I think it'd be cool to see the 10 BEST Cutscenes in Video Games, the ones that really go above and beyond with the storytelling and graphical fidelity ya know.
Yeah ones like Mass effect 3 - attack on Earth TLOU - Henry sam Joel and Ellie in the cabin Bioshock infinity - welcome to rapture God of war - blades of chaos Rdr2 - I’m afraid
@@trxsh_oc yeah it’s a great ending, but talking about cutscenes the cinematic and dramatic scene in the cabin cutting to fall will always be one of the shocking video game moments I’ve ever seen
it's actually really amazing animation for 1991 pixel animation. Like, it's wild considering how absolutely dogshit pen tablets were back then. It's a legit flex.
Maybe it's just because I've spent time in *very* rural parts of the United States, but the Medal of Honor cutscenes just didn't look weird to me. Actually looked pretty good. I've seen weirder looking people and much weirder looking children.
@@thebrutalistboi1846 if he wanted to criticize them, he could have mentioned the terrible writing and voice acting.... but no, gotta go after the least offensive thing
The worst cutscene imo is the one where I accidentally walked in on two trolls… erm… “messing” around, to put it lightly in Baldur’s Gate 3. That was traumatizing
The worst for me was when I played Harry Potter and the Half Blood Prince, and Snapes mouth glitched in a cutscene where his jaw dropped to his chest and his entire mouth was just this black pit. Scared the hell out of me
"MOH Warfighter" is a good game with fairly realistic graphics & animations for it's time. I agee with all the others mentioned being poor but not "Warfighter".
It looks as though the devs were basing the character of Dr Reed in Remothered: Tormented Fathers on Jodie Foster's portrayal of Clarice Starling in The Silence of the Lambs.
Can't forget 90% of the cutscenes in Mass Effect Andromeda... What actually happened in the cutscenes weren't that bad, but for some reason, a lot of the scenes with characters talking to eachother made the characters look like they had ben dipped in wax, their eyes either fixed to a spot somewhere behind you or just randomly darting all over the place, and often with closeups so close that i was scared that my glasses would fog over from their breath when they talked...
Indeed, though I was fortunate enough not get the game myself, I have friends who did. By what I saw, (when I wasn’t busting out laughing at the horrendous glitches) was that it was pure nightmare fuel… BioWare really screwed up there I’m afraid!
Who told these people that it's normal in voice acting a scene for people to cut off the end of every sentence said by the other person? People talk over others to a degree but not like that. Also, the cutscene moment that still give me nightmares... "I should have been the one to fill your dark soul with LIIIIIGHT!!!!!"
I wouldn't call that a "bad cutscene" per se, more "they should've given the poor bastard another take where his voice didn't crack mid-line", because that's where most of the cringe is for me.
@@denebkaitos7511 he also shouldn't have tried to yell a damn novel in one breath. That's a situation where most characters might've gone with a nice, scenery chewing "nooooooo" not a full, comprehensible sentence.
It's interesting how most of these are horror games, shows how developers have to be careful to keep the tension in a horror setting otherwise they just end up looking just uncanny and weird
Two things I genuinely hate in video games…#1, Static cutscenes (which are essentially the ear marks of a tight budget, or a lazy team). #2, Game where details go into the playable character but not into the environment or NPCs. That’s usually when one finds themselves trying to justify the drivel they’re pushing through because they paid for it.
@@peacekillerzTo be fair, (in some cases) story, or gameplay can supersede dialogue…like Clyde in GTA III which might explain the Zelda appeal, but it’s not an excuse for poor delivery.
Darkseed 1 was one of the best horror games at the time, the oppressive, unhealthy atmosphere, full of anxiety and horror, all bathed in the art of Giger was impressive. I loved and love that game. It's almost never mentioned much unfortunately.
That game was fantastic but it was so haaard. And I'm fine with hard point and clicks. I beat Darkfall without a guide (It's really good but you're gonna need an entire notebook to take since there's no in game journal, some of the puzzles are fairly difficult, and final puzzle has a LOT of red herrings. Don't be afraid to sketch in addition to take notes.) Darkseed's time limit though was so punishing. The timing was so tight in parts. At least it wasn't too bad to restart and try again.
For me the worst scene in modern gaming is when Abby seems to take it full from her behind on on that boat in TLOU 2. It was disturbing to say the least
The Remothered dialogue actually seems pretty natural to me. I like how he's constantly cutting her off. He's hurriedly making excuses. I know it's not normally how cutscenes play, but it's how people talk in real life. I find it really cringe when the opposite happens in games - long pauses where there shouldn't be, or even pauses when it's clear the dialogue was written as if the character should be getting cut off.
I genuinely thought (the little girl aside) that the Medal Of Honor one looked really good considering it's a decade old game now. I've played games this year on the PS5 that don't look that good. Really strange one to add I have to say. Surely there's worse than that in the history of gaming?
