The Surge: PS4/ PS4 Pro/ Xbox One vs PC - The Complete Analysis!
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- Опубліковано 24 сер 2024
- Deck 13 is back, with the Surge offering a huge improvement over its last game - Lords of the Fallen - and one of the best PS4 Pro implementations yet. John went to visit the developers and reveals all of their tech secrets!
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i feel like buying this game just to support the devs for a job well done
Stratosphere - Lol same here, even though I'm not that interested in the game.
This is what the every PS4 Pro game should be doing. High Image Quality at 30fps and 1080p 60fps
Out Of Control Gaming why not have a machine capable of high image quality 60fps. Why should you settle for 30? I don't get console gamers at all, why are you proud that Sony keeps fucking you over. We have the technology to make 60fps the new 30. The PS4 pro is even out dated to the PC standards, but you all treat pc gaming like a plague. It just boggles my mind
because it only costs 400$
you cant have everything at a really cheap price
also many people appreciate the simplicity of consoles, you just pop the game in and play
just looking at the fiasco of nier automata on pc should make you realize the advantages consoles have
of course pc will always be the best experience in the end but most people are fine with console quality
shurko I agree people can prefer consoles, but you can get a similar or better PC for the same price so that argument isn't correct.
shurko Nier Automata was fine on PC.
C C it depends man i dont think i can get a pc as good as the ps4pro where i live, i mean an equal graphics card would already be like 1/2 of its price maybe 1/3 if you catch a sale
1080p60 = great use of Pro.
what kind of black magic Deck 13 used to make a 7 GB AAA game!? That alone is just amazing. To think that Tales from Borderlands is about 10 GB is just insane.
I know right,only 12GB on PC where pretty much all new games take up to 50-60 GB.It's probably because they compressed the textures and audio,most developers avoid that in order to not fuck up the quality.
ChesterMcΧέστερ More like most devs are just garbage at file compression.
yeah, just like the team at Platinum, 40+ GB for Nier: Automata is simply crazy. It's a fantastic game, don't get me wrong but the graphics is just awful and they didn't even bother to voiced the whole conversation in that game. Plus, it can't even run properly on both console and pc.
big applause for the tremendous efforts by Deck 13
size of how much space a game takes up really isn't any indicator of anything. take for example skyrim it was one of the largest in-game at the time but was only 5.5 GB. usually the biggest factor in what makes a game large are video files, usually pre-rendered cut scenes. nier uses some pre rendered cut scenes to mask loading screens and since they can fill a bluray why not encode the videoes at very high bitrate.
one of the reason is alot of reused assets because the game took place in a factory complex
91GB, Literally shaking™
halo5 is 97.5 gb
Kooper Gaming
wooow that's scary
91GB on Xbox, it's bigger on PC.
Fuddy Duddy yup I downloaded it few weeks ago on my PC, a fucking 111GB!
Muhammed Almahasneh
really? Wtf
No mention of HDR, John. That's not like you! The developers have said they're patching it in to both consoles and PC in an "upcoming patch" FYI.
It's not in the game yet otherwise I would have mentioned it. I did forget to mention that HDR is coming in a patch, though. Good call.
John Linneman HDR to this high contrast game seems a must. Could bring the colors alive, which i think is the biggest problem to this game right now.
John Linneman next injustice 2 analysis
As a graphics programmer, I really appreciate all of the technical detail you added to this video John.
See, this is proof that the PS4 Pro is able to deliver good performance. Some devs are just lazy as hell
DanTheMan33088 people doubt the pro too much its underrated for its price.
DanTheMan33088 There's not much on the screen tho..
DanTheMan33088 not lazy so much as dealing with an outdated game engine or being incompetent!
good performance = 144fps
AleksSDF it's not weak, it has 4.2 teraflops. That's better performance than a 380x
The surge has set the fucking standard for the gaming industry when it comes to the PS4 PRO and PC optimization
Jesus Christ, can people not play on the console of their choice without being bullied nowadays?
