Factorio but research makes the game HARDER

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  • Опубліковано 29 гру 2024

КОМЕНТАРІ • 106

  • @Antipatience
    @Antipatience  10 днів тому +115

    I glossed over it, but the cave is just button press to go up and down. That part really wasn't supposed to be one of the difficult modifiers 😅
    Sorry if my voice sounds a bit strained. Maybe the magic drills can fix this cough I've had 🙃

    • @KeithOlson
      @KeithOlson 8 днів тому +4

      FWIW, braided belts can hold a *LOT* more items than a regular belt and three types can move 90 items per second. (Credit to JD Plays for that insight.)

    • @AttemptedPretzelMaker
      @AttemptedPretzelMaker 8 днів тому +3

      Yo, I gotta say I love factorio and there aren't very many youtubers. Keep up the good work, since this niche ain't too big you should get pretty popular! Loving the video :)

    • @Antipatience
      @Antipatience  8 днів тому +3

      ​@@KeithOlson Oh gosh, expensive mode blue belt would have been brutal though. Gear cost is also doubled, it just didn’t end up mattering for this run😅

  • @Trupen
    @Trupen 9 днів тому +373

    I like when you mine rocks

  • @joejones2177
    @joejones2177 9 днів тому +124

    Your sanity might be permanently damaged, but that is a sacrifice I'm willing to make

    • @Antipatience
      @Antipatience  9 днів тому +13

      Thank you for your sacrifice 😆

  • @starbomber
    @starbomber 6 днів тому +17

    -"Hey Bob we need a re-tool can you deconstruct these labs?"
    - *Bob pulls out a belt of grenades* "SURE THING JIM!" *distant explosions*

  • @martinfuris6701
    @martinfuris6701 9 днів тому +77

    3:52 If only there was a numerical number for half of a half of a half of a half of a furnace stack :D
    great vid!

    • @Antipatience
      @Antipatience  9 днів тому +12

      i know right it's such a mouthful

  • @leyn1092
    @leyn1092 8 днів тому +19

    Finally, realistic factorio mod. Nothing goes as planned and you are overwhelmed with problems!

  • @DroCaMk3
    @DroCaMk3 9 днів тому +16

    With all the random crap happening and small random things having ripple effects this felt like oxygen not included.
    Great video, respect for pulling through!

  • @NickiRusin
    @NickiRusin 9 днів тому +60

    6:52 My first guess was "drill that casts spells"

    • @benkai09
      @benkai09 8 днів тому

      It casts "flare!"

  • @ptacptac1592
    @ptacptac1592 9 днів тому +23

    The purple thing at the top of the screen happens when something goes wrong with the Discord overlay, actually entirely unrelated to the rest of this mod.

    • @Antipatience
      @Antipatience  9 днів тому +8

      Oh my gosh thank you lol. Discord didn't occur to me at all since my OBS settings usually ignore overlay

  • @NLnaga
    @NLnaga 9 днів тому +31

    i feel like without some of the annoying tedious things in this mod it is also such a cool concept with the different layers and such. ye im not that far into the video yet btw but the layers concept seems reallly cool

    • @Antipatience
      @Antipatience  9 днів тому +8

      Yeah the layers were super cool! Especially once I learned how to actually use the tunnels efficiently..

  • @PeterZaitcev
    @PeterZaitcev 9 днів тому +19

    I have a hypothesis on how the experiensive mode was added.
    1. All expensive recipes are new normal recipes based on the expensive mode cost. They are initially hidden
    2. When trigger happens, it reveals expensive mode recipes
    3. Then, it switches recipes on all assemblers and hides the original recipe
    4. IDK if this is technically possible, but it might also set crafting progress to its previous value

    • @tr1x_trl
      @tr1x_trl 9 днів тому +4

      The way factorio handles recipes internally is by having separate normal and expensive ones when you create them (or you only define a single recipe for those with no change), so switching between normal and expensive at runtime should just be able to work

    • @pallingtontheshrike6374
      @pallingtontheshrike6374 9 днів тому +3

      that's similar to how foresters work in IR3 yeah, there's a huge pile of recipes stored that it tabs between as foresters find more or fewer trees in their radius.