An honorable mention: The cutscenes in the original Mirror's Edge game could have easily been mistaken for those horrible Esurance commercials from around the same time.
Good god. After actually finishing the video, I’m even more flabbergasted at your choice of number 9! Seriously, you’d have to either be delusional or have a vendetta against EA or Medal of Honor to include it on this list along with all the other insane shit that actually deserves to be here.
I'd love to see a "Top 10 Sound Design in Games" gameranx video. Sound design is such an important part of games that gets overlooked sometimes. Two that I can think of with fantastic sound design are Elite Dangerous and theHunter Call of the Wild, but there's so many more.
truth. need some more video on the audio side of games. Action games don't feel good if the guns and punches sound like cheap fireworks and limp slapping. Good sound design can make or break a horror game. The OG Dead Space wouldn't be the horror icon that it is without the sound design creating that iconic atmosphere. The OG game didn't have the beautifully ray-traced lighting and volumetrics the remake has and, lets be honest, some of the OG's game-play was really clunky; the sound design is what carried the player's attention all the way to that twist ending. Final Fantasy is known for their beautifully orchestrated soundtracks.
I had no idea those Zelda the faces of evil cut scenes were real. I thought that was some fan made stuff that became popular on early UA-cam as a meme. that is hilarious.
Blood is a great pick for #1. Monoloth didn’t have a lot of money to do CGI and voice acting. The head of the studio actually did the big bad’s voice. However, they made one of the best shooters of all time, with one of the best protagonists of all time and they got Stephen Waite to do the voice. Blood is phenomenal. But the cutscenes are impressively bad. Even in the Fresh Supply remaster there was nothing Nightdive could do fix those train wrecks. Seriously, if anybody hasn’t seen it, I recommend Civvie-11’s Pro Blood series. It’s great.
I feel like you were being way too harsh on that Medal of Honor: Warfighter cutscene. The daughter's face looked a bit strange, but I thought everyone else looked amazing? The animations were excellent, and the detail was great... ? I'm really confused by that entry.
One cutscene that always bothered me was the cutscene at the end of the first mission in Halo 4. I remember I was so excited to play the game, was excited to blow up another covenant ship and then when you do it breaks into like 3 pieces and is completely hollow inside - just kind of disappointing, especially the first time I played it.
I love how whenever somebody brings up the Zelda CD-i games, they always forget that there were THREE of them. Sure, everyone remembers Faces of Evil and Wand of Gamelon, but nobody talks about the FMV disaster that is Zelda's Adventure. It's not really relevant to this list, just had to mention it after Falcon clarified that there were "2 in total" on the CD-i.
In the Stray Souls one, the wife is cooking what looks like half a human torso (arm and all) and the child is already covered in blood. No wonder the husband blew them all away. Just adds to the unintentional hilarity though.
Darkseed 2 is hilarious because poor Mike Dawson (the REAL Mike Dawson who programmed and acted in the original Darkseed) lost the copyright to HIMSELF. The Mike Dawson in Darkseed 2 is neither played by nor voiced by the original guy. That's gotta be surreal for Mike, who now actually teaches computer game making.
Remothered tormented father visuals are actually good, cutscenes wise too. I honestly don't know if the graphics, pace, movement and dialogues are bad but served some consistent thematics, or it was done on purpose. But the end results is serving the horror and creepy story very well 😂
I like Jake a lot. The team as a whole does a great job. Falcon just makes me laugh like no tomorrow. Jake is incredibly informative & a smooth talker.
Hey, RE:Dead Aim's main cutscenes were super detailed back then....The inengine cutscenes, 😂. Also, the mismatched subtitles & sound mixing's glorious in that wonderfully bonkers game. ❤ it forever!
Looking back on it I don’t really know how I though it, but I remember mistaking medal of honours cutscenes for real life, having to question myself. Definitely looks dated now but for the time it was insanely impressive.
Falcon, regarding the Blood cutscenes... look up the last one where you beat the end boss. That is always worth a laugh from how silly the scene is, if nothing else.
Wait, Blood had cutscenes? That was one of my favorite games, I still quote it all the time (especially the cultist weird language shout out lines), but I don't remember it ever having cutscenes...
Why? They're genetic abominations in possession of a skull that resembles an angler fish, which causes them tremendous health problems. Their existence is just cruel.
1:04 if you do a second video, Redfall deserves consideration. Their cutscenes are basically what The Walking Dead did and this was from a supposed AAA studio (despite losing 80% of the workforce that had made them great to begin with).
Bro, the worst cutscenes are the ones where the game is unpaused and you get shot in the back then the enemy randomly combusts into funny ragdoll, which kills you when you leave and you are playing on a permadeath or forgot to save
I love cutscenes in games especially when your customize character appears within the cutscenes with all your edits, makes you feel that the games story respects you. 😉
In Red Dead: Redemption 2, I like that your custom outfit changes depending on the cutscene, for example: In the mission “Blessed Are The Peacemakers.” If you go in with a coat, and after escaping captivity and being nurse back to health, your custom Arthur will apear without his coat. I like that detail.
