Watching someone explain how to expertly no-hit this boss after clearly an absurd amount of practice just to wearily declare "I mean, this fight just sucks" is cathartic.
I found a talisman, which by description vastly increases holy negation, it's somewhere called the shaman village, town idk it's in the dlc, the northern part with flowers
@@Nabbix_amv exactly. Some people are taking 100, 200 or even more tries just to beat him normally. Imagine doing a SL 1 no hit runs. At this point instead of being a game it becomes a job and a chore. Boss encounters peaked at DS3 with Gael.
@@talalogy I gave up on trying the build I was using (STR/FTH with fire knight gs) and respeced and went in with a bleed bloodfiend arm, it bleeds on 2 heavies with around 60 ARC and can be buffed, add mimic onto that and you can easily beat him. Oh, and at the start of 2nd phase run to him, thatll make so he doesnt make the gigantic aoe but swings at you instead
yea every attack looks the same unless you spend hours fighting him so that you can built the muscle memory to tell the minute differences between how one slash leads into another
How is the after image attack « goofy » looking ? This is some very good effect works it doesn’t look goofy or like a mod at all. It’s like everything that isn’t swinging a sword is goofy to you people despite the fact that you’re fighting a god who has mastered his own kind of magic
@@ni9274not really. I thought rellana moon attack as pretty fucking cool. I thought putrescent knight fire attack was pretty cool. I thought inner father owl owl attack was pretty cool, i though inner isshin 4 hit combo was fucking awesome. I thought romina butterfly AOE was fucking awesome. These attacks looks awesome because the boss does a cool move you didn’t expect and even after that the dodge timings are well telegraph. See, it isn’t the fact that the boss is not swinging his sword that makes the attack goofy af, its the fact that theres 6 of the same animation going on at mach speed and the holograms block radahn in the sky so you can’t even see when the big attack is coming so you’re just left remembering/counting how many attacks before he jumps down. You can make god-like attack that looks awesome and not look goofy asf at the sametime. I.e placidusax thundercloud form and elden beast AOE.
@@dudeiii2069 How does the fact that you can’t see radahn prepping his attack make it look « goofy » ? It’s supposed to be projections of radahn and it’s supposed to be fast
Honestly Radahn Consort would be a great fight if it just didn't have all those beams of light after each slash. A large part of the difficulty of the fight is that you straight up can't tell what he is doing cause your screen is covered in blinding light. If it was just his new moves like the light dash, hologram attacks, and the heart stealing grab it would still be more difficult but at least you can tell what is going on. Also yeah his double slash into cross slash absolutely is getting nerfed.
It's endearing to know that that stupid double slash into cross is a problem amongst all. That stupid attack has ran my mind in to the ground with what I could possibly be doing wrong
@@ni9274 which is true, but not having either of those things for my build and not being able to figure out a way to dodge it like most things you can do in these games is lame.
The thing for me is that you normally die so quickly that you can't even learn the boss yk. It's frustrating doing first hase almost hitlessa just to die 10sec on second phase. The whole DLC was being so good with difficult but fair and enjoyable bosses. Rellana took me 2 hours but i never got angry because every try was such a good time. Same with Bayle or Messmer. I wonder what happened, seems like they wanted to replicate the base game final boss experience. Awesome first phase followed by a shitty second one.
I 100% agree, FromSoft is unfortunately getting a bit sloppy with their boss design in this game at points. Hopefully they step away from the current philosophy that has produced Radahn’s 2nd phase. It only takes a few poor moves to make an otherwise really fun fight into genuine BS
He shits out DMG and is so aggressive it's very difficult to heal. Oh you want to heal and keep your health well prepare to dodge three combos and an extension perfectly
I really hope so. This boss is genuinely so fun to fight when he doesn’t use that move. Especially for the final boss of what is the best DLC they’ve made imo; it’s really fucking unfortunate that this one attack being so poorly designed holds back what is otherwise such a great and climactic final boss. There’s no way they make an Elden Stars mistake again and just in leave a garbage move to tarnish the final boss, especially after admitting that Elden Stars was garbage by giving us Torrent for the fight.
@@shutup6415 I really hope so too because yeah other than that this fight is fucking incredible. Phase 2 is still kind of an audio visual shit show for me but I know the more I learn his moves the better that will get. The only attack that makes me pissed is the double slash because even Ongbal had to deflect the first slash to no hit it. Utter bullshit. Edit: I really enjoy the fight now despite this move. I had to train myself to dodge/strafe left instead of right and that double cross attacks wasn’t a problem!
@tyler547 assume you mean the 2nd slash before the X attack...good to see others have the same issue...the fact that Ongbal had to deflect it tells all that needs to be said
@@CUBSfan7364I saw a vid that can dodged that, but with light roll+crucible feather. But same that I expect that ongbal might solved that but struggling in same move.
I actually think the first phase is quite fun once you learn it but the second phase just has way too much bullshit. If even no-hit runners (aka the most skilled players) say that a boss is bullshit or a fight sucks then you know something is wrong.
I loved when malenia was whooping my ass. I loved it so much that I didn't even search for a guide cause you could learn the FUCKING ATTACKS BY YOURSELF WHAT TF IS THIS
i can consistently no-hit phase 1, but as soon as I hit phase 2 its just an absolute mess. I dont think ive gotten the boss past even half hp. I just cant even tell whats happening half the time with all the beams of light
I've gotten to phase 2 probably 20 times now and landed maybe 3 hits across all of them. I can't even tell if he's doing a Phase 1 combo I'm familiar with because I'm completely blinded by all the effects. Honestly. If FS *just* nerfed the visual effects, that would be a substantial improvement.
That phase 2...really does felt like a mod boss fight that simply tuned everything to 3000 without considering the "delicate" aspects of From's boss designs.
For me SIR Ansbach was tearing radahn a new asshole. Was partly cus I was tanking radahn face on with a greatshield, but still, the man can cook if he us not being Tekken juggled by miquellas flesh mech.
I summoned Thiollier and it's absolutely not worth it. He doesn't even enter the bossfight until after I die 75% of the time, and then 24% of the time he gets pummeled into ashes, and then the sacred 1% where he got a couple poisons off and did ok aggro holding but I got taken out after a little bit into phase 2.
Don't use summons for this fight. They're useless and all they do is boost his health by a ton. If you're summoning for the items afterwards, then don't worry because they'll drop even if you beat him solo.
The first phase of this fight is everything I love about Elden Ring. Difficult, but completely fair and no googling required to learn how to dodge the attacks. The second phase is everything I hate about Elden Ring. Bullshit attacks you cannot learn how to dodge in a reasonable time without googling.
every asked for prime radahn, we got what we wanted 😭(also a lot of ppl said Elden Ring was a lot easier than other souls games so ig they had to prove them wrong lmao)
Tried for an hour today. Will try again later. I have the 2 summons I can use but they are useless. They die so quickly and radahn hp increases if i'm not wrong. Oof
@@limitlessvoid.7457summoning the 2 spirts can be bad since they scale the boss’s health based on your summoned spirts with 3 having the highest health
@@herrzyklonI really liked Rellana and Messmer but this fight is not it bruh. If they just removed the stupid light beams in phase 2, it'd go from a C+ boss fight to atleast a B+
@@Zayd-bg1pt It literally does tho. In FromSoftware games, including Elden Ring, Equipment Load is typically separated into three levels. Each level affects a character's ability to dodge, recover, sprint, and speed in general. Source : fucking google.
This fight is really cinematic and cool but god is it bullshit. The first phase is so much fun (aside from double-slash into X sweep) but in the second phase you're either blinded by the light or waiting for him to do parryable moves. And the parry ruins everything good about first phase as well, just becomes a will-they-wont-they. Props for doing it without parry man. That AOE in the 2nd phase makes the whole fight so frustrating without it, just a worse implementation of Gael's cape shit that is meant to make your rolls more precise.
