My Factory's so Big it BROKE THE GAME - Satisfactory

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  • Опубліковано 8 вер 2024
  • My Factory's so Big it BROKE THE GAME - Satisfactory
    Satisfactory gameplay today and things are looking spooky with space, not just in game space but the space... in the game. We hit the uObject limit (ie the max amount of things that can be placed) so this might be the end...
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    #imkibitz #satisfactory

КОМЕНТАРІ • 229

  • @giggleanthropisticon7061
    @giggleanthropisticon7061 Рік тому +293

    Every time Kibz needs a calculation, he looks straight into the sky as if to ask The Great Calculator In The Sky for mathematical answers

  • @depressoexpresso6694
    @depressoexpresso6694 Рік тому +575

    I think in update 8 they reduced the object count in foundations to just 1. That may help you.

    • @AtreidaeChibiko
      @AtreidaeChibiko Рік тому +26

      Yep i remember Jace mentioning that

    • @tmkongen
      @tmkongen Рік тому +27

      U8 is a stuttery mess but yes it helps when you get far enough lol :)

    • @MrPorisius
      @MrPorisius Рік тому +8

      Now that mods are back online, he might swap over.

    • @True_Veteran
      @True_Veteran Рік тому +5

      Nothing can help Kibs when it comes to his sanity!

    • @alexubel
      @alexubel Рік тому +2

      @@tmkongen I haven't noticed it stuttering. Though I do know that there are some people having this issue. Especially when porting a save to it from update 7.

  • @BLAndrew575-
    @BLAndrew575- Рік тому +289

    If/When you hit the 2gb save file size limitation, unfortunately the only fix for it is unreal 5! So happy to help my dude!

    • @madeline6951
      @madeline6951 Рік тому +26

      Hey it's the guy! I've never seen your work before, but those couple of snippets from your world were phenomenal!

    • @cptbaby_lp4144
      @cptbaby_lp4144 Рік тому +10

      Well Update 8 is just around the corner so its no biggie (for us mortals, not Kibz if he just continues he will hit hte limit in a few weeks). Btw your world look absolutely crazy.

    • @ImKibitz
      @ImKibitz  Рік тому +74

      OH BUD hopefully things don't get THAT crazy!
      Thanks again though for your help, you're a world saver bud!

    • @JordanMetroidManiac
      @JordanMetroidManiac Рік тому +1

      @@ImKibitz Badum tss

    • @henrysinclair5914
      @henrysinclair5914 Рік тому

      no way you hit the 2GB limit, my vram limited game isnt even 5 MB

  • @vilgotkuokkanen3069
    @vilgotkuokkanen3069 Рік тому +296

    That "biome" of machines looks like a circuitboard

    • @tgregt
      @tgregt Рік тому +6

      There is logic too

    • @SteefHartman
      @SteefHartman Рік тому +2

      @@tgregt and logistics

  • @ANunes06
    @ANunes06 Рік тому +111

    There's something very delightful about spending dozens and dozens of hours making sure you are producing the MAXIMUM amount of controllers possible instead of just building them slightly less efficiently and then running into the game saying "Please. Stop abusing me."

  • @connection_ok
    @connection_ok Рік тому +63

    0:35 Who could've predicted that sprawling development was bad land use?

  • @Skully_B
    @Skully_B Рік тому +96

    Wish I had the confidence that you have at 12:40 to just remove unknown power connections

    • @GamingPro50000
      @GamingPro50000 Рік тому +14

      Funny thing is it that has failed him before

    • @MattyP-wu5lk
      @MattyP-wu5lk Рік тому +7

      I thought the same thing. Wouldn't suprise me if deleting that one power poll somehow caused another nuclear meltdown at the power plant 😂

    • @GamingPro50000
      @GamingPro50000 Рік тому +1

      @@MattyP-wu5lk I know right that’s why you made the big battery place in the first place

    • @cheezballz8146
      @cheezballz8146 Місяць тому

      @@MattyP-wu5lk One time I did delete a wrong power line in my nuclear plant and I did that because the power line that I disconnected just went to some iron plate constructer I had put down for whatever reason but nope, it was the sole connection between my breakers and plutonium facility so It was fun once I noticed that 2 hours later with 20,000 nuclear waste to deal with :) Luckily I found it quickly to start processing more waste then found some "volunteers" to take care of the rest of the waste for me.