"Oh no! I'm being chased my a naked man covered in poop wielding a shotgun!" "Nice! A dead body! I am a feeling a little hungry, I guess a quick little nibble wouldn't hurt. Surely, poop man with a shotgun must have forgotten me by now."
"DO NOT TOUCH MY DRAWERS!" and then he jumped out a window 😅😅 everything I hear about that game makes it sound like solid chaos made by a group of monkeys on the widest possible variety of drugs.
"Speaking of insane indie horror games made by creators with more ideas than sense..." has gotta be the greatest Falcon takedown in the history of the bird.
I'm pretty sure Walking Dead Desitinies 3D models are made in a free tool that "a certain video game genre" uses in visual novels that they put on Steam these days. I forgot the name of that tool, but these models and their poses are way too unique looking to miss. I believe animating them aren't that big of a deal, so that's %100 cut costs. I can't believe very qualified people at Skybound looked at this and said it's alright to publish.
One of my all-time favorite game videos was Game Informer's look at Ride to Hell. Dan Ryckert said at the start "I wanted as many people in here as possible because I just played the first hour and you all need to see this." Didn't take long to see what he was so excited about. God, what a train wreck that game was.
Hey i love CDI zelda and link! I own the physical copies since they released when i was a kid, my dad gifted me the CDI and those games for birthday since his best friend was a philips employee back then, those games have always been precious to me but now that my dad has passed away so they became even more legendary!
I used to think cutscenes on games is the rewards you get playing the game. Specially with RPGs after a tedious grinding, then overcoming a crazy boss fight, watching the story unfolds with the use of CGI made me fell inlove playing RPGs since the psX era, like a book that comes to life.
Eh, the guys didn't look as bad as they made them out to be, but the wife definitely had some weirdness to her and the daughter was uncanny as all hell.
I'm one who doesn't hate on MoH Warfighter like others. I think it's underrated for what it is. But, I do think they nailed how awful those character models are in the cutscenes.
I think the cutscenes in MoH Warfighter aren't that bad for a 2012 game. It wasn't the best at its time, but nowhere to be included in Top10 the WORST cutcenes. I've seen many worse for 2023 games.
Remothered was inspired by Clock Tower and was originally going to be a Clock Tower game, but I think due to legal reasons everything was restarted into what we have today. Chris Darril is a guy to look into and they have a new game coming soon. The story is bonkers once you make it to the end as you unravel the truth ( especially when you find out about the Old Man and what happened to them when they were younger )
I hate he dropped the Remothered series, but he was disappointed by the second game because of all the rewrites and other additions that he didn't approve of. Really disappointed me.
10:13 sounds like when a game allows you to skip voicelines and when you press the button the next line immediately starts. This dialog could have been saved by just better audio editing.
I actually rather liked some facets of Dead Aim's cutscenes - I will agree about the odd faces and uninspired designs of the human characters, but there were some sophisticated things taking place. For one thing, a lot of the cutscenes involved rack-focuses, which was very new to CGI at the time (as one big advantage CGI has over live action is that, unless programmed otherwise, everything in is focus at all times) - things like rack-focuses involve programing artificial Lenses, which was never really done in game cutscenes, or even movies, at the time. And there are other facets that work - the locations around the characters at times do look rather real, they seem to be lit more akin to how they would look in reality than the usual Cinematic Lighting that all other Resident Evil cutscenes employ, and the explosions, like that grenade, have some well done particle effects for 2003. The biggest problems with the cutscenes are a combination of the absurdist heavy-handed over-stylization of how each moment plays out, and then frankly awful writing. I mean, the opening line is (verbatim) "Why you American agents insist on using such ugly guns, is still a mystery to me!" And many of the lines of dialogue in later cutscenes make NO sense whatsoever - like, you reach the end of the sewers, where Bruce starts having a conversation with radio, and the other voice is too distorted to hear clearly. And Bruce's opening lines are (also verbatim): "What?! Five billion dollars?!" .. "But that would make Fongling's presence here obsolete!!" I have a soft-spot for Dead Aim so I've played through it a lot of times, and I still have absolutely no idea what in the world they were even talking about (anything I understand is from looking it up afterward)
I totally disagree with the walking dead placement. The "it's still new, it's still fresh" I don't understand this at all. If quality is a key detail and the models still look weird and derpy, it has to be said that at least with the other ones, as terrible as they are, there was still some attempt, not great effort, but there was an ATTEMPT at animation. That *SHOULD* put it below nearly everything else. I'm sorry, walking dead destinies is not number 10 and if you disagree then you're just wrong.
This video is exactly what this channel does often , we don't have any video idea what should we do ? Let's pick 10 random games and rank them for bad cutscenes.... There is nothing wrong with those games cutscenes maybe 1 or 2 are not that great that's it...every game did what it could in the time it was made.
