Datto's Thoughts: Are Raids Too Easy? (Deep Stone Crypt)
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- Опубліковано 2 жов 2024
- Well, figure we close out this year with a bang. Here's a piping hot take from your favorite elitist to close out the year: raids are currently too easy for what I believe should be a moderately difficult activity. I'll also talk about this year's world first race and why I believe so many people cleared it (but why that isn't necessarily a bad thing).
Comments are gonna go 3 ways: you'll either see my point and agree, you'll see my point and disagree or you'll read the title and start foaming at the mouth with rage. Hoping for the 1st, ok with the second.
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Twitter: / dattosdestiny
Twitch: / datto
Bungie: “Understandable, Vault of Glass will only have Overload minotaurs and now unstoppable Wyverns.”
Those wyverns do be dangerous tho
Those harpys with legs will make me mald beyond belief
There should be a modifier where if you die, your game uninstalls.
@@aki-sid or you console just dies
@@wooders2206 your console uninstalls destiny 2, turns off forever and then it launches into the air and blows up killing u.
"I am once again asking for Contest Mode to be a selectable mode"
It ain't rocket science.
As someone who does like 8 clears a week to help clanmates out, Id love a selectable contest mode. It would make it so I dont get bored mid Atraks with the insane amount of downtime, or some level of challenge throughout the raid.
yeah that would work maybe make it where you get more or better loot from the contest mode
@@walthawk1492 even day one i was emoting next to my scanner buddy waiting for the buff to be passed down....that was contest mode ffs!
@@fancyman4563 I don't even care about better loot(heck, 5 extra spoils for completion would be enough for me if anything). I just want another crack at beating contest mode - was one of the teams stuck, getting agonising close to finishing Atrack each attempt....for hours...
I know we have the skill to beat it, just time was against us(we gave up after 16hr due disconnections of a clan mate)
the real difficulty of raids is having 5 friends to play with
This^^^
this hit very close to home base
What platform do you play on?
@@brandonflys668 playstation
Omg, that's deep.
Datto opinion video LETS GOOOOO
HES GONNA GET ROASTED BY REDDIT ALL WEEK WOOOOOOO
o h y e a
oh yes big boy evan in the club😎😎😎
Please do a garden vid!!! Plz
pog
"Why are enemies in Gambit more of a threat than enemies in the raid" aight thats it I'm sold
AGREE
Did you notice the flinch 😂😂😂😂
😂😂
He’s not wrong, though.
Why are enemies in Gambit more of a threat than enemies in... well... every other activity.
“We’re in a pandemic no one is going anywhere”. Me: *cries at work*
rip
me: virtual school that takes from 7-2, so yeah half my day wasted from this, how bad is the length of your work
Yeah I hate when people say this. I still go to work every day. Must be nice having nothing to do Datto.
Same. I’m “essential” and have to go to work
@@syluxassassin To be fair there is a large majority (?) staying at home, due to elderly people that live with them, or other circumstances.
I wish I could go back to work...
I love the full minute of just punching in crypt security. Made my watching experience better.
Kind of makes his point for him, doesn't it?
@@ZPM7 oh 100%
Titan things
@@ZPM7 that was exactly my thought too. Sure, titan do smash, but he wasn't even slightly contested lol
I haven't run a primary in security in weeks. Dunemarchers, Necrotic Grips, or liars handshake plus a sword are all you need for ad clear.
Gambit enemies are really on crack though
Fr, put those in raids
they have a hidden modifier where they flat out do more damage
@@inventor4279 That is on a per-activity basis. Compare Patrol, Strike, Dungeon, Nightfall and Exotic Quest mobs and you'll see large variations in their health and damage output.
@@commentingchannel9776 yep, very few activities have them, which just makes leveling pointless since they do the same ammount of damage regardless of level
Unbelievable. This guy wouldn’t stop blabbering and flapping his trap during the Deep Stone Lullaby. Unsubbed.
I mean if I need to run 25-times raids better not be painful like crown of sorrow
Maybe if you thought out your original statement or wrote something with more explanation, it wouldn't have blown up in your face :/
@@nicholaspaat7302 People only heard what they wanted to hear, too many in this community get their knickers twisted too easily. Gladds not gonna sit n make a 20 min vid when people will pick faults either way, some players seriously need to get a grip its a fucking video game.
@@mattyoblobber true, but when your message avenue is Twitter... you HAVE to pick your words right or at least go farther than just one tweet and then nopeing out when everyone disagrees to a message that is negative at face value.
@@nicholaspaat7302 nah this community has so many varying opinions it'll never be satisfied even if he had, simply put datto made the exact same point gladd did but because its datto it gets accepted.
I trust gladd and the sheer amount of time playing this game to know what the f he's talking about in terms of destiny, and just because little johnny over here chose to go in with shit rolled gear and 10 levels under power making it harder compared to others, doesn't mean its difficult.
The shanks + vandals during the jumping puzzle transition are more aggressive than literally every other trash mob in the raid.
Facts. More aggressive than the overloads.
The shanks are actually oppressive.
I know, I spent hours taking video in there alone for a video I made. They could smell you from a mile away and they rush over to you, spamming their attack.