  • @fromandtounknown6575
    @fromandtounknown6575 Рік тому +75

    Me: happy today about automating 630 cable / min for a 45 Computer / Min factory
    Kibitz: but what about 630 stators / min

    • @cheesesniper473
      @cheesesniper473 Рік тому +4

      I just finished my additional 100/stators per minute line to automate my final space elevator part. My calculations say it will take 32 more game hours for the items to finish. When kibitz is done, he could fill the final tier space elevator from scratch in probably 2 hours.

  • @infinity8_bro191
    @infinity8_bro191 Рік тому +5

    0:29 Kibz saying: "we are running out of space!"
    The whole red biome on right: "Im joke to you?"

  • @clickthecreeper9463
    @clickthecreeper9463 Рік тому +13

    what I would do with the factory is just to just build it up in the centre. That way you can fit everything in the biome but you still get that urban sprawl affect you’re going for. All you gotta do is make sure there’s no public transit and boom, you’ve got a regular north american city.

  • @kirion2109
    @kirion2109 Рік тому +44

    I still remember when u said that u wont overclock the machines because u are more worried of power than of lags! Now what past-kibitz?

  • @bvoyelr
    @bvoyelr Рік тому +11

    What's incredible is that your game....doesn't appear to be lagging at all. That's the whole point of object limits! Either you got a beefcake computer, Satisfactory is psychotically optimized, or both.

  • @dial-upking
    @dial-upking Рік тому +9

    When I first heard about the max UObjects issue, I didn't know it was as simple as telling the engine to raise the limit and I was thinking of ways that Coffee Stain could optimize object usage. Now that I know you can just tell UE to raise the limit, I feel dumb. I thought it was a hard limit.

  • @zacherykienle8628
    @zacherykienle8628 Рік тому +41

    There is a way to increase the part limit. I believe on the satisfactory wiki there is instructions on how to do it.

    • @MilesProwerTailsFox
      @MilesProwerTailsFox Рік тому +2

      Not released yet, you have to mod the game and with the epic games version you can get your account banned

    • @goldenhate6649
      @goldenhate6649 Рік тому +40

      @@MilesProwerTailsFox More reasons to never use epic games.

    • @zacherykienle8628
      @zacherykienle8628 Рік тому +3

      What do you know kibs already increased the object limit!

    • @badasson8825
      @badasson8825 Рік тому +1

      @@zacherykienle8628 L + clickbaited + ratio

    • @zacherykienle8628
      @zacherykienle8628 Рік тому

      @@badasson8825 you are right lol

  • @egornick9206
    @egornick9206 Рік тому +6

    Kibitz *is running out of space in the biome and objects *
    Factorio players:

  • @vgteso3385
    @vgteso3385 Рік тому +9

    Watching Kibz slowly becoming insane throughout the series is hilarious

  • @Oxibase
    @Oxibase Рік тому +7

    Dude, BLAndrew’s 2300+ hour save tour is incredible. That guy has made some unbelievably large factories.

  • @minodab492
    @minodab492 Рік тому +4

    Side note from a developer who uses Unreal Engine. The UObject limit is not necessarily affected by what UObject actors are doing, but by mere presence of them. So starting up machines wouldn’t do anything (from the UObject limit at least) as long as you can place everything in the first place.

  • @lkeasbey1
    @lkeasbey1 Рік тому +29

    You have all the shards to avoid object bloat, but this biome specifically you are avoiding the shards to have as much factory as possible. Then you run out of space and are sad, but still avoid the shards when you could cut the space use for some systems in half

    • @Nevir202
      @Nevir202 Рік тому +4

      Ya, I think that's gonna end up biting him more than once. He is either going to have to start exporting and doing the later assembly elsewhere, which he doesn't want to do, build up which he doesn't want to do, or just keep engulfing more of the terrain and spreading outward which he doesn't want to do...
      OR I guess the one thing that doesn't as directly clash with his idea, would be to start tearing down machines and overclocking the remnants to reclaim space, but unmaking the factory? I Imagine he REALLY doesn't want to do that lol.

