3DS Max Procedural Pipes

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  • Опубліковано 13 січ 2025

КОМЕНТАРІ • 46

  • @PrinceofYouTube1
    @PrinceofYouTube1 Рік тому +14

    This man is gold. I'm hoping for an extensive series of clips like this, since 3ds max is in a dangerous deficit in that regard.

    • @paulneale
      @paulneale  Рік тому +1

      Clips? Do you mean tutorials for Max? 3dsmaxtutorial.com/

    • @PrinceofYouTube1
      @PrinceofYouTube1 Рік тому +1

      @@paulneale Great site with a lot of useful material, thanks for that.I hope that we will see many more users of proceduralism tutorials in 3ds max on your channel

  • @roberthvala6459
    @roberthvala6459 Рік тому +1

    Awesome again. It's A pleasure watching you work, so non destructive and theoretical!

  • @ogarga666
    @ogarga666 11 місяців тому +1

    hey finding your channel was a bless, thanks so much

  • @EbolaStew
    @EbolaStew Рік тому +2

    Love it! Great and easy to follow.

  • @OfirGardy
    @OfirGardy Рік тому +2

    Thanks Paul! wonderfully explained. Keep it up.

  • @chocopie099
    @chocopie099 Рік тому +1

    Awesome!! Super easy!! I can’t stop watching these! Thankyou!

  • @Sknueppel85
    @Sknueppel85 Рік тому +1

    Awesome Tutorial!!! Thank you so much for your Work!

  • @mirmuhsinzokirov2168
    @mirmuhsinzokirov2168 Рік тому

    This is so cool man. Keep going. How about to make procedural building tutorial in the future?

  • @ukkusu
    @ukkusu Рік тому +3

    insane helpful tutorial, thanks a lot ❤

  • @lordavius
    @lordavius Рік тому +1

    That's how you do things in Max 😊

  • @Carolina-mw4po
    @Carolina-mw4po 11 місяців тому +1

    Wow!! 😮 this is so awesome! Thanks a lot!

  • @zhongxinjin-z7p
    @zhongxinjin-z7p 22 дні тому

    it is great! but the cylinder or other primitives have the limited max segments,when the shape length pass over the limit,it doesn't work

    • @paulneale
      @paulneale  22 дні тому

      @zhongxinjin-z7p so the whole thing doesn't work now? You can't use this in any way? You didn't get anything out of this work flow other then it doesn't work if your pipe is way longer then I have it?

    • @zhongxinjin-z7p
      @zhongxinjin-z7p 21 день тому +1

      @@paulneale this tutorials is really helpful for me ,thank you so much

  • @张企鹅
    @张企鹅 5 місяців тому

    I want to know how to achieve this effect of making a pipe with curves in MAYA

  • @EbolaStew
    @EbolaStew Рік тому +1

    Found something odd. The Script Controller works for the Height Segments on a Cylinder but does not work on a Box or a Gengon. When I do the exact same steps for those two primitives, it sets the Height Segs to 200 and then is not adaptive. It doesn't respond to changes in the multiplier [curveLength SPL * 0.x] and does not respond to altering the length of the Line.
    Any ideas?

    • @paulneale
      @paulneale  11 місяців тому +1

      Hmm, not sure as I have done this sort of thing with most privatives. I'll have a go and see if it doesn't work for me but there is no reason why it shouldn't work.

    • @EbolaStew
      @EbolaStew 11 місяців тому

      @@paulneale Cool. I'll try it again also to see if I missed something.

  • @MrPangahas
    @MrPangahas Рік тому +1

    Is there any way to make 2 or more variations of those cylinders so that each know can be r randomly selected from those?I hope you do more of these procedural stuff in max, maybe something like using wave function collapse to do randomized procedural rooms or something.I mainly use max so if its possible to do without going into another app that would be great for workflow.

    • @paulneale
      @paulneale  Рік тому

      Wave collapse like you ask would be getting into scripting but I could look at doing something one day on it. Not sure when.

    • @paulneale
      @paulneale  Рік тому

      And randomly select what Cylinder? The pipe it self?

    • @MrPangahas
      @MrPangahas Рік тому +1

      @@paulneale sorry I mean knots,the cylinders with screws,i was thinking if its possible to have random variations as you extend the spline pipe.And yeah I guess that would involve scripting,I cant seem to find a maxscript for it or sonething similar.There are plugins for like Unreal or Unity,I havent seen for Max ,i think Houdini has.

    • @paulneale
      @paulneale  Рік тому

      @@MrPangahas What plugins are you asking about?

    • @paulneale
      @paulneale  Рік тому

      @@MrPangahas And there might be ways of driving a random selection of the alan bolts but I'm not sure why I would want them to be random.

  • @maxer167
    @maxer167 Рік тому +4

    You make it look like houdini

  • @Mokmaheim
    @Mokmaheim Рік тому +1

    Wow...❤❤❤❤❤

  • @Konstantine_Ars
    @Konstantine_Ars 11 місяців тому +1

    Thank you for tutorial!
    But how did you add a new vertex in spline? Maybe it`s a hot key?

    • @paulneale
      @paulneale  11 місяців тому

      Shift Drag

    • @Konstantine_Ars
      @Konstantine_Ars 11 місяців тому +1

      @@paulneale
      Thanks for answer to me!
      I was trying and unfortunately it didn`t work, vertex just moved without extruding
      My version of the 3D max is 2022, maybe in that version it`s didn`t work like this?

    • @paulneale
      @paulneale  11 місяців тому

      @@Konstantine_Ars Yes I think that was added in 2023.

  • @ogarga666
    @ogarga666 11 місяців тому +1

    I don`t see any of these option here in my Motion tab, is it Max 2024.02 stuff?

    • @paulneale
      @paulneale  11 місяців тому

      Yup, motion panel has been updated. Nothing that you can't already do through the dope sheet how ever.

  • @anashajyoussef2905
    @anashajyoussef2905 Рік тому +1

    amazing .. thank you

  • @Maxdesign3d
    @Maxdesign3d Рік тому +1

  • @syberand
    @syberand 11 місяців тому

    As someone who knows nothing about scripting in 3dsmax, is curveLength a built in function?

  • @martincoven
    @martincoven Рік тому

    Nice buddy!

  • @YansRiegel
    @YansRiegel Рік тому

    Brilliant, thanks!

  • @abdullahubeyd3060
    @abdullahubeyd3060 Рік тому +1

    thanks

  • @ivanibanez1273
    @ivanibanez1273 10 місяців тому +1

    nice!!