Whats amazing is how there were no brigs in the actual encounters, I legit thought they would spam them cause their the new toys but nope
No jokes, those shanks are literally piranhas
I don't know the shanks in the 2 encounter kill my teammates with easy
The mob intelligence thing was spot on. My team struggles to wipe to ads when we mess up a mechanic.
Tbh trash mobs have always been shitters, even in the first encounter of levi, because they're AI, they expect you to do something to react to
@@theanomaloushendo4516 no they haven't. There are multiple tiers of AI, the low level ones are your patrols and such, the mid tier are typically strikes and raids, the high tiers were reserved for things like master and grandmaster activities until recently with prophecy. prophecy dungeon is an amazing example of high tier destiny AI the knights, acolytes, thrall and whatever if its an enemy thats in their can fuck your day up. You need to wipe in prophecy and it happens it .1 nanoseconds.
nothing that a nade launcher cant solve....
@@Vaultyboi22 I think they got harder this season. Prophesy is cool, but cheap.
@@theanomaloushendo4516 Ya thats not true. Play Gambit or a Dungeon and then go into a patrol, you will notice a huge difference. Mobs in Prophecy hands down will keep firing at and around a player who goes invisible in front of them and they definitely track and pre emp fire at places players are heading to or hiding around. Raid mobs? They hit hard if underleveled but otherwise are dumber than a bag of bricks.
Literally the only thing Bungie needs to do is bring prestige/heroic mode back
Since I barely remember heroic mode for d1 raids (I'm assuming that's for d1) I cant speak on that but for prestige with the style of leviathan i believe they said they cant keep doing that for some reason i dont remember, maybe it takes up too much time, energy, and manpower and for the prestige raid lairs I'm blanking on saying something about it.
@@fierytepig155 D1 hard modes were different for two reasons: 1. Even at Max light you were under-leveled and 2. Hard modes where made before easy modes and easy modes where just hard mode with a mechanic or two thrown out. So bungie made hard modes first.
@@fierytepig155 8
That is correct
Lol
Trying to wipe in the security room is a joke, the orange bars literally run away from u 🙈
It took 7 boss stomps for me to die with high recovery/concussive dampener.
It's literally quicker to swap out your heavy for a GL then swap back (even on old gen consoles)
Trueeeee
not with blueberries.....
"Why are the enemies in GAMBIT more of a threat than in the raid?" I literally had the same thought the other day I'm so glad someone brought that up
The enemies in gambit have their aggression turned up to 11. I am very afraid.
@@leodagher2139 i Fucking swear to god they buffed the hell out of the majors this expansion, they one tap me sometimes
Gambit ads are basically Master Nightfall ads. They're nuts.
Yeah in gambit you cannot afford to be in the middle of enemies or they'll gang shoot you to death is very easy to get killed. But in DSC you can be standing there in middle emoting instead, they'll be hiding behind pillars and peek to empty half magazine and miss every 30 seconds.
@@reflexcoil9808 Adds in Gambit have a weird aggro loop where their aggression is turned up the more motes you're holding and your current HP. They also generally use the rate of fire they would if you're on your sparrow, which is why you'll rush an acolyte or a knight and be off by one shot and die.
This leads to those awkward moments where you pick up a mote and suddenly the 3 minotaurs in the wave instantly teleport to you and attempt to slap you to death.
The real difficulty is the friends we found along the way (LFG).
Or lack thereof
I love how you casually did the entire raid in the background
Not just the entire raid, a flawless run.
@@vex6213 Alright, calm down. Didn't say it was impressive.
@@vex6213 in a video talking about how easy the raids are. Mate, you're literally making the same point as me.
@@vex6213 ok dude, a flawless run is more impressive than not a flawless run. doesn't mean it's like the most impressive thing ever.
Are Raids too easy?:
Datto: Yes
Everyone who uses LFG: No
you need a clan that will run with you?
@@babyyodaforpresident5373 I'm in a clan but we never do anything ever
I use LFG all the time and I stopped doing DSC after the first week. It was so easy to the point I got bored of doing the raid, so I stopped.
people use LFG. and ask for multiple clears
@@inferno769 need people who are actually active? if you’re on ps4, tell me your username and i can invite you to the clan
LFG: Must have Eyes of Tomorrow and 50 Taniks clears
Me: I thought Datto said this was easy...
Are people really doing this? The fuck. 2 of my closest friends and I 3 man this raid
the requirements on the discord are hilarious lmao this is spot on
I haven't completed a raid since last wish because I can't muster the energy to lfg. This comment is the exact reason lol
You usually find that the poster hasn't got the weapon or any clears also.
@@kizzgizz although these posts are a thing, in reality there’s lots of decent raid groups, just asking for chill people, these are the ones I go for, raiding is for fun, hate sweaty toxic raid groups
@nnif yeksud Honestly, it's a good thing they post things like that. Helps to easily spot the no-lifes that you want to steer clear of.
“How hard is it to throw a ball,swap a buff ,make a callout”
Given some of the LFG groups I’ve been in ,Extremely Hard apparently
Right?
