Rating The NEW Hearthstone TITANS
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- Опубліковано 29 вер 2024
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Rarran does a tier list for all of the legendaries in the new hearthstone expansion TITANS
You should watch me live on Twitch:
/ rarran
▶Discord: / discord
▶Twitter: / rarranhs
▶TikTok: / ytnarrar
Edited By: Me
#Hearthstone #Rarran #HS
Rarran you gotta be more confident with your pronunciations! You were close with most of them
I was thinking the same thing... until he pronounced "Norgannon" as "Morgan".
But he was still wrong with all of them
@@TheSneakyMonk222Golganneth and Eonar were correct lol
Honestly, I'm way more annoyed with him repeating over and over how he's bad at pronouncing than I would be if he just mispronounced them (I mean, he does anyway) and moved on.
@@Darkprosperhe does it on purpose now, gets a lot of comments from it
Combo paladin in wild seems like it's going to be strong with that new titan. Being able to pull 2 minions on paladin it's so good
Wonder if opposing players will try to ignore your titan. . .? Giving taunt to it, could be nice, or silencing it?
To the void is better than twisting nether as it clears board without affecting deathrattles and stuff
Came here to say this. It's the "Poof" effect.
@@awesomedayz3465 Oh shit. I was unsure but with that context being confirmed that's actually very strong.
but you can have 2 Twisting nethers
@@tejeda7324 And you can also have a garbage deck running TWO Twisting Nethers and still be subject to Deathrattle effects; this circumvents that entirely.
@@tejeda7324you can run all three? Two to the nether and a big, final banishment to the voiiiiiid.
Sylvanas gonna be best card of the expansion with all those titans to kill/steal :')
Wouldn't she keep count of the abilities tho? I assume you'll not gonna be able to use an ability that titan has already used, but still pretty good, even just using her straight up as a titan killer.
Titans are like planeswalkers from mtg. You have to look at them in the sense that you more than likely will not get a second activation so that one ability better be extremely relevant
They're a lot like Planeswalkers from MTG.
Planeswalkers killed MTG, along with the digital era and a refusal to adapt when it came to a digital version after all... but on MTG's end itself, it was Planeswalkers. Nigh endless value engine unconditional wincons which demand immediate removal to still 2-for-1 or better the turn they're played.
Not that Hearthstone hasn't been sitting on the edge of its grave since 2017's first huge power creep push of course.
@@jaeusa160 Planeswalkers didnt kill MTG though the game still thrives to this day and they got added in 2007
@@Theblueportal98 [this comment can only be paid for with Copium mana]
@@jaeusa160 literally made a billion dollars last year so
@@jaeusa160 Just because you personally don't care for a design decision doesn't mean it died for everyone, it just died... for you. I'm sorry for your loss.
Golganneth's Lord of Skies ability is overkill, but it's also going to be hilarious in that one clip where someone manages to summon The Darkness or Highkeeper Ra and then their opponent drops this and one shots it.
I personally believe that the Hunter and the Warlock got the best two Titans. I think people are undervaluing a 6 mana deal 15 to face in hunter, granted on the condition that you need no taunt minions, however it puts your opponent on a clock that is hard to deal with as they have to not only deal with your weapon, but a beefy titan that on 6 will probably survive a turn and buff your weapon more. Even if you deal with the Aggramar you have now spent mana to do so, the Hunter still having immediate preassure to go face. Drawing cards with the weapon on the second hit will give you more burn, effectivly making the card Deal 15, draw 2 guarenteed if not dealt with which is nuts.
Warlock's is a twisting nether with upside that even if it is cleared, you are still putting 6/4 stats on your board every turn for free, even more if he sticks. This card basically needs a hard removal spell is pretty unlikely against most classes and could be the perfect top end card for a slower Warlock class, which will only be more powerful as this set seems to have a more value orriented design so far. Granted, this could mean the set could be pretty weak if aggro just takes precident, sorta like a Rhastakan, where most of the new cards dont see much play which is my only concern. However it is far too early to say this set is to slow seeing as we havnet seen the new tools. But if the meta is Slowed, Warlock's Titan is a beast, being able to outgrind decks like Blood DK and classes that don't find a way to win early.
