The game is literally a simulation of reality within the games lore that is starting to malfunction after countless iterations it makes sense that many things would start to break
@@Soundwave1900Summon your freighter above your mould farm, build an industrial scale amount of refiners within your freighter, make more nanites than you'll need in 1000 hours of play in an hour. Just don't move the freighter or warp out while processing
Silver + Oxygen = Paraffnium. This one is HUGE, because Paraffinium is probably one of the worst basic minerals to try to mine manually (many times you see a node pop on the scanner, you go there, and it's 90% dirt with a few sprinkles of Paraffinium). sometimes you can find it on stations or pilots, but easiest thing I think is to just refine it from Silver and Oxygen. Also, I'm sure many people know, but the h2->Jelly->h2 doesn't work anymore, they nerfed that since the video. It's ok tho, pilots sell Jelly often enough that you can still get way more h2 than you could possibly need. Just find any rank 3 economy star and land on the station and check the pilots. Just 1 pilot selling it will have 150+ which is almost 5,000 h2 and it will only cost about 50k units.
This is a great guide. I do hope that they introduce a 'recipe list' of sorts for the refinery and cooking(either by personally discovering/completing it through loot item you can obtain/buy, or just have it on the guides menu) in their future update. Or even, just have that same 'recipe steps' system when crafting items.
Yes, it sucks because it means you still have to mine dihydrogen manually. All of the refiner recipes come in handy when you have something else to do, just start off a bunch of refiners and go get a cup of coffee or eat.
@@madquest8yep. I leave no blue rocks in my wake. Blue red and yellow are Mine! Plus I leave a couple of jellies percolating in refiners on the freighter just cause.
For the large hydroponics, I wish they made it to where there was a way to do a mass collect on the unit. I hate struggling to get that last piece of flora in the back.
just put 4 of them inside a biodome. this works even if i put a biodome of over the large hydrophonics afterwards. the sound collecting that big bunch is great.
with the Runaway Mould, if you turbo charge your Optical drill turns it 50% to 88% more resources. i have two runaway mould patches within 1k steps of each other so i drive my car back and forth each time it regens the patch, so in an hour i made 20k nanites.
Very handy! However, as a chemist, the blatant disregard of conservation of mass and wild-west nuclear transmutation makes me cringe every time. I guess they just have better oxygen in this universe :D
I've always just assumed that this technology can manipulate the Strong and Weak nuclear interactions like we can manipulate electricity. So it just disassembles atomic nuclei and rearranges them somehow, changing the quarks and leptons as required.
😂. Personally, whenever new items are added to the game, I always stick them into a refiner to see what they turn into, then wait for Xaine to figure out the more complex recipes 😂
I have a multi tool with all 4 supercharged slots next to each other and my pulse spitter can melt the sentinel walkers in like 3 seconds or 15 seconds if you just shoot randomly at it not the weak point.
@@TheLegend-jp1vgI was hooked on the Scatter Blaster for a long time. Then discovered the Pulse Spitter. Man oh man it’s like lobbing grenadines. I love it! 🤩
I have the green mining laser installed next to the illegal red laser in the Sentinel multi-tool as I'm just starting the Expedition yet I took special notice of the ship shotgun if I can figure out how to summon the Anomaly
The dihydrogen recipe is very helpful, thanks! It's such a chore running around on the planet Gathering dihydrogen crystals just to keep my freighters fueled
3:44 I do this all the time duplicating indium and then refine it for chromatic metal so i can make more indium 1indium+1chromatic metal =2indium + refine = 4 chromatic metal
Another great vid! Love to see you do a upgrade guide for the pilgrim as supercharged slots have really changed how much you can get out of it. Would love to see your take on it.