Nah just roll in to all his attacks and you are completely fine. Literally just learn to stay with him the whole fight and it will pretty much never hit you. But if you mess up once getting back into position is ROUGH. Phase 1 is weird because its literally just a dodge sim - no strafes, no jumps, nothing. Very simplistic fight where you just have to learn the timings and follow that strictly. Which is a shame because Rellana exists and is god tier.
@@shinyhydreigon7257 roll into him and the aoe will still sometimes hit you, because it's janky as fuck. there's also some moves you have to roll left or right for that can just tag you for zero reason.
@@largeladcfb158 yeah that's the challenge. You have to be precise in dodging and where to dodge. It is the final boss. About aoe still hitting you. What? You wouldn't get hit if you are dodging right. But If you made a mistake I.e mistiming the dodge. Then It will punish you. All of the attacks are very doable. Light trails force you to be more precise in rolling and decision making where to roll in the right time as fast as possible. Aoe only hit if you made a mistake. Yeah it has a small window of mistakes but it is also the final boss. Getting hit doesn't always mean hitboxes are janky. Waterfowl is unfair because it is very undodgeable but other than double cross slice with slash. I don't think there is any bad attack in his patterns. I also hear that messmer snakes and gaius charge have bad hitboxes too. So if he's aoe is really janky. Then it can be fixed but it doesn't mean the messmer is a bad boss. Although I never face the problem of aoe hitting you out of nowhere. I think it is a true final boss for me. A real challenge instead of waterfowl bullshit which is like his one attack, very frame perfect.
Nah I don't find any attack impossible to dodge except that one which everyone is talking about. It is a difficult fight and wants you to be precise and aware of your environment. So that you will not get hit by light trails. It is what I wanted from a final boss, a mechanical challenge not a waterfowl type challenge. You have to time your dodge precisely and move in the right direction. So that you can dodge both his light trails and attacks . And then hit him. A very simple fight in concept. Your criticism that light can be blinding is a fair criticism though. Other criticism is weird nitpicking. I don't get why aoe is bad? It makes you more precise and it is not really janky.
One thing I wanna share about the clones attacks is that the clones themselves barely do any damage, it is Radahn's hit that you wanna watch out for. I was running a parry build (Misercode + Buckler), and I would block all the clone attacks with Buckler, and after 3-4 hits, roll horizontally.
Miquella is actually the god of mildly annoying things like giving his brother godlike powers of blinding light and blocking the players screen with his goddamn hair.
@@sweetrolldealer he wasn’t “easier”. He was more fair and his mechanics, attacks and aggression were peak for what you can do in ds3. Now, we’re slower than ds3 yet this boss can attack 15 times jn 2 seconds. Funnily enough, I beat this guy faster than Gael
Thank you so much man. I normally hate looking up guides bc I love figuring it out myself but that phase 2 broke me so I caved. This is exactly the specific info I needed.
I didn’t feel like learning his second phase and I just swapped to a great shield with a lance and block poked him with a lot of holy resistance and it worked
Lmaoo I swear soon as he busts out that attack it’s GG for me everytime. Stun locked by the after image hits and then his final attack finishes, annoying af.
frame perfect roll to the right and under. I recommend to anyone struggling to do this lower your graphics, it makes his attacks much easier to see making it easier to dodge.
im not exaggerating when i say that one attack is harder than everything i covered in the video, and after testing for ages you can roll it, but its unreal how frame perfect you have to be for such a quick attack. atp u have to be perfectly positioned to dodge it. idk why its in his moveset but it might get nerfed
@@searingdeities i tried crouching and sometimes it would miss me but if you're on an elevated spot in the arena it will hit. kinda like normal radahn crouching is better than rolling for some attacks.
so about the "undodgeable" two swipes into the cross slash, this is how you do it : dont roll the first attack. dont. roll. if you roll it you wont have time to roll the second attack and you will get clipped. simply press your /sprint/roll button to backstep the first attack, backstep has much faster recovery than roll, so backstep the first attack, immediately roll forward for the second attack then delay the third roll. its not easy but once you get it down it'll make your life much easier
i have watched your tik toks and after this video im absolutely sure that you the best soulslike player i ve ever seen. You are beating bosses not just to progress further, you are actually learn moveset to perfection, literally 0 mistakes. You are insane!
It's very hard to call someone the best soulslike player since player do different things. Check out MouseInATutu, he does no roll no hits and they're very fun to watch
I had so much fun with basically every other boss in this dlc but phase 2 of this fight just felt like they tried too hard to make it difficult on purpose rather than making it actually fun to play. Overall though this dlc was the most fun I've had in Elden Ring so far.
Some of his follow up attacks can't be reacted to (like the slashes) you need to immediately double dodge knowing that he will do it. This applies to other bosses as well, dodge and then dodge again with no delay so that you can avoid it.
What worked best for me against the meteors is running to the side and jumping, works every time consistently. The big lightshow sword combo I dodged exclusively to his left side (my right) and usually would get completely out of harms way, even if I was panic rolling
The 2 hit to X sweep I found that dodging to the left when facing his back or his right side is facing you, that's the only time he will do it. You have to be almost perfect tho.
I have only ever dodged that move completely by being right in his face and already strafing left. Most of his moves can be easily dodged that way but it puts you in position to get clapped easily by his ground scrape into his meteor move.
Feels like on PS5 you can’t run away from that meteor attack follow up. I’ve heard from a bunch of people he will just track to you wherever you are 4/7 times
honestly I wouldn’t have been this upset at the final boss if it wasn’t someone who we’ve already fucking killed in the base game and if it wasn’t for miquellas long hair and constant flash bangs from the holy aoes
Its the same boss in name only, and only kind of at that. Different moveset with a few repeating moves, completely different model, completely different arena.
well i’ve gotten him to 10% health once and i just can’t anymore, main reason why is because i can’t see what he’s doing in second phase, real fair! i’m sure the souls fan cultists will just say that i’m just bad blah blah blah yeah sure ok, and i know half the people who say that can only beat him with a shield poke build. Update: beat him naked with nothing but a clean rot rapier, wanna beat him without using a shield and a rapier? just take away the shield and use the rapier. the attack speed and recovery time is so fast with rapiers that you can hit between almost every single combo like it’s fucking hollow knight, go full rogier on his ass and he’s cooked
I have a bit of a different problem- the stop motion dubstep attacks just look so goofy and stupid that I keep laughing, and for some reason my fingers become like jelly. Do you have a way to prevent this?
I think its overall a great fight once you understand the moveset, phase 2 was just extremely difficult to learn with Miquella's hair obscuring so much and the fact that you get hit once and then you get flashbanged by light which causes you to get destroyed by more attacks. This fight has potential to be so good though, it was just stupidly hard to learn
If it's hard to learn due to it's terrible visuals, how is it a good fight. The fact that there are videos trying to explain the moves already says a lot about it. It's badly designed and obtuse, enough that people are looking at a guide instead of doing the try and repeat.
@@enchengzhou7061 a fight is not bad because it is hard to learn and likewise a fight being straightforward does not necessarily make it better.That makes mastering the fight feel more rewarding. I think it's ok to have bosses that feel completely unfair the first time you fight them, but once you finally learn how to counter it, it makes you feel like you just climbed a mountain, which is why Malenia was my favorite boss in the base game. The visuals do distract and obscure and that is an objective flaw that I will not deny, but imo it doesnt ruin the fight, it brings it out of being S tier, but it's still A tier imo. All that said, he's still definitely not my favorite boss in the dlc, Midra, Rellana, and Messmer are the stars of the show there
It's not very fun to learn. Kinda like Malenia's waterfowl. Technically fully dodgeable but no regular person would ever have the motivation or time to figure it out on their own. Terrible design.
I feel like I’m the only one who actually thinks this fight is cool and enjoyable, like I find the fight fun and the OST is amazing. But I do agree with everyone who says the holy light things are bullshit as its hard to predict where its gonna spawn, and also there’s a lot going on at once.