Rogue's Titan I think is pretty bad, maybe the worst next to Mage? The only effect that sorta is exciting is Deal 4 randomly. The ideal state being You have one minion and your opponent has none to deal 10 damage to face with your attacking minion. That is very good, but that is a very specific board condition on turn 6 requiring you to be ahead on board and have a minion able to attack. Of course you can trade then play it to guarentee 8 damage but you have to do that on turn 6 without spending any mana which seems tough. The other effects are not so exciting and you are just buffing a minion that takes 4 turns to make a first attack seems way to slow. This card needs to win the turn its played I believe and a 5 health statline isnt much, so I dont think you get the draw 2 off of it.
oh god for SURE Hunter is gonna be amazing but fucckkkkk we've seen face damage before it's so booorrring beehehehe
@@555Soupy555 Yeah it is boring, but 6 Mana deal 15 draw 2 is cracked, and of all the Titans I think this one is slept on. Rogue's isnt paticularly interesting either, but its one of those cards that is either the nuts or shit, and saying its going to be really good or really bad is not saying anything at all.
can't wait to take 20 damage from the mage titan
Also that priest titan can summon bonelord with it's ability
Killing half the titans with shadow word pain feels really strange flavor-wise
Can't kill rogue Titan = bad.
In fairness Order _has_ proven to be especially weak to the Void when compared to the other cosmic forces.
Sargeras on its own doesn't feel S, but if it has support cards it will be the nuts
Warrior legendary: Gain 5 armor
Druid Legendary: Heal to full/ Reset mana crystals
Really excited for these. Definitely think Sargeras will get better with other "twisting nether" demons revealed
16:52 sigh, another mediocre Warrior card. When is Warrior going to receive some love and respect again?
Okay, with all of the cards that rogue got this expansion, I really think that the rogue Titan is legit an S Tier card now. Rogue has a few different stealth cards, including that magnetic mech spyder card and also Inkveil Ambusher, so you can almost guarantee this hitting something even aside from shadowstep. But altogether, rogue seems like its gonna be super aggressive and this will be a key component to sealing out the game. Like I think most rogue games are ending on turn 7 if you play this on 6.
You’re so correct after the time goes on)
@@bakuganfox is it good now? I crafted it right on launch day and wasn't really able to make the deck work, but I know rogue just got a bunch more cards so I wonder if that's what it needed to finally be a good deck. It also seems like the real winner of the mech rogue deck was Mimiron the Mastermind, that card is insane
@@connorthornberg check tempo storm, they’re both in the tier 1 deck
@@connorthornberg but on itself voltron is a meh titan ‘cause only good you use is mech rogue deck
@@bakuganfox Not necessarily. That's the only currently viable use, but aside from v07tr0n itself having the mech tribe, nothing about it specifies mechs. I think it will be really good in any kind of sticky tempo deck, whether it's mech or not. There aren't many of those in the meta right now but they'll be back.
I will work hard to make Rainbow DK relevant.
I love that Legendary Spell and I really want it to be good.
How is Sargeras not the most broken card ever its a soulstealer that also summons a portal at minimum
It’s even better than soulstealer since it disregards deathrattles/infuses etc
Eitehr that or it is summoned with void caller and then on turn 5 you can have 6/12 and summon two 6/6 infernals, I think streamers are sleeping on that potential
Something that I find interesting is that in cases where minions can’t be targeted by spells or hero powers, like the rogue titan, other titan abilities like Strike from History and Lord of Skies should still be able to target them.
Another DK card that discover shit. Why play your deck if you can discover everything.
I just might return to Hearthstone...Nice Plants vs Zombies music, by the way.
Keep in mind that minions like Zola can return some of the titans and repeat good abilities. This means that the warrior minion is more or less 10 dmg in an aggro deck. Also, sticking board as a warlock can result in two portals that summon four 3/6 demons
Hope Titans doesnt count as Minions, I know it sounds stupid but that would avoid sooo many problems
I feel like all the Titans are really slow. The fact that they can't attack is often overlooked.
paladin one is legit S tier dude, how are you ever going to kill the board of a paladin now
Would love to see you cooperate with mtg malone, you two would be awesome together!
So a few important points that may change the point of view of some:
-Titans can't be generated in any way. Can't discover them, can't be generated by transformation... nothing.
