If only the Controller app allows remapping buttons to any axis of the thumbsticks. You can with sticks to buttons but not the other way around. I say this because whoever decided to continue using bumpers for yaws is an idiot when they made AC7, just makes the game more restricted. Personally how I like to do it is pitch & yaw on right stick to basically simulate a traditional aim like in FPSs, roll with the left stick of the craft like walking/running in an FPS. Alot of Star Wars flying games had these types of controls since the beginning & it's how I mapped it in Project Wingman. Makes lining up your shots far superiorly in dogfights than having to constantly using roll & you're off by a mm but you need to keep it on the throttle to keep paste. Shouldn't have to fight the controls. xD
If only the Controller app allows remapping buttons to any axis of the thumbsticks. You can with sticks to buttons but not the other way around. I say this because whoever decided to continue using bumpers for yaws is an idiot when they made AC7, just makes the game more restricted. Personally how I like to do it is pitch & yaw on right stick to basically simulate a traditional aim like in FPSs, roll with the left stick of the craft like walking/running in an FPS. Alot of Star Wars flying games had these types of controls since the beginning & it's how I mapped it in Project Wingman. Makes lining up your shots far superiorly in dogfights than having to constantly using roll & you're off by a mm but you need to keep it on the throttle to keep paste. Shouldn't have to fight the controls. xD
Sounds interesting 🤔🧐 I might have to try that sometime maybe with the elite series 3 we might be able to remap the sticks
what are the controls for those turns?
I go over all my settings in this video