As long as they don't get an XB1 yes lol (sort of kidding)
Jeremy Freeman
As long as the can play in native 4K on the PS4 PRO
....Oh wait a minute never mind
No. Up your game console scrib! Wanna always be talked to nice like a little snowflake? Go in your closet of approval with your self-tape playing over and over "you're special, your choices are good, you have value" lol. In the real world you will be called out on your inferior choices. Deal with it.
no. people should not $fund$ inferior versions
You mention Jesus Christ but back in his day people could not believe in the religion of their choice without being bullied.
Hey Guys! I've been watching you guys for a while now and always love your work. As much enjoyment as I get from your detailed look at the technical side of a video game, I feel the barrier of entry for enjoyment is quite high. While most of us watching these videos know what penumbra and motion blur are, we have to assume that there are people who don't. I'd love to see you guys do a series detailing the basics of the technical jargon and all the technical aspects of video games that you reference. Thanks for all your hard work. Cheers!
good to see all platforms doing so well
The Surge only took like 10 seconds to install on my PS4 Pro.
Ponyyish *Install* Not download, learn to read, mate.
Randy Bradley well, it didn't. The 'install off disk' process is different to download and install.
If playing on a disk the. It does a quick install 5-10 seconds. Then as you play the first time it will actually start installing as you play but run the data off the disk so you have the full game there. Once fully installed then the next time it's booted up it will use the installed version instead.
If you download it lets you jump in as it's downloading, but because all the data isn't there, it has a cut off point for what you can do until it's finished.
I think the only exception so far has been GTA 5 which makes you sit there and wait for ages while it fully installs everything before you can play it, even on disk
This shows that if developers put enough work in it, the pro can easily runs 60 fps in most games. Most developers are just damn too lazy to do it.
LENGHONG KOH
Stop blaming developers for the PS4 PRO's weak performance Sony went cheap on the upgraded specs and it shows
heck us Xbox One users are always blaming developers when a game runs in 900p
Too be fair, looking at this game, it's not as CPU dependent as other titles.
"Lazy" isn't fair at all to developers, who are among the hardest workers in all of tech
It's honestly true. I've been working with the PS4 Pro's base architecture recently myself as an independent developer and it's incredible the amount of stuff it can do if you let the GPU do it's job and free up the CPU for a better performing game. Pray was an incredibly shoddy and lazy port which essentially had no optimisation for any system upon which it was released.
Rares Macovei, if you watched the video, they told you why it is not a CPU dependent title. good engine makes well optimized games.
Awesome, this is what I want! Great visuals and solid 60fps on PS4 Pro!!! I think the game looks amazing as is it!
Good stuff, John, as usual. Kudos to the developer for such a good job on multi-platform releases. Usually one or two platform get second class citizen treatment but it seems each platform is given proper treatment as befit their respective capability which I'm sure a gargantuan task.
Nice to see a Dev doing a great job on all platforms. THIS is how it should be. Congrats and respect to Deck 13 :-)
I feel like pro game reviews should start discussing technical details like these
I'm really glad about this "choose your settings" thing that companies are introducing to the console market. Even though i play on pc and don't have an xbone or ps4, the trend that the industry is taking towards the consoles is good for everyone. The more options the better remember. It's not about the brand of box you put the disk in, it's about the experience it can provide, and these sorts of systems are big leap forward for all of us.
Another thorough analysis by John. Awesome.
I feel like the Developers did some DF homework before releasing this one! Well Done!
A _secret_ most people still ignore today: if you REDUCE/REMOVE AA textures will look *much* more detailed and sharpened. No need of 8K texture packs. AA makes texture rendering blurred.
This channel, maybe unintentionally, does an amazing job of promoting the benefits of PC gaming. Unfortunately, PC components are not cheap at the moment and only seem to be rising.
Well, I wouldn't say that they are expensive, a RX 570 by now paired up with a Ryzen 5 or a i5 and 16gb of ram can make miracles.
Altough what is really expensive imo is RAM nowadays due to the lack of supply power to feed the smartphone companies and business market.
