Maya Tutorial: How To Use Arnold Shadow Catcher Material

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  • Опубліковано 2 лис 2024

КОМЕНТАРІ • 54

  • @jackliu8991
    @jackliu8991 5 років тому +45

    guys! if you using newer version of Maya, Shadow Catcher has changed to Shadow Matte, it's still in the shader tab, and the basic concept is the same as the video, but you don't need to do that extra two steps now. Still, this is a excellent tutorial! Very well explained

  • @TheNotepadShow
    @TheNotepadShow 7 років тому +2

    Great tutorial.... another tip... Try and match the lights to what is going on in the cleanplate (background). If the shadows are casting in a specific direction, make sure your lights do the same.

  • @SleepyAstroboi
    @SleepyAstroboi 5 років тому +2

    Thanks for explaining it in such a clear and concise way! Always appreciate tutorials like these.

  • @jrfk3d
    @jrfk3d Рік тому

    After so many tries with others render techniques, finally I got it!
    Thanks human (:

  • @sathvikmalgikar2842
    @sathvikmalgikar2842 4 роки тому +1

    thank you so much glitches are now fixed

  • @mikem.6761
    @mikem.6761 2 роки тому

    thanks for this bro!! you are awesome

  • @Stressycuppa
    @Stressycuppa 6 років тому

    my word was this helpful and really well explained

  • @Jsfilmz
    @Jsfilmz 7 років тому

    do you know how to make thr plane opaque im 3dsmax?

  • @ave1996
    @ave1996 5 років тому

    Nice, and what if you are catching the lights, is there a shader for that?

  • @guitarrecord101
    @guitarrecord101 7 років тому

    Great tutorial. Do you know of any way to add reflections to the shadowcatcher material?

    • @conceptinstinct3287
      @conceptinstinct3287 5 років тому

      Hi, I know what you are looking for. Unfortunately, no one on UA-cam knows how to do that. But I have seen someone do that by isolating the reflection alone from the background and re-composite it in Nuke on a different background. They never explained how they got that pass/aov out nicely on a transparent background with the falloff perfectly. If you have hot this solution, pls share with me.

  • @4TheGreatHorde
    @4TheGreatHorde 3 роки тому

    fast, easy and good tutrital, thank you!
    Un capo!

  • @matthiasgangmei
    @matthiasgangmei 7 років тому +1

    Hi great tutorial but i didn't see aiShadowCatcher in my PC.(Maya 2017, student version)
    Need your help!
    Thanks

  • @MrGamerChoi
    @MrGamerChoi 7 років тому +1

    simple question, will you time your focal length if you we're using a camera that is not 35mm film back? for example, I have a sony a6300, it is a-spc camera, in photography world we usually x1.5 to know the "real focal length. Thank you!

    • @Ruan3D
      @Ruan3D  7 років тому +1

      +MrGamerChoi Hi, yes that's correct. Just google your camera and find the crop factor. So if it's 1.5, then times that by your focal length to get the correct focal length mm.

  • @hxbfilm
    @hxbfilm 7 років тому

    This tutorial is great! Thank you man!

    • @Ruan3D
      @Ruan3D  7 років тому

      +HxB - Bewegtbild Produktion cool glad you liked it. Thanks for watching.

  • @alhakemmido
    @alhakemmido 7 років тому

    thank you too much
    put i have a problem ....when i load a plane to the camera and render its looks too bright how i make my color management right
    i use maya 2016 and arnold
    please help

  • @XY1105
    @XY1105 7 років тому

    Thanks for this helpful tutorial

  • @josealvarado6105
    @josealvarado6105 7 років тому

    Hey so in previous maya versions, one would use the "Use Background" shader and it also masked whatever went through it. Lets say character's foot goes through the ground the foot wouldnt be visible or it would seem to go into the ground. This shadow catcher shader doesnt do any of that. I cant seem to get use background shader to work with arnold, do you have any suggestions?

    • @raspas99
      @raspas99 6 років тому +1

      there are lot of things that arnold doesnt do. A major one is transparency with materials. Hang on for mental ray in maya 2018. A lot of things could have been implemented but they just didn't care.

  • @tariq0513
    @tariq0513 6 років тому +1

    Thank you, very helpful.

  • @XUndeadMonkeyX
    @XUndeadMonkeyX 7 років тому

    This tutorial is great, however, I do have one question, how do I see my footage in the render?

    • @guitarrecord101
      @guitarrecord101 7 років тому

      either add it as an image plane or export the sequence and composite it onto the footage in after effects/nuke.

  • @basemshenouda9980
    @basemshenouda9980 5 років тому

    Thanks , very informative

  • @conceptinstinct3287
    @conceptinstinct3287 6 років тому

    Can you do one for Reflection Catcher? To cat reflection on the floor.

  • @conceptinstinct3287
    @conceptinstinct3287 7 років тому

    Can you use this Shadow catcher to also catch floor reflections?

    • @Ruan3D
      @Ruan3D  7 років тому

      +Concept Instinct yes you can maybe I can do a tutorial soon!

    • @conceptinstinct3287
      @conceptinstinct3287 7 років тому

      Pls let me know when you do the tutorial.

  • @marceloali5696
    @marceloali5696 3 роки тому

    thank's brou

  • @jorginhosanfona8619
    @jorginhosanfona8619 6 років тому

    thanks you, is very good

  • @zoro.render
    @zoro.render 6 років тому

    Thanks its helpful

  • @bowiebowie8610
    @bowiebowie8610 4 роки тому

    i have problem whit transparency like glass, it black to me

  • @francisemv1788
    @francisemv1788 6 років тому

    Solid. shot bru

  • @e11world
    @e11world 2 роки тому

    I wish someone would do this for C4D. I've wasted 3 hours looking for a solution since it always comes with the stupid black bg in AE

  • @FunkyPants3D
    @FunkyPants3D 5 років тому

    ty so much

  • @Ajith___
    @Ajith___ 7 років тому

    awesome!!!!

  • @coconutbuncharist1883
    @coconutbuncharist1883 7 років тому

    Thanks for sharing__ ♥

  • @ronaldlee5324
    @ronaldlee5324 7 років тому

    how to remove the Watermark from the batch render with Arnold??

    • @willp3d255
      @willp3d255 7 років тому +2

      You dont batch render. Use Render sequence.

  • @RonnieMirands
    @RonnieMirands 3 роки тому +1

    The shadow catcher starts at 4:00

  • @mohitsaha4631
    @mohitsaha4631 3 роки тому

    Shadow catcher is not there in maya 2020....

  • @proplayer682
    @proplayer682 5 років тому

    Arnold 5?

  • @Robin-su4fn
    @Robin-su4fn 3 роки тому

    Shot bru.

  • @Blender3D_Specialist
    @Blender3D_Specialist 7 років тому

    Hypershader>Arnold>shader>surface>ai shadow catcher

  • @waynewang1002
    @waynewang1002 5 років тому

    Thx!