@@ApostinatorI mean you can be mad but it’s a bsg game that’s why, this game should still be hype by this point and yet it’s not, it’s worth talking about how this game gets less attention than skyrim by this point from bsg
My Skyrim's modded to have Daggetrfall traits and 3rd era signs and classes, I always make my character faster. The slow loading is annoying as all hell.
"Just turn your brain off and you'll enjoy it" is such a stunted and fundamentally insane argument when choosing how to spend your free time. We have WAY too many media options, and with MANY of them, we don't Need to turn off our brains to enjoy them. We can have standards and still enjoy a great number of games without having to turn on our "stupid switch". Forcing yourself to NOT be critical to enjoy something is like pissing on your own free time while simultaneously enabling lazy game development. Just do things that are actually uncompromising. Your short time on this earth is worthy of high standards.
How is that fundamentally insane? There are many, MANY people who prefer to spend their free time by turning their brain off and engaging in monotonous activities. It's therapeutic for a lot of people. Just because you don't understand the preferences of others doesn't make it fact. You are not the judge of how someone choose to spend their time on this Earth. Focus on yourself.
@@kuraee if you CHOOSE to lower your standards by literally hobbling your own ability to discern actual quality, yes. That's seriously troubling. Have standards, use your time with meaning and intent. Criticise and scrutinize how you spend your time, we have one life and theres NO shortage of choices how to spend it. We don't NEED to compromise, and enabling lazy game studios is detrimental to all of us. Have some fucking scruples.
@@kuraee are you kidding? having to turn your brain off to enjoy something should be an insult, not treated like some sort of persuasive argument. even while doing monotonous things, like knitting as a hobby or exercising, you are getting something out of that. a game is ultimately a waste of time (i love games btw). you need intrinsic value. having to "turn your brain off" immediately robs you of that value. you are now just wasting time. and i absolutely will judge people who give games like this a pass because it lowers the quality of games for everyone.
Starfield COULD have been so good. That's probably the worst part of it. And I think it would have been much better, had they not made a game with such a huge scope.
@@utisti4976 tbf, depends who was in-charge of making everything PG... There's alot of good elements and lore but most of the execution is bad. Emil has done good work but shouldn't be the lead.
If it was much smaller but handcradted planets, it would have been a banger. 1000 planets is garbage. Imagine like 20 planets but fully explorable with unique locations.
In my mind the scope was never the issue - just look at daggerfall. It was everything else - not enough content, uninspired and poor writing, broken gameplay loops, etc.
The Rover is the example for not fixing an issue, just making the terrible design more endureable. Wich isnt a W by any strech. And paid mods are an absolute no go.
Haven’t played SF, but for me that part actually has promise.. I wish they had leant into it more by completely deemphasising the main plot and unkillable NPCs.
$7 for a couple hours of content isn't worth it, but $7 for fast food or a coffee is cool though? Lol 👍 okay. Thousands of mods are free, some modders want paid for their work, and Bethesda charging $7 or less for new quests is just fine. Especially when they give so many away for free.
@@ronaldmckee7542 I'm sorry, would you rather shell out $70-120 for a new release and then buy quest-lines for $7 a pop? No reasonable cup of coffee should cost that, and fast food is a waste of money tbh. They're not equivalent in my eyes
I, too, am fascinated by Starfield and Bethesda. Not so much in a "Admiring and enjoying an art piece" way but more as "Watching the Hindenburg video in slow motion."
Can you hear it? That rhytmic little ticking. Of course you can hear it. You can always hear it. Even when you're not paying attention, even when you're sleeping, it pierces your dreams. You can feel the seconds slipping away. Tiny shards of you being lost forever. Bit by bit. One by one. And one day, they'll all be *gone*.
I was worried circa... fallout 76/fallout 4. Whatever years those were. Publicly traded gaming companies have their early years, their golden years... and they have the final years of decline. Its a natural cycle. Some live longer than others. Some die....and some take on a form of living death. One day, bethesda might make slot machines in bejing. These arent bethesda's golden years. Havent bought a game from them in...a decade maybe? 😥
People are that deprived of good games, now the suggestion is to "flip the stupid switch"... Maybe games are work for Journos, Streamers and LPers. But to the rest of us they're time and money we'll never get back, in the hopes we get entertained. Modern games are slop with little, if any, entertainment value.
@@Lerppunen You prove my point. "Great" games these days pale in comparison to the great and good games of 10 to 20 years prior. Both of those games are slop compared to BioWare at their finest with Mass Effect 1 and 2. Cyberjunk's narrative and characters are pure slop, with it's gameplay being on par with it's contemporaries and uncommon setting being it's only saving graces. You play as a sideb1tch to Silverhand - who is the real protagonist - V is just along for the journey. And the DLC (that everyone falsely claimed fixed the problems) made V a sideb1tch again to the Prez's story. On top of that V is dead in less than 2 weeks and is wasting his time doing any of the side gigs. The Montage that just skips over the character development of and between V and Jackie, and how they establish themselves in their joint line of work. The complete lie that from the Devs that; "it'll be the best open world game ever" and doesn't do any of the things that Saints Row 1/2 and GTA3/4 that pushed open world genre forward. And the Flathead robot trailer being "but this is just 1 mission out of many" being the biggest lie, 'cause that's the only missions like that in the entire game before the DLC. Choosing two games with coomer brained content is also interesting. If those contents weren't in either games, I bet 3/4 the people praising them now, won't if they weren't in the games initially. And compounding the problem, is the frequency of great years per year has dropped significantly. We get 1 "great" game per year (none of which are for me), with cyberjunk and Bear Gate 3, compare that to 2004 were we had over 10 great games (most of this list pushed their respective genres forward) release in 1 year:- Half Life 2, Counter Strike: Source, Far Cry, DOOM 3, Paper Mario: The Thousand-Year Door, LOTR: The Third Age, LOTR: The Battle For Middle-Earth, GTA: San Andreas, SW: KOTOR 2, SW: Battlefront, WH40k: Dawn Of War.
My theory as to the rifle not reloading in first person: Bethesda forgot to make a first person reload animation for that specific gun and the game code is assuming that if the animation doesn't play then the player must be out of ammo and therefore doesn't reload the gun.
What? 😂 There’s a variable specifically for player ammo. Why would an “out of ammo” state be tied to whether or not an animation plays vs the variable itself? It would take a lot more effort to program and doesn’t make any sense to begin with. If they didn’t make an animation for it then it just wouldn’t have an animation. Unless they check for an animation and if it doesn’t exist just cancel the reload in general, but that would still have nothing to do with player ammo. I do however think it’s possible that they didn’t make or didn’t import the animation for it.
@@yyyahwehhh I don't know much about starfield specifically, but from what I know about bethesda's file formats it's possible that the exact timing of when ammo is replenished is tied to a keyframe in the animation, so if the animation doesn't play and there's no failsafe at the end, the reload just won't be triggered at all.
Because reload animations are different lengths, it could even be something as simple as "IF animation.finished THEN reload". It seems like a simple way to do it, but if no animation plays, then it can never be "finished", so the ammo never gets updated. Something I would expect from a beginner unity dev, not a AAA studio.
"To enjoy this open wold exploration game with an over arching plot, just turn your brain off and ignore the exploration and plot. Oh and also do remember to buy the quests so you can get the awsome weapons that don't work!" The one person still playing and defending this shit is huffing some strong copium
The only way I remember starfield exists is when you post videos about it- what a sad state of affairs for Bethesda Thanks for the content as always ♥️
I really liked the game though, but agree with most of the issues people have with it. I just really liked the character focused story telling in SF. Have not really played anything like it since Mass Effect.
@@andreasoberg2021 It wasn't really character focused, all the NPCs are kind of the same, especially the companions, they're just slightly different flavours of boy scout.
@@Lerppunen but he’s offering no new content, it’s the same rehashed points over and over. Pointless. Didn’t he just try the game again when the vehicle dropped a few weeks ago? So what is the point of this video
1. He never claimed to hate the game. 2. Guys like me are actually very interested in videos like these, since I'm not keeping up with the game's updates so it's nice seeing a video giving us an overall idea of the state the game is in one year later.
but if you wan the full Luke experience filled with laughs and great content you can also watch the first 5 minutes, cause Luke is much better than most :D
Starfield base price: $69.99. In a year since launch, Starfield has added for free: topographical maps, a land rover, and fixed some bugs. For additional player money: a quest for a bugged-out gun, as well as other paid mods and quests, and one paid DLC (upcoming). Baldur's Gate 3 base price $69.99 ($59.99 if you bought it in EA). In a year since launch, Baldur's Gate 3 has added for free: a single-save honor mode, a game difficulty editor so you can tailor the difficulty to your preference, a "good ending" full epilogue with multiple variations based on player choice, multiple fleshed out bad endings, massive amounts of bug-fixes, and a mod editor and official mod support for all platforms. Hm. I think I'll just stay with Larian, thanks. Bethesda can suck it. @LukeStephensTV BG3 critique when?
Starfield is the best drug in my opinion. Haters are gonna hate. But for me personally Starfield rocks. Period. And the paid quests and gears are awesome! 😎 So sad to see the poor guys crying.😂😂
I do drugs and Starfield same time. Building ships and outposts, fly or drive around a bit, chill music or some kinda sci fi ambient ost in the back ground, high as fuck... Good times/vibes. It needs about 4 building focused dlcs like fallout 4 had.
Those tasteless hard candies that grandmas have in their purse for when the grandson visits, if that was made into a game, it would be Starfield. It is so extraordinarily mediocre, that I legitimately think that Todd just wanted to make a vehicle for people to mod the hell out of. Which is fair enough, mods are usually better than what Bethesda comes up with, but at least be open about it.