If Ram would have a "normal" price like seen on last year, it would be awesome.
Anyway Deck13 made an excellent job with the PS4 Pro version.
How can this look so much better than The Surge 2??
When I saw optimized game with good graphics and lighting, I always remember MGS V.
That moment went Focus Home Interactive puts out a better running game than some of the games that EA and Ubisoft publish.
Six gigs?? that's incredible. even 12 for the pc is impressive. looks like a great engine. kudos to the dev on doing all three versions of the game right
John is a processional. His vids breathe quality.
Win for everyone. Nice to see a game properly optimized across all versions
I have this game on steam and boy I haven't even defeated the first boss. This is first time I am playing a souls-like game.
This is my problem. Sony said they created the PS4 pro to stop pS4 owners from going to PC as games become more and more demanding. Yet after extensive coverage the majority of these pro enhanced games operate at an abysmal 30 fps, when the games push a higher resolution the majority have frame pacing issues. In my opinion Sony really dropped the ball if their intention was to keep people away from PC. When even a budget PC with settings tweak can achieve 60fps the pro comes off as pure trash made by a clueless platfrom maker who didnt truly understand the market they were keeping their customers from.
Minmataro718 "Abysmal 30 fps" You did not hide your PC blind love very well lmao
30 fps is just as terrible when its on pc... relax i just wanted a more powerful console with a 60fps standard. You know the same standard pc gamers have enjoyed for as long as i could remember.
Standard for PC slightly dropped from what I remembered. Our CRT was slightly higher with refresh rate around 75hz. With proper graphic accelerator, PC games in the 90s were capping around 75FPS. Then LCD happened and you know the rest.
I miss crt monitors i had one for so long because old games like diablo and quake looked amazing on them.
This game wasn't on my radar but the 60fps Pro mode means I'm suddenly very interested in it.
Not really into souls games but this looks great, love the industrial/sci-fi art style here and the use of colours/lighting. Reminds me of the first Mirror's edge...
FlagshipFighter doesnt look like mirrors edge at all because mirrors edge it only uses primary colors for the city
Everybody in the comments is at each other's throats, but I'm just happy that we finally have a modern AAA title that treats all of its ports with care.
these devs deserves to be rewarded for this game. Seriously.
7GB game and close to flawless performance on both play options. Outstanding.
I'll get this game to play it on my Pro.
Osvaldo T I hope you'll enjoy it! 🙂
looks interesting. I hope its a good game.
Good vid, great to see some really excellent PS4 Pro implementations.
Buy a life plse.
like native 4k
rodrigo LFP ouch!!lol that was hysterical. I finally feel like I'm getting my money worth with the pro. if rather have 60fps available all day every day.
Prince Dizzy Rodrigo just burned and sizzled you. Xbox one has reflections both Sony consoles had to leave out, because they SUCK.
Prince Dizzy I thought u were a pc guy ? Nice too see somebody being honest though instead of those cancerous fanboys
Nice to see a proper port game in all platforms. Even great the game is fun and probably one of the best game I've played this year.
Nice to see that the game is so optimized for PC.
Speaking up for Lords of the Fallen here: I love it. There.
That what every pro game must be
This is free on PlayStation with + right now. Download and show support for free!
Wow, everything works. That's pretty amazing.
I think many people here gloss over the fact. that early load work well - finally someone using the tech properly.
Too bad no one in AAA space will notice, but maaaybe we will get some more games with bigger range of options and utilizing tech properly.
Surprised the Xbox one version held up so well. Will be nice to see how well the game looks on scorpio too.
"Whoa, look at those PC textures. So much sharpness"
Good channel content with very interesting information, but the comment section is just horrible with a lot of trolls and fanboys.
Except for the DF Retro videos. Everyone is really cool in those comments. I guess console wars aren't interesting after so many years?
John Linneman True that, maybe comparison videos and reviews for hardwares is the only place where everybody loose their minds, console wars was little entertaining way before, but now is becoming really annoying tbh.
now this is how to make a console version, amazing, gives hope to gamers once more...