  • @add-iv
    @add-iv 9 днів тому +25

    portable solars have never worked during night

    • @Antipatience
      @Antipatience  9 днів тому +14

      Yup. Pretty sure I was confusing it with a minecraft mod and it's always stuck in my head

  • @negativerainbow
    @negativerainbow 9 днів тому +58

    This mod is genuinely impressive, I didn't realize it was possible to make anything like this. The popup at the start and the shop look simple but I've not seen anything like them in Factorio.
    Two comments on the video, while it generally is fantastic, you skipped the part where you found the way into the cave, so I have no idea how you're getting in and out of the cave.
    Second was just that the lack of lights made it really really hard to see anything in the caves, at least on my phone. I'm sure it's more visible on stream, but your cuts in this video are really fast paced, so it's harder to keep up when it's so dark.

    • @Antipatience
      @Antipatience  9 днів тому +26

      I thought the emphasis on the toolbar and the mouse click made it clearer. It's just a button that takes me up and down.
      And yeah the mod overrode the day mode I played with to make things visible. When the details of what I was doing was important I used secondary footage with lights

    • @Lylcaruis
      @Lylcaruis 9 днів тому +10

      @@Antipatience yeah i think the emphasis on the toolbar showed it too but you couldve showed the hover and maybe mentioned it in the voiceover

    • @negativerainbow
      @negativerainbow 9 днів тому +7

      ​@@AntipatienceOH I totally missed that. I saw you added stuff to your shortcut bar but not what you added, it's so much more obvious in retrospect.

    • @Antipatience
      @Antipatience  9 днів тому +11

      Yup would have taken like 2 seconds to mention it, too... Added it to my pinned comment for others who might have missed it, thanks :)

    • @negativerainbow
      @negativerainbow 9 днів тому +3

      ​@@Antipatience It's all good, small oversights happen, especially when you're staring at a video that you yourself edited and know what to look for!
      I just finished the video (my og comment was written halfway through), overall I think your commentary is fantastic and the audio was bang on throughout. Video wise I think a few of your cuts were a little bit too fast and my non speedrunner brain was struggling to keep up and process everything on screen, especially with all the weird stuff the mod was throwing in.
      That's overall pretty minor though, and I probably could follow much better on a rewatch.
      You make great videos man! Can't wait for whatever you cook up for 2.0!

  • @riddixdan5572
    @riddixdan5572 9 днів тому +10

    oh boy, this looked like a very bad dream. I can imagine getting a nightmare from watching this.

    • @Antipatience
      @Antipatience  9 днів тому +1

      it definitely gave me nightmares lol

  • @Void_Dragon
    @Void_Dragon 9 днів тому +25

    Factorio, but a time traveler kicked a rock
    (and caused another cave in)

  • @kaischreurs2488
    @kaischreurs2488 7 днів тому +4

    25:10 it actually makes sense since they use oil, the oil floats on top of the water while burning.

    • @Antipatience
      @Antipatience  7 днів тому +1

      Mm good point. I was just imaging a match being thrown at the water

  • @NickiRusin
    @NickiRusin 9 днів тому +1

    Great vid! You're super underrated, I hope the algorithm picks up on you soon!

  • @Explosivepoo
    @Explosivepoo 9 днів тому +7

    DoubleTrouble what an understatement

  • @DraconBerry2740
    @DraconBerry2740 5 днів тому +1

    I cast schizofrenia!
    I cast damaged sanity!
    I cast nothing you know is real!

    • @Antipatience
      @Antipatience  5 днів тому

      I still don't trust Factorio to this day

  • @Onebadterran
    @Onebadterran 5 днів тому

    I feel like AAI would have helped a lot with the rocks. You can get a car to just start mining things as you drive so you don't have to manually mine rocks or chop trees

  • @Haruonim
    @Haruonim 9 днів тому +1

    Thanks for your suffering! Enjoyed the content and left a sub!

  • @dmoodz
    @dmoodz 9 днів тому +6

    I have to say, this video had me ROLLING. Officially subscribed and thanks for suffering for the sake of my entertainment. Respect. Also, did you ever figure out what magic drills did?

    • @Antipatience
      @Antipatience  9 днів тому +7

      Glad you enjoyed!
      I did actually! Looked through the scenario code a couple hours ago and it makes them randomly mine different ore to force mixed belts.. I just never noticed cause I treated everything as mixed from the start 😂

    • @dmoodz
      @dmoodz 9 днів тому

      @@Antipatience haha incredible.