This happened a long time ago when I first got the game on Steam, but somebody dropped me a 10 stack of this strange resource at complete random. I had no idea what it was for and was even hessitant to pick it up but I did anyways (for reasons I don't remember) and found out that the resource had an extremely high sell value. Sold all of it at a mark up, got myself as decent of a cargo hauler as I could, and just went traveling. Now I have an S Class living ship, an A Class Sentinel Interceptor, and a B Class Capitol Freighter (Haven't found an A or S yet.) I still have that old Cargo Hauler though, I couldn't bear to get rid of it since it was the first ship I had ever got. It reminds me of that person's genuine generosity, so I keep it.
That's... kinda fascinating. Probably has deep lore significance, considering how the elements have been changed since 1.0 - might imply something significant at the atomic or subatomic level. Good recipes anyways, nice to find another way of playing.
these are all efficient also for those needing parafilium stuff, you can use ferite and sulphurine gas which is easy to get with a atmospheric harvester 1 faecium + 1 residual goop makes 1 gold 1xcondensed carbon 1xmordite = 4 faecium 1x oxygen + 1xmordite = 3 faecium
For the minerals, etc once I have the recipe for power I just setup a string of single room bases as I explore the galaxy. A decent amount of time you can get both a mineral and a gas within acceptable range of a power source. Over time, when i visit them I bolster their output/storage so just about every one I have a full stack of 9999 or more that I can portal to and collect every 24hrs. And as I get the engine upgrades to visit red, green and blue stars, things like Activated Indium get added as well. Those recipes though are very hand early on until you can establish your base/portal network.
Just find runaway mold balls build a box around them a teleporter harvest them leave in teleporter come back and they are their again. Keep doing it for a hour or whatever and you will have endless nanites once you refine them. There ends your nanite problem I have several runaway mold bases.
This game is nuts... 585 BILLION years to visit every planet. Yet here I am watching a science lesson on how to build recipes in this game. I just bought it after 10 years of updates and this is literally space Skyrim. Just take your time on it I guess.
Where were the other 31 recipes ????? I made an adjustment under Difficulty settings and resources aren't a problem. Haven't used a refiner in a long time and just started playing 2 months ago !
How are you able to attack the Resonators from the air without getting attacked by sentinel ships? I've tried this a couple times & each time they launch after my 1st shot... Is this sometihng that's been changed/"fixed"?
Sometimes it's worth finding a world with rocks that have secondary elements of interest, then shooting up the ground with a positron ejector (shotgun spread for efficiency). You'll never want for Chromatic Metal, Sodium, Oxygen or DiHydrogen ever again. The bare exposed zones with the 3 types of rock are good to check first, then the scattered/broken under layer rock found everywhere else. I can usually find at least one world per system with these easy materials. Exotic and lifeless worlds are prime examples.
Superb guide, I do have a question sorry posting here,my hdd had to be wiped when i started again all my expedition rewards were gone, ive had to start from scratch my question is PLEASE!! Whats the best method for salvaged frigate modules they are ridiculously hard to come by and the anount needed is bonkers, any help would be amazing, big respect o/
try to find crash large ship on the corrrupted planet and find their cargo second method buy coordinate for crash large ship on the space and look for their cargo.
If i like put a stack of indium in refiner The. I go out continue my adventure When i get badk will be a stack of chromstic right? Or it Will be gone because od the bug still not fixed
I thought they fixed the dihydrogen --> jelly -->> back to dihydrogen. When I looked at it the other day I got the same dihydrogen back from the jelly as it cost to make it.
