Enjoy! Check out the new Merch line while stocks last, and ofc here's the music video if you want to watched the abridged version of this mission: bit.ly/3fM2BKs ua-cam.com/video/jVzy40czb9M/v-deo.html
Fun fact: One Kerbin year is 400 days, and each day is 6 hours, meaning that a Kerbin year is only about 0.27 Earth years and an Earth year is a little over 3½ Kerbin years. Therefore, this 101-year mission only took 27 Earth years
@@the-lag-gamerita5446 Oh, I totally remembered it wrong. New calculations, rounded up to 3 decimals: 1 Kerbin year = 0.292 Earth years 101 Kerbin years = 29.470 Earth years 1Earth year = 3.427 Kerbin years Thx for correcting!
And so we can safely assume that Bob went back into the ship and also went into his stasis chamber for the duration of many many gravity assists, and as such to them the mission was probably ten to twenty years if anything xD
Can u do a version of this, but deploying . . . something . . . near a single/ever single planet and moon? A little holiday gift for the Kerbal System 🥰
Yea, I appreciate Danny for the short form memes, but I've never really liked doing missions that are on the order of decades in length, unless the craft is absolutely massive. I always felt like part of the challenge was to get missions done in a vaguely timely manner. Not that cheesing every blonde one out of your dV isn't hard, it just doesn't float my boat.
Except Bradley Whistance is efficient as hell while Matt does is al for the show. The last 2 gravity assists on eve and kerbin just costed him dv because he was inpatient in waiting
20:19 Matt Lowne: We are 72 and a bit years into the mission, at this point they're probably feeling a little bit homesick. 29:24, 30 years later: Jeb and Bob: Finally....
If you're running out of new things to do, heres an idea ive never seen anyone do before. Use a spacecraft to crash into an asteroid that's on a collision course with kerbin. The impact must have enough force to knock the asteroid off course with kerbin, so impact velocity would have to be above 1 or 2 kilometers per second. It's very difficult to hit the asteroid at that velocity. It's kind of a practice run and a simulation of a worst case scenario last ditch effort to save kerbol. fyi it is possible and it does work. One of my most proud moments in the game and it would be awesome if someone made a video of this mission. Keep up the good work Matt! Always love your content.
This was quite interesting and I learned more about gravity assists here than any other video - other vids are "you just do a gravity assist" and they seem to magically get one assist after another in an elegant chain. It's not like that. You get an assist that bumps you up (or down) to the orbit you want and then you wait . Probably for many orbits before you actually get the encounter. The only magic is in the edit. It's a LOT of waiting.
that is pretty much the peak of what someone could do in this game honestly. also good call on having an empty save file to make sure we can see what is the max amount someone could get in one mission!
I'm very interested in learning the details of how exactly to use gravity assists. And I'm sure it's not just me that would like to see how you do your manoeuvre nodes. As for the length of videos, I don't understand why people dislike long videos (as long as they're not verbose and boring). No one complains that a book is to big. As far as I'm concerned the longer the better.
Matt lowne: we are going to do a gravity assist off of eve Bradley whistance: to return to kerbin, we will do gravity assists off of jool, eve, kerbin, eve, mun, eve, and finally land at ksc
Amazing video! As someone with the bad habit of going to the deep end of the pool barely having learnt how to swim,(I went to the mun appollo style even though I never managed to dock, but the mission was perfect) this was inspiring! I am currently working on a ship inspired by the space station that went to jool( my favourite video) Thank you for always making amazing content!
Have you ever considered doing a video featuring the Outer Planets Mod and the Minor Planets Expansion? If people want to see you go really far and use lots of gravity assists, there's quite a few bodies that might make for a good video in those two mods.
took you about 100 year for all planets and moons.... it took me 426 years for my first pure "Gravity Assist Training" mission to Eeloo and back. i had about 5000m/s in LKO and had about 200m/s left on Kerbin reentry. BUT my learning curve was visible. after landing and reorbit at Eeloo i had 925m/s left and "only" needed about 700 of that to get back to Kerbin. Now i only need to get more efficient AND do it with a manned mission... Thanks for teaching me how to do that, not only with this video but with all your videos.