They're better than what Bethesda can come up with because they don't bother trying. And have no talent to make games. That's why. They're also banking on the success of random people who need lives (that mod games).
Wish Bethesda never wasted their time with Starfield. I barely even remember the "story" and it's only been a year. The game had nothing interesting or new to say in the story and the gameplay wasn't fun or engaging enough to be worthwhile. Ironically, I think the best part of the game was the Ryujin storyline, but I think I only liked it so much because it reminded me of Cyberpunk lol.
RPG fans should stop asking what bethesda has never offered,BRPG never had any good story,they are build to make surprising quest line and immersive open world
@@wubi3427 their stories have never been the best. but all of them to me have been very memorable. id say every entry the story gets weaker and weaker. fallout 4 story was not great. but man i remember so many good moments from that game. from the intro, "we are the brotherhood of steal", meeting father. all that has stayed with me. where starfield i dont remember a single thing i did
I would love to see: 1. Radio stations for different factions! (Perhaps download when arriving at capital cities). 👀 The CF could have a ‘pirate radio’ station! - like the raiders in Nuka World. 2. Space flight between planets within a solar system (new tech introduced via a quest). & space POI’s! That would be a game changer for me 🚀 3. Optional slow mo ‘kill cams’, combat / stealth finisher animations, & gore. 🤘 4. Save files with thumbnail images! (like previous BGS games). 5. Codex / Bestiary of *discovered* flora & fauna (with images). 6. ‘Space walking' outside our ship & space stations.🪐 7. Puzzles for the Temples! 8. Ability to swim underwater!, submersibles, & an underwater city / faction in a DLC expansion. 👀
@@korruptwisdom8688 I'm not real familiar with that mod yet but I see what you're saying I just think having seamless gameplay between planets is not something the engine could support.
I'm very experienced in troubleshooting BSG game mods, im like 90% sure that the problem with the trackers alliance DLC rifle is that its either missing its first person animation file, or the guns data has a typo where it references the first person reload animations. Fixing a problem like that, assuming the first person animations are already made, should be like a 5 minuite job at most if you are even remotely familiar with xEdit. it behaves exactly like guns do in Fo4 when you break/remove the first person animations for them, like installing the "Tactical Reload Framework" mod but not downloading the actual TR animations, you get the exact same behavior, pressing reload either does nothing, or causes your arms to move a bit and then fails to continue the reload, in third person it will reload just fine tho (assuming the references to the default third person animations have not been overwritten anywhere)
A year into fallout 4, they had already released multiple dlc packs, including Far Harbor and Nuka World and announced they were abandoning it to work on future projects. Which turned out to be 76 and starfield.
I started playing this now and one of the weirdest thing that I found out was the fact that my ship can dissapear through no fault of mine and there is no real fix, I still can't wrap my head around this.
You are completely right. I am indeed waiting for something to pull me back in. Until they repair the excruciating repetitiveness of planetary bases, with the same bases a hundred times on every planet, with the same opponents, and the same loot, in exactly the same spots.... until they repaired that, I am not reinstalling, because I have no reason to, and I will certainly not buy any DLC. FIX YOUR GAME, Bethesda.
The way I play games, watch movies, or read books is pretty similar to what you described. I mostly enjoy the media I consume because I go into the experience with the intent to enjoy it. I play games and find out what they are rather than what I would wish them to be. Too many people have expectations that are either too much or too specific, and they set themselves up for disappointment. The entire value of an entertainment product is how much enjoyment or appreciation you have for that product. If you only look for what is wrong, which a lot of people who consume media do on a regular basis, then you have already reduced your enjoyment and appreciation for that piece of media, which means you're much more likely to feel cheated or conned. If I buy a game and like it, even with some flaws, I can't really get cheated because I have derived the value from the game I paid for, regardless of outside opinions. I see very little need to self sabotage my own enjoyment with a lot of pre-release anxiety or nitpicking. As for Starfield, I thought it was fun, I put about 100 hours into it, I finished the main story, and I had a lot of other games to play that I wanted to play, so I went to those. I have Game Pass, so my investment was mostly my time, and that made it even easier to be satisfied with my experience. It's unlikely that I'll spend money on the expansion right away because I have way too many games I want to play between now and the end of the year, and with the way next year is looking, it may be some time before I get back to it unless the DLC is very well regarded.
I guess it's a "naw" too for Oblivion, Skyrim, Fallout 3, New Vegas or Fallout 4, because in every single Bethesda games ever released, there is also a loading screen each time you open a door, entre in a house, a cave, a dungeon and so on... I mean it's the Creation Engine so it's not surprising and it won't be any different in the next Elder Scrolls.
@@nox8730 Yep, just finished a playthrough on Pathfinder WOTR and well... There are also quite a lot of loading screens in this absolute masterpiece 🥰 And some blame Bethesda to keep using the Creation Engine, but despite all of its flaws, it's simply the best engine in date for modding and it's the only reason why Skyrim is still very popular nowadays.
@@kennykenevil57 it was added like a few months ago, at least. Comparative to the amount of time the game has been out, i wouldn't consider it "recent" personally.
00:20 ...just so you're aware, the "Laser Turret" on-top the REV-8, also doubles as a mining tool [ores]. I'm 100% on board with critiquing Bethesda, but we need to make sure that we're critiquing them for things that actually need to be addressed and prioritized. Nitpicking, though anyone is allowed to do, isn't very useful or helpful, we already have enough glaring issues for a legit 38+ minute video. ☝🧐
to be fair, anyone with half a braincell, knows Starfields vision was severely cut down for the Series S (RAM limitations).. ... & they lost time optimising it for the Series S .. ... tltr: in Starfields issues are likely not what Bethesda envisioned, and many issues are due Xbox acquiring them (and all that came along, especially the Series S part..) ... definitely also too ambitious with so many planets (but they might have been more engaging, complex & fun to explore with 50% more RAM.., besides less loadingscreens, ship take offs, etc.) ... so putting it all on Todd isn't fair (same as F76, .. that's Zenimax wanting part of the live service,instead of letting them finish the F4 DLCs)
at 13:40 when talking about why the reload works in 3rd person and not first person. It may be possible that the game isn't reading the first person animation or it simply is missing from the mod. Typically for Bethesda games they animate first person and third person separately because some more complex 3rd person animations can be jarring in first person. Like a spin attack or roll for example. My guess is the modder forgot to plug in a first person animation for the reload in creation kit.
My biggest problem is how bland everything is. I had a couple interesting side missions but it felt so one note compared to games like skyrim or fallout. It was just kind of basic ooh rah space positivity via constellation
@@roberthoad7040I love the exploration. It’s my favorite exploration game. So many amazing looking worlds. I think it’s just trendy to hate something because it belongs to xbox
Meh, im enjoying this game. Its fulfilling my childhood fantasies of starships and planetary bases and crews. When i was a kid i would build my own ships and bases with legos, i would place my bases and ports in my room and in the kitchen, and when i go to the kitchen to get snacks i would bring my lego starship with me, making this woosh and ship sounds as i “fly” and land in it in the kitchen base and i would fill my lil ship with said snacks and candies and whatever, launch from the kitchen spaceport and “fly” all the way back to my room base. Starfield has a LOT of valid criticism sure, and it definitely has affected my gameplay and i can see why people are mad at it. But i enjoy it honestly.I like playing it on my free time.
Is it??? Or are you so young you don't remember when games lasted 3-4 yrs at a time. Now, this EA bullsh*t way of releasing every 11 months has ruined the game industry.
even tho char like sarah morgan / neeva / delgato etc have way more depth then any char in skyrim . even tho the dialogues in this game are very detailed and cover a wide varity of char types ( the sarcatstic space pirate / paladin/ loner etc ) and hence are fun . even tho the core moment to moment gameplay is very good ( the gunplay is enjoyable the ship combat more so ) . but nah just because i have to traverse through 4 max 6 loading screens ( each of which are 1 sec to 2 sec long on most budget gaming laptops much less a series x ) . the entire game is boring 💀💀
@@lastdayer101shoot the same enemies over and over again and complete quests that gave awful rewards. Being completely honest, I had more fun building outposts and creating an xp farm for vytinium fuel rods.
@techgeek123-em7uf I liked the prologue part where the facial animations where mocapped, but literally the moment you make your character, the game just drops off. The facial animations turn to shit, and look the exact same on every single character. The writing just... sucks, to say the least, with plenty of plot holes and contrivancies that would have been so easy to avoid. And again, keeping the Bethesda trend of 'core npcs' so that player choice gets further and further removed is just not a good look.
They tried a new type of monetization: Pay per reload. In their design meetings they could not agree on how to do it. So, they delayed their decision. This is why you can only reload in 3rd person. First person reloading will cost 10 cents, but you can subscribe for unlimited reloading.
Honestly I'm in the same boat. despite not playing, nor wanting to play games like concord, Starfield, suicide squad etc I have a have an innate curiosity and fascination in these videos and the happenings of these games so I appreciate you for spending the money so I don't have to😂
I just want to clarify again, the city of New Atlantis isn't separated via loading screens (except for the underground/works/whatever it's called) and actual shop interiors, it's all part of the surface map and it's all continuous: you can even fly away from the city into the wild then around and back into another district (provided you can clear obstacles like city walls). However, there is a tram that *teleports* you to other districts, and even elevators that take you from one floor to another are mostly just teleports. For example you can take the elevator to a penthouse, then jump off the balcony and land on the street below, seamlessly. You can definitely walk from the Business district to the admin district to the residential district and to the park without taking the tram. And you can walk from the subway basement area to the ground level without taking the elevator. Maybe not the actual offices inside the building, that is a separate zone. The same thing happens in several parts of Neon: elevators that just move you around a certain distance in the XYZ axis. All these teleports, however, trigger a loading screen because the engine sucks at this for some reason.
