I'm still fairly new to ck3 and I was pretty aggressive in my first few runs, but I recently started a tall playthrough in Bohemia and it has been wayyy more chill so far which is a nice change
For the moving county capital: The county capital has an extra building slot. However, a general rule of the game is that building slots are never removed, only added. Similarly, if you convert a county from a culture that has a +1 Building Slot innovation, the building slot will stay even when the culture loses that innovation. So moving the county capital just gives a free building slot.
Since county capitals have an extra building slot for whatever reason in basegame, switching the capital gives the barony the additional slot but the game doesn't take away slots so the old county capital keeps whatever it had. Worth noting that you'll need to do this again after picking up each tech that increases total building slots if you want all of your baronies to have max slots.
The Duchy of the Canaries needs to be your primary title for the "Consolidate the Canaries" title to appear. I'm pretty sure your primary title was you religious head title.
@@HeyCara As the head of your faith, you have a permanent duchy title, similar to the caliphate or papacy title. The decision to Consolidate the Canaries requires that you have the Duchy of the Canaries as your primary title. If you hold both Bohemia and Bavaria as kingdom titles, only one can be your "primary" or main title. You can set this by clicking on the title itself on your character's screen. Your primary title was not the Duchy of Canaries, but the landless "Head of Faith" duchy title, meaning that the decision did not appear for you.
As another women who plays, I would love some videos of ruling as a women while with men as preferred. I've been doing relatively well but I'm not an experienced player yet and they're not many women who play
Do you mean consistently playing as a woman while starting with preferred for males? Or consistently playing female characters without changing the inheritance laws? Because the simplest way would be to either start playing as a female character, or start as a pagan and then reform to allow a preference for equal or female characters. Or start as Basque and or hybridize with Basque culture, since this allows for female or total equality in inheritance.
-play tall -get 50k gold -conquer most of a continent -break apart cause you’re gold is all spent on vassal factions - restart and use befriend scheme later -profit.
This was genuinely novel. So many people that upload content for this game, even those that purport to be role playing, only ever seem to be interested in map painting. Even came across someone that tried to role-play based on traits and still just twisted every possible interpretation to justify map painting. "Oh my character is content, well, content to be at war! Oh my character is compassionate and humble? What better way to share my compassion than conquest!" At that point, why are you even bothering to pretend? Just come out and say you're going to be map painting and be done with it! Anyway, you're like the second person I've seen that doesn't just move from endless war to endless war and while you weren't role-playing here the fact that you were doing something different was appreciated.
I mean there are role playing reasons why a content person would go to war. If a member of their family was imprisoned that’s a pretty good reason to go to war in my books (im a ck2 player and you had few options to get them released in that game). Or imagine yourself as the Karen line of the Parthians, you’re surrounded by people who usurped your homeland. You also have other Parthian houses in the area that you can vassalize or ally with to try to reclaim Persia. Seems like a fair decision to me, though you’re probably talking about the people who would be awful neighbors to live next to. (Constantly pushing borders)
@@salamantics My point wasn't that it was impossible to roleplay a Content character in a way that would lead to war, it was that nearly every UA-camr playing the game, even those whom claimed to be "roleplaying" were only every interested in map painting. The Roleplay was but a thin veneer and easily seen through when episode after episode, and family member after family member, they all played the exact same thing in the exact same way. I grew weary of it. The few UA-camrs that responded to me when I spoke up about this, pointed out that playing warfare focus was basically the only thing that got them views since far fewer people were interested in watching the events craft an organic story. And that is entirely fair. I won't fault these people for chasing the views and thus money, especially in a time when it can be very difficult to earn depending on circumstance. No, my sole problem, beyond the monotony was feeling as if I'd been mislead. By all means, create your twenty episode series wherein you conquer all of Iberia, or unite England. I only ask you be honest about your intentions so people like me aren't wasting their time.
