Blender Tutorial - Realistic Fire for Still Renders

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  • Опубліковано 19 сер 2021
  • Hello everyone! In this Blender tutorial we will be covering how to create realistic fire for still renders. A lot of the time when you try to render out an image of fire it just won't look that great. So today I will show you how to add detail and make it look good for a still render.
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    • Blender Tutorial - Rea...
    Blender Tutorial Fire Simulation Render Material Cycles Realistic 3D B3D 2.9 2.8 Animation Beginner

КОМЕНТАРІ • 304

  • @sczottb
    @sczottb 2 роки тому +51

    Had to do this twice to get the blocky noise out, in case anyone else has this problem, I set the RGB mode from the Noise texture ColorRamp from Linear to Ease, as Stephen suggested. i missed it the first time and it drove me bonkers. Finally the fire is looking perfect. Thanks for this amazing tutorial and all your hard work.

    • @cooki1076
      @cooki1076 Рік тому

      I ran into a very similar issue that was solved because my Math nodes were set to Add not Multiply

  • @nicholascrawford2583
    @nicholascrawford2583 2 роки тому +3

    The first tutorial I've seen on this that actually worked for me. Thank you!

  • @Rocklaz
    @Rocklaz 2 роки тому +7

    Wonderful thank you. Its great to see how you show images and outcomes with different settings.

  • @aniruddhbambhaniya2056
    @aniruddhbambhaniya2056 2 роки тому +3

    Just one word : " Amazing Work " " Awesome " ( One word is not enough for you 🔥 )

  • @LeonardoAguiar3D
    @LeonardoAguiar3D Рік тому +19

    0:00 - 1:10 Intro & basic setup
    1:10 - 1:25 Turbulance Force Field Setup
    1:25 - 1:45 Change "emitter's" params
    1:45 - 2:00 Apply texture to fire sim
    2:00 - 4:00 Fire domain settings
    4:00 - 4:30 Channel's Personal Ad
    4:30 - 6:30 Renderer & shader setup
    6:30 - 7:30 flame color settings
    7:30 - 9:00 Render; world; flame refines
    9:00 - 10:30 Compositing

    • @kale-hk4nv
      @kale-hk4nv 4 місяці тому

      Stupid eh...he missed so much. Waste of my time

  • @goutam709
    @goutam709 2 роки тому

    One of the best tutorial on yt for fire in cycles

  • @SlickFX_TF
    @SlickFX_TF 11 місяців тому

    I just purchased this course. I have been able to achieve something that I haven't been able to in 3 weeks of youtube tutorials and Im only 1st modular. LOL. What a gr8 course and well priced too. Looking forward to completing this!

  • @jinbum001
    @jinbum001 Рік тому

    This is exactly what I was looking for! Thank you for the tutorial boss!

  • @CoreyKeith1
    @CoreyKeith1 2 роки тому +4

    You videos are great --straight forward addressing critical aspects but not dragging out trivial details.

  • @alanthomasgramont
    @alanthomasgramont 2 роки тому

    You win the internet today. This tutorial made my weekend. Thanks!

  • @darriuss7852
    @darriuss7852 Рік тому

    thank you so much, i try many times and finally got it the fire like your render, thanks again!!

  • @BlenderFan
    @BlenderFan 2 роки тому

    Thanks for showing this very helpful tutorial and happy blending with blender.

  • @krypto61
    @krypto61 2 роки тому +41

    I one noticed that going into Material properties of the domain or the emitter object (I cant remember)->Volume->Interpolation->Cubic instead of Linear increases the quality of the fire a little bit more

    • @MagmaOokami
      @MagmaOokami Рік тому +2

      Simply put, Thank You!

    • @krypto61
      @krypto61 Рік тому +2

      @@MagmaOokami haha no problem

  • @thai_le_foto
    @thai_le_foto 5 місяців тому

    This is awesome, thanks! I was trying to figure out how to get rid of the blockiness and this was it

  • @smilgu
    @smilgu 2 роки тому +1

    Very nice tutorial, thank you very much!!

