Recently an active member of the New Vegas modding community, Desert Ranger, who was best known for FNV Arsenal Weapons Overhaul, passed away. His family is collecting money to create an association to help others like him with Asperger's and if you’d like to help, here’s a link to where you can donate. www.paypal.com/pools/c/8wFIWhBNkv
And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed. Because war... war never changes.
That and they basically had the old scripts and other experience with the series But all references are locked into fallout 2 it seems. Tandi this Tandi that- Ceasar is the only person who can criticize her and we don’t get anything of the Unity or the Master from any of the super mutants aside from dismissal stuff. Chris Avalon loves to write dialogue (if I can recall who was to blame for all the work arounds for all the dialogue being written)
@@Constance_tinople and what quality content do they even provide? “Oh he was a bad man we followed” “oh he used to give us orders” It’s on par of Arcade explaining the Enclave- soft and barely touches anything. What next? The explanation to why the Vipers are still alive by Veronica saying they have guns, that’s what they weren’t whipped out by the brotherhood?
It's insane that even with all the cut content this game is still the best in my opinion and full of so much content. Imaigne the greatness if it was given an extra year.
@@doktorfriday yeah everyone blames Bethesda but few people know it was Obsidian who said they could pull it off in 18 months. They almost had perfection, but they made one bad call and it cost them a lot.
Honestly theres so many small things they coulda done. Gunshot sound effects and shouts as ambience woulda been amazing. Also the NCR radio during it is very calm and theres not a single shout or really intense order given. No "We're pinned in sector 5!" or "This is Foxtrot squad, we're gettin hammered!" etc etc
Fun Fact : Black Isle's Fallout 3 originally had Hoover Dam as location in the game. It was ment to be a NCR City with the Followers of Apocolypse / Crimson Caravan and a big part of the the NCR v. Brotherhood War Side-Quest which would have tied into an Sequel (Which turned into New Vegas by design). The quests involved you helping NCR Governor Dodge around the Dam and some NCR missions in New Mexico, such as cleaning out the sub level, restoring power, getting the City Council back up, and negotiating Peace between the BOS and NCR. Doing Nothing could cause low morale on the NCR and BOS to storm the city and Dodge to off himself in the process, and Allis (A BOS Elder) to take over, changing life completely around the Dam, while helping would cause an stalemate / ceasefire for both sides. Taking too long, the FEV would sweep through, causing the NCR to die out and BOS to take over still. If the FEV wipe them out, Super Mutants take over the Dam, causing more issues then needed.
@@ladela7348 Ye, true. New Vegas is Van Buren 2 anyway. Or, was ment to be Fallout Tactics 2 technically since it was ment to focus on the Brotherhood Vs NCR. Still cool they went back and just used their sequel idea and made a game out of it.
I thought the game looked a little different after not playing it for 3 years...after seeing all the cut stuff from Hoover dam I realize why. I would always think "I thought there was scaffolding here" and i vividly remember those water jets. I thought I was just missing a trigger or something. Nice to see it was just patched out and I'm not crazy.
@@SneedRemembrancer apparently i heard the F4NV team has no plans to restore cut content or recreate the DLCs....do you have any evidence of the contrary?
@@anatol_srgn Can't believe the state of that, not only is it full of weird sexual content but it doesn't seem to do much narratively or with the roleplaying elements and wants to play like a Farcry game. A wet fart of a mod.
@@theoneandonlydetraebean8286 Not just most, ALL of them except Josh Sawyer. Unless the NV writing team (or at LEAST John Gonzalez) are brought back, a theoretical NV2 would be pretty trash if the quality of Obsidian's recent releases are anything to go by.
The first three fallout games AND New Vegas are actually getting remakes as mods for Fallout 4 (Vault 13, Project Arroyo, Capital Wasteland Mod and F4NV).
@@hungmungo4015 basically the creators of shoddycast left the channel and gave it to their former editor Austin; an editor for game theory. He basically said no more story teller unless I get a ton of patreon money so now he just posts a crappy game theory style video on the channel every few months
@@zetrax7220 Again. That really sucks, its sad people do it for the money rather than the love for the channel. I see channels like internet historian or count Dankula, to name a few, and they do it and make it fun and still provide good content. But asking for money in order to please people that ask for YOUR content is just sad
New Vegas doesn't need a sequel, it needs to simply be completed the way the dev's had in mind with new technology, a higher budget, and no time constraints. I hope Microsoft lets this happen, it'd be an easy win and make them millions: "New Vegas: Complete Edition"
A sequel would probably flop honestly, as the majority of those who made New Vegas don't work for Obsidian anymore. A New Vegas sequel would be a shadow of itself. However a remake is wholly possible for current Obsidian, as they have the groundwork in place for much of the game. They'd just need to add in the eastern half of the map and Legion territory, and have someone like Trianglecity on hand who actually knows all of what was cut. I'm not saying they would be able to pull it off though, only that they _could_
@@planescaped - This is absolutely correct. New Vegas was a unique situation that would be very difficult, if not outright impossible, to replicate again. It had the benefit of having the following conditions in place: 1) Lore/story was largely completed (Van Buren concept), with numerous designs and story beats being adapted from the latter (saving a ton of time in writing/pre-production) 2) It had a ton of legacy content from 3 already content-complete, meaning it could be popped in with no delay 3) A reduced development period (by design, depending on who you talk to) - that meant the team had to work at breakneck speed to get the thing out the door in 18 months, while simultaneously trying to cram in as much content as they could 4) A unique DLC schedule that utilized cut content from the game to create an overarching narrative that spanned four separate DLCs. 5) It had a fair number of designers, writers and editors who had worked on the Neverwinter Nights 2 DLC Mask of the Betrayer, which is commonly held up as one of the best DLCs ever made for a western RPG.
