Why Blender. WHY!?.

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  • Опубліковано 4 лис 2024

КОМЕНТАРІ • 221

  • @ammoniti0n
    @ammoniti0n 3 роки тому +846

    I just can't believe the number of Blender veterans who didn't know that you can go Creative Mode in Blender

    • @halo1of1the1sun
      @halo1of1the1sun 3 роки тому +6

      what is that? I googled, but couldnt find. Are you calling this ^ creative mode?

    • @ammoniti0n
      @ammoniti0n 3 роки тому +18

      @@halo1of1the1sun Literally the Fly Camera thing in Blender. in 2.8+ You press SHIFT+`

    • @mementocity
      @mementocity 3 роки тому +6

      I remember the old hotkey was shift f in 2.6 i think, thought it got removed since I couldnt use it

    • @orokro_stuff
      @orokro_stuff 3 роки тому +1

      @@mementocity It's shift-tidle now

    • @asilhunkaroglu
      @asilhunkaroglu 3 роки тому +1

      @@orokro_stuff what is tidle

  • @bitslay
    @bitslay 3 роки тому +150

    I've been a user of blender for 4 years now and this is definitely the most underrated feature imo

    • @jktech2117
      @jktech2117 3 роки тому

      ua-cam.com/video/t3LwALvv8eQ/v-deo.html give a look in 0:22 of this... do you know how to fix the camera? this is fresh install blender 2.83.. i downgraded

  • @AcornGR
    @AcornGR 3 роки тому +370

    dude i swear that used to be like a shift f keybind, when i updated blender i just thought they removed the fly bruhh

    • @michaeluhlemann4964
      @michaeluhlemann4964 3 роки тому +14

      Yeah whenever I get a new version of blender the first thing I do is set that keybind

    • @ParibesGaming
      @ParibesGaming 3 роки тому

      @@michaeluhlemann4964 same lol

    • @SHAP00PIE
      @SHAP00PIE 3 роки тому +10

      It’s shift+~

    • @freaky4488
      @freaky4488 3 роки тому

      Same

    • @Flaroon
      @Flaroon 3 роки тому +4

      just change the keybinds to blender2.7x. Thats what i did.

  • @mh_dot_fm
    @mh_dot_fm 3 роки тому +184

    Fun to be on the other side, like never in years using fly and be perfectly fine with zoom/pan/orbit around selected navigation. Though notes taken, might use that now as well, since it`s more similar to now UE is mostly used

    • @zikitamon
      @zikitamon 3 роки тому

      is that even english?

    • @mh_dot_fm
      @mh_dot_fm 3 роки тому

      ​@@zikitamon fast typed one :)

    • @ruzer391
      @ruzer391 2 роки тому

      @@zikitamon yes

  • @MineThing
    @MineThing 3 роки тому +161

    flashback to 2014 (ish) when i discovered this by accident, used it for years, then updated to 2.8 and had to spend far far too long figuring out how to get it working again. It's such a useful tool, i don't understand why they didn't just keep it as default shift + f? I use it for almost all of my projects with gravity enabled to walk around my scene and get a good sense of scale

    • @2k7u
      @2k7u 3 роки тому +6

      Same!
      Also props to shift + C or whatever it always have been to re-center the camera on cursor.

    • @lord_dragan
      @lord_dragan 3 роки тому +5

      It's shift ~ now

    • @solaris5303
      @solaris5303 3 роки тому +5

      > i don't understand why they didn't just keep it as default shift + f
      They changed _all_ of the keybinds with 2.8. There's a legacy 2.7X keybinds preset in the settings if you want to go back for some reason.

    • @Zantonny
      @Zantonny 2 роки тому +4

      They took it off Shift + F Because of the importance of the F key for modelling. It was too common to accidentally shift + F.

    • @2k7u
      @2k7u 2 роки тому

      @@Zantonny Thats kinda cringe

  • @JohnSatan
    @JohnSatan 3 роки тому +106

    Middle mouse button: am i joke to you?

    • @ItsLyro
      @ItsLyro  3 роки тому +8

      😂

    • @SomeRandomPiggo
      @SomeRandomPiggo 3 роки тому +4

      ik its a joke but ngl that view sucks lmaoo

    • @jktech2117
      @jktech2117 3 роки тому

      well it is good to walk and try to see if it is a nice place to walk while testing world models.. and i use fly all the time to navigate since i can move/rotate/zoom at same time
      but this moved me away from blender 2,82=< ua-cam.com/video/t3LwALvv8eQ/v-deo.html around 0:22 you can notice that i struggled with the cam.. this is why im in 2.81

  • @Zantonny
    @Zantonny 2 роки тому +3

    It's on Shift Tilde because that F key is important for modelling, as that adds a face. As the program is primarily for modelling, that was more important.