They made the crafting cost the same as you get back, but if you refine both ways you'll make 10 per one, it's just very slow, which is probably why they left the refine to jelly version
Is this an old video only recently uploaded or something? Because I can't place that many large refiners that close to each other. You had loads of them sat right next to each other
The refiners shown are from an old base, the footage was taken a few days ago, you used to be able to place them that closely. You still can via glitch building however, I'd recommend @Beeblebum for videos on how to glitch build, look for his latest coverage of it, it has changed a lot over the years. In case you're concerned about glitch building being exploitive, at least in the aesthetic sense, it is supported by hello games with sharing many bases made with the techniques, though using it to increase resource gain via more refiners etc is on the line, many bases exist with that advantage that were built without glitches
@@XainesWorld great reply, thank you. Yeah now you can only build 2 large refiners close to each other before you have to move about 50u to place 2 more. Same applies with the medium refiners too. Seems silly to me personally. People will always exploit a way to farm things like that, why not let us have more refiners closer to each other. you can build what seems to be however many you like on your freighter but on your base only 2. It's not right but hey. Thanks for the video, very informative. I subbed for you ✌️👍
i know to make carbon out of nitrogen ok get a reasonable stack of nitro maybe 5000 spit 2500 and refine it to sulphurine now you refine the 833su and 2500 n to make faecium/ fa now split the faecium and use one stack for mordite once mordite complete combine the to together and get condensed carbon with can be refined back to carbon
If you have the medium or large refiner, faecium and oxygen will double your faecium. An important objective from the Nexus and saves you having to run around with a poop scoop after all those animals.
Ive been playing A LOT in vr recently and I have left stuff in my base refiners for real time hours system hopping and doing random things. So far nothing's disappeared yet on current update. EDIT: Ishould specify i am playing the PC version from Steam.
how do we get em to refine 100%??? 9 out of 10 fucking times mine wont finish... so gd annoying havin to hit refine again to get the last item refined.
If you refine pure ferrite gives you magnetic ferrite, why you spend platinum and ferrite dust if you have to spend pure ferrite too? The same exactly thing is about chromatic metal! You need to refine only copper to get chromatic metal, why you spend silver and gold with it? The same thing with cadmium! Needs only cadmium to get chromatic metal!!!
It all comes down to return on investment. For the first example. It takes 2 pure ferrite to get 1 magnetic ferrite OR you can spend 1 platinum, 1 pure ferrite, and 1 ferrite to get 12 magnetic ferrite. When you start needing large amounts of resources it comes in handy using these other resources that you may have a farm for so that they are essentially free for you. In general an oxygen farm really helps for most things since they nerfed how accessible it is to get oxygen. The silver, gold, and platinum are handy resource multipliers so you don't have to wait around so much for pilots to actually have what you want. Although for me the bigger issue is they only have small stocks and I usually want a lot more so I don't have to bother with it for a while.
This is no longer accurate adding oxygen to certain things does not actually increase the amount you get back from it now it will change whatever you're getting or give you a different output
I don’t need to do that.. I just use glitch and clones get all 9999 each all my vault are full all items got over 5 trillion units and 300billion nantis hahahah
300B would take a very long time as I've only been able to process 2000 Tainted Metal every 15 minutes in a Large Refiner and I still haven't figured out how to do the do with Quicksilver
Lotterally don't think many people use any kind of recipes after about 80 hrs and up,basically you have everything you need and don't ever need recipes,fuck that boring shit,
It’s funny how the refiner starts off making sense, purifying iron ore, then just goes off the deep end and becomes magic
who cares, its a game !
The game is literally a simulation of reality within the games lore that is starting to malfunction after countless iterations it makes sense that many things would start to break
Chemistry ftw!
@@trialsdungeons8737 Many do because it takes away ease of use and makes things unnecessarily confusing.
@@jeremiahjohnson7515 That's certainly Alchemy instead of Chemistry!
Find a large runaway mould cluster…..build a teleport bridge to 950 units away…when you warp back mould is respawned….rinse repeat…..you’re welcome.
Or just find two clusters and use the regular teleporter to jump between them for non-stop farming
Is 950 units the respawn distance threshold or something? Like the moment you step out of that radius, they'll respawn?
@@aihazu2357 Correct
Mold farms are awesome.