Communication is the real entry barrier.
Yup have you tried spire god I still get ptsd from that raid
Unless you have half a millisecond to do all in that order, before you screw the whole team over, then get shit on by everyone... then yea
exactly what i was thinking.
Datto's Video Title: Are raids getting to easy?
Datto's background clip: Haha titan go punch
these comments aremt funny anymore man
@@pwoswald I found it amusing
@@pwoswald funny not, hilarious
@@pwoswald sorry, squire. I did not make a small joke in a big youtuber's comment section that entertained you. I beg for your forgiveness
"I don’t want the raids to turn into scout rifle, plink-plunk, 27-shots-to-kill-a-dreg-because-I’m-too-scared-to-move fest 2020"
aka every Grandmaster
They need to change mechanics then to make the whole gameplay faster and more chaotic, therefore harder to master
@@Achilles053 I’ll still never fully agree with Datto. I understand he likes challenges, but he also sometimes forgets about causal players. I do agree with selectable modes for raids.
Master VOG was amazing in every way for me…
Until I found out nobody listens on conflux challenge… people kept using anything
@@beholden84 while I somewhat agree with that, I still think that a skill-barrier in raids would not be unwelcome. I get it, raids are super fun and 100% I think even casual players should get to do them. But at the same time, you don't want to make them too easy because you're solely catering to the casual players. I think D1 raids actually toed (towed?) the line a lot better in terms of it being something both casual and non-casual players could do and have fun... but that's probably because there was an optional difficulty.
For how it looks, I think Datto is probably pulling from games like World of Warcraft where the raids are anything but casual-friendly. And I can't exactly fault him for wanting that in Destiny.
@@trickytreyperfected1482 I mean I like harder raids… I wouldn’t call myself a one causal. Done all the master challenges in VOG. I have Div, 1K, Eyes, and Vex. I spend a total of 4d, 22 hours in DSC and 3d, 15h in VOG.(really I’m just flexing how much time I wasted with my life at this point.)
While I understand Datto… I don’t like every piece of content to be as hard or close to GMs. GMs are fun… when they’re not GLASSWAY. Any motherfucker who says GLASSWAY is easy, is crazy. I’m only doing one corrupted GM clear this entire season. Maybe more if i decide to help people out.
I’m glad that it’s easier, a lot of my friends that haven’t raided in years are running DSC now.
If they want to make it harder add a prestige mode.
they get bored in a month
With more ease comes less memorability. You sacrifice fun for accessibility. Thats the case in Every. Single. Game. On. The. Planet.
yeah this is what i want, i think this is what everyone should want. the raid is too cool to lock it off to the top 5% of players, but man they really need to go back to giving that top 5% an optional challenge. the hardest pve content shouldn't be relegated to nightfalls, especially when they actually HAD a system for hard raids in the past.
@@shatteredakuma exactly i remeber my first time beating hollow knight bosses cause they were a challenge
@@shatteredakuma I disagree, for you and plenty of other people that may be the case but for other people a raid being hard doesn't make it memorable for them. It could be the experience, it could be simply doing the raid with friends, hell, it could even be the music that makes it memorable.
I agree with most of this. I would just include myself that the final boss of Garden with an LFG team is, in my opinion, the hardest fight in the game.
Laughs in riven legit...
I would only argue that is because of how buggy the tethers are. If you get a no bug fight, it’s really not difficult
@@adrianpickel1482 laughs about doing riven legit lol
This comment i felt in my soul
Maybe for you, laughs in spite of stars... the whole thing... the first encounter is harder then that fight
"there's a pandemic no one's going anywhere there is a lot more time to play video games"
Me: *cries in retail*
Me: *cries at work*
In-person school is still a thing in Japan and was during the entirety of the raid prep, feelsbad
Datto is the definition of a TITAN. Don’t need a weapon. Just need my FIST
But he makes videos that are good and smart
He did that to show that he’s playing aggressively and not being punished at all.
@@kobek8069 Counterpoint, he's playing top-tree Sentinel, where playing aggressively IS the defensive option.
I unironically run wormgod's caress in taniks when I'm not operator to not have to worry about swapping weapons to double special because i can just run that all the time.
Brandon Brown he can run that on any class and be fine. Next run dunemarchers and see what I mean. He didn’t even try in that encounter. That was the point of the clip
I miss Heroic raids. You got to have that 'Day One Raid' feeling twice per release because of the new mechanics, new challenges and new hardmode weapons & armor.
This has new meaning after RoN 2023
You can always have different difficulties/light level options before starting the raid and reward accordingly, everybody's happy
They used to in D1 but took them out because people cried about not being able to do them. So now we're left with these single difficulty easy mode "look ma I did it" raids
@@mtbarnes1 Well they're worse now. They're WAY the fuck too hard.
@@mtbarnes1 I’ve never heard anyone criticize D1 for having difficulty settings if anything D2 needs difficulty settings more so than D1
@@SpurnOfHumanity uh, bait?
