I grew up in the 80's with a Amiga 500. You got a game and ran it, No bugs no internet it just worked. Programmers are more into graphics and weird UI's that make it hard to set up and calibrate the game. In the 80's i ran Geoff Cramond's Grandprix and the Graphics where bad but i could drive any car on any track. Now i am not the best gamer but it was easy for people like me who don't have skill and finesse. I wish i kept the Amiga 500 as the games where better than the stuff out today.
Nice video! Historically, it has to be Gran Turismo as the best and I suspect many millenial racing fans would agree. However today, difficult to pick the best. I find myself thinking things like "I wish I could take the driving dynamics and feel from game A, the car and track catalogue from game B, AI capability from game C..." etc. and merge them to make the best racing sim!
Thank You, really appreciate it! Yea it kinda always felt like the most "complete" Package if you arent just into one aspect of the Games. The Problem is youd have to Mod most Games to infinity to get what you describe, and Modding just can be really clunky. The other Thing would be iRacing with its giant Catalogue but if we are honest its probably the most predatory Game with all of its Payments...
one of my childhood racing game from 2000s era was and still it is toca world touring car championship on mighty psx i still play it once in a year on my emulator it was a time
@@sothrik THERE IS NOTHING BETTER THAN NFS MOST WANTED CARBON ERA AND BURNOUT. BOTH IMPACT THE GAMES. ALSO WHY PPL FORGET VRALLY OR COLLIN MCRAE GAMES? OBVIOUSLY U R TOO YOUNG. DO RESEARCH BETTER
Nice video!! What do you think about indie and AA racing games? Do you think we'll see a revival in 2000's style racing games in small/mid budget titles? Or do you think not enough people care about racing games anymore and they may just fade out?
I really think (although im not happy with it) that racing games will probably stay the way they are right now and only the big publishers will be able to make an impact on the genre, indie titles, while there are a lot of nice ones (art of rally comes to mind) they just dont have the crowd behind them sadly that could change the way these games are made.
I find modern racing games like Code masters F1 to complex. They use a pictures to make it like a cartoon and they are very complex and difficult to play. In the 80's i had Geoff Cramonds Grandprix. Graphics where terrible but it was a plug and play game you got in a car, and car. and drove it. In modern games you are stuck with bad teams and get penalties for track limits that i cant avoid due to the bad steering and handling. And i don't have the money to buy a proper wheel. But older software has no bugs and is easy to play. Geof Cramonds game was never used over internet so there where no patches or bugs. It was just simple like all games of 80's
Well there a lot of truth in that, but we gotta be honest with ourselves that newer games are just so much more complex that chance of bugs happening is infinitely higher!
@@sothrik Yes but the games are so stressful to set-up and make them work. Take Code masters they make a F1 game, They say coming out in September. I am like right near my birthday cool. They have people testing game before launch. Then come September they say it is delayed due to bugs. And then they release it in a bad state and have patches to fix it. My rule of thumb is stay away from Bata and wait for it to get better over 6 months or so. Older games that i run are simpler and less complex and plug and play. This is how it was in the 80's. I had not internet and there where no bugs, games just ran right out of the box.
@@sothrik Yes my programming skill is very basic and i could not build a racing video game. But there is a lot of behind the scenes stuff that could be better like the silly animations that boar you after a while. Or the complicated Ui that just could be simpler.
The only modern racing game I like is Dirt Rally 1 (Not 2.0, that one has a flicker bug on PS5) and Gran Turismo 7. For everything else I play older racing games on PS3/Vita and the GOAT Midnight Club 2 on PC.
Racing sim, arcade and simcade basicly through the whole era on display here. Just too many to count on console and PC. Lots of great games but also big caviats on the more recent games. AC is great but so reliant on mods and pretty poor online system. Forza is heavy on the FOMO stuff and expensive cars passes. iRacing is very predatory on their customers (can't even see your basic accout info once the sub expires), NFS is just, well i am not sure what they are thinking. I think Gran Turismo has been and i think, without having played the PS5 titles, still is a great middleground. Really had hoped FM8 would be better than what it is in that regard. But not happy with the FOMO and passes etc. Rennsport is one to be weary of in that regard too. Seems those devs have seen what other games are doing and try to turn it up to 11. That said, i am very exited for AC Evo after driving AC & ACC a good bit. I just hope it has good multiplayer.