  • @oreoicecream1829
    @oreoicecream1829 3 роки тому +51

    I'm not even 3 years into blender but still triggered by it

  • @qidu585
    @qidu585 3 роки тому +47

    Been using blender for 4 years and just found this out today, kill me

    • @ItsLyro
      @ItsLyro  3 роки тому +4

      😅😂

    • @bartekl75
      @bartekl75 3 роки тому +2

      Moreover, you can use it to make a good-looking camera animation by automaticly adding the keyframes while "walking" :D

    • @fived9424
      @fived9424 3 роки тому

      I honestly prefer the default view

    • @alexkozliayev9902
      @alexkozliayev9902 3 роки тому

      You also can walk on the geometry, with gravity

  • @danyort1014
    @danyort1014 3 роки тому +18

    It's amazing how rudimentary part of old game engine idea is one of the most useful tools to get the sense of scene right, look from different perspectives, and pretty awesome in general

  • @MAZER_YT
    @MAZER_YT 2 роки тому +1

    Hahaha i know i know XD

  • @Gofawu
    @Gofawu 3 роки тому +69

    you can even enable gravity, when you do that, you can jump and everything :)
    Used this on 2.79 and before for interior building for video game

    • @HiddenMongoose
      @HiddenMongoose 3 роки тому +4

      h o w

    • @MrIvanJT
      @MrIvanJT 3 роки тому +8

      @@HiddenMongoose Turn on gravity option in preferences (in the navigation tab). Then, when you press shift + ~ view camera will fall down, unless there is mesh under it.

    • @HiddenMongoose
      @HiddenMongoose 3 роки тому +1

      @@MrIvanJT that's crazy :0

    • @re57k
      @re57k 3 роки тому +1

      @@MrIvanJT isn't there a toggle for that?

    • @osseous42
      @osseous42 3 роки тому +1

      @@re57k Yep, you can just press g when in walk navigation mode. :)

  • @MakotoIchinose
    @MakotoIchinose 3 роки тому +13

    aka "How to make Blender controls like Unreal Engine"

  • @malypavel25
    @malypavel25 3 роки тому +3

    Why would you need that? Oh! You didn’t know about the middle mouse button, did you???😂

    • @ItsLyro
      @ItsLyro  3 роки тому +1

      I definitely didn’t but I now know 😂

  • @MrMsti
    @MrMsti 3 роки тому +13

    Ctrl + shift + ~ on windows work the same
    And if u press g you turn on gravitation :D

  • @HiddenMongoose
    @HiddenMongoose 3 роки тому +3

    this fucking blew my mind and saved me hours of toiling with camera angles. thank you so fucking much

  • @eyuelzero
    @eyuelzero 3 роки тому +7

    I learned this yesterday, and I've found that Walk (with gravity off) is better than flying. Q and E to rise up and down.
    You can also use this to animate your cameras. Search up the tiny tutorial on "How to smoothly animate cameras in blender" that has a nice car on the thumbnail.

  • @lucafly1018
    @lucafly1018 3 роки тому +4

    In walk mode you can teleport (space) and even walk on surfaces by toggling gravity (tab). You could build a jump an run game just using blender

  • @LowLevelLemmy
    @LowLevelLemmy 3 роки тому

    Bro... I've never felt for the default cube before... 😭😭

  • @Riley_Christian
    @Riley_Christian 2 роки тому +2

    Isn't it *Ctrl~* for free cam, then you can press *Tab* to enable gravity, and press *Space* to grapple hook.
    Pretty cool feature, great for if your making any sort of human scale environments

  • @nabilhussainshah4348
    @nabilhussainshah4348 3 роки тому +1

    First few weeks of learning blender and glad I knew Abt this

  • @dawaaa
    @dawaaa 3 роки тому +23

    this is how Lyro is gaining subs so quickly xD

    • @ItsLyro
      @ItsLyro  3 роки тому +3

      I’m surprised

  • @hadiassaddiab
    @hadiassaddiab 3 роки тому +3

    Am I the only one that knew this?