@@Soundwave1900Summon your freighter above your mould farm, build an industrial scale amount of refiners within your freighter, make more nanites than you'll need in 1000 hours of play in an hour. Just don't move the freighter or warp out while processing
Silver + Oxygen = Paraffnium. This one is HUGE, because Paraffinium is probably one of the worst basic minerals to try to mine manually (many times you see a node pop on the scanner, you go there, and it's 90% dirt with a few sprinkles of Paraffinium). sometimes you can find it on stations or pilots, but easiest thing I think is to just refine it from Silver and Oxygen. Also, I'm sure many people know, but the h2->Jelly->h2 doesn't work anymore, they nerfed that since the video. It's ok tho, pilots sell Jelly often enough that you can still get way more h2 than you could possibly need. Just find any rank 3 economy star and land on the station and check the pilots. Just 1 pilot selling it will have 150+ which is almost 5,000 h2 and it will only cost about 50k units.
SILVER AND GOLD AHA!!!!! THAT'S WHAT I'VE BEEN MISSING. THANK YOU THANK YOU
This is a great guide. I do hope that they introduce a 'recipe list' of sorts for the refinery and cooking(either by personally discovering/completing it through loot item you can obtain/buy, or just have it on the guides menu) in their future update. Or even, just have that same 'recipe steps' system when crafting items.
I agree. The one thing I hate about Minecraft, the guessing to create a shovel, table, etc. Either make it real chemistry, or provide a list.
Thanks Xaine. The D--Hydrogen to Jelly and back was nerfed a short time ago. It is now 40 Di-H to get 1 Jelly.
Yes, it sucks because it means you still have to mine dihydrogen manually. All of the refiner recipes come in handy when you have something else to do, just start off a bunch of refiners and go get a cup of coffee or eat.
Yeah, you have to refine both ways now to get the infinite, refining is still 30, but so slow
I like shooting blue rocks! :)
@@madquest8yep. I leave no blue rocks in my wake. Blue red and yellow are Mine! Plus I leave a couple of jellies percolating in refiners on the freighter just cause.
@@john_in_phoenix
You can also buy DiHydrogen at outlaw stations. :)
For the large hydroponics, I wish they made it to where there was a way to do a mass collect on the unit. I hate struggling to get that last piece of flora in the back.
Yeah, would be rather handy, theyre kind of obsolete tech these days
Yeah the biodome is the only way to go imo
just put 4 of them inside a biodome. this works even if i put a biodome of over the large hydrophonics afterwards. the sound collecting that big bunch is great.
I tend to use my freighter more than I do my bases though.
@@TURBOMIKEIFY that makes sense then
with the Runaway Mould, if you turbo charge your Optical drill turns it 50% to 88% more resources. i have two runaway mould patches within 1k steps of each other so i drive my car back and forth each time it regens the patch, so in an hour i made 20k nanites.
Great guide, I don't know how many times I've hit up the wiki to see if I can refine something needed.
I never even considered that trick with pearls -> gold -> pyrite. Neat!
Very handy! However, as a chemist, the blatant disregard of conservation of mass and wild-west nuclear transmutation makes me cringe every time. I guess they just have better oxygen in this universe :D
20% more oxygen per oxygen, or your money back!
I've always just assumed that this technology can manipulate the Strong and Weak nuclear interactions like we can manipulate electricity. So it just disassembles atomic nuclei and rearranges them somehow, changing the quarks and leptons as required.
Well I suppose it'll make more sense if you get to the end of the main storyline.
If you know, you know...
We can ftl between star systems and you’re worried about the laws of physics?!! I can get behind that.
Hehe, the Atlas probably just decided to not simulate proper chemistry and nuclear physics to conserve processing power.
I'm always amazed by these people that have this vast knowledge regarding certain games.
Thanks Xaine! Your refiner and food recipe guides online have been super helpful. I'll be checking out the updates. Thanks again!
I was just looking for a list like this! All of them seem outdated until now. Thanks!
39 hurts me physically! 😂
😂. Personally, whenever new items are added to the game, I always stick them into a refiner to see what they turn into, then wait for Xaine to figure out the more complex recipes 😂
I’ve noticed that supercharging the weapon type is OP. Like putting the scatter blaster itself in the supercharge slot.