It's the videos I like most that I don't comment on -- I'm too busy watching! :D This is the 3rd or 4th time I've watched this. Edit 2 days later: And then there's all the times I start watching this and then go play the game instead. It's somehow one of the most inspirational, motivational KSP videos in existence. :)
Please make the long version :D It'd be so enjoyable to fall asleep to a long video like that. No worries, I watch till the end usually and then switch my brain and body into sleep mode. Lol
In the time these 2 were gone, Solomon Kerbstein had his unfortunate incident where he accidentally invented the Kerbstein Drive and Kerbalkind has colonized Duna, Dres, and the Jool system.
Because of you Matt, I have now started to take more "living space" for the Kerbals. I don't know whether to thank you or curse you lol. I love how it looks and it is better on my conscience, but I now take like twice as many quicksaves and tries to get stuff right!
Haul as much crap on your rocket as you can fly its way more fun that way, i love making the intricate landers with unnecessary little rovers and drones inside of service bays and shit.
3,643. Yup, really safe periapsis height Matt. And you were using water level instead of ground level on your altitude gauge. (You can toggle it by clicking the little waves that are blue, it is on the right, next to the abort.)
On the trip home Matt did a Kerbin and than an Eve gravity assist but he spent more dv than he gained. When he had his first kerbin encounter on the way back: At 22:00 atlitude = 63km dv = 1649 m/s orbital velocity = 4300 m/s After the gravity assists: At 24:08 altitude = 63km dv = 1080 m/s orbital velocity = 3750 m/s So he spent 569 m/s of dv for a reduce in orbital velocity of 550 m/s lol. He should have just pointed retrograde and burned just before hitting the atmosphere and reentered directly, saving some dv and a lot of time (: If he is more carefull with his dv budged on his assists it will of course be more efficient.
I almost had a heart attack until I saw the disclaimer in the description! I was wondering how in hell you were planning on landing a traditional SSTO on EVE and still go elsewhere!
Here's an idea: Recreate the mission from The Martian. Basically, send a habitation module and a rover to Duna, and land an ascent vehicle somewhere else on Duna. Then send six Kerbals via a large orbital ship and land them by the habitation module. Then have five of them return. To get the sixth one back, make him use the rover to the ascent vehicle, use a gravity slingshot around Kerbin to return the ship to a Duna flyby, and use the ascent vehicle to send the sixth Kerbal up to rendezvous with the larger ship before returning home.
I'm not sure if you're aware of it, so if you have no idea where to get copyright-free music, I would recommend NCS (no copyright sounds). It's got a ton of great stuff, and I think the only thing you should do is to add a link to the music in the description. Don't get me wrong, I am a fan of classics too, just sharing something I found lately. It might be useful! And yeah, great video!
Hey matt i wanna ask something, at 0:31 when you put mark 0 fuel tank with batteries and small sas control. How do you manage to move that part really far to the back? I tried to do that but i can only move it backward for short distance
It is sort of inflated, but given the delta v total you could easily do it without nuclear engines if you allow staging. Probably couldn't do it with fleas, bit swivels could manage it, and terriers could definitely do it. You don't need much of the tech tree unlocked. The biggest problem might be crew space! One of the missions I keep meaning to try is speedrunning every encounter with 1000m/s delta v starting at 75km lko. 100 years seems like a nice target actually!
Me: Is on youtube Notifications: Click me Me: Ok Matt: SSTO TO EVERY PLANET AND MOON Me: Ok Matt: NO MINING OR REFUELLING Me: AhhhhhhhHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH MY MAN
fun fact: i used a falcon heavy to launch a probe to a really low Moho orbit, no gravity assists, it was not on the optimal transfer point. With help of mods to get ion engines but better (plasma engines) i got there with some argon gas left
If this game had orbital decay, yeah my relay drones all around Kerbin's sphere of influence wound just litter all over Minimus, the Mün and Kerbin, and I don't wanna endanger any space turtles.
there are mods that make gravity more realistic. It does not model atmospheric orbital decay, but it absolutely models orbital decay based on the fact that some bodies have irregular mass distributions. For example, in RSS while using Principia, certain low lunar orbits are unstable, and will cause the satellite to crash.
Next: SSTO Mission with 360 Kerbals, landing on every celestial body (bar Jool and Sun) in the system, and get into a low Sun orbit, all without refueling
@@the-lag-gamerita5446 No, but it would probably be so big that even a supercomputer would shit itself trying to simulate that thing, mostly because the amount of fuel and thrust required scale exponentially with mass
*inhales* Matt, I have a challenge for you. Start a brand new science game and use the cheat menu to unlock everything. Your goal is to get every single possible science experiment (including the DLC / EVA ones where possible) from every single possible biome and situation IN ONE FLIGHT. Mining and Refueling is allowed and encouraged.