Interesting, I remember playing FNV again and when I got to Hoover Dam, I always had a feeling something was missing, like these fountains or these scaffoldings and I wondered why they were gone and even thought they were never there at all, but apparently, they were.
Not really a remake but the Jsawyer mod adds back in a lot of the cut content from the game and is the closest were gonna get to a remake/remaster for a while I think
@@williamfimple408 the remaster is mainly for console players. Xbox players can play falloit new vegas through backwards compatibility. Playstation players are out of luck. This game runs terribly on the PS3
Okay wow this brought back some memories. My first playthrough of NV was unpatched on ps3 and seeing all this stuff disappear always made me think I was going crazy or something. I can't remember exactly if there were ever any actual dogs during the final fight, but there was 100% a gate in the camp with the message saying you could lock it to prevent legion hounds from appearing.
The special Hoover Dam armor explains why I had so much trouble during the battle when I showed up with no condition on my armor and assumed I'd get by with jury rigging.
Minor correction - at 14:11, the DLC your referring to was “Operation Anchorage”, not “The Pitt”. O.A had the elevator ride to meet the outcasts, but there was no elevator ride at all in T.P.
man, it would be neat to see a mod that reenables all of the props or objects like the flags, corpses and water fountains, that were disabled by patches to make it more like the original release
New Vegas is already probably the best game of all time, if they had a year or two more to work with or if there hadn't been such a focus on 360 and PS3 the game would be insurmountable. Or both. Either way just imagine them remaking the game on a new engine with all the concepts they originally wanted to implement.
15:20 "...but if Caesar was cured, they gain a slight combat buff." *procedes to show Creation Kit code which does nothing, and has one comment: "NEED TO ADD BONUSES."*
holy shit I remember those walkways on the side of the dam from when I first played - never noticed they were gone. got stuck in there with loads of legionaries in the final battle lol
Are there some cut contents from Honest Heart ? Out of all the DLCs, it's the one that seems the most empty and it gives me that same "unfinished vibe" as the original game.
I think what I'd have liked to see would be if the player did in fact fight their way along the bottom of the dam, while sound emitters that emit shooting, shouting and screaming, explosion effects and the occassional ragdoll flung off the top would give the impression of a big battle that goes on above as the player fights NCR Rangers and/or Legion centurions & Praetorians that are trying to flank around and bomb the other side's access route. It's a much more efficient way to imply a battle is going on without showing it, while at the same time not necessarily feeling like you're on the sideline.
Guys, a remake wont fix these problems. Generally, remakes never bring back deleted content and most of the time, they even remove from the original, shortening the game lenght. Only modders can restore this content...
@@USSCYT idk man, Microsoft owns obsidian and Bethesda now, so they could make it happen. Microsoft knows how to make money, if we damn near harass them on social media and beg for them to let obsidian make the game they wanted to make the first time. They would make a shit ton of money if they gave obsidian as much time and let them add in as much as they want, and papa Microsoft loves money. Bill Gates isn’t the richest man in the world anymore, he needs this
@@TrailMix135 you are right, however this also gets in the way of an already existing issue with New Vegas and Obsidian. The former employees behind NV no longer work there, with the exception of a handful of guys that still work there. Josh Sawyer has always been positive about working in anything Fallout related tho, so that could be a thing maybe, but I don't see NV being remade in the near future.
@@francocavecchia8246 yeah, I don’t think it’s ever going to actually happen, especially with most of the original new Vegas staff gone from obsidian, but my hope is that if they ever did do it, they’d invite as many people back for it as possible. But even if they can’t get everyone, The Outer Worlds is a promising enough experience that I would trust the new staff with a fallout project. Maybe we’ll get a sequel at some point? Idk I try to be hopeful
Some remakes though are direct improvements. Take Metro 2033 and Metro 2033 Redux. Several game elements were improved such as using Metro Last Light’s HUD design, and to my knowledge nothing was cut. Another good remaster/remake was Modern Warfare Remastered. There were multiple Easter Eggs added into the campaign and again nothing was removed. You can argue about how broken some of the DLC in MWR Multiplayer is but that’s another story. I guess what I’m saying is this; a remake of FNV, with cut content and maybe some changes made based on improvements from Fallout 4 (maybe optional HUD changes, or added guns, take your pick but I think it would be cool) would be perfect. Imagine the capability FNV Remake would have on PS5
Thank you for validation, I always remembered these details and others from past videos as I played the original version and just thought I'd mis remembered things like the walk to the legion camp being longer or the scaffolding
@@michaelponiatowski363 Sadly it's just not very viable to release wildly different versions of a game for different systems. It's a lot of extra work sometimes, which might not be something you have the time to do. Not only that, the PR side of things might get messy when people point out how much the console versions "suck" in comparison to the PC, and they might not buy it.