  • @jenovaizquierdo
    @jenovaizquierdo 2 роки тому +1

    Awesome i had the same issues thank you for the tutorial.

  • @abiyyupanggalih854
    @abiyyupanggalih854 2 роки тому +5

    Saves to watch later, see you in the morning

  • @Cpl.Cadaver
    @Cpl.Cadaver Рік тому

    It took me a couple of tries to duplicate but I got it. Thanks for the tutorial.

  • @allnightrelaxingsounds9346
    @allnightrelaxingsounds9346 2 роки тому

    awesome video! worked so well!!

  • @jackspring7709
    @jackspring7709 Рік тому

    Ingenious. Subscribed!

  • @reactedboss9933
    @reactedboss9933 2 роки тому +33

    I might have found a fix if you can't see it in the viewport. What worked for me is when I typed in the word "Heat" in the attribute node I was capitalizing the H and it didn't work but making it lowercase fixed it. I was having the same problem and just changing that helped for some reason.

    • @ptt619
      @ptt619 Рік тому +3

      Dude, thank you. I would be pulling my hair out trying to figure that out.

    • @amit_kumar518
      @amit_kumar518 Рік тому +4

      Man your comment saved my project, Thanks a lot!

    • @jpocock18
      @jpocock18 Рік тому +2

      THANK YOU! I was struggling with the same issue and could not figure out why things weren't working.

    • @Podryabinovik
      @Podryabinovik Рік тому +2

      thanks

    • @TwinkleB12
      @TwinkleB12 Рік тому +2

      Thanks.... I skipped that ... I thought it was just for naming convention... lol 🤣

  • @davidrichardson4581
    @davidrichardson4581 2 роки тому +1

    wow this was awesome man

  • @ramanrafiq7888
    @ramanrafiq7888 Рік тому

    thanks alot man this is the best tutorial ever seriously!!!!!

  • @BarInBox
    @BarInBox Місяць тому

    Awesome man

  • @Theicemonkeyjr
    @Theicemonkeyjr 7 місяців тому

    Awesome tutorial thank you!

  • @nguyenhoangquangvinh8096
    @nguyenhoangquangvinh8096 Рік тому

    wonderful , thanks for this tutorial

  • @tusharkashyap2431
    @tusharkashyap2431 2 роки тому

    Love the video , learned something new

  • @Kog580
    @Kog580 2 роки тому +4

    Thanks, great tutorial! Just what I was looking for.

  • @saiprasadkonduru4185
    @saiprasadkonduru4185 2 роки тому

    Amazing tut

  • @jointhemasquerade
    @jointhemasquerade 2 роки тому

    Great tutorial. Very interesting.

  • @Ahivo
    @Ahivo 2 роки тому

    Really amazing thanks

  • @YanuarYudha
    @YanuarYudha Рік тому

    I try it. And it is really good for image render. good tutorial 😄

  • @ElizaATkaczMusic
    @ElizaATkaczMusic 11 місяців тому

    Good tutorial. Thank you!

  • @ULTRAVFILMS
    @ULTRAVFILMS 2 роки тому

    Thank for this, I definitely need this for my youtube channel

  • @AMIN-hk6vg
    @AMIN-hk6vg Рік тому +27

    For those who are working with version 3.1, try this method: connect the volume info of the density part to the color ramp and connect the color ramp to the math and set the math to multiply mode.
    By increasing the multiplier, your fire will be brighter, for example, 40 is suitable. And finally, connect the multiply (math) to density or blackbody intensity. Make the right and left collars black and the center white
    Bring the two sides of the black closer to the white.

    • @Jmvars
      @Jmvars Рік тому +1

      What are you trying to say? What volume info to what density part?

    • @AMIN-hk6vg
      @AMIN-hk6vg Рік тому

      @@Jmvars This video only works in versions before 2.9. So with this method that I said, you can make it like what you see in the video in versions higher than 2.9.