  • @lunalvarocha5183
    @lunalvarocha5183 Рік тому +15

    Kibz! If possible, could you please do a quick mini tutorial on how to add those lines? (in case one of us has a few screws loose and built an array of machines like you do >:D

    • @TimeLemur6
      @TimeLemur6 Рік тому

      I'd assume it's a config file somewhere in the game's folder. Could probably find it yourself if you poke around a bit.

  • @filthychurch
    @filthychurch Рік тому +4

    i absolutely love this series kibz. the part of clipping under the bridge 18:00 , you could have brought the platform backwards 1 or 2 blocks, that way the belt hangs a little lower when it goes under the bridge. or use the elevators to go over the edge

  • @larrykelbaughjr.1831
    @larrykelbaughjr.1831 Рік тому +2

    Sometimes, spreading out powershards to many machines increases the output more than just powersharding a few machines!

  • @psye_borg
    @psye_borg Рік тому +6

    Looks Like You Need A SUPAH Computa To Play

  • @alexengineering3060
    @alexengineering3060 Рік тому +17

    you should do a play through where you can only bring ore to your base and then in the base is where all the stuff happens

    • @wyldcat9396
      @wyldcat9396 Рік тому +6

      I think he (mostly) did this on his last playthrough in season 3, he had a huge mega base in the dune desert and pretty much everything was built there.

  • @thegamingninja6687
    @thegamingninja6687 Рік тому

    13:22 “more spam 😢 a lot of spam 👹”

  • @jaye1967
    @jaye1967 Рік тому +6

    So, did you get an achievement for that? 😄 So many possibilities for the name. "We didn't say you needed to use 2 Million objects." or "That wasn't meant as a challenge."

  • @AICommentator2.0
    @AICommentator2.0 Рік тому +1

    Yes, moore insanity, i love it.

  • @PikuYost
    @PikuYost Рік тому

    I love terms like "wire deposit". When you begin extracting from your own factory..

  • @MrDavidMoyer
    @MrDavidMoyer Рік тому +4

    22:35 BE CAREFUL when you manually expand the item limit. As you add more items to the game, you're asking your system to do more math and display more textures and animations and such... so your system WILL slow down and you WILL experience lag. Depending on how "potato-like" your PC is, will determine if you get 30fps or 0.3fps after that. And let me tell you, sir, that 0.3fps situation is not how you want to spend your day.

    • @TheEvox81
      @TheEvox81 Рік тому +1

      Good advice. I'll add: just because you saw a UA-camr do it, for good reason, doesn't mean you should do it without that reason

    • @BLAndrew575-
      @BLAndrew575- Рік тому

      This is very true and a good call out! It will push more and more rubbing things harder and harder. They have immensely optimized the game so it can handle a ton more than the UObject limit (hardware depending of course). :) even at 14 million UObjects, my pc doesn't get hot but the engine lags the game to 30fps. I've just bogged the engine down enough it can't send enough to my pc for it to even run hard. Except ram, that hovers around 55gb.

  • @olsen0053
    @olsen0053 Рік тому +1

    Bro I have no clue about Satisfactory, but you are still making it so easy to understand and interesting, I enjoy every episode :)

  • @Dan_Gyros
    @Dan_Gyros Рік тому

    The factory must grow

  • @TheGreytinator
    @TheGreytinator Рік тому +3

    ImKibitz: "How could I have exceeded the object limit? I cheated in a bunch of power shards that literally havne't been using for the LARGEST project in my world! How could this happen to me?!"

  • @lonelyPorterCH
    @lonelyPorterCH Рік тому +1

    Its crazy, that you just find random wire belts all over the place, I could never do that ^^
    Everything has to be organized and labled, I would plan, where I need the wire beforehand^^

  • @mustash1388
    @mustash1388 Рік тому +1

    i know i allways say this but a few towers would give the biome a little something that adds to the brutalist architecture

  • @FastTquick
    @FastTquick Рік тому +3

    I think there needs to be some performance updates on Satisfactory so that it can run smoother even on modest PC builds. I had to stop playing my previous playthrough because my game lagged so badly, it became unplayable. I hope we can get some updates to smooth out the performance glitches by the time of the 1.0 release so that we can build the factories of our dreams and not have to worry about long save times or crashes anymore.