Brian Angel back in year 1 the community hated the hard mode raids, remember? Then they never came back
"We're in a pandemic, no one's going anywhere you have plenty of time to play video games" cries in "essential worker"
same tho... apparently coffee and donuts are "essential" so idk
@@ktribe2381 I’m hungry
Ain't that the truth...working at an Amazon warehouse means I'm essential. Don't get me wrong, I'm not upset at being employed still in these trying times, but for me life hasn't really changed outside of having to wear a mask to work and stay far apart from my coworkers.
And I can't request any vacation time right now due to this month being our busiest of the year and its all hands on deck to get work done
@@ktribe2381 and someone has got to flip burgers. I probably wouldn't play Destiny a whole ton more if I wasn't working anyway tbh. lol
Haha. I had someone say if you "don't work" in Destiny you "don't deserve" gear, etc. Here I am working 50+ hours a week in medical during a pandemic and this neckbeard says I need to "work harder" in a video game.
Finally. Someone said gambit mobs are stronger than raid mobs.
I feel like my resilience is at 0 whenever I fight gambit ads 😭
My team got hung up on Atraks and gave up at hour 12... I told myself I wouldn't do a day 1 again, but Datto, damnit you're making me wanna...
Atraks day one took me 16 hours, was absolutely insane. Had to lfg it after my first team gave up. I think datto is 100% right that Atraks was an anomaly and next raid you should definitely give it another go!
Atraks was easy, it's either you or your teammates who were just not good enough, I know cuz that's what happened to me, my teammates could not for the life of them stay alive
@@inventor4279 mine didn't want to switch to 4th Horseman, Falling Guillotine despite the fact we weren't outputting enough damage and that 4th and Guillotine had already been proven to work.
@@trickytreyperfected1482 mine spent like an hour on the sparrow part and insulted me when I told them what we needed to do
Dude looks like your team is so bad sorry but 12h is to much I was in LFG team and we got it in 5h
Since we only get guaranteed 1 raid a year, I wish they had a prestige mode
Imagine having friends to raid. Then imagine they're so good the raids are easy. Tldr I'm lonely 😭
It seems that most ppl outside of the raid community, think raids are this super endgame try hard thing, when in reality it's just a bunch of guardians memeing around and t-bagging bosses.
Basically yeah lmao. My funniest raid experience ever was chaos method on crypt third encounter where my clan mates never picked up scanner and never deactivated a core, so we just guessed where to put in the nukes. Regular raids shouldn’t need to be sweaty but I would like an option for a different difficulty for some extra loot or emblem.
@@pandie_6 so like d1? I agree btw lol
Having those extra items in the hard mode pool motivated us to run them every week. I would like to see set rolls for raid gear back again though. It gives them more character, even if the random rolls give it the illusion of "replay value"
That's the point tho, for bulls who raid repeatedly this becomes easier. For those trying to get in inconsistently it's difficult trying to learn and perform same time.
@@feircy honestly I would take some glowy ornaments for my time LOL. Curated rolls would be cool but if thats too much some unique universal ornaments would be nice.
@@Blackronin357 I get that tbh. Before I ever even tried raids I was doing solo challenges and stuff so I was pretty prepared in the "combat difficulty" portion of raids, I just needed to learn mechanics. My best advice is to just try and find a clan or consistent group of people to play with and just try your best. Help each other out without being dicks about it so everyone can improve. Ik its a 4head thing to just say practice but its really all you can do.
“We’re in a pandemic, no one is going out”
*cries in restaurant worker*
Cries in retail worker
cries in manufacturing
@@xzmanxdiex cries in Costco employee
Got lucky here. Run a kitchen in Louisiana and we never really slowed down even through phase 1. We did nearly 32k in sales this past friday night.
aww poor babies. Must be nice to have a job
thought i’d come back to this video after Root of Nightmares, damn this day 1 was so much better than RoN.
"I'm arrogant, I'm so arrogant"
Oh my God, he's self aware!
😂😂😂
Lol Truth
No, he really still isn't.
Nerd innit
If you have a team you regularly raid with: yes
If you have to use LFG: no this is awful
It depends on the LFG team you get. Sometimes you get solid teams that stomp the raid out in an hour.
Others it takes you more than 5 tries to do crypt security.
Hey bud heres an idea, be picky with your lfg teams. I have 12 clears with all lfg teams and only 2 have been hell. Its your fault for staying with a sub par team instead of finding a new one
@Gay Kwon not ever god plyers just a good regular team
As someone who lfgs every week that’s not true at all. I usually clear it in less than an hour unless someone is completely new to the raisd
The thing is, Datto's main point was regarding the combat difficulty and how the raids are too easy from a combat perspective.
LFG is bad primarily from people not understanding mechanics or general bad teamwork/communication.
Making a more challenging raid, from a combat perspective, should affect both 'streamers and plebs' alike up to a point where skill is actually a factor.
Skill requirement is non-existent in the standard 6-man raid as they are now
The endless punching in first part of vid was the most Titan thing ever
Yeah I dislike peoples argument about the day 1 clears so I’m glad you cleared it off the bat for example here in the Uk we were in a national lockdown at the launch of beyond light and we’re still in it when the raid came out so a lot of us had a lot of time to prepare which we wouldn’t of normally had
I would love to see the return of the Weekly Heroic Raid from D1. They really felt challenging and you could get those nice rewards.
