@@nikitogaming6353 He has to stay strong, not let the Ubicrap get into his head, or he'll end up whining about minimalist UI and unrealistic expectations instead of enjoying the better game
It's insane to look at Ubisoft from 15-20 years ago and know it's the same company. Their catalogue used to be incredibly diverse. We had stealth in Splinter Cell, tactical shooters with R6, Ghost Recon and Brothers In Arms on one side, and more stylized action games like XIII, Call of Juarez and Beyond Good & Evil along with classic platformers like Rayman and Prince o Persia of the other. Far Cry and Assassin's Creed used to be a fresh take on open world. Their franchises used to have identity. But now, every game they release looks, plays and feels the same. A corporate amalgam of tired tropes and hostile mechanics more focused on grinding players' patience than entertaining them.
Also just a small tangent on what you said about how you think the industry might never make good quality games like Brothers In Arms because of a corporate demand. What we are seeing right now is a massive surge in rejection in the market because the consumers (us) have shown that exploitive, souless games that are mass produced dont sell as well as they do. There have been so many massive, gigantic +200m dollar dumpster fires in the gaming industries like Suicide Squad, Concord, Starfield, Ubisoft losing most of its stock value and betting it all on Assassin's creed which will without a doubt fail, etc. At the same time a surge in smaller scale games with focus on core gameplay loops like Helldivers, Black myth wukong and Space Marine 2. It is my opinion that the market success of these games will show corporate investors and the industries that focusing on producing quality games is profitable again, and the huge failures of recent memory have shown that the product being produced is no longer adapted to the market. The purpose of the investors and videogame industries is still to turn a profit, not make good games, but now we have tangible, irrefutable and mainstream evidence that there IS objectively good game design and that translates directly to sales and massive profits, this will possibly signal a change in investment from the producers from large scale $300m+ games to smaller development teams, tighter budget and smaller scale with solid gameplay, possibly single player experience. Because large projects have more risk, and since there have been any $100m dollar failures there is no longer a guarantee of return, so it would make sense to diversify the investment into more titles and possibly new IP's with smaller budgets in case one or ideally all of them become successful. The only problem is that publishers need to be active and willing do this change, and it seems Ubisoft is not, and for that case Ubisoft will fail. From a corporate standpoint all investors and publishers will have to stop and study the market to understand why there have been so many massive disasters, because this means that either the market has changed or the product doesnt appeal to the general videogame audience, if publishers DON'T change this than they ALREADY know that they will fail because look at Ubisoft, Bethesda and Sony. So im actually really positive and looking forward to the next years and gaming because there is already a big change happening, and i hope it goes well
I knew ONE person who was a hyper mega fan of Avatar somehow. She was so excited for the game and she's never played any video game before. Played 5 minutes and stopped after.
Love your stuff great work. I don't usually do this but check out POP lost crown by the ubisoft team that brought us Rayman . It's a masterpiece and I love it and hate ubisoft for funking it up on the release. By releasing 2 pop games at the same time and charging initially a mad triple A price. I hate ubisoft but damn that game slaps
Really don't like the emphasis on 'DEI' in the video. Ubisoft has failed as a company because they haven't made a single innovative game in at least two console generations and have just tried to regurgitate the same formula over and over again with bigger and bigger budgets, not because they're trying to include people...
@@lcoyle1998 my point is that their "DEI" is not inclusive though. I touched on it towards the end, they do it because they've made it a corporate requirement and that's why it's poor. AFOP juxtaposed against TLOU II shows how inclusion is not a binary matter, and the highlight of Brothers in Arms shows that diversity is not necessary for a story and game to be inclusive. I think anyone can play those games and resonate with the characters and the brotherhood. Not just that, I don't think innovation is the issue, it's lack of quality. Rockstar Games are far from innovative, yet their standards for quality are exceptionally high and that's why they're so well regarded. I think that the pressure to innovate is behind Far Cry's straying from "the formula" that bloated the experience so much with new mechanics that distract from the fun.
That is literally one of their biggest problems though? Multiple former developers have came out and said that women and minorities were often put in management positions they clearly were not qualified for causing progress on a games development to come to a crawl
@@cantgameright I agree that how Ubisoft approaches inclusivity is detrimental and often winds up being caricatures and enforcing harmful stereotypes about those people. The biggest issue is that right now "DEI" is being used as a right-wing dog whistle that is essentially their new "woke." And the big issue is that right-wing people are using these phrases to bring the culture war into discussions of issues in the video game industry. I and most people agree with a lot of your opinions on games, Ubisoft games included. The issue is that branding those issues as DEI will attract right-wing people who will go on rants about the woke agenda, rather than contributing to a conversation about real problems and real solutions to those problems.