I would watch an extended cut of the full mission. Most of us who play this game actually want to know all the little details haha I would gladly watch a 2 hour or 8 hour video of yours 💪
Just as with the Lowne Lazy method of docking (Patent Pending), You clearly have an understanding of which planets and moons can provide an assist when lowering your orbit, and which can help when raising it. It stands to reason that there is a system to this as it must be equally possible to lose DeltaV via an encounter (By finding a way to raise it when you want it lowered or vise-versa), But I don't know/understand this system, yet you clearly find it relatively intuitive. Would you consider a simple tutorial? It could be the 'Lowne Lucrative assist method'....
Matt have you experimented with really big rovers using the kraken drive? I built a massive moon rover with forward and reverse kraken drives which really solves the shitty low gravity brakes problem and it also has two kraken drives pulling it onto the ground to keep it stable, it can travel at high speeds without flipping even in very low gravity.
@@trishaykaul9511 Thank you. I use maneuver nodes, but I'm still getting them down. I got my first satellite in orbit around the Mun using them last night!
Fun fact: kerbals can live forever unless if they get blown up in an experimental rocket I have a lot of experience with death and explosions on ksp. :D
I slowed it down and built it with you but kept the strips in the cargo bay, changed them to purple, and turned off light emissions so it would be like a UV sterilizing light. Edit. Got to the RTG addition, changing them to a green and re-enabling light emissions. Am also moving them to be right on the RTGs.
ya know, the minimus landing actually makes a lot of sense, after spending 100 years in microgravity, it would be helpful for the crew to land somewhere with very low gravity to get acclimatized to walking around again before landing on kerbin
hey matt lowne great video theres a mistake alot of youtubers make they get all but one science experament and say they got all they always forget the infrared teloscope that gives you science
Enjoy! Check out the new Merch line while stocks last, and ofc here's the music video if you want to watched the abridged version of this mission:
bit.ly/3fM2BKs
ua-cam.com/video/jVzy40czb9M/v-deo.html
Hey matt you good?
British matt
Lol
How tf do u do this yet I can’t get to duna
You are very good at this game man for some reason my manouver nodes arent accurate
Imagine Jebediahs face when he found out they werent going to land at Kerbin after 100 years and instead went to Minmus AGAIN
Bruh moment
Nah,he probably would like a mint-icecream-based snack break
yeah he probably tried to go outside without a spacesuit when he found out.
loooooooooooooooooool
Comes back to kerbin and the world ended in nuclear warfare
“They used Apple maps and accidentally flew by every planet” lol
Lol
Exactly
Kekw
Fun fact: One Kerbin year is 400 days, and each day is 6 hours, meaning that a Kerbin year is only about 0.27 Earth years and an Earth year is a little over 3½ Kerbin years. Therefore, this 101-year mission only took 27 Earth years
It's acutally 426 days.
@@the-lag-gamerita5446
Oh, I totally remembered it wrong. New calculations, rounded up to 3 decimals:
1 Kerbin year = 0.292 Earth years
101 Kerbin years = 29.470 Earth years
1Earth year = 3.427 Kerbin years
Thx for correcting!
Matt: I added space for 6 kerbals so bob and jeb could be comfortable
Also Matt: makes bob sit in a chair outside the ship for the entire mission
Well, he only goes out when it’s open
Bravo
It is only when he needs to do science, a lot of the deep space stuff is cut out.
And so we can safely assume that Bob went back into the ship and also went into his stasis chamber for the duration of many many gravity assists, and as such to them the mission was probably ten to twenty years if anything xD
Funny! But we saw Bob go back inside a lot. XD
The kerbals after 101 years of traveling: damn... this world hasnt changed at all
Hahahah lol
Why dosent kerbin have small towns or villiges it would make it seem like there is life there
@@Sheepo-gk9yx just wait for the sequel
@@Sheepo-gk9yx they all live under ground so they don't get pelted with space craft parts
Kerbin, Kerbin never changes.
Never stop doing this. You're my hero, Matt Lowne.