Can I just say thank you for creating the content you do. These videos are so interesting and I love for cut content. I particularly found the parts about the Arizona spillway as well as anything touching on the eastern part of map very interesting. I’ve often wondered what the spillway was and if it had purpose. Absolutely loved this video
It's one thing to see things abandoned before leaving the planning phase, that's fine, honestly the map was big enough as is. But seeing all these nice little details being REMOVED later? That's painful.
It's likely that even more was removed prior to release in performance passes. Sadly we'll probably never know what they had to remove for consoles during that time, short a very early build dropping.
Watching these always blows my mind. I had a unpatch version of new vegas I played on the Xbox 360. I had no internet so whatever was on the disk is what I played. I remember screwing around for hours getting out of the map and exploring those water streams.
Wow, Hoover dam fight sounds like it must’ve been a massive headache to get done. All sorts of triggers and flags. They did what they could. 🎩 🐍 no step on SNEK! 🇺🇸🇭🇰
Apologies if you've done this before, but it would be cool if you did a video about the area around Novac, CottonWood Cove, and Searchlight airport. It feels like some areas there, like the hills between CottonWood Cove and Techatticup Mine, were meant to have more content there. Also HELIOS One has Legion soldiers that occupy the building after the NCR is killed, but only two of them, suggesting more content might have been planned maybe. Also as well near Novac, between ranger station Charlie and Legion raid camp, there's a trigger that plays a door opening sound fx which was probably meant to be cut out.
The final battle at Hoover Dam always felt like a massive anticlimax for me. I realise it was due to time and engine limitations but it felt dissappointing to go to this final battle that the whole game had been building up to, and find about 30 people involved in the whole thing.
I have to say I appreciate this series and your channel because I currently play Fallout New Vegas on my Ps3 and knowing so much content was gone and to see what would have been I love knowing the hidden things and unknown quirks about Fallout New Vegas.
14:05 , that's not from The Pitt, it's from Operation: Anchorage. You ride it down to the outlying Brotherhood base, where you find the VR gear to liberate Anchorage, and the incorrectly-specified power armour. Instead of the one you were meant to get, you get the VR-version, which is undamageable! Makes playing a somewhat-fun DLC fairly early in the game worth bothering. You're then powered-up for the rest of the game, training included.
FONV is one of the few games I believe would be very cool to see remastered or remade, with restored cut content, or some of the original visions of the game, considering now a decade later, consoles and PCs have much more power on tap and some areas could see their full potential realized.
This is probably the biggest example (aside from Freeside/The Strip) of how having to make the game playable on consoles forced them to scale things back and cut things post-launch. Thank God for mods so that PC players can experience the game more or less as it was intended.
Probably the main reason also why Arizona Spillway was cut is due to the realism: The Real Spillway is only a singular, overflow pipe that is only used if Lake Mead overflows, and hasn't been used IRL since 1983: And is also a 1000ft Deep, only slightly sloped drop into the base of the other side of the Black Canyons of Colorado.
Damn, just from watching all these cut content videos for New Vegas you can really tell that the console versions held back a lot of content. Makes you wonder what could have been if the game was pc only.
There were problems across all platforms. When I upgraded my PC from a dual to a quad core back in the days I had to force the game to use 2 cores because looking at the sun crashed the game if it ran on 4 cores. If that problem had been more widespread they might have just disabled the sun flare effect to fix the crash. The problems with NV are not just the lower console specs. It was mainly the 18 months development. No time to balance and optimize things properly across all platform so they just had to cut until it ran properly.
21:50 I swear if they just said that it was intentional due to lore I'd believe em 😂. Wow, it's nice seeing a bug CONTRIBUTE to the lore and not detract from it. Though I hope to see more of it
22:36 I'm surprised there's zero mention of cut content inside of Hoover Dam. In my playthrough I explored it and found some weird aah NPC, claimed to be a boss engineer of sorts who makes aure everything works, but he complains about repairs and I wonder if he meant to give you a quest? I remember his dialogue options being empty, empty as in we meant to ask something more
I don't know if there are engine limitations that would get in the way of this, but with modern computers, I think a lot of these optimizations and item removal from the patches could be undone.
@@reapthewhirlwind6915 The engine limitations I was referring to are things like 32-bit programs not being able to detect or use more than 4 gigs of RAM. I don't remember when 64-bit computers or multicore processors became more common in relation to when NV came out.
Reading the commentaries in this video makes me think that people don't quite understand how game development works. It's not like making the game PC exclusive would suddenly restore all the cut content and add even more, there will always have compromises between time, engine and budget; sales would also be lower and making two different versions or only removing stuff on consoles would only create more work for developers. Also, most, if not all remasters will not restore and fix cut content because it's time and resource consuming.
