*Update:* Some people say that 30 is the highest you can get in an ability score, while others have found double standards in the rules that say otherwise. Bring up the idea of infinite AC to your DM and see what they think. They might add a few more difficult challenges to obtaining it but otherwise I can vouch that it should still be possible! You'd technically be surpassing gods at that point, so it makes sense why 30 would be the normal limit.
I think you forgat about the magic items (not including the books) when you were talking about highest AC for a normi Even with the simpelest magic items you can still gain a +7 AC and probably more if you look through all the magical goods
Hey friend, research the rules a bit before you make videos. A Beast Barbarian's reaction d8 to AC doesn't have a listed duration, so you can just stack infinite AC.
@@franciszekbalcerowski1814 It literaly says in the video that you can't stack effects with the same name. At least keep a bit of attention to the video before comenting
I think the main thing here is the same Magic stacking that prevents the Sentinels from working. As a DM I would rule you could only uses each of the manuals once each, for a total of +2 to each stat if you got all 6 manuals.
@@Dnno4563 Pfft. That's not hing, try a more sizeable +156 for a maximum stealth roll of 176. All it requires is a Ranger(10)/Rogue(1)/Warlock(6) multiclass at level 20 (the where you put the other levels doesn't matter). With 20 dex and the 13+ wis and cha scores, boons of luck, undetectability, some ability score improvements, a stone of good luck, a ioun stone of mastery, a 14th level bard for inspiration, 6th level wild magic sorcerer for bend luck, a circle of dreams druid for hearth of moonlight and shadow, a 20 int 7+ level artificer for flash of genius and guidance, someone wearing the lost crown of besilmer, and all of those allies with a boon of fate. If you properly stack up all of the things like pass without a trace and hide in plain sight, etc. You can do some truly obscene stealth rolls.
A litch that has used his immortality to read and make books of speed sounds like a hilarious minor antagonist for a comedic campaign. Imagine a litch that doesn’t even bother casting spells, because a bow is way more effective.
@@elderlich7562 It could easily be house ruled that deities can break these limits. So since you already have immortality, you may as well go for divinity. Imagine a god of war that only has 30 in his main stat. Pretty trash god.
And by then you may as well just wish for more books or an artifact that increases AC as just wishing for something material and unmistakable is much less likely to fail.
For the speed lich strat, there's also a staff (I think staff of magnus maybe idk) where you can enter your own custom plane, where it's laws of time and space are yours, and therefore could spend an eternity in there, but less than a second passes on the outside, basically breaking your character into REAL God levels. I am a dm btw.... Yes I've let this happen....
You don’t even need to become a lich to read infinite dex books. The spell “Clone” doesn’t have a “death by old age” restriction and can be replicated by Wish at no cost.
but doesn't Wish require... >5e Wish's only component is verbal and grants spells of lower levels without need for their material component cost damn, 5e Wish is completely broken. No wonder Gygax felt that 9th level spells weren't intended for players
The problem with using "wish" to solve your problems, is that by the time you get access to it, the campaign is probably nearing it's end. (or the DM is waiting to monkey-paw you with it)
Don't worry I have 2 more wishes! 2nd wish; I wish I did not make that last wish. GM: done. final wish: I wish my armor would protect me from everything (trying to better describe infinite armor class). GM: done... your armor purifies all food and water, has an anti magic field that applies to all spells it does not use itself. it provides a constant force bubble an inch away from you. and if anything would get around the bubble you and the armor alone randomly plane shift then randomly teleport to a safe location within 5 miles of you... in 4 days you are dying of dehydration because although the food and water are purified it cant get around or through your armors bubble and most items you had are long gone, since they immediately violated the bubbles space if they were on you... oh and no more wishes or ability to use mystic lamps. Careful what you wish for it might come true.
"you find yourself suddenly turned into an indestructible statue, an effect that cannot be undone by anything except universal solvent. You are paralyzed and cannot age."
@@Yawyna124 However you remain aware of your surroundings with all 5 senses in tact at normal levels... Here comes a terrible bard to train his singing voice and bad story telling.
@@kodytiffany5686 "I wish that I did not make that last wish." "You already used all of your wishes." "No, I didn't. I never made the first wish, and now I never made the other first wish. I still have three wishes left." "..." "I can do this all day." "Please don't."
reminds me of a really crazy story i read: some D&D players found out that armor can be upgraded for a price, BUT the price was affected by SIZE... so they got hold of a chicken and some chicken-sized armor, upgraded THAT armor to an absurd level, attached a bomb to the chicken... and KILLED A TARRASQUE! AND the chicken SURVIVED!
If I had a nickel for every time I heard of a character surviving a bomb because of high ac I would have two nickels sure it’s not much but it’s weird that it happened twice
Blaine: "We could just boost our dexterity to levels ungodly" Also Blaine: *shows Maple running at top speed even though she is literally slower then a turtle*
When you spend so much resources into having infinite AC, but an enemy spellcaster uses Hold Person on you (with you having a shit wisdom save) and now all his minions are auto-criting through your infinite armor (in melee only but still).
They still have to hit you to auto crit, they just have advantage on the attack roll. (From the "Paralyzed" condition: Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature. The "That Hits" ruins the Hold Person method of getting past infinite AC.)
For that, there are a few classes, races or items that can give you the ability to take no damage if you suceed and half if you fail. I can't remember them off the top of my head and i may be mixing some stuff up (like homonculous servant) but I do know that it happens in dnd.
Shield Master would let you get Evasion in any class. I don't think there is a way to fully negate other saving throw effects, though (unless it's a cantrip. Then just pass the save).
Player: "I wish for infinite AC." DM: "Your character doesn't know what AC is." Player: "I wish I was in a ball of adamantine then!" DM: "Okay. You are now untargetable due to total cover and are going to eventually suffocate in the ball of adamantine. Your AC is still the same as normal." Player: "Wha?" Player: "Then... I'll just drink a potion of giant size and then growth, then surround myself with 152 steel defenders making my AC 788!" DM: "..." DM: "Your going to get a legendary grade potion and 152 steel defenders from where?" Player: "Um..." DM: "Listen, you only need 39 AC maximum. Past that you don't need more unless I homebrew. Tiamat has a +19 to hit, that's as high as it gets and since a 20 always hits you don't need 40 AC." DM: "It's perfectly possibly to reach that level of AC within the game if you work towards that within the rules. I'd suggest you start thinking like a normie and think that build out."
@@Dnno4563 Implying plate is good enough or that you can stack a +3 plate on adamantine when it is qualified as its own magical item. Here is the build btw. Bladesinging warforged wizard. Base 10 AC + 1 AC warforged + 5 dex + 5 int +5 shield + 3 mage armor. 29 AC no items, no concentration. Next take the defender sword, a single legendary that isn't consumable. 32 AC. Only 7 AC away from that 39 Next you do something else that doesn't require items. You prep Glyph of Warding if you don't want the outside help. But here is something much more cost effective in spell slots. Fun fact Concentration isn't limited by crossing realms, it keeps going as long as the caster concentrates on that spell. Pay two level 1 clerics to concentrate on the spells shield of faith and Protection from evil and good on you. This will give you an effective AC of 39 for 10 minutes. Finally cast Tenser's transformation on yourself and teleport right on in. Congrats, you're scarier than the fighter to enemies with little work on your part. Fun fact protection from evil and good protects from everything listed, not just one thing you pick. It's unlikely that anything won't be those things if they're hitting you at 34 AC. If you want to be nastier just glyph of warding tensers and then haste yourself on top of it for 36 AC. A few more fun facts. If you pick a rapier defender and wield a staff of power in the other hand that becomes 38 AC while expanding the spells you can cast. Then finally a watchful helm +1 AC for an effective AC of 44 due to protection from good and evil. Of course you can just glyph of warding and dip cleric a bit and just do it on your own. You want to be broken? I suggest twilight cleric 2 with 18 levels of blade singer. You're the tank/healer/dps/controller. That's you.
@@GrimHeaperThe You forgot having 7 shield guardians to enhance your ac by 14 as their reaction. Only costs 1,000gp per guardian so at later level games it can be easy enough based on your dm.
I did this with one of my players a while back, and the best one we found was a Bladesinger Wizard build who could in a pinch boost his AC to 43. Meaning nothing in the game could land a solid hit on him without a nat 20. Which was unlikely to happen since he had a functionally infinite blur spell active at all times. Not infinite AC sure, but completely RAW, so no question about validity.
@@kagato23 Yes, AoE's can still hit, but this was about AC smartass. Thus I'm obviously talking about actual attack-rolls, not the thing that bypasses AC all together.
Player: with my infinite Armor class, I am invincible! DM: You encounter a Mind flayer and it uses its Mind blast. Do an Intelligiance saving throw. Player: *sad stunned noises*
@@archmagemc3561 Force cage and radiant sickness. Your saves mean nothing. And when people don't want it to be a DM vs the player game, don't see how much trouble it is to balance a game when people wanna go players vs the DM lol
1:41 "Sure thing, also make a dexterity saving throw" "you still take half damage" "the trap hits you for *rolls*" "make a wisdom saving throw" "The soft brian like creature has stunned you, make an intelligence saving throw"
The trap would Disintegrate if it hits at a man teen similarly to hell if a punji stick hits solid granite. And there are only a few spells that should be able to damage you through a full set of armor those would include hear metal disintegrate and finger of death cloud kill or any poison spell
Not exactly: "A typical warforged is between two and thirty years old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age."
@@allenz7688 You said "not exactly," and then made me more sure of this. I'd forgotten the book actually said that none have shown signs of deterioration.
@@eric_moore-6126 For as far as we know, their sigils might fail at 31 years old, lol. There is nothing RAW (that I know of) that even implies that a warforged can live forever or even implies that they can reach the lifespan of the average human. Lore in earlier editions had them lasting much longer, but that is not canon in 5e. Cheesy builds need to rely on RAW...otherwise, it's just "if your DM allows it."