@@witherwolf3316 thanks for shedding light on this, I hadn't caught up to that implementation of the term since I don't really follow these culture wars. I sincerely thought that "DEI" was one of those corporate buzzword acronyms. I'll be more careful! Thanks again!
What's the point of this service if the fan boys already own all of the games and smart people Cracked them or got them criminally cheap? And no one likes the new games
I was in the same boat as you with far cry 6, i was so excited to play because of the reference of spanish Caribbean and because of the iconic Giancarlo Esposito. But then atfer the release and the bad reviews and all the gameplay i saw which was the same as before, and boring.. man such a disappointment. We need more games centered on the Caribbean islands 🙏
Actually Far Cry franchise is an open world sandbox where the immersion and the fun comes from u exploring most of the map and collecting stuff. Yeah that means doing the same base clearance of enemies over and over. Sure it doesn't appeal to everybody but the freedom to explore and collect is somewhat enjoyable to me. I had a lot of fun in Far Cry 6 doing that. Although I found New Dawn quite farmy and spongy enemies.
@@SuperOvidiuMihai I agree with THAT being what Far Cry should be about. Far Cry 6 has too much bloat distracting from the fun exploration and combat though. Next to Far Cry 5 it is very very very poor.
that quote was always in my mind for the push of Subscription services. Regardless, I'm not a fan of it. Also yeah, I don't think a classic military shooter can be made now. Most I've played in recent years have tried to have a Spec Ops: The line approach and I wasn't even a fan of that game.
Man played a month of Ubisoft games and now he's going to be cleansed by the sacred presence of Stalker 2 when it's released
I can't wait
Or his corruption now runs so deep he'll be evaporated like a vampire in sunlight
Hopefully.
@@nikitogaming6353 He has to stay strong, not let the Ubicrap get into his head, or he'll end up whining about minimalist UI and unrealistic expectations instead of enjoying the better game
It's insane to look at Ubisoft from 15-20 years ago and know it's the same company. Their catalogue used to be incredibly diverse. We had stealth in Splinter Cell, tactical shooters with R6, Ghost Recon and Brothers In Arms on one side, and more stylized action games like XIII, Call of Juarez and Beyond Good & Evil along with classic platformers like Rayman and Prince o Persia of the other. Far Cry and Assassin's Creed used to be a fresh take on open world. Their franchises used to have identity. But now, every game they release looks, plays and feels the same. A corporate amalgam of tired tropes and hostile mechanics more focused on grinding players' patience than entertaining them.
youre like the only person ive seen online that actually spent the time to understand what the quote from the beginning really means
Also just a small tangent on what you said about how you think the industry might never make good quality games like Brothers In Arms because of a corporate demand. What we are seeing right now is a massive surge in rejection in the market because the consumers (us) have shown that exploitive, souless games that are mass produced dont sell as well as they do. There have been so many massive, gigantic +200m dollar dumpster fires in the gaming industries like Suicide Squad, Concord, Starfield, Ubisoft losing most of its stock value and betting it all on Assassin's creed which will without a doubt fail, etc. At the same time a surge in smaller scale games with focus on core gameplay loops like Helldivers, Black myth wukong and Space Marine 2. It is my opinion that the market success of these games will show corporate investors and the industries that focusing on producing quality games is profitable again, and the huge failures of recent memory have shown that the product being produced is no longer adapted to the market.
The purpose of the investors and videogame industries is still to turn a profit, not make good games, but now we have tangible, irrefutable and mainstream evidence that there IS objectively good game design and that translates directly to sales and massive profits, this will possibly signal a change in investment from the producers from large scale $300m+ games to smaller development teams, tighter budget and smaller scale with solid gameplay, possibly single player experience. Because large projects have more risk, and since there have been any $100m dollar failures there is no longer a guarantee of return, so it would make sense to diversify the investment into more titles and possibly new IP's with smaller budgets in case one or ideally all of them become successful. The only problem is that publishers need to be active and willing do this change, and it seems Ubisoft is not, and for that case Ubisoft will fail.
From a corporate standpoint all investors and publishers will have to stop and study the market to understand why there have been so many massive disasters, because this means that either the market has changed or the product doesnt appeal to the general videogame audience, if publishers DON'T change this than they ALREADY know that they will fail because look at Ubisoft, Bethesda and Sony. So im actually really positive and looking forward to the next years and gaming because there is already a big change happening, and i hope it goes well
I knew ONE person who was a hyper mega fan of Avatar somehow. She was so excited for the game and she's never played any video game before. Played 5 minutes and stopped after.
242 hrs in KC:D is commendable. A fellow man of high culture.
God be with you, Henry!
@@cantgameright Jesus Christ be praised!
@@cantgameright I feel quite hungry..