    • @ItsLyro
      @ItsLyro  3 роки тому +1

      I knew this as well but maybe we both are the only ones

  • @notanenglishperson9865
    @notanenglishperson9865 2 роки тому

    "I can't move"
    omg, just uSE THE FREAKING *SCROLLING WHEEL*

  • @Differentunic
    @Differentunic 3 роки тому +3

    The default bind for that is (Shift + ~)
    ~ being the key near the escape key

  • @CenterSargE
    @CenterSargE 3 роки тому +2

    Glad I figured this out like 6 months in.

  • @SojournerArt
    @SojournerArt 3 роки тому +1

    I had no Idea this was a thing.

  • @taarun
    @taarun 3 роки тому +5

    underrated channel

  • @williamlacrosse9389
    @williamlacrosse9389 3 роки тому +1

    5 years of blender. I just discover this feature! Thx.

  • @cupofdirtfordinner
    @cupofdirtfordinner 3 роки тому

    blender freecam feature is sick as hell

  • @jackthehacker05
    @jackthehacker05 3 роки тому +1

    It's beautiful... thank you.

  • @aurorahubps
    @aurorahubps 3 роки тому

    I started blender 7 months ago and I still know this feature

  • @ggentertainment2737
    @ggentertainment2737 2 роки тому

    I've been using blender for like 3 years and I always knew this lol
    also handy for positioning camera, there's even a cool button for it

  • @JacobKinsley
    @JacobKinsley 2 роки тому

    I use this for getting an idea of scale when I'm making architecture

  • @apersunthathasaridiculousl1890
    @apersunthathasaridiculousl1890 3 роки тому +1

    press tab to switch gravity too!

  • @SamArt_YouTube
    @SamArt_YouTube 3 роки тому +3

    4 years ago i started with 2.79, barely mastered keymaps, then release of 2.8 and barely mastered the control in it too. Hold my beer.

  • @lipnoodle117
    @lipnoodle117 3 роки тому

    The "fly" command, combined with the "move camera to 3D view" command (ctrl + alt + 0) is such a godsend.

  • @DerFinder
    @DerFinder 3 роки тому +2

    that was the first thing I did after they updated the keybind

  • @lyfezbane
    @lyfezbane 3 роки тому

    Im glad It didnt take me 3 years to find your video...

  • @johnpekkala6941
    @johnpekkala6941 3 роки тому

    Also did not know about that you could navigate in Blender like in Unity/Unreal but have sooo much wished for it. Randomly stumbled on this video just now and now it works! Using the same workflow everywhere in my Game Dev chain should speed up and make things easier and more efficient. Esp since I often build and texture entire levels in Blender and import it as one asset when say modelling a large building like an office ect so being able navigating around that in Blender like I do in the game engine is surley to advantage. This feature should be much more well documented!

  • @DreamHaxer
    @DreamHaxer 2 роки тому

    I knew this existed but stuck to the classic middle click and other hotkeys. PSA: Press the period (full stop) key with an object selected, it will bring that object to the center of the mouse orbit and you can navigate as though that were the only object in the scene.

  • @vcr_DRIFT
    @vcr_DRIFT 3 роки тому +1

    found that on accident pretty early when learning blender 2.79 lmao

    • @ItsLyro
      @ItsLyro  3 роки тому

      Lucky

    • @vcr_DRIFT
      @vcr_DRIFT 3 роки тому

      @@ItsLyro i suppose you could say that :)

  • @dalliias
    @dalliias 3 роки тому +1

    It's Shift + tilde now as default

  • @JesusIsKing1267
    @JesusIsKing1267 2 роки тому

    I watched blender gurus house tutorial and he was walking I got confused

  • @Cloud1076
    @Cloud1076 3 роки тому

    Me who discovered this through sheer will (and maybe a few tutorials or two)

  • @sevenb4time601
    @sevenb4time601 3 роки тому

    When I watched a animation tutorial for how to make Minecraft animations this was one of the first key points. Im baffled that some people don’t know this.

  • @karlito3123
    @karlito3123 3 роки тому

    Thank god this video was in my recommended

  • @aureliogutierrez9195
    @aureliogutierrez9195 3 роки тому

    I laughed at "SpaceNavigator"

  • @FractalParadox
    @FractalParadox 2 роки тому

    the first thing I do when switching to a new version is get walk/fly navigation working ( it doesn't work with my keyboard layout by default). it's so useful to frame shots by just looking around in camera view and walking with wasd.