    • @Feyko
      @Feyko Рік тому +1

      When was the last time you played? There's been a lot of improvements over the years

  • @MrZimo-qx9vt
    @MrZimo-qx9vt Рік тому +1

    Bro was "causally" playing Satisfactory. Till the game said: Nope.

  • @Warp9pnt9
    @Warp9pnt9 Рік тому

    I litter the world with signs at every end point and junction along a bus, to document all belts and pipes, before and after merges and splits and valves (if any).

  • @onerxowns2202
    @onerxowns2202 Рік тому

    Can't wait then ImKibitz play ---- FACTORIO ---- WITH MODS !!!

  • @Warp9pnt9
    @Warp9pnt9 Рік тому +1

    Not just the game, the ENGINE. A game, you can tweak and fix. But when you break the engine, gg ez.

  • @Zephyrbal
    @Zephyrbal Рік тому

    Past and Future Kibs seem cool. Unfortunately I'm only capable of perceiving Present Kibs

  • @MrGeati6783
    @MrGeati6783 8 місяців тому

    It is still impressive how the engine can handle this amount of objects, without breaking your PC. :O

  • @therealestleeroyx5550
    @therealestleeroyx5550 Рік тому

    Kibitz spends most of his time watching his old videos to see what old kibitz was thinking XD

  • @GuagoFruit
    @GuagoFruit Рік тому +4

    Satisfactory is always fun in the mid game, but as you pass it and get to phase 4, the scope creep and planning required makes my disorganised mind just give up. I want to finish a playthrough one day but it's just so much work making train lines and good logistics. Pain.

    • @rremnar
      @rremnar Рік тому

      I feel the exact same way. I get to a certain point, then give up. Last time I got to making aluminum, having each item being built near their resources (modular?). My train system was a mess of spaghetti. I started that save in the rocky desert. In the dune desert I stopped after making computers. In Update 8exp, I built a central hub with a circular main bus system. It's just too much @#!? work.....

  • @whoisj
    @whoisj Рік тому +2

    moving wire by conveyor is super non-optimal. 1 copper ingot = 2 wire, iron wire is even worse. it's almost always better to create the wire on sight that to convey it. same for screws, even more for screws!

  • @sergiuszkot6097
    @sergiuszkot6097 2 місяці тому

    kibitz be like: I need 72 wires more
    *Proceeds to make 1200 wires*

  • @Aurora.Astralis
    @Aurora.Astralis 10 місяців тому

    Watching these videos is like watching a person with DID trying to figure out what the hell the other alters did
    (Speaking from experience with my friend with a DID)
    (DID is short for Dissociative Identity Disorder, commonly known as multiple personality disorder)

  • @HeHasNoName
    @HeHasNoName Рік тому +1

    Its insane we are all addicted to a game that makes us do maths for fun.

  • @mkpet13
    @mkpet13 Рік тому

    Yes Emperor, construction of the Death Star is almost complete!

  • @danyael777
    @danyael777 Рік тому

    20:12 - Once i was really nice to myself too. They're still cleaning up the mess.^^

  • @woodcutta6461
    @woodcutta6461 Рік тому

    You smelt it you dealt it.

  • @lahayestudiofrqc8708
    @lahayestudiofrqc8708 Рік тому +6

    I feel like your goal is to have all the machines at off and to have them all start at the same time and make it beat the game in just one minute.
    And then have a video titled : I prepared for xxxxz hours for the speedrun of my life.

  • @l.m.c.s4102
    @l.m.c.s4102 Рік тому +4

    Love the video keep up the good work!

  • @SIGINTprivate
    @SIGINTprivate Рік тому

    So glad the world was saved. I want to see end game for once!

  • @reaprcussion5703
    @reaprcussion5703 Рік тому +1

    another Kibs vid!!

