Blender 2.93 Geometry Nodes Tutorial: Organic Displacement

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  • Опубліковано 18 лис 2024

КОМЕНТАРІ • 175

  • @justinoliver77
    @justinoliver77 2 роки тому +3

    Yeah the dynamic paint portion of this tutorial doesn't work at all with blender 3.0. Any chance there's a fix? Would love to pin a fix to the top comment to save some frustration.

    • @TheInfinites
      @TheInfinites  2 роки тому

      Yeah 3.0 is a serious pain for this tutorial. Let me do some experimenting and get back to you.

    • @maxwellshoroye9247
      @maxwellshoroye9247 2 роки тому +3

      Hey you have to realise the instances in your geometry node setup

    • @andreykhazhevskiy3230
      @andreykhazhevskiy3230 2 роки тому +1

      @@maxwellshoroye9247 Thank you!

    • @rto3692
      @rto3692 2 роки тому

      @@maxwellshoroye9247 yes, because it has to convert as Mesh again before applying Dynamic paint.

  • @CG_MIGHTY
    @CG_MIGHTY 3 роки тому +25

    Long time I haven't seen a Tutorial much more detail like this. You deserve more views! I know to make a tutorial like this you have to put so much effort into it!

    • @TheInfinites
      @TheInfinites  3 роки тому +2

      Thanks a lot! Yeah, it's true that to make these kinda tutorials, you gotta put a lot into it. But I really love doing this and I enjoy the process.

  • @raxlyy6416
    @raxlyy6416 3 роки тому +9

    This is the most empathetic GN tutorial. The extra effort pays off. Well done!

  • @arundhutisharma6931
    @arundhutisharma6931 4 місяці тому +1

    Who is this guy!! This is top tier damn!

  • @jaceporikos
    @jaceporikos 3 роки тому +10

    wow that After Effects Expainacion, excellent.

  • @ignaciomorandi8001
    @ignaciomorandi8001 3 роки тому +2

    The graphs and little animations you've made to explain concepts are great! Very good tutorial

  • @nibbler7
    @nibbler7 3 роки тому +1

    My first impression your tutorial was like:
    "Nice, seems like a great tutorial."
    After the effects kicked in:
    **HOLY SHIT**

  • @travisc8406
    @travisc8406 3 роки тому

    So much effort was put into this! Looks awesome

  • @lazyy3d
    @lazyy3d 3 роки тому

    AAH!!! What a fantastic tutorial! Absolutely awesome..... just subscribed... loking forward to learn from many new tutorials from you.

  • @Astronet2030
    @Astronet2030 3 роки тому +5

    Subscribed because of this tutorial. It's so appealing to watch. And the effort you put in the explanation section even with motion graphics. kudos man!

    • @TheInfinites
      @TheInfinites  3 роки тому +2

      Glad you liked it! More on the way :)

    • @keevee09
      @keevee09 3 роки тому +1

      Same. Clear, precise, and informative.

    • @TheInfinites
      @TheInfinites  3 роки тому +2

      @@keevee09 thanka a lot man!

  • @bimsarashemal1737
    @bimsarashemal1737 3 роки тому

    Explains everything 😍

  • @justin7649
    @justin7649 3 роки тому

    Awesome tutorial, man! I really enjoyed how you explained what you were doing, as I'm trying to familiarize myself with geometry nodes. Other tutorials that I've tried following have skipped such crucial steps and/or explanations that its ended up wasting my time almost completely. Thank you for this!

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, thanks a lot for your awesome feedback! I really appreciate it :)

  • @stefanguiton
    @stefanguiton 3 роки тому +1

    Excellent tutorial, great visuals

    • @TheInfinites
      @TheInfinites  3 роки тому

      Thanks a bunch! Glad you liked it.

  • @mathieu-1941
    @mathieu-1941 3 роки тому

    The quality is so good. Hope you keep up the good work

  • @Lx-ws7zu
    @Lx-ws7zu 3 роки тому +1

    You are amazing bro.

  • @uzaykisi1863
    @uzaykisi1863 3 роки тому +1

    Perfect explanation and useful tutorial, thank you

  • @PetrSmrtka
    @PetrSmrtka 3 роки тому +2

    Wow, very good. Again I learn some new stuff :-) So well and briefly explained. Blender has infinite possibilities.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Hey, thanks a lot! And yeah, blender really is awesome.