I loved this DLC a lot. But I hope the backlash to some of these fights gets From to reconsider their need to keep escalating the difficulty. With this boss we're solidly in fan mod territory. I think if they push the difficulty any harder it will be straight up unplayable.
this fight was almost unplayable already with several combos thats almost impossible to dodge without getting hit, could you imagine if they gave this boss fight 2 full health bars like malenia
I agree this fight sucks. It's just kill him quickly and be done with all the random bullshit happening on screen. It's by far my least favorite fight in the DLC.
I've also found when he launches the boulders at you from the sky you can sprint to the side and jump as they start to get close and seems to mess up their tracking causing them to miss. Works if you don't have the time to run backwards. Otherwise I was using vow of the indomitable until I learned that which if timed right can work through the entire barrage but doesn't leave you in the best spot for his follow up in second phase. Also I can't believe it still has to be said but, level your vigor! I've been helping people as a summon and 90% of the people who summon me have 1000 - 1500 health causing them to get 1-2 shot. He will always target the host at the beginning of his second phase and that is where so many runs end
Some people are taking 100, 200 or even more tries just to beat him normally. Imagine doing a SL 1 no hit runs. At this point instead of being a game it becomes a job and a chore. Boss encounters peaked at DS3 with Gael.
Every single boss in the DLC was magnificent - felt like ds3 and bloodborne quality, except this boss. He feels so underdeveloped and made to be flashy and cool without considering how a person can learn his awkward attacks (awkward as in his weapons act as actual parts of his body so they can like slide you around sometimes and also the terrain making it so his attacks hit you inconsistently) plus the damn flashbangs.
I hate the idea that we should fight extremely broken bosses because they're lorewise supposed to be strong but we who slayed a dozen demi-gods and used their power to strenghten ourselves still staggered by a random peasant or cannot stagger anything slightly bigger than ourselves.
Took me like 16 hours to do this shit and 10 of those were deaths due to miquellas femboy hairdo blocking radahns entire existance from my eyes. btw mad respect for no hitting without cheese, those people who just use op builds really misunderstand what the point of no hit runs even is
Sekiro block goes great when facing him, especially if you get as close as possible to him. The only exception to this is his gravity attacks excluding the pull, his purely holy attacks, his double sword swing from the right, and his slam attacks in the second phase. These attacks you’ll want to still dodge for one reason or another.
Recommend trying out holy defense talisman, there’s a +2 you can get in the shaman village and a guard block talisman that helps negate the holy damage. And maybe use the defense talisman that raises ur stat up, helps a ton when using deflect against this boss in my experience.
@@yvelna already tried that for my last 151 tries but the meteor is a run-killer every time. I wonder if that one crystal tear that turns elemental damage into healing nullifies the meteor...
Thank you for showing this video. Every single time I reach the 2nd phase I just get clapped immediately. Literally it's extremely difficult to learn boss if I always instantly die on the 2nd phase. I was forced to use the mimic tear to beat the boss. I'm only an average player who don't have a lot time to play. It's a miracle I get a full day off of work just for this boss alone. I have defeated every boss on the dlc with little issue but this final boss made me feel, man, I'm gonna play another game like First Descendant (game not out yet) for the time being.
Still cant bear him after 8 hours of trying The moveset isnt the issue Its the fact there is no time to do anything As whenever there is a window for anything id have to use it for healing since he already removed half my health by having a femboy on his back
@@JasonAlikakosFitness Divine Bubble tear (I think? The one that negates the first hit you take) can be a good one if you are trying to summon at the start. I found rolling the initial corkscrew dive attack and then immediately summoning worked. Even if I took one hit getting the summon out, trading the 1 flask for it was always worth the trade I found.
Phase 1 is actually really tight on timing and enjoyable. Phase 2 is horrible. Ive seen people say that greatshield spear poking does wonders against this boss but im honestly too afraid to test it. Also i saw people say you can parry this guy? Super helpful vid otherwise, now i just gotta figure out how to dodge his double slash
Can confirm great shield poking works absolute wonders. I was getting absolutely destroyed then beat it on my first try after busting out the fingerprint shield and sword lance. You can parry him and that is also really quite effective I think this this person though was doing a no-parry no-hit.
easiest strat now is Fingerprint Shield + Shield Grease (for the magic beams) and Antspur Rapier he gets rotted and whatever status you decide to have along with it (Poison, Bleed, Frostbite) Then just raise your shield and poke. It's kinda cheesy as you don't really need to learn his skillset, and it's much easier than other strategies, but it's a game mechanic, up you to decide whether it's fair or not.
I like this boss's first phase, except for the pull attack and that double front swipe he does where the second swipe roll-catches you 100% of the time, but the second phase is dogshit. Looks cool though.
I would've hoped for an explanation on how to nohit the double front swipe into sword-crossover-swipe combo. He starts on your right side but after that the the left ALWAYS literally ALWAYS hits me I did not manage to dodge it a singular time. I saw a video explaining you have to dodge into the right so you have more time for the left attack coming but not even this worked for me... I mean I beat him, but his left attack always chipped me and I wondered how to nohit this without parrying
@@seligaprv8669 yeah that's by far his shittiest attack. The only way i found was to stand a his left and roll to his left...literally nothing else i tried worked.
@@ShikiRyougi05same, if u are on the very left and roll left it will dodge the second and leave you on his side, but it’s hard to predict it and move your character there randomly
@@LianleoC are you stupid? you know how youtube works surely right? if you watch videos on x topic, you will be recommended videos on x topic. So what you did is you went "Hey I don't want to see spoilers for elden ring stuff since I haven't completed the dlc yet. Let's go watch elden ring videos and look at the recommended section". You are truly stupid
I love the first phase(except meteors), probably one of my favorite fights ever. Second phase is dope, looks awesome, but the light pillars after each attack ruins everything. It removes all possibility of dodging using anything other than a roll into him(and shields, i guess, never used those). It limits the punish windows a ridiculous amount so the fight drags on. If the light pillars were only for the attacks unique to 2nd phase, it would be fine. I know that I enjoyed the fight, since I miss fighting him. I just can’t imagine fighting the second phase nonsense with NG+ stats.
This vid legit good luck. Fought radahn as a radahn cosplay with redmane knight summon with no luck for an hour, watch the first 3 minutes, then did it first try.
@@earthbound_oneIf you think Midra and Radhan have been designed by the exact same people, you are braindead. I hope the guy who designed this second phase get fired and never touched a videogame again.
I died 169 times till i beat him i changed my build so much i usually love to play dex faith with pyromancy but my lady marias didnz do it fists throwing thundrr everything than i had a idea i loved to play hammers back in ds2 and 3 and i used the 60 strength hammer with 90 strength rest for vigor stanima and fp and after 5 tries i did it i was so happy
Glad you got it. FYI. For future reference: the damage stats(STR, DEX, INT, FAI, ARC) all scale well up to 80. After that you're not getting the same return on your investment, so it's best to leave it at 80 and use thise its elsewhere. For example, my first build was a DEX build. 60 Vigor, 80 DEX, 30 Endurance. That's all you need for a basic DEX build.
Great demonstration. I don't even know how I'd fix this fight... it's just fundamentally bullshit. My immediate thought is to have saved more of his totally crazy special moves like the after-image attacks for the last 30% of the fight instead of hitting you with them at the very beginning of phase 2. Currently I feel like players have no opportunity to actually learn the 2nd phase because they're likely killed within the first 10 seconds after his big AOE that introduces the phase. At least this is my experience. The best boss fights give you a chance to learn what you're doing wrong, not just kill you so quickly you don't realize what even happened, which is what we're dealing with now. The addition of the beams of light is plenty of new material to take in. I think it would make the fight more manageable but still challenging if that was all you had to deal with for the middle 1/3 of the fight and then for the very last 1/3 you'd have to deal with the really crazy moves. This is also a bit closer to how the Gael fight plays out where things are gradually introduced as the fight crescendos. Fixing the cross-slash would also be a bit help, but I don't think FromSoft has ever actually changed a character animation before, and just fixing it with hitbox adjustments might feel awkward.