Well, you pretty much hit the Nail on the Head with that Comment. I'm also really excited for AC Evo, mostly because i hope that they concentrate a bit more on the long term content without relying so heavily on the modding community!
Yea my biggest issue with GT7 is that you always start at the back of the grid in a rolling start. Its just a fight for pumping maximum rating before the race so its no skill or nice overtake its solely tuning the car…
Well to be honest i dont really have a usual on this Channel, but ive been playing racing games since i can remember and about 1-2years ago started sim racing in my own rig ^^
Not at all, also, you kinda missed the Point, its not a Video about GT, its about what happened to Genre, and GT kinda stayed true to its Form, at least besides GT Sport ^^
I wish we had the 2000s of racing games again. Cheezy but spirited.
I grew up in the 80's with a Amiga 500. You got a game and ran it, No bugs no internet it just worked. Programmers are more into graphics and weird UI's that make it hard to set up and calibrate the game. In the 80's i ran Geoff Cramond's Grandprix and the Graphics where bad but i could drive any car on any track. Now i am not the best gamer but it was easy for people like me who don't have skill and finesse. I wish i kept the Amiga 500 as the games where better than the stuff out today.
@antonysnook4932 i mean sure, but was it really the best? A lotta games I played in the 2000s ran out the box. Its only on pc that u had bugs n such
@@afdelta0120 Yes i use PC so that may be the thing. Games consoles like X BOX and Sony Playstation probably made life easyer for you.
@antonysnook4932 back in the day sure. I use pc now too, si trust me, I know what its like to have bad bugs.
Great writing and editing!!
Thank you man! First Time doing anything even close to this, so really appreciated :)
This deserves a comment for the algorithm
found this video randomly. I must say that das ist eine top Qualität video!
Thanks man
@sothrik Bitte. quick question for you. What's your opinion of driveclub and driveclub VR?
Nice video! Historically, it has to be Gran Turismo as the best and I suspect many millenial racing fans would agree. However today, difficult to pick the best. I find myself thinking things like "I wish I could take the driving dynamics and feel from game A, the car and track catalogue from game B, AI capability from game C..." etc. and merge them to make the best racing sim!
Thank You, really appreciate it!
Yea it kinda always felt like the most "complete" Package if you arent just into one aspect of the Games. The Problem is youd have to Mod most Games to infinity to get what you describe, and Modding just can be really clunky. The other Thing would be iRacing with its giant Catalogue but if we are honest its probably the most predatory Game with all of its Payments...
one of my childhood racing game from 2000s era was and still it is toca world touring car championship on mighty psx i still play it once in a year on my emulator it was a time
Subbed! Great work and well done for not using smoothing filter etc on older titles.. Especially ps1 games.
Thank you! Much appreciated!
Yea, i dont like destroying the feel of those games ^^
Those were the days my friend
only Gran Turismo and Forza? What about classic & golden age Need for Speed, Daytona USA, Ridge Racer and OutRun 2?
Well obviously there are a lot more important Games in the History of Racing Games. I just used GT and Forza to try and prove my point
@@sothrik THERE IS NOTHING BETTER THAN NFS MOST WANTED CARBON ERA AND BURNOUT. BOTH IMPACT THE GAMES. ALSO WHY PPL FORGET VRALLY OR COLLIN MCRAE GAMES? OBVIOUSLY U R TOO YOUNG. DO RESEARCH BETTER
Nice video!! What do you think about indie and AA racing games? Do you think we'll see a revival in 2000's style racing games in small/mid budget titles? Or do you think not enough people care about racing games anymore and they may just fade out?