I really hope The Surge sells well. I don't think I had even seen a developer team place so much dedication into their game
Another great Video by Digital Foundry
Thank you, John. What an excellent video, especially for those of us with PS4 Pros. Well done. You didn't mention HDR--is that a relevant feature?
I have this on pc, it's pretty well optimized, I must say i'm impressed this can run @60fps on ps pro, albeit @ 1080p.
If only all developers delivered games as well optimized (on all platforms) as this.
My only problem with this is calling it a Souls like game which is only true in just about the vaguest way possible as was the case with Nioh. It's like when people try to say "Metroidvania" with absolutely no real understanding of the 2 play styles or world design. Credit where the surge deserves it though it's got some very creepy lore bits and pieces and I love that.
Great analysis. Thanks John.
Hi ! Why you don't made a new version of this video with Xbox One X version compare to others console ? Quality and performance mode was add. This game is fantastic and I hope The Surge 2 will be in the vein of this one and better !
Well done Deck 13! Will pick that up once I'm finally done with Nioh :)
Nice to see devs finaly taking advantage of the hardware and actually give a damn. This is how games shuld have worked on release of the ps4. Good to see they are finaly catching up.
Also finally ps4 pro owners get what they have longed for. 1080p60 FINALLY!!!
You'd think that they'd go back to Lords of the Fallen and make it run smoother with this improved engine.
Great analysis, as always. Glad to see this game is well optimized. I have a 970 in my pc so looks like I'm getting that version.
Impressive work...
I just want to say thank you for delivering this nice content free to us!
WE need to support this kind of game developer. they have done a superb good job on this game on all platform. shame for big developer like ubisoft, from soft, and bethesda. they should learn a lesson from Deck 13 from now in term of optimizing a game.
good job Deck 13. this is how all games should be on new consoles, rock solid 60fps mode and options to remove effects like lens flare (i hate the dam effect and a option to remove it is very very welcome). all other devs should take notes.
Well done Deck 13, well done indeed. Hope to see other developers making such good use of the PS4 Pro
Now that's how you do a PS4 Pro version! Awesome cover DF!^-^
At first I was regretting getting Pro over base due to cheaper price but now I feel happy with my purchase...Bloodborne and MGSV showed me no advantage of the Pro but games like these look amazing...Currently playing No Man's Sky which also have 1080P 60 FPS mode :)
on behalf of all the gamers, i would like to thank you deck 13 for giving us a great optimized game that very few devs does to their games. Godbless. #GamerMasterRace
This is what I like to see, real effort on all platforms and it's definitely a lesson other publishers and developers should learn from and from the looks of it, this game seems like it was well crafted around each platform, even the PS4 Pro and PC version and for that, I'm buying the game for PC even though I never heard of it until now but it looks like my kind of game.
Well I thought the whole point was to have the highest resolution possible and still delivering 60fps. I guess that's what happens when you have a pro ...couldn't they do that trick with the so called checker board rendering? May be in the ps pro plus...I guess we're just gonna have to wait.
The game appears to be well made. Hopefully other developers will pay attention.
Fantasic analysis yet again. Really sorry that most comments here are stupid fanboy wars instead of showing appreciation for these kinds of extremely informative content. :(
Keep up the good work, John.
Yes I'm absolutely loving The Surge. Sadly I need a Pro to get the "definitive" edition. Love the video, especially the tech specs behind the FLEDGE Engine. Keep it up dude
great video I didn't know you could do 1080p at 60 I want to buy this now
Awesome great to see "Game Optimization" on all platforms so refreshing man :D
The Pro is capable to output 60 fps on Battle Field One , Hitman , and Titan Fall 2 all run at native 1440p / 60 . I am a PC Hardcore Gamer and I have a high end gaming pc - I bought the pro linked to a 4k hdr 55 inch tv for its price its a very capable console. Checker Board = 1920 × 1080×2 = 1920 × 2160p base resolution which is a good jump on upscaled games too using the checker board technique. Boost mode added too some benefits to unpatched games for the Pro , with some additional fps on unlocked games. Great exclusives with some HDR awesomness make the pro a good deal.