I honestly disagree with the consensus that this fight is bad. It's a hot take but I think it is one of the better bosses in sote, maybe even the best. From a casual pov I can understand why people are so upset but, I enjoyed the challenge and beating him after learning and losing for a couple hours was satisfying. He is the epitome of a final boss and fun to fight minus the (seemingly) undodgeable double slash. Simply learn and then win.
the double slash that always kills in p2 is the main problem I agree, other than that it is just a long learning process that isn't required for a lot of other bosses which is why a lot of people seem salty I think. Like it took me a day of attempts, but I did it solo without any status or cheese build and I'm a mediocre player, it really is the epitome of just taking your time to learn when and where to dodge, I kinda love it ngl.
My big issue with this fight is how in P2, the combination of Miquella's hair and flashbangs hides a lot of the telegraphs for his attacks. Having hard Time seeing what he is doing isn't the kind of difficulty I like.
I loved the process of learning a brutally hard fight-there’s something meditative about it. A while ago I changed my mindset from “I need to kill the boss” to “I’m learning the dance” and it takes the frustration away. This fight is one of my all time favorites bc I feel like a god dodging everything.
Taking notes
Let me guide him
good luck pot man
cant wait to see you solo him 😈
Will You Solo Him 👀
ooloh > Let me solo her
Watching someone explain how to expertly no-hit this boss after clearly an absurd amount of practice just to wearily declare "I mean, this fight just sucks" is cathartic.
Fr. The fans that just say “git gud” are cancer, especially since “I beat DS1 and DS3 SL1” is apparently not a demonstration of skill for them.
@@Athropod101 Yes ! The fight simple sucks ! "Git gud" fans are just brain dead
@@Athropod101 to be fair, you can be extremely busted in DS1 even at SL1
But I do think those who just spam git gud are cancer.
First phase wonderful absolutely splendid I'm learning, 2nd Phase fk learning I'm tanking all this shit and letting jesus take the wheel
Did you ever hear the tragedy of Lord's Divine Fortification? It's not a spell that Miquella would teach you.
@@Count.Saruman thanks to your mention of Lords divine fortification, I've brought peace and justice, into my endtree realm.
this is the realest shit anyones said abt this boss
I found a talisman, which by description vastly increases holy negation, it's somewhere called the shaman village, town idk it's in the dlc, the northern part with flowers
@@mr.e7005its the golden braid and it lowers holy damage input by the most
When the video starts with a naked man with a stone club I know I'm witnessing a pro at work
Agreed
Yeah, but it's sad that it takes a pro to do this. Like, what the hell are the rest of us plebes supposed to do?
@@ColorsFadeGaming i dont think he did that first try
@@ColorsFadeGamingpractice or use a stronger build that can make up for your own weaknesses
@@Nabbix_amv exactly. Some people are taking 100, 200 or even more tries just to beat him normally. Imagine doing a SL 1 no hit runs. At this point instead of being a game it becomes a job and a chore. Boss encounters peaked at DS3 with Gael.
The hardest part about 2nd phase is not being able to see the weapons due to Miquella's hair and light attacks imo.
Exactly my problem i am still struggling. At this point I may as well dodge by muscle memory from his phase 1 😫
@@talalogy I gave up on trying the build I was using (STR/FTH with fire knight gs) and respeced and went in with a bleed bloodfiend arm, it bleeds on 2 heavies with around 60 ARC and can be buffed, add mimic onto that and you can easily beat him.
Oh, and at the start of 2nd phase run to him, thatll make so he doesnt make the gigantic aoe but swings at you instead
@@ArthiosVankrul I ended up using Fingerprint shield +mohgs spear, biggest armor that u can find like bull goat or prelade armor
@@ArthiosVankrul Doesn't fucking help that my fps dropped from 60 to 20 once he gets to phase to , it was literally impossible to dodge shit
yea every attack looks the same unless you spend hours fighting him so that you can built the muscle memory to tell the minute differences between how one slash leads into another
2nd phase Rahdan feels like a modded version of the actual fight with all the constant lightshow and goofy shit like the after image attacks
The big light aoe attack makes my fps drop to like 35...
@@Oneiric_Benevolence rookie numbers, try 15
How is the after image attack « goofy » looking ? This is some very good effect works it doesn’t look goofy or like a mod at all.
It’s like everything that isn’t swinging a sword is goofy to you people despite the fact that you’re fighting a god who has mastered his own kind of magic
@@ni9274not really. I thought rellana moon attack as pretty fucking cool. I thought putrescent knight fire attack was pretty cool. I thought inner father owl owl attack was pretty cool, i though inner isshin 4 hit combo was fucking awesome. I thought romina butterfly AOE was fucking awesome. These attacks looks awesome because the boss does a cool move you didn’t expect and even after that the dodge timings are well telegraph.
See, it isn’t the fact that the boss is not swinging his sword that makes the attack goofy af, its the fact that theres 6 of the same animation going on at mach speed and the holograms block radahn in the sky so you can’t even see when the big attack is coming so you’re just left remembering/counting how many attacks before he jumps down.
You can make god-like attack that looks awesome and not look goofy asf at the sametime. I.e placidusax thundercloud form and elden beast AOE.
@@dudeiii2069 How does the fact that you can’t see radahn prepping his attack make it look « goofy » ? It’s supposed to be projections of radahn and it’s supposed to be fast
Hardest part of the fight is the femboy blocking the screen
fr actually impossible to see like the over head swing in second phase
Yeah, Its hard to play with just one hand
@@O_Coisa_Ruim LOL
@@O_Coisa_Ruim I wonder what kind of charm Miquella inflicted upon you...
@@O_Coisa_Ruim HE LOOKS LIKE HE'S 12?!
You know a boss is overtuned when someone who can no hit a boss even says "this just sucks."
Honestly Radahn Consort would be a great fight if it just didn't have all those beams of light after each slash. A large part of the difficulty of the fight is that you straight up can't tell what he is doing cause your screen is covered in blinding light. If it was just his new moves like the light dash, hologram attacks, and the heart stealing grab it would still be more difficult but at least you can tell what is going on. Also yeah his double slash into cross slash absolutely is getting nerfed.
AT least with radagaon you could always see what attack he was doing!
@@jamiesullivan6602 You know the dlc final boss is bad when you hate it more than radabeast
It's endearing to know that that stupid double slash into cross is a problem amongst all. That stupid attack has ran my mind in to the ground with what I could possibly be doing wrong
@@ASassyPyou can dodge it by using the backstep talisman or blocking the second hit
@@ni9274 which is true, but not having either of those things for my build and not being able to figure out a way to dodge it like most things you can do in these games is lame.
phase 2 is like those "lore accurate" mods that just make the fight hard for the sake of being hard
The thing for me is that you normally die so quickly that you can't even learn the boss yk. It's frustrating doing first hase almost hitlessa just to die 10sec on second phase.
The whole DLC was being so good with difficult but fair and enjoyable bosses. Rellana took me 2 hours but i never got angry because every try was such a good time. Same with Bayle or Messmer.
I wonder what happened, seems like they wanted to replicate the base game final boss experience. Awesome first phase followed by a shitty second one.
I 100% agree, FromSoft is unfortunately getting a bit sloppy with their boss design in this game at points.
Hopefully they step away from the current philosophy that has produced Radahn’s 2nd phase. It only takes a few poor moves to make an otherwise really fun fight into genuine BS
He shits out DMG and is so aggressive it's very difficult to heal. Oh you want to heal and keep your health well prepare to dodge three combos and an extension perfectly
I swear 90% of the problem in phase 2 come from Miquellas hair f*cking obscuring everything
miquella in general is obscuring everything with his bullshit light
gotta admit tho, his shit is majestic
@@LoudClouddsame can be said about Elden Beast lol
Don't forget the light beams.