kiev can do 6 but it took me so long to just feudalize. Kerch is super early castle+city and it's greek (usually, unless Khazaria can take it). Had an interesting run, hybridized norse and russian, then with greek. got household soldiers and 3 other tech, skipping the tribal research too. gave some land to random high stewardship vassals, inherited a stack of mubarizun from an ashari guy that died. all my acolades were bonus troop stacks, had 17-19 stacks of horses, so horse archer, catapract, mubarizun. All this before 1000. My run was messed up so I restarted. No ocntrol over what the ai househead takes, seems like sometimes just takes whatever I choose last. Other times either norse specific legacies. first one is kind of bad, second one can be strong with prestige from ransoms. went with raiding, stayed asatru, took me longer to do innovations, reform, had 2 inno left still when I hybridized with greek and didn't get the household soldiers this time, but had the economy buildings. Raiding byzantine for 240ish gold is funny :D added battlefield looters and ritualized friendship, got the druzina and byzantine formation stuff, so it would of been quite fun, if the ai didtn waste 3 legacy perks on gifting and gods. I think marriage acceptance and 2-3 into kin for more fertility and higher education, disease resistance is good. water cleansing tradition against plagues maybe. then I generally go for law, for steward perks, or blood, with norse the ransoms are ok. but getting the marriage acceptance usually speeds iup renown gain a lot. TLDR try Kerch in Crimea with either Kiev or Magyar
“This is bad even by Byzantine standards, I’m sorry.” oh my god xD Also Malian Morocco, love it. Also you’ve never gotten the Glass Monument decision? Surprising.
The Glass Monument decision is based off of insanity as the level 3 negative trait. You probably became insane during the time skip earlier in the video, and don't worry, the glass building does NOT take up a building slot. It actually creates a new building slot and then fills itself. It is a pure bonus with no downside.
21:38 damn, fentanyl getting everybody these days... but of all the ways to go in Crusader Kings, blasting off on hash cakes is probably the best one haha RIP in pieces Big Man
I like playing Tall as a foundation of my kingdom and and invest and delevop my small lands. Then wait until im so strong as a small country and start playing wide. My first time i just atarted conquering with no sense of development and backfired like crazy.
Once you've succeeded at tall it's hard to play any other way. My first playthrough I conquered Ireland, Wales and Scotland, and stopped there. Not because I had to, because there was simply no reason to go any further. By the early 1200s I was fielding an army of 30,000; I had alliances with France, Italy, & the HRE, and enough gold to hire every mercenary company if needed. By the mid 1200s my lands were so developed my income barely dropped upon succession. I was basically the Iron Bank of Braavos, the game actually became a bit boring because there wasn't a challenger within a thousand miles in any direction. So yes playing tall is still broken.
I don't think I've ever seen someone end up "losing" a campaign by getting a landless head of faith title. I didn't even know you could even have a theocratic title as your primary title, it does sound really interesting though. Maybe if/when they add playing landless characters you can play republics/theocracies and essentially just try and maintain a political dynasty while having the ability to fall back on the safety net of being landless if you lose the election. That would just be wild the campaigns it could add. Also this campaign is cool even if it goes so far off the rails that it it's just an offroad ride the entire way
I even played my armies tall, never using levies or MaA. Only using Knights. Btw, haven't played CK3 in a while but did they fix the knight effectiveness bonuses? That allows one to kill 100,000 AI stacks w 100 Knights w 0 losses???
Having the most fun playing tall as Aquitaine. Started as Angoulême and gradually took Aquataine and then Gascony and Armagnac. Staying within my de jure borders and independent from West Francia. The starting House is Taillifer which means iron hewer or something, from when the founder cut a Viking leaader in two. Pretty fun RP and a great tall game. The Occitan culture is pretty awesome too, one of my favourites. If you enjoy a tall play Angoulême is recommended.
at 10:55 the election of tutor is wrong. The first guy has Intelligent which, for the game, is way better than anything else. Usually, you check for traits first (Genius downwards, Shrewd also helps), then primary skill score, then Learning score. Curiously, I think that the level of education trait itself doesn't really matter. Someone with Level 1 education and 30 points is better than someone with level 5 education and 20 points.
I personaly would always make sure, that my Chancellors skill is not below 15. Because Neighbours can get claims on your counties if your Chancellor is bad.
There is no difference between partition and confederate partition if you do not expand. Confederate partition creates any titles you hold but haven't created yet and hands those out to your eligible children, along with the titles you have. This is the one that can lead to realm splits. Partition does the same but it doesn't create titles, so you can keep larger realms together by only having one of your highest titles with the other titles being (not rightful) vassals to that title. High partition is the first partition succession law that actually changes how this works. Under high partition your oldest eligible child inherits everything that is de jure under your primary title with anything outside of the primary title's de jure territory being divided between the other eligible children, unless you have nothing outside of your primary title for them to inherit. In this case, they will inherit titles that are under your primary title. The game does a really poor job of explaining this tbh. The new clan government is better for playing tall I think. You can have harmonious succession for the entire game (or until you unlock primogeniture), which works kind of like extra high partition, with your primary heir being guaranteed to get at least 75% of your titles. Otherwise this follows the same rules as high partition, so titles outside of the de jure of your primary title go away first. The new clan government also unlocks a decision that lets you ask your landed clan members to develop their lands. This together with a tax regime that increases vassal development at the expense of tax income has a potential to snowball really hard.