  • @attentivenettle7643
    @attentivenettle7643 3 роки тому +2

    BRUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUH didnt even know this exist

  • @creshfream3729
    @creshfream3729 2 роки тому

    This also happened to me when starting blender, I was like: Hmmm, this isn't like Unity, well, guess I'll use the only movement tools I got then.
    Then when I realized this on a stack overflow post I was like, WHAAAT?!?!?!
    Except it was in a old version of blender

  • @martintillemann
    @martintillemann 3 роки тому +3

    This has been there the whole time?!?!?

  • @eclairesrhapsodos5496
    @eclairesrhapsodos5496 3 роки тому +2

    If only you be knowing how to use software at the first place

  • @orbinary_works
    @orbinary_works 3 роки тому +1

    hey, im new, thankyou for blender tips, very helpful, have a great day

  • @Making_dragons
    @Making_dragons 3 роки тому

    from the depths of my heart I thank you for this gift.

  • @BoyBacon5051
    @BoyBacon5051 2 роки тому

    WAIT WAIT WAIT. I've been using blender for 3 years and never knew this was a feature. Hold up.

    • @BoyBacon5051
      @BoyBacon5051 5 місяців тому

      5 years now and after watching this video 2 years ago I completely forgot about this feature till this video was rerecommended to me.

  • @InZan17
    @InZan17 2 роки тому

    Thanks for the tutorial!

  • @Maebbie
    @Maebbie 3 роки тому +3

    i have it set up where while you hold the right mouse button it enters this mode (and when you release it you exit it). Dunno how you suffered through 3 years of default blender controls mate.

  • @conradfalloff991
    @conradfalloff991 3 роки тому

    mapped it and Local Perspective to the two extra buttons on my mouse. Never looked back

  • @AnityEx
    @AnityEx 3 роки тому

    I'm still waiting for an inventory and some small physics for a Gmod/Minecraft experience

  • @RealityRogue
    @RealityRogue 2 роки тому

    This is cool, but im probably going to still use normal navigation lol

  • @GollumBeetus
    @GollumBeetus 2 роки тому +1

    8 year user here…. This is news to me

  • @Clanps
    @Clanps 3 роки тому +2

    Bruh years ago in 2.7 i would use fly, when i came back to blender in 2020 i was so confused and thought they removed fly lmfao

  • @randombeta
    @randombeta 3 роки тому +1

    I was so lucky that I knew how to do this, before I even completed my first tutorial 😍

  • @Povilaz
    @Povilaz 3 роки тому +1

    The fucking WHAT NOW?! _HOW LONG WAS THIS IN HERE?!_

  • @DiThi
    @DiThi 2 роки тому +1

    WTF? I always had it in shift F in the classic keymap, why the hell did they remove it in the new one?

    • @ItsLyro
      @ItsLyro  2 роки тому

      That’s my question

  • @SFCommanderSFM
    @SFCommanderSFM 2 роки тому

    Oh my god, it's just like sfm

  • @bunnicat219
    @bunnicat219 3 роки тому

    I learnt it as a noob tho... ployfjord.

  • @motoochhotoochintoo
    @motoochhotoochintoo 2 роки тому

    Man, my scroll wheel is broken, this is my most used feature since I accidentlly found it after 5 month journey.

  • @PanDiaxik
    @PanDiaxik 3 роки тому

    I've been using walk navigation (fly is less intuitive for me) but I just used to choose it from menu, didn't use a shortcut

  • @a1dimka
    @a1dimka 3 роки тому

    Why is this so true?!

  • @Mr_Sapphire
    @Mr_Sapphire 3 роки тому +1

    You deleted cube: click
    Kube; 🗿🗿🗿

  • @tygra2886
    @tygra2886 3 роки тому

    The two other worst things about blender:
    1.Removing the Toon Shader that was in blender internal - I was using Toon Shader back in 2.79....In version 2.8 they removed it, or at least left only the TOON BSDF in cycles - And Guess what - I can't use cycles, because my computer will not handle that, especially for animation
    2. Grease pencil is useless for me, at least until they would do the tight integration, which would happen probably at the end of 2022 -
    For now The grease pencil ignores Depth of field, It doesn't catch or cast shadows, and ignores motion blur or refractions
    I mean, you could do this, but the process is a pain in the butt - You had to animate or draw the character/thing, then render only the character on the transparent background, Then import the image as planes,back to blender,
    And only after this your character would react to all these things...