Agreed
Agreed
@@GreyJunkie24 Agreed your Agreed
Agreed
@Nathan Schreitl I agree to your agree to agree
Me: *sees title and thumbnail*
Also me: Oh god whats he done now
Matt we need you to Launch this kerbonaut
oof
Same
Next mission:
*LANDING JOOL ON THE SUN*
ikr
Matt Lowne: I’m about to flyby every body in the game
Also Matt Lowne: And I’m gonna land on Minmus AND land on the runway.
Kraken:Hold my beer
Man that's not an ssto, that's an sste! An single stage to everywhere
Lol ikr
The title says "flying an single stage to orbit to every planet and moon in ksp" so that doesnt make much sense.
Sste then
@@DeezNuts17999 which is having a single stage to everywhere...
SSTO to everywhere is diffrent with
SSTE
12:17 Speed close to Kerbin 4500 m/s. Delta V remaining 2300 m/s. In a SSTO.
I am not even sure we are playing the same game ~
Can u do a version of this, but deploying . . . something . . . near a single/ever single planet and moon? A little holiday gift for the Kerbal System 🥰
A relay-sat at every planet and moon! Green lines on the map!
That will probably never happend
cubesat technology for the win!
A Santa sleigh dropping fuel for all
@@the-lag-gamerita5446 *Angry cubesat noises*
Matt’s next video:
Grabbing the sun and bringing it to low Kerbin orbit
LOL! TODAY'S SPECIAL: FRIED KERBALS
Future Matt:
Grabbing a black hole (assuming it is in the ksp version in the future) and bringing it to low GILLY orbit
@@trishaykaul9511 gilly is the hardest mission.
Not because it is difficult to design and fly, but orbiting gilly is the slowest thing ever
KSC: why’d the mission take so long?
What kerbals think: we went sightseeing
What the kerbals actually say: we got lost
What actually happened: Matt threatened us with having to listen to genesis for 24 hours every day
What's this?! Another grand tour?! What a blessing! Thanks, Matt.
26:45 "I'm gonna perform a couple of gravity assists", as he aerobrakes
oop
oop
oop
oop
oop
Kraken Drive:
*imma start this mans whole career*
Ion Engine:
Imma start this mans whole career
For the record, a two hour long Matt Lowne KSP video would be something I'd jump right into ! I mean... I can pause and resume any time...
This channel is turning more and more into stratzenblitz, danny2462 and bradley whistance
Is that bad? He is just becoming more and more powerful
@@deezwithnonuts5247 yeah no offense or anything, just felt like it was worth mentioning
Also scott manley with his space this week series
Yea, I appreciate Danny for the short form memes, but I've never really liked doing missions that are on the order of decades in length, unless the craft is absolutely massive. I always felt like part of the challenge was to get missions done in a vaguely timely manner. Not that cheesing every blonde one out of your dV isn't hard, it just doesn't float my boat.
Except Bradley Whistance is efficient as hell while Matt does is al for the show. The last 2 gravity assists on eve and kerbin just costed him dv because he was inpatient in waiting
03:50 "Not the most efficient design, we've only got two Kerbals but we've got capacity for 6...."
*Has 10 seats on the vessel*
(Love ya Matty!)
20:19 Matt Lowne: We are 72 and a bit years into the mission, at this point they're probably feeling a little bit homesick.
29:24, 30 years later: Jeb and Bob: Finally....
If you're running out of new things to do, heres an idea ive never seen anyone do before. Use a spacecraft to crash into an asteroid that's on a collision course with kerbin. The impact must have enough force to knock the asteroid off course with kerbin, so impact velocity would have to be above 1 or 2 kilometers per second. It's very difficult to hit the asteroid at that velocity. It's kind of a practice run and a simulation of a worst case scenario last ditch effort to save kerbol. fyi it is possible and it does work. One of my most proud moments in the game and it would be awesome if someone made a video of this mission. Keep up the good work Matt! Always love your content.
This was quite interesting and I learned more about gravity assists here than any other video - other vids are "you just do a gravity assist" and they seem to magically get one assist after another in an elegant chain. It's not like that. You get an assist that bumps you up (or down) to the orbit you want and then you wait . Probably for many orbits before you actually get the encounter. The only magic is in the edit. It's a LOT of waiting.
that is pretty much the peak of what someone could do in this game honestly. also good call on having an empty save file to make sure we can see what is the max amount someone could get in one mission!
I'm very interested in learning the details of how exactly to use gravity assists. And I'm sure it's not just me that would like to see how you do your manoeuvre nodes. As for the length of videos, I don't understand why people dislike long videos (as long as they're not verbose and boring). No one complains that a book is to big. As far as I'm concerned the longer the better.
