They just dropped a patch this morning that effect research so I wanted to add this note for everyone! From the patch notes: Updated the Tech Tree UI to reflect "core debt" by displaying a negative value for available cores when the number drops below zero. If a player erases memory cores they previously placed, this causes the number of cores available for tech activation to drop by the same amount; it will go back up again when and if the cores are replaced. If the player erases so many cores that the number of available cores drops below zero, it was possible for the player to go into "core debt," but the Tech Tree UI didn't properly communicate this fact. This resulted in confusion for a lot of players who couldn't figure out why the Tech Tree UI remained at zero cores available even though they were building cores (after previously erasing them). Now the Tech Tree UI will show a negative value for cores available if the player has gone into "core debt," which should make it easy to grok how many cores need to be placed and/or replaced before players can start activating new techs again.
I have 200 cores piled up taking space. I see you produce cores and send them straight into a composer but how do i put the ones in my invent into the composer?
I started playing this game today. Was having so much fun until the task of core composer came up. This game does not hold hands for beginners. I had no clue what to do until i saw your video. But now that i saw your automated factory,i am disheartened. Is this all there is to it? No end game or end of story? Just keep making stuff?
There is a story! The game is still in early access so the story isn't fully fleshed out yet. The core gameplay loop is building a factory more and more however.
It's honesty such a stupid mechanic. Physical perk points that eat fps and take up a huge amount of room..... hope they get rid of this mechanic. Very user unfriendly.
I completely agree the mechanic is poorly implemented, I do resist calling it stupid. It's different for sure, just not a hit. They already have plans to fix it, but for now, this is what we have to work with.
Hey Sport, games are supposed to be fun and you've got "Games" right there in your handle. it really sucks that you feel the need to police other people's joy and enthusiasm. Feel free to make your content as boring as you'd like though!
@@xrvelasquez OH! thanks for your go ahead to make things boring... sport. I agree, GAMES are meant to be fun, but there is Fun, and then there's how I took this video as a bit hyped up. There is a thing called pressed / pressured speech that can be a sign of some sort of mania. I guess if you have THAT much enthusiasm for your games then, sure more power to you. But Keep on Policing other's comments too, Sport.
They just dropped a patch this morning that effect research so I wanted to add this note for everyone!
From the patch notes:
Updated the Tech Tree UI to reflect "core debt" by displaying a negative value for available cores when the number drops below zero. If a player erases memory cores they previously placed, this causes the number of cores available for tech activation to drop by the same amount; it will go back up again when and if the cores are replaced. If the player erases so many cores that the number of available cores drops below zero, it was possible for the player to go into "core debt," but the Tech Tree UI didn't properly communicate this fact. This resulted in confusion for a lot of players who couldn't figure out why the Tech Tree UI remained at zero cores available even though they were building cores (after previously erasing them). Now the Tech Tree UI will show a negative value for cores available if the player has gone into "core debt," which should make it easy to grok how many cores need to be placed and/or replaced before players can start activating new techs again.
thanks bro for idea.
Happy to help!
I thought you put Core’s on it and it removed it and kept the research core
So thank you
Glad to help!
How do you make core composers
I have 200 cores piled up taking space. I see you produce cores and send them straight into a composer but how do i put the ones in my invent into the composer?
If you have cores in your inventory, drop them into a box and feed the belt from that box.
@@Trobsmonkey oh i didnt think about that. Thanks. I put all in the thresher anyway.
WHERE IS THE FREE ONE YOU GET IN THE CHEST
I want to know if somehow you want to move it to another place. How you do it or you can't move it once is full?
I started playing this game today. Was having so much fun until the task of core composer came up. This game does not hold hands for beginners. I had no clue what to do until i saw your video. But now that i saw your automated factory,i am disheartened. Is this all there is to it? No end game or end of story? Just keep making stuff?
There is a story! The game is still in early access so the story isn't fully fleshed out yet. The core gameplay loop is building a factory more and more however.
If my core show zero but I have 30 cores in the composer what do I need to do
Hi! You need to make more cores to increase the total amount you have.
I have a core composer down but when it makes research cores I don’t go up in my research core amount, any idea why that may be happening
Composer might be full
It's honesty such a stupid mechanic. Physical perk points that eat fps and take up a huge amount of room..... hope they get rid of this mechanic. Very user unfriendly.
I completely agree the mechanic is poorly implemented, I do resist calling it stupid. It's different for sure, just not a hit. They already have plans to fix it, but for now, this is what we have to work with.
I can’t find the core composer
The inserter is not working. It won't move on it's own. Wtf am I doing wrong
Is the arrow pointing the right way when you place it, is the core composer full? it won't place cores in a full composer.
the problem is not "how to use it" the problem you cannot place it even the ground is enough big
This game make my brain hurt lol
There IS enthusiasm here. but man, dial it back a bit??? Feels like your on a bit too much speed.
Hey Sport, games are supposed to be fun and you've got "Games" right there in your handle. it really sucks that you feel the need to police other people's joy and enthusiasm. Feel free to make your content as boring as you'd like though!
@@xrvelasquez OH! thanks for your go ahead to make things boring... sport. I agree, GAMES are meant to be fun, but there is Fun, and then there's how I took this video as a bit hyped up.
There is a thing called pressed / pressured speech that can be a sign of some sort of mania. I guess if you have THAT much enthusiasm for your games then, sure more power to you.
But Keep on Policing other's comments too, Sport.
I won't apologize for being excited about the topics I love. Thanks for the feedback!
@@Trobsmonkey🎉