pillars and road barriers, the unsung heroes of this game. it always amazes me how many more things you can do with these. learned something here, thx for this information.
Yup, I have many hours in the game (3000+) and never thought about this. Just goes to show that we can all learn something new. Excellent explanation, top job fella
If anybody has problems with corners sticking out, do this but use the lines that are on the sides of the rail and put one pillar every 5 lines and then use half foundations instead
1:40 The reason it doesn't quite align is because the curve shape is different if you build the curve between a fixed start and end point vs if you build it freeform (i.e. fixed starting point and don't connect it to another track piece). Interesting quirk. Issue is that the curve is smoother (closer to a perfect circle) if you draw freeform than it is if you draw it between two fixed points. You'll see this if you try to build a roundabout (circle); the last piece you place will be a weird shape. So if you're using this technique you should try to do it as you're building the track out instead of waiting until you have two fixed points the curve has to fit between.
PERFECT!!!! I've been struggling VERY HARD with making a good curve for my rails in a mk1 Blueprint, but this gives me hope that I won't have to cut corners to have a beautiful track! Well, aside from the part where I cut literally every corner.
Best tutorial for this i've ever seen, thank you. May i suggest turning the music more down? It's kind of distracting (at least for me) trying to follow the video and your instrcutions
I've been using this technique for a couple years now since they added the columns. I usually use the small pillar, though; same effect. I use this technique for making curved roadways, too.
I've always gone the other way. Built a roadbed using foundations, and techniques for making smooth curves on roads. Then aligned the rail with the roadbed. It's interesting seeing an approach that goes the other way. Certainly the method you're outlining here is a *lot* faster, though I think there's considerable overlap between foundations. I don't know that there's any clean solution to ramps, just because rails bend vertically in ways foundations can't easily match. I go with the rail leaving the foundation bed for short distances.
I love the way it looks. Great video. I'm going to use this once 1.0 comes out! But judging from the title, I was expecting a tutorial on laying the track itself in a nice curve, along a greater distance :D
That was cool man. I think you could use the same tactic to make nice smooth curvy roads through the terrain too. Thanks for the ideas this has spawned!
Thank you so much for this video!!!!! I've seen some amazing videos of the train setups but could never get mine to look ANYTHING like them. Now I have a base to work with. Keep being awesome.
Now we have blueprints so we can make 4x4, 5x5 and I think 6x6 (late game) foundations blueprints for any buildings. Get creative and your time will be saved 😁
hey dude! Thanks for the help. Hope you dont think me an ass for some small criticism though, make the music a lil quieter in your videos. Its a little hard to hear you at some points
Holy shit, this is even more huge for a completely different purpose! I was making road network and I want some specific angle, a sharp angles is too much and a small angle is hard to make. I did make an blueprints, but then there was never enough of them for all different cases. The other issue if I want to merge two platforms. While there are ways with pillars to put them in free style mode and place whenever you want, they still make from 2 planar sides one that have some diagonal cut, but the transition is still someone sharp, I wasn't able to make anything that have spline with custom curves. With this I can place rails with some padding from side on both left and right side of platforms I want to merge, did this trick to fill the side with foundations and fill rest with a regular foundations. And I think with this method I can create any custom angle whatever I need and it quite fast to place. I may also use this as a guides for blueprints. If I make 1x1 blueprint as a guide and place it in this curve, then use an actual blueprint and snap it on 1x1 blueprint guide, then I will have blueprints merged at a custom angles as well! I do need to test it tho, but it have so much potential!
Great video, but honest feedback: Either lower the music volume or delete it entirely, there were points where the music got really annoying :) Waiting for more on Satisfactory!
If you have a double train rail, 2 next to eachother do you need to do it 2 times or just the outside one and extend it inwards? Thnx mate looks great thnx for tutorial
I've been trying this out for an hour now and it doesn't work. The corners keep popping out around the curve. Maybe they patch it? I've tried different degree of turns and I still have the same issue. 🤔
I found this method by myself, but i dont place them at specific spot and when I tried place foundation there was a mess with mega clipping, thx for details
I've used the pillar technique a few times, but never considered working out the intervals to get the foundations to align! Very smart, great video!
You know you made it when TotalXclipse comments on your Satisfactory video
pillars and road barriers, the unsung heroes of this game. it always amazes me how many more things you can do with these. learned something here, thx for this information.
Dang this means I could use rails to craft curvy buildings. nice!
You sir are a Scholar and a Gentleman, you have no idea how long ive been looking for this Double track solution
Yup, I have many hours in the game (3000+) and never thought about this.
Just goes to show that we can all learn something new.
