Getting Started with CAMERA TRACKING in Blender - Step by Step Beginner Tutorial

Поділитися
Вставка
  • Опубліковано 1 сер 2024
  • In this video, learn how to use camera tracking to set up Blender so you can add objects and effects to video footage you've taken!
    Want to Support The CG Essentials?
    / thecgessentials
    When to Use Different Tracking Types Link
    blender.stackexchange.com/que...
    Add-On Links (Affiliate Links)
    Scatter - www.thecgessentials.com/scatter
    Flip Fluids - www.thecgessentials.com/flipfl...
    Car and Transportation Rigged Vehicle Library - thecgessentials.com/Transport...
    City Pack Cars Rigged Car Library - thecgessentials.com/CityPackCars
    Curve Array Pro - thecgessentials.com/CurveArra...
    Botaniqu Tree and Grass Library - thecgessentials.com/Botaniq
    Open Street Map - thecgessentials.com/OSM
    Curve Basher - thecgessentials.com/CurveBasher
    Node Preview - thecgessentials.com/NodePreview
    Tree Vegetation Library Add On - thecgessentials.com/vegetation
    Decal Machine - thecgessentials.com/DecalMachine
    Human Generator - thecgessentials.com/HumanGene...
    Fluent Stressless Modeling Tool - thecgessentials.com/Fluent
    Fluent Materializer Material Creation Tool - thecgessentials.com/FluentMat...
    Materialiq - Materials Library - thecgessentials.com/Materialiq
    Traffiq Vehicle Library - thecgessentials.com/Traffiq
    Disclaimers: all opinions are my own, sponsors are acknowledged. Product Links in the description are typically affiliate links that let you help support the channel at no extra cost.
    TIMESTAMPS
    0:00 - Introduction
    0:47 - Setting up your VFX workspace in Blender
    1:06 - Importing your video footage
    1:25 - Fixing the colors with color management and other settings
    2:09 - VFX Workspace Overview
    2:33 - Matching video framerate
    3:31 - Adjusting tracking settings and adding markers
    4:21 - Select your tracker motion model
    4:45 - Adjusting the number of trackers added
    6:19 - Cleaning up your tracker data
    7:58 - Hiding trackers that lost tracking
    8:45 - Adding new trackers at areas with no data
    9:55 - Solving for Camera Motion
    10:52 - Reducing your camera solve error rate
    13:10 - Setting up your model floor and scale
    14:59 - How to get shadows in your camera tracking scenes
    16:29 - Rendering your camera tracking scene
    17:01 - Other Blender Tutorials

КОМЕНТАРІ • 33

  • @TheCGEssentials
    @TheCGEssentials  2 роки тому +2

    Hi everyone! Super excited to start using camera tracking in Blender! Let me know if you have any questions in the comments below! :)

    • @runningcoyote9972
      @runningcoyote9972 2 роки тому

      but Sir how about object tracking ?
      do I need to use PFtrack instead ?
      I will started from here if it's legit ..
      ua-cam.com/video/SbkXb31DrRA/v-deo.html

  • @MS-kg4bl
    @MS-kg4bl 2 роки тому +2

    now you are my personal favorite blender artist . you teach everything very easily that anyone can learn. I watch your video about arrey modifier and it helps me a lot thx and keep going ;)

  • @smashedlegends
    @smashedlegends 2 роки тому +2

    Your way of explain everything is excelent. Very calm. Very cool.

  • @piersregan7586
    @piersregan7586 Рік тому

    Thank you!

  • @emmanuelbiney1780
    @emmanuelbiney1780 2 роки тому

    Your tutorials are simple and understandable and I love watching your tutorials too thank you for everything keep it up.

  • @lukedog2ndaccount570
    @lukedog2ndaccount570 2 роки тому

    Didn’t expect to watch the whole thing in one setting. Pretty interesting

  • @craigbaker6382
    @craigbaker6382 2 роки тому +1

    Thank you for making this video for us newbies. I actually really appreciate the hand-holding. It helps fight the hesitation/ evil procrastination.
    A couple of niggly bits I noticed. At 3:13 you suggest the [prefetch] puts the frames on your disk but I think you mean puts them into RAM for quicker access. Also you at 10:12 point to the 0.51 PX solve error which I believe is PIXELS (PX) not percent. I gather from multiple tuts that fractions of a pixel (so less than 1.0) are sought after in the solve error.