I bought the $7 quest. My gun also won't reload, BUT if you click fast enough it has infinite ammo. I don't see people talking about that fun bug. Maybe I got lucky. There is also an archaic FOV / camera jumping bug if you equip the reflex sight. This was an early problem the game had with other guns that was patched out almost a year ago. Fun to see it back. I bought the $5 quest. This one was less problematic. However, upon completing it, I discovered I had entirely lost my gravity manipulation power. Turns out part of the quest contains a puzzle with a big magnet, and that magnet probably reuses code relating to the gravity power, causing something to break. So yeah, because I chose to spend more money on this game, I lost an entire power. It's just gone. Money well-spent. Quality work being done at Bethesda. Premium, paid product. Very nice.
Bethesda has to be the slowest developer out there. They take so long to update anything things that would take other devs weeks or maybe days to implement take months.
I love Starfield and put 70 hours into it before even getting deep into the story. I then stopped playing for like 7 months. The rover brought me back and I've been loving it again. This was my key feedback and I'm glad it's back. The story and companion interactions are also really great. Starfield is a victim of it's own ambition and scale. It's better than the sum of us parts.
I know they didn't intend for rovers to be in the game, but we wouldn't need rovers if there was actually something exciting to see on these planets. You didn't really need a horse in Skyrim because there was always something very close by to check out.
There are 1000+ planets, that is literally what happens with procedural generation. NMS does it the same (but much worse) and yet people lap it up and praise Hello Games.
And then Luke returns to No Mans Sky, and nobody sees or hears from him for 6 months... until he shows back up with a survivalist's beard and gives us an update on what real sunlight looks/feels like. 🤣 PS - NMS recently added intergalactic fishing, which even has its own fishing expedition, and it's *awesome*. 🤠 (Being fair, NMS has had disappointments for me... like "dynamic/random" space stations -- they're different on outside while most are still laid out with exact same layouts on inside again, or "ship customization" with the bizarre restrictions there, and wish NMS had the combat of Starfield.)
Starfield is a game that was made by a studio that got stuck in 2011 and became complacent with the succes of skyrim . They have been left in the dust by Rockstar,CD project red and other studios a long time ago .
cd project red is kind of trash these days, they failed to deliver what was promised in cyberpunk, even what was advertised by the devs themselves just before release.... the DLC and devs basically ignored it as well while pretending they had fixed the game and delivered, when they had not, thats why i didnt pay for the DLC... i just raised the skull and bones flag and im glad i did... it would have only been acceptable as a free update to the base game, though not one that interested me... the DLC is not even worth $1 on sale in my opinion as such i un-installed the DLC, i didnt want to have it installed with the base game as i thought it was that bad, even for free i didnt want it installed on my PC... the modd community has done far more for the game then the actual devs and fixed many of the problems way way way before the devs did as well, infact many of the mods actually did a better job then the devs after all was said and done as well... thats just how lazy project red devs were in conclusion and the standards they set moving forward, which is a shame. Rockstar did okay with rdr2 and gta5, but this was on the fringe of internal policy changes.... hence rdr2 got the middle finger for years after release and still is getting the middle the finger despite updates finally taking place, no major updates to deliver what players have been asking since day 1 have occurred, despite rdr2 online continuing to generate profits post release... meanwhile gta5 is were the 1 man dev team working part time is focused on making the small and lazy content drops for gta5 instead of rdr2 and likewise bringing in the $$$, but no major content updates that need any real work have been added to the game, its all sub mod community level content drops and updates, this is why cheaters are abundant and many issues/wants from the community for both games remain ignored by rockstar despite all the extra money they make from the online side of things, they simple do not care in the slightest... so despite how things were in the past, neither of these 2 have set the bar very high in what to expect for their next release, gta6 will be something im very cautious with, especially as im sure they will be heavily focused on the online experience and milk money, so odds are skull and bones from me, while project red... i doubt i will even skull and bones their next release, eitherway both names are already blacklisted from my wallet, they can only get skull and bones treatment from now on. this is why many crap games still have a player base... the competition and industry standards are below what was set 20 years ago, its also why indie games made with a 1 man army can do AAA graphics these days... AAA has been nerfing everything including visuals for over a decade, so indie has not only caught up visually, many games have even surpassed AAA visually and in gameplay has been better since long ago already, but still remains the underdog due to there being a growing influx of copium addicts and child lemmings with their mothers wallets attached + manchilds, as the population grows and more lemmings etc are exposed to brainless marketing and follow whats popular over whats actually good..
never forget BGS also tried to swindle their biggest fans with the canvass bag that was already paid for. BGS was literally threatened with litigation before they complied. actual scum behavior
Im not exactly thrilled with AAA in general. Ive mainly been playing indie games for the past 10 years. No one has to pay me to talk about the games i love. They bristle with menacing spikes of creativity. They darkle. they tink. If the AAA gaming industry has to have a serious downturn and reinvent itself over the next ten years, thats not a terrible turn of events. I would cheerfully pay for a 70 dollar AAA single player title every week, but i dont want all this online bloat-ware. all the assorted Crystals for the item shop, paid mods, day one dlc and loot boxing. No in the indie side of gaming is trying to bend me over or discuss extemist feminist political ideologies as i travel the pixilated cosmos. Weird... Is this guy a nut job? Is he a rock biter?
Nah b3th3sd4 is just on a different league of tr4sh, they actually tried to sc4m their biggest fans who bought their game with the canvas bags, they were literally threatend to get su3d before they actually complied
yet in starfeild u can have the choice to spare delgato and give him a just end . yet in gta u do not have the choice to spare JHONNY THE PERVIOUS PROTAG WHY ? in skyrim u dont have the choice to spare PARTHUNAX why ? but nah bethesda is stuck in 2011 and hasnt itterated or innovated in the slightest - starfeild hater 2024 . 🤦🤦🤦🤦
The feature to be able to mod and upgrade the rover like in the ship building would be epic. I would like to build a manta style veicle like in Unreal Tournament 3.
Starfield is the game that rekindled my love of reading. I barely played any video games after dropping it. 50 hours of boredom, wondering why they messed up the dense worldbuilding they pretty much perfected.
@resolutogamer4859 Fallout 4 Far Harbor gave me hope Bethesda was on track to elevate their writing. And they went with a paper thin multiverse, Starborn and space shouts smh
so why did u spend 50 hours in it then ? also care to explain how quests like us sys def / crimsion fleet / uc vanguard / freestar collective mess up the worldbuilding ?
@techgeek123-em7uf I've played every Bethesda game for hundreds of hours. This is the 1st bgs game I lost interest in. Worldbuilding as in world space. A raider settlement 2 minutes away from a farm that's 2 minutes away from a super mutant camp. BGS perfected "stumbling" into quests and locations. Starfield just doesn't feel as cohesive, and the procgen planets are just as bland as the ES Oblivion dungeons.
Well, they dont sell it in play station 😂 And many of us pc/xbox gamers didnt buy it either, we played and still are playing it from Game Pass DAY ONE. Good game from the start but now its even better after several updates and dlc coming. If it would come to Play Station, everyone of ps fanboys would run to buy and love it like they did in spring when xbox games were the best selling games in PS. Whats different with PS and Xbox is that xbox dont give up with their games, they will fix them if something is broke and continue to add content and upgrade every one of their games for years.
I'm a former Marine myself and what your father and buddy said is true. During the most difficult and grueling moments, my mind would just shut off basically. I'd go numb. No thoughts or emotions. My body was just performing the actions required. This wasn't explicitly taught to us in training though. It's something my mind just did automatically as a way of coping with the stress of what I was experiencing at the moment. It worked. While it didn't make the moment any less horrible, it allowed me to get through it.
7:44 I have no idea why your game load so slow, it take 16s to load but mine only need 4s and i play on a laptop that doesn't even met the minimum requirements on steam
Such an amazing concept. I do really love your Starfield videos because my favorite genre in gaming and movies is things that are space related. This game is far from perfect but has interesting concepts, also, you need plenty of patience and focus to appreciate, but most of all, to enjoy this game at its fullest. Thank you for keeping this game alive in some way, I unlocked all the archievements and finished all quests before going to the Unity, and now that I’m on my second playtrough, I shall do it again. Greetings from Mexico!
10:23 ...following-up from my previous comment, yes, paid Mods that don't work properly, for $7.00 is the kind of glaring issue we should be discussing. What makes it bad, is that it gives the impression that Bethesda doesn't have their priorities in order. They're already trying to sell us add-ons, when the main product we bought has "manufacturing defects". Fix your game, make sure we can actually play it, and then sell us 'overpriced', 'underwhelming', microtransactions, not before! ☝🧐
Starfield did one thing I am grateful for. It showed that there is an audience for big space games. Gamers like space. I´ve been so starved for new space games for years but in last few years it looks like it is making a comeback a little.
I’ve just started playing it again for the first time since launch. I think it’s enjoyable. I have my criticisms. I’m about 65hrs into it. Did basically all the faction quests except the Pirate faction so far. The main story is meh but the abilities you can unlock are pretty cool. The ship builder is neat and the gunplay has been pretty solid. Idk it’s not my favorite game but I like it. Fingers crossed shattered space continues to improve the experience.