  • @omega_mlg1027
    @omega_mlg1027 Рік тому

    Hey Kibitz, for your next series, do a Minecraft Create Series

  • @RantingFire
    @RantingFire Рік тому

    fun times! lol

  • @Ange1ofD4rkness
    @Ange1ofD4rkness Рік тому

    You see Kibitz, that's why you keep a notebook or a folder with sheets of paper in it, that have your designs. This is the only way I am able to go back to older factories and go "what were the numbers again, let me pull out my design sheet"
    Also, I still can't believe you keep hitting that limit, especially as I build some extensive stuff, but, never get these limits (all I can think is it's consolidated in "one" area)

  • @silvk1000
    @silvk1000 Рік тому +1

    Kibitz maybe Factorio with Seablock (+Seablock pack)? It's a lot of fun

  • @strawberyyicecreamdream216
    @strawberyyicecreamdream216 7 місяців тому +1

    At least I know I will for sure NEVER hit the limit. This factory is absurd! In a good way.

  • @Sheersanctity
    @Sheersanctity Рік тому

    your factories always make me feel like im in a sonic level esp the chemical plant and metropolis levels lol

  • @robbertburger9381
    @robbertburger9381 Рік тому

    *Laughs in Factorio* 🤣😛

  • @PatrickKniesler
    @PatrickKniesler Рік тому

    It was bound to happen. Kudos to Coffee Stain for not locking down the code

  • @prototypedrakon9899
    @prototypedrakon9899 Рік тому

    You know Coffeestain was watching this, either scratching their heads or holding their heads in their hands at Kibs monstrosity

  • @hlf3836
    @hlf3836 Рік тому

    There is a good mod for you: Mk++. The machines are like sharted and even more so you can use less machines.
    Tack a look and have a GG

  • @Dangerous-Beans
    @Dangerous-Beans Рік тому

    It's looking like a cool industrial park

  • @Pechenka_KoJlJlekuuoHep
    @Pechenka_KoJlJlekuuoHep Рік тому +1

    I'm sad to realize that we can say goodbye to this game

  • @joaquinoverstreet580
    @joaquinoverstreet580 Рік тому +1

    I wonder how the power is with all these new machines

  • @ItsEmptySoda
    @ItsEmptySoda Рік тому

    true automation needs more room on the map than there is

  • @tzgaming207
    @tzgaming207 Рік тому

    the efficiency checker mod would've been your friend counting up that wire. not for the belt/pipe mounted checkers (they always caused me performance issues & leave production-halting gaps in your pipes & belts if you have to load without the mod), but the handheld tool would tell you exactly how much you're injecting into a belt instantly. it has its limitations (gets confused by load balancers & complex splits & merges) but works perfect in most situations & is a huge time & sanity saver ✌😎

  • @theender664
    @theender664 Рік тому

    i wonder what devs reaction for this was like

  • @Cow-Moth-With-A-CRT-Head
    @Cow-Moth-With-A-CRT-Head Рік тому

    Me seeing the thumbbail: "AGAIN!?"

  • @Conta_Minated
    @Conta_Minated Рік тому

    I guess the next challenge would logically be: use as little space as possible, and build as high as possible.

  • @TheCreative8_
    @TheCreative8_ Рік тому

    kibitz is going crazy : he talk to cart

  • @Garzini
    @Garzini Рік тому

    You are an absolute madman. 11/10, would watch again 👍

  • @Prototype-357
    @Prototype-357 Рік тому

    The madman finally did it.