What about the intake towers and Mike Lawson? He mentions the dam isnt running a full capacity because some of the intakes are blocked but never tells you to check them or fix it so I figured it was a cut quest
I really bet if Obsidian were still around in their full capacity that they were during the making of F:NV; I bet they'd want to patch back in a lot of features that were cut since modern computers can handle so much more.
a lot of the geometry and stuff that was cut for console performance reasons was pretty sad, but the thing about the soldiers wearing low-poly armor with masks is actually kind of cool
what game(s) are you planning on covering after NVs cut content is finished? love the vids man been subscribed for a long while, perfect for watching while wrapped in a blanket. peak comfy.
Recently an active member of the New Vegas modding community, Desert Ranger, who was best known for FNV Arsenal Weapons Overhaul, passed away. His family is collecting money to create an association to help others like him with Asperger's and if you’d like to help, here’s a link to where you can donate.
www.paypal.com/pools/c/8wFIWhBNkv
I'm not very familiar with the New Vegas modding community, because I play on console, but I extend my thoughts and prayers to his family.
@Nagger he only made the videos about the mod, desmo and some other modders are creating the mod. i will miss his videos quite a bit.
F
What happened?
And so the Courier, who had cheated death in the cemetery outside Goodsprings, cheated death once again, and the Mojave Wasteland was forever changed. Because war... war never changes.
this game is the iron man "he made it in a cave, with a box of scraps" meme
OBSIDIAN MADE THIS IN AN ENGINE WITH GAMEBRYO SCRAPS
@@mydeyie Todd Howard as Obadiah lmao
@@mydeyie "....I'm sorry sir, but I don't work for Obsidian."
Fallout NV is only as good as it is because it stands on the shoulders of giants.
"Obsidian made this in 18 Months! With a box of Fallout 3 assets!"
I feel like they made this game faster and better compared to how some artists release their albums lmao, that’s an accomplishment.
"Well I'm sorry sir. I'm not Obsidian."
That and they basically had the old scripts and other experience with the series
But all references are locked into fallout 2 it seems.
Tandi this Tandi that- Ceasar is the only person who can criticize her and we don’t get anything of the Unity or the Master from any of the super mutants aside from dismissal stuff.
Chris Avalon loves to write dialogue (if I can recall who was to blame for all the work arounds for all the dialogue being written)
@@silent_stalker3687 you can literally talk to Marcus and Lily about the Master
@@Constance_tinople and what quality content do they even provide?
“Oh he was a bad man we followed” “oh he used to give us orders”
It’s on par of Arcade explaining the Enclave- soft and barely touches anything.
What next?
The explanation to why the Vipers are still alive by Veronica saying they have guns, that’s what they weren’t whipped out by the brotherhood?
Holy shit this cutting room floor must be getting full
theres a whole game down there lmfao
@@epicgamists2467 FeelsBadMan
HELP ME! I’M DROWNING IN CUT CONTENT
It's the room where the corpses get dropped
This game deserves a remaster
No, you don’t say.
Nah, bethesda would butcher it
TheThunderDrone I agreed
When the Fallout 4 New Vegas mod drops... thats as close as we will ever get.
@@Rubix003 now that Microsoft owns Obsidian and soon Bethesda it might actually come true
22:34 " I'd like to imagine Cannibal Johnson was dragging him along out of spite."
-Josh Sawyer
It's insane that even with all the cut content this game is still the best in my opinion and full of so much content. Imaigne the greatness if it was given an extra year.
not even that, if they were given however much time they wanted.
@@doktorfriday yeah everyone blames Bethesda but few people know it was Obsidian who said they could pull it off in 18 months. They almost had perfection, but they made one bad call and it cost them a lot.
Honestly theres so many small things they coulda done. Gunshot sound effects and shouts as ambience woulda been amazing. Also the NCR radio during it is very calm and theres not a single shout or really intense order given.
No "We're pinned in sector 5!" or "This is Foxtrot squad, we're gettin hammered!" etc etc
yeah the MW2 chatter is so immersive I always wished for an equivalent
NCR/Legion during the battle be like
ENEMY AC-130 ABOVE
There are a ton of things they could of done, yet sadly they only had 18 months to make it.
@@Dabadi4834 "TACTICAL NUKE INCOMING!"
There needs to be a mod
A FNV cut content video a day keeps the Auto-Doc away
Except when you are trapped inside the Auto-Doc
@@etou1146 Don't joke about it, that's a serious problem
Now I can die in peace, knowing why Lanius was wearing a Centurion armor in the ending slide where Ceaser dies. It really bothered me for a long time.
Ikr lol 😂
Fun Fact : Black Isle's Fallout 3 originally had Hoover Dam as location in the game. It was ment to be a NCR City with the Followers of Apocolypse / Crimson Caravan and a big part of the the NCR v. Brotherhood War Side-Quest which would have tied into an Sequel (Which turned into New Vegas by design).