"I wish for infinite armor class" "You are now incapable of being hit. Newtons 3rd law states that "every action has an equal and opposite reaction", thus your character is *hit* by the reaction everytime they move. Therefore, your character is incapable of movement, and will stay immobile in that location for the rest of time."
I've thought about this idea before, and i have come to magic items are very strong. with three animated shields and dual wielding +3 shields, a barbarian-wizard-cleric can have an AC of 43 (the barbarian's unarmored defense gives 10+5(dexterity)+5(constitution) to make base 20, with 5 off a +3 shield, +3 off a defender scimitar and +6 off the three animated shields, then you cast shield of faith for +2. 20+5+8+6+2=35 AC, technically achievable at level 5 with insane rolls to make the character and magic items. Then, you can add a 18th level artificer for 3 more animated shields, making it 41, and warforged, making it 42. then, you can add the defensive dualist feat to give +6 AC, making it 48. however, if you use epic boons, you can get it to 58 off the one that boosts a skill to 30 (dex and con, making the base 30 instead of 20), a stone defender can be used for +5, and if you have 3/4 cover, you get +5 more, and books can be stacked on, with each one read giving +1 AC. thus, without books, homebrew, or wish, the highest AC should be 68 (you need 3/4 cover), if I haven't forgotten anything. If you were able to get more hands/arms to use, then you could add more +3 shields, but i'm not sure if you can do that. TL;DR: max AC should be 68 unless I forgot something. If only I could add one more. Now if one of you say there's no point in having it this high, I'll consider making a highest possible to hit with an attack.
@@bankasai3120 Yes, many times when testing the sharpness of my edges. It's still no trouble to damage, especially if the blade being used is even remotely maintained. Besides, it's not like it actively tries to avoid you; it isn't even sentient. That makes the situation so much more entertaining to me. It's not even getting any part of its AC from DEX; it's just its natural resilience.
@@sparrowthesparrow I thought so at first too; but then I realized that even cloth has 11 AC, meaning they somehow just naturally debuff the clothes they wear. Granted, an entire village "fortified" by paper would be like Heaven to all the fire-loving murderhobos out there and would definitely result in comedic gold. ^_^
@@CrimKazanawa people don’t test knives against loose paper. People often times hold the paper in place so that the blade doesn’t simply just push it out of the way.
Paladin: I have an armor class of 20, nothing can hit me DM: K m8, make a dex save Bullet person: I have an armour class of *y̵̤̠͒ë̴͈͕́̕s̶͖̫̽* DM: Okay make a dex sa. . . fuuuuuuu
The easiest answer is to challenge your DM to a shirtless 1v1 in the rain for infinite AC. Either you win, and thus get infinite AC; you lose, and thus at least got to fight shirtless in the rain; the DM refuses, therefore making you DM by right of challenge; or you and your DM becomes extra best friends from the struggle of fighting shirtless in the rain.
Bladesingers also get their int bonus to AC while bladesinging, meaning at least 2 levels of Wizard are needed for the ultimate AC build. Getting int to AC means your lich can use at least two separate manual types simultaneously, making the process faster
6:20 an interesting idea is if you have a Lich making these magical tomes. You can use this chart to come up with quest ideas for the heroes basically foiling the lich’s attempts to continue their work. It could start with an influx of smaller creatures because the predators that eat them are being hunted on mass by the Lich to gather the components.
Well, if we use the anime this idea was clearly based off of, just sit in a field and let monsters attack you until you become an indestructible Mary Sue that beats enemies by eating them.
@@humain1025 so basically there's an anime, Bofuri, where the main character plays a vr video game where she does what I described in the original comment, then through a series of wacky hijinks, becomes an indestructible angel demon that can turn into godzillla or a mech and also gets a new costume every episode that is literally never used in place of her signature armor.
The basic idea of the series is an adaptive defense, which she accidentally broke by being nigh unkillable. Then she finds that, since she has NO attack, biting an enemy is the only way to harm them, and starts gaining abilities from this. Eventually this spirals out of control rapidly. Now an adaptive defense character WOULD be interesting, but it needs SOME limits to actually be used, otherwise, it gets boring. Even in the show, most of the interest is seeing everything react to her rather than the other way around, and even then, it's a bit much at points.
"My character uses a *Wish* spell to encase himself with a ball of adamantite! I am invincible! _I AM IMMORTAL!!!"_ "Ok, the enemy artificer casts *"Heat metal"* on your ball at 6th level. You take 6d8s of damage each round" "Wait no"
druid circle of the moon is the way to go. At 20th level they can always be wildshaped as an elemental, and those don't age according to what research I could find on the matter, but just in case, druids live 10 times longer than that.
I have a special rule when I DM where your AC factors in movement speed. 30 feet is normal, every 10 feet below 30 is -1AC, and every 10 feet above 30 is +1AC (Yes, you have -3 to AC if you are restrained. Bear traps are now even more dangerous in combat). Someone made a druid-sorcerer multiclass thing that was able to move like two miles in a turn, soooo... that was fun.
Easier than becoming a lich for the book method: Get access to a demi-plane where time functions differently. Throw the book in there to recharge it faster.
Player: Ha, infinte AC! I win, there is no way you can kill off my character now! Me, the DM, who's spellcasters always have a magic missile in their arsenal: Oh no! Anyway...
For the idea of using Wish, an idea for a bite to "Make my armor infinite" is to make them an immovable object, which, by proxy, means they can't move, stuck in place for eternity
its funny he uses bofuri as the mascot while maple (the great/tower shield character) for the inf. defense her friend in the same series sally is the agility version where her ability to dodge something is insanely high.
So doing some quick maffs here, it takes 2 days to read the book for its effects. Assuming you want constant gain, you need about 18,200 books to read one constantly for them sweet gains (by the time you finish reading the last one the first one will have recharged). this would take you roughly 455,000 weeks to create all of these, or about 8,750 years. Pretty good timeframe given immortality.
Had a character in my campaign actually try something similar to the thing involving growth potions. The genius idea they decided to try in a cave, killing themselves and another party member as the room effectively shrank around them.
@Adam moore this should have never happened the DMG Errata says; Combining Game Effects (p. 252). This is a new subsection at the end of the “Combat” section" Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them-the most potent one-apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook
Becoming untouchable is really one step away. There are multiple class abilities which turn crits into non-crits, which allows large AC to create invulnerability. And since the book method doesn’t require you to worry about what levels you have to gake
fun fact, when i made a Maple build in D&D, we were doing level 20 BS character games, and the one i went for was level 20 Redemption Paladin (keep damage off of your allies) with a bunch of self recovery spells/features, insane Con, Tough Feat, Boons of Resilience and Recovery, so that they'll never die (at least in that combat per day) essentially for this build i went with "ima be in the back while the rest of the party does their own absolutely broken things". though i really need to get back the patreon and see your armor pdf lol
its funny how much maple works for this because that is literally what she does(aside from accidentally beating up gods and getting secret overpowered skills like predator and machine god(forget the exact name cause i havent watched bofuri since it came out))
tbh they should have swapped to her friend when discussing the dex strat since "move at high speed and doge everything" is litteraly her MO while maple... *glances over at the slowmotion movement of a running maple* yeah...
@@drizzt7dourden7 yeah, just add a fire fox that can make you go invisible if you want to be sally or a turtle that can enlarge itself and cast hyper beam if you want to be maple.
@@DragonRider6566 for the fire fox- wildfire druid/wizard or warlock or if the dm let's you just have a fox pet but you might want invisibility and simulacrum so wizard might be a good one..... however you definitely want to go rogue assassin for a sally build (even tho she says she is a swashbuckler). Definitely a lot of multiclass and work for a little bit of rp. The turtle- same way to get a familiar (if you can a giant turtle would be easier but doubt they will agree) and try potion of growth or enlarge spell. You want to try to get it to at least huge. Permanent potion of flight will give it the flying effects for you and friends to ride town to town without getting attacked by ground creatures. I'd talk to the dm about the enlarge spell/potion and see about letting them stack and maybe shorten the time it lasts. If you can, find a way for it to cast thorn whip and eldritch blast for flavor. I have an understanding dm and she would just let the turtle have those, but its always nice to go official when trying to create them.
Honestly as a Bladesinger, Monk/ Barbarian you can also read the manual for increasing INT and WIS/CON to gain extra AC with unarmored defense and Bladesong. Plus your stats will be so jacked that saving throws also pose no significant threat with your boni
@@DarthPoyner I don´t think so because the paragraph of the blade song feature says: "You gain a bonus to your AC equal to your Intelligence modifier" and not: "your armor class equals 10 + your Dexterity modifier + your Constitution modifier" as described in the Barbarian´s unarmored defense feature so it is just a flat bonus and does not replace any other kind of AC that you get.
You don't have to become a lich, you can just hangout in the astral sea, you don't age there. And come back to wear you hid the book on the material plane in a century
Use a sphinx lair action that sends the contents of its lair up to 10 years into the future or past repeatedly to create time paradox duplicates of the book.
oddly enough, if you're playing a warforged and the campaign starts off at level 10 or higher with the customary magic item gifts that most players get when starting a high level game, you can just say that your warforged is 1,000 years old and has read the book 10 times or 10,000 years old and read the book 100 times. Technically warforged don't age or suffer the effects of aging so no one can really argue with you, especially in a high level campaign where your characters are expected to have been around for a while.
depends very much on the setting, if the DM says no Warforged has existed for more than 30 years in the setting then that becomes impossible , even if it goes back 100 you just get a +4 from that
POV: A character is explaining their backstory to the party. "So one day I found this taco on the street. I was hungry so I decided to eat it. Since then, nothing has been able to hit me."