I was so sure he used a Kraken Drive when I saw the thumbnail
25:40 Matt! my trust has been destroyed
"That could be a 2 hour long video"
JUST PUT IT IN MY VEINS!!!
Put it in a spoon over a gas burner
@@simonkimberly6956 that’s what Demi lovato said
Matt lowne: we are going to do a gravity assist off of eve
Bradley whistance: to return to kerbin, we will do gravity assists off of jool, eve, kerbin, eve, mun, eve, and finally land at ksc
Matt- gets to every planet and moon without refueling
Meanwhile me- has trouble getting to minmus
Almost same...
Lol. Don't worry. Practice will get you there.
use asparagus staging w/ terrier engines
Seriously It really does work
Guys i figured it out now finally yay (i used the lowne aerospace 2)
@@FlukyMeteor congrats!
Send a reindeer to every planet for *christmas* !!!
Better idea he makes a Minmus SSTO that looks like Santa’s slay
@@HMC.clips. worse idea
Amazing video! As someone with the bad habit of going to the deep end of the pool barely having learnt how to swim,(I went to the mun appollo style even though I never managed to dock, but the mission was perfect) this was inspiring! I am currently working on a ship inspired by the space station that went to jool( my favourite video) Thank you for always making amazing content!
12:16 This shot was beautiful, nice video!
Great work Matt. Gave you a like and some shares for the sheer amount of time and mental energy put into this. Well done.
I'd love to see you take failed, fan-submitted SSTO designs and modify them in as minimal a way as possible and do missions with them.
Matt it was so cool! Now I have some doubts about continuing to play KSP myself. You've done such a great video.
"They used Apple maps and accidentally flew by every planet”
This little maneuver is going to cost us fifty years
*fifty-one*
Have you ever considered doing a video featuring the Outer Planets Mod and the Minor Planets Expansion? If people want to see you go really far and use lots of gravity assists, there's quite a few bodies that might make for a good video in those two mods.
took you about 100 year for all planets and moons.... it took me 426 years for my first pure "Gravity Assist Training" mission to Eeloo and back. i had about 5000m/s in LKO and had about 200m/s left on Kerbin reentry. BUT my learning curve was visible. after landing and reorbit at Eeloo i had 925m/s left and "only" needed about 700 of that to get back to Kerbin.
Now i only need to get more efficient AND do it with a manned mission...
Thanks for teaching me how to do that, not only with this video but with all your videos.
It's the videos I like most that I don't comment on -- I'm too busy watching! :D This is the 3rd or 4th time I've watched this. Edit 2 days later: And then there's all the times I start watching this and then go play the game instead. It's somehow one of the most inspirational, motivational KSP videos in existence. :)
Jeb and Bob must have been happy to hear that they will be in space for another 10 years because of flex Minmus mission :D
Please make the long version :D It'd be so enjoyable to fall asleep to a long video like that. No worries, I watch till the end usually and then switch my brain and body into sleep mode. Lol
When I'm alone and playing KSP I alway watch your vids
In the time these 2 were gone, Solomon Kerbstein had his unfortunate incident where he accidentally invented the Kerbstein Drive and Kerbalkind has colonized Duna, Dres, and the Jool system.
Because of you Matt, I have now started to take more "living space" for the Kerbals. I don't know whether to thank you or curse you lol. I love how it looks and it is better on my conscience, but I now take like twice as many quicksaves and tries to get stuff right!
Haul as much crap on your rocket as you can fly its way more fun that way, i love making the intricate landers with unnecessary little rovers and drones inside of service bays and shit.
@@johnnyringo2670 I absolutely agree. Designing small "escape pods" and rovers is a ton of fun.
3,643. Yup, really safe periapsis height Matt. And you were using water level instead of ground level on your altitude gauge. (You can toggle it by clicking the little waves that are blue, it is on the right, next to the abort.)
On the trip home Matt did a Kerbin and than an Eve gravity assist but he spent more dv than he gained.
When he had his first kerbin encounter on the way back:
At 22:00 atlitude = 63km dv = 1649 m/s orbital velocity = 4300 m/s
After the gravity assists:
At 24:08 altitude = 63km dv = 1080 m/s orbital velocity = 3750 m/s
So he spent 569 m/s of dv for a reduce in orbital velocity of 550 m/s lol.
