This is a really great lightning tutorial, and there are a few on UA-cam already, each with their own methods and style. I really liked your compositing breakdown as well. One thing I never knew was that you could copy keyframed factors as drivers to control the factors in other nodes. It really is astounding how much there is under the hood in Blender.
I made the ocean scene first, then I made the ocean scene with lightning. Went into video editing. Adding the ocean scene first, the ocean scene with lightning second, reverse the frames, duplicated the scene without the lightning, added it after the the scene with the lightning. Worked out great. I also put an emissions on the plane above, created a spot light, the duplicated it, made that one a sun, stretched the plane more and lifted it higher in the air. Put both lights above that, and set my resolution to 1280x720 at 50 percent. Interesting effects.
For those who dont use grease pencil very much I find it a lovely way to add my signature to a model that I create. Kind of like a 2D artist. Currently I join it to part of the mesh somewhere that people can see it For characters i recommend importing a PNG of your signature and either making it a tattoo or placing it on clothing. I had one character that I put the signature in the colored part of the eye that looked pretty sick although easy to miss
For procedural solution, see the tutorial I linked to in the video. I found my workflow simpler for this sort of one-time solution. Geonode solution gives you unlimited variations though 🙂
i had to back track. the splinters of lighting before the initial strike go down. then the actual strike goes from the ground up. you can see it's brighter on the bottom half. Helpful detail tip
So... umm.... I thought I was just going to be learning a different way to make lightning in blender. Instead I learned a great deal about compossiting and that I should, when the funds allow, start learning things from you all over at CG boost because this felt slow enough to follow without feeling rushed but also felt like it hit all the parts that I needed to know without overloading me with extra fluff.
It's a small detail, but for me it feels like lightning and thunder are too close together in time. Of course you can't really tell how far away the lightning is, but to be this close together the thunder would need to be a lot more brutal
It's cool and all but lightning also comes from below as well as from above. It has something to do with the electrification of the clouds and the ground or something.
Really amazing 👏 I use blender alot and I love it. can u plz try clarisse ifx once it will b very helpful for most of the artist. All I wanted to say is which clarisse ifx as no limits, what if u kind of artist use clarisse
@Martin Klekner will you share the tutorial for Ocean. Especially for spray, I couldnt find any video about how could make spray on surface ocean. Thanks a lot your lessons make us better.
Cheers! Unfortunately, that is a workflow that I spent many months exploring, so I decided it to keep in the course rather than share it for free, Im sure you understand :-) Thank you!
@@MartinKlekner I see. Of course your courses deserve more than that. I dont have any paid course for now but ıf it will be near future the first course would be yours probably. Have a great time
@CG Boost ,I do not know if its relevant, Update your blender client to 3.1.2, your current version suffers from critical bugs (its only a bugfix version, nothing in your workflow will change) using "Slowmo guys" video as a reference is an excellent choice. Thoughts on the video : What a shame, I wouldn't consider G.pencil as the right tool for the right job (For lightnings), I would recommend B.curves with geometry node (Would also teach your audience some cool tricks) and you could procedurally generate it (With a python expression for randomness).
How are you controlling where the particles are coming off the waves? Are you using the whitewater foam as a variable to do that? That is the only part I really want to know.
quick question! When I plug in the ocean lighting the composite goes black before the starting frames and stays on after the end of the frame. Any suggestions?
Tried this Mr.Martin and I got the animation working. But when I imported it into my composition and went to rotate lightning it turned into a mess. They all rotated on different axis and even when I tried to group the animation timing got messed up.
could you please tell me more about your Pc because I'm going to build a new one for the blender, and what do you think about M1 Max from apple it's will help?
In Blender 3.4, with proportional editing enabled, hiting Alt+S to scale a single end point scales all the other points by the same amount. Using the mouse wheel doesn't seem to adjust the radius as it does with say, vertices on a typical mesh. Maybe there's something I missed, or something I need to enable? I'm relatively new to Blender.
Hi, it might be that your proportional editing influence circle is too big. Try to keep scrolling the wheel a while dong that check the values you should see in upper left corner. If they get lower, you're doing it right. If this doesen't work, please post your file in our community and we will do our best to help: community.cgboost.com/home ~ Masha
How would I manage to make an audio visualizer out of it. I have mainly used blender to make audio spectrums. I would like to make it such that the light will strike with a specific beat.
so when i'm moving the keyframes of the dope sheet from the greace pencil to make my lightning appear on another frame only the main lighting appears later, the others however stay always on frame one. is there something i'm missing?
@@MartinKlekner i did it the same way as you did, i clicked on select hierarchy but nothing happens. when you clicked on it, it selected all the lightning pieces and you moved all of them.