  • @litlejonas
    @litlejonas 3 роки тому

    Love this tutorial! And really love the time you took to a imate and explain the details of everything. Thanks

  • @bastelcolor2902
    @bastelcolor2902 3 роки тому

    非常にわかりやすい動画でした!Thank you from Japan!

  • @hahalol9583
    @hahalol9583 3 роки тому

    Amazing tutorial with great explanations of the nodes used! Subbed!

  • @CGPython
    @CGPython 3 роки тому

    Awesome job!
    Can't wait for more!

  • @ShiroiAkumaSama
    @ShiroiAkumaSama 3 роки тому

    Chefs kiss 10 out of 10, well explained and interesting to follow.

    • @TheInfinites
      @TheInfinites  3 роки тому

      Thanks a lot! Happy to hear you enjoyed it.

  • @GlowYT
    @GlowYT 3 роки тому

    Great video! Thanks a lot!

  • @taylorbreutzmann6034
    @taylorbreutzmann6034 3 роки тому

    2.6k subscribers? With this kind of quality it won’t be long before hitting 100k.

    • @TheInfinites
      @TheInfinites  3 роки тому

      Thanks a lot! Hopefully we'll hit 100k soon :)

  • @melvin3509
    @melvin3509 3 роки тому

    The dynamic paint aspect was what I wanted to see done in geo nodes

    • @TheInfinites
      @TheInfinites  3 роки тому

      And now you've seen it haha!

    • @melvin3509
      @melvin3509 3 роки тому

      @@TheInfinites No, you did it in dynamic paint. I am interested in seeing the animations based trail done in geo nodes. No dynamic paint, just geo nodes

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@melvin3509 Ah! Maybe one day.

  • @pinidumelan
    @pinidumelan 3 роки тому

    Can't wait til this gets more updates 😍😍 And also an amazing tut ,pog

  • @nelsonfernando699
    @nelsonfernando699 3 роки тому

    It was interesting.. Please do more of this type.!

  • @himanthaabeywansha979
    @himanthaabeywansha979 3 роки тому

    WOW! Awsome video, you deserve more & more subscribers

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Thanks a lot!

    • @himanthaabeywansha979
      @himanthaabeywansha979 3 роки тому

      @@TheInfinites Created this animation thanks to you 👉 ua-cam.com/video/tV6055HdArA/v-deo.html

  • @kevinkiggs
    @kevinkiggs 3 роки тому

    I love how much effort you out into your videos💥

  • @MeinVideoStudio
    @MeinVideoStudio 3 роки тому

    love it.

  • @MadManTnT
    @MadManTnT 3 роки тому

    Thank you for sharing !

  • @blackswan6386
    @blackswan6386 3 роки тому

    EPIC and so much stuff to learn, so much thanks, never touched geometry nodes so deep like this !!! awesome ! new ways are open to create astonishing motion graphics in blender...SO COOL !!! thank you so much

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, glad you liked it. And yeah, geometry nodes really have opened a lot of doors for motion graphics.

    • @blackswan6386
      @blackswan6386 3 роки тому

      @@TheInfinites just short question. ~ Is this is working on cubes or other objects with complex Mesh or does it only work just with sphere? I would like to use this technique on a Text Mesh, thank you so much, bye bye, Sir, salute you

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@blackswan6386 Hey, in order for this to work with complex meshes, you'll have to make use of the 'Raycast' node. Cgmatter has an awesome tutorial on it. You should check it out.

    • @blackswan6386
      @blackswan6386 3 роки тому

      @@TheInfinites thanks sir, nice fast answers, you are my new super blender channel. Epic sir, bye

    • @blackswan6386
      @blackswan6386 3 роки тому

      @@TheInfinites i hate thiy guy CGMatter - because i dont like this person, he makes to muhch beside his tutorial so i cannot focusing. and 2. i cannot find raycast on his channel. maybe you can help me one more time link this video you was talking here for me ? thanks sir

  • @Spacebar-3D
    @Spacebar-3D 3 роки тому

    Thanks for the great tutorial! very well explained.

  • @eco5100
    @eco5100 3 роки тому

    This was a great video my man. I mean I don't understand about half of what just happened cause I don't know blender like that, I'm coming from after effects but believe me, I WILL!

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, thanks a lot! I really appreciate it. And yeah, blender could be a bit intimidating at first, but it gets better. Trust me. I've been there. Even I came from after effects :)

  • @EliasLeo6
    @EliasLeo6 3 роки тому

    very nice video editing :) looks like you put a lot of time into it

    • @TheInfinites
      @TheInfinites  3 роки тому

      Thanks! Yeah, it took a hell of a time to make it.