That’s funny, that’s what the devs in Bofuri said about Maple. The words EXACTLY were: “She’s becoming more of a Final Boss than the Final Boss itself!”
Rather than become a lich, wouldn't it be easier to just play a warforged, since we assumed that for the wizard-paladin in the first place? Apparently they are immune to aging, given maintenance.
Not exactly: "A typical warforged is between two and thirty years old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age."
I still kinda miss old "touch AC" thing. It helped to differentiate that your attack is not only strong, it's also armor-piercing. So it can kill a turtle, but not a bird.
Ye, if rotated 90 degrees in either direction it will always turn into an infinity symbol. The only way you could argue this doesn't work like this is to assume it is a 3d object on a 2d plane, and have it rotate onto it's side where it looks like a block, thus making it a 1.
me, an intellectual: get a zombie villager, heal it, give it the job armourer and trade with it enough to make it a master one entire set of enchanted diamond armour for 4 emeralds, have fun being unreasonably wealthy- technoblade style
@@hojdoj3567 actually he double broke the game, he has no HP value, it is impossible for him to die due to that. yeah, not 1hp as some think, but no HP value in the files and no death condition possible, only a CTD if attempted. at the end of his fight he just walks off.
@@stm7810 True, combine that with the fact that the kill counter doesn't go up after defeating sans and you can be pretty sure that you did in fact not kill him.
@@gazelle_diamond9768 Yes, Sans is maximum broken, expert dodger, ignores invincibility, can't die and knows teleportation and time freezing like they're cantrips.
I am always quick to point out that Wish while an extremely powerful spell, doesn’t grant you DM powers. There are still (technically) two spell levels higher than 9th.
@@gregorycarmichael6907 I mean.... the only 12th level spell ever created was pretty much someone becoming a god himself. I don't think you can get much closer to godly powers than that.
Play as a Nymph. Get a "Manual of Charisma" and a "Manual of Dexterity" Reading both will increase your AC. Do this early on so your DM doesn't take notice, stash them away, and don't talk about them after. Become a Charisma-based Sorcerer. Later on hire a Wizard to create a new spell for you - which Wizards are allowed to do. This would be a spell variant of the psyonic power, "Temporal Acceleration". This is important because unlike "Time Dilation" it can be cast on unattended objects. From the perspective of a person subject to time accelleration time appears to be frozen, but it only lasts one round normally. So, we'll be combining it with the Permanency spell so the book is always accellerated provided it's not within an antimagic field. With time being accellerated such that people appear frozen from the perspective of a person subject to it's effects it's reasonable to assume that the time ratio should be enough for the books to recharge much faster, but how fast? Well, the "Time Dilation Spell" allows you to move 40 feet within 1 second, and normally you can move 30 feet in 1 minute, so that's a ratio of 1:80 - it would be 1:60 if it just let you move normally in second, but since you can move 1/3 more that means for every day that passes in the real world 80 days will pass for the object subject to this spell. OK, it's an improvement, but not quite enough. We'll need to stack this spell by casting it not on the books, but on a box. Put the books in the box and while inside it they will experience a 1:80 ratio. Now, put the box inside another box with the same spell cast on it. It is still a 1:80 ratio for each box, but since one box is inside another for every one day that passes outside the box 80 days will pass for the outer box and 6400 days will pass for the inner box, meaning that for every day that passes around 17.5 years will pass for the books. Close, but not quite enough. Adding yet another box with the spell on it though would give us a ratio of 1:512,000 - so for every day that passes in the real world 80 days will pass inside the outer box, 6400 days will pass inside the middle box, and 512,000 days will pass for the inner most box. That means in one day 1,402.739 years will pass for the books. PERFECT! If we divide that by 24 hours, it means that for every hour that passes in the real world 58.447 years will pass for the books. That means you can cast the spells every 100.33 minutes. To be safe from the effects of time (i.e. your DM might try to make your hands age or something) have an antimagic field handy that you bring the boxes into in order to box/unbox the books. Since the spell isn't cast on the books themselves you can safely bring the books out of the field and cast it every two hours - including the time required to take it in and out. Unfortunately, it takes 48 hours over a period of 6 days or fewer to actually read each book, so you can't just get a boost every 2 hours. Still, if you devoted all the time that you are not sleeping to reading and if we assume that Nymphs need 8 hours of sleep unlike the 4 hours of meditation Elves need and it would take you 3 days to read each book. Of course, you could always have a larger time accelerated box for reading in. In that case we'd stick with the 1:80 ratio. This would allow you to spend 54 minutes reading through 3 days of material. Now we're getting somewhere. You can alternate which book is being accellerated to 100 years while you read the other in your own time accellerated space, and therefore, since it takes 2 hours to rechange them and 1 hour to read them you are effectively able to read both books every two hours now. That means that every two hours both your Dexterity and Charisma will increase be 2. Or, to put it more simply, your charisma and dexterity stats increase by the total number of hours spent on this scheme. The only real drawback is that you still age by 3 days for every hour spend doing this, but that comes to less than a year of aging for every 100 points of Dexterity and Charisma added. Still, it can add up. So, you'd want to cast the level 7 sorcerer spell "Slow Aging" which halts aging for 1d10 years each time it is cast. Without aging to worry about, let's go even deeper - a 4th box for the books and a 2nd box for the player. Now you can increase your Charisma and Dexterity by 2 every 1.5 minutes. Let's round that to 2 minutes to make time for leaving and re-entering, boxing/unboxing. In just ONE DAY of real time you will have advanced your Dexterity and Charisma by 720 points each! As a Nymph, if these two scores were exactly 720 each, your Dexterity and Charisma modifiers would be 355 and your AC would be 710 (ignoring all other stats for simplicity). If you took 3 levels of cleric as well you could cast "create food and water" while working thus not having to budget for 7 years worth of food and water each day thus saving money. With those stats, your AC would be so high even the gods would have trouble smiting you and, as a sorcerer, your spells would be devestating. Since the spell save DC is 8 + proficiency bonus + your charisma modifier it would take a roll of 363 assuming no proficiency to resist your spells. and damage? lol... oh, your spell attack modifier is your proficiency bonus plus your charisma modifier so you are going to be dealing 355 extra damage for every attack spell you cast. Gods have 300+ HP so from just one day of training you will be able to one shot kill a god. give it a few days of training to be safe and nothing would be an appropriate challenge for you. ___ Now, before anyone mentions how bad it is to put a bag of holding inside a bag of holding, that doesn't apply here. That's putting one extra dimensional space inside another. Time dilation, even in the real world, is a totally linear process. All we are doing is altering the rate of time in multiples. Oh, and I know that the Nymph is not normally playable, but I worked out a Nymph player template which stripes out all the druid spells so it can be leveled like a player. It was written for Pathfinder 3.5e but could be adapted to any addition. Ask and I can share it.
Someone is clearly the engineer of the group. When it comes to time all factors are theoretical dimensionally speaking. Most ideologies agree with your statement but at least one states that different time lines are different dimensions; so its also possible to consider different rates as different dimensions. After all GM discretion is required for finite rulings. That being said, Great plan, and well thought out. The only flaw you did not place in redundency is material costs and thats about it. If the spells you mention are only verbal and or somatic with no materials required then your in the good.
1:19 one thing I'd like to point out. A tank build can only work if you can actually hit back or have a more offensive support party member to do damage for you. The reason being the opponent needs to be punished for trying to attack you otherwise it will just attack again. Going back to the turtle example I can simple keep chipping away at its shell until it's dead. Sure it took awhile but it couldn't really fight back so it didn't matter. A hippo is a different story, you attack it then it rips you to pieces with it's massive teeth
4:11 “But I can’t wrap around the fact that an old man can throw a pebble and still have a 5% chance of landing an attack” Bull, we all know rolling a 20 is a .000000000000001 percent chance.
"A turtle moves at a snails pace" is so infuriating to me for the fact that snails both move at a snails pace and have a shell... just bring up a snail
here is my attempt at a kind of low level high AC build Let's assume you rolled at least two 18’s when rolling for stats Race: Pick warforged for the ability scores of +2 Con and +1 to any other (pick dex) for the ability scores of 20 Con and 19 Dex. Warforged have integrated protection as well, which gives them a +1 to AC. Class: For the first 6 levels, pick fighter (make sure to pick a shield and finesse weapon with starting equipment). When picking a fighting style at level 1, pick defense, which gives +1 to AC. When picking a martial archetype at level 3, pick battle master. When picking maneuvers, pick the Evasive Footwork maneuver as well as the Bait and Switch maneuver. Under the circumstances of these maneuvers, they both give a bonus to AC equal to your superiority dice roll, with a max of +8 for each. For the ability score improvement at level 4, put one point into Dex, making it 20 and the other point into something else. For the ability score improvement at level 6, pick the Defensive Duelist feat which adds the character’s proficiency bonus (+3) to their AC, under the circumstances. For the seventh level, pick barbarian and strip your character of all their armor and take advantage of the unarmored defense, which permits the use of shields. Because your character has +5 Con and +5 Dex, their unarmored defense is automatically 20. Total: 20 (unarmored defense) 1 (integrated protection) 2 (shield) 1 (defensive fighting style) 8 (evasive footwork) 8 (bait and switch) 3 (defensive duelist) ===================== 43 AC in total at level 7 (if everything goes your way)
Well, there is always the simple way to deal with high AC characters...saving throws tend to not help as much and aiming for different mental stats. Kind of like the hulking barbarian upped Con and Dex getting taken out by the simple bards quite vicious mockery...
Note: I when I play Tomes and Manuals only can bring you to 30 in on stat. So what I did for a high ac build is used manuals of bodily heath, Tomes of Leadership and Influence and Manuals of Quickness of Action. find a dragon mask and take a level in barbarian. grab a +3 shield and Stone Defender. play an elf and you and you don’t even have to be a lich. and that should net you an ac of 50 with out wearing armor.