  • @petrnedved5297
    @petrnedved5297 Рік тому

    A huge optimization is coming in U8, they are decreasing the object count of foundations and other objects to 1

  • @spawnnumber2126
    @spawnnumber2126 11 місяців тому

    I think they increase the max objects in update 8, because they are switching to a newer version of Unreal Engine

  • @matthewcobb3592
    @matthewcobb3592 Рік тому

    Hey ImKibitz, I am enjoying your chaotic building over the desert. I would love to see you try the Satisfactory plus mod at some point. I think the increased difficulty and new resources would challenge you to a new level. Enjoying the series

  • @tsamoka6496
    @tsamoka6496 Рік тому +4

    Kibitz: Crashes the game, has to find solution to fix.
    Also Kibitz: Hasn't even started on building the space elevator part he created this entire factory complex for in the first place.
    🤣🤣🤣 =^x^=

  • @williamkeene6434
    @williamkeene6434 Рік тому

    I genuinely thought this was the end of the series right before the final space elevator part

  • @austinclark3495
    @austinclark3495 Рік тому

    these control unit thingies must be SO DENSE

  • @Kasperbjerby
    @Kasperbjerby Рік тому

    The worst that can happen is that you are forced to take a well deserved break 😂 Update 8 solves that problem

  • @reaperbot5226
    @reaperbot5226 Рік тому +2

    Kib's did you notice the recent drama with Patreon and banking information where creators are having a hard time getting paid. due to the service moving to another country which is causing many banks to flag payments from backers as false and causing headaches for people on both sides. so it might be wise for creators to have a backup option and/or their own direct website in the future to allow donations and sell items.

  • @beefy___
    @beefy___ Рік тому

    Just imagine that factory... Just without conveyor elevators (so you have to do like you did back then)

  • @contadegames-5205
    @contadegames-5205 Рік тому +1

    if you are running out of space for belts why dont you try build them inside the foundations? like some sort of conveyor tunnels

  • @ArcturusCOG
    @ArcturusCOG Рік тому +2

    Balls

  • @t0rp0r
    @t0rp0r Рік тому

    This is why we can't have nice things.

  • @michaeljones3974
    @michaeljones3974 Рік тому

    DAMN YOU PAST KIBSSSSS!!!!!!!!!!!!

  • @sotom2013
    @sotom2013 9 місяців тому

    Are you using a mod? The backpack is extremely large and the arrows and such? I'm new to this game so trying to figure out how you have all the pathing and such going on

  • @roomie101
    @roomie101 Рік тому

    thanks BLAndrew, helps a lot!!!!!!

  • @Warp9pnt9
    @Warp9pnt9 Рік тому

    Maybe SML hadn't landed and mods not updated during recording. But some mods have been updated. Maybe you can do U8 in the next video, or by next month.

  • @NavyGuyBrian
    @NavyGuyBrian Рік тому

    Kibitz…. I have watched every satisfactory play though you’ve ever done… when you stopped overclocking machines because there was, and i quote “no upper limit on how many machine I can have” I laughed and told me wife that one day this save will have issues.
    Today, today is that day.
    Please, for the love of all things “super computer” in this world, start overclocking and do thing efficiently!!!!!
    Good talk, will comment again in like 3 years.

  • @DrillerDRG
    @DrillerDRG Рік тому +1

    USE QUICKWIRE STATOR YOU LEAF LOVER

  • @charlesmoore456
    @charlesmoore456 Рік тому

    An object limit? Oh, what fresh Hell is this.

  • @matt5075
    @matt5075 Рік тому

    Has Kibitz ever said how many rocket parts per minute he is building for?

  • @eryo1965
    @eryo1965 Рік тому

    Thank you, this video saved my day :)

  • @jacovanderschaaf3044
    @jacovanderschaaf3044 Рік тому

    is there tutorial/guide for the changing limited uobjects?

  • @johnm8224
    @johnm8224 Рік тому +1

    As far as I'm aware, having moved to UE5 (which can handle a S***LOAD more Uobjects than UE4) in Satisfactory 0.8.x AND spent an exceptional amount of effort to simplify the standard buildings in terms of the required Uobjects per.... Think we're all going to be close to OK on Uobject limits once 0.8.x comes out on Early Access, not Experimental. But we'll all find a way to push it again soon...
    🤦‍♂

  • @marcdejonge3113
    @marcdejonge3113 Рік тому

    You’re a mad man for building this. I’m just confused why you don’t build smaller modules and copy those whole modules. For example, make build for 15 stators per minute (3 assemblers, plus all the stuff for input from ingots) and then copy that 40 times or so…

  • @taromanizula8380
    @taromanizula8380 Рік тому

    I've been over the object count for a very long time.