At this point I'm thinking luke loves this game and plays it in private and just can't resist the chance to talk about it but doesn't want to damage his integrity lmao 😂😂😂
Anyone having issues with game and mods on Xbox, here is my current work around. Hope it’s easier for yall. Go to creations, load order, tap select, save to bethesda, exit SF to Xbox home screen, select on game icon, delete reserved space, open game, delete all saves under load, open creations, load order, select, restore from bethesda, fix the load order since it shuffles it up a little for some reason, start, disable all creations, start, then re-enable them, exit creations, start a new game, allow start up and all visual glitches to show, save and exit out of SF, open game and those visual issues should be gone and game should be stable. Catch a smile out there. o7
@@LukeStephensTV Anyone having issues with game and mods, here is my current work around. Hope it’s easier for yall. Go to creations, load order, tap select, save to bethesda, exit SF to Xbox home screen, select on game icon, delete reserved space, open game, delete all saves under load, open creations, load order, select, restore from bethesda, fix the load order since it shuffles it up a little for some reason, start, disable all creations, start, then re-enable them, exit creations, start a new game, allow start up and all visual glitches to show, save and exit out of SF, open game and those visual issues should be gone and game should be stable. Catch a smile out there. o7
As soon as I finished the story I uninstalled it and cancelled GamePass. After the initial "woah" of shipbuilding the game became a chore to play, the characters were mostly dull, cities were tiny, planets barren and it took so damn long to get anywhere. I'm sure the game has improved vastly since launch but considering this was the first Bethesda game I ever played I was left super unimpressed
@Jeanssj98 "small towns" you clearly don't know how big some of the skyrim cities were actually supposed to be in lore. Solitude and whiterun alone are supposed to have a population in the thousands. And the imperial city in oblivion is supposed to have a population in the millions. Yes I said that right. MILLIONS. In game it's about 100 people, including the guards. So, no, bethesda has always done this. Your nostalgia is getting ahold of you on this one. Bethesda doesn't like wasted space in their cities. You can explore every building, and every building has a purpose. In games like cyberpunk, 90% of the buildings are just set dressing. Empty husks that are just decoration. One isn't better than the other, they both have their ups and downs. In bethesdas case, the cities look far smaller than they actually should be.
@@subjectdelta17 lorewise starfield planets should have millions and yet they have like 20 people IF that, plus you are comparing games from 2 console gens ago to a 2023 game in the gen of the SSD, starfield having such bad towns (and everything else) is just a joke in itself and bethesda doesnt like wasted space in their cities? bro in starfield everything is wasted, the cities dont have any actual content of value, cyberpunk city is just WAY WAY superior
Is it worth buying? No, This game is not worth my time and money. Satisfactory release, Skyrim mods still dominate and other indie games release, why are we debating thissssssssssssssssssss.
even tho it has better rpg mechanics then skyrim and has the same rpg mechanics that most people try to get via mods in skyrim( talking about in general and not about u specifically ) . for eg house of horros is a very popular mod in skyrim allowing u to get an alternate ending in the house of horros molak bal questline where u can save the vigilant . in starfield u have the option to save the npcs in ever major quest . similarly lets look at parthunax and how u cant save him in vannila skyrim . so if most mods do what starfeild does on its own . how is the game not worth ur time >
This guy can talk about a warm soup for hours. He'd talk about how warm and transparent it is, how tasty it is, and that you can't eat it with a fork. He talks about the same time all the time but with different words.
I am modding this game a lot, and also creating my own mods to improve it. Honestly, the base game does have way too many hiccups and bugs, but I am still able to find joy in it. I'm no fanboy of Bethesda, I just love their approach to exploration where you can walk around and do stuff (even if it's wonky and takes time to get to)... I wasn't too excited about vehicles because it's too hard to traverse maps with it. I get stuck with it more than I'd like to but hey I guess it's free update so no complaints here. Anyway, I'm hoping that with more mods down the line, and more updates/DLC they will improve the game to at least acceptable levels for common players. I'm no ordinary player, as I said, I play this game to enjoy it but also to mod it.
Like the video or I'll force other studios to make games in the Creation Engine.
That's a sick joke Luke😂 You know it is!
Why not compare this to No Man's Sky? It's so much better and all updates are free 😂
OH NO
lol!!!!!!
@@LukeStephensTV I like Starfield, fine by me. No like from me then! 😂
Honey wake up, luke uploaded another starfield video rehashing the same points he’s made a million times before.
TLDR the game has NOT gotten better, look at the sparse steam updates 🤣🤣
lol, I was going to say the same thing🤣 “Luke I love your channel but get off Starfield! It’s boring
@@ApostinatorI mean you can be mad but it’s a bsg game that’s why, this game should still be hype by this point and yet it’s not, it’s worth talking about how this game gets less attention than skyrim by this point from bsg
Easiest job in the world lmfao
I was going to post this exact same thing!
I get it Luke you hate this game. Move the fuck on.
The popping *is* the reason they didn't want buggies. The engine can't load assets fast enough, so it relies on slow walking.
The reason the horses were walking speed slow in previous games (fov trickery included).
or he could verify his files and stop fishing for bugs or poor performance
I'm starting to think the engine is not so good.
@@newaccount8336because the Game IS known to run flawless on new installs
My Skyrim's modded to have Daggetrfall traits and 3rd era signs and classes, I always make my character faster. The slow loading is annoying as all hell.
"Just turn your brain off and you'll enjoy it" is such a stunted and fundamentally insane argument when choosing how to spend your free time. We have WAY too many media options, and with MANY of them, we don't Need to turn off our brains to enjoy them. We can have standards and still enjoy a great number of games without having to turn on our "stupid switch".
Forcing yourself to NOT be critical to enjoy something is like pissing on your own free time while simultaneously enabling lazy game development. Just do things that are actually uncompromising. Your short time on this earth is worthy of high standards.
How is that fundamentally insane? There are many, MANY people who prefer to spend their free time by turning their brain off and engaging in monotonous activities. It's therapeutic for a lot of people. Just because you don't understand the preferences of others doesn't make it fact.
You are not the judge of how someone choose to spend their time on this Earth. Focus on yourself.
@@kuraee That's not what an open world RPG is for. Deep down you know this
This is why when baldurs gate 3 came out for some reason everyone was acting like it is some insanely complex and difficult game
@@kuraee if you CHOOSE to lower your standards by literally hobbling your own ability to discern actual quality, yes. That's seriously troubling. Have standards, use your time with meaning and intent. Criticise and scrutinize how you spend your time, we have one life and theres NO shortage of choices how to spend it. We don't NEED to compromise, and enabling lazy game studios is detrimental to all of us. Have some fucking scruples.
@@kuraee are you kidding? having to turn your brain off to enjoy something should be an insult, not treated like some sort of persuasive argument. even while doing monotonous things, like knitting as a hobby or exercising, you are getting something out of that. a game is ultimately a waste of time (i love games btw). you need intrinsic value. having to "turn your brain off" immediately robs you of that value. you are now just wasting time. and i absolutely will judge people who give games like this a pass because it lowers the quality of games for everyone.
Starfield COULD have been so good. That's probably the worst part of it. And I think it would have been much better, had they not made a game with such a huge scope.
Honestly?
Nah, it couldn't have been.
As long as Emil Pagliarulo is still at BGS, their games will *never* be as good as they once were before.
@@utisti4976 tbf, depends who was in-charge of making everything PG... There's alot of good elements and lore but most of the execution is bad.
Emil has done good work but shouldn't be the lead.
If it was much smaller but handcradted planets, it would have been a banger. 1000 planets is garbage. Imagine like 20 planets but fully explorable with unique locations.
In my mind the scope was never the issue - just look at daggerfall. It was everything else - not enough content, uninspired and poor writing, broken gameplay loops, etc.
@@Maitredebo2the potential in procedurally generated RPGs is real, just untapped
The Rover is the example for not fixing an issue, just making the terrible design more endureable. Wich isnt a W by any strech. And paid mods are an absolute no go.
yh it's just painting over cracks, while it's cool and an improvement but the end goal is still travelling to the same 9 POIs 😭
The mods aren't all paid and the ones that are cost like 5 bucks.
@D4C_LoveTrain1 they are supposedly fixing that with shattered space
@@roberthoad7040 the actual good mods are indeed paid and 7 bucks for a 20 minute mediocre quest with bugged rewards is a joke in itself
@@Jeanssj98 lol whiner.
There's a huge shrine to Todd Howard just off screen isn't there?
There’s definitely a candle.
@@nashdiy8570And a hilariously-expensive leather jacket.
@@EarlHildebrandt And a cheque from Bethesda as payment for reading their script
Which Daedric prince do you think Tod is?
Man, those "micro-DLCs" are just shameless. I would NOT want to buy a game selling me quest-lines for $7, that's foul
Haven’t played SF, but for me that part actually has promise.. I wish they had leant into it more by completely deemphasising the main plot and unkillable NPCs.
If cyberpunk did the exact same thing I would pay that on a second
$7 for a couple hours of content isn't worth it, but $7 for fast food or a coffee is cool though? Lol 👍 okay. Thousands of mods are free, some modders want paid for their work, and Bethesda charging $7 or less for new quests is just fine. Especially when they give so many away for free.
What did we expect from the company that pioneered micro transactions… want some horse armour with that?
@@ronaldmckee7542 I'm sorry, would you rather shell out $70-120 for a new release and then buy quest-lines for $7 a pop? No reasonable cup of coffee should cost that, and fast food is a waste of money tbh. They're not equivalent in my eyes
I, too, am fascinated by Starfield and Bethesda. Not so much in a "Admiring and enjoying an art piece" way but more as "Watching the Hindenburg video in slow motion."
Oh the humanity!
And all the passengers screaming around!
@@th0mas_papill0n3 "I really enjoy the feeling of falling rapidly to the ground while on fire. It's just haters who say it's bad for you".
it's crazy that they charge money for these janky broken mods lmao
Why wouldn't they? The whole game feels like a janky broken FO4 mod.
