This guide is really good and I look forward to the next parts! Something to note about Bomb, how much blockstun has depends on the charge of the 236HS that stored the error with a higher charge giving Bomb more blockstun. For example a Bomb stored by a fully charged 236HS can be triggered by 214P and allow for a gapless fully charged 236HS on block while a Bomb stored by an uncharged 236HS does not allow for a fully charged 236HS after the Bomb is triggered by 214P.
@@breakaway4236As long as you can find strings that both allow you to drop the bomb and not get hit, in theory yes. You will probably need to overextend and take a lot of risks to do so though.
"The Circle" clearly refers to the cycle of pain and suffering my opponents will go through once I finally gitgud enough to apply your tips. Going along with your naming of 214p, I think I'm going to have to call his 214 specials "cash out" and "invest" lol
Great guide! Was looking to try out Bedman and this has been a great help to wrap my head around his somewhat unique pressure strings. Speaking of strings the 0x$ is from the C# programing language to denote the usage of a hexadecimal value in strings and has nothing to do with currency. The attacks would just be "Call 1" and "Call point 2". So a bit of a fun fact for everyone even if I am a week late to the video!
I love your understanding of the character's themes as conveyed by the theme and their gameplay, seeing The Circle being looping errors, malfunctions, bombs, always cycling or circling.
1:40 this call special is actually pronounced "Call.2 (call point 2)." 1:43 this one is pronounced "Call one." 🤓 Just felt i should tell you. Thank you for the vid.❤❤
New comer to the bedman train but these guides really help sp thanks. Didn't realise Bedmans pressure is this good since there aren't a lot of Bedman online but I get why he's underrated now
wondering if anyone could help me with the error looping. I've practiced the setup shown in the video, but after my first malfunction I'm always to far to follow up with a close slash even if they don't faultless defense. Was curious if I was messing something up or if there is a consistent gap in the pressure there.
@@GcYoshi13 Try setting the bitrate to 12000 (12MB) next time. That's google's recommended bitrate for 1080p vids, and it should help keep it from getting so muddy when there's lots of particles on screen.
This guide is really good and I look forward to the next parts!
Something to note about Bomb, how much blockstun has depends on the charge of the 236HS that stored the error with a higher charge giving Bomb more blockstun. For example a Bomb stored by a fully charged 236HS can be triggered by 214P and allow for a gapless fully charged 236HS on block while a Bomb stored by an uncharged 236HS does not allow for a fully charged 236HS after the Bomb is triggered by 214P.
Wait, foes this mean I can just loop bomb if I manage to fully charge a malfunction on block?
@@breakaway4236As long as you can find strings that both allow you to drop the bomb and not get hit, in theory yes. You will probably need to overextend and take a lot of risks to do so though.
I've never known this until just now. Thank you
"The Circle" clearly refers to the cycle of pain and suffering my opponents will go through once I finally gitgud enough to apply your tips.
Going along with your naming of 214p, I think I'm going to have to call his 214 specials "cash out" and "invest" lol
Great guide! Helped me to see the Circle.
"There's a lot to cover, and your time is valuable"
A bold assumption
Great guide! Was looking to try out Bedman and this has been a great help to wrap my head around his somewhat unique pressure strings.
Speaking of strings the 0x$ is from the C# programing language to denote the usage of a hexadecimal value in strings and has nothing to do with currency. The attacks would just be "Call 1" and "Call point 2". So a bit of a fun fact for everyone even if I am a week late to the video!
This is an insanely cool insight. Big thanks on teaching me all that.
I love your understanding of the character's themes as conveyed by the theme and their gameplay, seeing The Circle being looping errors, malfunctions, bombs, always cycling or circling.
1:40 this call special is actually pronounced "Call.2 (call point 2)."
1:43 this one is pronounced "Call one." 🤓
Just felt i should tell you. Thank you for the vid.❤❤
Yo that's GCYOSHI the GOAT Xrd Bedman! Great video!
You dont know how much I was waiting for this, thanks for the work 😭🙏
The Panel de Pon thumbnail is amazing.
(And with the character with the best music? Distinguished taste, I say)
I’m really new to strive and I love bedman?! Thank you for the tips
Very good video, looking forward to the future parts.
New comer to the bedman train but these guides really help sp thanks. Didn't realise Bedmans pressure is this good since there aren't a lot of Bedman online but I get why he's underrated now
he's also gotten buffed a fair bit, j.S vacuums and bomb homes in across half the screen
🙏🏼🙏🏼🙏🏼🙏🏼 You the Goat
10:14 This is fucked up....I love it, thanks GcYoshi, I didnt even think of this idea
I know this is like a year later and not really relevant, but Sensei's COP theme was thevladt thing I expected to hear in a Guilty Gear video
My brain literally burn out bc of this video!!
Nice videl Yoshi!!
Been looking forward to this 🙏
Brother This was so good, wtf
GOAT IS BACK
wondering if anyone could help me with the error looping. I've practiced the setup shown in the video, but after my first malfunction I'm always to far to follow up with a close slash even if they don't faultless defense. Was curious if I was messing something up or if there is a consistent gap in the pressure there.
Yep you just got my subscription.
I hope the next video is soon! would also love to watch you stream more, but I understand you are busy :)
This super cool tech is offset by the fact that there's no way to bait/block/stuff an invincible reversal without meter after them blocking your 2H.
Good video with lots of excellent information!
Did you render this video with auto bitrate settings on?
yeah.
@@GcYoshi13 Try setting the bitrate to 12000 (12MB) next time. That's google's recommended bitrate for 1080p vids, and it should help keep it from getting so muddy when there's lots of particles on screen.
@@cutefenns big thanks on the tip
I’m not sure how strong bedlam is but god he is so fun
Well he hes basically a shit but yeah, hes also so fun
3:38 PEAK
Thanks for the vid!
I feel like alot of people don't realise you can 6p in-between 2h > 4BA
Great video gcyoshi13
Needs
Psycho ball
I think i seeing radiant light.