-Titans abilities are "their attacks", the reason you can use an ability the turn they are played is because they have "fake" Charge.
-Similarly, if you silence a titan the turn is played, it will have summoning sickness and won't be able to attack. It will be able to attack normally the next turn tho.
-If you somehow give them Windfury, you can use two abilities in one turn. Or all three with Mega-windfury.
-Since abilities count as attacks from the titans, they apply stuff like Lifesteal or Poison.
-If a titan is resurrected or returned to the hand, it gains all three abilities again.
-Noggenfogger will allow you to choose freely the ability, but the target is random.
-An ability that requires a target yet doesn't have a valid one can't be used.
-Forcing a titan to attack will cause a normal attack, instead of using up one ability.
Thank you! Are they limited to one use of each ability so they won't have one to use after three times?
@@edde2429yes
Can a Titan attack if it only has abilities left that cant be used like the priest copy one on an empty board?
@@thomasgerstenmayer4100 read the last part of the original comment.
@@narindercatt2230 what has that to do with anything, it just says cards with effects like "all ur minions attack ..." force the titan to attack normally instead of use an ability
Why is the plants vs zombies music in the background 😂
Awesome how the Priest titan specifies "any Legendary minion" so it can discover itself....
Galakrond Priest 2.0
They have said that titans cannot be found in the discover pool, so sadly I think this is unlikely 😔
@@althamus8559 Ah I missed that part (stopped playing and all) but that's good to know for balance purposes.
The plants vs Zombies music in the background 🤤
Another great video, really looking forward to the Titans release, thanks for the video Rarran
They should have had primus’ options be decided by your runes. So it would be 3 bloods if you were triple blood, 1 of each if you were rainbow.
Would have been broken in Blood with that effect
@@paolo8665 nah
It would’ve been possible with the pre nerf discover rules though!
I've never seen anybody so bad at pronouncing names
something interesting with Aggramar is that you could potentially equip another weapon and buff that one instead. probably wont be useful in the slightest but its a thing you can do.
they forgot about the warlock one on the youtube channel lol
as much as i get that some warcraft names are hard, as a content creator who in some capacity is there to both educate and entertain you have a burden of responsibility to at least attempt to get them correct, and put in a little more effort than random 'joe' to make sure you can get them right so as not to confuse people, especially those who find you through other means than hearthstone (like the most recent collab with MTG players etc).
I'm gonna call it now. Voltron prime is gonna be nerfed to 7 mana. With Shadowstep and Bounce Around in the same standard, you can Voltron prime twice in one turn on 10 mana. 'Semi-magical christmas land'. If your opponent has nothing on their board, and you have 1 singular 1/1. You are doing 21 damage to them in one turn. 6 mana, play Voltron, Attach the cannons, deal 4x2 to face and make the 1/1 a 3/2. Use either shadowstep or Bounce Around to return to hand, replaying voltron to do the same thing. 4x2 to face and make it a 5/3. You've now done 16 to face, and attack with the 5/3 to do 21. Making Voltron Prime 7 mana stops BOTH of those cards from doing that. Other option is make cannon only hit enemy minions, ofc.
I feel like you are overrating the Titan body. It is not the same as a regular minion since it can't attack. You don't get the abilities + a 3/7 (or 5/7 or whatever statline they have), you get the ablities+something that your opponent has to remove. It is obvioiusly worse than getting an actual minion.
Don't get me wrong, titans are insanely good generally, but you can make them like their statelines is like getting a regular minion.
Rarran grudgingly giving priest the top S is the higlight of my day.
if you have 1 minion without summoning sickness on board and your opponent has none, then Voltron, attach the cannons shadowstop, voltron, attach the cannons is 20 damage for 10 mana. Also works as boardclear. Seems good enough to run as an alternate finisher in most decks that run minions, I would say. And like you said if you maximize defenses on an empty board, it should stick and then you can play a charger maybe and then attach cannons.