Excellent explanation, top job fella
If anybody has problems with corners sticking out, do this but use the lines that are on the sides of the rail and put one pillar every 5 lines and then use half foundations instead
1:40 The reason it doesn't quite align is because the curve shape is different if you build the curve between a fixed start and end point vs if you build it freeform (i.e. fixed starting point and don't connect it to another track piece). Interesting quirk. Issue is that the curve is smoother (closer to a perfect circle) if you draw freeform than it is if you draw it between two fixed points. You'll see this if you try to build a roundabout (circle); the last piece you place will be a weird shape. So if you're using this technique you should try to do it as you're building the track out instead of waiting until you have two fixed points the curve has to fit between.
Thank you so much for this! I’ve been struggling so much doing foundations for rail lines!
OMG the simplest solution for track foundation. Thanks!
PERFECT!!!!
I've been struggling VERY HARD with making a good curve for my rails in a mk1 Blueprint, but this gives me hope that I won't have to cut corners to have a beautiful track! Well, aside from the part where I cut literally every corner.
how have i managed to go 3 years playing satisfatory without ever coming across this method?! omg this is gonna change a lot of things for me
Didn't know the pillars would snap to the rail, thats clever
Huh, never knew it was that simple...
Will be making use of this in 1.0! Thanks!
I can't believe I've got a thousand hours in this game and have never seen this pillar method before! Nice tip, thanks for sharing!
Agree! I've got 2000 hours in and I still learn new things.
Melhor solução que vi até agora. E pelos comentários, não foi somente eu que achou isto.
Vai me ajudar bastante. Valeu!
OMG another brilliant tip. You are the curve master.
MY MUM BAKES CAKES TOO!
Best tutorial for this i've ever seen, thank you. May i suggest turning the music more down? It's kind of distracting (at least for me) trying to follow the video and your instrcutions
I've been using this technique for a couple years now since they added the columns. I usually use the small pillar, though; same effect. I use this technique for making curved roadways, too.
This is amazing! Seriously thank you!
I've always gone the other way. Built a roadbed using foundations, and techniques for making smooth curves on roads. Then aligned the rail with the roadbed. It's interesting seeing an approach that goes the other way. Certainly the method you're outlining here is a *lot* faster, though I think there's considerable overlap between foundations.
I don't know that there's any clean solution to ramps, just because rails bend vertically in ways foundations can't easily match. I go with the rail leaving the foundation bed for short distances.
@@gus.smedstad you can get it perfect using this method but it takes a little bit of patients
I'm mindblown by the perfection omg
Dude, Ty so much works so well
Very nice! I will for sure use that trick when 1.0 comes out, thanks!
Literally been playing this since drop and never thought of this. Absolutely genius ty. This alone deserves a like and sub.
I love the way it looks. Great video. I'm going to use this once 1.0 comes out!
But judging from the title, I was expecting a tutorial on laying the track itself in a nice curve, along a greater distance :D
you can make the rail any length you want then use this method with it.this is just an example. the greater the length the better it looks.
SICK video bro. Definitely going to be doing this in 1.0 for sure. Went into my own creative file just to practice this.
Thanks!!
Worked like a charm. If you use the Steel Frame 4m foundations then it looks like a wooden roller coaster track 🤣
That was cool man. I think you could use the same tactic to make nice smooth curvy roads through the terrain too. Thanks for the ideas this has spawned!
Thank you so much for this video!!!!! I've seen some amazing videos of the train setups but could never get mine to look ANYTHING like them. Now I have a base to work with. Keep being awesome.
Glad I could help! dont forget we have a discord, link in the video discription, if you need and further help/ questions!
Wow, so simple yet brillant. Thank you sir. Guess i better sub now.
and thank you!
Just redid all my roundabout entrances and exits omg so beautiful. Thanks again @Rxckxt
seems very tedious doing this tho, why dont the devs make this a bit easier for us? lol
@@Snuclear anything worth doing is hard
Now we have blueprints so we can make 4x4, 5x5 and I think 6x6 (late game) foundations blueprints for any buildings. Get creative and your time will be saved 😁
Awesome tip bro, thanks a lot!
While mathematically it can have unperfections, the end result is easy and astonishing. This method can be used to make roads for cars, too.
Such an amazing advice! Thanks a lot!
Awesome.
Bookmarked and liked, you have my thanks dude.
Awesome! Thanks for the video!
Great video and great explanation. Will try it out in my game. Thx for your work
Its magic, awsome idea. subbed and liked
Very useful for me as i just started building with rails yesterday. Will definitely be incorporating this method.
A real gamechanger! Thanks a lot :)
Cheers for this! Definitely going to try it out
Wow awesome trick, so many thing to learn in this game it never gets old.
THANK YOU! This is absolutely brilliant and I wish you a very bright Satisfactory life from now on!
Learn something new everyday....... Great tip!! Thank you!! 1k+ hours as well. Eagerly awaiting the upcoming release.
same here mate, i have somehting special planned for 1.0
Really great tip, thanks for sharing!
Have my like sir, this is great!
