Watched the vid, got inspired, opened 3DS Max, Imported a model, got overwhelmed to shit, then went to sleep. Props dude, that's some patience you got.
Nice work. Have you tried 3D scanning with photogrametry? You can use almost any camera and put the photos in Meshroom which is free. A little bit of scaling from reference points later and wham! You've got a 3D scan of your part.
If I remember correctly, photogrammetry has an accuracy of around 1-3cm, which isn't accurate enough to make parts off of IMO. Although, if you're willing to go back and forth a few times, it's definitely a working alternative! I'm excited to see how companies use the new Lidar camera on the iPhone 12 Pro Max, supposedly its wicked accurate at making 3D models. Considering some of the cheaper 3d scanners on the market cost around 5k, 1.3k for a new phone AND 3d scanner would be SICK!
@@BradBuilds accuracy depends on the size of the subject. I scan parts of cathedrals with accuracy within 20mm which is fine for me. If you're focusing on a small area like automotive then I think the error would be smaller.
Hey! Really wish you were still active on YT and upload again, this project has huge potential & even in the year you've been absent there's been so much development within 3D! Hope to see you again soon with updates, take care!
You have a lot of time in learning programs. The old day you build cars thru hand creating. You have as much time into software learning, as we did hand creating. So I applaud, you for acquiring knowledge ," the modern Way" I will learn this to for a future build. Thanks for the Great tips.!
Awesome video! Thank you for doing this, auto design has been a big interest of mine for a few years now, but I didn’t know how to go about pursuing. Your content is a great inspiration!
Thank you Brad. Great video educational and entertaining, great work. Im a little older but love cars my whole life and my dream is to design cars. This path of design is driving me give it a try. I have tons of car ideas in my head. And would love to learn how to apply them.
can you explain more why do you use 3ds max instead of fusion on making fenders. why is it hard to make forms with fusion ? alot of people ar making widebodyes using F. i dont saw anythin easy on doing it with 3ds max the way you did.
Ohhhh maaaan this is exactly what ive been looking for! but i dont find any more videos on this?? :(( have you stopped the series? id love to see from 3d print to final product
To get the real shape into the digital world is the most interesting. Using a Forza Model was a little bit disappointing. Try Photogrammetry and reshape the mesh. Lot of work, but not that bad :)
Will you do a video on the 3D-scanning process? Would be awesome if you did that because I will be able to access some high-end 3D-scanners from school but some tips and tricks would be nice!
Hi Brad! Great design. I would like to ask you: How did you transfer the model to fusion, which format and how could you edit it further in fusion? Have you been converting in fusion to some editable mesh or something different?
Hey man, this is awesome! May I ask how you got the mesh model of the fender to a solid clean surface model in Fusion? Was it imported like that, or did you create those surfaces in fusion over the original mesh model? Thanks man!
You can remesh in 3ds or blender or whatever poly program into a quad. Then in fusion 360 you can directly convert a quadmesh to a form body to a BREP surface
Glad i found your channel! you have great content! I 3d print fun stuff with my kids on my channel. great idea i have been wanting to see more 3d printing in the automotive world, I love 3d printing and i love cars so why not mix them right!
I know this is a year old video, but I have a suggestion. Instead of using Forza models, use GT Sport models. Forza models are created using photo references for a mass list of vehicles, with a few exceptions that are actually scanned. GT Sport models however are all 3d scanned assets. I've used both Forza and GT Sport models, and I always go with gts, unless the vehicle isn't available
hi thanks for your video.. How did you add depth (material thickness) to the fender flare in order to import it in fusion 360 as a solid body? I am trying to utilize the shell modifier but it introduces some artifacts..
Hi, first of all, your designs appeal to me. I would like to make these designs like you, but I have difficulties for the program I will use, I could not decide whether to use 3ds max, can you help me ... I would be glad if you guide me
idk if u gonna see this comment. im really interested in making my own body kit i already have my own 3d body kit made , your true help please explain everything and take ur time cuz im one of those who are gonna follow ur steps cheers.
Hey man!! First of all thank you for this video it was great. So I'm just starting to learn 3d modelling and I'm curious to know how long it took u to master 3ds max and fusion 360😂
By the way have you got some alternatives to the programs you are using? ive downloaded blender and was looking to start practicing.. got any other suggestions and is blender even worth looking at? best regards :)
If you are going to purchase a model, I'd recommend Squire3D over Hum3d. IMO, Hum3d's meshes are sloppy and sometimes don't render right. Hum3d does have more models though, so sometimes its the only thing available
Watched the vid, got inspired, opened 3DS Max, Imported a model, got overwhelmed to shit, then went to sleep. Props dude, that's some patience you got.
hahaha you did it for me now I don't have to do it too
Where’s you get the car model iv been searching for a S2000 model
Nice work. Have you tried 3D scanning with photogrametry? You can use almost any camera and put the photos in Meshroom which is free. A little bit of scaling from reference points later and wham! You've got a 3D scan of your part.