In a lot of these 4X games you can focus your resources on one of two approaches, playing tall or playing wide. Playing tall is developing a small area as much as possible to the detriment of expansion, playing wide is expanding your land as much as possible to the detriment of development. ❤️
The black death can ruin a playing tall strategy 😂 in my last game the whole of western Europe was back down to 0 development. It took the AI a long time to recover.
Player tall is not broken, you can play "huge" - have tall domain and bunch of territory in same time. Its just bots being bad at game and economic sistem being very simple so you can beat the game with any tactics that kinda works.
how much do y'all like playing tall?
I'm still fairly new to ck3 and I was pretty aggressive in my first few runs, but I recently started a tall playthrough in Bohemia and it has been wayyy more chill so far which is a nice change
it’s too hard for me to resist the urges of being aggressive 😭
I have to fight my instincts to form a giant ass empire. But when I play tall, it’s been some of my most enjoyable playthroughs!
You play tall because it's broken; I play tall because I suck at conquering stuff. We are not the same.
@@MordecaiXLII I don’t know which comment you are responding to, but I play tall because because I prefer it in terms of focusing on RP.
Poor starting character died at the shock of how easy the raid of Sardinia went
For the moving county capital: The county capital has an extra building slot. However, a general rule of the game is that building slots are never removed, only added. Similarly, if you convert a county from a culture that has a +1 Building Slot innovation, the building slot will stay even when the culture loses that innovation. So moving the county capital just gives a free building slot.
Tall Canarias is unironically one of my favourite runs! Love this :)
Since county capitals have an extra building slot for whatever reason in basegame, switching the capital gives the barony the additional slot but the game doesn't take away slots so the old county capital keeps whatever it had. Worth noting that you'll need to do this again after picking up each tech that increases total building slots if you want all of your baronies to have max slots.
The Duchy of the Canaries needs to be your primary title for the "Consolidate the Canaries" title to appear. I'm pretty sure your primary title was you religious head title.
aahhh...
@@HeyCara As the head of your faith, you have a permanent duchy title, similar to the caliphate or papacy title. The decision to Consolidate the Canaries requires that you have the Duchy of the Canaries as your primary title. If you hold both Bohemia and Bavaria as kingdom titles, only one can be your "primary" or main title. You can set this by clicking on the title itself on your character's screen.
Your primary title was not the Duchy of Canaries, but the landless "Head of Faith" duchy title, meaning that the decision did not appear for you.
As another women who plays, I would love some videos of ruling as a women while with men as preferred. I've been doing relatively well but I'm not an experienced player yet and they're not many women who play
Do you mean consistently playing as a woman while starting with preferred for males? Or consistently playing female characters without changing the inheritance laws? Because the simplest way would be to either start playing as a female character, or start as a pagan and then reform to allow a preference for equal or female characters. Or start as Basque and or hybridize with Basque culture, since this allows for female or total equality in inheritance.
"Nobody really like me. That's something I'm coming to terms with." Me, teaching 7th graders.
Just started my first attempt at CK3 ended up taking all of tutorial Island and that felt like such an accomplishment
Never Get used to People calling Ireland 'Tutorial Island' XD
-play tall
-get 50k gold
-conquer most of a continent
-break apart cause you’re gold is all spent on vassal factions
- restart and use befriend scheme later
-profit.
This was genuinely novel. So many people that upload content for this game, even those that purport to be role playing, only ever seem to be interested in map painting.
Even came across someone that tried to role-play based on traits and still just twisted every possible interpretation to justify map painting. "Oh my character is content, well, content to be at war! Oh my character is compassionate and humble? What better way to share my compassion than conquest!"
At that point, why are you even bothering to pretend? Just come out and say you're going to be map painting and be done with it!
Anyway, you're like the second person I've seen that doesn't just move from endless war to endless war and while you weren't role-playing here the fact that you were doing something different was appreciated.
I mean there are role playing reasons why a content person would go to war. If a member of their family was imprisoned that’s a pretty good reason to go to war in my books (im a ck2 player and you had few options to get them released in that game). Or imagine yourself as the Karen line of the Parthians, you’re surrounded by people who usurped your homeland. You also have other Parthian houses in the area that you can vassalize or ally with to try to reclaim Persia. Seems like a fair decision to me, though you’re probably talking about the people who would be awful neighbors to live next to. (Constantly pushing borders)
@@salamantics My point wasn't that it was impossible to roleplay a Content character in a way that would lead to war, it was that nearly every UA-camr playing the game, even those whom claimed to be "roleplaying" were only every interested in map painting.