The quests involved you helping NCR Governor Dodge around the Dam and some NCR missions in New Mexico, such as cleaning out the sub level, restoring power, getting the City Council back up, and negotiating Peace between the BOS and NCR.
Doing Nothing could cause low morale on the NCR and BOS to storm the city and Dodge to off himself in the process, and Allis (A BOS Elder) to take over, changing life completely around the Dam, while helping would cause an stalemate / ceasefire for both sides.
Taking too long, the FEV would sweep through, causing the NCR to die out and BOS to take over still. If the FEV wipe them out, Super Mutants take over the Dam, causing more issues then needed.
Van Buren was truly a missed opportunity. Wish we could have seen it released but oh well, at least we got New Vegas.
@@ladela7348
Ye, true.
New Vegas is Van Buren 2 anyway. Or, was ment to be Fallout Tactics 2 technically since it was ment to focus on the Brotherhood Vs NCR.
Still cool they went back and just used their sequel idea and made a game out of it.
Love how they patched a bug and the community is like “No! Give that back!” And makes a mod that brings the bug back.
I thought the game looked a little different after not playing it for 3 years...after seeing all the cut stuff from Hoover dam I realize why. I would always think "I thought there was scaffolding here" and i vividly remember those water jets. I thought I was just missing a trigger or something. Nice to see it was just patched out and I'm not crazy.
Imagine if the F4NV team uses some of this cut content as inspiration during their remake
Especially the stuff patched out/ removed in development to accommodate for consoles considering its pc only.
@@SneedRemembrancer That’s what I’m hoping There is no reason not to include cut content it would flesh out the game some more.
@@SneedRemembrancer apparently i heard the F4NV team has no plans to restore cut content or recreate the DLCs....do you have any evidence of the contrary?
@@jakespacepiratee3740 I have evidence that supports what you just said
@@SneedRemembrancer fuck godammit
There honestly needs to be a New Vegas Remake
New Vegas 2 let's fucking go.
Microsoft owns Bethesda and Obsidian now it could totally happen.
@@MrChadsimoneaux most of the obsidian team working on fallout nv left the company
Leave it to the "Fallout The Frontier" Devs. :rolleyes:
@@anatol_srgn Can't believe the state of that, not only is it full of weird sexual content but it doesn't seem to do much narratively or with the roleplaying elements and wants to play like a Farcry game. A wet fart of a mod.
@@theoneandonlydetraebean8286 Not just most, ALL of them except Josh Sawyer. Unless the NV writing team (or at LEAST John Gonzalez) are brought back, a theoretical NV2 would be pretty trash if the quality of Obsidian's recent releases are anything to go by.
I’d love to see this game (and F3), restored to their maximum potential.
The first three fallout games AND New Vegas are actually getting remakes as mods for Fallout 4 (Vault 13, Project Arroyo, Capital Wasteland Mod and F4NV).
Hannibal just throwing him outta the verti has to be the bug with the most personality
[Confirmed Bachelor] I love you And your content!
Kinda sus bro
@@Justin-rq6kf Watch what you say. He does 10% more damage against you.
[Speech 46/50] FAILED: I like the cut of your content, G
Sus
[Cannibal] I love eat people
This channel fills the void shoddycast left behind
For real, what happened to them?? I know that Austin dude works for game theory but did he not like pass the torch?
@@hungmungo4015 i heard the channel basically got abandoned but the guys who ran it left it up but what i heard could be wrong
@@MrBozo356 damn that really sucks. I remember back in high school I would always look forward to them coming out with a new video
@@hungmungo4015 basically the creators of shoddycast left the channel and gave it to their former editor Austin; an editor for game theory. He basically said no more story teller unless I get a ton of patreon money so now he just posts a crappy game theory style video on the channel every few months
@@zetrax7220 Again. That really sucks, its sad people do it for the money rather than the love for the channel. I see channels like internet historian or count Dankula, to name a few, and they do it and make it fun and still provide good content. But asking for money in order to please people that ask for YOUR content is just sad
New Vegas doesn't need a sequel, it needs to simply be completed the way the dev's had in mind with new technology, a higher budget, and no time constraints. I hope Microsoft lets this happen, it'd be an easy win and make them millions: "New Vegas: Complete Edition"
A sequel would probably flop honestly, as the majority of those who made New Vegas don't work for Obsidian anymore.
A New Vegas sequel would be a shadow of itself. However a remake is wholly possible for current Obsidian, as they have the groundwork in place for much of the game. They'd just need to add in the eastern half of the map and Legion territory, and have someone like Trianglecity on hand who actually knows all of what was cut.
I'm not saying they would be able to pull it off though, only that they _could_
@@planescaped - This is absolutely correct. New Vegas was a unique situation that would be very difficult, if not outright impossible, to replicate again. It had the benefit of having the following conditions in place:
1) Lore/story was largely completed (Van Buren concept), with numerous designs and story beats being adapted from the latter (saving a ton of time in writing/pre-production)
2) It had a ton of legacy content from 3 already content-complete, meaning it could be popped in with no delay
3) A reduced development period (by design, depending on who you talk to) - that meant the team had to work at breakneck speed to get the thing out the door in 18 months, while simultaneously trying to cram in as much content as they could
4) A unique DLC schedule that utilized cut content from the game to create an overarching narrative that spanned four separate DLCs.
