100which downsides would that be?
@@lefkashyou think shopscape is fun?
There is literally zero issue with this update, I'm not understanding what you're so upset for.
This is better than shopscape and im not totally again it...but.. Maybe what they can do is something similar and a bit slower...two approaches: 1) Let us get these scarred things and extract them for free.. but have them take longer/less effective/add a long cast time at the alter w.e... that way we can gather them slowly through this skilling activity, then go use em.. sort of like daeyalt but for increased runes as opposed to exp. 2) Alternatively, have us gather them through something more active, like a fun skilling activity that involves either searching, dodging, etc....and lets say that you can gather 1 at a time, and they can't be put into the bank.. so you do this activity that could be fun, and once you get your extract, you have to go to an alter right away and craft the runes... would make a loop involving wearing your runecrafting outfit.. getting the extract, getting your ess, crafting runes, back to get your next extract. You could make it so that you can stack/bank them and gather more that one at a time, but I kind of think it would be cool to close the loop right away.. either way it would introduce a fun skilling activity... and If done right, you could be able really increase the amount you can craft but it needs to make it so it wont completely fuck up the economy.
So basically instead of hopping worlds you just runecraft? Sounds like a way better gameplay loop. Wheres the issue here?
Their blog posts are so hard to read
I’m usually on board with you dude but I can’t really agree with you on this. As an Iron Man myself literally every Iron Man has been asking for a solution to shop scape for years, and they finally give us a solid solution that’s better than what we could’ve asked for.
ua-cam.com/video/SkihyN_u6yI/v-deo.html
i like it, i would rather get a huge amount of runes from runecrafting instead of hopping through shops. but also i am an iron and i dont give a fuck about the economy, so make my life easier please, but keep it interesting. you say nobody has a problem with hopping for buying runes, but i do, so your statement is invalidated. might need to tone it down on the ironman elitism
Absolutely agree with you buddy, I’m a maxed iron with 500M total exp tons of boss kc near max gear. Fuck buying bloods period. I hate it it’s a waste of time. I think blood packs are fine because why should I go thru hoops to make runes how does that help me ? It helps the economy which does fuck all for the Ironman but make it worse. Sae bae should realize that just because it was like that when we needed 400k
Bloods for scythe doesn’t mean it should be like that now.
I'm a PVM ironman. But that's not my fault. Jagex has only made one fun skilling update, HS. I also dont have time as i get older to upkeep blood runes. Essentially making slowly quit the ironman. First time im considering not re-upping the year membership for the iron. I do have a main and i have been enjoying the GE. So nice to just buy a blood fury after getting a purple
Hope you don’t shadow ban your entire UA-cam community after this hot take
As a new father who works non stop and plays iron, i really dont want to spend the few hours i can play shopscaping. If i have to, fine. But to say this can ruin the game when there is only positives is wild.
maybe deiron when you dont have the time for ironman? your take is so stupid lol
How could you possibly say no one has a problem with hopping worlds. That is such a dumb take man.
So you'll make roughly 4118 bloods per lap, your math was wrong because the 60 additional runes per essence isn't multiplied by outfit or blood ess. So it would be (66x1.5x1.6)+(60x66)=4118. You can do like 60 to 65 laps per hour? So that would be 250k blood runes and hour... Which would cost you around like 95M gp per hour.
Edit: i used 67 for how many pure essence youd craft per run but i forgot that blood essence takes a slot so it would be 66 max. Fixed the math above.
28min+ became unwatchable. "if youre a PVM ironman quit" man thats like half the community
Why be Ironman if you wanna skip the Ironman process of collecting resources lmao so bad
While I agree this is a bit much, I wouldn’t agree with you saying irons should just go to main man mode just because they enjoy pvm
I think you can relax about this passing. The fact that it benefits mains absolutely 0, together with the fact that there are ironmen like yourself that oppose it gives me plenty of reason to think it won't pass.
Anyway, I think there's room for plenty of different rune-getting options. Variety is what tends to make grinds more fun after all; different mixes of profit, xp, intensity and all that.
When it comes to methods that are low xp, costly, and just for the resource, I actually think shops (ie rune packs) thematically fit that bill really well. But of course, there can still be RC methods that make runes fast, if not as fast. That way, blood packs could maybe be the option for " I'm out of runes my friends wanna raid right now" vs "my friends wanna raid later today"
I do love your RC activity idea, though I have a small gripe with catalytic essence just replacing blood essence. One of the things that makes runecraft cool is how thematically distinct the different runes and altars are, so I'd prefer each rune to have its own essence. That way, respective content could be designed to reward a specific essence if need be.