How tf has this game already been out for a year wtf
because of the passage of time.
Can you hear it? That rhytmic little ticking. Of course you can hear it. You can always hear it. Even when you're not paying attention, even when you're sleeping, it pierces your dreams. You can feel the seconds slipping away. Tiny shards of you being lost forever. Bit by bit. One by one.
And one day, they'll all be *gone*.
Time runs faster the older you get
We are here and gone in the blink of an eye. We will all be dust before we know it.
Everyone forgot about startfield
Bethesda selling their own “mods” as single dlc quests makes me very worried for Elder Scrolls 6!
I was worried circa... fallout 76/fallout 4. Whatever years those were.
Publicly traded gaming companies have their early years, their golden years... and they have the final years of decline.
Its a natural cycle. Some live longer than others. Some die....and some take on a form of living death.
One day, bethesda might make slot machines in bejing. These arent bethesda's golden years. Havent bought a game from them in...a decade maybe? 😥
People are that deprived of good games, now the suggestion is to "flip the stupid switch"...
Maybe games are work for Journos, Streamers and LPers. But to the rest of us they're time and money we'll never get back, in the hopes we get entertained. Modern games are slop with little, if any, entertainment value.
Great modern games do exist. Like BG3 and Cyberpunk 2077.
@@Lerppunen You prove my point. "Great" games these days pale in comparison to the great and good games of 10 to 20 years prior. Both of those games are slop compared to BioWare at their finest with Mass Effect 1 and 2.
Cyberjunk's narrative and characters are pure slop, with it's gameplay being on par with it's contemporaries and uncommon setting being it's only saving graces. You play as a sideb1tch to Silverhand - who is the real protagonist - V is just along for the journey. And the DLC (that everyone falsely claimed fixed the problems) made V a sideb1tch again to the Prez's story. On top of that V is dead in less than 2 weeks and is wasting his time doing any of the side gigs. The Montage that just skips over the character development of and between V and Jackie, and how they establish themselves in their joint line of work. The complete lie that from the Devs that; "it'll be the best open world game ever" and doesn't do any of the things that Saints Row 1/2 and GTA3/4 that pushed open world genre forward. And the Flathead robot trailer being "but this is just 1 mission out of many" being the biggest lie, 'cause that's the only missions like that in the entire game before the DLC.
Choosing two games with coomer brained content is also interesting. If those contents weren't in either games, I bet 3/4 the people praising them now, won't if they weren't in the games initially.
And compounding the problem, is the frequency of great years per year has dropped significantly. We get 1 "great" game per year (none of which are for me), with cyberjunk and Bear Gate 3, compare that to 2004 were we had over 10 great games (most of this list pushed their respective genres forward) release in 1 year:-
Half Life 2, Counter Strike: Source, Far Cry, DOOM 3, Paper Mario: The Thousand-Year Door, LOTR: The Third Age, LOTR: The Battle For Middle-Earth, GTA: San Andreas, SW: KOTOR 2, SW: Battlefront, WH40k: Dawn Of War.
The fact it’s been a year and the only way I hear anything about this game is through Luke, that should tell you all you need to know about this game
idk what your rock looks like, but mine has starfield being mentioned pretty frequently. like for example, the dlc drops this month
@@mr.penguin4614This game has dlc?
@@machodgdonthere’s DLC? WHY
If your not looking for something your not going to see it.
@@mr.penguin4614 and nobody cares, the games dead
My theory as to the rifle not reloading in first person: Bethesda forgot to make a first person reload animation for that specific gun and the game code is assuming that if the animation doesn't play then the player must be out of ammo and therefore doesn't reload the gun.
What? 😂
There’s a variable specifically for player ammo. Why would an “out of ammo” state be tied to whether or not an animation plays vs the variable itself? It would take a lot more effort to program and doesn’t make any sense to begin with. If they didn’t make an animation for it then it just wouldn’t have an animation. Unless they check for an animation and if it doesn’t exist just cancel the reload in general, but that would still have nothing to do with player ammo. I do however think it’s possible that they didn’t make or didn’t import the animation for it.
@@yyyahwehhh I don't know much about starfield specifically, but from what I know about bethesda's file formats it's possible that the exact timing of when ammo is replenished is tied to a keyframe in the animation, so if the animation doesn't play and there's no failsafe at the end, the reload just won't be triggered at all.
It worked for me in first person after unequipping it once. 😀👍
Because reload animations are different lengths, it could even be something as simple as "IF animation.finished THEN reload". It seems like a simple way to do it, but if no animation plays, then it can never be "finished", so the ammo never gets updated.
Something I would expect from a beginner unity dev, not a AAA studio.
"To enjoy this open wold exploration game with an over arching plot, just turn your brain off and ignore the exploration and plot. Oh and also do remember to buy the quests so you can get the awsome weapons that don't work!"
The one person still playing and defending this shit is huffing some strong copium
Also just to Clarify, I was not referring to Luke, but now that I have finished the whole video, it honestly partially seems to hold true for him too.
@@Hoopaugi i was literally going to ask if this dude got his copy for free from bethesda lol then i saw your comment, so i liked that instead lolol
@@Hoopaugi Jesus dude calm down and stop gate keeping. Let people like what they want to.
@@nerdrocker89no. Gates should be kept at all time.
@@nerdrocker89 yeah, and if you're feeling judged, maybe think about why
The only way I remember starfield exists is when you post videos about it- what a sad state of affairs for Bethesda
Thanks for the content as always ♥️
I really liked the game though, but agree with most of the issues people have with it. I just really liked the character focused story telling in SF. Have not really played anything like it since Mass Effect.
@@andreasoberg2021 It wasn't really character focused, all the NPCs are kind of the same, especially the companions, they're just slightly different flavours of boy scout.
So, every day then? xD
@@andreasoberg2021 what? starfield characters are dogshit
@@VenomGamingCenterAndreja was definitely not a boyscout lol she was pretty chill with morally egregious behavior
a YEAR?? WHAT? WHEN? it RELEASED LAST MONTH LUKE STAHWP!
Huh?
@@The_MEMEphis Its an age thing... It will happen to you
What have you been doing to make time go so fast...
It CAN'T be more than six months.
I'm afraid to check...
Starfield released September 6, 2023
Today is September 11, 2024
It’s year 2056, Luke Stephens releases a 90-hours-long review of Starfield on PSX and Xbox XIV
We already had PSX back during the PS1 era.
This man's obsession with playing a game he supposedly hates over and over, needs to be studied
It’s also called making content for his viewers.
He's chasing views, he admits all the time it's the only thing he chases.
@@Lerppunen but he’s offering no new content, it’s the same rehashed points over and over. Pointless. Didn’t he just try the game again when the vehicle dropped a few weeks ago? So what is the point of this video
1. He never claimed to hate the game.
2. Guys like me are actually very interested in videos like these, since I'm not keeping up with the game's updates so it's nice seeing a video giving us an overall idea of the state the game is in one year later.
You can be fascinated with something you dislike
Trying to compliment a game, 7 bugs appear at once. Only Bethesda can reach this level
Guys remember at the end of each of Lukes BGS videos he has to blow Tod to put the candle out.
Underrated comment.
video start at 05:05
Thanks man 🙏🏻
but if you wan the full Luke experience filled with laughs and great content you can also watch the first 5 minutes, cause Luke is much better than most :D
Thanks, bit of a ridiculous intro not a good look for a new viewer like myself had to hit that dislike was just cringe. 😂.
Starfield base price: $69.99. In a year since launch, Starfield has added for free: topographical maps, a land rover, and fixed some bugs. For additional player money: a quest for a bugged-out gun, as well as other paid mods and quests, and one paid DLC (upcoming).
Baldur's Gate 3 base price $69.99 ($59.99 if you bought it in EA). In a year since launch, Baldur's Gate 3 has added for free: a single-save honor mode, a game difficulty editor so you can tailor the difficulty to your preference, a "good ending" full epilogue with multiple variations based on player choice, multiple fleshed out bad endings, massive amounts of bug-fixes, and a mod editor and official mod support for all platforms.
Hm. I think I'll just stay with Larian, thanks. Bethesda can suck it.
@LukeStephensTV BG3 critique when?
"Turn your brain off and you'll have a good time". Bro i mean drugs already exist.
We need to shout this from rooftops 😂 These big budget games need to be held to higher standards.
Starfield is the best drug in my opinion. Haters are gonna hate. But for me personally Starfield rocks. Period. And the paid quests and gears are awesome! 😎 So sad to see the poor guys crying.😂😂
Sleeping works too!
I do drugs and Starfield same time. Building ships and outposts, fly or drive around a bit, chill music or some kinda sci fi ambient ost in the back ground, high as fuck... Good times/vibes. It needs about 4 building focused dlcs like fallout 4 had.
@@Nyrok007 i pirated this game and the dlcs, just spent my money elsewhere 😆
Those tasteless hard candies that grandmas have in their purse for when the grandson visits, if that was made into a game, it would be Starfield. It is so extraordinarily mediocre, that I legitimately think that Todd just wanted to make a vehicle for people to mod the hell out of. Which is fair enough, mods are usually better than what Bethesda comes up with, but at least be open about it.
Well there is a grandma on a starship in the game.
Don't you ever disrespect granny candies ever again! The strawberry one is a classic 👌
They're better than what Bethesda can come up with because they don't bother trying. And have no talent to make games. That's why. They're also banking on the success of random people who need lives (that mod games).
Wish Bethesda never wasted their time with Starfield. I barely even remember the "story" and it's only been a year. The game had nothing interesting or new to say in the story and the gameplay wasn't fun or engaging enough to be worthwhile. Ironically, I think the best part of the game was the Ryujin storyline, but I think I only liked it so much because it reminded me of Cyberpunk lol.