5) It had a fair number of designers, writers and editors who had worked on the Neverwinter Nights 2 DLC Mask of the Betrayer, which is commonly held up as one of the best DLCs ever made for a western RPG.
3:28 a discussion about cut content.
Buggy physics in FNV: allow me to introduce myself
Imagine non-gamers coming here thinking this is a Hoover Dam history video.
Well, this IS a Hoover Dam history video.
Interesting, I remember playing FNV again and when I got to Hoover Dam, I always had a feeling something was missing, like these fountains or these scaffoldings and I wondered why they were gone and even thought they were never there at all, but apparently, they were.
yeah
the whole game I felt like something Is missing. I never realized what it was until I learned the game was severely cut in size.
This game needs to be remade with all the cut content put back in and more faction choices made available.
Not really a remake but the Jsawyer mod adds back in a lot of the cut content from the game and is the closest were gonna get to a remake/remaster for a while I think
@@williamfimple408 the remaster is mainly for console players. Xbox players can play falloit new vegas through backwards compatibility. Playstation players are out of luck. This game runs terribly on the PS3
@@williamfimple408 Yes but but those mods only work with a PC so as I only use a console I would like a remake.
Okay wow this brought back some memories. My first playthrough of NV was unpatched on ps3 and seeing all this stuff disappear always made me think I was going crazy or something. I can't remember exactly if there were ever any actual dogs during the final fight, but there was 100% a gate in the camp with the message saying you could lock it to prevent legion hounds from appearing.
Yeah that option exists, you can lock a door there it eases the fight a little bit
The special Hoover Dam armor explains why I had so much trouble during the battle when I showed up with no condition on my armor and assumed I'd get by with jury rigging.
Minor correction - at 14:11, the DLC your referring to was “Operation Anchorage”, not “The Pitt”. O.A had the elevator ride to meet the outcasts, but there was no elevator ride at all in T.P.
man, it would be neat to see a mod that reenables all of the props or objects like the flags, corpses and water fountains, that were disabled by patches to make it more like the original release
New Vegas is already probably the best game of all time, if they had a year or two more to work with or if there hadn't been such a focus on 360 and PS3 the game would be insurmountable. Or both. Either way just imagine them remaking the game on a new engine with all the concepts they originally wanted to implement.
Just what I needed.
15:20 "...but if Caesar was cured, they gain a slight combat buff."
*procedes to show Creation Kit code which does nothing, and has one comment: "NEED TO ADD BONUSES."*
They added it in later
Hi since I’m here so early I just wanted to say your content is the fucking best
Same
holy shit I remember those walkways on the side of the dam from when I first played - never noticed they were gone.
got stuck in there with loads of legionaries in the final battle lol
I've been watching your series and I have to say I'm shocked at how much content was removed from the game AFTER release, as well as before it.
Are there some cut contents from Honest Heart ? Out of all the DLCs, it's the one that seems the most empty and it gives me that same "unfinished vibe" as the original game.
I think what I'd have liked to see would be if the player did in fact fight their way along the bottom of the dam, while sound emitters that emit shooting, shouting and screaming, explosion effects and the occassional ragdoll flung off the top would give the impression of a big battle that goes on above as the player fights NCR Rangers and/or Legion centurions & Praetorians that are trying to flank around and bomb the other side's access route. It's a much more efficient way to imply a battle is going on without showing it, while at the same time not necessarily feeling like you're on the sideline.
Guys, a remake wont fix these problems. Generally, remakes never bring back deleted content and most of the time, they even remove from the original, shortening the game lenght. Only modders can restore this content...
Yea. Its Bethesda we're talking about. We know they're just gonna cut more and make everyone unhappy.
@@USSCYT idk man, Microsoft owns obsidian and Bethesda now, so they could make it happen. Microsoft knows how to make money, if we damn near harass them on social media and beg for them to let obsidian make the game they wanted to make the first time. They would make a shit ton of money if they gave obsidian as much time and let them add in as much as they want, and papa Microsoft loves money. Bill Gates isn’t the richest man in the world anymore, he needs this
@@TrailMix135 you are right, however this also gets in the way of an already existing issue with New Vegas and Obsidian. The former employees behind NV no longer work there, with the exception of a handful of guys that still work there. Josh Sawyer has always been positive about working in anything Fallout related tho, so that could be a thing maybe, but I don't see NV being remade in the near future.
@@francocavecchia8246 yeah, I don’t think it’s ever going to actually happen, especially with most of the original new Vegas staff gone from obsidian, but my hope is that if they ever did do it, they’d invite as many people back for it as possible. But even if they can’t get everyone, The Outer Worlds is a promising enough experience that I would trust the new staff with a fallout project. Maybe we’ll get a sequel at some point? Idk I try to be hopeful
Some remakes though are direct improvements. Take Metro 2033 and Metro 2033 Redux. Several game elements were improved such as using Metro Last Light’s HUD design, and to my knowledge nothing was cut. Another good remaster/remake was Modern Warfare Remastered. There were multiple Easter Eggs added into the campaign and again nothing was removed. You can argue about how broken some of the DLC in MWR Multiplayer is but that’s another story.