As a long time WoW player who also enjoys HS; it'd be really cool to watch you play WoW/learn WoW lore and see where a lot of this stuff comes from and see your thoughts and reactions to it
1 year update: Eonar is one of the big reasons why druid is -broken- druid, and basically the only other 2 titans that see consistent play are Primus and Aman'Thul
plants vs zombies
The warrior titan in enrage warrior seems great, it can draw your axe on turn 6(if you didn't already draw it) and since anima extractor can buff it it can become quite sticky and hard to remove
Bro,at turn 6 u have to be ending the game or u gonna lose, titan is a waste. Garbage card and value,maybe with control can be playable
Nah the warrior titan is way too slow. its a control warrior card - unless warrior gets a bunch of board clear this expac - expect warrior to be low tier again. typical blizz balancing.
@@Shaen0-92how a 6 mana kill a minion and get some bonuses can be bad and too slow in control class? Are you high or what? There already some tier 1 and 2 control decks like priest. Not 100% players are playing only aggro and killing on turn 5. You are overreacting
@@impkiller5932 blizz killed Control warrior back in the og days as games were almost always taking way too long. This is why they are normally pushing aggro/mid-ranged decks. The card is meh with that costing and being a 4/4, it should cost 4 mana imo, also when you compare this to other titans it's super underwhelming.
@@Shaen0-92 a 4 mana 4/9? Are you nuts or what? It is a good 6 mana drop, it would be a hard to deal with Titan, like you are 100% getting for 6 mana 4/9 minion, killing enemy minion and 5 armour, and than next turn you would like to get it to 6/11 so enemy would have no way yo kill it normal not spells way.
I commented on this in the live video too, but you are off about Sergaras' imps. If the wording is consistent, which granted Hearthstone isn't known to be, but I like being positive, it's 2 imps the first turn after the portal is plonked down, and 4 imps after that, since it's at the end of EACH turn, yours AND your opponents. (it has the same wording as Gruul, who triggers at the end of both player's turns)
Mage time walking with the rötax ability will always be a strong tempo swing.
When hitting 2 it's insane.
Disclaimer: I'm not very good at the game. Sargeras gives me win more feelings, he'd be nuts when dropped against an aggro deck, but if you're playing a slow enough deck to drop sargeras at 9 mana maybe you've already won against aggro decks anyways? Not sure maybe the game is slower than I imagine. Against a control or combo deck I don't know if swarming with imps at that point will be super useful.
Of course Warrior gets the worst one AGAIN, because apparently the Hearthstone team just has a burning hatred for this class. Just compare this Titan to the other ones. It's SO underwhelming. It doesn't even feel like a Titan, it's just a "meh, i guess i could try this" pack filler legendary. I think you're coping out of your mind, this will see play for a week and then be ditched along with the Warrior class because it doesn't do enough and gets beat by all the other classes.
These are hilariously stupid power creep, and all of them are guaranteed to go in every deck they're playable in, with the VERY rare exception of an ultra gimmick deck like Miracle Rogue. All of them go 2 or 3 for 1 easily, all of them are nearly unconditionally wincons unto themselves, they all have Super Taunt such that opponents can't afford to allow them to live. And ones like Sargeras don't even need to stay past the 1st turn.
You can tell the quarterly reports were bad when the power creep is this extreme. XD
People really underrate the Warrior Titan, it's a solid A tier card. Will it be meta defining? not really, will it be in 95-100% of warrior decks? yes it will. Really depends on how strong warrior is. If you just see how viable a titan is for their class, aka run%, warrior is unconstested S tier, next to druid maybe priest.
As a warrior main I am starting to see why people think blizzard doesn't give a fuck about us anymore. For just one more mana the priest titan is I finitely better and has no retarded RNG element to it.
That Titan is BY FAR the worst one. It only helps you versus single big-ish minions and becomes useless against wide boards.
5 armor compared to druids full health is dumb, especially considering the druid can likely play their titan around the same time.
Warriors biggest issue is that they are shoehorned into aggro deck building as they have no reliable control cards and no stabilizing effects outside of big taunts which are useless to most decks that tech silence, black knight or just kill you over the top. But thank fuck we have a hero power that wants us to be control. Warrior really needs a rework man.
Ok so like while I agree that the druid and priest ones are great...isnt the shaman one just like...ultra bonkers? Yeah it might not exactly fit into shudderwock or totems, maybe some standard decks taht who cares about anyways...but isn't this card just the following: 3 mana 5/7 that is flexible to your current board situation. Against a big board from an agro deck, 3 aoe heal 6 to hero [and your other minions possibly]. If there is a minion that can threaten your titan, or another titan, kill it. Board state that the other effects won't help with, draw 3 cards to either pull way ahead in cards or possibly draw something that can save you. Then you play a spell for free.