They should just double down on it and give us a Weekly Master Raid with all the goodies that come with it. And ffs, REVIVES ON TIMERS AND NONE OF THIS SHARED FATE BS
This is really the only option to make hardcore raiders and casuals happy. I guess maybe buff up the enemy AI to make it harder. Hated the idea of no rezzes in d1 tho (basically had to flawless each encounter) and not a huge fan of token system in the d2 prestige raids. But if they kept tokens the same as NM and upped difficulty or maybe even added mechanics I’d be all for it.
@@WillieG1016 I like the idea of a bleed out timer when a guardian dies or a pool of revives like in legendary lost sectors.
Unpopular opinion, stop labeling it as "Weekly Heroic". Weekly Heroic was an "End of a game" feature knowing most people reached level cap before it was released and only there to introduce reprised weapons and new armor. And it only lasted several months before D2 came out.
It was never a 'weekly' thing throughout D1's run. If you ask me, it wouldn't make people happy, specifically because DSC being D2's newest raid wouldn't drop pinnacle level loot if it wasn't the featured raid, and I can only assume Bungie would /NOT/ allow it to be an exception if they brought weekly raids back. Heroics should come back but weekly raids should not be a main thing due too people not realizing how bad it would be implemented.
In D1 heroic raids were stupidly easy.
Need mythic raids or something...
Elitist Datto was not ready for Root of Nightmares.
"See you on Reddit everybody"... LMFAO!! I agree with you 100% Datto
Reddit 😬
Bigga *reddit 🤢🤮
FUNNIEST SHIT EVER LMFAO!!!!! 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Destiny Community 2016: Raids are too hard
Destiny Community 2020: are to easy
Destiny Community 2024: raids are too hard👏😌
Here a day after World's First Solo Flawless Root of Nightmares (w/ Challenge).
I really loved dsc. We wiped due to a teammate blocking our way to the safe room after nukes but even after that, we were laughing because it was an enjoyable experience. I was 20-30 light below and i had a great time
Literally all we need for raids and some other activities is some sort of Prestige mode that is harder and gives more rewards.
Literally we did that and litrally went away for a literally reasonthat being it literally broke LFG.
Edit: Litrally
Prob won’t ever see hard modes or prestige modes in D2 raids ever again.
That requires more development from Bungie to flesh out hard mode raid encounters and create a second loot pool of prestige gear.
And since the split from Activision, Bungie is effectively an indie developer now with limited resources.
Highly agree
Gives more rewards? Bungie doesn’t like the idea of that lmao
@@bretthollingshead5645 they're not even an indie dev, they're a private contractor for devs are this point. They have like 3 or 4 games they've sent out their employees to work on that other companies hired them for. This is why there's so little content, not enough devs in the first place for more
Funny how relevant this is after doing day 1 RoN lol
I remember the oryx fight when you jump on the plates a sniper spawns opposite if you forcing you to focus on the deadly snipers while doing call outs this mix of enemy lethality during mechanic phases is whats missing from d2
Theres isnt any wire rifle vandals throughout the raid and barely any shrapnel launchers either
joeyno137 Which honestly I’m glad about.
Datto: I have done every raid race on day one
Last Wish: *Are you sure about that*
He said raid race. Not “beaten every raid day one”
@@Briccv1 its a joke my guy
He was referencing to doing them. Experiencing all the raid had to offer with contest mode.
Not completing them from start to finish.
Swords...anyone remember what it was like to do the 2nd encounter in Last Wish before there was a Falling Guillotine?
It was Shotguns instead
When nightfalls are harder content than a raid.
Well at least for GM they say that they did design them to basically be the hardest content in the game
@@petervalvo1186 should be a "gm" mode of the raid
Nightfalls are some BS sado masochistic BS
They always were though. Nightfalls in Destiny 1 were always more difficult than the raids.
NEXT WEEK IN DESTINY
Prepare to hear everyone complain about difficulty in the most difficult content in the game, called Deep Stone Ordeal
Datto raiding since Destiny 1 "this is too easy"
Me rarely doing any raids *chuckles* "I'm in danger"
You can do it!
Definitely understandable but he makes the point that the mechanics of the raids are what depend heavily on experience in raiding and that as far as the mechanics are concerned he liked them and was fine with them. The large point he was trying to make is simply summed up with the raid enemies feel like patrol enemies and I'm more afraid of enemies in Gambit
Back again
I’M OUTRAGED that this is such a nuanced, understandable take. Would love to see combat prowess matter more
If u play with profesional people like Gladd, they definitely are easy.
If you r an LFG player not so much...
As an LFG player, I can confidently say that DSC is an easy raid
@@ionisur dsc maybe, but LW and GoS, specially for Div, r not that easy, really man.
I was doing ut first time and knew more than most of the teamates, THAT HAD DIV😂
Scout rifle slug fest 27 shots to kill a dreg because I can’t move 2020 lmao had me dead
Community: raids are too easy
Me: Flashbacks to hard mode challenge wotm :/
Managed to finish that with my fireteam... somehow. Last boss took us about 2.5 hours given we had to slam each cycle!!