  • @cultar
    @cultar 9 днів тому

    exactly what i needed rn thank you bossman

  • @jessemillions5249
    @jessemillions5249 7 днів тому +1

    I have not finished the video yet so forgive me if this pops up later but a workaround for the random switching of the arms could have legitimately been only useing filter inserters blueprinted to whitelist nothing cuz even if they were swapped the wrong way they would be perfectly fine until you manually went through and change them

    • @Antipatience
      @Antipatience  6 днів тому +1

      I did eventually for important builds, but I definitely wish I'd used them earlier. Especially for the smelters since I like to handfeed coal a lot

  • @nekotheliar6393
    @nekotheliar6393 9 днів тому +6

    with how many cave-ins you had how is your base not a sink hole

    • @Antipatience
      @Antipatience  9 днів тому +3

      Huhhh. Cave-ins destroying the stuff above or something would have been aw(ful)esome

  • @__-yu8vi
    @__-yu8vi 8 днів тому

    This mod looks fun.
    The tunnels reminded me of gates in Exotic Industries. I was a bit anxious about them clogging up eventually, because it's a thing that may happen there - and, unlike in Exotic Industries, Diggy doesn't seem to have a mechanic to transfer logistic signals between surfaces.

    • @Antipatience
      @Antipatience  8 днів тому

      Being able to filter the silo slots definitely helped a lot there. I've played other mods which let you transfer items and signals between layers but without the filtering, and I think I prefer this one way if I had to pick

  • @TheJamie109
    @TheJamie109 7 днів тому +1

    Is this video uploaded at 360p? Or is this some dumb youtube push or change messing up the available quality?

    • @Antipatience
      @Antipatience  7 днів тому

      It supposed to be 1080p30 fps (I still see that res in the quality options) I'd guess it's some UA-cam weirdness?

    • @TheJamie109
      @TheJamie109 7 днів тому

      @Antipatience i figured so, you even mentioned HD in the vid. I'm not sure whats up, just youtube doing dumb stuff.
      Great video man

  • @Patashu
    @Patashu 8 днів тому

    Factorio: Sanity's Requium

  • @Blucario90
    @Blucario90 5 днів тому

    I would punch my monitor if half the stuff that this mod did happened to me. This is the mod pack to piss the player off for sure.

    • @Antipatience
      @Antipatience  5 днів тому +1

      Yeah, rhat's a reasonable reaction tbh

  • @nathanpriest7116
    @nathanpriest7116 8 днів тому +1

    The first thing that came to mind was that the magic drills might not require power. I'm sure you ruled that out, whether consciously or not, but you never know i guess. I didnt see a clip in the video of you placing drills without poles so maybe??? Maybe i missed it

  • @TheNerdling
    @TheNerdling 9 днів тому +3

    This mod doesn't seem to be released (currently) on Redmew's site. Any chance it will be?

    • @Antipatience
      @Antipatience  9 днів тому +2

      Oh hm. I added a link to my map save since I forgot earlier which should work. This was pre 2.0 so you'd have to downgrade the version, but if you open the save and click restart once you're in the game should put you in a fresh version of the world

    • @TheNerdling
      @TheNerdling 8 днів тому

      @@Antipatience ty kindly

  • @fresh218
    @fresh218 День тому

    Factorio but the engineer has terrible schizophrenia

  • @Gamesaucer
    @Gamesaucer 7 днів тому

    Oil floats on water, so I guess it makes sense that flame turrets would work on water, too. Realizing you could do that in real life isn't horrifying to think about at all, not even a little bit. Nothing scary about setting water on fire.

  • @doomskull7549
    @doomskull7549 6 днів тому

    Im surprised this didn't add bot attrition

  • @Kato0909
    @Kato0909 9 днів тому +1

    F in chat for RCU

  • @TannerJ07
    @TannerJ07 9 днів тому +5

    For someone called anti patience you seem to spend a lot of time waiting.

  • @paulelderson934
    @paulelderson934 9 днів тому

    Looks fun, modded content seems pretty nice

  • @FreakingLoki
    @FreakingLoki 8 днів тому +1

    Legend

  • @andreashabermas7964
    @andreashabermas7964 9 днів тому

    Puns?! GREAT MOD!

  • @Thaumogenesis
    @Thaumogenesis 9 днів тому

    So... exponential trouble.