  • @mariotsck
    @mariotsck 3 роки тому

    To complex for me as a begginer but awesome, I will check your tutorials to learn more

  • @pheeeshy
    @pheeeshy 2 роки тому

    I was trying to figure this out on my own but was using the paintmap and it looked horrible lol. Thank you for this tutorial it helped a lot

    • @TheInfinites
      @TheInfinites  2 роки тому

      Glad you found it useful :)

    • @pheeeshy
      @pheeeshy 2 роки тому +1

      @@TheInfinites very. One question though, the trails aren't as smooth as I'd like, I can see stepping in the trailing. How would I fix that?

    • @TheInfinites
      @TheInfinites  2 роки тому

      @@pheeeshy I guess adding sub surf might help. Although, in some cases it ends up breaking it too. 3 levels of sub surf worked fine for me.

  • @TorIvanBoine
    @TorIvanBoine 3 роки тому +1

    weird. when I render, nothing of the displaced geo shows up.
    And the displaced geo looks so jagged.

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, some have faced the same issue. Turns out that if you just redo the whole thing, it goes way. Also, if you're trying to do this in blender 3.0, then you'll have to subdivide your geometry first.

  • @copypastecopypaste
    @copypastecopypaste 3 роки тому +1

    Why do I get ripples in the displacement with the wetmap? What value should I change?

    • @TheInfinites
      @TheInfinites  3 роки тому

      Keep the sub div level at 3. Worked for me. The reason that's happening is because we're rotating the spheres a bit fast.

  • @pxrposewithnopurpose5801
    @pxrposewithnopurpose5801 3 роки тому

    fk i really get over whelmed by animating with nodes . the names overwhelm me more

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Hahaha. Used to happen to me too. But it gets better with time.

  • @skillblendertutorial2283
    @skillblendertutorial2283 3 роки тому

    cool

  • @nelsonfernando699
    @nelsonfernando699 3 роки тому +1

    Could you please enable screen cast of keys??

    • @TheInfinites
      @TheInfinites  3 роки тому

      Was having some issues with it. But then again, in the node editor, 80% of the time, it's "Shift A".

    • @nelsonfernando699
      @nelsonfernando699 3 роки тому +1

      @@TheInfinites 🤣 i know.. but when modeling something it would be good..

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@nelsonfernando699 Yeah!

  • @tyennille
    @tyennille 3 роки тому

    are there anyplans to remake this process in the fields nodes generation of geo nodes for 3.0

    • @TheInfinites
      @TheInfinites  3 роки тому

      I mean, the process would be the same, just few different nodes. I'll have a look though. If things are way too different, maybe I'll make another tutorial.

  • @efixoben
    @efixoben 3 роки тому

    Thanks for the tutorial. I don´t know why you added the Col vertex group and rename the wep map to Col. For me works without adding the Col vertex group.

    • @TheInfinites
      @TheInfinites  3 роки тому

      I added it because we can't use the wetmap for shading after doing all the operations with it. Of course, you can follow method 1. But glad it worked out for you!

  • @lingyunhuang3244
    @lingyunhuang3244 2 роки тому

    Love this tutorial! but it`s still work on Blender 3.0? because i dident finde " Attribute Vector Math"

    • @TheInfinites
      @TheInfinites  2 роки тому

      Yeah, I'm working on the 3.0 tutorial. Hopefully, that should help you.

  • @Fraend
    @Fraend 2 роки тому

    hi, i don't have "point instance" on the new blender version. can you tell me how is called now? or I have to use a different node?

    • @TheInfinites
      @TheInfinites  2 роки тому

      Hey, you can try "mesh to points" node or "distribute points on faces" node. That should work.

  • @borjacolom
    @borjacolom 3 роки тому

    hey, Amazing tutorial.
    I am having issues when creating a copy of the animated sphere. I seems like only the original one works while the new one doesn't interact with the rotating spheres.

    • @TheInfinites
      @TheInfinites  3 роки тому

      It could be because of the wetmaps. Try changing their names. That might help.

    • @andycuccaro
      @andycuccaro 2 роки тому

      @@TheInfinites I'll join to their request: I'd love to get an updated version of this tutorial. With the new fields workflow I couldn't follow the later part of the video :(

    • @TheInfinites
      @TheInfinites  2 роки тому +1

      @@andycuccaro surely!