That really isn't that hard
@@EthanTheRedHead teammates make it hard :/
@@EthanTheRedHead sorry superstar!
little did he know
6:10 This! The enemies in Gambit are hella agro in comparison to DSC enemies. I’m perfectly fine with a buff to there aggression.
I want every weapon to fire on me, EVERY SINGE ONE
AimbotArrow5 YES! The only threat ads wise are the captains and Overload Captains.
0:45 literally my titan every second of my destiny career
My RB is just screaming in pain just watching that 🤣🤣
I backed it up to see what you were talking about. Yep! 💯
Not everyone plays the game all day or have consistent teams ....the raid is for everyone to enjoy
@@connorkantrud2496 exactly ....i do not know why this is not standard
Everytime I did Kings Fall, it felt like a new raid. I need that feeling back.
Kings Fall felt like a journey!
Not for me. Felt like any other raid. Do it a few times then you just burn through it
@@PaulFurn89 sounds like u were the guy who had everyone else do the mechanics and you took the shooter role
@@ApocryphalSaint Why because I think Raids are easy? sorry you're bad at the game then.
Yes. End of story.
Add contest mode as a permanent mode and make adept raid weapons with a cool adept shader. And a cool emblem different from the day 1 one.
This is not a long-term-solution, obviously. I think this would help though.
I wish you worked at bungee lmao.
Who honestly cares if an activity is too easy? If they take this feedback and make it too hard, you got it coming. Datto is among the faces of destiny and it sucks when something gets nerfed or difficulty gets increased because of one sided people like this. I quit Destiny because they focused too much on PVP activities and not much on PvE. People like Datto just makes me want to stay away from Destiny even more. Unsubbed.
yeah, after contest mode, raids go from endgame to "lol, difficulty, what difficulty?"
Tbh for deep stone crypt if contest mode was the normal mode, it would be wrong, too difficult. 20 light under is fine for day one. After that i feel like capping 5-10 light below would be a good compromise.
@@giovanniquargentan6198 just make 20 under (contest) the Hard/Prestige Mode, and stick a glowing shader and Raid armor set with minor cosmetic differences behind it. Ez. D1 formula and it worked great.
@@zeromythosver. ye agreed
@@giovanniquargentan6198 or they could do what D1 did and add difficulty’s to their raids?
@@GradietPanda12345 They stopped with hard raids in D2 because they weren’t popular
On day one raids being the best experience: i literally found a lfg group as a solo player for the calus raid day one, and I still had the best experiences in the game
i love the way he said “SlayerAge SOLOED A BOSS”
I agree with you completely, however, i enjoy this raid so much. I can play this raid forever and not get bored of it
Irrelevant statement. This isn’t about you enjoying the raid. It’s about the difficulty and how easy it is
@@GradietPanda12345 it’s his opinion he’s allowed one
Wow bro like good for you ? It’s still easy and brainless
@@omensoffate Good for you
I like the raid too but I do wish it was longer so I could play it more lol
I really just like DSC cause it feels like I'm doing something. Kings fall? Stand on a plate. Leviathan? Stand on a plate. Spire? Stand on a plate. Last wish? Stand on a lot of plates but not the same plate. The fact that your either standing in a plate or clearing ads kinda gets boring to be after a while but with DSC, everyone leads a role or it's a wipe. It feels alive and like I'm doing something. Definitely a top 3 for me
That’s not even true though lol, you don’t even need to teach rolls in half the encounters and scanner is completely useless on the final boss. The entire raid is literally just killing ads, hell if you got anarchy suppressor is brain dead easy. This raid poses no mechanical challenge even close to other raids
@@cheatledurp3587 unless you are deciding to skip to just Taniks phase 2, phase 1 basically as everyone do a job. It feels like a better take on CoS first encounter with more stuff to do than just sit around shoot crystals and wait for the slow guy to get to mid. I'm not saying DSC is the most challenging, once you get the basics it's a breeze, but it's fun and that's why I prefer it to something like Last Wish, where in like 4 of the 6 encounters your standing on plates with slight variations
@Lunatic41521 hey your opinion and mine can differ. I never really cared for Last Wish besides that Shuro Chi puzzle, and Queenswalk where communication is key. Everything else seems kind of stiff which is of course my opinion. Kalli is just stand on a plate, kill a knight, shoot her and get into a door. Morgeth is grab orbs but not more than 3, kill ads and then mow him down. Vault can be exciting to do but it loses its charm after you finally beat it the first time. And Riven is just getting bullied at this point with Lament or Fallen Guillotine one phasing her after you walk into a wall. I personally prefer having fun in raids with high action which is why Wrath is probably my favorite. DSC just reminded me of it
If the raid was really that easy, why did you get world's 50th?
Contest mode changes the difficulty significantly
He actually got 16th but that's besides the point. The speedrunners of d2 got it faster because they're better/more hard-core in raids than someone like datto. Despite this, the difficulty is a joke in the dsc, the nothing damages you
@@itsoutlaw_ Datto blocked me on twitter the day after day 1 because I implied speedrunners were better at the game in PVE than him.