The Roleplay was but a thin veneer and easily seen through when episode after episode, and family member after family member, they all played the exact same thing in the exact same way.
I grew weary of it.
The few UA-camrs that responded to me when I spoke up about this, pointed out that playing warfare focus was basically the only thing that got them views since far fewer people were interested in watching the events craft an organic story.
And that is entirely fair. I won't fault these people for chasing the views and thus money, especially in a time when it can be very difficult to earn depending on circumstance. No, my sole problem, beyond the monotony was feeling as if I'd been mislead.
By all means, create your twenty episode series wherein you conquer all of Iberia, or unite England. I only ask you be honest about your intentions so people like me aren't wasting their time.
Tall is only good now if you can get a capital county with 3 baronies and each one builds a hospital.
Any examples?
@@jamesawwyea As always, Madurai.
kiev can do 6 but it took me so long to just feudalize. Kerch is super early castle+city and it's greek (usually, unless Khazaria can take it). Had an interesting run, hybridized norse and russian, then with greek. got household soldiers and 3 other tech, skipping the tribal research too. gave some land to random high stewardship vassals, inherited a stack of mubarizun from an ashari guy that died. all my acolades were bonus troop stacks, had 17-19 stacks of horses, so horse archer, catapract, mubarizun. All this before 1000. My run was messed up so I restarted. No ocntrol over what the ai househead takes, seems like sometimes just takes whatever I choose last. Other times either norse specific legacies. first one is kind of bad, second one can be strong with prestige from ransoms. went with raiding, stayed asatru, took me longer to do innovations, reform, had 2 inno left still when I hybridized with greek and didn't get the household soldiers this time, but had the economy buildings. Raiding byzantine for 240ish gold is funny :D added battlefield looters and ritualized friendship, got the druzina and byzantine formation stuff, so it would of been quite fun, if the ai didtn waste 3 legacy perks on gifting and gods. I think marriage acceptance and 2-3 into kin for more fertility and higher education, disease resistance is good. water cleansing tradition against plagues maybe. then I generally go for law, for steward perks, or blood, with norse the ransoms are ok. but getting the marriage acceptance usually speeds iup renown gain a lot.
TLDR try Kerch in Crimea with either Kiev or Magyar
new to ck3, whats so good about hospitals? guessing it's to prevent the black death from wiping your development?
“This is bad even by Byzantine standards, I’m sorry.” oh my god xD
Also Malian Morocco, love it.
Also you’ve never gotten the Glass Monument decision? Surprising.
The Glass Monument decision is based off of insanity as the level 3 negative trait. You probably became insane during the time skip earlier in the video, and don't worry, the glass building does NOT take up a building slot. It actually creates a new building slot and then fills itself. It is a pure bonus with no downside.
Idk how, but every time I try to play tall I conqer a bunch of land, so I end up playing wide
21:38 "I can gain cosmic insights!" _immediately becomes one with the cosmos_ 💀
Accidental drug PSA
21:38 damn, fentanyl getting everybody these days... but of all the ways to go in Crusader Kings, blasting off on hash cakes is probably the best one haha RIP in pieces Big Man
ur ck vids are the only ck vids i watch anymore 🙌 idk why my fixation switched to V3 and Imperator
I like playing Tall as a foundation of my kingdom and and invest and delevop my small lands. Then wait until im so strong as a small country and start playing wide. My first time i just atarted conquering with no sense of development and backfired like crazy.
Really neat video! Love weird like ck3 schemes , and you have a lovely soothing voice ^_^
Once you've succeeded at tall it's hard to play any other way. My first playthrough I conquered Ireland, Wales and Scotland, and stopped there. Not because I had to, because there was simply no reason to go any further. By the early 1200s I was fielding an army of 30,000; I had alliances with France, Italy, & the HRE, and enough gold to hire every mercenary company if needed. By the mid 1200s my lands were so developed my income barely dropped upon succession. I was basically the Iron Bank of Braavos, the game actually became a bit boring because there wasn't a challenger within a thousand miles in any direction. So yes playing tall is still broken.
seems like that kind of start is pretty tough! I don't play much CK3 but i do like building tall in other strategy games
Amazing love seeing a girl doing ck3 content❤
I think this is the most insane map I've seen. The game really went haywire here, I'm so amused.