I really think (although im not happy with it) that racing games will probably stay the way they are right now and only the big publishers will be able to make an impact on the genre, indie titles, while there are a lot of nice ones (art of rally comes to mind) they just dont have the crowd behind them sadly that could change the way these games are made.
btw, thanks for liking the video
I find modern racing games like Code masters F1 to complex. They use a pictures to make it like a cartoon and they are very complex and difficult to play. In the 80's i had Geoff Cramonds Grandprix. Graphics where terrible but it was a plug and play game you got in a car, and car. and drove it. In modern games you are stuck with bad teams and get penalties for track limits that i cant avoid due to the bad steering and handling. And i don't have the money to buy a proper wheel. But older software has no bugs and is easy to play. Geof Cramonds game was never used over internet so there where no patches or bugs. It was just simple like all games of 80's
Well there a lot of truth in that, but we gotta be honest with ourselves that newer games are just so much more complex that chance of bugs happening is infinitely higher!
@@sothrik Yes but the games are so stressful to set-up and make them work. Take Code masters they make a F1 game, They say coming out in September. I am like right near my birthday cool. They have people testing game before launch. Then come September they say it is delayed due to bugs. And then they release it in a bad state and have patches to fix it. My rule of thumb is stay away from Bata and wait for it to get better over 6 months or so. Older games that i run are simpler and less complex and plug and play. This is how it was in the 80's. I had not internet and there where no bugs, games just ran right out of the box.
@@sothrik Yes my programming skill is very basic and i could not build a racing video game. But there is a lot of behind the scenes stuff that could be better like the silly animations that boar you after a while. Or the complicated Ui that just could be simpler.
The only modern racing game I like is Dirt Rally 1 (Not 2.0, that one has a flicker bug on PS5) and Gran Turismo 7. For everything else I play older racing games on PS3/Vita and the GOAT Midnight Club 2 on PC.
Racing sim, arcade and simcade basicly through the whole era on display here. Just too many to count on console and PC. Lots of great games but also big caviats on the more recent games. AC is great but so reliant on mods and pretty poor online system. Forza is heavy on the FOMO stuff and expensive cars passes. iRacing is very predatory on their customers (can't even see your basic accout info once the sub expires), NFS is just, well i am not sure what they are thinking.
I think Gran Turismo has been and i think, without having played the PS5 titles, still is a great middleground. Really had hoped FM8 would be better than what it is in that regard.
But not happy with the FOMO and passes etc. Rennsport is one to be weary of in that regard too. Seems those devs have seen what other games are doing and try to turn it up to 11.
That said, i am very exited for AC Evo after driving AC & ACC a good bit. I just hope it has good multiplayer.
Well, you pretty much hit the Nail on the Head with that Comment. I'm also really excited for AC Evo, mostly because i hope that they concentrate a bit more on the long term content without relying so heavily on the modding community!
It aint fun no more 😢 gt7 is the worst of this, it is so stale its proof the old games where more fun. but i do enjoy AC
Yea my biggest issue with GT7 is that you always start at the back of the grid in a rolling start. Its just a fight for pumping maximum rating before the race so its no skill or nice overtake its solely tuning the car…
Assetto Corsa? I dare you to get that 2035 SRT Tomahawk.
@@sothrik there AI is absolutely rubbish shame because the models are unmatched the whole game feels like there wasting potential
Gt2 the bestt ever
To be honest, last year when i got my Steam Deck, i was hardstuck on GT4 for like 3 months xD
What's your history with sim racing? this video doesn't seem like your usual.
Well to be honest i dont really have a usual on this Channel, but ive been playing racing games since i can remember and about 1-2years ago started sim racing in my own rig ^^
Wait that firs t game was that no hessi but old 00:27
If i remember correctly, thats game is called Turbo Esprit!
Ahhh obviously GT bias , nothing new here
Not at all, also, you kinda missed the Point, its not a Video about GT, its about what happened to Genre, and GT kinda stayed true to its Form, at least besides GT Sport ^^
A pit stop at the cash register 🥲😂