I now kind of want to see a video of him thinking of ways to get around those random events or other events that was probably the best part of this video
The tail of a Beast Barbarian lets you add 1d8 to your AC as a reaction, but there is no specified duration, so technically speaking there is a way to have infinite AC that is completely RAW
1:15 There's actually a 3rd way: Being too beautiful. No, seriously! The Nymph's charisma modifier gets applied to her AC because she is so beautiful that nature itself conspires to protect her. If you shoot at her, the wind will blow in just the right way to throw off your shot, as an example. If every time you try to hit someone your attacks get moved by nature that's going to make them harder to hit. I once played a custom race I made, "Shadow Nymph" that got AC both from beauty and dexterity and her AC was higher than the Paladin.
I actually got my wish granted for infinite speed on a tabaxi. They then made a speed rule saying for every 100ft I move i get and extra damage die for my weapon type.
@@tornadotaylor8956 kinda they made an adjustment afterwards to where I'd get a max of 12 dice to use. Anything past that I would take half damage in return. So our lvl20 mission to defeat Baal God of murder went a little something like this: cat boi drink a potion of invulnerability and runs really far back and charges. Baal: HP: 500/ cat boi punch: 460dmg
@@DragonRider6566 we made the character specifically to be as fast as possible within the rules of the game. And then they gave me the speed damage rule. So after that I formulated a wish to get my infinite speed. On D&D beyond my speed per turn is calculated out as 100,000 miles because thats as much as you can put without crashing the site lol
@@Auxiliaryy_ i rememver in a planescapes campaign we made someone got 2048 feet per second and then he raced against hermes, got hit with a dance spell, danced out of the stratosphere, still won, and slept with zeus. we just have fun normally and mess around. leg magic items arent all that rare and we fight CR 16 monsters at lvl 9.
@@master0fthearts894 Only possible counterplay: "You can't hurt yourself to death if _I_ hurt yourself to death _for_ you!" -Charlie 'Slimecicle' LastName
IDK about 5e, but pathfinder has a convenient spell called Psychic Asylum. First, read a book of dexterity, then use Read Magic on a scroll of Silent Still Psychic Asylum. Then, use the scroll. Psychic Asylum gives you 15 minutes inside your own mind while the rest of the world slows down. During that time, you can peruse the contents of your mind and reread anything you've assimilated within the past week. Use this to reread your scroll. Since it requires no motions nor incantations, you can delve further into your mind for another fifteen minutes. Repeat ad nauseum until you have all the time in the world to read your manual over and over again. Repeat with other manuals and tomes as desired. If your DM doesn't rule that your head collapses into an orb of the void due to having too much information, you've got a high enough DEX score that notation becomes irrelevant. AC and Reflex just become "YES."
*Update:* Some people say that 30 is the highest you can get in an ability score, while others have found double standards in the rules that say otherwise. Bring up the idea of infinite AC to your DM and see what they think. They might add a few more difficult challenges to obtaining it but otherwise I can vouch that it should still be possible! You'd technically be surpassing gods at that point, so it makes sense why 30 would be the normal limit.
I think you forgat about the magic items (not including the books) when you were talking about highest AC for a normi
Even with the simpelest magic items you can still gain a +7 AC and probably more if you look through all the magical goods
Hey friend, research the rules a bit before you make videos. A Beast Barbarian's reaction d8 to AC doesn't have a listed duration, so you can just stack infinite AC.
@@franciszekbalcerowski1814 no sadly not. this ac is only for this hit after it resets. think of it as you try to dodge the attack.
@@franciszekbalcerowski1814 It literaly says in the video that you can't stack effects with the same name. At least keep a bit of attention to the video before comenting
I think the main thing here is the same Magic stacking that prevents the Sentinels from working. As a DM I would rule you could only uses each of the manuals once each, for a total of +2 to each stat if you got all 6 manuals.
“Make a Stealth check.”
...
“You disappear from reality and memory itself. Make a new character.”
30 dex, pass without a trace, expertise, stroke of luck. Easy 52 and you dont even need to roll.
@@Dnno4563 Is the 52 after using Reliable Talent? Is that why you don't have to roll?
@@Dnno4563 Pfft. That's not hing, try a more sizeable +156 for a maximum stealth roll of 176. All it requires is a Ranger(10)/Rogue(1)/Warlock(6) multiclass at level 20 (the where you put the other levels doesn't matter). With 20 dex and the 13+ wis and cha scores, boons of luck, undetectability, some ability score improvements, a stone of good luck, a ioun stone of mastery, a 14th level bard for inspiration, 6th level wild magic sorcerer for bend luck, a circle of dreams druid for hearth of moonlight and shadow, a 20 int 7+ level artificer for flash of genius and guidance, someone wearing the lost crown of besilmer, and all of those allies with a boon of fate.
If you properly stack up all of the things like pass without a trace and hide in plain sight, etc. You can do some truly obscene stealth rolls.
@@eric_moore-6126 No that was storke of luck
@@Erin-ks4jp Wow. Ok.
A litch that has used his immortality to read and make books of speed sounds like a hilarious minor antagonist for a comedic campaign. Imagine a litch that doesn’t even bother casting spells, because a bow is way more effective.
every arrow always hits(except on natural one) and always oneshots you lol(due to taking you down to -max hp and below)
@@dragohammer6937 Dex caps at 30 (+10)
@@elderlich7562 the manual of quickness increases maximum dex as well, so it really depends on DM interpretation.
@@elderlich7562 It could easily be house ruled that deities can break these limits. So since you already have immortality, you may as well go for divinity. Imagine a god of war that only has 30 in his main stat. Pretty trash god.
And by then you may as well just wish for more books or an artifact that increases AC as just wishing for something material and unmistakable is much less likely to fail.
I love how the answer to this question is, "just go really fast."
So what is Sonic's AC?
@@eric_moore-6126 OH GOD!!
WAY PAST COOL
@@eric_moore-6126 how fast do you have to travel to go backwards in time? We can use that as a baseline to calculate his DEX
@@ChibiKami faster than the speed of light... Yeah...
Basically Mecha Godzilla: "I have 788 AC! NO ONE CAN SCRATCH ME!"
Wizard: "... Magic Missile"
Shield spell hehe
Cast grease now you are flat footed 17🤣
@@gkagara I’m sure you know this, but there is no such mechanic in 5th edition
My cleric: I throw the wizard as an impromptu weapon, Nat 20, *YEET*
@@RavarSeer
I mean, flubbing a save might mean a mach speed collision between the wall and their face, so I'd say it's still worth a shot
For the speed lich strat, there's also a staff (I think staff of magnus maybe idk) where you can enter your own custom plane, where it's laws of time and space are yours, and therefore could spend an eternity in there, but less than a second passes on the outside, basically breaking your character into REAL God levels.
I am a dm btw....
Yes I've let this happen....
must be fun to see the birth of a god
@@GabTheBanished been there, seen it. Still cool tho.
Isn't the Staff of Magnus from The Elder Scrolls?
@Her_Imperious_Condesension yes! Its in both dnd and skyrim. Although the dnd one might be called "the staff of the magus"
@Her_Imperious_Condesension tbh i kinda lost my info on it. Id check dnd 5e apps and info on 3.5
You don’t even need to become a lich to read infinite dex books. The spell “Clone” doesn’t have a “death by old age” restriction and can be replicated by Wish at no cost.
Not to mention he's using a Warforged, so he may not die of old age to begin with. Still, Clone would be a good contingency plan.
Or better yet, cast Contingency and something like Revivify
but doesn't Wish require...
>5e Wish's only component is verbal and grants spells of lower levels without need for their material component cost
damn, 5e Wish is completely broken. No wonder Gygax felt that 9th level spells weren't intended for players
The problem with using "wish" to solve your problems, is that by the time you get access to it, the campaign is probably nearing it's end.
(or the DM is waiting to monkey-paw you with it)
@@Reishadowen Copying spells can't get monkey's pawed. Only if you make some other effect
"We're not doing this to be practical, we're doing it to be funny."
Words to live by.
dnd 3.5e infinite range homing nuke that kills everything in a massive radius.
“I wish for an infinite armor class”
Ok, you find yourself in a class about armor. You can’t move, and an hourglass on the teachers desk is frozen.
That's what you get for being meta.
Don't worry I have 2 more wishes!
2nd wish; I wish I did not make that last wish.
GM: done.
final wish: I wish my armor would protect me from everything (trying to better describe infinite armor class).
GM: done... your armor purifies all food and water, has an anti magic field that applies to all spells it does not use itself. it provides a constant force bubble an inch away from you. and if anything would get around the bubble you and the armor alone randomly plane shift then randomly teleport to a safe location within 5 miles of you...
in 4 days you are dying of dehydration because although the food and water are purified it cant get around or through your armors bubble and most items you had are long gone, since they immediately violated the bubbles space if they were on you... oh and no more wishes or ability to use mystic lamps.
Careful what you wish for it might come true.
"you find yourself suddenly turned into an indestructible statue, an effect that cannot be undone by anything except universal solvent. You are paralyzed and cannot age."
@@Yawyna124 However you remain aware of your surroundings with all 5 senses in tact at normal levels...
Here comes a terrible bard to train his singing voice and bad story telling.
@@kodytiffany5686 "I wish that I did not make that last wish."
"You already used all of your wishes."
"No, I didn't. I never made the first wish, and now I never made the other first wish. I still have three wishes left."
"..."
"I can do this all day."
"Please don't."
"Lazy, what kind of defense is this?!"
"I AM THE DEFENSE!"
When Uber is the best AC
Nice How it feels to play Engineer reference
“195 (AC) is my favorite number.”
