Age of Empires 3: Definitive Japan Civilization Overview

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  • Опубліковано 14 жов 2024

КОМЕНТАРІ • 14

  • @MilesDei95
    @MilesDei95 2 роки тому

    I am so glad that one of my favorite civs as a 2nd vid :D

    • @bisongaming729
      @bisongaming729  2 роки тому

      Luck of the draw lol
      The order I'm going in is :
      1 base euro civ
      1 civ from warchiefs/TAD
      1 civ added with definitive
      Repeat until there's only 2 euro civs left to do, and do them

  • @da1ace
    @da1ace 2 роки тому

    Another important thing to know is that Japan can have two daimyos at the same time. Stop two HP buffs and one Attack buff on the battlefield as well as the potential to pop 30 units at once. Sheesh.

    • @bisongaming729
      @bisongaming729  2 роки тому

      The dymio bluffs don't stack luckily, I've tested it

    • @da1ace
      @da1ace 2 роки тому

      @@bisongaming729 But you still get a 30 unit pop potential

    • @bisongaming729
      @bisongaming729  2 роки тому

      @@da1ace true

    • @aoe3devindian252
      @aoe3devindian252 2 роки тому

      3 (not just 2) daimyos + shogun. If you are using Daimyos to train 2 pop units like Naginata,samurai, yabusame and use daimyo to make flaming arrows, that's theoretically 100pop army trained in an instant behind enemy lines. sheesh+++

  • @aoefsmrap
    @aoefsmrap 2 роки тому

    Your outro music is nice. Does it have a name?

    • @bisongaming729
      @bisongaming729  2 роки тому +1

      It's called occult phenomenon research club

  • @justgloomy4985
    @justgloomy4985 2 роки тому

    I hated this civ in legacy. And honestly they have not changed a bit.

    • @bisongaming729
      @bisongaming729  2 роки тому

      Haha, it's risky understandable. They are the legit benchmark of what every civ wants to be
      Strong eco
      Strong units
      Strategy diversity
      Insane upgrades to all units

  • @Arthur-fz5dw
    @Arthur-fz5dw 2 роки тому

    Japan use to be as described when released. But since it has suffered many nurfs while other civs received buffs. Japan is now completely dead and unplayable on the ladder. It is extremely slow to start (e.g., no hunting) so can't resist rushes, and is bad end-game because of weak eco (weak rice paddies, no factories, etc). It is only decent mid-game if the opponent doesn't rush. Even the cards are weak (e.g., batches of 5 units instead of 7 for most civs).

    • @bisongaming729
      @bisongaming729  2 роки тому

      Lol ok dude

    • @aoe3devindian252
      @aoe3devindian252 2 роки тому +1

      True, the 100 food reduction in starting crates doesn't help with age up times but there's no way Japan folds cheaply when rushed. It's not completely dead like Inca is. Let me know if you need help in holding rushes as Japan, you need to learn several different openings to be able to counter enemy civ and units. Gone are the days when you can do just one build and hope for the best to counter everything opponent throws at you.