RPG fans should stop asking what bethesda has never offered,BRPG never had any good story,they are build to make surprising quest line and immersive open world
@@wubi3427it’s wild the excuses bgs fans will make to defend bad games.
@@wubi3427 and starfailure has none of these things, it's dead dogshit
I love starfield, it’s a normal Bethesda game.
@@wubi3427 their stories have never been the best. but all of them to me have been very memorable. id say every entry the story gets weaker and weaker. fallout 4 story was not great. but man i remember so many good moments from that game. from the intro, "we are the brotherhood of steal", meeting father. all that has stayed with me. where starfield i dont remember a single thing i did
I would love to see:
1. Radio stations for different factions! (Perhaps download when arriving at capital cities). 👀
The CF could have a ‘pirate radio’ station! - like the raiders in Nuka World.
2. Space flight between planets within a solar system (new tech introduced via a quest). & space POI’s! That would be a game changer for me 🚀
3. Optional slow mo ‘kill cams’, combat / stealth finisher animations, & gore. 🤘
4. Save files with thumbnail images! (like previous BGS games).
5. Codex / Bestiary of *discovered* flora & fauna (with images).
6. ‘Space walking' outside our ship & space stations.🪐
7. Puzzles for the Temples!
8. Ability to swim underwater!, submersibles, & an underwater city / faction in a DLC expansion. 👀
My big one is the Kill cam, Stealth kills finisher moves. I mean effing Skyrim had them. I was so pissed starfield didn't have them
@@Multifidi20 Yeah, I really hope BGS add that back in! It would really enhance the combat, imo!
I like all these ideas 💡 just not sure if they would be able to add interplanetary exploration
@@enthorir1203you mean like the astrogate mod does. Why not?
@@korruptwisdom8688 I'm not real familiar with that mod yet but I see what you're saying I just think having seamless gameplay between planets is not something the engine could support.
First 5 minutes is saying nothing
$7 broken gun DLC is a steal
It's a great deal
Meanwhile studios upload content and expansions as a free patch. Admittedly, these are indy studios.
Do you mean it's great for BGS?
Meanwhile in No Mans Sky
Literally!
I'm very experienced in troubleshooting BSG game mods, im like 90% sure that the problem with the trackers alliance DLC rifle is that its either missing its first person animation file, or the guns data has a typo where it references the first person reload animations. Fixing a problem like that, assuming the first person animations are already made, should be like a 5 minuite job at most if you are even remotely familiar with xEdit. it behaves exactly like guns do in Fo4 when you break/remove the first person animations for them, like installing the "Tactical Reload Framework" mod but not downloading the actual TR animations, you get the exact same behavior, pressing reload either does nothing, or causes your arms to move a bit and then fails to continue the reload, in third person it will reload just fine tho (assuming the references to the default third person animations have not been overwritten anywhere)
A year into fallout 4, they had already released multiple dlc packs, including Far Harbor and Nuka World and announced they were abandoning it to work on future projects. Which turned out to be 76 and starfield.
I’ll try it out when it t’s at least 50% off, they’re still asking full price wish is ridiculous at this point
50% off would be a reasonable price.
Don't give Bethesda any money at all, even if it gets a discount. They need to learn hard lessons from this game.
I started playing this now and one of the weirdest thing that I found out was the fact that my ship can dissapear through no fault of mine and there is no real fix, I still can't wrap my head around this.
I think your game is broken.
@snickle1980 I play using game pass
“I like talking about Starfield”
Nah bro, you love the engagement
You are completely right. I am indeed waiting for something to pull me back in.
Until they repair the excruciating repetitiveness of planetary bases, with the same bases a hundred times on every planet, with the same opponents, and the same loot, in exactly the same spots.... until they repaired that, I am not reinstalling, because I have no reason to, and I will certainly not buy any DLC.
FIX YOUR GAME, Bethesda.
There are mods that fix those issues. If you are waiting for Bethesda to address those things themselves you'll be waiting a very long time.
The way I play games, watch movies, or read books is pretty similar to what you described. I mostly enjoy the media I consume because I go into the experience with the intent to enjoy it. I play games and find out what they are rather than what I would wish them to be. Too many people have expectations that are either too much or too specific, and they set themselves up for disappointment.
The entire value of an entertainment product is how much enjoyment or appreciation you have for that product. If you only look for what is wrong, which a lot of people who consume media do on a regular basis, then you have already reduced your enjoyment and appreciation for that piece of media, which means you're much more likely to feel cheated or conned. If I buy a game and like it, even with some flaws, I can't really get cheated because I have derived the value from the game I paid for, regardless of outside opinions. I see very little need to self sabotage my own enjoyment with a lot of pre-release anxiety or nitpicking.
As for Starfield, I thought it was fun, I put about 100 hours into it, I finished the main story, and I had a lot of other games to play that I wanted to play, so I went to those. I have Game Pass, so my investment was mostly my time, and that made it even easier to be satisfied with my experience. It's unlikely that I'll spend money on the expansion right away because I have way too many games I want to play between now and the end of the year, and with the way next year is looking, it may be some time before I get back to it unless the DLC is very well regarded.
Luke never fails to milk starfield
I’m tempted to re-install Starfield every few months, then I think about all the loading screens, then go, “naw”.
Did that exact thing yesterday lmao 😂😂
I got the game for free when it launched, but never actually bothered installing it.
I guess it's a "naw" too for Oblivion, Skyrim, Fallout 3, New Vegas or Fallout 4, because in every single Bethesda games ever released, there is also a loading screen each time you open a door, entre in a house, a cave, a dungeon and so on...
I mean it's the Creation Engine so it's not surprising and it won't be any different in the next Elder Scrolls.
@@lekillerfou Facts. I don't really get the annoyance, either. I don't mind loading screens. All my ISO RPGs have had those for the longest time.
@@nox8730 Yep, just finished a playthrough on Pathfinder WOTR and well... There are also quite a lot of loading screens in this absolute masterpiece 🥰
And some blame Bethesda to keep using the Creation Engine, but despite all of its flaws, it's simply the best engine in date for modding and it's the only reason why Skyrim is still very popular nowadays.
Its a solid!.. 6/10. Without shipbuilding its a 4/10.
Let that hurt go pony. You don’t keep talking about a game if it’s a 6
@@FilmsMF If some parts of it is shockingly bad, others surprisingly good and as a package you question what they were thinking you do.
@@lumpydark6173 For 12 straight months? I get one time or two but yall wont let it go. Let that hurt go. P.S the game is incredible.
@@FilmsMF Wow, an unironic console fanboy in 2024! I remember being a console fanboy when I was 12 years old too!
@@FilmsMFholy cope lol
How is there a full Triple A Game, that's over a year old, with a gun in it, that cannot be reloaded sometimes and it's still never been fully fixed.
The gun was just added recently, but yeah
@@kennykenevil57 it was added like a few months ago, at least. Comparative to the amount of time the game has been out, i wouldn't consider it "recent" personally.
00:20 ...just so you're aware, the "Laser Turret" on-top the REV-8, also doubles as a mining tool [ores]. I'm 100% on board with critiquing Bethesda, but we need to make sure that we're critiquing them for things that actually need to be addressed and prioritized. Nitpicking, though anyone is allowed to do, isn't very useful or helpful, we already have enough glaring issues for a legit 38+ minute video. ☝🧐
bro will NOT stop talking about Starfeild
hes still upset bethesda blacklisted him ig lmao
Bro made a 9 hour video about it
He can't stop talking and we can't stop watching..
to be fair, anyone with half a braincell, knows Starfields vision was severely cut down for the Series S (RAM limitations)..
... & they lost time optimising it for the Series S ..
...
tltr: in Starfields issues are likely not what Bethesda envisioned, and many issues are due Xbox acquiring them (and all that came along, especially the Series S part..)
...
definitely also too ambitious with so many planets (but they might have been more engaging, complex & fun to explore with 50% more RAM.., besides less loadingscreens, ship take offs, etc.)
...
so putting it all on Todd isn't fair (same as F76, .. that's Zenimax wanting part of the live service,instead of letting them finish the F4 DLCs)
but if TESVI is also forced run on a Series S, than the franchise has a huge issue
The 10 hour video wasn't enough? There's more luke Stephens lore than starfield.
at 13:40 when talking about why the reload works in 3rd person and not first person. It may be possible that the game isn't reading the first person animation or it simply is missing from the mod. Typically for Bethesda games they animate first person and third person separately because some more complex 3rd person animations can be jarring in first person. Like a spin attack or roll for example. My guess is the modder forgot to plug in a first person animation for the reload in creation kit.
Turn your brain off to the story, exploration, characters , and glitches , you can have a good time
I like the story and the gameplay
My biggest problem is how bland everything is. I had a couple interesting side missions but it felt so one note compared to games like skyrim or fallout. It was just kind of basic ooh rah space positivity via constellation
hahahah so... everything
Turn off the game at this point not my brain
@@roberthoad7040I love the exploration. It’s my favorite exploration game. So many amazing looking worlds. I think it’s just trendy to hate something because it belongs to xbox
Meh, im enjoying this game. Its fulfilling my childhood fantasies of starships and planetary bases and crews.
When i was a kid i would build my own ships and bases with legos, i would place my bases and ports in my room and in the kitchen, and when i go to the kitchen to get snacks i would bring my lego starship with me, making this woosh and ship sounds as i “fly” and land in it in the kitchen base and i would fill my lil ship with said snacks and candies and whatever, launch from the kitchen spaceport and “fly” all the way back to my room base.