In this case it was just a sky image used as a background. If you want a 360 HDRI there are a lot of really great ones at Polyhaven : polyhaven.com/hdris
It is part of the course's Water Types chapter academy.cgboost.com/p/master-3d-environments-in-blender . This UA-cam video is actually part of the course's Weather chapter.
Bro The Grease Pencil ain't workin. It ain't rendering at all. I've been sitting here around 3-4 hrs Trying to find a solution online But nothing seems to be working. Each time my render comes blank.
Can I just make the lightning bolt with the grease pencil like you did and save it for later use? I don't need the extra stuff, just the lightning bolt in different colors.
Thank you for this very valuable tutorial! However for the application you needed it for wouldn’t it be simpler to use a video with an alpha-channel? It’s far away in your shot and there’s not really any paralax. Either way thank you for a great one!
You wouldn't be able to animate the way you can animate grease pencil strokes 🙂 But, if you had a really nice looking footage of lightning, sure, that would work!
Sometimes moves a little too fast through the steps especially on menus and nodes, I am either stupid or slow because I got lost trying to figure out just the basics lol i need things spelled out for me and need to be visually walked through every step and click, awesome tutorial though
I detail that in the course www.cgboost.com/courses/master-3d-environments-in-blender , however it is too long a process to describe here... I use Ocean modifier for it.
BRO THAT INTRO OCEAN IS EVERYTHING.
Perfect timing, I'm making a short and thought of adding lightning and now there is a perfect tutorial
Awesome!
This is a really great lightning tutorial, and there are a few on UA-cam already, each with their own methods and style. I really liked your compositing breakdown as well. One thing I never knew was that you could copy keyframed factors as drivers to control the factors in other nodes. It really is astounding how much there is under the hood in Blender.
I made the ocean scene first, then I made the ocean scene with lightning. Went into video editing. Adding the ocean scene first, the ocean scene with lightning second, reverse the frames, duplicated the scene without the lightning, added it after the the scene with the lightning. Worked out great. I also put an emissions on the plane above, created a spot light, the duplicated it, made that one a sun, stretched the plane more and lifted it higher in the air. Put both lights above that, and set my resolution to 1280x720 at 50 percent. Interesting effects.
This course ages like a good wine !
Glad you like it!
For those who dont use grease pencil very much I find it a lovely way to add my signature to a model that I create. Kind of like a 2D artist. Currently I join it to part of the mesh somewhere that people can see it
For characters i recommend importing a PNG of your signature and either making it a tattoo or placing it on clothing. I had one character that I put the signature in the colored part of the eye that looked pretty sick although easy to miss
Simplicity is sometimes the best way to go! Thanks for sharing!
Grease pencil is awesome! 💪
You sir are a good man sharing these tutorials. Thank you.
ua-cam.com/video/DsBQofGYynw/v-deo.htmlsi=dceE7lgd5BRmA4bq
I truly appreciate your precious work, mate cause of you i learned smth a new !
I'm a Maya user learning Blender.
It's quite nice ❤
i added the noise modifier and it worked well
Forget about the lighting for now. I need that intro ASAP!
Wonderful
thank you - source files and all. you are and angel
Most Searched Tutorial by me..... Thank you for making this tutorial 💠🔥🔥
Really this tutorial is more powerful then the Lighting🙌🙌💥
ive only ever used after effects but im intrigued by blender now
It is just awesome.
Super Video mein guter ❤
Awesome! Thank you for the great tutorial!
Take my sub you absolute ninja
Amazing!
This is great for compositing tutorial! Good job
Great ❤️
I dont even use Blender but i still clicked on the video
Me too- and I literally watched the whole video
Type shit
« إِنَّ اللَّهَ وَمَلَائِكَتَهُ يُصَلُّونَ عَلَى النَّبِيِّ ۚ يَا أَيُّهَا الَّذِينَ آمَنُوا صَلُّوا عَلَيْهِ وَسَلِّمُوا تَسْلِيمًا »
Amazing.
Beautifull !!
GOOD ENGLISH , AND GOOD PRONOUNCIATION
That looks like a *lot* of hand-modelling when lightning can be procedurally generated via geometry nodes!
For procedural solution, see the tutorial I linked to in the video. I found my workflow simpler for this sort of one-time solution. Geonode solution gives you unlimited variations though 🙂
Awesome tutorial! Really loved it!
But those water and waves are great too! Is there tutorial for that too? Love the environment
Thanks, there is a whole chapter focused on ocean types in the course 🙂 academy.cgboost.com/p/master-3d-environments-in-blender
search make it easy o, ocean wave tutorial
Awesome!!!!!
great thank you for sharing a nice tutor
i had to back track. the splinters of lighting before the initial strike go down. then the actual strike goes from the ground up. you can see it's brighter on the bottom half. Helpful detail tip
I can remake myself in blender now!