    • @Jmvars
      @Jmvars Рік тому +2

      @@AMIN-hk6vg Yeah but I have no idea how I'm supposed to do that. I don't know which part is the "volume info of the density part".

    • @AMIN-hk6vg
      @AMIN-hk6vg Рік тому +2

      @@Jmvars Add a node named VolumeInfo. This node has four points named color, density, flame and temperature. When you add the ninety-color ramp, there is a dot on the back called Fac. In the volume info node, connect from the density point to the fac color ramp point

    • @trunksu7
      @trunksu7 Рік тому +1

      my cycles is giving me 10 hours to render a single image,how can i reduce that?

  • @DieScope
    @DieScope 2 роки тому +2

    Cool tutorial

  • @black-purple
    @black-purple Рік тому

    works amazingly on blender 3.0.1

  • @nuggetyclump5318
    @nuggetyclump5318 Рік тому

    thankyou for this! I'm trying to make an HDRI Image with a ring of fire and this is perfect!

  • @StuSutcliffe60
    @StuSutcliffe60 2 роки тому +3

    @Blender Made Easy how do you make those deleting default cube animations? I've notice that the timeline is stopped so is not an animation made in blender. Is it an Add-on?

    • @jakenboyo691
      @jakenboyo691 2 роки тому

      i think he's using a modifier, and changing a value, some editing is going on to hide it

  • @TY_Blender
    @TY_Blender 2 роки тому +1

    So good 👍

  • @SHIVAM.M.S
    @SHIVAM.M.S 2 роки тому +31

    Please Next tutorial on Fire for Animations🔥

    • @4KProductionsFilms
      @4KProductionsFilms 2 роки тому +1

      @Shivam M. Salunkhe He has several tutorials available already like this one: ua-cam.com/video/6DjGpppAUfI/v-deo.html

    • @SHIVAM.M.S
      @SHIVAM.M.S 2 роки тому +3

      @@4KProductionsFilms yo thaanks

    • @scotch_onrocks1876
      @scotch_onrocks1876 2 роки тому +2

      L0l

  • @pukey82
    @pukey82 Рік тому

    Dude. Huge thanx! :D

  • @stephanalbrecht7889
    @stephanalbrecht7889 Рік тому

    Amazing!!!

  • @Nenix2823
    @Nenix2823 2 роки тому +3

    спасибо за хорошее объяснения ))

  • @nallabelipavan
    @nallabelipavan 2 роки тому

    nice tutotial thank you

  • @volkitolkitorino
    @volkitolkitorino 2 роки тому

    Great video!

  • @3d_workbench688
    @3d_workbench688 2 роки тому +6

    That is so awesome! Thanks for sharing this approach. I`m doing vfx for games and was looking for a way to create flipbook spritesheet textures with fire and/or smoke to use with Unity particle system. This is a huge problem right now for most of the indie vfx arists to find a way for creating those textures withought having to use Houdini or other subscription slavery software. Thanks a ton for your tuts! Wonder if you could make tutorial about creating and rendering out flipbook spritesheets with fire and smoke simulations to use in games. As an alternate workflow for those who can`t afford Houdini) That would help so many people! Thanks again man! You`re the best!!!

    • @mrmensje1
      @mrmensje1 2 роки тому

      Thanks so much! I've been looking into this as well and it works great :D

  • @alejo_3d_art
    @alejo_3d_art 10 місяців тому

    Thank you!

  • @stefanguiton
    @stefanguiton 2 роки тому +1

    Cool!

  • @UltraLightDashFlawless
    @UltraLightDashFlawless 10 місяців тому +1

    Thanks A lot Bro ;)

  • @mandienk2702
    @mandienk2702 Рік тому

    Great :-) thank you

  • @chuqile
    @chuqile 2 роки тому

    Thank you

  • @AvidSonicFan
    @AvidSonicFan 2 роки тому +2

    I think it would look better even for animations.