@@TrappedInFloor At least those light beams serve a purpose in the fight
I really wish the double swing into x slash wasn’t so blatantly dogshit it brings my enjoyment of the boss down so much
Do we think it’ll get patched? This shit reminds me of launch Radahn.
I really hope so. This boss is genuinely so fun to fight when he doesn’t use that move. Especially for the final boss of what is the best DLC they’ve made imo; it’s really fucking unfortunate that this one attack being so poorly designed holds back what is otherwise such a great and climactic final boss. There’s no way they make an Elden Stars mistake again and just in leave a garbage move to tarnish the final boss, especially after admitting that Elden Stars was garbage by giving us Torrent for the fight.
@@shutup6415 I really hope so too because yeah other than that this fight is fucking incredible. Phase 2 is still kind of an audio visual shit show for me but I know the more I learn his moves the better that will get. The only attack that makes me pissed is the double slash because even Ongbal had to deflect the first slash to no hit it. Utter bullshit.
Edit: I really enjoy the fight now despite this move. I had to train myself to dodge/strafe left instead of right and that double cross attacks wasn’t a problem!
@tyler547 assume you mean the 2nd slash before the X attack...good to see others have the same issue...the fact that Ongbal had to deflect it tells all that needs to be said
@@CUBSfan7364I saw a vid that can dodged that, but with light roll+crucible feather.
But same that I expect that ongbal might solved that but struggling in same move.
I actually think the first phase is quite fun once you learn it but the second phase just has way too much bullshit. If even no-hit runners (aka the most skilled players) say that a boss is bullshit or a fight sucks then you know something is wrong.
I thought I was having a seizure with the after image non sense
@@MagnumBarrageyou know… one of the attack literally crashed my pc and my monitor lmao.
@@dudeiii2069lmfao
@dudeiii2069 the t pose one right? Dude literally attacked my fps
@@_oracle yeah man. My monitor literally shut off and says my display port disconnected after that massive AOE
I loved when malenia was whooping my ass. I loved it so much that I didn't even search for a guide cause you could learn the FUCKING ATTACKS BY YOURSELF WHAT TF IS THIS
Word. I only looked up Waterfowl dodge strategies later. I still have no clue what is going on in the second phase. Terrible fight.
i can consistently no-hit phase 1, but as soon as I hit phase 2 its just an absolute mess. I dont think ive gotten the boss past even half hp. I just cant even tell whats happening half the time with all the beams of light
yea even if i get 1% past half hp i consider it a good run
Yep it's a crappy boss desighn
I've gotten to phase 2 probably 20 times now and landed maybe 3 hits across all of them. I can't even tell if he's doing a Phase 1 combo I'm familiar with because I'm completely blinded by all the effects. Honestly. If FS *just* nerfed the visual effects, that would be a substantial improvement.
That phase 2...really does felt like a mod boss fight that simply tuned everything to 3000 without considering the "delicate" aspects of From's boss designs.
Exactly I can end phase 1 extremely fast then he staggers me like crazy with the light in phase 2 not allowing me to dodge even with poise
i’m keeling over the full arena pull move, malding over how passive ansbach is, and this man here is bonking radahn with a magic club
HE'S SO PASSIVE. LIKE WHY??
For me SIR Ansbach was tearing radahn a new asshole. Was partly cus I was tanking radahn face on with a greatshield, but still, the man can cook if he us not being Tekken juggled by miquellas flesh mech.
I summoned Thiollier and it's absolutely not worth it.
He doesn't even enter the bossfight until after I die 75% of the time, and then 24% of the time he gets pummeled into ashes, and then the sacred 1% where he got a couple poisons off and did ok aggro holding but I got taken out after a little bit into phase 2.
Don't use summons for this fight. They're useless and all they do is boost his health by a ton. If you're summoning for the items afterwards, then don't worry because they'll drop even if you beat him solo.
The summons make it so much harder tbh
The first phase of this fight is everything I love about Elden Ring. Difficult, but completely fair and no googling required to learn how to dodge the attacks.
The second phase is everything I hate about Elden Ring. Bullshit attacks you cannot learn how to dodge in a reasonable time without googling.
I genuinely cannot believe they let this into the game, this boss feels like a mod
every asked for prime radahn, we got what we wanted 😭(also a lot of ppl said Elden Ring was a lot easier than other souls games so ig they had to prove them wrong lmao)
@@kingzandinieclassic fromsoft DLC experience
Tried for an hour today. Will try again later. I have the 2 summons I can use but they are useless. They die so quickly and radahn hp increases if i'm not wrong. Oof
@@limitlessvoid.7457 depends on the summon, for spirit ashes it does not change the Boss hp, for npc summons it does tho
@@limitlessvoid.7457summoning the 2 spirts can be bad since they scale the boss’s health based on your summoned spirts with 3 having the highest health
I already know when I beat I'm not going to feel rewarded just relieved
I've felt that with every single Elden Ring boss since base game, except Placidusax. I really appreciate that fight.
@@herrzyklonI really liked Rellana and Messmer but this fight is not it bruh. If they just removed the stupid light beams in phase 2, it'd go from a C+ boss fight to atleast a B+
Damn, I didn’t know you can just run for majority of his 5 spins, nicely explained dude!
Light roll doesn’t affect sprint
@@Ron_Jambo_ retard LMFAO
@@Zayd-bg1pt It literally does tho. In FromSoftware games, including Elden Ring, Equipment Load is typically separated into three levels. Each level affects a character's ability to dodge, recover, sprint, and speed in general.
Source : fucking google.
I've tried sprinting right, but he still hits me every time.
I'm surprised even a no hit runner felt wtf to that Miquella Rain attacks it sounds hilarious
This fight is really cinematic and cool but god is it bullshit. The first phase is so much fun (aside from double-slash into X sweep) but in the second phase you're either blinded by the light or waiting for him to do parryable moves. And the parry ruins everything good about first phase as well, just becomes a will-they-wont-they. Props for doing it without parry man. That AOE in the 2nd phase makes the whole fight so frustrating without it, just a worse implementation of Gael's cape shit that is meant to make your rolls more precise.
omg I never made the connection to Gael's cape mechanic but you're so right that's exactly what it is
Nah just roll in to all his attacks and you are completely fine. Literally just learn to stay with him the whole fight and it will pretty much never hit you. But if you mess up once getting back into position is ROUGH. Phase 1 is weird because its literally just a dodge sim - no strafes, no jumps, nothing. Very simplistic fight where you just have to learn the timings and follow that strictly. Which is a shame because Rellana exists and is god tier.
@@shinyhydreigon7257 roll into him and the aoe will still sometimes hit you, because it's janky as fuck. there's also some moves you have to roll left or right for that can just tag you for zero reason.
@@largeladcfb158 yeah that's the challenge. You have to be precise in dodging and where to dodge. It is the final boss. About aoe still hitting you. What? You wouldn't get hit if you are dodging right.
But If you made a mistake I.e mistiming the dodge. Then It will punish you. All of the attacks are very doable. Light trails force you to be more precise in rolling and decision making where to roll in the right time as fast as possible.
Aoe only hit if you made a mistake. Yeah it has a small window of mistakes but it is also the final boss. Getting hit doesn't always mean hitboxes are janky.
Waterfowl is unfair because it is very undodgeable but other than double cross slice with slash. I don't think there is any bad attack in his patterns.
I also hear that messmer snakes and gaius charge have bad hitboxes too. So if he's aoe is really janky. Then it can be fixed but it doesn't mean the messmer is a bad boss. Although I never face the problem of aoe hitting you out of nowhere.
I think it is a true final boss for me. A real challenge instead of waterfowl bullshit which is like his one attack, very frame perfect.
Nah I don't find any attack impossible to dodge except that one which everyone is talking about.