I guess what I’m saying is this; a remake of FNV, with cut content and maybe some changes made based on improvements from Fallout 4 (maybe optional HUD changes, or added guns, take your pick but I think it would be cool) would be perfect. Imagine the capability FNV Remake would have on PS5
I wish there was a mod pack or something to bring back all this stuff
Thank you for validation, I always remembered these details and others from past videos as I played the original version and just thought I'd mis remembered things like the walk to the legion camp being longer or the scaffolding
Consoles: The old nut cracker of the past 3 decades.
They couldn’t release an only PC version with all the cut content?
@@michaelponiatowski363 Sadly it's just not very viable to release wildly different versions of a game for different systems. It's a lot of extra work sometimes, which might not be something you have the time to do. Not only that, the PR side of things might get messy when people point out how much the console versions "suck" in comparison to the PC, and they might not buy it.
Patrolling the UA-cam almost makes me wish for Triangle City content!
Always excited when one of your vids pops up into my feed. Appreciate the content brother!
Can I just say thank you for creating the content you do. These videos are so interesting and I love for cut content. I particularly found the parts about the Arizona spillway as well as anything touching on the eastern part of map very interesting. I’ve often wondered what the spillway was and if it had purpose. Absolutely loved this video
You are relentless my dude, thank you for being us this stuff , much love
It's one thing to see things abandoned before leaving the planning phase, that's fine, honestly the map was big enough as is. But seeing all these nice little details being REMOVED later? That's painful.
It's likely that even more was removed prior to release in performance passes. Sadly we'll probably never know what they had to remove for consoles during that time, short a very early build dropping.
By far the coolest episode so far!!! Really enjoyed this one!!!
If only New Vegas was a PC exclusive, console held it back so hard
Cool
But then half the player base would not exist
@@cloverismydog7820 they will come eventually, if the quality is good anyway
Very true. Consoles at the time only had ~512mb of ram..... like you couldn't find a cell phone with that small amount now if you tried.
@@cloverismydog7820 A necessary sacrifice
There's a mod now the puts the jets back and makes them visible from a distance.'Hoover Dam Jets Restored and Distant' ;)
I saw it! I'm so happy someone got it working properly after 10 years :)
I thought I was going crazy. I remember all of the cut assets from my first playthrough.
Watching these always blows my mind. I had a unpatch version of new vegas I played on the Xbox 360. I had no internet so whatever was on the disk is what I played. I remember screwing around for hours getting out of the map and exploring those water streams.
Ah man, your channel is so good. It's rekindle my want to replay FONV. Thank you for all the hard work you put into this.
That road section would have had been great for building tension
For me honestly the graphics and engine are part of the charm
Man I thought the flags and the scaffold were mandella affect! Thank you for proving me not crazy
Wow, Hoover dam fight sounds like it must’ve been a massive headache to get done. All sorts of triggers and flags.
They did what they could.
🎩
🐍 no step on SNEK! 🇺🇸🇭🇰
The legate was alchestbreach the whole time. Fitting.
Just made my weekend much more better!!! Thank you!!
Apologies if you've done this before, but it would be cool if you did a video about the area around Novac, CottonWood Cove, and Searchlight airport. It feels like some areas there, like the hills between CottonWood Cove and Techatticup Mine, were meant to have more content there. Also HELIOS One has Legion soldiers that occupy the building after the NCR is killed, but only two of them, suggesting more content might have been planned maybe. Also as well near Novac, between ranger station Charlie and Legion raid camp, there's a trigger that plays a door opening sound fx which was probably meant to be cut out.
I’m in agreement about novac, it’s my favourite settlement!
This is so relaxing to listen to on shuffle - Dude you have a voice that's smooth like butter
The final battle at Hoover Dam always felt like a massive anticlimax for me. I realise it was due to time and engine limitations but it felt dissappointing to go to this final battle that the whole game had been building up to, and find about 30 people involved in the whole thing.
Surprised you didnt talk about the unique anti material rifle held by one of Oliver's guards if you fight him
I always love to see more of your amazing content on the flawed masterpiece that is new vegas
Hoover Dam...just thinking about it makes me nervous.
I have to say I appreciate this series and your channel because I currently play Fallout New Vegas on my Ps3 and knowing so much content was gone and to see what would have been I love knowing the hidden things and unknown quirks about Fallout New Vegas.
14:05 , that's not from The Pitt, it's from Operation: Anchorage. You ride it down to the outlying Brotherhood base, where you find the VR gear to liberate Anchorage, and the incorrectly-specified power armour. Instead of the one you were meant to get, you get the VR-version, which is undamageable! Makes playing a somewhat-fun DLC fairly early in the game worth bothering. You're then powered-up for the rest of the game, training included.