Imagine doing something in the cosmic plane to get cosmic essence for example.
Crazy idea I just had, but you could even expand the existing rc altar areas for that content.
While I agree that most ironmen these days are just trying to pvm and bitch about it being an ironman mode, i disagree that this COULD be a bad idea. I think that it needs to be SLIGHTLY better than buying rune packs or equivalents.
At the end of the day, i think skilling is so fucking forgetten and needs to be brought to the glory it can be.
I dislike pvm in the game, ill do it occasionally, but i have main to do it on... sincerely shitty UIM
Saebea reads the post saying its not for mains. 5 mins later..... tHerE iS nO wAy a mAin iS gOinG tO Do tHat 0,0 xd
Its the same outcome as runeshops but more fun i dont understand how u can be mad at that.
U dont compare it to abyss rc because ur exchanging ur hard earned alch money not time .
Sae Bae acts like he created this game. Hella silver spoon, spoiled brat vibes
ua-cam.com/video/SkihyN_u6yI/v-deo.html
Things to be scared of world war 3 ...um rattlesnakes,nukes,sharks and vampires..hell even vampire sharks with nukes ...but no one should be scared of a video game update 😅
Nobody has a problem with world hopping shopscape? What are you saying? Shopscape is not fun content. As a maxed iron, I think this could be amazing. We can already get this amount of runes from shopscape; this is just a potentially more fun way of going about that process.
Dont understand how you can say the sand grinder was your favorite update for osrs and now an ironman focused update breaks the game
Oh man just the thumbnail alone lets me know this one might be another poor take from you Sae. Will reply more as i listen.
Yes. this is 1000% an Ironman update. Because *there is no issue for mains in this regard*. The fastest way to acquire runes on a main **is the GE**. They click buy, they go do anything else, and they 0 time runes into their account (and ofc the time to acquire the GP).
This update removes shopscape, and replaces its speed with SKILLING. You say it DOES NOT involve skilling, but it LITERALLY DOES. You mine essence, you craft runes. That is the mining/runecrafting loop of the skill. ANd the only thing you're doing is infusing GP to make it sped up. You can still RC without the GP, and thats "profit runecrafting".
I think you saying "nobody has a problem with shopscape" shows your disconnect. Shopscape is the FASTEST way to get runes, BY A LANDSLIDE. Its dumb to acquire them ANY OTHER WAY.
How do you say this update destroys ironman, when the current way to acquire resources is NPC shop-hopping. They've already done this with sand right? You used to worldhop and shop buy sand, and that was SHIT GAMEPLAY. The sandgrinder fixed that. You mined sand... you put it in a machine.. and you PAID GP. Did this benefit mains? Hell no. Mains DONT CARE AT ALL about sand. If they're glassblowing at all, they just buy the molten glass.
You're showing your bias here. You came up with "sepulchre but you craft runes at the end of the lap". I like the idea of an exciting, engaging RC method. But THAT ISNT THE SOLUTION TO THE RUNE PROBLEM. It DOES NOT compete with shops. It is a way to craft runes, just like Guardians of the Rift is, in a way that is a more enjoyable gameplay loop. Those methods WILL NEVER compete with shopscape, because for them to do so is to ABSOLUTELY TANK THE VALUE OF RUNES. You're an ironman, so you aren't considering main game **AT ALL** in saying "just make the fast paced minigame the way to get runes faster".
Sorry Sae, this was a tragic take. This is one of those rare times Jagex took shopscape, made it better, and didn't tank the main game to do so. Your skilling methods still exist. Shopscape would be removed, whereas with your ideas it would still be the way to do everything.
"just play a main account." if you don't like any update that gets added to the game, just play another game.
Just play a main account? My bad didn't know ironman was made for skillers only. Good update, one of your worst takes yet.
I don't like this as an update, but IMO iron is different for different people, most people IK are people that you said aren't real irons, who love bossing and they want to get their own drops, but don't like the grindy resource gathering. I personally don't pvm much and just skill. I guess if there was like a middle ground where there were this BIS way of getting resources with skilling that were fun and engaging would be the best way, with pvm having asces to drops that would enhance the method.