I have a multi tool with all 4 supercharged slots next to each other and my pulse spitter can melt the sentinel walkers in like 3 seconds or 15 seconds if you just shoot randomly at it not the weak point.
@@TheLegend-jp1vgI was hooked on the Scatter Blaster for a long time. Then discovered the Pulse Spitter. Man oh man it’s like lobbing grenadines. I love it! 🤩
I have the green mining laser installed next to the illegal red laser in the Sentinel multi-tool as I'm just starting the Expedition yet I took special notice of the ship shotgun if I can figure out how to summon the Anomaly
You are probably the single most knowledgeable player in the game. Thanks for doing all this for us.
The dihydrogen recipe is very helpful, thanks! It's such a chore running around on the planet Gathering dihydrogen crystals just to keep my freighters fueled
3:44
I do this all the time duplicating indium and then refine it for chromatic metal so i can make more indium
1indium+1chromatic metal =2indium + refine = 4 chromatic metal
Another great vid!
Love to see you do a upgrade guide for the pilgrim as supercharged slots have really changed how much you can get out of it. Would love to see your take on it.
Great video, concise and full of useful info. Thanks heaps. Just started playing again after realising that Starfield was just smol No Man's Sky.
I have absolutely found that list helpful. Thank you!!!!!!
i so appreciate this. most guides are like 6 years old!! thank you! :D
Very cool. I have been playing for years and still know nothing!
This happened a long time ago when I first got the game on Steam, but somebody dropped me a 10 stack of this strange resource at complete random.
I had no idea what it was for and was even hessitant to pick it up but I did anyways (for reasons I don't remember) and found out that the resource had an extremely high sell value. Sold all of it at a mark up, got myself as decent of a cargo hauler as I could, and just went traveling.
Now I have an S Class living ship, an A Class Sentinel Interceptor, and a B Class Capitol Freighter (Haven't found an A or S yet.) I still have that old Cargo Hauler though, I couldn't bear to get rid of it since it was the first ship I had ever got. It reminds me of that person's genuine generosity, so I keep it.
Few years a go was made Asistant for No Mans Sky , an app for phone or tablet and its still updated you can get al recipies in there to
That's... kinda fascinating. Probably has deep lore significance, considering how the elements have been changed since 1.0 - might imply something significant at the atomic or subatomic level. Good recipes anyways, nice to find another way of playing.
these are all efficient
also for those needing parafilium stuff, you can use ferite and sulphurine gas which is easy to get with a atmospheric harvester
1 faecium + 1 residual goop makes 1 gold
1xcondensed carbon 1xmordite = 4 faecium
1x oxygen + 1xmordite = 3 faecium
Thanks for the video Xaine and updating your refiner recipes!
You read my mind, I was just starting to get into recipes. You got my sub!
Nice man, super useful
Definitive guide! Appreciate you, man!
Love your work with the ad
SUPER useful. Thank you!
I needed this one fosho😊
Living goop is useful if you have a living ship it's free warp fuel
Thanks!!! I needed this!!
I'm a little concerned about the fact that taking gold and turning into pyrite (aka "Fool's gold") is actually more worthwhile here...
For the minerals, etc once I have the recipe for power I just setup a string of single room bases as I explore the galaxy. A decent amount of time you can get both a mineral and a gas within acceptable range of a power source. Over time, when i visit them I bolster their output/storage so just about every one I have a full stack of 9999 or more that I can portal to and collect every 24hrs. And as I get the engine upgrades to visit red, green and blue stars, things like Activated Indium get added as well.
Those recipes though are very hand early on until you can establish your base/portal network.
This is much appreciated thank you
Thank You very much!
Nice man 😎
Just find fungal mold deposits at curious deposit locations. Straight to nantes int he refiner. It Beats Hunting! For sure.