:Shoots lasser pistol to the eyes:
rip desert ranger 3.5
FONV is one of the few games I believe would be very cool to see remastered or remade, with restored cut content, or some of the original visions of the game, considering now a decade later, consoles and PCs have much more power on tap and some areas could see their full potential realized.
This is probably the biggest example (aside from Freeside/The Strip) of how having to make the game playable on consoles forced them to scale things back and cut things post-launch. Thank God for mods so that PC players can experience the game more or less as it was intended.
There’s some real nice cut content mods for us. A massive legion expansion one just came out and it’s a beaut.
These videos make me want modders to bring back a lot more of the cut content.
Probably the main reason also why Arizona Spillway was cut is due to the realism: The Real Spillway is only a singular, overflow pipe that is only used if Lake Mead overflows, and hasn't been used IRL since 1983: And is also a 1000ft Deep, only slightly sloped drop into the base of the other side of the Black Canyons of Colorado.
Thank you for doing this, it was an awesome video as usual.
always happy to see a video from trianglecity!
Damn, just from watching all these cut content videos for New Vegas you can really tell that the console versions held back a lot of content. Makes you wonder what could have been if the game was pc only.
We can only hope this game gets a remaster. This game feels unfinished especially the Legion side
There were problems across all platforms. When I upgraded my PC from a dual to a quad core back in the days I had to force the game to use 2 cores because looking at the sun crashed the game if it ran on 4 cores. If that problem had been more widespread they might have just disabled the sun flare effect to fix the crash. The problems with NV are not just the lower console specs. It was mainly the 18 months development. No time to balance and optimize things properly across all platform so they just had to cut until it ran properly.
Holy shit Lanius hit the Courier so hard he became the Hunchback of Notra Dame
Man, just imagine the absoslute masterpiece this game would've been if they made it on current gen stuff with more time
I always end up watching your videos twice when they come out. Great stuff as always.
21:50 I swear if they just said that it was intentional due to lore I'd believe em 😂. Wow, it's nice seeing a bug CONTRIBUTE to the lore and not detract from it. Though I hope to see more of it
This game deserves to be talked about twenty more years from now.
Every trianglecity upload should be a worldwide holiday... we love you... please keep this up
Cheers on helping keep New Vegas alive brother this game deserves it
It’s insane how damn limited the engine was, the multiple hacky stuff they had to do to get simple stuff like an ncr radio working
22:36 I'm surprised there's zero mention of cut content inside of Hoover Dam. In my playthrough I explored it and found some weird aah NPC, claimed to be a boss engineer of sorts who makes aure everything works, but he complains about repairs and I wonder if he meant to give you a quest? I remember his dialogue options being empty, empty as in we meant to ask something more
Thousands of hours and theres always something new to find
You should make a video compiling the cut content you think should return. Sort of like a personal ultimate edition
I don't know if there are engine limitations that would get in the way of this, but with modern computers, I think a lot of these optimizations and item removal from the patches could be undone.
new vegas uncut restores, among other mods, the objects and npcs deleted for console performance.
@@reapthewhirlwind6915 The engine limitations I was referring to are things like 32-bit programs not being able to detect or use more than 4 gigs of RAM. I don't remember when 64-bit computers or multicore processors became more common in relation to when NV came out.
Damn, that's why I feel missing when going to legate camp.
I hope there Restoration project are on going for this game.
The ride never ends
Reading the commentaries in this video makes me think that people don't quite understand how game development works. It's not like making the game PC exclusive would suddenly restore all the cut content and add even more, there will always have compromises between time, engine and budget; sales would also be lower and making two different versions or only removing stuff on consoles would only create more work for developers. Also, most, if not all remasters will not restore and fix cut content because it's time and resource consuming.
What about the intake towers and Mike Lawson? He mentions the dam isnt running a full capacity because some of the intakes are blocked but never tells you to check them or fix it so I figured it was a cut quest
Had no idea I wasn't subscribed until just now, even after binging your videos
I really bet if Obsidian were still around in their full capacity that they were during the making of F:NV; I bet they'd want to patch back in a lot of features that were cut since modern computers can handle so much more.
This 1 game has more cut content than total content for fo4.
@@raaaaaaaaaam496
joke
/jōk/
noun
a thing that someone says to cause amusement or laughter, especially a story with a funny punchline
@@raaaaaaaaaam496 based
Thank you for the amazing content
holy shit, Perfect Dark background music
i can remember a few of these things from my release copy of fnv back in the day, and i was ALWAYS curious if Lanius had a face or not!
a lot of the geometry and stuff that was cut for console performance reasons was pretty sad, but the thing about the soldiers wearing low-poly armor with masks is actually kind of cool
3:28 that legionary was just like "Sup"
Learning more and more of what FNV /could/ have been, and even the impact it made, makes me respect Obsidian even more, and detest Bethesda even more.
what game(s) are you planning on covering after NVs cut content is finished? love the vids man been subscribed for a long while, perfect for watching while wrapped in a blanket. peak comfy.