Dude… that Walking Dead game is… wow. I don’t even understand how something like that even gets made! Why does it exist?! How?! Could they not get likeness rights?! Why does Rick look like a creepy mashup of Rick and Shane or something… it’s soooo bad!
Honestly the medal of honor cutsenes look great compared to some of the recent cutsenes in games..
I still can’t believe King Kong had a jpg in the middle of already terrible cutscenes
He put that on the video as bait to get people to comment
i read that at jrpg and was very confused
Yeah I didn't find them so bad, really surprised to see it in this list, there are far far far worse ones that could have easily taken its place.
Yeah I didn't really find it all that bad
I dont see the issue with the medal of honor cut scene. The CGI was great, especially for the time and in a video game.
Exactly what I was going to comment. I thought the facial animations were really good. Even compared to some games now.
Yeah me niether, sure the kid looked pretty spooky but damn they were way better than Mass Effect.
100%
I usually agree with the bird, but I think he was way off base here.
Falcon tripping this time. Even now it looks great!
For me they were squarely in the uncanny valley. I get where he's coming from.
I think it'd be cool to see the 10 BEST Cutscenes in Video Games, the ones that really go above and beyond with the storytelling and graphical fidelity ya know.
Yeah ones like
Mass effect 3 - attack on Earth
TLOU - Henry sam Joel and Ellie in the cabin
Bioshock infinity - welcome to rapture
God of war - blades of chaos
Rdr2 - I’m afraid
That one scene from God Of War 3 where Kratos rages out on Zeus for killing Pandora… definitely add that to the list
But I can't rage click that. I only like hate watching things.
@@lurpakspreadable4994 id even say tlou ending where she says "okay" to joel lying about what happened at the hospital.
@@trxsh_oc yeah it’s a great ending, but talking about cutscenes the cinematic and dramatic scene in the cabin cutting to fall will always be one of the shocking video game moments I’ve ever seen
Medal of Honor Warfighter honestly looks really good. Especially for a PS3 era game.
I thought the same. That is what a normal military family looks like.
MoH shouldn't have been anywhere near this list. Sooo many more worse games out there.
Its ps3?? the hell is falcon on about. Looks great
@@KombatKochPartDeuxnah that little girls face is freaky looking, but I do agree that the cutscene as a whole is honestly great
I kinda like that Zelda cutscene animation. It's "80s cartoon-esque" with a hint of "someone spiked my LSD with more LSD"
I was thinking lie if the style of "Yellow Submarine" at it's most deranged.
it's actually really amazing animation for 1991 pixel animation. Like, it's wild considering how absolutely dogshit pen tablets were back then. It's a legit flex.
@@imrpovking845 Yeh you're right there is definite intent with some of the strange decisions made
They did the animation for most of the Terry Pratchett books adaptations. Works well with those.
They looked terrific when it came out, like stuff from the future
Maybe it's just because I've spent time in *very* rural parts of the United States, but the Medal of Honor cutscenes just didn't look weird to me.
Actually looked pretty good. I've seen weirder looking people and much weirder looking children.
Weirdest looking people live in city. This dude has never been to Portland
Yeah, i agree. The daughter definitely looked pretty weird, but just about everyone else looked fine.
@@thebrutalistboi1846 if he wanted to criticize them, he could have mentioned the terrible writing and voice acting.... but no, gotta go after the least offensive thing
I like how gameranx really solidified the hate of these cutscenes with a warning in the description😂😂
Man, every time I think game journalism sounds fun, a game like The Walking Dead Destinies comes out. Thank you for your service. 🙏
I expected something worse, but I guess I've got a strong resistance against cringe.
Some of these are not even that bad.
watch the video he references in the intro. its better which by better i mean it shows worse
Are you f****** serious?
1:40 don't forget The Forgotten game that also has still images Like name AMY
The worst cutscene imo is the one where I accidentally walked in on two trolls… erm… “messing” around, to put it lightly in Baldur’s Gate 3. That was traumatizing
😅
Damn that's hot
The worst for me was when I played Harry Potter and the Half Blood Prince, and Snapes mouth glitched in a cutscene where his jaw dropped to his chest and his entire mouth was just this black pit. Scared the hell out of me
Or that shit with the bear 😭😭
I thought it was downright hilarious
"MOH Warfighter" is a good game with fairly realistic graphics & animations for it's time. I agee with all the others mentioned being poor but not "Warfighter".
good game? i agree with that the cutscenes don't look nearly as bad as this video claims.... but the game itself is total garbage
The crazy part is that Medal of Honor cut scene is miles ahead of anything from Starfield
It looks as though the devs were basing the character of Dr Reed in Remothered: Tormented Fathers on Jodie Foster's portrayal of Clarice Starling in The Silence of the Lambs.
Reed even looks like Jodie. It was the first thing I noticed about her.
What I learned today is in bad games scary ends up goofy and whimsical ends up terrifying.
The characters in Walking Dead: Destinies look like they were designed by someone who only watched the show through a stained glass window 😂
Can't forget 90% of the cutscenes in Mass Effect Andromeda...