Starfield has a LOT of valid criticism sure, and it definitely has affected my gameplay and i can see why people are mad at it. But i enjoy it honestly.I like playing it on my free time.
A year is kinda wild
Is it??? Or are you so young you don't remember when games lasted 3-4 yrs at a time. Now, this EA bullsh*t way of releasing every 11 months has ruined the game industry.
@theflipbook1280 I js meant that the year has gone fast bruh 💀
the biggest problem with Starfield is that , everything you do , is so boring and not interesting.
What did you do in Starfield?
even tho char like sarah morgan / neeva / delgato etc have way more depth then any char in skyrim .
even tho the dialogues in this game are very detailed and cover a wide varity of char types ( the sarcatstic space pirate / paladin/ loner etc ) and hence are fun . even tho the core moment to moment gameplay is very good ( the gunplay is enjoyable the ship combat more so ) .
but nah just because i have to traverse through 4 max 6 loading screens ( each of which are 1 sec to 2 sec long on most budget gaming laptops much less a series x ) .
the entire game is boring 💀💀
@@lastdayer101shoot the same enemies over and over again and complete quests that gave awful rewards.
Being completely honest, I had more fun building outposts and creating an xp farm for vytinium fuel rods.
That's because you haven't played the game.
@techgeek123-em7uf I liked the prologue part where the facial animations where mocapped, but literally the moment you make your character, the game just drops off. The facial animations turn to shit, and look the exact same on every single character. The writing just... sucks, to say the least, with plenty of plot holes and contrivancies that would have been so easy to avoid. And again, keeping the Bethesda trend of 'core npcs' so that player choice gets further and further removed is just not a good look.
18:48 "Just ignore 90% of the game and fundamentally change it with mods, then the game is great!" Praise be to Todd 🙏
They tried a new type of monetization: Pay per reload. In their design meetings they could not agree on how to do it. So, they delayed their decision. This is why you can only reload in 3rd person. First person reloading will cost 10 cents, but you can subscribe for unlimited reloading.
Honestly I'm in the same boat. despite not playing, nor wanting to play games like concord, Starfield, suicide squad etc I have a have an innate curiosity and fascination in these videos and the happenings of these games so I appreciate you for spending the money so I don't have to😂
Oh he's getting that "spent" money 10x over with this video. Don't let these millionaire streamers fool you.
I just want to clarify again, the city of New Atlantis isn't separated via loading screens (except for the underground/works/whatever it's called) and actual shop interiors, it's all part of the surface map and it's all continuous: you can even fly away from the city into the wild then around and back into another district (provided you can clear obstacles like city walls). However, there is a tram that *teleports* you to other districts, and even elevators that take you from one floor to another are mostly just teleports. For example you can take the elevator to a penthouse, then jump off the balcony and land on the street below, seamlessly.
You can definitely walk from the Business district to the admin district to the residential district and to the park without taking the tram. And you can walk from the subway basement area to the ground level without taking the elevator. Maybe not the actual offices inside the building, that is a separate zone.
The same thing happens in several parts of Neon: elevators that just move you around a certain distance in the XYZ axis.
All these teleports, however, trigger a loading screen because the engine sucks at this for some reason.
Dumb question but, did they finally add a brightness slider? It wasn’t there at launch and that what drove me away.
Your philosofical sidetrack is a spot on assessment of how oh so many software - and probably beyond - products go down the gutter even before launch.
I think we understand you liked Starfield Luke.
14:39 Me when I wake up on monday.
This guy has made more money thanks to Starfield than Bethesda
Imagine if Tod Howard actually watches all of your videos about Bethesda, and whenever you mention him, he quietly says a blessing in your honor.
Its more than the sum of its parts, luke. Just turn off your brain for what you dont like about it and then its more enjoyable.
Easy 7/10, remember?
I bought the $7 quest. My gun also won't reload, BUT if you click fast enough it has infinite ammo. I don't see people talking about that fun bug. Maybe I got lucky. There is also an archaic FOV / camera jumping bug if you equip the reflex sight. This was an early problem the game had with other guns that was patched out almost a year ago. Fun to see it back.
I bought the $5 quest. This one was less problematic. However, upon completing it, I discovered I had entirely lost my gravity manipulation power. Turns out part of the quest contains a puzzle with a big magnet, and that magnet probably reuses code relating to the gravity power, causing something to break. So yeah, because I chose to spend more money on this game, I lost an entire power. It's just gone.
Money well-spent. Quality work being done at Bethesda. Premium, paid product. Very nice.
Fallout London folds Starfield so hard it's not even funny.
"don't critically analyze the game, just consume product and get excited for next product"
You said starfield is broken at its core and can’t be fixed what’s the point of going over it.
I still enjoy Starfield a year later. Slow and fun killing pirates, gaining powers, building a empire.
Bethesda has to be the slowest developer out there. They take so long to update anything things that would take other devs weeks or maybe days to implement take months.
Mojang: Hold my beer
They are waiting for loading screens
I love Starfield and put 70 hours into it before even getting deep into the story. I then stopped playing for like 7 months.
The rover brought me back and I've been loving it again. This was my key feedback and I'm glad it's back.
The story and companion interactions are also really great. Starfield is a victim of it's own ambition and scale. It's better than the sum of us parts.
This dude is just obsessed with the game at this point
8:27 So Rovers bounce off of leaves and tree branches... noted.
I know they didn't intend for rovers to be in the game, but we wouldn't need rovers if there was actually something exciting to see on these planets. You didn't really need a horse in Skyrim because there was always something very close by to check out.
There are 1000+ planets, that is literally what happens with procedural generation. NMS does it the same (but much worse) and yet people lap it up and praise Hello Games.
And then Luke returns to No Mans Sky, and nobody sees or hears from him for 6 months... until he shows back up with a survivalist's beard and gives us an update on what real sunlight looks/feels like. 🤣
PS - NMS recently added intergalactic fishing, which even has its own fishing expedition, and it's *awesome*. 🤠
(Being fair, NMS has had disappointments for me... like "dynamic/random" space stations -- they're different on outside while most are still laid out with exact same layouts on inside again, or "ship customization" with the bizarre restrictions there, and wish NMS had the combat of Starfield.)
This game came out a year ago? Jesus.
And I'll never pay full price for a game again.
Someone just sending you a $1200 statue no questions asked. I love it. Super cool. Thing is wild.
Starfield is a game that was made by a studio that got stuck in 2011 and became complacent with the succes of skyrim . They have been left in the dust by Rockstar,CD project red and other studios a long time ago .
cd project red is kind of trash these days, they failed to deliver what was promised in cyberpunk, even what was advertised by the devs themselves just before release.... the DLC and devs basically ignored it as well while pretending they had fixed the game and delivered, when they had not, thats why i didnt pay for the DLC... i just raised the skull and bones flag and im glad i did... it would have only been acceptable as a free update to the base game, though not one that interested me... the DLC is not even worth $1 on sale in my opinion as such i un-installed the DLC, i didnt want to have it installed with the base game as i thought it was that bad, even for free i didnt want it installed on my PC... the modd community has done far more for the game then the actual devs and fixed many of the problems way way way before the devs did as well, infact many of the mods actually did a better job then the devs after all was said and done as well... thats just how lazy project red devs were in conclusion and the standards they set moving forward, which is a shame.
Rockstar did okay with rdr2 and gta5, but this was on the fringe of internal policy changes.... hence rdr2 got the middle finger for years after release and still is getting the middle the finger despite updates finally taking place, no major updates to deliver what players have been asking since day 1 have occurred, despite rdr2 online continuing to generate profits post release... meanwhile gta5 is were the 1 man dev team working part time is focused on making the small and lazy content drops for gta5 instead of rdr2 and likewise bringing in the $$$, but no major content updates that need any real work have been added to the game, its all sub mod community level content drops and updates, this is why cheaters are abundant and many issues/wants from the community for both games remain ignored by rockstar despite all the extra money they make from the online side of things, they simple do not care in the slightest...
so despite how things were in the past, neither of these 2 have set the bar very high in what to expect for their next release, gta6 will be something im very cautious with, especially as im sure they will be heavily focused on the online experience and milk money, so odds are skull and bones from me, while project red... i doubt i will even skull and bones their next release, eitherway both names are already blacklisted from my wallet, they can only get skull and bones treatment from now on.
this is why many crap games still have a player base... the competition and industry standards are below what was set 20 years ago, its also why indie games made with a 1 man army can do AAA graphics these days... AAA has been nerfing everything including visuals for over a decade, so indie has not only caught up visually, many games have even surpassed AAA visually and in gameplay has been better since long ago already, but still remains the underdog due to there being a growing influx of copium addicts and child lemmings with their mothers wallets attached + manchilds, as the population grows and more lemmings etc are exposed to brainless marketing and follow whats popular over whats actually good..
never forget BGS also tried to swindle their biggest fans with the canvass bag that was already paid for. BGS was literally threatened with litigation before they complied. actual scum behavior
Im not exactly thrilled with AAA in general. Ive mainly been playing indie games for the past 10 years.
No one has to pay me to talk about the games i love. They bristle with menacing spikes of creativity. They darkle. they tink.
If the AAA gaming industry has to have a serious downturn and reinvent itself over the next ten years, thats not a terrible turn of events.
I would cheerfully pay for a 70 dollar AAA single player title every week, but i dont want all this online bloat-ware.
all the assorted Crystals for the item shop, paid mods, day one dlc and loot boxing.
No in the indie side of gaming is trying to bend me over or discuss extemist feminist political ideologies as i travel the pixilated cosmos.
Weird...
Is this guy a nut job?
Is he a rock biter?