  • @uzaykisi1863
    @uzaykisi1863 3 роки тому +2

    Hi again, can you make the same tutorial with a animated mixamo character?
    i tried and failed, couldn't make the characters walk on the sphere's surface

    • @TheInfinites
      @TheInfinites  3 роки тому

      Sure thing, I'll give it a shot.

    • @uzaykisi1863
      @uzaykisi1863 3 роки тому

      any news?

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      @@uzaykisi1863 you can do that with the help of the raycast node.
      The tut will take a while.

  • @copypastecopypaste
    @copypastecopypaste 3 роки тому

    I do not get those trails when I render it out. In the preview window they are there though. What am I doing wrong?

    • @TheInfinites
      @TheInfinites  3 роки тому

      Try baking the dynamic paint. Also, make sure the render flag is enabled of the vertex color you're using.
      Some users even reported that doing it all over again in a new file worked out for them.
      Let me know if the above solutions worked for you?

  • @jabezmicheal8479
    @jabezmicheal8479 3 роки тому

    i love this tutorial very detailed and nice. how do you increase the resolution of the wetmaps

    • @TheInfinites
      @TheInfinites  3 роки тому

      Glad you like it!
      As for the resolution of the wetmaps, you can try increasing the sub div of the canvas object. That should do the trick.

  • @tonguyenducmanh
    @tonguyenducmanh 3 роки тому

    I like how you use aftereffect to create this tutorial

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Yeah, really enjoyed making this!

  • @TheMhmKay
    @TheMhmKay 3 роки тому

    hmmm it seems in your method the small spheres are actually fixed around the other sphere, which is actually rotating.
    i am trying to fit my head around how to move the small spheres around on a complex mesh.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      I didn't quite get you when you said "Fixed" around the other sphere.
      But, if you want, you can go for a shrinkwrap contraint. That will definitely help you.

    • @TheMhmKay
      @TheMhmKay 3 роки тому

      @@TheInfinites
      thx for the quick reply! with fixed i mean they stay in place relative to each other and do not move along the surface, but rather stay in place while the bigger sphere rotates.
      Lets say i want to follow this, but instead of the big sphere i want to move the small spheres along the surface of a head e.g
      if i use the transform node, then the whole head will rotate, instead of the small spheres moving over the surface
      hope this was understandable

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@TheMhmKay Yeah, got it. And you're right! So for your case, your best bet is to use the shrinkwrap modifier.
      I think we can do it in geo nodes, but we'll have to do a bit of research. Let's see. If I end up finding a way, I'll surely let you know!

    • @TheInfinites
      @TheInfinites  3 роки тому

      Or you can go for the recast node that does exactly what you want.

  • @PixFX
    @PixFX 3 роки тому

    Very Informative tutorial💕..i did get the final output just like yours...but i wanted it to be in a loop...
    i did see your replies on someone else's question about looping it...but i still didn't get it...can you explain, it would be really great💕

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Hey, thanks for your feedback! I appreciate it.
      As for you question, it's pretty simple.
      Lets say your animation starts from frame 1 and ends on frame 90. So to get this thing to loop, just render your animation from frame 91 to frame 180. You can change these settings in the timeline.
      Note: don't change the wetmaps frames.

    • @PixFX
      @PixFX 3 роки тому +1

      @@TheInfinites Thank you so much i got it😁❣

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      @@PixFX What I mean by not changing the frames of the wetmap is that you shouldn't set it to 90 and end frame to 180. The start frame should remain the same but the end frame of the wetmap should be the same as the end frame of your animation.

  • @hemantnarkhede3043
    @hemantnarkhede3043 3 роки тому

    the math makes me confused af
    btw the video is awesome for learning ☺☺

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Thanks man!

    • @hemantnarkhede3043
      @hemantnarkhede3043 3 роки тому

      @@TheInfinites always welcome
      no one tells so explained in blender they just show how to do bt u explained why to do which is a efficient way of learning 😊😊

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@hemantnarkhede3043 Thanks a lot! I appreciate it.

  • @CANS001
    @CANS001 3 роки тому

    Hey man, great tutorial! After baking toh I can`t get the displacment to show in my render, is there something I am missing?

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, make sure that the render flag of the vertex color that you're using is enabled.
      The other solutions is: Close and open blender again.
      A few users experienced the same thing. And when they restarted blender, it worked fine for them. So I guess its a bug.
      Anyway, let me know what works for you. Good luck!