Right now I couldn't care less about performance when a game looks so fun. ^^
Only 6GB install size??? That is amazing, why don't more games do this????
I was thinking to get this for the PC first (which is great PC game too) but due to the perfect implementation of PS4 Pro support I might go with that instead, real physical copy (yes that collecting shit).
Obviously the best version of The Surge is the Xbox One version as it's rated 7 points higher than the ps4 version on metacritic. I bet the lack of screen-space reflections on the ps4 version has something to do with that.
Haha the camera shake on gears of war GB, dunno why I found that funny :)
I wish they would do an Xbox One X analysis. I know the X came out after, but I'd really like to see comparisons to the base and others
8:40 You know Steam has become synonymous with PC gaming when its icon is used to represent the platform.
Really wish you could revisit FF15 the recent updates have made it feel great compared to when the unlock framerate launched
The load times are fantastic
This game is using Async Compute on console, but is DX11 on PC. Can it use Async in DX11?
Ok, now I'm buying this game.
Im glad scorpio is coming for Xbox fans. Mid console refresh is needed.
It's only needed because of 2160p displays. Mid gen refresh only happened because TVs changed
Reazon Giovanni Yeah and you get to enjoy all of its 0 exsclusives.
no it happened because they realized that pc was taking over so they needed a new method of propaganda
All of the above lol
And we need 60fps games
Looks great on all 3 platforms
Wow, PS4 Pro looking good here!
I kind of wish you had a Amazon Affiliates style system for Steam, would nice to give you a kick back.
Probably game of the year just because of all the options and how well implemented everything is! Plus gameplay and graphics are pretty damn good to boot!
Kudos to the devs for such optimization!
Dreamcast ver. looks fantastic!
Why can't AAA devs like Naughty Dog & From Soft have 1080p/60fps modes yet this small dev can? Uncharted 4 sucks at 30fps after you played the 60fps remaster collection & don't even get me started on Bloodborne.
Ultizer Uncharted 4 is pushing graphics too hard to be able to run at 60fps even on pro. But multiplayer runs at 1080p/60fps which makes sense in my opinion push graphics for single player and push framerate for better reaction time on multiplayer. Bloodborne never had a ps4 pro patch.
because they know that peasants will buy eyecandy, not gameplay
Cutter Elf yet survival is 30fps, on pro, and even looks like resolution is lower compared to sp.
But having the option for performance should also be a thing too for SP.
uncharted 4 wasn't made with the ps4 pro in mind.
XBOX ONE WINS!
on Reflections
Martic Ztn to reflect on it's life and think of what he has done wrong in life
Martic Ztn IMO screenspace reflections are just glorified graphics glitches... so honestly it lost on that fron for me xD
Kevboard Arts "screenspace reflections are just glorified graphics glitches" .... I lost brain cells reading that
Martic Ztn the ps4 is the on with no reflections
FalloutPro21 well, tells a lot about your brain then. I simply hate them. they suck in 99% of games using them. it's all nice and dandy as long as you look at them from very specific angles... move the camera too far down and the reflection fades out, breaking the effect. if there is any object in front of it there will be artifacts due to missing information...
sometimes stuff that is actually in front of a reflective surface reflects like if it were behind it...
the issues with SSRs go on and on.. they are a terrible way of doing reflections, but they are cheap on the rendering budget and that's why they get used nowadays.
they can work in conjunction with other techniques to complement them, but SSRs on their own suck ass, simple as that.
oooookay deck 13 i am buying this game, you deserved your cookie this time.
I love your videos, but man, you guys need a designer who would style those onscreen notifications, etc so badly.
this is fantastic to see
Ps4/Xbox One at the end of the video because there are millions of owners of PS4 Pros and only 12 guys with PS4s and Xbox Ones. PS4 Pro analysis should be after the PS4/Xbox One/PC.