Sure its not great with coin and you do need to be running 2/3 cast spells in your deck, buuuuut....yeah the shaman one gives you that mana cheating right away AND has 2 really useful defensive abilities. Since everyone is gonna be doing the whole...titans are like planeswalkers in mtg comparision. PW need to be able to protect themselves...typically. This card protects itself twice on the turn it is played, in addition to having a solid 7 toughness on a 6 drop. Further to that, it is flexible to the board state, not limited by it like a few of these, and the 'achilles heel' of it, being not being able to use the -3 mana reduction, is actually solved by one of its abilities. This one has got to be the best one in a vacuum.
The priest one is not far off this, but I can see it dying alot before you get the second activation, as priests tend to generate less threats for teh opponent to deal with in the sort of decks taht want this sorta card, so the opp may often just have the answer it needs available already. The druid one while insanely powerful, does require you to live to 10 mana, which is really the issue with druid decks that want this card.
All the other ones have much higher failure rates I think, expensive or significant boardstate requirements, etc.
Most of the titans ARE unplayable. The Priest, Druid, Warlock ones are VERY strong as independent cards but those decks are all going to get smorc'd down before they can snowball value. I doubt any Titan deck is good, unless those classes get a lot of additional defensive tools. The Mage one is mediocre but probably the most likely to see play in a B or better tier deck.
Lmao, Paladins get a made-up Titan instead of their lorewise creator and inspiration, Tyr, which The Silver Hand, the paladins, were created after. Also the priest titan should be mage. Blizzard doesn't know it's lore? lol
If you were biased as a Warlock main, wouldn't you put Sargeras lower?
"Yeah, nah, this guy isn't that good. Gonna need a lot of skill to win with Warlock this set..."
Rarran, I am terribly drunk. Maybe that’s why I’m gonna say this. Bat… You are literally the reason why heartstone is Alive. Atleast for me. King Rarran for president
I'm actually kinda mad that you keep obsessing over pronunciations. Come on, dude. You can say that you're gonna get it wrong once and I'll stop holding you to that standard. You don't need to bring it up every time. You know, maybe it's not even your fault, coz streamers tend to say these things when they're live, but your editor should probably edit those portions out.
Rarran,you influence the public and validate some confusions regarding many books, you put wrong statistics, the analysis of a situation is above your general opinion, you don't analyze the books at all, you quickly give your opinion and classify them according to your opinions, but you make a lot of confusion!!
from my point of view, there are only 2 titans who are of s rank in this whole story, the one on the death knight class and the one on the druid class, no offense or any kind of misunderstanding!!
Meanwhile i thought the ranger one is C tier at best lol.
3/3 weapon, maybe a 5/3 weapon, for all that effort. Even the mage titan is more impactful than a tiny little weapon and deserves a higher tier..
Blows up The Darkness, that's the joke as he brings the light.
I think the warrior titan is bad, because it attacks an enemy minion, if enemy have nothing on the board or it has a lot of small minion like zoolock it is effectively useless, and its effects are meh, +5 armor and buff titan, meh,+2/+2 draw a weapon? I dont know what weapon i want to have in control warrior now, in aggresive deck its good thou, like a +5attack for titan and hero, so most likely this titan will see play in kind of aggro warrior
But thats where the reality kicks in, i dont see a lot of synergy for aggro warrior to see play and i dont think the package will have enough cards to support this archetype
As a warrior player i am very disappointed. The druid one is the first titan i saw and i couldnt wait for what Warrior will get. THen every other Titan i saw could not compare to the druid one. They always give them the best shit and warrior always get worst.
Warlock and DK are S tier. DK steals hp and gains it on itself also making it super hard to kill and will likely survive many turns.
I just want to know why warrior cards are designed SOOOO boring always while Druid, priest and demon hunter are always designed so cool.
Rarran In time you will realize that I was right, I say try to study and analyze the game situation with that death knight class titan and you will see for yourself what that card is capable of, but until then you may remain confused a good time!!
