Final Fantasy 14 Tanking Basics Guide with advanced tips and tricks
Вставка
- Опубліковано 8 сер 2024
- In this video, I will guide you through many of the important aspects of tanking, going through both some of the most basic aspects as well as some more advanced tips and tricks!
In particular, Pulling and defensive cooldown management, as well as positioning is covered in this guide, including examples, some shown, some drawn.
If you have any questions or anything to add, please leave a comment and I will get back to you!
Guide on Enmity:
• Final Fantasy 14 Basic...
Role Actions Guide:
• Final Fantasy 14 Basic...
Guide on Weaponskills, Spells and Weaving:
• Final Fantasy 14 Basic...
Starter guides:
Paladin: • Final Fantasy 14 Gladi...
Warrior: • Final Fantasy 14 Marau...
Dark Knight: • Final Fantasy 14 Dark ...
Gunbreaker: • Final Fantasy 14 Gunbr...
Music Used:
Neath Dark Waters: An extended version of this song can be found here: • Video , but be aware that it may contain spoilers for Final Fantasy 14: Shadowbringers specifically.
Chapters:
00:00 Introduction
00:34 Table of Contents
00:48 Tank Stances
01:22 Pulling
01:40 Ranged attack pull
02:02 Run then AoE pull
02:37 How much to pull
03:20 Pulling multiple packs
04:06 Big pulls does not make a good tank
04:18 Sprint
04:34 Positioning after pulling
05:14 Ranged enemy positioning
05:34 Boss pulls and facing
06:00 Defensive stacking multiplicative
06:51 Healers perspective
07:11 Smoothing damage over preventing it
07:30 Defensive Cooldown Priorities
08:12 Gunbreaker example of weaving and cycling
08:25 Low Blow
08:42 Interject
09:06 Moving as a tank in combat
09:34 Actions to watch out for from the group
10:16 Provoke usage examples
10:52 Using cooldowns on your co-tank
11:20 Suggestions for when things go wrong
12:48 What to do when others pull for you
14:10 Fun Fact - Ігри
This video is so good, ahh. I love how in-depth you go in such short time, and how well-structured and patiently you lay out the points you make.
It made a good few light bulbs go off for me, and I've watched quite a few guides that all failed to illuminate many of these points I now consider absolute crucial knowledge.
For instance: I wish any of the other guides (I came across) would have cared to mention how "wall-to-wall" pulling is dangerous in ARR because there's no limitation to how much you can pull.
Not knowing this and trying to comply with what every other guide says "pull everything!" has caused me multiple embarrassing and frustrating party-wipes without having a clue why.
Thanks for the great work!✊
Thank you so much for the wonderful comment! That makes me so happy to hear! 😊
I am sure you are much better equipped to be not just a good tank, but an excellent tank when you think and care about these aspects yourself, too!
I hope you have a wonderful day, as your comment certainly made mine better!
@@CaetsuChaijiCh You too!
Finally, a tanking guide that actually gives useful information instead of just memeing or regurgitating things that even total newbs already know.
Thank you! I'm really glad to hear that my guide is useful! 😄
Love this guide. Just started playing DRK so this will come in handy after work
Thank you! Enjoy your journey with dark knight! 😄
after playing scholar up to lv 50 I want to try the warrior but I get some anxiety thinking about attracting enemies badly since when I was the healer I saw the tanks attract between 3 to 5 packs of enemies and they almost died and even though I managed to save them with my heart about to burst I don't have the confidence that the healer who touched me would do the same, I know it's a matter of practice since when I started with the scholar I also got anxiety, but I respect a lot the tanks who believe in his healer❤
ps: endwalker ate half of collective unconscious
Warrior is an excellent choice for your first tank! If you need a guide for the job, then my 1-50 guide from shadowbringers is still (mostly) up to date. The big change with Berserk is adressed in the very start of my 50-90 guide in some capacity, alongside the comment on the 1-50 guide 🙂
In dungeons in general, it is commonly accepted that you can pull 1-2 packs at a time, but in high level dungeons, this is because the dungeon literally does not allow you to pull more!
This can often confuse high level players in low level dungeons, or players in general.
Even in low level dungeons, pulling 2 packs WITHOUT proper defensive cycling ( 7:30 ) can stress your healer. Pulling even more than that, then the tank is pushing the entire group to the limit! The tanks defensives, the healers mana, the Damage dealers damage potential!
If you are concerned for your healers as a new starting tank - Good that you care about your team - then you can always ask your healer how much they are comfortable with you pulling. Pulling very little can result in impatient players attempting to pull for you though, so just be prepared for that ( 12:49 ). The worst that can happen is a wipe, and that is ok 🙂
I am glad to hear that you are doing really well with healing, too! I am sure you can get great with tanking as well!
ps: Heehee, I am glad someone noticed / pointed it out 😁
Thank you very much, really helpful and clear-cut :)
Thank you! I am glad to hear you found it helpful :D
I know it's been a long time sice the video came out but thank you for all the guide videos you provide :) it really helps a lot!
What i wanted to say about the part with "letting the dps dye" when they pull for you: yeah when you are in the middle of a pull and they decide that that's not enough is not the best but there is always a possibility to work with that and get more confidence as a tank when you actually survive it o/ but what really drives me crazy is when a dps decides to do the initial pull especially on bosses :o
Thank you, that makes me really happy to hear! 😄
Yeah, it is frustrating! There is no doubt about that! I can only suggest a way to try and make the most of what you get 😅
It is also just scary when others pull for you in general!
Thank you!!
I'm glad you found it helpful! 😊
Still a new player, and I am determined to play a Paladin,and every time I cope out and start a new dps job I feel bad about it a few levels in. Not sure why I have so much anxiety over this as I was a Tank in Swtor for years.
What's with the logo wiping across the screen at 9:45?
Thats the endwalker logo because it ate that part of the ability when the expansion came out!