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Very cool!
Niiiiiice. You should try a version where the bounce boards are all prisims, and as the beam bounces further around, the ray splits into the spectrum.
@@5rob791 sounds intresting now only need to figer it out with my monkey brane
This is awesome.
very cool, are you using intersect()?
TUTORIAL please ¡¡¡¡ Amazing EFFECT¡¡
Tutorials all ready exist about Ray bounc and vex
@@emilsvfx could you send a link please, cant find any
@@ojjohnson4540 google houdini ray bounce etc
Very cool!
Niiiiiice.
You should try a version where the bounce boards are all prisims, and as the beam bounces further around, the ray splits into the spectrum.
@@5rob791 sounds intresting now only need to figer it out with my monkey brane
This is awesome.
very cool, are you using intersect()?
TUTORIAL please ¡¡¡¡ Amazing EFFECT¡¡
Tutorials all ready exist about Ray bounc and vex
@@emilsvfx could you send a link please, cant find any
@@ojjohnson4540 google houdini ray bounce etc