I mean, as an iron with a spooned sang at 68rc and 2k ttl, I'm forever buying for shopscape. Also, grinding 95slay I spent like 85m on runes, only managed by going 4x at shamans and being an alching machine. Imagine 2x the cost. This update will only be practical for irons that are maxed and have tons of gp, since one cant justify the extra cost if youre not 99con, fletch etc. Plus, they said it themselves, 100k runes an hour if can tolerate the hopping.
Thanks for the rambles going over the blog posts, I never read them but love watching you go over them. Keep up the great content and the last pod was great I actually am apart of Precision now and starting doing raids and nex :) Its funny like 100 people have joined since the pod l00l
This sounds completely fine and balanced
I'm going to do this on my main just to spite you SaeBae. :p
ever learned about Bedmas in school? the way to find out how many eg: blood runes u will get per run
is do bedmas in order {brackets exponents division multiplication addition subtraction}
so if the blood essence is an additive bonus you want to do that after multiplicative bonus's
Pemdas
im not an ironman player for the exact reasons you described (not feeling forced into grinding content i dont feel like doing), i can relate to your closing point of players not realizing that options out of the box do exist for skilling that could still keep ironman the original grinding playstyle, but also make it more interesting and skilling based.
Haven't watched yet or read the blog but I was super hyped reading the title of the blog. Please, I hope they cooked
I don't understand what the problem is? This is literally just for people who already buy blood runes from shops, and hate buying 50/world and competing with other irons(which you say nobody has a problem with? BIG QUESTION MARK HERE?????). It will cost them the same amount of GP, and means they have to actually travel the world and runecraft instead of standing in one 5x5 shop. ?????????????
I doubt any mains would do this, updates like these are very Iron catered
This is specifically for ironmen - if a main did this it would be like having a half your GP simulator
you say its only for ironmen but I know countless mains that play the games just like irons, people want more content this is that idk how this could ever be a bad thing. @@FrayRS
@@Live4TheDyingthis is an attempt to not solve everything with pvm
@@vibes24osrsthe blog post literally says you'll lose half your gold when you do this. No main will be doing this
Also it seems like the amount of raid weapons have overshot their expectations, which it always will so as long as players have the ability to get 200hr items on 1kc (I know how dorky/gatekeepy that sounds but hey, it's true). I think it's resulted in an expectation that people will always be able to use them when it wasn't the original intent. Similar to how originally ancients were supposed to be cream of the crop stuff and not used for slayer 24/7, evidence can be found in how scarce runes were back in dt1 days and pre charged weapons. It's sad really because the only "real" solution is to go back and undo everything.
At the same time I do agree: what's the difference if there could be a skilling update that's just as enjoyable as the pvm someone were to do with their weapons they want to charge?
I feel for them on this as it happens at work all the time. "I want this done by next week," then you tell your boss you don't have enough time but you'll do it anyway. Next week you have some bandaid fix ready and then your boss chews you out for it :)
if i have 30b cash as an iron what am i spending that 30b on?
Sae Bae can't read a flow chart lmfao
Lol I knew you weren’t going to agree, you say you want updates to OSRS, but every update we get, you still complain. Make it make sense. Then the ideas you do give are trash or make no sense.
As an Ironman… make your own runes? Buy them from the shop. That’s the point of the game mode and the skill. Lazyscape
Like what’s the point of the blood altar and true blood altar? GOTR? The raiments of the eye? Like just make your own runes. Or buy from the store. Get your own resources. How would it be Ironman if you spend an hour to get 250k of the rarest runes in the game? That’s worse than hopping on rs3 and spinning the squeal of fortune for a party hat.
250k runes in a hour if you have 100m gp laying around as an ironman. People already spends 100s of mils buying runes this just alleviates the shop problem of having to complete with other irons and hop worlds.
@Sae Bae
Why not just carry Millions of GP with you while doing Blood Runecrafting for example.
And you get extra Blood Runes and lose the GP in your inventory.
Exp stays the same.
And just Cap the Blood Runes at 1million per hour or something like that.
So basically Traditional Blood Runecrafting with GP in your inventory, resulting in about 1 Million Blood Runes per hour.
No Shop Scape and keeps Traditional Runecrafting, plus you still get the same amount of exp per hour.
(sorry for spelling errors)
That's what this is except there's actually a lore integrated reasoning behind it. You trade the gp for the new blood ess item prior to rune crafting, then you follow up with traditional rune crafting to actually get the runes.