  • @a.d5800
    @a.d5800 2 роки тому

    thank you man

  • @harshitrao8729
    @harshitrao8729 2 роки тому

    I remember once i asked u to make a video on motion tracking
    And my dream comes true

  • @no-one3795
    @no-one3795 2 роки тому

    Interesting. Might try this later.

  • @jordanwright5795
    @jordanwright5795 Рік тому

    Great video. I have been slowly integrating more of Blender into my workflow which has been Houdini / C4D and Syntheyes for tracking over the past 15+ years. Enjoying blender quite a bit. Question about tracking. One of the features I find really useful in Syntheyes for tracking is the offset feature. It allows a tracking point to offset to another feature / marker if it becomes temporarily occluded. Can Blenders tracking do that?

  • @simoneiorio9703
    @simoneiorio9703 2 роки тому

    Hi Justin, you can analyze the blue error line for every single tracker separately and so, after the delete of the obvious bad tracker before the solve, you can refine the quality of solution with use of weight if you want or delete any one the worst tracker, if is the case. In graph editor the first button on top right position enable this single tracker error analysis.

    • @TheCGEssentials
      @TheCGEssentials  2 роки тому

      What would the benefit of doing this be instead of just removing the outliers from the graph below?

    • @simoneiorio9703
      @simoneiorio9703 2 роки тому

      @@TheCGEssentials Renoving the obvious bad tracker you get the solution in a range of error, but the range of error is an average value of all errors, so when you have many tracker maybe someone can be too much in error respect to the average, but it can be important for define the general tracking and you don’t want delete it. Analyzing the sigle error and giving the appropriate weight you can refine your solve without loose information.
      In many cases the error can be or raise too much only before the tracker is disabled and analyzing you can decide to cut off only the bad part too, instead or before apply appropriate weight to it.

  • @vishisht8688
    @vishisht8688 2 роки тому

    Would love to know how to remove those markers so that we can use this clip as background for the models.

  • @christianmilan5544
    @christianmilan5544 2 роки тому

    great tutorial! have you tried the "refine tracking solution" addon? it comes with blender, just have to enable it, with just one click it automaticly put the correct weights on your tracks based on their solved error, for example that .5 you got sometimes
    it gets it down to .2 with just that one click!

  • @quentinarrius
    @quentinarrius 2 роки тому

    Hey, in order to get this precisely, would you not need to compensate for camera distortion first?

  • @DailyVFX.
    @DailyVFX. 2 роки тому +1

    good tutorial but in the original video you showed at first i could see that you move your leg slightly, and when you detect features there are some trackers on your jeans too. in camera tracking the tracking points should only be on completely static objects, so you should have deleted those which are on your jeans. anyways, great tutorial

  • @masoudmohammadi5359
    @masoudmohammadi5359 2 роки тому

    Please teach about Rhino as well

  • @VinayChary498040
    @VinayChary498040 8 місяців тому

    I followed as it is in the video, but my video is not tracking fully and my object is not fixed to a place. why?

  • @igorrodic1262
    @igorrodic1262 2 роки тому

    AE tracker is simpler :)

    • @TheCGEssentials
      @TheCGEssentials  2 роки тому +2

      Well maybe so, but this is a Blender channel, so I probably wouldn't cover that here...though After Effects does sound fun

    • @mindseyepr
      @mindseyepr Рік тому

      True. But Blender allows you to pull an unending library of 3D assets immediately into the tracked scene. It also allows you to create photorealistic lighting with the use of an HDRI, plus a shadowcatcher for realistic shadows (completely different from AE drop shadow). So you are correct, for adding the cg dog in this video, AE would be much simpler, but learning how to do it with Blender opens a world of possibilities. If you wanted to have a coffee cup spill over and have the coffee run off the edge of a desk, you could do that by tracking the scene in Blender. You can't do that in AE

  • @bradleyjohn6263
    @bradleyjohn6263 Рік тому

    strange canadian asmr but okay