Wow thanks
Will you do a tutorial on the ocean wave scene? Would LOVE to learn that!!
It is part of the course academy.cgboost.com/p/master-3d-environments-in-blender , this video is actually part of its Weather chapter :)
@@MartinKlekner how to make dust or smoke on ocean? can you give me numbers of chapter ?
@@afrizal_3779 Chapter 11 lesson 16 🙂
The Action Lab on youtube explains the science behind the paths and arcs of lightning and why it tends to not take the shortest path.
So... umm.... I thought I was just going to be learning a different way to make lightning in blender. Instead I learned a great deal about compossiting and that I should, when the funds allow, start learning things from you all over at CG boost because this felt slow enough to follow without feeling rushed but also felt like it hit all the parts that I needed to know without overloading me with extra fluff.
It's a small detail, but for me it feels like lightning and thunder are too close together in time. Of course you can't really tell how far away the lightning is, but to be this close together the thunder would need to be a lot more brutal
What if we have high dynamic rang camera means which your eyes not able to see high rang lights which makes all the blacks blon out??
Can we get a finished version of it
It's cool and all but lightning also comes from below as well as from above. It has something to do with the electrification of the clouds and the ground or something.
Now I can make a Thor movie
Really amazing 👏 I use blender alot and I love it. can u plz try clarisse ifx once it will b very helpful for most of the artist. All I wanted to say is which clarisse ifx as no limits, what if u kind of artist use clarisse
I need to create green screen animations. Can I learn it from your course?
@Martin Klekner will you share the tutorial for Ocean. Especially for spray, I couldnt find any video about how could make spray on surface ocean. Thanks a lot your lessons make us better.
Cheers! Unfortunately, that is a workflow that I spent many months exploring, so I decided it to keep in the course rather than share it for free, Im sure you understand :-) Thank you!
@@MartinKlekner I see. Of course your courses deserve more than that. I dont have any paid course for now but ıf it will be near future the first course would be yours probably. Have a great time
U still using the wacom intuos pro m?
Thanks for video. I come from Viet Nam.
Very cool, thanks for sharing. (sounds does not come at the same time of a strike though)
If it hits next to you, yes...
@@Cyber_Kriss If lightening hits you and you die, do you hear the sound?
круто!
Me: Mom, just 2 mins, I'm watching how to make lighting.
Thor: 😐😑
@CG Boost ,I do not know if its relevant, Update your blender client to 3.1.2, your current version suffers from critical bugs
(its only a bugfix version, nothing in your workflow will change)
using "Slowmo guys" video as a reference is an excellent choice.
Thoughts on the video : What a shame, I wouldn't consider G.pencil as the right tool for the right job (For lightnings),
I would recommend B.curves with geometry node (Would also teach your audience some cool tricks) and you could procedurally generate it (With a python expression for randomness).
Well, the workflow served me well, and in the end, with individual lightning forks, I was able to combine it in various different shapes 🙂
@@MartinKlekner That's fair.
Can you make a tutorial about render layers one by one and putting them together ?
ua-cam.com/video/bIZrTXtyQkY/v-deo.html :-)
👏👏👏💯
Is there somewhere I can download this lightning file?
did you get the guy from Great Scott to do the voiceover one one of your videos
How are you controlling where the particles are coming off the waves? Are you using the whitewater foam as a variable to do that? That is the only part I really want to know.
Same. I would really want to know how that was done. It looks awesome!
did u find it?, i also want to know
@@heliux9166 I did not. If you find it, Please let me know.
@@ryanwood4312 i guess it has something to do with spray, i too dunno
Apparently, the workflow for the spray is included in the paid course.
how to use the add effects menu? how to use the magic wand menu? my blender has particles instead.
dude you could've used the link animation from main lightning to the smaller lightnings
wow, Awesome can you create a Tropical Island with Shallow Water?
Hi, it's part of the Master 3D Environments course :-)
@@MartinKlekner in that there is an tropical island environment also included?
@@antonyrahul It’s not one of the main enviros but you can piece together from texhniques in chapters 8, 10 and 11 🙂
I have a must pass in my scene how do I add that with this
1000 views away from 100k
quick question! When I plug in the ocean lighting the composite goes black before the starting frames and stays on after the end of the frame. Any suggestions?
Tried this Mr.Martin and I got the animation working. But when I imported it into my composition and went to rotate lightning it turned into a mess. They all rotated on different axis and even when I tried to group the animation timing got messed up.
could you please tell me more about your Pc because I'm going to build a new one for the blender, and what do you think about M1 Max from apple it's will help?
Great tutorial! But In my rendered viewport, the lightning is no longer white when it is in the material. Why is that?