-sond smit tea for two
Heh.
reminds me of a really crazy story i read:
some D&D players found out that armor can be upgraded for a price, BUT the price was affected by SIZE...
so they got hold of a chicken and some chicken-sized armor, upgraded THAT armor to an absurd level, attached a bomb to the chicken...
and KILLED A TARRASQUE!
AND the chicken SURVIVED!
If I had a nickel for every time I heard of a character surviving a bomb because of high ac I would have two nickels sure it’s not much but it’s weird that it happened twice
they have made a Cucco from Legend of Zelda everybody panic!!!
Blaine: "We could just boost our dexterity to levels ungodly"
Also Blaine: *shows Maple running at top speed even though she is literally slower then a turtle*
Her turtle actually has a higher agility stat than here hahaha!
@@GodsPoisonSamael lulz
Why isn't it Sally? lol
Do not anger Maple, she might fly over us on her turtle and rain poison death upon us
@@jonathanwessner3456 All while she's thinking of dinner
“Nothing can get past this armor”
“I cast heat metal”
I made a build that requires only one metal object to reach an AC of 56. Without that metal, it is still 53
@@bankasai3120 may my players never meet you or this build X3
@@bankasai3120 beautiful! you could fully avoid hits from some gods.
@@stm7810 god says a single word of power, "kill," as your lifeless body falls to the ground
The wizard says “Fuck your AC” as he casts power word kill
I saw maple clicked and then realised it was you
Maple is cute! Also OP, but mainly cute
Honestly same.
@@icarue993 "tur-tle"
@@tornadotaylor8956 syrup!
@@tornadotaylor8956 Use spirit cannon! turtle turtle turtle.
5:15: Disappointed that that image shows Maple and not Sally, who _is_ a speed demon that can't be hit because of how fast she is.
yes
true, that is a missed opportunity
@@Kittsuera yeah
I was thinking the same thing
That anime was great. I miss it.
When you spend so much resources into having infinite AC, but an enemy spellcaster uses Hold Person on you (with you having a shit wisdom save) and now all his minions are auto-criting through your infinite armor (in melee only but still).
They still have to hit you to auto crit, they just have advantage on the attack roll. (From the "Paralyzed" condition: Any attack that hits the creature is a critical hit if the attacker is within 5 feet of the creature. The "That Hits" ruins the Hold Person method of getting past infinite AC.)
Or just uses attacks that require saving throws ignoring armor entirely.
Anyone looking at this should remember some spells hurt you even if you succeeded your save.
Evasion go brr but only for dex saves
For that, there are a few classes, races or items that can give you the ability to take no damage if you suceed and half if you fail. I can't remember them off the top of my head and i may be mixing some stuff up (like homonculous servant) but I do know that it happens in dnd.
Shield Master would let you get Evasion in any class. I don't think there is a way to fully negate other saving throw effects, though (unless it's a cantrip. Then just pass the save).
I made an evil bard that can scrape 42 AC. Now the party has to be worried about AOE nukes instead of monster that swing and hit single targets.
Not if you're a monk, the other way to gain immortality
Player: "I wish for infinite AC."
DM: "Your character doesn't know what AC is."
Player: "I wish I was in a ball of adamantine then!"
DM: "Okay. You are now untargetable due to total cover and are going to eventually suffocate in the ball of adamantine. Your AC is still the same as normal."
Player: "Wha?"
Player: "Then... I'll just drink a potion of giant size and then growth, then surround myself with 152 steel defenders making my AC 788!"
DM: "..."
DM: "Your going to get a legendary grade potion and 152 steel defenders from where?"
Player: "Um..."
DM: "Listen, you only need 39 AC maximum. Past that you don't need more unless I homebrew. Tiamat has a +19 to hit, that's as high as it gets and since a 20 always hits you don't need 40 AC."
DM: "It's perfectly possibly to reach that level of AC within the game if you work towards that within the rules. I'd suggest you start thinking like a normie and think that build out."
Adamantine armor, 40 ac is now necessary.
@@Dnno4563 Adamantine Armour turns critical hits into normal hits. A natural 20 still hits.
@@Dnno4563 Implying plate is good enough or that you can stack a +3 plate on adamantine when it is qualified as its own magical item. Here is the build btw.
Bladesinging warforged wizard.
Base 10 AC + 1 AC warforged + 5 dex + 5 int +5 shield + 3 mage armor. 29 AC no items, no concentration. Next take the defender sword, a single legendary that isn't consumable. 32 AC.
Only 7 AC away from that 39
Next you do something else that doesn't require items. You prep Glyph of Warding if you don't want the outside help.
But here is something much more cost effective in spell slots.
Fun fact Concentration isn't limited by crossing realms, it keeps going as long as the caster concentrates on that spell.
Pay two level 1 clerics to concentrate on the spells shield of faith and Protection from evil and good on you. This will give you an effective AC of 39 for 10 minutes.
Finally cast Tenser's transformation on yourself and teleport right on in.
Congrats, you're scarier than the fighter to enemies with little work on your part.
Fun fact protection from evil and good protects from everything listed, not just one thing you pick. It's unlikely that anything won't be those things if they're hitting you at 34 AC.
If you want to be nastier just glyph of warding tensers and then haste yourself on top of it for 36 AC.
A few more fun facts.
If you pick a rapier defender and wield a staff of power in the other hand that becomes 38 AC while expanding the spells you can cast. Then finally a watchful helm +1 AC for an effective AC of 44 due to protection from good and evil.
Of course you can just glyph of warding and dip cleric a bit and just do it on your own.
You want to be broken? I suggest twilight cleric 2 with 18 levels of blade singer.
You're the tank/healer/dps/controller.
That's you.
@@GrimHeaperThe You forgot having 7 shield guardians to enhance your ac by 14 as their reaction. Only costs 1,000gp per guardian so at later level games it can be easy enough based on your dm.
@@Somber_Knight Identical effects don't stack.
I'm a simple man.
I see our lord and savior Maple.
I click.
I click twice.
That's honestly the reason why I clicked
The real final boss.
I click hard enough to damage her. Good thing I'm using a modified 3310...
This video just showed up as a recommended and when I saw Maple I clicked.
I did this with one of my players a while back, and the best one we found was a Bladesinger Wizard build who could in a pinch boost his AC to 43. Meaning nothing in the game could land a solid hit on him without a nat 20. Which was unlikely to happen since he had a functionally infinite blur spell active at all times. Not infinite AC sure, but completely RAW, so no question about validity.
I cast dragons breath. You make a dex save. Which you likely pass but still take half damage. I hit you.
@@kagato23 Yes, AoE's can still hit, but this was about AC smartass.
Thus I'm obviously talking about actual attack-rolls, not the thing that bypasses AC all together.
love the bofuri refrences. man ive been waiting for years for a season 2. cant wait for 2022
Season 2 is confirmed for January 2023!
@@NullWes10 WAIT FR????? LETS GOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
Came here to celebrate with you
WOOOOOOOOOOOOOOOOOOO BABY, THAT’S WHAT I’VE BEEN WAITING FOR
@@NullWes10 wait
WAIT
HOLY HELL I LOVED THIS SERIES AND SEASON 2 IS COMING OUT LETS GOOOOOOO
@@NullWes10 im going to rewatch everything in celebration
Player: with my infinite Armor class, I am invincible!
DM: You encounter a Mind flayer and it uses its Mind blast. Do an Intelligiance saving throw.
Player: *sad stunned noises*
armor artificer solves that problem
Paladin solves that problem .Mm lovely +12 to all saving throws!
@@archmagemc3561 Force cage and radiant sickness. Your saves mean nothing. And when people don't want it to be a DM vs the player game, don't see how much trouble it is to balance a game when people wanna go players vs the DM lol
1:41 "Sure thing, also make a dexterity saving throw"
"you still take half damage"
"the trap hits you for *rolls*"
"make a wisdom saving throw"
"The soft brian like creature has stunned you, make an intelligence saving throw"
Soft brian
@@오주환-b1n Nah, not like a soft Brian, a soft thing that is like a Brian.
The trap would Disintegrate if it hits at a man teen similarly to hell if a punji stick hits solid granite. And there are only a few spells that should be able to damage you through a full set of armor those would include hear metal disintegrate and finger of death cloud kill or any poison spell
You can’t die of age as a warforged, you don’t need to be a lich
I was thinking that, too.
Not exactly: "A typical warforged is between two and thirty years old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age."
@@allenz7688 You said "not exactly," and then made me more sure of this. I'd forgotten the book actually said that none have shown signs of deterioration.
@@eric_moore-6126 For as far as we know, their sigils might fail at 31 years old, lol. There is nothing RAW (that I know of) that even implies that a warforged can live forever or even implies that they can reach the lifespan of the average human.
Lore in earlier editions had them lasting much longer, but that is not canon in 5e. Cheesy builds need to rely on RAW...otherwise, it's just "if your DM allows it."
@@allenz7688 Absolutely everything relies on your DM allowing it.
"I wish for infinite armor class"
"You are now incapable of being hit. Newtons 3rd law states that "every action has an equal and opposite reaction", thus your character is *hit* by the reaction everytime they move. Therefore, your character is incapable of movement, and will stay immobile in that location for the rest of time."
You can no longer be hit with food. Starve slowly.
AHA but wer talking fantasy here y'all 😉
"For every step you take, roll. If you crit yourself, you can take the step."
Just misty step
So you basically wish to be Maple with her super high vitality but super low agility?
