How a CG Master Creates an Eye for VFX

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  • Опубліковано 9 лип 2024
  • Could this be the most complex CG eye ever created? Let's break down the work of Mike Cauchi.
    Check out Mike's UA-cam channel: / mikecauchiart (more links below)
    Mike is a senior lookdev and groom artist working in VFX, his knowledge is considerable and of use to anyone working in any 3d industry that deal with character art. Catch Mike's full interview at outgang.studio: outgang.studio/lecture/mike-c...
    Mike's Artstation: www.artstation.com/michaelcauchi
    Mike's website: www.mikecauchiart.com/
    References:
    Limbus anatomy: • Anatomy of the Limbus ...
    Iris anatomy: • Iris Anatomy
    Astigmatism: • ASTIGMATISM vision vs ...
    During Mike's full interview we discuss:
    - Sculpting a face and using tertiary (skin pore) detail maps from 3d Scan Store (Not sponsored).
    - Using UDIMS vs traditional unwrapping.
    - Understanding skin shaders and discussing optimal subsurface and roughness values.
    - How he created the smoke transition on the coat.
    - Creating fabric fuzz and microdetail tileable maps.
    - Using Yeti in Maya to create eyebrows and beards.
    - Everything you ever want to know about hair anatomy and hair shading.
    - Extremely detailed exploration of CG eye construction and eye anatomy.
    Chapters:
    00:00 Introduction, Project Presentation
    05:53 The Role of a Lookdev Artist
    10:00 Eye Construction
    15:47 Limbus
    18:56 Iris: Pupillary Rough & Fibers
    22:55 Iris: Stroma
    31:18 Red Eye Effect
    34:17 Conclusion

КОМЕНТАРІ • 89

  • @MikeCauchiArt
    @MikeCauchiArt Рік тому +108

    It was a pleasure to have this chat Laura!
    I hope people find this useful, i'm happy to answer any questions in the comments if you guys have any :)

    • @balenwalker8209
      @balenwalker8209 Рік тому +2

      This is really awesome and was fun to learn about. I know this is on the extreme side and you mentioned that eyes are typically less complex in film. Do you have any good recommendations on eyes for film, like artists to look at or good tutorials? I feel like I have a bit of a disconnect in the basic geometry set up and shader areas. Seems I mostly just have fun sculpting the iris and call it good haha. I really enjoy these realistic renders. Thank you for the knowledge and look forward to more!

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому +4

      @@balenwalker8209 A much more conventional approach for eyes that looks great this this post by Sefki:
      (I can not post URLs, but go on to the artstation of Sefki Ibrahim and look for THE SILVINA PROJECT: PART 2)
      The iris itself is a super simple geo with texturing doing a bulk of the work. For 99% of cases this is all you need, it's not 100% accurate but it does result in a much more simple time when working on it, which makes it much much easier to really push the quality super far.
      This is a fairly old example of Sefkis work so I have no doubt he has refined his approach since, but this is the most recent documentation I can find from him. There's only one thing I can find that is "wrong" with it (It lacks limbal SSS when lit from the side in the turntable he put, but his setup 100% supports it so my guess is it was some kind of arnold bug stopping it from showing up)
      The truth it, eyes still haven't really been "solved" by the industry. Every studio has a different approach almost per project when they have to make high end assets. I recommend just experimenting and seeing what works best for you !
      Best of luck with your projects dude 🙂

    • @alexiushill7983
      @alexiushill7983 Рік тому +1

      So good Mike ! Thanks for sharing ☺️

    • @balenwalker8209
      @balenwalker8209 Рік тому +1

      @@MikeCauchiArt Greatly appreciate the recommendation and response. Eyes may not have been solved yet, but work like yours is definitely helping to bridge that gap. Again, really incredible stuff!

    • @mardenhill
      @mardenhill Рік тому

      thanks for the insight!

  • @iskato914six
    @iskato914six Рік тому +8

    excellent eye chat Laura and Mike.
    learned quite a lot about the correct anatomy of the human eye.
    Thank you!

  • @krzysztofgryzka
    @krzysztofgryzka 10 місяців тому

    Wow, what a great interview! Thank you for your work and for sharing this lecture. Many thanks to Mike; your work is incredible.

  • @newnengates3764
    @newnengates3764 Рік тому +5

    My god the level detail is jaw dropping. I hope I can get to this level. Nerdiness is amazing!

  • @sandrinehetreux8339
    @sandrinehetreux8339 Рік тому +1

    Thanks Laura and Mike for precious advices on workflow. Really inspiring!

    • @Outgang
      @Outgang  Рік тому

      Our pleasure Sandrine!