I'm new in Hearthstone and I got that Aman'thul, but I dont have a priest deck, its really unlucky.
rarran, love you but please stop complaining about your pronunciation of the cards. you don't have to get it right and it's not rude to get it wrong.
the half of the video is about the pronunciations. I came to see a titan tier list, please
Ngl v07tr0n feels terrible flavor wise; feels more like paladin instead of rogue lmao. Could have done way more
Wait, Rarran likes Sargeras now? I thought on the first reaction video he basically shit on it calling it bad and slow because it is 9 mana?
Great video, Rarran, but, and maybe this just me, that constant slow zoom into reset, into slow zoom into reset was very nauseating, to the point I just had to put this on just audio in a separate tab.
It's always funny watching Rarran who knows nothing about WoW just try to pronounce names from Warcraft
Full Power gives less power than Attach the Cannons, flavour fail, 0/10 card.
So I'm not the only one who's sick of imps for the 4th expansion in a row?
Blizz you listening?
i wanna know why the druid titan is so much stronger than the others. even in stats alone it's stronger nevermind the effects. what the hell
for amitus the paladin titan im shocked i havent seen anyone talk about using it with the jailer and tony
It's just a cheaper, worse jailer
@garrlocke eh nobody is talking about it because it would be a bad deck. If you want it to be consistent you would have to run just jailer and Tony as minions and rest spells and that deck would not be good. If you just wanted to run it as a win condition as a control paladin it would be inconsistent and not great against other control decks as they will either not care cause it's too low pressure or they have an answer.
I haven't played hearthstone in 2 years. Wat the hell happened when I was gone everything looks broken
gotta say, maybe underestimating mage secret from their titan. Could potentially stop removal or make opponent play around a random secret
So what happens if your deck is empty and you “draw until your hand is full”?
you pronounced most of them just fine and still got so worked up about it, poor rarran :(
Aggramar has nothing to do with hunter tho? Boring af . Literally anyone else. :/
people forgetting khazgoroth is in a class with premium handbuff.
I call it now Mage Titan gonna be S Tier
Kaz goroth looks like it fuckin sucks because its a 4 health minion... Its so easy to kill
Warrior Titan should have been D-Tier. Everything else seemed fine.
V07tron not having mega windfury, literally unplayable
How do Druid and hunter aAalllllways get the best stuff?!!🎉
7:38 Say it with me Rarran: Tay Sha Lack. Taeshalach. Big s-word.
Rarran have you thought of a Duolingo sponsorship? (KEKW)
They are all fun but too slow to be competitive. They will all lose to aggro. 🎉
Summary: Warrior titan is the worst titan out of all titans. Also the most boring one too.
Argus is basically a better emperor thaurissan for minion based otks
Aren't they all bad? I don't see how any stay on board for more than a single turn
Only issue I see with the DK Titan is that the Blood DK can't use the 8 mana board clear without killing his Titan.
Thank goodness it's not an undead so you can't discover it infinitely
Less of an issue and more of a neccesary downside
I mean, dk green legendary summons can get to 20 or even beyond...
Important thing for Voltron. If you Maximize Defense, you can't shadowstep it, cause it can't be targeted with spells. So most likely, Rogue plays Voltron, picks one of the other two, shadow steps. Repeat until its time for Voltron to stick, and then pick Maximize Defense.
Can't understand why would you shadowstep it, his abilities aren't worth it
@@gromadon1144 How about doing at minimum 21 damage to your opponent if you have a singular 1/1 and they don't have a board.
@@BasileRack That's a lot to ask from turn 10 opponent
im just slightly worried how broken some of the titans will be with the stealth fan from festival. (idk the name of it but it gives stealth while its alive)
Not only is it 4 mana but also serves just as 6 health taunt, it won't be reliable
Some aren't even playable together without mana cheat and others are waay too slow, the only combo that can work is druid one with refreshing mana crystals and it's not even that good because if you are low on health you will most probably heal first and the draw is whatever but idk if it's good to waste a card slot on a 4 mana 2/6 do nothing
Draw cards until you hand is full. . . That totally sucks!
they should make it so you can only play/summon 1 titan per game
Golganneth plus criminal lineup is going to be disgusting.
8:22 does anyone know the background music name?
Sooooo, hearthstone is doing planeswalkers....