I've thought about this idea before, and i have come to magic items are very strong. with three animated shields and dual wielding +3 shields, a barbarian-wizard-cleric can have an AC of 43 (the barbarian's unarmored defense gives 10+5(dexterity)+5(constitution) to make base 20, with 5 off a +3 shield, +3 off a defender scimitar and +6 off the three animated shields, then you cast shield of faith for +2. 20+5+8+6+2=35 AC, technically achievable at level 5 with insane rolls to make the character and magic items. Then, you can add a 18th level artificer for 3 more animated shields, making it 41, and warforged, making it 42. then, you can add the defensive dualist feat to give +6 AC, making it 48. however, if you use epic boons, you can get it to 58 off the one that boosts a skill to 30 (dex and con, making the base 30 instead of 20), a stone defender can be used for +5, and if you have 3/4 cover, you get +5 more, and books can be stacked on, with each one read giving +1 AC. thus, without books, homebrew, or wish, the highest AC should be 68 (you need 3/4 cover), if I haven't forgotten anything. If you were able to get more hands/arms to use, then you could add more +3 shields, but i'm not sure if you can do that.
TL;DR: max AC should be 68 unless I forgot something.
If only I could add one more.
Now if one of you say there's no point in having it this high, I'll consider making a highest possible to hit with an attack.
Umm.... is no one going to talk about the fact that PAPER, with an AC of 11, is more resilient than the average commoner with an AC of 10?
Have you ever swung a knife at loose paper? It it quite flexible.
Solution: cover all the commoners in paper
@@bankasai3120 Yes, many times when testing the sharpness of my edges. It's still no trouble to damage, especially if the blade being used is even remotely maintained. Besides, it's not like it actively tries to avoid you; it isn't even sentient. That makes the situation so much more entertaining to me. It's not even getting any part of its AC from DEX; it's just its natural resilience.
@@sparrowthesparrow I thought so at first too; but then I realized that even cloth has 11 AC, meaning they somehow just naturally debuff the clothes they wear. Granted, an entire village "fortified" by paper would be like Heaven to all the fire-loving murderhobos out there and would definitely result in comedic gold. ^_^
@@CrimKazanawa people don’t test knives against loose paper. People often times hold the paper in place so that the blade doesn’t simply just push it out of the way.
Paladin: I have an armor class of 20, nothing can hit me
DM: K m8, make a dex save
Bullet person: I have an armour class of *y̵̤̠͒ë̴͈͕́̕s̶͖̫̽*
DM: Okay make a dex sa. . . fuuuuuuu
*laughs in Cone of Cold* Make a con save eve
Me with 21 AC and 9 in dex TwT
Enemy: NADE
did you reference promised never land?
Bruh just take the shieldmaster feat. and enchant your shield
The easiest answer is to challenge your DM to a shirtless 1v1 in the rain for infinite AC. Either you win, and thus get infinite AC; you lose, and thus at least got to fight shirtless in the rain; the DM refuses, therefore making you DM by right of challenge; or you and your DM becomes extra best friends from the struggle of fighting shirtless in the rain.
You're joking but i really like the idea of making my players do something absurd for an op effect like this, so thanks for the inspiration.
"the DM refuses, therefore making you DM by right of challenge", THE CURSE HAS BEEN PASSED ON! FOREVER DM NO MORE! FREEDOM!!!
Bladesingers also get their int bonus to AC while bladesinging, meaning at least 2 levels of Wizard are needed for the ultimate AC build. Getting int to AC means your lich can use at least two separate manual types simultaneously, making the process faster
6:20 an interesting idea is if you have a Lich making these magical tomes. You can use this chart to come up with quest ideas for the heroes basically foiling the lich’s attempts to continue their work.
It could start with an influx of smaller creatures because the predators that eat them are being hunted on mass by the Lich to gather the components.
Well, if we use the anime this idea was clearly based off of, just sit in a field and let monsters attack you until you become an indestructible Mary Sue that beats enemies by eating them.
sooooooo Maple from Bofuri(a.k.a. the black haired girl who is shown in the video who owns the shield in the video.)
@@DragonRider6566 Yes
I don't get this, but ok
@@humain1025 so basically there's an anime, Bofuri, where the main character plays a vr video game where she does what I described in the original comment, then through a series of wacky hijinks, becomes an indestructible angel demon that can turn into godzillla or a mech and also gets a new costume every episode that is literally never used in place of her signature armor.
The basic idea of the series is an adaptive defense, which she accidentally broke by being nigh unkillable. Then she finds that, since she has NO attack, biting an enemy is the only way to harm them, and starts gaining abilities from this. Eventually this spirals out of control rapidly.
Now an adaptive defense character WOULD be interesting, but it needs SOME limits to actually be used, otherwise, it gets boring. Even in the show, most of the interest is seeing everything react to her rather than the other way around, and even then, it's a bit much at points.
"My character uses a *Wish* spell to encase himself with a ball of adamantite! I am invincible! _I AM IMMORTAL!!!"_
"Ok, the enemy artificer casts *"Heat metal"* on your ball at 6th level. You take 6d8s of damage each round"
"Wait no"
quick, jump into your bag of holding.
Becoming a lich and being immortal?
Me: * Look of Monk superiority*
Monks still age, they just don't suffer the physical effects. The body should eventually still fail, though.
druid circle of the moon is the way to go. At 20th level they can always be wildshaped as an elemental, and those don't age according to what research I could find on the matter, but just in case, druids live 10 times longer than that.
Oath of the Ancients Paladin at 15th level: Allow me to introduce myself
Me laughing in Lich being undead and immune to Stun.
I have a special rule when I DM where your AC factors in movement speed. 30 feet is normal, every 10 feet below 30 is -1AC, and every 10 feet above 30 is +1AC (Yes, you have -3 to AC if you are restrained. Bear traps are now even more dangerous in combat). Someone made a druid-sorcerer multiclass thing that was able to move like two miles in a turn, soooo... that was fun.
Easier than becoming a lich for the book method: Get access to a demi-plane where time functions differently. Throw the book in there to recharge it faster.
I require that taco now. This is not me asking, this is a “deliver it to my door or deliver your head to my door” statement.
Player: Ha, infinte AC! I win, there is no way you can kill off my character now!
Me, the DM, who's spellcasters always have a magic missile in their arsenal: Oh no! Anyway...
"there are fates far worse than death" -creative DM taking that as a challenge
For the idea of using Wish, an idea for a bite to "Make my armor infinite" is to make them an immovable object, which, by proxy, means they can't move, stuck in place for eternity
its funny he uses bofuri as the mascot while maple (the great/tower shield character) for the inf. defense her friend in the same series sally is the agility version where her ability to dodge something is insanely high.
Leomund's Hut, Otiluke's Resilient Sphere, Wall Of Force all make it impossible to hit you even if the attacker rolls a natural 20.
Why bother with AC? I have a wall of force and sending. Just for shots and giggles.
Player: "I've done it! I have infinite AC! I am invincible!"
DM:"Sure you are buddy. Anyways, could you make an Intelligence saving throw for me?"
So doing some quick maffs here, it takes 2 days to read the book for its effects. Assuming you want constant gain, you need about 18,200 books to read one constantly for them sweet gains (by the time you finish reading the last one the first one will have recharged). this would take you roughly 455,000 weeks to create all of these, or about 8,750 years. Pretty good timeframe given immortality.
Clone
Had a character in my campaign actually try something similar to the thing involving growth potions. The genius idea they decided to try in a cave, killing themselves and another party member as the room effectively shrank around them.
@Adam moore this should have never happened
the DMG Errata says;
Combining Game Effects (p. 252). This is a new subsection at the end of the “Combat” section" Different game features can affect a target at the same time. But when two or more game features have the same name, only the effects of one of them-the most potent one-apply while the durations of the effects overlap. For example, if a target is ignited by a fire elemental’s Fire Form trait, the ongoing fire damage doesn’t increase if the burning target is subjected to that trait again. Game features include spells, class features, feats, racial traits, monster abilities, and magic items. See the related rule in the “Combining Magical Effects” section of chapter 10 in the Player’s Handbook
Becoming untouchable is really one step away. There are multiple class abilities which turn crits into non-crits, which allows large AC to create invulnerability. And since the book method doesn’t require you to worry about what levels you have to gake
fun fact, when i made a Maple build in D&D, we were doing level 20 BS character games, and the one i went for was level 20 Redemption Paladin (keep damage off of your allies) with a bunch of self recovery spells/features, insane Con, Tough Feat, Boons of Resilience and Recovery, so that they'll never die (at least in that combat per day)
essentially for this build i went with "ima be in the back while the rest of the party does their own absolutely broken things". though i really need to get back the patreon and see your armor pdf lol
its funny how much maple works for this because that is literally what she does(aside from accidentally beating up gods and getting secret overpowered skills like predator and machine god(forget the exact name cause i havent watched bofuri since it came out))
the skills are Atrocity, Machine God, and Loving Sacrifice
tbh they should have swapped to her friend when discussing the dex strat since "move at high speed and doge everything" is litteraly her MO while maple... *glances over at the slowmotion movement of a running maple* yeah...
@@drizzt7dourden7 yeah, just add a fire fox that can make you go invisible if you want to be sally or a turtle that can enlarge itself and cast hyper beam if you want to be maple.
@@patdav56 ah thank you. also Stout Defender
@@DragonRider6566 for the fire fox- wildfire druid/wizard or warlock or if the dm let's you just have a fox pet but you might want invisibility and simulacrum so wizard might be a good one..... however you definitely want to go rogue assassin for a sally build (even tho she says she is a swashbuckler). Definitely a lot of multiclass and work for a little bit of rp.
The turtle- same way to get a familiar (if you can a giant turtle would be easier but doubt they will agree) and try potion of growth or enlarge spell. You want to try to get it to at least huge. Permanent potion of flight will give it the flying effects for you and friends to ride town to town without getting attacked by ground creatures. I'd talk to the dm about the enlarge spell/potion and see about letting them stack and maybe shorten the time it lasts. If you can, find a way for it to cast thorn whip and eldritch blast for flavor. I have an understanding dm and she would just let the turtle have those, but its always nice to go official when trying to create them.
Also subscribe or your character will die in your next D&D session.