If I remember correctly, photogrammetry has an accuracy of around 1-3cm, which isn't accurate enough to make parts off of IMO. Although, if you're willing to go back and forth a few times, it's definitely a working alternative! I'm excited to see how companies use the new Lidar camera on the iPhone 12 Pro Max, supposedly its wicked accurate at making 3D models. Considering some of the cheaper 3d scanners on the market cost around 5k, 1.3k for a new phone AND 3d scanner would be SICK!
@@BradBuilds accuracy depends on the size of the subject. I scan parts of cathedrals with accuracy within 20mm which is fine for me. If you're focusing on a small area like automotive then I think the error would be smaller.
Hey! Really wish you were still active on YT and upload again, this project has huge potential & even in the year you've been absent there's been so much development within 3D! Hope to see you again soon with updates, take care!
The world wants the rest of this series bro. Come on.
that's a lot of work to do keep it up man
First time I found ya channel , thank you for this . Staring a business and this helped alot
6:04 - 6:09 is a mood
My hero . Best builds ever
Music time!
Brad:🕺🏼🕺🏼🕺🏼
You have a lot of time in learning programs.
The old day you build cars thru hand creating.
You have as much time into software learning, as we did hand creating.
So I applaud, you for acquiring knowledge ," the modern Way"
I will learn this to for a future build. Thanks for the
Great tips.!
I'm just getting into this and would love to see this series finished.
I’ll be doing more videos on this soon 👍
Awesome video! Thank you for doing this, auto design has been a big interest of mine for a few years now, but I didn’t know how to go about pursuing. Your content is a great inspiration!
This is helping me so much I want to start a body kit design company with my cousin who is also a mechanical engineer
Yo that’s cool did that work out?
Thank you Brad. Great video educational and entertaining, great work. Im a little older but love cars my whole life and my dream is to design cars. This path of design is driving me give it a try. I have tons of car ideas in my head. And would love to learn how to apply them.
So no follow up video??
Hey Brad!
Love your work, love the Z, love the dogs.
You are a great inspiration for me!
Keep up the good work!
So glad I stumbled onto your channel
Learning heaps
Use CATIA v5 you can do the CAD dimensions and 3ds max curve manipulation together in one software we use to design in CATIA and it is very useful
Awesome project! Think I will try to make a 3d printed ducktail for my Miata. Keep it up!
w8ing for full procees of 3d mesh to 3d surface in 360
Nice. Looks like I will have to do mine myself as well.
This is a really exciting series! Keep it up!
Great vid. Can’t wait to see this come together! Wish I had the time to do stuff like this.
Awesome video man please keep it up .
I need to see the final product
can you explain more why do you use 3ds max instead of fusion on making fenders. why is it hard to make forms with fusion ? alot of people ar making widebodyes using F. i dont saw anythin easy on doing it with 3ds max the way you did.
This is very interesting. Its something I actually want to learn. Thanks for making these videos. Anxiously waiting for the next one.
Exciting as a 3d artist...
Guess it's time to learn Fusion 360. Thanks for the info!
This is very awesome, Thanks a lot!!
Looking forward to your next video dude. I don't use either of these products but still find it interesting
Ohhhh maaaan this is exactly what ive been looking for! but i dont find any more videos on this?? :(( have you stopped the series? id love to see from 3d print to final product
I’ve only stopped the series temporarily! Should be back soon.
@@BradBuilds amazing! cant wait! ive subscribed and waiting like an eager child haha!!
This is what I have been looking for, how do you add the "lego style locks" to the STL.
To get the real shape into the digital world is the most interesting. Using a Forza Model was a little bit disappointing. Try Photogrammetry and reshape the mesh. Lot of work, but not that bad :)
Will you do a video on the 3D-scanning process? Would be awesome if you did that because I will be able to access some high-end 3D-scanners from school but some tips and tricks would be nice!
Yeah that could be a good video! When I scan my next car, I'll keep that in mind :)
University of youtube best free education available.
photogrammetry for scanning your cars it takes time and effort but worth it.
Incredible content brad really
Can any of this be done SolidWorks?
I'd really like some 2h video which would describe a full process with the final result
LETS GOOO BRAD!
First good tutorial, now i can make bodykits for my roblox models thank you *MAN* im new subscriber
Great vid! Can you post which Udemy course you purchased? I'd prefer to take that one if it's still available.
Awesome! Thanks dude!
Hi Brad! Great design.
I would like to ask you: How did you transfer the model to fusion, which format and how could you edit it further in fusion? Have you been converting in fusion to some editable mesh or something different?
I've the exact same question! Any luck?
Somehow he converted mesh in polysurface
@@GXX101 but did you figure it out? Help me g
Hey man, this is awesome! May I ask how you got the mesh model of the fender to a solid clean surface model in Fusion? Was it imported like that, or did you create those surfaces in fusion over the original mesh model? Thanks man!