In Blender 3.4, with proportional editing enabled, hiting Alt+S to scale a single end point scales all the other points by the same amount. Using the mouse wheel doesn't seem to adjust the radius as it does with say, vertices on a typical mesh. Maybe there's something I missed, or something I need to enable? I'm relatively new to Blender.
Hi, it might be that your proportional editing influence circle is too big. Try to keep scrolling the wheel a while dong that check the values you should see in upper left corner. If they get lower, you're doing it right.
If this doesen't work, please post your file in our community and we will do our best to help: community.cgboost.com/home
~ Masha
How would I manage to make an audio visualizer out of it. I have mainly used blender to make audio spectrums. I would like to make it such that the light will strike with a specific beat.
Naice
so when i'm moving the keyframes of the dope sheet from the greace pencil to make my lightning appear on another frame only the main lighting appears later, the others however stay always on frame one. is there something i'm missing?
You sure you selected all the lightning pieces and pushed their keyframes as well?
@@MartinKlekner i did it the same way as you did, i clicked on select hierarchy but nothing happens. when you clicked on it, it selected all the lightning pieces and you moved all of them.
@@MartinKlekner ok man i found thr solution, all the smaller lighting branches were set to disable selection that was the problem, thank you
I really need this blend file, its available for buying?
Hi you don't need to buy anything, you can get the file here: www.cgboost.com/resources
~ Masha
Where did you find the hdr?
In this case it was just a sky image used as a background. If you want a 360 HDRI there are a lot of really great ones at Polyhaven : polyhaven.com/hdris
Any tutorial for the storm sea ?
It is part of the course's Water Types chapter academy.cgboost.com/p/master-3d-environments-in-blender . This UA-cam video is actually part of the course's Weather chapter.
@@MartinKlekner just bought hope i can achieve this storme ;) thanks
Bro The Grease Pencil ain't workin.
It ain't rendering at all.
I've been sitting here
around 3-4 hrs
Trying to find a solution online
But nothing seems to be working.
Each time my render comes blank.
did you find a solution?
@@scheyn24 nah buddy
Can I just make the lightning bolt with the grease pencil like you did and save it for later use? I don't need the extra stuff, just the lightning bolt in different colors.
There's absolutely nothing stopping you from doing this ! Go for it!
@@cgboost Ok. Thank you!
Thank you for this very valuable tutorial! However for the application you needed it for wouldn’t it be simpler to use a video with an alpha-channel? It’s far away in your shot and there’s not really any paralax. Either way thank you for a great one!
You wouldn't be able to animate the way you can animate grease pencil strokes 🙂 But, if you had a really nice looking footage of lightning, sure, that would work!
Hola CG boost, tienes tutoriales en español.
We have Spanish subs for the courses.
~Egon
Plz create 1 animation
I'm the 5 thousandth like, the ticker goes from 4.9 to 5k when I click it. All this power I hold...
With great power... haha! We're glad you like it :)
~Daniel
I can't find this hdri anywhere
I want this project file of tunder and ocean final work
It is downloadable in the Master 3D Environments course 🙂
You can also create lightning in Illustrator and import the svg into Blender
I'm the 100 liker!
How r you sir?
Sometimes moves a little too fast through the steps especially on menus and nodes, I am either stupid or slow because I got lost trying to figure out just the basics lol i need things spelled out for me and need to be visually walked through every step and click, awesome tutorial though
what if i draw it in th wrong way, can i reverse the way the lightning is build?
You can go to Edit mode for your Stroke, hit A to select all its points and in the Stroke menu hit Switch Direction
My lightning wont render if I use cycles engine 😭
same, in eevee too for me. lmk if you got a fix!
@@GullusaurHmm... Mine render just fine only in eevee but not cycles. 🤔
@@muhammadwildan849 mine worked. had the main collection set to invisible lol
@@Gullusaur good for you
Четко
How can I use Emission as stroke material?
You can go to the Effects menu (specific for Grease Pencil objects) and add a Glow effect.
@@MartinKlekner great! Thx for tips!
How to make that ocean?
I detail that in the course www.cgboost.com/courses/master-3d-environments-in-blender , however it is too long a process to describe here... I use Ocean modifier for it.
By chance, these courses have a Spanish translation.
Unfortunately, just English...
i work on after effects...blender seems so complicated
the lightning doesnt show up in camera view
mine doesnt show up in rendered view. lmk if you have a fix!
Wait how can the file was last modified in 1 January 1970 in google drive?!
It shows the correct date for me.
kemon kemon kemon kemon kemon kemon kemon kemon plis plis plis bob yeah like i need you please bob yeah like i need you
7:57 ctrl + L link animation data!?
The lightning is 1.21 gigawatts...
🌩🚗
5% of the video lightning
95% of the video Compositing
res
Too complicated and not very intuitive. The whole process should be just copying and pasting.