What actually happened in the cutscenes weren't that bad, but for some reason, a lot of the scenes with characters talking to eachother made the characters look like they had ben dipped in wax, their eyes either fixed to a spot somewhere behind you or just randomly darting all over the place, and often with closeups so close that i was scared that my glasses would fog over from their breath when they talked...
Indeed, though I was fortunate enough not get the game myself, I have friends who did. By what I saw, (when I wasn’t busting out laughing at the horrendous glitches) was that it was pure nightmare fuel… BioWare really screwed up there I’m afraid!
My face is tired O__O.
ME A is actually really good. Another youtube pile on from a bunch of a clowns who never played it.
Who told these people that it's normal in voice acting a scene for people to cut off the end of every sentence said by the other person? People talk over others to a degree but not like that.
Also, the cutscene moment that still give me nightmares... "I should have been the one to fill your dark soul with LIIIIIGHT!!!!!"
I'm like 89% sure that was in the "Cringey cutscenes" list he mentioned, that list was beautiful.
I wouldn't call that a "bad cutscene" per se, more "they should've given the poor bastard another take where his voice didn't crack mid-line", because that's where most of the cringe is for me.
@@denebkaitos7511 he also shouldn't have tried to yell a damn novel in one breath. That's a situation where most characters might've gone with a nice, scenery chewing "nooooooo" not a full, comprehensible sentence.
Smfh, Y'all.
It's interesting how most of these are horror games, shows how developers have to be careful to keep the tension in a horror setting otherwise they just end up looking just uncanny and weird
Of course, there is such horror that is derived from intentionally being uncanny and weird.
They’re also more of a niche genre. Resident Evil aside, they tend to be made by small development teams.
Medal of Honor Warfighter was ahead of his time.
The worst cut scene is when the video ends and we don't get to play the game anymore :(
What happens when you finish a game? The game just uninstalls itself?
What?😂
Whomp whomp
@believeinmatter some classic console games arelike that. A crap ton of games exist
Ps. Don't be small minded guys
Depends on the Game...some, you are very thankfully they are over and you no longer have to play it.
Two things I genuinely hate in video games…#1, Static cutscenes (which are essentially the ear marks of a tight budget, or a lazy team). #2, Game where details go into the playable character but not into the environment or NPCs. That’s usually when one finds themselves trying to justify the drivel they’re pushing through because they paid for it.
Wouldn't you say the same for lack Of Voice Acting in games? I don't understand how the Zelda games are so famous
@@peacekillerzTo be fair, (in some cases) story, or gameplay can supersede dialogue…like Clyde in GTA III which might explain the Zelda appeal, but it’s not an excuse for poor delivery.
Yeah, especially where the beginning of the game has animated cutscenes, but the end of the game is static-filled. Poor poor time/budget management.
Bruh how can you not hate repetitive ass dialogue😂😂🤦🏻♂️thas the absolute worst
#3 bland voice acting like it's come from ChatGpT, or they've dragged a member of staff to do Npc voice sampling
Darkseed 1 was one of the best horror games at the time, the oppressive, unhealthy atmosphere, full of anxiety and horror, all bathed in the art of Giger was impressive. I loved and love that game. It's almost never mentioned much unfortunately.
I like the atmosphere of the first game, i have no clue what happened on the 2nd game.
The small UA-camr maajular just did a good video on both of the games for Halloween.
It was the most brutal character assassination I ever saw in media.@@thisWinglessAngel
That game was fantastic but it was so haaard. And I'm fine with hard point and clicks. I beat Darkfall without a guide (It's really good but you're gonna need an entire notebook to take since there's no in game journal, some of the puzzles are fairly difficult, and final puzzle has a LOT of red herrings. Don't be afraid to sketch in addition to take notes.)
Darkseed's time limit though was so punishing. The timing was so tight in parts. At least it wasn't too bad to restart and try again.
Medal of Honor Warfighter was 2012 wasn't it? I feel like compared to other things at the time it wasn't the worst thing out there.....
Compared to certain current games it looks great
For me the worst scene in modern gaming is when Abby seems to take it full from her behind on on that boat in TLOU 2. It was disturbing to say the least
Thank you for reminding me of that….
Welcome brother.
She took it dryer than a golf club
I forgot about that until this comment...
The Remothered dialogue actually seems pretty natural to me. I like how he's constantly cutting her off. He's hurriedly making excuses. I know it's not normally how cutscenes play, but it's how people talk in real life. I find it really cringe when the opposite happens in games - long pauses where there shouldn't be, or even pauses when it's clear the dialogue was written as if the character should be getting cut off.
Exactly. Overall, I love that game. Hate that the series won't continue.
I genuinely thought (the little girl aside) that the Medal Of Honor one looked really good considering it's a decade old game now.