  • @huahuapro
    @huahuapro 3 роки тому

    i want download

    • @TheInfinites
      @TheInfinites  3 роки тому

      It will be up on my Patreon in a few hours.

  • @walouinsanityshed
    @walouinsanityshed 2 роки тому

    they changed the nodes names? i cannot find those.

    • @TheInfinites
      @TheInfinites  2 роки тому +1

      Yeah they changed a shitload of stuff. I'll update.

  • @kingduck3076
    @kingduck3076 3 роки тому

    I’m stuck at 5:20, I did everything the same as the tutorial told me and yet it just turns the entire sphere black but the little balls don’t paint anything, what can I do?

    • @TheInfinites
      @TheInfinites  3 роки тому

      what mode are you in? as in rendered mode or shading mode, etc.

    • @kingduck3076
      @kingduck3076 3 роки тому

      I’ve tried all modes, it still doesn’t work

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@kingduck3076 No worries. Hop on to discord. We'll dive deep over there.

    • @kingduck3076
      @kingduck3076 3 роки тому

      It says that the invitation has expired

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@kingduck3076 Sorry about that. Here's another one: discord.gg/hbWpafZ3

  • @Bouffeur2Q
    @Bouffeur2Q 3 роки тому

    Hi I'm lost, everything looks fine, until I render. Then I don't have the mesh deformation: I got "sticks" under the balls, but no fall off and trail. Help. Thanks a lot.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Hey, some of us here experienced the same problem. The solution was just opening a new file and doing it over again. Pretty sure it's a bug.
      If that does work, make sure the render flag of the vertex color you're using is enabled. If that doesn't work, you can contact me on Instagram, Twitter or you can join our Discord server, and we'll discuss it there.
      Good luck!

    • @Bouffeur2Q
      @Bouffeur2Q 3 роки тому +1

      @@TheInfinites hi. Thank you so much for this quick answer. Ill try it.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      @@Bouffeur2Q Yeah!

    • @Bouffeur2Q
      @Bouffeur2Q 3 роки тому

      @@TheInfinites I did the tuto again. It seems like if I go over or below 3 with my subdiv, it does not want to render correctly :/ I don't get why at all.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      Oh shit, I completely forgot about that. If you baked the dynamic paint, then you can't change the sub div in the modifier stack.
      But if you want to change the subdivisions, you can add the subdiv node in the geometry nodes tree. It'll work :)

  • @SteffanReefman
    @SteffanReefman 3 роки тому

    Thank you so much for this tutorial. Just one question, how do you get the loop effect? Mine 'pops' into the start rotation because you can see the paint trail restart.

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      So for that, you need to render a few extra frames. Like in the video, I said my animation is going to be 179 frames long, but I ended up caching 250 frames and I even rendered 250 frames. Then in rendering, you just gotta overlay the extra frames at the start.

    • @SteffanReefman
      @SteffanReefman 3 роки тому

      @@TheInfinites totaly missed that! And it's so logical when you think about it... ☺ Thanks for your help!!

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      @@SteffanReefman anytime man!

  • @Leolega
    @Leolega 3 роки тому

    I really loved the tutorial but I have a problem, hope you can help me!
    While being on the Layout and shading page, everything look perfect, but as a render the dynamic paint disappears and just look like a sphere with little spheres on top, heeeeelp!!!

    • @TheInfinites
      @TheInfinites  3 роки тому

      Hey, are you using blender version 2.93?
      Also, can you tell me exactly what's not working?

    • @Leolega
      @Leolega 3 роки тому

      @@TheInfinites Yes, I'm in 2.93, and as I told you, everything looks ok but if I render it as an image or an animation it looks like the dynamic paint is not affecting the sphere and idk what to do

    • @TheInfinites
      @TheInfinites  3 роки тому +1

      @@Leolega is the vertex color activacted? As in, make sure that the vertex color you're using has the render flag enabled.

    • @Leolega
      @Leolega 3 роки тому

      @@TheInfinites It was, I checked everything, but didn't find anything weird so I did all again and the problem was solved lol, but thanks anyway, hope there's more tutorials soon!!

    • @TheInfinites
      @TheInfinites  3 роки тому

      @@Leolega Great. Glad it worked out in the end. Would love to see what you come up with.
      And yeah, more tutorials are on the way :)

  • @JohnnyGintonic
    @JohnnyGintonic 3 роки тому

    To me, this only works since 2.93.

  • @vedaantverma
    @vedaantverma 3 роки тому

    Great tutorial