Vol4 Investigations

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  • Опубліковано 11 бер 2021
  • Investigations in the Domain of Mirza Noctis are one of the primary ways our heroes become empowered.
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КОМЕНТАРІ • 1

  • @dejiodejio139
    @dejiodejio139 2 роки тому +1

    I like the idea of investigations, but I don't get how the mechanics actually fit the theme of investigating.
    The heroes doesn't actually do anything to gain that clue token; it's completely random.
    It's like, heroes roam around and around the hex board until one of the investigation cards (1, 2, 3 or 4) eventually gets filled with clue tokens during the circumstance phase, when you randomly roll that investigation number with the hex die. (It's ideal you wait for one of them to get filled, to gain more bonus). The heroes then goes to the site and rolls the appropriate skill check to get a rune.
    How does roaming around and waiting for a random roll have anything to do with gaining a clue or aiding any investigation? Heroes did nothing but wait for enough circumstance rolls.
    And the Suspicion number...why is a skill check target result limit called suspicion? It should be just called trap difficulty. Thematically it's suspicion of what?