  • @bababutin
    @bababutin 3 роки тому +1

    I like your editing style

  • @curhob
    @curhob 2 роки тому

    First, Shift-F isn't even used anymore. Second, you still can't use it if you have Lock to 3D Cursor enabled, which is the only way to get around that problem where you can't zoom in far enough unless you know how to pan your way around it. Am I missing something or is there not a way to reset the viewport camera?

  • @retlyfast4816
    @retlyfast4816 2 роки тому +1

    i didnt know blender have cheat code

    • @ItsLyro
      @ItsLyro  2 роки тому

      They do now in this update

  • @notsure1969
    @notsure1969 3 роки тому

    It's all about walk navigation.

  • @FaviMarzo
    @FaviMarzo 3 роки тому +1

    *why is this camera movement not default*

  • @nofabe
    @nofabe 3 роки тому

    I hardly ever used this besides when I built my new flat and furniture in blender before moving to arrange it beforehand and using the walk mode to see how it would look, but I'm pretty sure I always just got there via the menus so I didn't even realise the key bind was changed

  • @Gh0sb0ss
    @Gh0sb0ss 2 роки тому

    I think you can use the scrollwheel to increase the flying speed too

  • @redotix9952
    @redotix9952 3 роки тому +1

    why dont people just google if this is a feature or not?
    I hate fly/walk mode but damn a 2 second google search would have told me it exists for those that want to use it

  • @adiseagledostuff
    @adiseagledostuff 3 роки тому

    Good thing my potato pc made me stuck using 2.79

  • @3Diana
    @3Diana 3 роки тому

    it's shift + tilde key. pressing shift while moving makes you go fast. pressing g turns on gravity and you can jump :D

  • @tombstonemiami
    @tombstonemiami 3 роки тому

    I screamed the whole video

  • @matidfk5171
    @matidfk5171 3 роки тому

    i suppose im lucky to have figured this out 3 months in by accident by having my thumb mouse button bound to ` and pressing it along with shift by accident

  • @AmauryChihuahua
    @AmauryChihuahua 2 роки тому

    Wait this isnt a well known feature? TF

  • @claroisbhaskoro3941
    @claroisbhaskoro3941 3 роки тому

    and the old shortcut to open preference is CTRL+ALT+U

  • @Astronet2030
    @Astronet2030 3 роки тому

    (shift + ` ) is the actual default hotkey for that... I mean.... I thought every one pretty much know that! blender feels like a maze sometimes

  • @hisanimations
    @hisanimations 3 роки тому

    2.7x keyboard layout baby

  • @daton3630
    @daton3630 3 роки тому +1

    I should have known this earlier ffs ;-;

  • @-Kal-
    @-Kal- 3 роки тому

    I always use this for cameras.

  • @nikkoa.3639
    @nikkoa.3639 3 роки тому +1

    Please enlighten me, why's this type of view good?

  • @alexanderhandjiev2845
    @alexanderhandjiev2845 3 роки тому

    idk, I just focus on objects when I want to go to them :\

  • @SagarCubes
    @SagarCubes 3 роки тому

    PS: This also works for camera's. Press 0, go to camera settings and right click on "Walk/Fly" Navigation, and set a hotkey. Boom

  • @saifschannel2599
    @saifschannel2599 2 роки тому +1

    *YOU CAN DO THAT!?*

  • @--..--..--..--..--..--..--..--
    @--..--..--..--..--..--..--..-- 3 роки тому +2

    My life was a lie 🙂

  • @christianknuchel
    @christianknuchel 2 роки тому

    FFS, I've been doing things on and off with Blender for the past 10 *years* , I've even worked with exported chunks from Minecraft, and I didn't know about this. XD ( edit: ... hmm, thinking about, I'm wondering whether I might not just have forgotten about it at some point. Not sure how much better that is. xD )
    It's a bit like learning you can disconnected and reconnect power lines in Factorio after hundreds of hours of playing the game... ehhh. ^^"

  • @andrewsiauw6118
    @andrewsiauw6118 3 роки тому

    Wait, cant you do this in camera too (just that you dont need to enable anything)

  • @taylortek5031
    @taylortek5031 2 роки тому +1

    I think about this video a lot

  • @runforitman
    @runforitman 3 роки тому

    whats the difference between this and the normal moving around?

    • @runforitman
      @runforitman 3 роки тому

      I'm sure I've been able to translate myself easily in the past
      I havent used blender in a few months so I forget how
      but im sure I could