I've played games this year on the PS5 that don't look that good. Really strange one to add I have to say. Surely there's worse than that in the history of gaming?
yeah that was odd addition
An honorable mention: The cutscenes in the original Mirror's Edge game could have easily been mistaken for those horrible Esurance commercials from around the same time.
Good god. After actually finishing the video, I’m even more flabbergasted at your choice of number 9!
Seriously, you’d have to either be delusional or have a vendetta against EA or Medal of Honor to include it on this list along with all the other insane shit that actually deserves to be here.
Maby he does have a vendetta against EA. EA is terrible
Hey, I know. Let’s get outraged.
its was a very underrated game imo
I actually like Warminster when it came out. I think the only reason it didn't destroy COD is because people refused to give it a try
I'd love to see a "Top 10 Sound Design in Games" gameranx video. Sound design is such an important part of games that gets overlooked sometimes. Two that I can think of with fantastic sound design are Elite Dangerous and theHunter Call of the Wild, but there's so many more.
truth. need some more video on the audio side of games. Action games don't feel good if the guns and punches sound like cheap fireworks and limp slapping.
Good sound design can make or break a horror game. The OG Dead Space wouldn't be the horror icon that it is without the sound design creating that iconic atmosphere. The OG game didn't have the beautifully ray-traced lighting and volumetrics the remake has and, lets be honest, some of the OG's game-play was really clunky; the sound design is what carried the player's attention all the way to that twist ending.
Final Fantasy is known for their beautifully orchestrated soundtracks.
Half-Life would be pretty high up. So many memorable sounds and little quirks that make the world feel very unique.
Elite dangerous should geta mention there
Inscryption is one example of phenomenal sound design
The kid is the only substantially weird looking one in the Medal of Honor cutscenes IMO, the others look pretty good
Remothered is closer to clock tower than silent hill
It was even supposed to be a spiritual successor to it
3:35 "With Preacher's ghoulish looking wife, and hideous child, triggering all the wrong emotions in what are meant to warm family moments."
I had no idea those Zelda the faces of evil cut scenes were real. I thought that was some fan made stuff that became popular on early UA-cam as a meme. that is hilarious.
Blood is a great pick for #1. Monoloth didn’t have a lot of money to do CGI and voice acting. The head of the studio actually did the big bad’s voice.
However, they made one of the best shooters of all time, with one of the best protagonists of all time and they got Stephen Waite to do the voice. Blood is phenomenal. But the cutscenes are impressively bad. Even in the Fresh Supply remaster there was nothing Nightdive could do fix those train wrecks.
Seriously, if anybody hasn’t seen it, I recommend Civvie-11’s Pro Blood series. It’s great.
Those Walking Dead Destinies cutscenes are straight out of a Midway game in 2003.
I feel like you were being way too harsh on that Medal of Honor: Warfighter cutscene. The daughter's face looked a bit strange, but I thought everyone else looked amazing? The animations were excellent, and the detail was great... ? I'm really confused by that entry.
Uncanny valley
@@tartatovsky name one game with “photo realistic” graphics that isn’t though. Those cutscenes could compete with modern games easily.
One cutscene that always bothered me was the cutscene at the end of the first mission in Halo 4. I remember I was so excited to play the game, was excited to blow up another covenant ship and then when you do it breaks into like 3 pieces and is completely hollow inside - just kind of disappointing, especially the first time I played it.
It was like lego. So weak.
Omfg they had NO budget for those Walking Dead cutscenes
Those mouths moving in Ride to Hell are very similar to the first Half-Life almost 20 years ago. 😂
And halo ce
Im genuinely blown away you put blood so high. Those cutscenes are ICONIC
What's sad is the first medal of honor reboot game was amazing
I love how whenever somebody brings up the Zelda CD-i games, they always forget that there were THREE of them. Sure, everyone remembers Faces of Evil and Wand of Gamelon, but nobody talks about the FMV disaster that is Zelda's Adventure.
It's not really relevant to this list, just had to mention it after Falcon clarified that there were "2 in total" on the CD-i.
In the Stray Souls one, the wife is cooking what looks like half a human torso (arm and all) and the child is already covered in blood. No wonder the husband blew them all away. Just adds to the unintentional hilarity though.
Darkseed 2 is hilarious because poor Mike Dawson (the REAL Mike Dawson who programmed and acted in the original Darkseed) lost the copyright to HIMSELF.
The Mike Dawson in Darkseed 2 is neither played by nor voiced by the original guy. That's gotta be surreal for Mike, who now actually teaches computer game making.
Remothered tormented father visuals are actually good, cutscenes wise too. I honestly don't know if the graphics, pace, movement and dialogues are bad but served some consistent thematics, or it was done on purpose. But the end results is serving the horror and creepy story very well 😂
Amazing video gameranx of the worst cut scene in video games,fantastic job.
the keys being destroyed in the fall had me rolling lol
I like to imagine that I’m in a video game college class, and Falcon is my professor going on a rant about anything and everything
Falcon, you are one of the best commentators I have ever heard. Keep it up. Sir. You're hilarious.🎉
facts! imo, better than Jake
Should consider replacing Jake altogether. He's an ok guy, but his voice is like an ice pick to the brain in comparison.