It is a difficult fight and wants you to be precise and aware of your environment. So that you will not get hit by light trails. It is what I wanted from a final boss, a mechanical challenge not a waterfowl type challenge.
You have to time your dodge precisely and move in the right direction. So that you can dodge both his light trails and attacks . And then hit him. A very simple fight in concept.
Your criticism that light can be blinding is a fair criticism though. Other criticism is weird nitpicking. I don't get why aoe is bad? It makes you more precise and it is not really janky.
One thing I wanna share about the clones attacks is that the clones themselves barely do any damage, it is Radahn's hit that you wanna watch out for. I was running a parry build (Misercode + Buckler), and I would block all the clone attacks with Buckler, and after 3-4 hits, roll horizontally.
issue is the clones can stunlock you and then you can't dodge the real attack
@@user-yw5me7pb2x **WILL stunlock you** same as every other attack in this bs fight
I wanna see the Devs fight him with the weakest weapon and no buffs
I wanna see the devs intended build for this fight in general
I wonder if the devs have even beaten him once.
Miquella is actually the god of mildly annoying things like giving his brother godlike powers of blinding light and blocking the players screen with his goddamn hair.
Underrated comment
Miyazaki said, "remember Slave Knight Gael? We're gonna give him another sword and put Lothric on his back." Madman always delivers
He delivered dogshit. This just looks and plays boring as fuck. Slave Knight Gael felt like a fucking action movie.
Except this is trash compared to gael
Gael was much easier than this. This fight is just straight up bullshit.
@@D_EVILSPAWN thats the joke. Gael was easier
@@sweetrolldealer he wasn’t “easier”. He was more fair and his mechanics, attacks and aggression were peak for what you can do in ds3. Now, we’re slower than ds3 yet this boss can attack 15 times jn 2 seconds. Funnily enough, I beat this guy faster than Gael
Thank you so much man. I normally hate looking up guides bc I love figuring it out myself but that phase 2 broke me so I caved. This is exactly the specific info I needed.
Fromsoft, as a goldie trying to keep his hosts alive without Shabriri-Greatshield cheese, sincerely, step on a lego.
Ive been stuck on this boss for 2 days because i refuse to summons. Today is the day!!
You can do it! I beat it no summons yesterday with a cheesey build for phase 2
Try a super high stability Greatshield + bleeding spear, and the two talismans that negates holy damage, just block everything till he dies
Don't give up, skeleton!
Did you beat it?
I beat him using the Deflecting Hardtear, makes the fight way more enjoyable while still being challenging.
I didn’t feel like learning his second phase and I just swapped to a great shield with a lance and block poked him with a lot of holy resistance and it worked
The teleport bullshit always gets me.
Lmaoo I swear soon as he busts out that attack it’s GG for me everytime. Stun locked by the after image hits and then his final attack finishes, annoying af.
I can beat him no problem, it's just that one attack that always got me
how do you dodge the quick double slash into x sweep? Like legit I've tried so many things and I can't find a consistent answer, especially in phase 2
frame perfect roll to the right and under. I recommend to anyone struggling to do this lower your graphics, it makes his attacks much easier to see making it easier to dodge.
im not exaggerating when i say that one attack is harder than everything i covered in the video, and after testing for ages you can roll it, but its unreal how frame perfect you have to be for such a quick attack. atp u have to be perfectly positioned to dodge it. idk why its in his moveset but it might get nerfed
@@oolohyup its the only move that can be dodged by luck of being in the right place at the right time, lame tbh but its still a really cool fight
@@searingdeities i tried crouching and sometimes it would miss me but if you're on an elevated spot in the arena it will hit. kinda like normal radahn crouching is better than rolling for some attacks.
The gravity pull attack in phase 2 is the one I dont even know if its possible to dodge.
I love how you have such an aura of skill and knowledge on doing this sort of thing, yet even you call it for BS, what is this design man
so about the "undodgeable" two swipes into the cross slash, this is how you do it : dont roll the first attack. dont. roll. if you roll it you wont have time to roll the second attack and you will get clipped. simply press your /sprint/roll button to backstep the first attack, backstep has much faster recovery than roll, so backstep the first attack, immediately roll forward for the second attack then delay the third roll. its not easy but once you get it down it'll make your life much easier
Thank you, I'll try that. It's what gets me the most riled up
Damn bro, a 3 minute video was better than every single other "guide" out there, thanks.
Man it seems we treated Elden Beast too harshly. This final boss got more bullshit than him
Just a tip for that "grab" attack that can ignore Iframes.
Literally just jump lol (you gotta be glued to Radahn when he does it tho)
i have watched your tik toks and after this video im absolutely sure that you the best soulslike player i ve ever seen. You are beating bosses not just to progress further, you are actually learn moveset to perfection, literally 0 mistakes. You are insane!
bro thats the highest compliment ever ty my man
It's very hard to call someone the best soulslike player since player do different things.
Check out MouseInATutu, he does no roll no hits and they're very fun to watch
this boss is absolutely fucked lol
I had so much fun with basically every other boss in this dlc but phase 2 of this fight just felt like they tried too hard to make it difficult on purpose rather than making it actually fun to play. Overall though this dlc was the most fun I've had in Elden Ring so far.
Some of his follow up attacks can't be reacted to (like the slashes) you need to immediately double dodge knowing that he will do it. This applies to other bosses as well, dodge and then dodge again with no delay so that you can avoid it.
What worked best for me against the meteors is running to the side and jumping, works every time consistently.
The big lightshow sword combo I dodged exclusively to his left side (my right) and usually would get completely out of harms way, even if I was panic rolling
The 2 hit to X sweep I found that dodging to the left when facing his back or his right side is facing you, that's the only time he will do it. You have to be almost perfect tho.
Is this attack shown in this video? I kinda want to see what it is
@@waranddeath6936you'll know what it is when you fight him. It's that one attack where you dodge the first, get hit by the second, dodge the third
I have only ever dodged that move completely by being right in his face and already strafing left. Most of his moves can be easily dodged that way but it puts you in position to get clapped easily by his ground scrape into his meteor move.
They really fucked up this boss both lore and design wise; phase 1 is fine, whatever, but phase 2 just ruins it all.
When I had enough dying from him, I tried to summon a random cooperator. They appeared, did the “No” emote and severed their finger lol
Lmao why did they think this was a good idea😂 phase 2 is comical
Feels like on PS5 you can’t run away from that meteor attack follow up. I’ve heard from a bunch of people he will just track to you wherever you are 4/7 times
honestly I wouldn’t have been this upset at the final boss if it wasn’t someone who we’ve already fucking killed in the base game and if it wasn’t for miquellas long hair and constant flash bangs from the holy aoes
Its the same boss in name only, and only kind of at that.
Different moveset with a few repeating moves, completely different model, completely different arena.
@@ALaz502 thats the problem, lore and design go hand in hand. Just on a surface level fighting "Radahn but not Radahn" is so bad for a final boss.
@@dvdivine1962bad? Brother I was HYPE when I saw him do the pose he did in the trailer against Meliania
@@AwesomeRobotMan no idea how you can be hype for this butchering of radahn.
@@dvdivine1962Because prime Radahn as the final boss is awesome!
This man obviously spent more than 20 hours on this bullshit boss, and packed all the crucial information into only 3 minutes. INSANE!
Dude, great video. Fantastic editing, funny and informative commentary, just solid work man. Keep making stuff like this ❤
well i’ve gotten him to 10% health once and i just can’t anymore, main reason why is because i can’t see what he’s doing in second phase, real fair! i’m sure the souls fan cultists will just say that i’m just bad blah blah blah yeah sure ok, and i know half the people who say that can only beat him with a shield poke build.
Update: beat him naked with nothing but a clean rot rapier, wanna beat him
without using a shield and a rapier? just take away the shield and use the rapier. the attack speed and recovery time is so fast with rapiers that you can hit between almost every single combo like it’s fucking hollow knight, go full rogier on his ass and he’s cooked
I have a bit of a different problem- the stop motion dubstep attacks just look so goofy and stupid that I keep laughing, and for some reason my fingers become like jelly.