  • @gabrieldasaev5220
    @gabrieldasaev5220 2 роки тому

    easy tutorial and new subcriber :D

  • @farhadck6981
    @farhadck6981 2 роки тому

    Tnx bro i made it❤

  • @headlessonion7881
    @headlessonion7881 Місяць тому

    For anyone pulling hair because of non-working turbulence force field bug with pure fire simulation:
    You have to add at least a tiny amount "Flame Smoke" (like 0.00001) under Fire tab in Fluid settings for your domain.
    You can later remove that smoke by setting Density to 0 for Principled Volume in Shading tab.

  • @That1Modder
    @That1Modder 2 роки тому +1

    Great video! But when I closed the file and opened it back up the effect is not working anymore. Is there a way to fix it without redoing the whole effect?

  • @tony-mora
    @tony-mora 2 роки тому +1

    Does your example cube or sphere need to be in Meters? I'm having an aweful time getting those big long flames your achieving. This demo is great!

  • @AdventureSteve7
    @AdventureSteve7 Рік тому

    Thanks, I love you UwU

  • @schroedingersdog7965
    @schroedingersdog7965 2 роки тому

    Outstanding! Many thanks for this excellent tutorial. Liked and subscribed.

  • @taviux511
    @taviux511 2 роки тому

    Great videos please keep making more man!

  • @pierreducos4387
    @pierreducos4387 2 роки тому +1

    This is magnificent! I love this - I mean, WOW! what an amazing tutorial! I have to ask - where did you discover this pile of gold?

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 роки тому +3

      Just experimenting with fire materials! A lot of my tutorials are just me messing around in Blender and finding cool things.

    • @pierreducos4387
      @pierreducos4387 2 роки тому +2

      @@BlenderMadeEasy *Well then,* my friend, *Keep up the amazing work!!*

  • @dravi4615
    @dravi4615 2 роки тому +1

    Super. Teach us how to animate "injecting fluid out from syringe ".it will be a challenging project as well as a great help

  • @SupaKoopaTroopa64
    @SupaKoopaTroopa64 2 роки тому +1

    If only I saw this BEFORE I started working on a massive project involving fire!

    • @post8760
      @post8760 2 роки тому

      i feel your pain

    • @lunapictures7989
      @lunapictures7989 2 роки тому

      You're not alone in this pain :(
      I wanted to make a short film with smoke sims with resolutions above 512^3 for a long period of time.
      For some time I waited for mantaflow to catch up, and at some point I just decided to write my own simulation software running on the GPU
      If you still need it its slowly getting ready so maybe you could use it at some point
      (some sample renders are on my channel if you want to know how it looks like)

    • @SupaKoopaTroopa64
      @SupaKoopaTroopa64 2 роки тому

      @@lunapictures7989 Thanks, I'll definitely check that out, since I'm gonna be doing some more fire-heavy scenes in the next few months. Although for me the problem was less with resolution of the simulation, and more with the shape of the flame just looking wrong.

    • @lunapictures7989
      @lunapictures7989 2 роки тому

      @@SupaKoopaTroopa64 oh, I understand. Well I'm not the one to judge my own work but I think the fire from the new solver looks acceptable. (Not like it's perfect on the sample renders but for each demo I've spent about few minutes to prepare and simulate them so the results definitely could be better)

  • @avavfx91
    @avavfx91 2 роки тому

    THANK YOUU!!! made a fire composite.this tutorial helped a lot. I made a mcdonald signboard turn into a rocket.hahaha

  • @martinelling6003
    @martinelling6003 2 роки тому

    Thank you so much. this looks so much better than the normal settings. Thats what i needed.

  • @LevyLimaDesigns
    @LevyLimaDesigns 2 роки тому

    LOVE U MAN11111

  • @ronaldlee5324
    @ronaldlee5324 2 роки тому +1

    hi!, i try this and want to render animation. however when i export png with RGBA the effect is gone~ do you have a correct setting to render correct with alpha? thanks

  • @user-uv8ku4ds8n
    @user-uv8ku4ds8n 2 роки тому +2

    Excellent tutorial! Thank you! But for some reason, when Blackbody=0, the render is just a black square (((What am I doing wrong?