Spitters are quitters.
lettuce
I´m 1:1 with you on the Avatar Game, the love behind the built of Pandora is top tier. Shame the grind. The Thanator Hunts are hella fun tho
Love your stuff great work. I don't usually do this but check out POP lost crown by the ubisoft team that brought us Rayman . It's a masterpiece and I love it and hate ubisoft for funking it up on the release. By releasing 2 pop games at the same time and charging initially a mad triple A price. I hate ubisoft but damn that game slaps
Funny that this logic - "use Xbox to play games from other countries" works in Ukraine as well :D
Could you do an specific video about avatar frontiers of pandora?
Pls make more videos like this, you make good reviews, and this format is also good. Keep it up!
I can't care to any ubisoft game its just sucks, it seems their games has no soul, hollow.
22:56 are top notch critique :D
If you know, you know!
GOOD VIDEO dawg good job
He's back
Brothers in arms is incredible
Really don't like the emphasis on 'DEI' in the video. Ubisoft has failed as a company because they haven't made a single innovative game in at least two console generations and have just tried to regurgitate the same formula over and over again with bigger and bigger budgets, not because they're trying to include people...
@@lcoyle1998 my point is that their "DEI" is not inclusive though. I touched on it towards the end, they do it because they've made it a corporate requirement and that's why it's poor. AFOP juxtaposed against TLOU II shows how inclusion is not a binary matter, and the highlight of Brothers in Arms shows that diversity is not necessary for a story and game to be inclusive. I think anyone can play those games and resonate with the characters and the brotherhood.
Not just that, I don't think innovation is the issue, it's lack of quality. Rockstar Games are far from innovative, yet their standards for quality are exceptionally high and that's why they're so well regarded. I think that the pressure to innovate is behind Far Cry's straying from "the formula" that bloated the experience so much with new mechanics that distract from the fun.
That is literally one of their biggest problems though? Multiple former developers have came out and said that women and minorities were often put in management positions they clearly were not qualified for causing progress on a games development to come to a crawl
DEI is shit. Plus look at an actual Ubisoft development team photo, it's mostly white hipsters. DEI is lip service only.
@@cantgameright I agree that how Ubisoft approaches inclusivity is detrimental and often winds up being caricatures and enforcing harmful stereotypes about those people.
The biggest issue is that right now "DEI" is being used as a right-wing dog whistle that is essentially their new "woke." And the big issue is that right-wing people are using these phrases to bring the culture war into discussions of issues in the video game industry. I and most people agree with a lot of your opinions on games, Ubisoft games included. The issue is that branding those issues as DEI will attract right-wing people who will go on rants about the woke agenda, rather than contributing to a conversation about real problems and real solutions to those problems.
@@witherwolf3316 thanks for shedding light on this, I hadn't caught up to that implementation of the term since I don't really follow these culture wars. I sincerely thought that "DEI" was one of those corporate buzzword acronyms. I'll be more careful! Thanks again!
finally something good on my recommended feed, great video! subbed
Man the quality of your videos get better and better with each video im glad you didn't quit
What's the point of this service if the fan boys already own all of the games and smart people Cracked them or got them criminally cheap?
And no one likes the new games
the bravest of them all
Good vid
I was in the same boat as you with far cry 6, i was so excited to play because of the reference of spanish Caribbean and because of the iconic Giancarlo Esposito. But then atfer the release and the bad reviews and all the gameplay i saw which was the same as before, and boring.. man such a disappointment. We need more games centered on the Caribbean islands 🙏
im honestly suprised anyone would put themselves through this, id choose torture over this
Actually Far Cry franchise is an open world sandbox where the immersion and the fun comes from u exploring most of the map and collecting stuff. Yeah that means doing the same base clearance of enemies over and over. Sure it doesn't appeal to everybody but the freedom to explore and collect is somewhat enjoyable to me. I had a lot of fun in Far Cry 6 doing that.
Although I found New Dawn quite farmy and spongy enemies.
@@SuperOvidiuMihai I agree with THAT being what Far Cry should be about. Far Cry 6 has too much bloat distracting from the fun exploration and combat though. Next to Far Cry 5 it is very very very poor.
That's not what a Sandbox is..
UBIHARD
We should just pronounce it YouBuySoft
Oi watch dog 1 is awesome
Outlaws is technically and graphically amazing, but with horrible AI, disgusting story, writing, world building and characters. 😃
that quote was always in my mind for the push of Subscription services. Regardless, I'm not a fan of it.
Also yeah, I don't think a classic military shooter can be made now. Most I've played in recent years have tried to have a Spec Ops: The line approach and I wasn't even a fan of that game.
You weren't a fan of Spec Ops The Line? What's wrong? Are you not mentally ill and depressed AF?
No relatable male characters; lacks inclusion 😂 good one
Far cry 5 is trash had more fun on 6 tbh