Do you have a way to prevent this?
You have to level your humor stat to not find it funny anymore
You picked up to many scadutree humour fragments, the only solution is to restart the game or enter ng+
@@darkmatter9643wdym
Change your laughter to become more irate like a protaganist's rival would after not being able to beat him as you descend into a determined maddness.
His double slash move is the one that always hits me and drains my flasks. If it weren't for that stupid move this fight would be considerably easier.
I think its overall a great fight once you understand the moveset, phase 2 was just extremely difficult to learn with Miquella's hair obscuring so much and the fact that you get hit once and then you get flashbanged by light which causes you to get destroyed by more attacks. This fight has potential to be so good though, it was just stupidly hard to learn
Currently learning the fight. Phase 1 is fucking awesome, but god damn phase 2 is going to take a longgggggg time.
It’s just a matter of time, I’ve been learning him and it’s so rewarding that makes the fight so great
If it's hard to learn due to it's terrible visuals, how is it a good fight. The fact that there are videos trying to explain the moves already says a lot about it.
It's badly designed and obtuse, enough that people are looking at a guide instead of doing the try and repeat.
@@enchengzhou7061 a fight is not bad because it is hard to learn and likewise a fight being straightforward does not necessarily make it better.That makes mastering the fight feel more rewarding. I think it's ok to have bosses that feel completely unfair the first time you fight them, but once you finally learn how to counter it, it makes you feel like you just climbed a mountain, which is why Malenia was my favorite boss in the base game. The visuals do distract and obscure and that is an objective flaw that I will not deny, but imo it doesnt ruin the fight, it brings it out of being S tier, but it's still A tier imo. All that said, he's still definitely not my favorite boss in the dlc, Midra, Rellana, and Messmer are the stars of the show there
It's not very fun to learn. Kinda like Malenia's waterfowl. Technically fully dodgeable but no regular person would ever have the motivation or time to figure it out on their own. Terrible design.
I feel like I’m the only one who actually thinks this fight is cool and enjoyable, like I find the fight fun and the OST is amazing.
But I do agree with everyone who says the holy light things are bullshit as its hard to predict where its gonna spawn, and also there’s a lot going on at once.
I loved this DLC a lot. But I hope the backlash to some of these fights gets From to reconsider their need to keep escalating the difficulty. With this boss we're solidly in fan mod territory. I think if they push the difficulty any harder it will be straight up unplayable.
this fight was almost unplayable already with several combos thats almost impossible to dodge without getting hit, could you imagine if they gave this boss fight 2 full health bars like malenia
thanks, didn't cover everything i'm confused about with phase 2, but it definitely helps, and super simple solutions. appreciate it.
I agree this fight sucks.
It's just kill him quickly and be done with all the random bullshit happening on screen.
It's by far my least favorite fight in the DLC.
I've also found when he launches the boulders at you from the sky you can sprint to the side and jump as they start to get close and seems to mess up their tracking causing them to miss. Works if you don't have the time to run backwards. Otherwise I was using vow of the indomitable until I learned that which if timed right can work through the entire barrage but doesn't leave you in the best spot for his follow up in second phase. Also I can't believe it still has to be said but, level your vigor! I've been helping people as a summon and 90% of the people who summon me have 1000 - 1500 health causing them to get 1-2 shot. He will always target the host at the beginning of his second phase and that is where so many runs end
Some people are taking 100, 200 or even more tries just to beat him normally. Imagine doing a SL 1 no hit runs. At this point instead of being a game it becomes a job and a chore. Boss encounters peaked at DS3 with Gael.
Every single boss in the DLC was magnificent - felt like ds3 and bloodborne quality, except this boss. He feels so underdeveloped and made to be flashy and cool without considering how a person can learn his awkward attacks (awkward as in his weapons act as actual parts of his body so they can like slide you around sometimes and also the terrain making it so his attacks hit you inconsistently) plus the damn flashbangs.
Love the first phase, second phase is some anime protaganist BS that do not deserve a fair fight
I hate the idea that we should fight extremely broken bosses because they're lorewise supposed to be strong but we who slayed a dozen demi-gods and used their power to strenghten ourselves still staggered by a random peasant or cannot stagger anything slightly bigger than ourselves.
Super helpful man! Thank you!
1st phase: Tough but fair
2nd phase: Modded Hollow knight boss.
i came to this video just for this bruh 0:22
Listen if radhan gets to have a god in his back I think it's only fair that for second phase I get a mimic to help me
based
😂
Nope nope nope you have to play with no summons, no weapons, no armor, blindfolded, and one handed or you didnt really beat the boss
a demigod with a god wrapped around his shoulders like a scarf vs a naked caveman
@@spiddlymcdiddly4201 "one handed" what are you doing with the other hand?! 😭💦
I was and still am disappointed by this boss. good video.
Took me like 16 hours to do this shit and 10 of those were deaths due to miquellas femboy hairdo blocking radahns entire existance from my eyes.
btw mad respect for no hitting without cheese, those people who just use op builds really misunderstand what the point of no hit runs even is
Its the actual no hit run strategy OP build and or script battle
the point of no hit runs is to... not get hit...
still counts as no hit cheese or not, Radhan has a bloody god on his shoulder helping him in his fight for fucks sake.
@@elalexsantos3150 One way of not getting hit is obviously alot more impressive then another
@@hahaReaper souls fanboys when you dont no hit run the final boss of the dlc while trapped in solitary confinement and under a vegetative state:
Going right always seems like the play in this fight. Sprinting the shutter attacks will probably be the biggest help. Thanks
Sekiro block goes great when facing him, especially if you get as close as possible to him. The only exception to this is his gravity attacks excluding the pull, his purely holy attacks, his double sword swing from the right, and his slam attacks in the second phase. These attacks you’ll want to still dodge for one reason or another.
Recommend trying out holy defense talisman, there’s a +2 you can get in the shaman village and a guard block talisman that helps negate the holy damage. And maybe use the defense talisman that raises ur stat up, helps a ton when using deflect against this boss in my experience.
do u have any tips for ng+7 ı maxed the blessings but ı still do poorly damage.
What worked for me on ng+7 was giving up and waiting for the well-deserved nerf
@@HuzzaLoux try omen armor set + golden braid talisman + double reduvia thats how ı got close to beat him at least
@@HuzzaLoux😂😂 😂 i don’t think he’s gonna get a nerf
@@yvelna already tried that for my last 151 tries but the meteor is a run-killer every time. I wonder if that one crystal tear that turns elemental damage into healing nullifies the meteor...
@@quentinb734 regular radahn got a nerf after about 2 weeks, so I'm staying positive!
Thank you for showing this video. Every single time I reach the 2nd phase I just get clapped immediately. Literally it's extremely difficult to learn boss if I always instantly die on the 2nd phase. I was forced to use the mimic tear to beat the boss. I'm only an average player who don't have a lot time to play. It's a miracle I get a full day off of work just for this boss alone. I have defeated every boss on the dlc with little issue but this final boss made me feel, man, I'm gonna play another game like First Descendant (game not out yet) for the time being.
Still cant bear him after 8 hours of trying
The moveset isnt the issue
Its the fact there is no time to do anything
As whenever there is a window for anything id have to use it for healing since he already removed half my health by having a femboy on his back
For me its that he rushes you from the first second making summoning a pain in the fkn ass, all so Miyazaki can showcase more feet and femboys
@@JasonAlikakosFitness Divine Bubble tear (I think? The one that negates the first hit you take) can be a good one if you are trying to summon at the start. I found rolling the initial corkscrew dive attack and then immediately summoning worked. Even if I took one hit getting the summon out, trading the 1 flask for it was always worth the trade I found.
That Bollywood attack drives me INSANE
Even though I ain’t doing a no hit run, these tips are really useful for me cause I’m struggling a bunch in this fight, you’re amazing!