@@Boofa Oh rly? Lol ofc he would do that
You didn't watch the video.
Better titles:
"Is the difficulty ceiling for raids too low?"
OR
"Are raids over-reliant on Mechanical Difficulty"?
When you have a consistent, all-star team, I can see the frustration. As a mediocre player finding LFG teams, raids are frustrating for very different reasons.
I actually agree with all the points raised, but also think that raids need more work than just at the top end, and it's worth highlighting the distinction
That wouldn't be raid difficulty. Getting a shitty team doesn't mean the raid is any harder. I had shit teams through Lfg for 2 years trying to do leviathan. While it killed the raid for me, the raid itself wasn't hard, my teams were just incompetent
I lfg quite often and I find people overblow the lfg experience. You can use third party apps to find people with more experience and be picky or just leave bad teams.
"Mediocre player"
Up your confidence and get good kid
@@BiggaMyMan last time I raided I found myself stuck in between two groups: the people who raided regularly - to whom I was minorly inconvenient because I didn't know the latest strats, didn't have all the god-rolls or BiS gear, and couldn't run encounters with my eyes closed; and the people who barely knew which end of the gun went where - who were grateful that someone semi-competent wasn't just ditching them, but really extended how long the raid should take. I'll happily take "mediocre", and frankly I don't enjoy LFG raiding enough to 'git gud'.
I agree with Datto's criticisms of the high end of raiding, even if I haven't quite been there personally, but I do think raids in their present form have more issues than the difficulty ceiling and I think it's relevant to highlight it as such
A bad team being the reason you can’t beat a raid means your team is hard, not the raid itself
dattos pure aura was so intimidating that those vandals were so frightened that they couldn't even pull the trigger
RoN: hold my beer
Difficulty options really are the perfect solution imo, at least for helping the longevity of the raid.
This "The game is too easy" thing coming from big youtubers or streamers has led other games into making things harder and forgetting that not everyone has the ability or will to devote their entire life to playing one game.
This ruined Escapee from Tarkov for me, because now, the only way I get quests done in that game is by avoiding people. And I don't know about you, but I don't buy an FPS to actively avoid shooting. I honestly don't want that to happen with destiny.
The toggle option seems good and I'm not saying I wouldn't try it, it's just that this mentality has ruined games for me in the past and I don't want to see it happen here again, not with a game I enjoy this much. One of the things I really enjoyed about the DSC raid was that I WASN'T getting one shotted from a lucky vandal snipe while at almost full health.
oh year 4 datto, you poor naive soul...
Deep stone lullaby: the raid
Yes
Thats without a doubt the best part of the raid, and im pretty sure a lot of people can agree on this one
@@AndresGomez-rx6cj It is, but that's not to say that the rest of the raid is bad. The raid as a whole is the best in destiny history in my opinion.
6:20 Gambit's the pinnacle PvE activity confirmed :p
You and your gambit
ah yes, complete 3 matches for the pinnacle reward!
“I’ll see you on Reddit everybody”..........LOL
I mean me and 1 of my friends literally 2 manned almost the entire raid with relative ease and like minimal glitches. We just haven’t done Taniks, and while the raid is great and enjoyable, it’s probably the easiest raid that’s left in the game. I do really enjoy it tho
I love how he did a full clear of the raid in less than 20 mins as he's saying it's too easy
"we're in a pandamic, no one's going anywhere, we have time to play videogames", me: cries over my books bc exams
This is one of the reason I don’t consider destiny a MMO
Hey at least with Deep Stone Crypt I don’t have to deal with LFG hell as much.
I didn't play Day 1, but I played Day 2 after watching my friends struggle to complete Day 1. I was so excited to play but all of that excitement was completely thrown out the window. I was NEVER mechanically challenged, let alone combat challenged. I actually almost wanted to quit halfway through since it was so boring. I wasn't expecting Day 1 difficulty, but I was still expecting it to be difficult since it was my first time and it's a RAID. To this day I've still only completed it once and have no desire to go back, since turning my brain off in one of the pinnacle and premiere PvE activities isn't fun. Adding Contest mode back for increased rewards would be, AMAZING.
"I'll see you on Reddit everybody, WOOOO!"
All I want is Contest modifier to be a selected option.
Basically hard mode
Trueeeeee
Datto talking about Atraks being the hardest when my team got tired and left on final Taniks :(
So in short. We need a Heroic Raid similar to grandmaster nightfall?
Basically.
Could even add extra encounters to the Heroic version if they're feeling really frisky.
That’s what they did in D1 with their raids. age of triumph raids added new emblems, another hard mode version of the raids, and armor set glows you could only get from running those hard raids. To this day age of triumph King’s fall armor is my favorite armor set in Destiny 1 and 2
No we just need destiny 1 system like everything else wrong with d2
“why are enemies in GAMBIT more of a threat than enemies in the raid?!” man i felt that pain so hard
Yep same. I die to random adds in gambit more often than actually in a raid. Most deaths are either during jumping puzzles or fuck ups of a mechanic.