Nah b3th3sd4 is just on a different league of tr4sh, they actually tried to sc4m their biggest fans who bought their game with the canvas bags, they were literally threatend to get su3d before they actually complied
yet in starfeild u can have the choice to spare delgato and give him a just end . yet in gta u do not have the choice to spare JHONNY THE PERVIOUS PROTAG WHY ? in skyrim u dont have the choice to spare PARTHUNAX why ?
but nah bethesda is stuck in 2011 and hasnt itterated or innovated in the slightest - starfeild hater 2024 .
🤦🤦🤦🤦
The feature to be able to mod and upgrade the rover like in the ship building would be epic. I would like to build a manta style veicle like in Unreal Tournament 3.
“I needed to rehash the same video a year later…” Fixed that one for ya bud❤
If you flip the stupid switch you can go through really difficult things like military training or playing Starfield.
Starfield is the game that rekindled my love of reading. I barely played any video games after dropping it. 50 hours of boredom, wondering why they messed up the dense worldbuilding they pretty much perfected.
It’s like seeing a movie so bad you start reading the Bible again 😂😂💀
In the end, after this journey, we all became the soulless Starborn;
That's a game that punishes you in the long run 🫠
@resolutogamer4859 Fallout 4 Far Harbor gave me hope Bethesda was on track to elevate their writing. And they went with a paper thin multiverse, Starborn and space shouts smh
so why did u spend 50 hours in it then ?
also care to explain how quests like us sys def / crimsion fleet / uc vanguard / freestar collective mess up the worldbuilding ?
@techgeek123-em7uf I've played every Bethesda game for hundreds of hours. This is the 1st bgs game I lost interest in.
Worldbuilding as in world space. A raider settlement 2 minutes away from a farm that's 2 minutes away from a super mutant camp. BGS perfected "stumbling" into quests and locations. Starfield just doesn't feel as cohesive, and the procgen planets are just as bland as the ES Oblivion dungeons.
I finished Starfield played over 100+ hours, but I'm done, I've never done that with a Bethesda game.
Too little too late. Zero interest, zero pull, zero desire. Didn't buy it then and I never will. There are far better things to do with my time
Well, they dont sell it in play station 😂 And many of us pc/xbox gamers didnt buy it either, we played and still are playing it from Game Pass DAY ONE. Good game from the start but now its even better after several updates and dlc coming.
If it would come to Play Station, everyone of ps fanboys would run to buy and love it like they did in spring when xbox games were the best selling games in PS.
Whats different with PS and Xbox is that xbox dont give up with their games, they will fix them if something is broke and continue to add content and upgrade every one of their games for years.
I'm a former Marine myself and what your father and buddy said is true. During the most difficult and grueling moments, my mind would just shut off basically. I'd go numb. No thoughts or emotions. My body was just performing the actions required. This wasn't explicitly taught to us in training though. It's something my mind just did automatically as a way of coping with the stress of what I was experiencing at the moment. It worked. While it didn't make the moment any less horrible, it allowed me to get through it.
7:44 I have no idea why your game load so slow, it take 16s to load but mine only need 4s and i play on a laptop that doesn't even met the minimum requirements on steam
Starfield had a wierd issue where the older your save the longer it takes to load. Dunno if it was patched but that could be it.
His save file is probably really big and old. Takes things longer to load
Such an amazing concept. I do really love your Starfield videos because my favorite genre in gaming and movies is things that are space related. This game is far from perfect but has interesting concepts, also, you need plenty of patience and focus to appreciate, but most of all, to enjoy this game at its fullest. Thank you for keeping this game alive in some way, I unlocked all the archievements and finished all quests before going to the Unity, and now that I’m on my second playtrough, I shall do it again. Greetings from Mexico!
Starfield is like 10 years behind No Man's Sky
10:23 ...following-up from my previous comment, yes, paid Mods that don't work properly, for $7.00 is the kind of glaring issue we should be discussing. What makes it bad, is that it gives the impression that Bethesda doesn't have their priorities in order. They're already trying to sell us add-ons, when the main product we bought has "manufacturing defects". Fix your game, make sure we can actually play it, and then sell us 'overpriced', 'underwhelming', microtransactions, not before! ☝🧐
Starfield did one thing I am grateful for. It showed that there is an audience for big space games. Gamers like space. I´ve been so starved for new space games for years but in last few years it looks like it is making a comeback a little.
I’ve just started playing it again for the first time since launch. I think it’s enjoyable. I have my criticisms. I’m about 65hrs into it. Did basically all the faction quests except the Pirate faction so far.
The main story is meh but the abilities you can unlock are pretty cool. The ship builder is neat and the gunplay has been pretty solid. Idk it’s not my favorite game but I like it. Fingers crossed shattered space continues to improve the experience.
Starfield and Todd Howard lives in his head rent free. LOL
At this point I'm thinking luke loves this game and plays it in private and just can't resist the chance to talk about it but doesn't want to damage his integrity lmao 😂😂😂
I just tried reloading it on Stream on @LukeStephensLIVE and it worked... So F me I guess, idk why it works sometimes and not other times... lmao
Luke, I’d love to see you react to Camelworks video: ‘Making Starfield Good’! It has loads of really good & realistic suggestions, imo!
Anyone having issues with game and mods on Xbox, here is my current work around. Hope it’s easier for yall.
Go to creations, load order, tap select, save to bethesda, exit SF to Xbox home screen, select on game icon, delete reserved space, open game, delete all saves under load, open creations, load order, select, restore from bethesda, fix the load order since it shuffles it up a little for some reason, start, disable all creations, start, then re-enable them, exit creations, start a new game, allow start up and all visual glitches to show, save and exit out of SF, open game and those visual issues should be gone and game should be stable. Catch a smile out there. o7
It's probably a broken reload animation. I think they have different animations in 1st/3rd person.
@@LukeStephensTV Anyone having issues with game and mods, here is my current work around. Hope it’s easier for yall.
Go to creations, load order, tap select, save to bethesda, exit SF to Xbox home screen, select on game icon, delete reserved space, open game, delete all saves under load, open creations, load order, select, restore from bethesda, fix the load order since it shuffles it up a little for some reason, start, disable all creations, start, then re-enable them, exit creations, start a new game, allow start up and all visual glitches to show, save and exit out of SF, open game and those visual issues should be gone and game should be stable. Catch a smile out there. o7
The blobs and low poly in the distance is a graphics cache error. You need to clear the cache to fix
One day Luke will make a Starfield video without talking about that damn rifle. But it is not this day!
As soon as I finished the story I uninstalled it and cancelled GamePass. After the initial "woah" of shipbuilding the game became a chore to play, the characters were mostly dull, cities were tiny, planets barren and it took so damn long to get anywhere. I'm sure the game has improved vastly since launch but considering this was the first Bethesda game I ever played I was left super unimpressed
The capital of the United Colonies, "Atlantis", looks like it could house about 10,000 people in game. Some capital.
These are the biggest bethesda cities as well out of any of their games lol
@@subjectdelta17 other bgs games were set in small towns, starifield is set in the entire universe
@Jeanssj98 "small towns" you clearly don't know how big some of the skyrim cities were actually supposed to be in lore.
Solitude and whiterun alone are supposed to have a population in the thousands.
And the imperial city in oblivion is supposed to have a population in the millions. Yes I said that right. MILLIONS. In game it's about 100 people, including the guards.
So, no, bethesda has always done this. Your nostalgia is getting ahold of you on this one.
Bethesda doesn't like wasted space in their cities. You can explore every building, and every building has a purpose.
In games like cyberpunk, 90% of the buildings are just set dressing. Empty husks that are just decoration. One isn't better than the other, they both have their ups and downs. In bethesdas case, the cities look far smaller than they actually should be.
@@subjectdelta17 lorewise starfield planets should have millions and yet they have like 20 people IF that, plus you are comparing games from 2 console gens ago to a 2023 game in the gen of the SSD, starfield having such bad towns (and everything else) is just a joke in itself
and bethesda doesnt like wasted space in their cities? bro in starfield everything is wasted, the cities dont have any actual content of value, cyberpunk city is just WAY WAY superior
A paid mod from the developer itself is not a mod... that's an expansion.
We going to make starfield a weekly video?
Luke "I tried" Stephens returns after a long sabbatical of three weeks
Is it worth buying? No, This game is not worth my time and money.
Satisfactory release, Skyrim mods still dominate and other indie games release, why are we debating thissssssssssssssssssss.
even tho it has better rpg mechanics then skyrim and has the same rpg mechanics that most people try to get via mods in skyrim( talking about in general and not about u specifically ) . for eg house of horros is a very popular mod in skyrim allowing u to get an alternate ending in the house of horros molak bal questline where u can save the vigilant .
in starfield u have the option to save the npcs in ever major quest .
similarly lets look at parthunax and how u cant save him in vannila skyrim .
so if most mods do what starfeild does on its own . how is the game not worth ur time >
you’re in love with this game
This guy can talk about a warm soup for hours. He'd talk about how warm and transparent it is, how tasty it is, and that you can't eat it with a fork.
He talks about the same time all the time but with different words.
Nice timing playing it right now
I am modding this game a lot, and also creating my own mods to improve it. Honestly, the base game does have way too many hiccups and bugs, but I am still able to find joy in it. I'm no fanboy of Bethesda, I just love their approach to exploration where you can walk around and do stuff (even if it's wonky and takes time to get to)... I wasn't too excited about vehicles because it's too hard to traverse maps with it. I get stuck with it more than I'd like to but hey I guess it's free update so no complaints here. Anyway, I'm hoping that with more mods down the line, and more updates/DLC they will improve the game to at least acceptable levels for common players. I'm no ordinary player, as I said, I play this game to enjoy it but also to mod it.