I like Jake a lot. The team as a whole does a great job. Falcon just makes me laugh like no tomorrow. Jake is incredibly informative & a smooth talker.
Hey, RE:Dead Aim's main cutscenes were super detailed back then....The inengine cutscenes, 😂.
Also, the mismatched subtitles & sound mixing's glorious in that wonderfully bonkers game. ❤ it forever!
The worst cutscenes are the ones you can't skip.
Looking back on it I don’t really know how I though it, but I remember mistaking medal of honours cutscenes for real life, having to question myself. Definitely looks dated now but for the time it was insanely impressive.
ok i LOLed at that kids face right after thinking "oh its not that bad"
Falcon, regarding the Blood cutscenes... look up the last one where you beat the end boss. That is always worth a laugh from how silly the scene is, if nothing else.
I liked remothered. Being chased relentlessly was way to tense
Oh dang, Blood came out 2 days before I was born. I'm so glad aged better than that game.
Blood has aged fantastically and is still one of the greatest fps games of all time. The cutscenes are just silly.
Wait, Blood had cutscenes? That was one of my favorite games, I still quote it all the time (especially the cultist weird language shout out lines), but I don't remember it ever having cutscenes...
8:25 Any cutscene containing an adorable pug being petted is automatically excused!
Why? They're genetic abominations in possession of a skull that resembles an angler fish, which causes them tremendous health problems.
Their existence is just cruel.
1:04 if you do a second video, Redfall deserves consideration. Their cutscenes are basically what The Walking Dead did and this was from a supposed AAA studio (despite losing 80% of the workforce that had made them great to begin with).
Bro, the worst cutscenes are the ones where the game is unpaused and you get shot in the back then the enemy randomly combusts into funny ragdoll, which kills you when you leave and you are playing on a permadeath or forgot to save
Any examples on this?
Suggestion: Can you make the number scenes dark mode? Idk about other ppl but I watch your videos at night, and they are like a flashbang in cs.
I love cutscenes in games especially when your customize character appears within the cutscenes with all your edits, makes you feel that the games story respects you. 😉
In Red Dead: Redemption 2, I like that your custom outfit changes depending on the cutscene, for example: In the mission “Blessed Are The Peacemakers.” If you go in with a coat, and after escaping captivity and being nurse back to health, your custom Arthur will apear without his coat. I like that detail.
"Oh no! I'm being chased my a naked man covered in poop wielding a shotgun!"
"Nice! A dead body! I am a feeling a little hungry, I guess a quick little nibble wouldn't hurt. Surely, poop man with a shotgun must have forgotten me by now."
17:41 I LOVE Falcon’s endless tangents that come out of nowhere, and this was probably my favourite so far! 🤣 “It goes in here, and it STAYS in here!”
"DO NOT TOUCH MY DRAWERS!" and then he jumped out a window 😅😅 everything I hear about that game makes it sound like solid chaos made by a group of monkeys on the widest possible variety of drugs.
BEEN waiting for a list of this
"Speaking of insane indie horror games made by creators with more ideas than sense..." has gotta be the greatest Falcon takedown in the history of the bird.
4:48 “Utterly coherent” sounds like a good thing.
This is the funniest video Gameranx ever produced
Hello gameranx i wanted to say that the videos you guys make are the best
Hello
I'm pretty sure Walking Dead Desitinies 3D models are made in a free tool that "a certain video game genre" uses in visual novels that they put on Steam these days.
I forgot the name of that tool, but these models and their poses are way too unique looking to miss. I believe animating them aren't that big of a deal, so that's %100 cut costs.
I can't believe very qualified people at Skybound looked at this and said it's alright to publish.
Medal of Honor looked better than starfield
Those Zelda cutscenes look like if MeatCanyon used MS Paint
One of my all-time favorite game videos was Game Informer's look at Ride to Hell. Dan Ryckert said at the start "I wanted as many people in here as possible because I just played the first hour and you all need to see this." Didn't take long to see what he was so excited about. God, what a train wreck that game was.
Hey i love CDI zelda and link! I own the physical copies since they released when i was a kid, my dad gifted me the CDI and those games for birthday since his best friend was a philips employee back then, those games have always been precious to me but now that my dad has passed away so they became even more legendary!
I used to think cutscenes on games is the rewards you get playing the game. Specially with RPGs after a tedious grinding, then overcoming a crazy boss fight, watching the story unfolds with the use of CGI made me fell inlove playing RPGs since the psX era, like a book that comes to life.
I used to think that too when playing Spyro
I mean if you think about it, it kinda is.
My man called the little girl 4:00 a "flesh doll" 😅😅😅
falcon is the last of his species because i ate the other birds
Companies shouldnt fear sales dropping, they should fear Falcon roasting the hell out of them. 😂😭
That Medal of Honor cutscene looked good to me
Eh, the guys didn't look as bad as they made them out to be, but the wife definitely had some weirdness to her and the daughter was uncanny as all hell.