@@noman1122 because in gambit you go right in to get these motes and that's why you are ending up caught in crossfire or surrounded by five mobs and two powerful enemies. And that's because you are under time pressure and a continuous threat of being invaded. There is only ONE encounter in all the raids where you are really racing against the clock.
@@cehaem2 three of the last wish encounters are race against the clock, wdym?
@@noman1122 Ok, I forgot about Queenswalk but that one is really simple. All you have do to is run. The blob does have a "timer" but it's fairly generous. I've never perceived that encounter as putting me under time pressure. Shuro Chi is different - you traverse 3 levels, fight and solve puzzles under a strict time limit.
@@cehaem2 vault is also a race against time.
There is one easy way I can see Bungie pleasing both sides of this argument: making the Contest Modifier an option players can toggle. I can also see other modifiers being toggle-able as well, though, making for a more customizable experience all around. They totally could go right the way down the rabbit hole with this. I can’t see much if anything going wrong with it.
Before I even watch lemme answer: YES, once you know what to do it it becomes comically easy.
Gonna take a shot here myself... without watching and going off title of video. It might be a bit too easy but what is the point of making and designing a raid with awesome weapons and lore and all that if only hardcore players are allowed to play it. Its better if majority 9f the player base gets to experience it. This isn't dark souls..this is a fun game to play and relax with friends or random people. And yeah the more you do something the easier it becomes.
@@RykardTheYoungScholar this is a looter shooter/mmo. We’ve had a hardcore audience for a while. And there SHOULD be difficult, aspirational content in the game that is reserved for the best players. Why? Because it generates hype, sales, and incentive to play the game. I mention this all the time: world of Warcraft still exists, has insanely hard content, and to this day attracts thousands of players. If there was zero end game or difficult content in WoW, it would have died a decade ago. Destiny would have been forgotten if it wasn’t for Vault of Glass bringing people back to grind for the hardest content in the game. Most Destiny players still don’t touch the raid regardless of difficulty because the end game for them is apparently not having people to play with.
@@onyonrong9244 not saying there shouldn't be a hard difficulty but give everyone an option at least. Normal players who have jobs and don't have 20 hour play time like streamers and youtubers that wanna raid shouldn't have to play 5 hours to do 1 raid. And i also love difficult raids.. best boss fight ever was Akylios in rift. 20 man raid that took real skill and co-op from everyone. I'm just saying why create something so difficult that only 5% or so of the player base can complete. Just my opinion
That isn't unique to this raid though. What you said is true for all raids, including the ones in D1.
@@mattf8779 just because it’s common doesn’t mean it should keep happening, the raids are end game content right like they’re the ‘end all be all’ of every expansion they should be something you struggle to do and make the loot worth it, you want something easy do a strike, after 3 weeks of every raid coming out I’m bored of them an don’t touch destiny until the next raid
6:51 Why would you want more sniper-based enemies though? So that Bungie nerfs sniper rifles more because of its increased usage in PvE (just like last year)?
😂
He said that, but sniper shanks literally do the most damage in atrax lmao
I played a ton of D1 and started playing D2 at launch but ended up quitting because well, it sucked. From time to time I would come back to do a new DLC campaign but nothing more. When I heard about Beyond Light I figured I’d try to get back into Destiny and started playing again a day before it dropped (keep in mind I have never done a D2 raid or even nightfall, never played enough), within the weeks before the raid I was able to farm enough (with basically 1050 fresh characters) to do day one DSC. That was my fist Destiny 2 raid completion. It wasn’t even like I was carried either I was easily one of the best on the team (just didn’t have the builds to back it up), one of the main reasons I didn’t want to play Destiny 2 was because of how easy it looked and is (for the most part). To be fair I’m very experienced with Destiny, but still, I’m honestly very unimpressed with the state of Destiny as a “veteran”.
Honestly with the amount of punching I was seeing, I expected you to punch the Bosses/Crypt Security. Very Titan like
Real talk, ATRAKS-1 was the real raid boss, Taniks should have been 2nd encounter.
The raid is a joke
What if there was a raid that evolved and changed every time you played it?
Like how No Man Skye randomly generates new environments.
why are taken knights in prophecy so much angrier than these guys
Datto: Raids (after contest mode) are too easy.
Me, who hasn't finished a raid since Wrath of the Machine in D1: *sigh*
If you're being serious then.... honestly this game is not for you lol. Either that or you literally give 0 effort to finding a team and do nothing to help complete the encounters
At least you ended with a pretty good one
Lfg was 100 times better in D1. Mainly cause people used to put "no kids" in the description.
Kids get mad and leave after one wipe and ruin the experience for me.
So I recommend getting into a clan who do raids every day.
Ignore videos like this man. It's just elitist bullshit. These people play games for a living and they have audacity to say things are too easy. Like they can spend 12 bgg hours playing a game and then get paid for it. No sht it's easy for them
@@brya9681 yeah I agree with that tbh.
If they make it harder then it could take hours to complete them. Imagine them being hard like master solo lost sectors where you can't poke your head out.. a non streamer doesn't have the time in a day to do that for a full raid.