  • @sunnydayal85
    @sunnydayal85 6 місяців тому

    Mike's approach for his job is phenomenal ❤

  • @workflowinmind
    @workflowinmind Рік тому +4

    Mike is truly an amazing CG Artist!

  • @guepardiez
    @guepardiez Рік тому +4

    This is an eye-watering level of detail.

    • @Outgang
      @Outgang  Рік тому

      I see what you did there

  • @joechapman8208
    @joechapman8208 Рік тому +4

    Amazing work, and that portrait of FKA Twigs at 4:40 is perfect

  • @MaryCarrozzino
    @MaryCarrozzino Рік тому +5

    That was super informative and so fun to watch! I love Mike Cauchi's work! The course he made about xgen grooming for FlippedNormals was very valuable to my journey!

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому +1

      Thank you so much, i'm glad you found it helpful!

  • @TheSatzy6699
    @TheSatzy6699 Рік тому

    Nice chat session, truly enjoyed !!!

  • @sebastianraffaele657
    @sebastianraffaele657 Рік тому

    Incredible master class!

  • @DizzleEdits
    @DizzleEdits Рік тому

    Amazingly interesting interview, thank you

  • @lalunafate
    @lalunafate Рік тому +1

    This was fascinating

  • @pieterrall1289
    @pieterrall1289 Рік тому

    Wow Laura, amazing work by Mike.

  • @guxiangguse
    @guxiangguse Рік тому

    Great work!

  • @sf4603
    @sf4603 Рік тому +3

    So interesting, even though this is self indulgently complicated the more you know about the thing youre trying to fake the better you can fake it!

  • @KillerTacos54
    @KillerTacos54 Рік тому

    Incredible!

  • @Skycers
    @Skycers Рік тому +1

    Wow this is very specifically wonderful!

  • @andreasnoutschmidt9964
    @andreasnoutschmidt9964 Рік тому +2

    That. Is. Insane. Wow.

  • @motionvex2214
    @motionvex2214 11 місяців тому

    Excellent !

  • @guepardiez
    @guepardiez Рік тому +1

    This is an eye-opening video.

  • @jpjapers
    @jpjapers Рік тому +3

    There was a guy on cgtalk that did something like this YEARSS ago. A good decade ago. And achieved really really nice results.

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому +1

      Are you talking about the "Crossing the uncanny valley" project by Kybel? His results are crazy but I didn't see anything about the eye construction?
      Edit: Found his part on eye construction. He used a much more standard setup, not quite the same as what I was trying to do in my project (That does not mean I think mine is better, for clarity, his results are far better than mine visually in most lighting)

    • @jpjapers
      @jpjapers Рік тому +1

      @@MikeCauchiArt That's the one. He did some incredible stuff at the time with the tools available. It sucks that most of the images went offline. Your eye stuff is incredible. I hadn't finished the video when I commented but when I posted I assumed the video was going to cover the eyelashes and skin etc.
      I've had the same thought as you before about constructing an anatomically correct eye but never had the time to start it. Plus my sculpting skills are lacking. I'm a 3D visualiser and concept artist for mostly architecture, film sets and theme parks so it's kind of out of my wheelhouse.

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому

      @@jpjapers Yeah I have no idea how he did the stuff he did in 2011-2014. I also am in awe at the fact he had the willpower to work on a project for so long, I feel like giving up once I pass 4 months on my own stuff XD

  • @mikekhayat9487
    @mikekhayat9487 Рік тому

    very very cool and insightfull

  • @monkeystealhead
    @monkeystealhead Рік тому +20

    Two nerds going ham.

  • @sonnyrikhi
    @sonnyrikhi Рік тому

    beautiful . work and this chat both.

  • @akagarbi
    @akagarbi Рік тому

    "... which is less than my Elden Ring playtime." Instantly subscribing.

  • @potts995
    @potts995 Рік тому +1

    He surely has an eye for detail!

  • @AnatomyAcademy
    @AnatomyAcademy Рік тому

    Wow this was such a great video - I learned a lot from it

  • @grayfox8904
    @grayfox8904 Рік тому

    Any content from Laura is appreciated

  • @mircealuchita1215
    @mircealuchita1215 Рік тому +2

    Wow 😲

  • @me.account9690
    @me.account9690 Рік тому

    Which software

  • @derlijncosta
    @derlijncosta Рік тому +2

    The girl in the righ is just CUTE OMGG

  • @user-od3ri9rm2l
    @user-od3ri9rm2l Рік тому +2

    Wow!11 Super!!!!