You can remesh in 3ds or blender or whatever poly program into a quad. Then in fusion 360 you can directly convert a quadmesh to a form body to a BREP surface
Been 11 months, and I don’t see a part 2…
Very cool!
I have a car with absolutely no aftermarket support so, fuck it. Going bare bones. Let's go.
What filament are you using? PETG? How are you joining the parts? Acetone?
Love these videos
Where can I purchase this body kit for my 240z ? Amazing work I love this series
That’s amazing
Glad i found your channel! you have great content! I 3d print fun stuff with my kids on my channel. great idea i have been wanting to see more 3d printing in the automotive world, I love 3d printing and i love cars so why not mix them right!
Okay... how about printing a wide body kit whithout splitting the parts?
Nice man, can i ask you where you got these programs from?
the lines are off because the cars in forza are not 3d scanned.
The cars in the latest Gran Turismo however are ;)
Great job buddy. BMW X7 body kit maybe ;)
Could you not use a photogrametry software to generate just the areas of the fenders where the model would go?
Very impressive to see you create all of this, just not sure how I feel about the overfenders.
I know this is a year old video, but I have a suggestion. Instead of using Forza models, use GT Sport models. Forza models are created using photo references for a mass list of vehicles, with a few exceptions that are actually scanned. GT Sport models however are all 3d scanned assets. I've used both Forza and GT Sport models, and I always go with gts, unless the vehicle isn't available
Appreciate your work man 🙌 It would be if you tell us a bit extra about 3d scanning or how you get that model etc. 😁
Someone else said that too, I'll definitely make a video when I scan my next car 👍
@@BradBuilds Great 🔥🙌
This is awesome! Are there anymore updates to this video?
hi thanks for your video.. How did you add depth (material thickness) to the fender flare in order to import it in fusion 360 as a solid body? I am trying to utilize the shell modifier but it introduces some artifacts..
Hey this is really awesome great video thanks for the upload would you be willing to custom make other body kits I would like to purchase one
Haven't you try any 3D scanner by yourself nowadays?
Great! Where result video?=(
Incredible video, keep it up! E36 M3?
need this video for solidoworks
Awesome work man! How did you import your 3DS Max file to Fusion as a surface rather than polygon body?
if you found it how then please tell me also
Maybe it was imported and after that remodeled again in fusion ?
Can you use blender as a replacement instead of 3dsmax
Can you make more tutorials on how to make these realistic car renders please?
Hi, first of all, your designs appeal to me. I would like to make these designs like you, but I have difficulties for the program I will use, I could not decide whether to use 3ds max, can you help me ... I would be glad if you guide me
A Xbox One Kinect would be enough as 3D Scanner? Or I need another with better resolution?
Why make a fiberglass mould? Would it not be possible to just 3d print the bodykit and put that on the car?
Good question! I will cover that in the next episode 👍
idk if u gonna see this comment. im really interested in making my own body kit i already have my own 3d body kit made , your true help please explain everything and take ur time cuz im one of those who are gonna follow ur steps cheers.
Do you publishbyour 3d models anywhere
Hey man!! First of all thank you for this video it was great. So I'm just starting to learn 3d modelling and I'm curious to know how long it took u to master 3ds max and fusion 360😂
Hey, where do you get the 3D models? Thanks
is it possible to make the mounts to make in blender?
Cool vid.
what you think about making the whole 3d stuff's with belnder ?
Yeah you should be able to if you have scan data
Hey brad, how we can use forza model?
Would it be possible to do the same using Blender? rather than 3Ds max? and then import it to Fusion?
Wasn't looking for ur channel but nice insta a post
cant you make one for mine suzuki vitara 2015 ?
Where is the 3D printing video
What printer did you use?
Update what happened to this
Hey brother I love all your posts and renderings on Instagram, can you please make a body kit for a go-kart ?
if only you would make a how to vid on kits...
or find people like me who do freelance 3D scanning, brushing up on my craft with YT videos. lol
Awesome can you make widebody kits for 1/10 rc car for dr10
Hey im just about to do the same thing. Any chance you'd share your 3d scan of your s30 with me?
Yes, but, where we can find 3D model of cars without 3D scan.. :( ?..
Can I hire you lmao
Say hypothetically I scan an entire car, can you clean it up, splice it and add plugs just like your body kit?
Did it fit!?
By the way have you got some alternatives to the programs you are using? ive downloaded blender and was looking to start practicing.. got any other suggestions and is blender even worth looking at? best regards :)
Blender will work just fine. It is a great software
Wat software is that
Where do you get the car file from?
Do you recommend models off of HUM3D
If you are going to purchase a model, I'd recommend Squire3D over Hum3d. IMO, Hum3d's meshes are sloppy and sometimes don't render right. Hum3d does have more models though, so sometimes its the only thing available