He should have just pointed retrograde and burned just before hitting the atmosphere and reentered directly, saving some dv and a lot of time (:
If he is more carefull with his dv budged on his assists it will of course be more efficient.
I almost had a heart attack until I saw the disclaimer in the description! I was wondering how in hell you were planning on landing a traditional SSTO on EVE and still go elsewhere!
Lol I had made a powerful lander/ascent stage to get off of Eve, but the surface gravity there.......
Here's an idea: Recreate the mission from The Martian. Basically, send a habitation module and a rover to Duna, and land an ascent vehicle somewhere else on Duna. Then send six Kerbals via a large orbital ship and land them by the habitation module. Then have five of them return. To get the sixth one back, make him use the rover to the ascent vehicle, use a gravity slingshot around Kerbin to return the ship to a Duna flyby, and use the ascent vehicle to send the sixth Kerbal up to rendezvous with the larger ship before returning home.
You are my favourite ksp youtuber Matt
thanks for the great first minmus landing tutorial!
this is probably my favorite video from you so far. Nice job
Matt: **Visits like every planet and moon with an SSTO**
Meanwhile me: **Has trouble grabbing an asteroid**
Thank you all for the likes
Meanwhile me: *has gotten into orbit once*
@@Tulin258 lol
I grabbed an Asteroid, its now a fuel depot
@@patrlim Cool
@@patrlim Which size?
I sometimes get bored of ur content but I always come back. Keep up the good work
7:39 - Our next move is going to be waiting for another Eve encounter!
12 years later...
The video was long AND ENGAGING. Great One. ❤️
MERRY CHRISTMAS MATT LOWNE
your videos are probably the reason I am getting ksp
I thought you would really land on every planet and moon and i was just wondering how you would do this without mining
I'm not sure if you're aware of it, so if you have no idea where to get copyright-free music, I would recommend NCS (no copyright sounds). It's got a ton of great stuff, and I think the only thing you should do is to add a link to the music in the description. Don't get me wrong, I am a fan of classics too, just sharing something I found lately. It might be useful!
And yeah, great video!
No one:
Matt Lowne: “Flying an SSTO built with only 3 Parts And NO Engines THROUGH THE SUN in Kerbal Space Program”
Lol that should be the Christmas special
Piston and two docking ports to create a Kraken drive lol
@@eiteiei4063 lol
Using the force to deorbit Jool lol
@@trishaykaul9511 u can't push it tho
I was prepared to write an angry comment about abusing bugs for clickbait titles, but no. Matt is just a wizard.
watch Matt do this in KSP 2 Matt: "Let's land on every exoplanet" us: "wtf he is going insane"
Just amazing.This is why you’re the best ksp youtuber.
The SSTO's I've made, thanks to your earlier point, I like to face the in-line rearward for vertical landing.
I ❤️ Matt lowne videos
Hey matt i wanna ask something, at 0:31 when you put mark 0 fuel tank with batteries and small sas control. How do you manage to move that part really far to the back? I tried to do that but i can only move it backward for short distance
This man is about to achieve the impossible
This man achieved the impossible
Casualty forgets Odessey by Bill by Bradley Wistance
It is sort of inflated, but given the delta v total you could easily do it without nuclear engines if you allow staging. Probably couldn't do it with fleas, bit swivels could manage it, and terriers could definitely do it. You don't need much of the tech tree unlocked. The biggest problem might be crew space!
One of the missions I keep meaning to try is speedrunning every encounter with 1000m/s delta v starting at 75km lko. 100 years seems like a nice target actually!
Me: Is on youtube
Notifications: Click me
Me: Ok
Matt: SSTO TO EVERY PLANET AND MOON
Me: Ok
Matt: NO MINING OR REFUELLING
Me: AhhhhhhhHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH MY MAN
I love your videos there one of the few things that still bring me joy
Matt you madman, you did it
fun fact: i used a falcon heavy to launch a probe to a really low Moho orbit, no gravity assists, it was not on the optimal transfer point. With help of mods to get ion engines but better (plasma engines) i got there with some argon gas left
You know I saw the title and thought 'hm yes the kraken drive returns' and then there wasn't a kraken drive and I was shooketh
Wait wait wait wait wait... I had an SSTO of LESS weight, the SAME amount of engines, and I couldn’t even get to 450 m/s!
Hmm aerodynamics maybe?
Definetly aerodinamica...or he just forgot to pull up and climb
matt should try do this with the outer planets mod, it would be alot more challenging as there are 4 new planets with their own moons respectively.