  • @the-birbo
    @the-birbo Рік тому +3

    Almost there. Just a few parts that look really bad like the flatness of the pupil and the weird coloring under certain lights that make the whole thing look flat

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому

      Can I ask what you mean by "flatness of the pupil"?
      I'm happy to keep improving the eye setup in future projects, so any pointers (even if just visual notes) are handy

    • @EvaFrise
      @EvaFrise Рік тому +1

      @@MikeCauchiArt I think they meant the topmost layer of the iris that even on sculpting is flat, at least that what I was thinking while watching this video. Probably physically accurate but not very visually stunning, all just opinions though, some people have unbelievably flat eyes and some rly deep and interesting ones, great job btw, if I ever would want to get to the bottom of this, I would definitely watch this video again

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому +3

      @@EvaFrise Ah yeah if he meant the iris I absolutely agree. I never really got in to proper disp breakup and the texturing is way too basic right now like we said during the call. One day i'll give it another go and hopefully not burnout before the texturing stage again :P

  • @MustafaBerkeGureltol
    @MustafaBerkeGureltol Рік тому

    Quite weird, though. I have 0.5 astigmatism on one eye, and none on the other. But I never saw lens-flare looking streaks like the one at 28:09 . What I see is more like a doubled image, one of whom looks like an extremely faded and fairly dislocated copy of the actual one.

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому

      Oh that's interesting, wonder if the streak is something that shows up if both eyes have a similar astigmatism?

    • @MustafaBerkeGureltol
      @MustafaBerkeGureltol Рік тому +1

      @@MikeCauchiArt Hmm. I don't think so because the optometrist that Laura cited shows the effect directly to a camera, which has a single lens(or eye, so to say). The only time I see the streak is only when I squint my eyes, but that happens on both of my eyes.

    • @reeeyou
      @reeeyou Рік тому +1

      @@MustafaBerkeGureltol i have 0.75 astigmatism but i wore normal glasses without astigmatism prescription for a long time cause i thought its normal… anyway, wearing normal glasses that corrects short sightedness (without astig pescription) i see those light streaks but they look like crosses cause i usually see 2 or 3 of them from each light source. Without glasses they are just blur and double vision-ish kinda.

  • @Mimr3D
    @Mimr3D Рік тому

    i love their humour

  • @vladt5636
    @vladt5636 Рік тому +1

    damn

  • @ultimamateria1604
    @ultimamateria1604 Рік тому

    28:50 That word is called LOCs

  • @lolthisnerdsaidmemes
    @lolthisnerdsaidmemes Рік тому

    AHHHH Too much stuff in such a small amount of time.... But love it...

  • @ADI-xp4qe
    @ADI-xp4qe Рік тому +1

    Eye see 👁️

  • @me.account9690
    @me.account9690 Рік тому

    Just some normal 99+ years experience right there

  • @brontemcgillis2773
    @brontemcgillis2773 Рік тому

    trying to figure out what actor this reminds me of

  • @tunameydan
    @tunameydan Рік тому

    You are unhuman!

  • @sephirothcloud3953
    @sephirothcloud3953 11 місяців тому +1

    Very detailed eyes, crap basic iris in the end. Would have spent more time making a different iris

  • @HalkerVeil
    @HalkerVeil Рік тому

    Just can't get over how dead it still looks. Not his work, but all simulated eyes.

  • @AerysBat
    @AerysBat Рік тому

    Beautiful and inspiring work!

  • @HappyFhantum
    @HappyFhantum Рік тому

    So many jobs in such a short period of time. Is this normal in this industry? If I saw your work history on a CV, I'd pass because I'd assume you wouldn't stick around for more than a few months.

    • @MikeCauchiArt
      @MikeCauchiArt Рік тому +2

      Moving around is pretty normal in VFX, although I've never left a company within a few months.
      I was at MPC for 3 and a half years, then at blue zoo for over a year, then MPC again for 10 months, and now at digital domain. Its pretty normal to see artists with a couple months at different studios, as many VFX house will hire for short projects and only renew if they need them.

  • @deadx5581
    @deadx5581 Рік тому +4

    Laura Gallagher, a boy or a girl, what gender was they/them during birth? I am confused

  • @Dark.Drawinn
    @Dark.Drawinn Рік тому +2

    I’m so confused is that the girl with the deep voice or trans or

  • @JackBlackUa
    @JackBlackUa Рік тому

    Good work and experements with anatomy but saying the truth it's useless. First of all final rendering deppends on light (right position and tuning in scene). So much polygons that can be seen in 8k portrait?!. Realistic look can be done with almost low poly and good normal and specular maps. Nobody knows what human eye has "specification"... density, transparency, reflection and more. It can be done easy in rendering but almost imposible or very hard in dynamic scene to look like real one. But good work after all.

  • @unnf9971
    @unnf9971 Рік тому +4

    Not really. It's a nice eye nonetheless.