  • @mattwood4429
    @mattwood4429 5 місяців тому

    Hey, awesome tutorial, been having a play with this, for a logo design, really cool, but for some reason when i switch to cycles in viewport shading, i just get a black box, not sure what ive done wrong?

  • @GimiAnimation
    @GimiAnimation 2 роки тому

    Can i add quick smoke to png?

  • @EttoreB93
    @EttoreB93 Рік тому

    Everything is perfect and I made a very nice flame, thanks!
    But the light it produces on near objects is very low, do you know how to increase the light emission radius itsef without having a super bright flame?
    Because if I multiply the input that goes in the emissive value, to get a decent radius I get also supernova level of luminance on the flame itself, losing all the nice details

  • @commandojoe123
    @commandojoe123 2 роки тому +1

    Will this also look better in a full animation?

  • @adamantium2311
    @adamantium2311 Рік тому

    AMAZING STUFF, although i still have some issues with this random and weird looking fog that is produced

  • @lilywinter9604
    @lilywinter9604 Рік тому

    hii, great tutorial! I've made the fire ball but cannot figure out how to import it into my blender scene! Please help!

  • @BrysonPrice
    @BrysonPrice 2 роки тому +1

    Does anyone know how to actually move the fire once it’s made? When I use the transform tool, it moves the box, but not the fire : (

  • @stefschoningh3542
    @stefschoningh3542 Рік тому +1

    In viewport shading mode, my fire looks really blurry and pixelated. I have followed the video up to 5:09 and it doesn't look nearly as good. Any idea what might cause this?

  • @scottcarroll2334
    @scottcarroll2334 2 роки тому +2

    When I render flames in blender with a transparent background, the flames only show up against the backdrop of my object. How do I make them show up against a transparent background?

  • @swwastikjain5796
    @swwastikjain5796 2 роки тому +3

    Please next tutorial on Falling Meteoroids pls

  • @xxxtigger8001
    @xxxtigger8001 4 місяці тому

    how do you get he fire ball to stay in the position you want it to? when i try to apply the modifiers the fire just goes away, i need to be able to move the fire ball around my scene

  • @juan3m53
    @juan3m53 2 роки тому +1

    Something happened at blender 3 with the baking. Now a modular bake is not viewable in the viewport. It might be a workaround but from there on the tutorial got pretty hard to follow.

  • @kaptainkaoz6656
    @kaptainkaoz6656 Рік тому

    how do you do the nodes part like get the principle volume and stuff

  • @BrianLife
    @BrianLife Рік тому

    Thanks! Well explained! Edit: a bit fast with each step, but concise, its just I I have to pause, go back a few times to really look, follow., and get it. I like that you are not too slow though. lol. Cant have it all. Again well explained. Maybe a few breaks.....5-8 seconds. to let viewers compute.. then next step. lol...But My finger is on the mouse/pause.

  • @stefank2915
    @stefank2915 Рік тому

    Great tutorial! I only have one issue with it, when I make the final render it's not appearing in the final rendered scene (png format). Anyone had this problem?

  • @EmvyBeats
    @EmvyBeats 2 роки тому

    How would i make the Sphere invisible? i tried switching it to bounds in viewport settings but doesn't work that way.
    Nevermind, didn't realize i could delete the sphere.

  • @vienog2303
    @vienog2303 Місяць тому

    hello thank you for your video only I would like to have a rendering with a transparent background and I cannot see the flames outside the object in my rendering.

  • @Thepaintingwick
    @Thepaintingwick Рік тому +3

    This doesn't work in blender 3 :( Is there any minor change i could do to still achieve this?
    I followed everything to a T and unless you turn blackboard intensity back up, the fire is invisible. And with it turned up, the fire looks no better than the example you had at the beginning of the video of a not so great looking still image.