What we need now is a way to learn the large refiner in the fugative challenge
Muchas gracias me ayudaste mucho.
Just find runaway mold balls build a box around them a teleporter harvest them leave in teleporter come back and they are their again. Keep doing it for a hour or whatever and you will have endless nanites once you refine them. There ends your nanite problem I have several runaway mold bases.
This game is nuts... 585 BILLION years to visit every planet. Yet here I am watching a science lesson on how to build recipes in this game. I just bought it after 10 years of updates and this is literally space Skyrim. Just take your time on it I guess.
Those big pink radiant shards refine 50 nanites each.
The no mans sky companion app is free and really helps with looking these conversions up quickly.
Activated indium farm is just OP
Thanks!
Thank you Den
Thanks m8!
Where were the other 31 recipes ????? I made an adjustment under Difficulty settings and resources aren't a problem. Haven't used a refiner in a long time and just started playing 2 months ago !
How are you able to attack the Resonators from the air without getting attacked by sentinel ships? I've tried this a couple times & each time they launch after my 1st shot... Is this sometihng that's been changed/"fixed"?
Ahh bruh! You just saved my narrow ass from having to go grind Chromatic metal and earned yourself a subscription for it. Thanks! This vid rocks!
Sometimes it's worth finding a world with rocks that have secondary elements of interest, then shooting up the ground with a positron ejector (shotgun spread for efficiency). You'll never want for Chromatic Metal, Sodium, Oxygen or DiHydrogen ever again. The bare exposed zones with the 3 types of rock are good to check first, then the scattered/broken under layer rock found everywhere else. I can usually find at least one world per system with these easy materials. Exotic and lifeless worlds are prime examples.
how can you remember all these recipes ?
Thanks xaine . Now everyone can be their own space Gordon Ramsay
Holy shit I didn't know alot of these!!!!
Wow, thanks!!! Guess I shouldn’t sell anything.
Superb guide, I do have a question sorry posting here,my hdd had to be wiped when i started again all my expedition rewards were gone, ive had to start from scratch my question is PLEASE!! Whats the best method for salvaged frigate modules they are ridiculously hard to come by and the anount needed is bonkers, any help would be amazing, big respect o/
try to find crash large ship on the corrrupted planet and find their cargo second method buy coordinate for crash large ship on the space and look for their cargo.
@@donovan3921 on corrupted yeah? Because normal crashed freighters are really bad.
@@matthewhanzo5736 yes, on corrupted planet.
Thanks for the guide my friend! Just wanted to add, love your website, but if it had pictures it’d be GOLDEN
Wish I could refine Tritium. As in produce it.
If i like put a stack of indium in refiner
The. I go out continue my adventure
When i get badk will be a stack of chromstic right?
Or it Will be gone because od the bug still not fixed
how do you have such big ones I can only refine 250 at a time and only have stacks of 500 in the inventory
I thought they fixed the dihydrogen --> jelly -->> back to dihydrogen. When I looked at it the other day I got the same dihydrogen back from the jelly as it cost to make it.
They made the crafting cost the same as you get back, but if you refine both ways you'll make 10 per one, it's just very slow, which is probably why they left the refine to jelly version
at 4:44 how did you actually stop your ship there or reverse? i cant seem to ever stop my ship on a planet well flying
With s
My brain: so many possibilities…. So little time… *insert existential crisis here*
Is this an old video only recently uploaded or something? Because I can't place that many large refiners that close to each other. You had loads of them sat right next to each other
The refiners shown are from an old base, the footage was taken a few days ago, you used to be able to place them that closely.
You still can via glitch building however, I'd recommend @Beeblebum for videos on how to glitch build, look for his latest coverage of it, it has changed a lot over the years.
In case you're concerned about glitch building being exploitive, at least in the aesthetic sense, it is supported by hello games with sharing many bases made with the techniques, though using it to increase resource gain via more refiners etc is on the line, many bases exist with that advantage that were built without glitches
@@XainesWorld great reply, thank you. Yeah now you can only build 2 large refiners close to each other before you have to move about 50u to place 2 more. Same applies with the medium refiners too.