Mine already is 🤣
Also your amazing blaine
Jokes on you hes already dead
But what if i am already subscribed?
hi
Joke on you i am the dm.
Me: "I cast a spell on the infinite AC creature, they have to make a wisdom save."
The DM: A what
Really went with the maple fanart, nice!
Maple is definitly the best example of unlimited Power which comes from high defense
At last, some indication that I’m not the only person who watches bofuri
Duh its awesome
Honestly as a Bladesinger, Monk/ Barbarian you can also read the manual for increasing INT and WIS/CON to gain extra AC with unarmored defense and Bladesong.
Plus your stats will be so jacked that saving throws also pose no significant threat with your boni
Jeremy ruled that unarmored defenses don't stack. I would assume that the Unarmored-like feature of the bladesinger wouldn't either.
@@DarthPoyner I don´t think so because the paragraph of the blade song feature says: "You gain a bonus to your AC equal to your Intelligence modifier" and not: "your armor class equals 10 + your Dexterity modifier + your Constitution modifier" as described in the Barbarian´s unarmored defense feature so it is just a flat bonus and does not replace any other kind of AC that you get.
That's Maple that's Maple that's Maple! That's who I named my RuneScape defense pure after!
as the biggest fan of bofuri in the world that thumbnail is very apreciated
You don't have to become a lich, you can just hangout in the astral sea, you don't age there. And come back to wear you hid the book on the material plane in a century
Use a sphinx lair action that sends the contents of its lair up to 10 years into the future or past repeatedly to create time paradox duplicates of the book.
Any spell that deals damage, even if you save it: I'm about to end this man's whole career
The one with defenders sounds like an insane boss to fight
Thank you for using Maple as the infinite ac character. It suits the video, and she's adorable
oddly enough, if you're playing a warforged and the campaign starts off at level 10 or higher with the customary magic item gifts that most players get when starting a high level game, you can just say that your warforged is 1,000 years old and has read the book 10 times or 10,000 years old and read the book 100 times. Technically warforged don't age or suffer the effects of aging so no one can really argue with you, especially in a high level campaign where your characters are expected to have been around for a while.
Except for your dm because that's dumb bullshit
Reminds me of the dragonwrought kobold BS some people tried to pull in 3.5, except with fewer bonuses to mental ability scores.
depends very much on the setting, if the DM says no Warforged has existed for more than 30 years in the setting then that becomes impossible , even if it goes back 100 you just get a +4 from that
@@magica3526 it is not, it's what he's proposing in the video except much simpler to pull off.
@@Marcusjnmc I'd take the +4.
POV: A character is explaining their backstory to the party. "So one day I found this taco on the street. I was hungry so I decided to eat it. Since then, nothing has been able to hit me."
"Ha Ha Ha! I have Infinite AC, I'm unstoppable!"
Dm: Roll a DC 23 Intelligence save. If you fail, your Intelligence and Charisma are reduced to 1.
Feeblemind HAHAHAHAHAHAH
the irony that one of my party also get feebleminded last week because he's doing too much shenanigan
"i wish for infinite AC"
"Okay, you get it. Make an intelligence save or die."
3:38 At this point, you've stopped being a player, and have become a dungeon boss.
That’s funny, that’s what the devs in Bofuri said about Maple.
The words EXACTLY were: “She’s becoming more of a Final Boss than the Final Boss itself!”
NEXT EPISODE: How To Become DIO
YES YES YES *YES*
Vampire.
Time stopping ability.
Should be manageable
The World is pretty much useless in real-time
@@FriskyD. That's why it can stop time, it's aslo just crazy powefull physically and can't be touched by anything in the dnd universe
@@synchrolord for five seconds. Not anime seconds, where twelve page monologues fit into ten seconds, dnd uses real-world timescale.
POWER!!!! UNLIMITED POWER!!!
Shouldn't it be "SPEED!!!! UNLIMITED SPEED!!!"
Rather than become a lich, wouldn't it be easier to just play a warforged, since we assumed that for the wizard-paladin in the first place? Apparently they are immune to aging, given maintenance.
Not exactly: "A typical warforged is between two and thirty years old. The maximum warforged lifespan remains a mystery; so far, warforged have shown no signs of deterioration due to age."
They are effectively immortal. No warforged has ever died of old age.
@@supermcspotty No warforged has yet to make it 31 years old, either. That doesn't make them immortal.
*Cries in forced saving throws*
I still kinda miss old "touch AC" thing. It helped to differentiate that your attack is not only strong, it's also armor-piercing. So it can kill a turtle, but not a bird.
"I want my ac to be a 90 degree rotated 8"
Rotates it so that it's now a one
...how?
Ye, if rotated 90 degrees in either direction it will always turn into an infinity symbol. The only way you could argue this doesn't work like this is to assume it is a 3d object on a 2d plane, and have it rotate onto it's side where it looks like a block, thus making it a 1.
me, an intellectual: get a zombie villager, heal it, give it the job armourer and trade with it enough to make it a master
one entire set of enchanted diamond armour for 4 emeralds, have fun being unreasonably wealthy- technoblade style
selling HPB, buying catalysts, making more HPB, selling more catalysts
I wish for infinite armor class.
DM: Granted. Your armor class is infinite, but you die if an attack hits you.
sans
@@hojdoj3567 actually he double broke the game, he has no HP value, it is impossible for him to die due to that. yeah, not 1hp as some think, but no HP value in the files and no death condition possible, only a CTD if attempted. at the end of his fight he just walks off.
@@stm7810 True, combine that with the fact that the kill counter doesn't go up after defeating sans and you can be pretty sure that you did in fact not kill him.
@@gazelle_diamond9768 Yes, Sans is maximum broken, expert dodger, ignores invincibility, can't die and knows teleportation and time freezing like they're cantrips.
The Moment I Saw "I don't like to get hurt so I put all my stats into defense" on the thumbnail I knew this was going to be good
I love how the example character is just the "Max out my defense" protag.
...And then says the name of the anime near the end.
I am always quick to point out that Wish while an extremely powerful spell, doesn’t grant you DM powers. There are still (technically) two spell levels higher than 9th.
I would say 3, since they do literally control the gods
@@gregorycarmichael6907 I mean.... the only 12th level spell ever created was pretty much someone becoming a god himself. I don't think you can get much closer to godly powers than that.
Not in 5e there isn't. But infinite AC is far greater than the guidelines the spell proposes, contrary to popular belief it is meant to have limits.
Play as a Nymph. Get a "Manual of Charisma" and a "Manual of Dexterity" Reading both will increase your AC. Do this early on so your DM doesn't take notice, stash them away, and don't talk about them after. Become a Charisma-based Sorcerer. Later on hire a Wizard to create a new spell for you - which Wizards are allowed to do. This would be a spell variant of the psyonic power, "Temporal Acceleration". This is important because unlike "Time Dilation" it can be cast on unattended objects. From the perspective of a person subject to time accelleration time appears to be frozen, but it only lasts one round normally. So, we'll be combining it with the Permanency spell so the book is always accellerated provided it's not within an antimagic field.
With time being accellerated such that people appear frozen from the perspective of a person subject to it's effects it's reasonable to assume that the time ratio should be enough for the books to recharge much faster, but how fast? Well, the "Time Dilation Spell" allows you to move 40 feet within 1 second, and normally you can move 30 feet in 1 minute, so that's a ratio of 1:80 - it would be 1:60 if it just let you move normally in second, but since you can move 1/3 more that means for every day that passes in the real world 80 days will pass for the object subject to this spell.
OK, it's an improvement, but not quite enough. We'll need to stack this spell by casting it not on the books, but on a box. Put the books in the box and while inside it they will experience a 1:80 ratio. Now, put the box inside another box with the same spell cast on it. It is still a 1:80 ratio for each box, but since one box is inside another for every one day that passes outside the box 80 days will pass for the outer box and 6400 days will pass for the inner box, meaning that for every day that passes around 17.5 years will pass for the books. Close, but not quite enough. Adding yet another box with the spell on it though would give us a ratio of 1:512,000 - so for every day that passes in the real world 80 days will pass inside the outer box, 6400 days will pass inside the middle box, and 512,000 days will pass for the inner most box. That means in one day 1,402.739 years will pass for the books. PERFECT! If we divide that by 24 hours, it means that for every hour that passes in the real world 58.447 years will pass for the books. That means you can cast the spells every 100.33 minutes. To be safe from the effects of time (i.e. your DM might try to make your hands age or something) have an antimagic field handy that you bring the boxes into in order to box/unbox the books. Since the spell isn't cast on the books themselves you can safely bring the books out of the field and cast it every two hours - including the time required to take it in and out.
Unfortunately, it takes 48 hours over a period of 6 days or fewer to actually read each book, so you can't just get a boost every 2 hours. Still, if you devoted all the time that you are not sleeping to reading and if we assume that Nymphs need 8 hours of sleep unlike the 4 hours of meditation Elves need and it would take you 3 days to read each book. Of course, you could always have a larger time accelerated box for reading in. In that case we'd stick with the 1:80 ratio. This would allow you to spend 54 minutes reading through 3 days of material. Now we're getting somewhere.
You can alternate which book is being accellerated to 100 years while you read the other in your own time accellerated space, and therefore, since it takes 2 hours to rechange them and 1 hour to read them you are effectively able to read both books every two hours now. That means that every two hours both your Dexterity and Charisma will increase be 2. Or, to put it more simply, your charisma and dexterity stats increase by the total number of hours spent on this scheme.
The only real drawback is that you still age by 3 days for every hour spend doing this, but that comes to less than a year of aging for every 100 points of Dexterity and Charisma added. Still, it can add up. So, you'd want to cast the level 7 sorcerer spell "Slow Aging" which halts aging for 1d10 years each time it is cast.