I'm one who doesn't hate on MoH Warfighter like others. I think it's underrated for what it is. But, I do think they nailed how awful those character models are in the cutscenes.
Kudos for using the IT Crowd clip.
When Falcon says "Everytime I boot up the game"... yeah sure you do bud
When mentioning resident evil I honestly was expecting you to show the “jill sandwich” cutscene 😂
I think the cutscenes in MoH Warfighter aren't that bad for a 2012 game. It wasn't the best at its time, but nowhere to be included in Top10 the WORST cutcenes. I've seen many worse for 2023 games.
I dont know what you or him are talking about. It looks great, even now (specifically the two guys in the hospital scene)
I agree ..it looks really well made cgi for cutscene
didn’t think medal of honor looked that bad… then the wife walked in
Remothered was inspired by Clock Tower and was originally going to be a Clock Tower game, but I think due to legal reasons everything was restarted into what we have today. Chris Darril is a guy to look into and they have a new game coming soon. The story is bonkers once you make it to the end as you unravel the truth ( especially when you find out about the Old Man and what happened to them when they were younger )
I hate he dropped the Remothered series, but he was disappointed by the second game because of all the rewrites and other additions that he didn't approve of. Really disappointed me.
Are you guys going to make any videos on “The Finals”? I’ve been playing the last couple of days and it’s a blast
"I respect the deranged energy in a weird way" absolutely sent me lol
10:13 sounds like when a game allows you to skip voicelines and when you press the button the next line immediately starts. This dialog could have been saved by just better audio editing.
Resident Evil 1 cut scene was actually awesome.
It made the game feel somehow more real and Jill Valentine actress was my crush back then. Loved her!
14:46 my man loves bears AND cougars, sick
the ones you cant skip
I actually rather liked some facets of Dead Aim's cutscenes - I will agree about the odd faces and uninspired designs of the human characters, but there were some sophisticated things taking place. For one thing, a lot of the cutscenes involved rack-focuses, which was very new to CGI at the time (as one big advantage CGI has over live action is that, unless programmed otherwise, everything in is focus at all times) - things like rack-focuses involve programing artificial Lenses, which was never really done in game cutscenes, or even movies, at the time. And there are other facets that work - the locations around the characters at times do look rather real, they seem to be lit more akin to how they would look in reality than the usual Cinematic Lighting that all other Resident Evil cutscenes employ, and the explosions, like that grenade, have some well done particle effects for 2003.
The biggest problems with the cutscenes are a combination of the absurdist heavy-handed over-stylization of how each moment plays out, and then frankly awful writing. I mean, the opening line is (verbatim) "Why you American agents insist on using such ugly guns, is still a mystery to me!" And many of the lines of dialogue in later cutscenes make NO sense whatsoever - like, you reach the end of the sewers, where Bruce starts having a conversation with radio, and the other voice is too distorted to hear clearly. And Bruce's opening lines are (also verbatim): "What?! Five billion dollars?!" .. "But that would make Fongling's presence here obsolete!!" I have a soft-spot for Dead Aim so I've played through it a lot of times, and I still have absolutely no idea what in the world they were even talking about (anything I understand is from looking it up afterward)
Press 'F' to... 😅
I totally disagree with the walking dead placement. The "it's still new, it's still fresh" I don't understand this at all. If quality is a key detail and the models still look weird and derpy, it has to be said that at least with the other ones, as terrible as they are, there was still some attempt, not great effort, but there was an ATTEMPT at animation. That *SHOULD* put it below nearly everything else. I'm sorry, walking dead destinies is not number 10 and if you disagree then you're just wrong.
100% agree on the weird cutscenes in Remothered Tormented Fathers, however the game did give me the spookies 👻
The cutscenes are the vibe of the game. I’ve played a hundred horror games and this was so fresh compared to others
@@Luis-rp2lmwrong. It was bad
@@tartatovsky nah it was good. Such an amazing vibe, and the plot twists were crazy
@@Luis-rp2lm Exactly.
How dare you mention the Zelda Phillips CD-I games and not show Zelda and the king laughing. Absolute BLASPHEMY 😂
Tormented Fathers at least had some solid ideas. But looking at Broken Porcelain, it gets even more ridiculous, although they doubled their budget
This video is exactly what this channel does often , we don't have any video idea what should we do ? Let's pick 10 random games and rank them for bad cutscenes....
There is nothing wrong with those games cutscenes maybe 1 or 2 are not that great that's it...every game did what it could in the time it was made.
Dude… that Walking Dead game is… wow.
I don’t even understand how something like that even gets made! Why does it exist?! How?!
Could they not get likeness rights?! Why does Rick look like a creepy mashup of Rick and Shane or something… it’s soooo bad!
3:38- Good to see the CGI child from the Twilight movies got more roles afterward... lol