  • @ember3579
    @ember3579 9 днів тому +1

    What's the name of the mod? I'm curious.

    • @Antipatience
      @Antipatience  9 днів тому +3

      It's a mix of stuff. Mostly RedMew's April fools 2024/double trouble scenario. Uses their data pack along with alien biomes for the rocks/winter ground

    • @ember3579
      @ember3579 9 днів тому +1

      @@Antipatience There any way to get the stuff shown here, both the real version and the funny version?

    • @levayv
      @levayv 9 днів тому

      ​@@ember3579 +1

    • @levayv
      @levayv 9 днів тому

      ​@@Antipatience I am curious too where to find it

    • @Antipatience
      @Antipatience  9 днів тому +1

      @@ember3579 Easiest way is to just take the map save I have in the description and click restart once in the game. That'll sync the mods and give you a fresh run. (Also included a list of the commands to make it solo friendly )

  • @Floris_VI
    @Floris_VI 9 днів тому +2

    Yippeee yippeee yipppeee yippeee 🎉🎉🎉🎉🎉🎉🎉 new upload 🎉🎉🎉🎉 yippeee yippeee yipppeee

  • @odddiabetic
    @odddiabetic 8 днів тому +1

    Some of this scenario looks like fun modifications, but my god are those drawbacks awful

  • @Cyber_Cheese
    @Cyber_Cheese 9 днів тому +1

    I think they spawn random ore

  • @runelt99
    @runelt99 9 днів тому +2

    Modded content????

    • @Antipatience
      @Antipatience  9 днів тому +5

      There's just too many goofy sounding mods out I wanna try! I still have a bunch of vanilla ideas to go through as well though :)

    • @hingewichsterfick
      @hingewichsterfick 9 днів тому

      @@Antipatience Void Block seems also interesting, though could become repetetive in the late game, I wonder if that is on your list of modded video ideas already

  • @Akronymus_
    @Akronymus_ 9 днів тому +1

    Great vid, but can people PLEASE stop using notification sounds of stuff like discord in videos?

    • @Antipatience
      @Antipatience  8 днів тому +2

      Fair. I like using them to emphasize if something was a message/comment but I can always use a more generic whoosh sound or something

    • @Akronymus_
      @Akronymus_ 8 днів тому +3

      @Antipatience My problem is that the pings I get from discord are stuff I actually want to be informed about, including wanting to be notified of EVERY message in certain channels. So a discord ping in videos leads me on pointless goose chases.

    • @doomskull7549
      @doomskull7549 7 днів тому

      @@Antipatience It almost always induces the exact opposite effect; as soon as i hear the ping noise my attention will immediately shift to my other screen and the video will be forgotten, often long enough that i never return to watching it

  • @joehelland1635
    @joehelland1635 9 днів тому

    Its actually been mathematically proven that no matter the time involved no randomly assembled list of letters will ever be a shakespear (or any other long book)

    • @dr.cheeze5382
      @dr.cheeze5382 9 днів тому +4

      Me when I spread misinformation on the internet

    • @joehelland1635
      @joehelland1635 9 днів тому

      @ the reason is that each new entry is exponentially more likely to be wrong, and as such the error chance rises faster than the random solve rate. Meaning you will never get a valid solution.

    • @dr.cheeze5382
      @dr.cheeze5382 9 днів тому +4

      @@joehelland1635 It's a comparison of infinite time and finite but exponential probability of failure. The monkey will eventually write all the works of shakespeare not just once, but an infinite amount of times.
      I'd love to see your mathematical proof.

    • @joehelland1635
      @joehelland1635 9 днів тому

      @ except the error rate grows exponentially faster than solve rate meaning that time only introduces more errors the longer it goes on. Its a problem time makes worse not solves for. It was only recently proven to be un solvable with time and random inputs. Cant remember what group did the proof, but it was a multi person team that did it.

    • @bobjoe3492
      @bobjoe3492 8 днів тому +3

      ​@joehelland1635 just because errors rise faster than correctness doesn't mean that correctness will never form, in terms of infinite a random group of letters will write Shakespeare infinite times just because that's how infinite be.

  • @darvr5697
    @darvr5697 9 днів тому

    This looks terrible

  • @yanworkt
    @yanworkt 9 днів тому

    15:30 A lot if coins!