Seems silly to me personally. People will always exploit a way to farm things like that, why not let us have more refiners closer to each other. you can build what seems to be however many you like on your freighter but on your base only 2. It's not right but hey.
Thanks for the video, very informative. I subbed for you ✌️👍
any way to turn something into tritium?
i know to make carbon out of nitrogen ok get a reasonable stack of nitro maybe 5000 spit 2500 and refine it to sulphurine now you refine the 833su and 2500 n to make faecium/ fa now split the faecium and use one stack for mordite once mordite complete combine the to together and get condensed carbon with can be refined back to carbon
if im correct you should end up with 1104 carbon per 5000 nitro but if u use all the nitro you et a lot more
If you have the medium or large refiner, faecium and oxygen will double your faecium. An important objective from the Nexus and saves you having to run around with a poop scoop after all those animals.
The freighter refiner is sadly glitched
the dihidrogen multiplication is no longer possible
On my pc game save i have over 700 starship ai valves
Damn, gold, silver and copper really helps. you need so much chromatic metal :|
Dude, am I playing the same game?
Is it possible to walk away from a refiner yet? I don't wanna lose all my stuff
Ive been playing A LOT in vr recently and I have left stuff in my base refiners for real time hours system hopping and doing random things. So far nothing's disappeared yet on current update. EDIT: Ishould specify i am playing the PC version from Steam.
Mold creates nanites in refiner. I made loads of nanites for this.😊
That graphical bug during interactions. Ugh!!!
one of my main issues with this game is... once you get all those resources, what are you gonna use them for? it's very much pointless.
Craft industrial goods for a massive payout and then use the cash for collecting & upgrading ships & multitools.
Said nobody with functioning brain cells
how do we get em to refine 100%??? 9 out of 10 fucking times mine wont finish... so gd annoying havin to hit refine again to get the last item refined.
amazing there is no recipe book in this game. HG does so much right with this game, but far too much wrong.
If it is UI/UX, you can bet it is done wrong. If it is style and atmosphere, it is most liekly done right.
Jackson Jeffrey Jackson Maria Young John
Just trashed 60 mirrors having no idea they were useful anything ;( won’t make that mistake again
If you refine pure ferrite gives you magnetic ferrite, why you spend platinum and ferrite dust if you have to spend pure ferrite too? The same exactly thing is about chromatic metal! You need to refine only copper to get chromatic metal, why you spend silver and gold with it? The same thing with cadmium! Needs only cadmium to get chromatic metal!!!
It all comes down to return on investment. For the first example. It takes 2 pure ferrite to get 1 magnetic ferrite OR you can spend 1 platinum, 1 pure ferrite, and 1 ferrite to get 12 magnetic ferrite. When you start needing large amounts of resources it comes in handy using these other resources that you may have a farm for so that they are essentially free for you.
In general an oxygen farm really helps for most things since they nerfed how accessible it is to get oxygen. The silver, gold, and platinum are handy resource multipliers so you don't have to wait around so much for pilots to actually have what you want. Although for me the bigger issue is they only have small stocks and I usually want a lot more so I don't have to bother with it for a while.
This is no longer accurate adding oxygen to certain things does not actually increase the amount you get back from it now it will change whatever you're getting or give you a different output
NMS is a good game when it works, but why did Hello Games abandon their Switch users after less than a year?
I don’t need to do that.. I just use glitch and clones get all 9999 each all my vault are full all items got over 5 trillion units and 300billion nantis hahahah
300B would take a very long time as I've only been able to process 2000 Tainted Metal every 15 minutes in a Large Refiner and I still haven't figured out how to do the do with Quicksilver
Lotterally don't think many people use any kind of recipes after about 80 hrs and up,basically you have everything you need and don't ever need recipes,fuck that boring shit,