Wow thanks, no more jagged mess in my game
Cool guide
Really good video, nice and straight forward. On phone the music is pretty loud tho, at least in my opinion 😉
@@UnsinnLP yeah sorry im still new to the editing software im using. Ill keep this in mind for the next video
Absolute genius.
Really nice method. Thank you!!
Excellent solution
hey dude! Thanks for the help. Hope you dont think me an ass for some small criticism though, make the music a lil quieter in your videos. Its a little hard to hear you at some points
interesting and very simple way for sure, very handy
That is a real good Tip! Thx
Top Info.... Dankeschön!
Very interesting technique. Gonna have to add this to my track laying technique if I want foundation under the track. Thanks!
Life saver for someone with extreme OCD like me!
Nice work! Thanks :D
Good job. I like it. Easy way to make perfect curves 😂
Finally I can make curves that align to the grid!
Very nice! ❤
Rocket jou dooring thanx bro this helps alot
Epic, absolutely epic! I am going to start a series on Satisfactory with 1.0 and I am definitely going to use this trick. Absolutely magnificent 🎉
thanks, this is exactly what i was looking for
You can also increase saturation values in the paint by manually putting in larger than the slider numbers to drown out the texture.
@@joehelland1635 i did not know that! Thanks!
@@Rxckxt i learned only a month ago myself 😀
Damn finally, thanks, I was going crazy not knowing how to make decent roads
Love it.. trying it 👊 subbed 🤘
Poderia fazer um vídeo mostrando como construir os trilhos com essas curvas suaves.
Holy shit, this is even more huge for a completely different purpose! I was making road network and I want some specific angle, a sharp angles is too much and a small angle is hard to make. I did make an blueprints, but then there was never enough of them for all different cases. The other issue if I want to merge two platforms. While there are ways with pillars to put them in free style mode and place whenever you want, they still make from 2 planar sides one that have some diagonal cut, but the transition is still someone sharp, I wasn't able to make anything that have spline with custom curves. With this I can place rails with some padding from side on both left and right side of platforms I want to merge, did this trick to fill the side with foundations and fill rest with a regular foundations. And I think with this method I can create any custom angle whatever I need and it quite fast to place. I may also use this as a guides for blueprints. If I make 1x1 blueprint as a guide and place it in this curve, then use an actual blueprint and snap it on 1x1 blueprint guide, then I will have blueprints merged at a custom angles as well! I do need to test it tho, but it have so much potential!
Legend.
love this thank you
you open my mind to also make perfectly curved road using this same method.
Great stuff, thank you
awesome tip thanks
Great video, but honest feedback: Either lower the music volume or delete it entirely, there were points where the music got really annoying :) Waiting for more on Satisfactory!
@@ceriana7970 will do in the future mate
Bro you saved me ❤
So, I can use train tracks to make my foundations for my belts not look disjointed or just ugly 90 degree angles too?
Nice, love the long smooth gentle curves
If you have a double train rail, 2 next to eachother do you need to do it 2 times or just the outside one and extend it inwards? Thnx mate looks great thnx for tutorial
just the outside one and extend it inwards.
good video but the music was a bit loud
@@baldeaglenuggets9890 sorry about that, ive been sure to address this issue in future videos
Thank You!
Great video.. now to figure out how to make this work on inclines..
Layering foundations on top of each other like that doesn't cause issues? flickering and such?
@@Tourist_McGee no the z clipping is not an issue
Love it
thats insane
Babe wake up Rocket dropped another video
Nice
これは素晴らしい!!あなたは天才だ。日本から失礼しました。
謝る必要はありません。動画を楽しんでいただけて嬉しいです!
Oh wow
Lol muito obrigado.
very clever
I've been trying this out for an hour now and it doesn't work. The corners keep popping out around the curve. Maybe they patch it? I've tried different degree of turns and I still have the same issue. 🤔
Cool vid! I have to ask though, what's the name of the background music?
@@competentjuggernaut5841 im not sure sorry mate but ill be sure to add the man of the music into all my future videos
@@Rxckxt Appreciate it!
Thanks. it's very a nice method for a very nice result.
1.0 soon (that's why I'm watching some videos to improve myself)
I tend to disagree with the other comments, the music wasn't significantly overbearing. Great method for the curved foundation!
I found this method by myself, but i dont place them at specific spot and when I tried place foundation there was a mess with mega clipping, thx for details
@@Spectre4490 im sure most people will figure this out on thier own after messing around with it. I just didnt explain it the best in this video
Slick.
Does this still work as of 1.0 ? I cannot get my foundations to align. The corners on the outside of the rail
curve always overlap.
yeah, seems to make a nasty saw tooth on the wide side of the curve
nice
Very nice technique but can I mention your video title is how to make perfect rail curves ... not how to get foundations to follow rail curve .... 😮😊
tomaito, tomarto...