Without aging to worry about, let's go even deeper - a 4th box for the books and a 2nd box for the player. Now you can increase your Charisma and Dexterity by 2 every 1.5 minutes. Let's round that to 2 minutes to make time for leaving and re-entering, boxing/unboxing. In just ONE DAY of real time you will have advanced your Dexterity and Charisma by 720 points each! As a Nymph, if these two scores were exactly 720 each, your Dexterity and Charisma modifiers would be 355 and your AC would be 710 (ignoring all other stats for simplicity). If you took 3 levels of cleric as well you could cast "create food and water" while working thus not having to budget for 7 years worth of food and water each day thus saving money.
With those stats, your AC would be so high even the gods would have trouble smiting you and, as a sorcerer, your spells would be devestating. Since the spell save DC is 8 + proficiency bonus + your charisma modifier it would take a roll of 363 assuming no proficiency to resist your spells. and damage? lol... oh, your spell attack modifier is your proficiency bonus plus your charisma modifier so you are going to be dealing 355 extra damage for every attack spell you cast. Gods have 300+ HP so from just one day of training you will be able to one shot kill a god. give it a few days of training to be safe and nothing would be an appropriate challenge for you.
___
Now, before anyone mentions how bad it is to put a bag of holding inside a bag of holding, that doesn't apply here. That's putting one extra dimensional space inside another. Time dilation, even in the real world, is a totally linear process. All we are doing is altering the rate of time in multiples.
Oh, and I know that the Nymph is not normally playable, but I worked out a Nymph player template which stripes out all the druid spells so it can be leveled like a player. It was written for Pathfinder 3.5e but could be adapted to any addition. Ask and I can share it.
You should share it
Bruh this is literally just the homebrew taco. It doesn't mean anything if there are no constraints. I honestly can't tell if this is satire or not.
Someone is clearly the engineer of the group.
When it comes to time all factors are theoretical dimensionally speaking.
Most ideologies agree with your statement but at least one states that different time lines are different dimensions; so its also possible to consider different rates as different dimensions. After all GM discretion is required for finite rulings.
That being said, Great plan, and well thought out. The only flaw you did not place in redundency is material costs and thats about it.
If the spells you mention are only verbal and or somatic with no materials required then your in the good.
I litterally watched bofuri not that long ago and now this. Shield loli has taken over my life
Sounds about right
Cant wait till I get so invested in this anime that I learn programming and stuff just to make nwo
Why you bringing up Filo and Melty all of a sudden?
LOL
Duh
Just be the avatar of an overdeity. Nothing will ever be able to touch you due to sheer plot armor.
Not Tyr, not Bahamut and Tiamat, not even Primus.
Seeing Maple be used as the character puts a big, Bofuri-loving smile on my face. I LOVE IT!
1:19 one thing I'd like to point out. A tank build can only work if you can actually hit back or have a more offensive support party member to do damage for you. The reason being the opponent needs to be punished for trying to attack you otherwise it will just attack again. Going back to the turtle example I can simple keep chipping away at its shell until it's dead. Sure it took awhile but it couldn't really fight back so it didn't matter.
A hippo is a different story, you attack it then it rips you to pieces with it's massive teeth
4:11
“But I can’t wrap around the fact that an old man can throw a pebble and still have a 5% chance of landing an attack”
Bull, we all know rolling a 20 is a .000000000000001 percent chance.
not for my dm i swear every 5 turns he rolls one and murders us he is soooooo lucky
"A turtle moves at a snails pace" is so infuriating to me for the fact that snails both move at a snails pace and have a shell... just bring up a snail
the snail's armor value is low though so it doesnt take much to defeat it where as a Turtle can take a few hits.
@@Kittsuera Also, Maple's character is turtle-themed, and the practice of focusing on defense is known as 'turtling'
here is my attempt at a kind of low level high AC build
Let's assume you rolled at least two 18’s when rolling for stats
Race:
Pick warforged for the ability scores of +2 Con and +1 to any other (pick dex) for the ability scores of 20 Con and 19 Dex. Warforged have integrated protection as well, which gives them a +1 to AC.
Class:
For the first 6 levels, pick fighter (make sure to pick a shield and finesse weapon with starting equipment). When picking a fighting style at level 1, pick defense, which gives +1 to AC. When picking a martial archetype at level 3, pick battle master. When picking maneuvers, pick the Evasive Footwork maneuver as well as the Bait and Switch maneuver. Under the circumstances of these maneuvers, they both give a bonus to AC equal to your superiority dice roll, with a max of +8 for each. For the ability score improvement at level 4, put one point into Dex, making it 20 and the other point into something else. For the ability score improvement at level 6, pick the Defensive Duelist feat which adds the character’s proficiency bonus (+3) to their AC, under the circumstances. For the seventh level, pick barbarian and strip your character of all their armor and take advantage of the unarmored defense, which permits the use of shields. Because your character has +5 Con and +5 Dex, their unarmored defense is automatically 20.
Total:
20 (unarmored defense)
1 (integrated protection)
2 (shield)
1 (defensive fighting style)
8 (evasive footwork)
8 (bait and switch)
3 (defensive duelist)
=====================
43 AC in total at level 7 (if everything goes your way)
I LOVE THE ANIME REFERENCES NOBODY KNOWS THE ANIME THOO
Well, there is always the simple way to deal with high AC characters...saving throws tend to not help as much and aiming for different mental stats.
Kind of like the hulking barbarian upped Con and Dex getting taken out by the simple bards quite vicious mockery...
Hey Blaine, I have an interesting thought for you.
Technically Rimuru from That Time I Got Reincarnated As A Slime is a warlock patron.
...Yeah, everyone else thinks that too, right up till the Clash of Dragons and Demons Arc. Then a lot of them die
Note: I when I play Tomes and Manuals only can bring you to 30 in on stat. So what I did for a high ac build is used manuals of bodily heath, Tomes of Leadership and Influence and Manuals of Quickness of Action. find a dragon mask and take a level in barbarian. grab a +3 shield and Stone Defender. play an elf and you and you don’t even have to be a lich. and that should net you an ac of 50 with out wearing armor.
Elves still die of old age, just after like 400 years. grab the clone spell, an make yourself younger bodies before you die of old age
@@flarenova6286Elves die aroud the age of 750
I now kind of want to see a video of him thinking of ways to get around those random events or other events that was probably the best part of this video
I like how Maple is the main example for this due to the fact that she always maxes out her defence
The tail of a Beast Barbarian lets you add 1d8 to your AC as a reaction, but there is no specified duration, so technically speaking there is a way to have infinite AC that is completely RAW
1:15 There's actually a 3rd way: Being too beautiful. No, seriously! The Nymph's charisma modifier gets applied to her AC because she is so beautiful that nature itself conspires to protect her. If you shoot at her, the wind will blow in just the right way to throw off your shot, as an example. If every time you try to hit someone your attacks get moved by nature that's going to make them harder to hit. I once played a custom race I made, "Shadow Nymph" that got AC both from beauty and dexterity and her AC was higher than the Paladin.
Doesn't that seem a good indication that your homebrew wasn't very balanced then?
I actually got my wish granted for infinite speed on a tabaxi. They then made a speed rule saying for every 100ft I move i get and extra damage die for my weapon type.
Ah an infinite mass punch
@@tornadotaylor8956 kinda they made an adjustment afterwards to where I'd get a max of 12 dice to use. Anything past that I would take half damage in return. So our lvl20 mission to defeat Baal God of murder went a little something like this: cat boi drink a potion of invulnerability and runs really far back and charges. Baal: HP: 500/ cat boi punch: 460dmg
why. does you DM not want to challenge you or do they just think its funny
@@DragonRider6566 we made the character specifically to be as fast as possible within the rules of the game. And then they gave me the speed damage rule. So after that I formulated a wish to get my infinite speed. On D&D beyond my speed per turn is calculated out as 100,000 miles because thats as much as you can put without crashing the site lol
@@Auxiliaryy_ i rememver in a planescapes campaign we made someone got 2048 feet per second and then he raced against hermes, got hit with a dance spell, danced out of the stratosphere, still won, and slept with zeus. we just have fun normally and mess around. leg magic items arent all that rare and we fight CR 16 monsters at lvl 9.
"High armor class, huh..."
"...Hehehe. Hahahahaha!"
[CASTING: FIREBALL]
*"HAHAHAHAHAHAHAHAHAHA"*
To get infinite AC, you just don't have to be hit, if you're fast enough to move out of attack range, you'll never be hit. Boom. Cracked the puzzle.
I like these exploits. Their dumb but fun.
How to have infinite AC in the most easiest possible way:
Don’t exist. That way no one can hit you.
"You can't hurt me to death if I hurt myself to death _FIRST_ !"
@@thefunnyaerialman Now you’re speaking my language, brother!
@@master0fthearts894 Only possible counterplay:
"You can't hurt yourself to death if _I_ hurt yourself to death _for_ you!"
-Charlie 'Slimecicle' LastName
@@thefunnyaerialman “But I am planning on doing it before you get the chance, so HA!”
-Me
IDK about 5e, but pathfinder has a convenient spell called Psychic Asylum. First, read a book of dexterity, then use Read Magic on a scroll of Silent Still Psychic Asylum. Then, use the scroll. Psychic Asylum gives you 15 minutes inside your own mind while the rest of the world slows down. During that time, you can peruse the contents of your mind and reread anything you've assimilated within the past week. Use this to reread your scroll. Since it requires no motions nor incantations, you can delve further into your mind for another fifteen minutes. Repeat ad nauseum until you have all the time in the world to read your manual over and over again. Repeat with other manuals and tomes as desired. If your DM doesn't rule that your head collapses into an orb of the void due to having too much information, you've got a high enough DEX score that notation becomes irrelevant. AC and Reflex just become "YES."
I love how you referenced b0furi literally everywhere
I really like how you showed maple as an example