26:46 "I'm going to perform some gravity assists"
Me: dayum... Matt's gonna use the mun to flex his GA skillz??
Spoiler: it was just a verbal typo...
This was a great video matt!
Great video once again!
If this game had orbital decay, yeah my relay drones all around Kerbin's sphere of influence wound just litter all over Minimus, the Mün and Kerbin, and I don't wanna endanger any space turtles.
there are mods that make gravity more realistic.
It does not model atmospheric orbital decay, but it absolutely models orbital decay based on the fact that some bodies have irregular mass distributions.
For example, in RSS while using Principia, certain low lunar orbits are unstable, and will cause the satellite to crash.
Next: SSTO Mission with 360 Kerbals, landing on every celestial body (bar Jool and Sun) in the system, and get into a low Sun orbit, all without refueling
This is a joke,right?
@@the-lag-gamerita5446 No, but it would probably be so big that even a supercomputer would shit itself trying to simulate that thing, mostly because the amount of fuel and thrust required scale exponentially with mass
This is always my default ultimate mission. Coolest looking spacecraft that can go anywhere
Yeah, I'd love to see the extended cut tbh
*inhales*
Matt, I have a challenge for you. Start a brand new science game and use the cheat menu to unlock everything. Your goal is to get every single possible science experiment (including the DLC / EVA ones where possible) from every single possible biome and situation IN ONE FLIGHT. Mining and Refueling is allowed and encouraged.
Yes. Please release the extended cut.
I would watch an extended cut of the full mission. Most of us who play this game actually want to know all the little details haha I would gladly watch a 2 hour or 8 hour video of yours 💪
I award you the highest award I can bestow!
I ate while watching your video.
I for one do like the longer episodes. It shows his crazy more directly.
Can't wait to hear Matt's comment on this week's delta heavy launch lol
Kermen worth studying. They don’t change a single bit after 101 Kerbin years.
400 days of 6hours each. (Or 100 days of 24h) so a earth year is 3.65 kerbal year.
So 101/3.65= 27.65 earth years
@@guy_autordie right I will edit my comment now
Just as with the Lowne Lazy method of docking (Patent Pending), You clearly have an understanding of which planets and moons can provide an assist when lowering your orbit, and which can help when raising it. It stands to reason that there is a system to this as it must be equally possible to lose DeltaV via an encounter (By finding a way to raise it when you want it lowered or vise-versa), But I don't know/understand this system, yet you clearly find it relatively intuitive. Would you consider a simple tutorial?
It could be the 'Lowne Lucrative assist method'....
Matt have you experimented with really big rovers using the kraken drive? I built a massive moon rover with forward and reverse kraken drives which really solves the shitty low gravity brakes problem and it also has two kraken drives pulling it onto the ground to keep it stable, it can travel at high speeds without flipping even in very low gravity.
Loving this! You should release an uncut version tho. A noob like me needs to see some of these maneuvers to get to other planets.
Practice. You will learn. Also try using maneuver nodes. They are quite helpful.
@@trishaykaul9511 Thank you. I use maneuver nodes, but I'm still getting them down. I got my first satellite in orbit around the Mun using them last night!
@@F22Lover Its ok. Make sure you start your burn a bit before. Also congrats on the mun part
@@trishaykaul9511 Thank you!
@@F22Lover Anytime!
Matt takes off
Jeb: this little manager is gonna cost us 100 years
Fun fact: kerbals can live forever unless if they get blown up in an experimental rocket
I have a lot of experience with death and explosions on ksp. :D
I slowed it down and built it with you but kept the strips in the cargo bay, changed them to purple, and turned off light emissions so it would be like a UV sterilizing light.
Edit. Got to the RTG addition, changing them to a green and re-enabling light emissions. Am also moving them to be right on the RTGs.
ya know, the minimus landing actually makes a lot of sense, after spending 100 years in microgravity, it would be helpful for the crew to land somewhere with very low gravity to get acclimatized to walking around again before landing on kerbin
Itd be pretty neat to see a gypsy space station doing similar stuff. Maybe a kraken powered one. Food for thought
hey matt lowne great video theres a mistake alot of youtubers make they get all but one science experament and say they got all they always forget the infrared teloscope that gives you science
You should post the entire uncut footage. I think it'd be a cool reference for anyone wanting to learn how you do all these maneuvers back to back.