I don't think I've ever seen someone end up "losing" a campaign by getting a landless head of faith title. I didn't even know you could even have a theocratic title as your primary title, it does sound really interesting though. Maybe if/when they add playing landless characters you can play republics/theocracies and essentially just try and maintain a political dynasty while having the ability to fall back on the safety net of being landless if you lose the election. That would just be wild the campaigns it could add. Also this campaign is cool even if it goes so far off the rails that it it's just an offroad ride the entire way
Very entertaining, would binge a series
Weird made it out as if the game started as the video did. It starts in 867 so I’m not surprised your character is elderly
Like a canarian, i must said Paradox members need a holydays around here. It so cursed all ahahahah
I love how I play tall and can let my history go on with out being conquer by others
I even played my armies tall, never using levies or MaA. Only using Knights.
Btw, haven't played CK3 in a while but did they fix the knight effectiveness bonuses? That allows one to kill 100,000 AI stacks w 100 Knights w 0 losses???
TONIGHT ON CRUSADER GEAR:
The Volcano grows its appetite,
The Plague widens its spread,
And Cara still comes up short.
Having the most fun playing tall as Aquitaine. Started as Angoulême and gradually took Aquataine and then Gascony and Armagnac. Staying within my de jure borders and independent from West Francia. The starting House is Taillifer which means iron hewer or something, from when the founder cut a Viking leaader in two. Pretty fun RP and a great tall game. The Occitan culture is pretty awesome too, one of my favourites. If you enjoy a tall play Angoulême is recommended.
Ngl didnt realise the canaries are in the game
Glass monument is the duchy building you get when you’re lunatic no? 😂
at 10:55 the election of tutor is wrong. The first guy has Intelligent which, for the game, is way better than anything else. Usually, you check for traits first (Genius downwards, Shrewd also helps), then primary skill score, then Learning score. Curiously, I think that the level of education trait itself doesn't really matter. Someone with Level 1 education and 30 points is better than someone with level 5 education and 20 points.
I love this starting Provence
literally atlantis
I personaly would always make sure, that my Chancellors skill is not below 15. Because Neighbours can get claims on your counties if your Chancellor is bad.
Wow, Mali got hench! 🤣
Id love to see more!
There is no difference between partition and confederate partition if you do not expand. Confederate partition creates any titles you hold but haven't created yet and hands those out to your eligible children, along with the titles you have. This is the one that can lead to realm splits.
Partition does the same but it doesn't create titles, so you can keep larger realms together by only having one of your highest titles with the other titles being (not rightful) vassals to that title.
High partition is the first partition succession law that actually changes how this works. Under high partition your oldest eligible child inherits everything that is de jure under your primary title with anything outside of the primary title's de jure territory being divided between the other eligible children, unless you have nothing outside of your primary title for them to inherit. In this case, they will inherit titles that are under your primary title.
The game does a really poor job of explaining this tbh.
The new clan government is better for playing tall I think. You can have harmonious succession for the entire game (or until you unlock primogeniture), which works kind of like extra high partition, with your primary heir being guaranteed to get at least 75% of your titles. Otherwise this follows the same rules as high partition, so titles outside of the de jure of your primary title go away first.
The new clan government also unlocks a decision that lets you ask your landed clan members to develop their lands. This together with a tax regime that increases vassal development at the expense of tax income has a potential to snowball really hard.
I had an Oracle about a very tall game of ck3 🙃
The idrisids have never done as well as that in my games
Sorry what is to play tall? Thanks!
In a lot of these 4X games you can focus your resources on one of two approaches, playing tall or playing wide. Playing tall is developing a small area as much as possible to the detriment of expansion, playing wide is expanding your land as much as possible to the detriment of development. ❤️
why not become a vassal of a feudal rule and take that route? much faster way to become feudal :)
The black death can ruin a playing tall strategy 😂 in my last game the whole of western Europe was back down to 0 development. It took the AI a long time to recover.
I will always play tall. It's just better. Ultra Wales is strong!
I’m so jealous of ox players they get all this DLC while us console players barely have anything to do…
@@mementomori771 consoles are joke you said it right, play on PC
I like to play small. I live on a chip and im the size of an oat
I love playing tall, but this is not the way Cara. Where are the Megaliths?
that thumbnail confused me lmao i thought it was CIV 6
When your character is wearing cool dudes wayfarers from the 1980s, you know the kiddies are running paradox.
So much for immersion in the game.
Cheese
📸✨😁
You misspelled "Sacrifice."
tall israel is peak
Player tall is not broken, you can play "huge" - have tall domain and bunch of territory in same time. Its just bots being bad at game and economic sistem being very simple so you can beat the game with any tactics that kinda works.
ah ck3, where lunacy is optimal for development.
17:56 ummmmm IRELAND??????