  • @samnardella1802
    @samnardella1802 2 роки тому

    When I plugged the attribute factor into the color ramp, and the color ramp color into the emission strength and went in to rendered view, nothing happened. Suggestions on helping this? Thanks.

  • @robdomenech
    @robdomenech Рік тому +3

    Such a great tutorial! I have a question: When I try to render this fire within an existing scene, I keep getting "GPU is out of memory". I've tried it using resolution divisions all the way down to 32, but no avail. Any suggestions?

    • @SpokoR3
      @SpokoR3 Рік тому +1

      This seems to be a problem with Optix. If you switch to CUDA the rendering will work. Though CUDA is a bit slow. So far I haven't come across any other workarounds. Hope this helps

    • @ArnoVicD
      @ArnoVicD Рік тому +1

      Same here. But I am working on a potato pc 😂🙂👍

  • @Some_one11237
    @Some_one11237 2 роки тому +1

    why i can't save render PNG with alpha? it showing me only the sphere

  • @YanuarYudha
    @YanuarYudha Рік тому

    I have a problem. When i render with transparent background, the fire is missing. it is works fine in blender render result, but when i save it to png file, the fire is missing.

  • @marvelettes6064
    @marvelettes6064 3 місяці тому

    wow very good tutorial, but i cant move the smoke anywhere, everytime i move the domain it only cuts the smoke instead of moving it, is there something that i missed?

  • @user-ix2jk5xk1d
    @user-ix2jk5xk1d 11 місяців тому

    Blender 3.4.1 separately fire or smoke does not work with force fields and guides, but fire + smoke works correctly.

  • @northeast9874
    @northeast9874 Рік тому

    can you control the fire into a direction?

  • @user-zy6nw2dq9p
    @user-zy6nw2dq9p 9 місяців тому

    Please tell me what could be the problem, after rendering on a black background, the image is saved as it should be, but on a transparent background, after saving, there is no fire in the picture?

  • @lumiin3d
    @lumiin3d 2 місяці тому

    absolute gold

  • @Galf506
    @Galf506 2 роки тому +3

    Amazing tutorial, but for a transparent render is there a way to make this work? I can do with black background, but transparency would be perfect - RGBA makes the fire disappear

    • @namdhis
      @namdhis 2 роки тому +2

      Did you figure out the way to render it with transparent background?

    • @daniel4647
      @daniel4647 Рік тому

      That is so weird, it renders but there just isn't any way to save it as an image lol. This used to work just fine, so I have no idea what's going on here. Anyway, go into render settings and add an emission pass, change image format to exr, then use the compositor to save the emission pass. You'll get a completely black background, but you can just remove the black in Gimp or something, and then you'll have what you're looking for.

  • @zuzana7366
    @zuzana7366 2 роки тому

    nice! what about fireflies though

  • @SharkyVR
    @SharkyVR Рік тому +1

    The smoke disappears from the block and when I bake it there is no fire what am I doing wrong

  • @parveenjitkaur
    @parveenjitkaur 2 роки тому +1

    This is a good tutorial! But I must have mess up somewhere to not see any fire but just smoke. Gonna keep trying till I get it down!

    • @BlenderMadeEasy
      @BlenderMadeEasy  2 роки тому +3

      Set the inflow object type to fire instead of smoke.

    • @jasolively1986
      @jasolively1986 2 роки тому +2

      @@BlenderMadeEasy Having the same issue, inflow is set to fire. for me all I can see is the heat haze. upon farther inspection my actual fire is falling out of frame..? Not sure why.

    • @jasolively1986
      @jasolively1986 2 роки тому

      Update! After following the video step by about 5 time it some how worked how it was supposed to.

    • @deanster1980
      @deanster1980 2 роки тому

      @@jasolively1986 I had the same problem and just realised that you need to be viewing the fire in SOLID Viewport Shading NOT Rendered View