This is pretty useful for learning how to properly furled finger, thanks mate.
Phase 1 is actually really tight on timing and enjoyable. Phase 2 is horrible. Ive seen people say that greatshield spear poking does wonders against this boss but im honestly too afraid to test it. Also i saw people say you can parry this guy?
Super helpful vid otherwise, now i just gotta figure out how to dodge his double slash
Can confirm great shield poking works absolute wonders. I was getting absolutely destroyed then beat it on my first try after busting out the fingerprint shield and sword lance. You can parry him and that is also really quite effective I think this this person though was doing a no-parry no-hit.
easiest strat now is Fingerprint Shield + Shield Grease (for the magic beams) and Antspur Rapier
he gets rotted and whatever status you decide to have along with it (Poison, Bleed, Frostbite)
Then just raise your shield and poke.
It's kinda cheesy as you don't really need to learn his skillset, and it's much easier than other strategies, but it's a game mechanic, up you to decide whether it's fair or not.
@jamiefenwick8359 Jesus christ that was laughably easy. Crazy that build has been in the game the whole time
@@partydeer1640Congrats on achieving absolutely nothing !
Thx you for the tuto mate, just spent 8 hours trying my best not even surviving 3 seconds in p2, i feel like i can rly try to win finally.
I like this boss's first phase, except for the pull attack and that double front swipe he does where the second swipe roll-catches you 100% of the time, but the second phase is dogshit. Looks cool though.
I genuinely have no idea how to dodge that move...
Luckily the pull is easy to avoid.
I would've hoped for an explanation on how to nohit the double front swipe into sword-crossover-swipe combo. He starts on your right side but after that the the left ALWAYS literally ALWAYS hits me I did not manage to dodge it a singular time. I saw a video explaining you have to dodge into the right so you have more time for the left attack coming but not even this worked for me... I mean I beat him, but his left attack always chipped me and I wondered how to nohit this without parrying
@@seligaprv8669same, the only attack that makes first phase a pain, otherwise it is fun, second phase on the other hand…
@@seligaprv8669 yeah that's by far his shittiest attack.
The only way i found was to stand a his left and roll to his left...literally nothing else i tried worked.
@@ShikiRyougi05same, if u are on the very left and roll left it will dodge the second and leave you on his side, but it’s hard to predict it and move your character there randomly
even pros know how much of a joke this fight is, you can hear it in their voice.
Hey, you think this might be a tiny bit, little MASSIVE SPOILERS IN THE TITLE!!
why are you seeking out content for something you havent completed yet if you dont want spoilers for it?? lol?????
@@richard8670 seeking?
@richard8670 Wait, you are aware your videos show up on recconemded right?
@@LianleoC are you stupid? you know how youtube works surely right? if you watch videos on x topic, you will be recommended videos on x topic. So what you did is you went "Hey I don't want to see spoilers for elden ring stuff since I haven't completed the dlc yet. Let's go watch elden ring videos and look at the recommended section".
You are truly stupid
I love the first phase(except meteors), probably one of my favorite fights ever. Second phase is dope, looks awesome, but the light pillars after each attack ruins everything. It removes all possibility of dodging using anything other than a roll into him(and shields, i guess, never used those). It limits the punish windows a ridiculous amount so the fight drags on. If the light pillars were only for the attacks unique to 2nd phase, it would be fine.
I know that I enjoyed the fight, since I miss fighting him. I just can’t imagine fighting the second phase nonsense with NG+ stats.
1 of all huge respect youe great man
2 This fight is i think the worst designed boss i saw
This vid legit good luck. Fought radahn as a radahn cosplay with redmane knight summon with no luck for an hour, watch the first 3 minutes, then did it first try.
is it fun?
The fight? Hell no may be one of the more artificially unfair fights they’ve ever made with a few attacks just being chance to not get F over
The First One who actually explains the moveset and how to deal with it. Thank you Sir
Idk who designed this 2nd phase but i hope he never designs any boss ever again
Git gud bud lol
Probably the same people who made every other boss that you enjoyed
@@TheSoulsGuru git some bitches lol
@@TheSoulsGuruthis community is so retarded lol
@@earthbound_oneIf you think Midra and Radhan have been designed by the exact same people, you are braindead. I hope the guy who designed this second phase get fired and never touched a videogame again.
1:46 when its just the holy slams he only does four, he only does five when its after the rock sling attack. Amazing video though
I died 169 times till i beat him i changed my build so much i usually love to play dex faith with pyromancy but my lady marias didnz do it fists throwing thundrr everything than i had a idea i loved to play hammers back in ds2 and 3 and i used the 60 strength hammer with 90 strength rest for vigor stanima and fp and after 5 tries i did it i was so happy
Glad you got it.
FYI. For future reference: the damage stats(STR, DEX, INT, FAI, ARC) all scale well up to 80. After that you're not getting the same return on your investment, so it's best to leave it at 80 and use thise its elsewhere.
For example, my first build was a DEX build. 60 Vigor, 80 DEX, 30 Endurance. That's all you need for a basic DEX build.
@@desiredignorance35 thats good to know thank you
You really underestimate the lag between my brain and fingers
thanks for the spoiler title and thumbnail
Great demonstration. I don't even know how I'd fix this fight... it's just fundamentally bullshit. My immediate thought is to have saved more of his totally crazy special moves like the after-image attacks for the last 30% of the fight instead of hitting you with them at the very beginning of phase 2. Currently I feel like players have no opportunity to actually learn the 2nd phase because they're likely killed within the first 10 seconds after his big AOE that introduces the phase. At least this is my experience. The best boss fights give you a chance to learn what you're doing wrong, not just kill you so quickly you don't realize what even happened, which is what we're dealing with now. The addition of the beams of light is plenty of new material to take in. I think it would make the fight more manageable but still challenging if that was all you had to deal with for the middle 1/3 of the fight and then for the very last 1/3 you'd have to deal with the really crazy moves. This is also a bit closer to how the Gael fight plays out where things are gradually introduced as the fight crescendos. Fixing the cross-slash would also be a bit help, but I don't think FromSoft has ever actually changed a character animation before, and just fixing it with hitbox adjustments might feel awkward.
I honestly disagree with the consensus that this fight is bad. It's a hot take but I think it is one of the better bosses in sote, maybe even the best. From a casual pov I can understand why people are so upset but, I enjoyed the challenge and beating him after learning and losing for a couple hours was satisfying. He is the epitome of a final boss and fun to fight minus the (seemingly) undodgeable double slash. Simply learn and then win.
There isn't even really a consensus. It's just salty people mad that this fight is hard af.
@@loubloom1941 true
the double slash that always kills in p2 is the main problem I agree, other than that it is just a long learning process that isn't required for a lot of other bosses which is why a lot of people seem salty I think. Like it took me a day of attempts, but I did it solo without any status or cheese build and I'm a mediocre player, it really is the epitome of just taking your time to learn when and where to dodge, I kinda love it ngl.
My big issue with this fight is how in P2, the combination of Miquella's hair and flashbangs hides a lot of the telegraphs for his attacks. Having hard Time seeing what he is doing isn't the kind of difficulty I like.
I loved the process of learning a brutally hard fight-there’s something meditative about it. A while ago I changed my mindset from “I need to kill the boss” to “I’m learning the dance” and it takes the frustration away.
This fight is one of my all time favorites bc I feel like a god dodging everything.
Roll to avoid bs seems like an accruate way of summarize this fight 😂
Big miss that there is no Godwyn fight. Hopefully modders will replace this garbage boss with something actually good.
Godwyn is dead
Ey bro you should make a no hit tutorial and details stuff about every main boss in the dlc and base game.
Thanks the spoilers
dont click on the vid what
take some responsibility for your own actions
@@epicthot8257 The spoilers are in the title lmao
Man iam learning this fight right now and iam really debating if I accually wanna learn him or not.